Иногда падает сервер при смене карты |
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Иногда падает сервер при смене карты |
hilton333 |
7.2.2017, 18:17
Сообщение
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При смене карты иногда падает сервер (не зависит от карты)
В консоле заметил вот это, только сегодня появилось, но до этого все равно была проблема с падением сервера L 02/07/2017 - 18:30:15: Log file started (file "logs/L0207150.log") (game "cstrike") (version "48/1.1.2.7/Stdio/6153") WARNING: UDP_OpenSocket: port: 27119 bind: Address already in use L 02/07/2017 - 18:30:15: FATAL ERROR (shutting down): Couldn't allocate dedicated server IP port 27119. FATAL ERROR (shutting down): Couldn't allocate dedicated server IP port 27119. BFD: Предупреждение: /home/srv47898/core усечён: ожидался размер ядра файла >= 138440704, найдено: 1024000. Cannot access memory at address 0xf775b928 Cannot access memory at address 0xf775b924 Python Exception Cannot access memory at address 0xff9f2ff0: debug.cmds:1: Error in sourced command file: Cannot access memory at address 0xff9f2ff0 email debug.log to linux@valvesoftware.com Вто Фев 7 18:30:15 MSK 2017: Server restart in 10 seconds Инфа о сервере Cкрытый текст Хостинг ouservers 1000 fps Москва мегабайт 1 Build 6153 Amxmodx 1.8.2-base Metamod 1.21-am Dproto 0.9.548 Параметры запуска Start Line: ./hlds_linux -game cstrike +ip 212.76.129.106 +port 27119 -maxplayers 20 +sys_ticrate 1000 -pingboost 2 +map de_dust2_2x2 -debug +tv_port 37119 +clientpor Server cfg Cкрытый текст log on sv_logbans 1 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 condebug mp_logdetail 3 mp_logmessages 1 logaddress_delall logaddress_add 127.0.0.1 27500 // sv_airaccelerate 10 sv_aim 0 sv_airaccelerate 10 sv_allowdownload 1 sv_allowupload 1 sv_alltalk 1 mp_autokick 1 mp_autocrosshair 0 mp_autoteambalance 1 mp_chattime 10 sv_cheats 0 mp_buytime 100 sv_gravity 800 mp_kickpercent 1 mp_fadetoblack 0 mp_flashlight 1 mp_forcecamera 1 mp_footsteps 1 mp_freezetime 0 mp_friendlyfire 0 sv_friction 4 mp_hostagepenalty 0 mp_limitteams 1 mp_playerid 0 mp_timelimit 25 mp_tkpunish 0 mp_startmoney 800 sv_proxies 1 sv_maxupdaterate 101 sv_minupdaterate 20 sv_maxspeed 320 sv_voiceenable 1 sv_friction 4 sv_gravity 800 sv_maxrate 100000 sv_maxspeed 320 sv_minrate 50000 sys_ticrate 1100 sv_stopspeed 75 sv_stepsize 18 sv_timeout 65 sv_stats 0 sv_voicecodec voice_speex sv_voicequality 5 sv_region 255 sv_lan 0 decalfrequency 60 vtc_log 0 exec banned.cfg sv_downloadurl "http://download.ourservers.ru/srv47898" amx_reloadadmins mapchangecfgfile server.cfg Dproto cfg Cкрытый текст # LoggingMode: # 1 = Console # 2 = Log Files # 3 = Both LoggingMode = 2 # ======================================================== # AUTHID MANAGEMENT # ======================================================== # ClientID types (for cid_* options) # 1: Real (or generated by HW) steam (STEAM_xx:xx:xx) # 2: Real (or generated by HW) valve (VALVE_xx:xx:xx) # 3: STEAM_ by IP # 4: VALVE_ by IP # 5: Deprecated - client will be rejected # 6: reserved for future use # 7: HLTV # 8: STEAM_ID_LAN # 9: STEAM_ID_PENDING # 10: VALVE_ID_LAN # 11: VALVE_ID_PENDING # 12: STEAM_666:88:666 # Use these options to set authid's for clients # for HLTV (default is HLTV [7] ) cid_HLTV = 7 # for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] ) cid_NoSteam47 = 8 # for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] ) cid_NoSteam48 = 10 # For Legit Steam clients (default is real STEAM_xx:xx:xx [1]) cid_Steam = 1 # Client recognized as pending when they sucessfully authorized, but did not get steam id # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example) # default is STEAM_ID_PENDGIND [9] cid_SteamPending = 9 # For players having revEmu ( >= 9.74) on client-side: # default is real STEAM_xx:xx:xx [1] cid_RevEmu = 1 # For players having SteamClient 2009 / revEmu > 9.82 on client-side: # default is real STEAM_xx:xx:xx [1] cid_SC2009 = 1 # For players having old revEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_OldRevEmu = 1 # For players having hCupa's SteamEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_SteamEmu = 1 # For players having AVSMP (Cracked Steam) on client-side: # default is real STEAM_xx:xx:xx [1] cid_AVSMP = 1 # For SETTI ServerScanner # default is STEAM_xx:xx:xx generated by IP [3] cid_Setti = 3 # For SXEI Clients # default is real STEAM_xx:xx:xx [1] cid_SXEI = 1 # EnableSXEIdGeneration (0 / 1) # Turns on steamid generation based on info sent by sXeI client # Enable this only if you have sXeI server installed! EnableSXEIdGeneration = 0 # SC2009_RevCompatMode (0 / 1) # Enable fix to make steamids generated for SC2009 compatibble with revEmu SC2009_RevCompatMode = 1 # SteamEmuCompatMode (0 / 1) # An for eSTEAMATiON's EnforceSteamEmuCompatIDMode option. # Affects only Old RevEmu and SteamEmu emulators. SteamEmuCompatMode = 1 # OldEstCompatMode (0 / 1) # Enables/Disables fix for steamids generated by eST in 0.3.1 version. # Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions. OldEstCompatMode = 0 # IPGen_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by IP IPGen_Prefix1 = 0 # IPGen_Prefix2 (int) # STEAM_a:b:c # second prefix (b) for authids generated by IP IPGen_Prefix2 = 4 # Native_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by native auth method (Steam) Native_Prefix1 = 0; # RevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by Steamclient 2009 SC2009_Prefix1 = 0; # RevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by RevEmu RevEmu_Prefix1 = 0; # OldRevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by old RevEmu OldRevEmu_Prefix1 = 0; # SteamEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by SteamEmu SteamEmu_Prefix1 = 0; # SteamEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for AVSMP Clients (Cracked steam) AVSMP_Prefix1 = 0; # Setti_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for Setti server scanner Setti_Prefix1 = 0; # SXEI_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for sXeI clients SXEI_Prefix1 = 0; # Note that banid will use steamid WITHOUT any prefixes! # ======================================================== # ATTACKS SUPRESSION # ======================================================== # FakePlayers_ConnectInitiationCheck (seconds) # Sets the time, in seconds, in which client should initiate # game session (in other words, send the "new" command) after it has # been connected. If client did not initiated game session, it will be marked as # fake and kicked. # Default is 6 seconds. # Use 0 to disable this check. FakePlayers_ConnectInitiationCheck = 6 # FakePlayers_ClientValidationCheck (seconds) # Sets the time, in seconds, in which client should answer to random unique command # sent by server. If client did not answered for this command, it will be marked as # fake and kicked. # Default is 8 seconds. # Use 0 to disable this check. FakePlayers_ClientValidationCheck = 8 # FakePlayers_AntiReconnect (0/1) # Enables detection of fakeplayers that reconnects quickly (every < 10 seconds) # before fake players checks have completed. # This check will work only if FakePlayers_ClientValidationCheck and # FakePlayers_ConnectInitiationCheck are enabled. # Default is 1 (ON) FakePlayers_AntiReconnect = 1 # FakePlayers_BanTime (minutes) # Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable # use 0 for permanent ban # use negative vaules to disable ban (fake players will only be kicked) FakePlayers_BanTime = 120 # ======================================================== # OTHER STUFF # ======================================================== # DisableNativeAuth (0/1) # Disables valve/steam auth system. # For p.47 Based: Server will not connect to auth servers. # For All: Server will not call authorization functions. # This is a fix for startup freeze for old (p.47) servers. DisableNativeAuth = 0 # ServerInfoAnswerType (0/1) # Sets server answer type for query requests # 0 = New style (Source Engine) # 1 = Old Style (Fix favorites list for p.47 clients) # 2 = Hybrid mode - best solution for now, server is visible anywhere ServerInfoAnswerType = 2 # Game_Name (string) # Sets game name displayed for clients # If Game_Name is empty, native game name will be used Game_Name = # Enables fix for proper player id displaing on HLStats server monitoring # Enable this only if you have HLStats HLStatsPlayerIdFix = 0 # ExportVersion (0 / 1) # Enables/Disables exporting of dp_version cvar # 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW) # 0 = dp_version cvar will not be exported to server rules. ExportVersion = 1 # HLTVExcept_IP (ip addr) # HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed) HLTVExcept_IP = 127.0.0.1 Meta plugins Cкрытый текст Currently running plugins: [ 1] AMX Mod X, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see [ 2] dproto_EF, v0.9.391, 2014-06-08, by Crock, see [ 3] VoiceTranscoder, v80, 21:48:13 Nov 14 2013, by [WPMG]PRoSToTeM@ <wpmgprostotema@live.ru>, see [ 4] WHBlocker, v1.5.672, 2017-01-25, by s1lent, see [ 5] MySQL, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see [ 6] Fun, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see [ 7] Engine, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see [ 8] FakeMeta, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see [ 9] CStrike, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see [ 10] CSX, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see [ 11] Ham Sandwich, v1.8.2, Feb 14 2013, by AMX Mod X Dev Team, see [ 12] CSDM2, v2.1.3c-KWo, Jun 2 2013, by CSDM Team, see AMXX плагины Cкрытый текст alias_detector082.amxx dm_spec.amxx debug amxbans_core.amxx debug amxbans_main.amxx debug army_ranks_ultimate.amxx debug ; Admin Base - Always one has to be activated ;admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ;say_admin.amxx ; Basic admincmd.amxx ; basic admin console commands ;adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related ;dmc_v201.amxx ; rtv votemap map chooser mapmanager_ru.amxx ;nextmap.amxx ; displays next map in mapcycle ;mapchooser.amxx ; allows to vote for next map ;timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins ;statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike restmenu.amxx ; restrict weapons menu ;statsx.amxx ; stats on death or round end (CSX Module required!) ;miscstats.amxx ; bunch of events announcement for Counter-Strike ;stats_logging.amxx ; weapons stats logging (CSX Module required!) ; Custom - Add 3rd party plugins here roundend_blocker.amxx zp_change_name.amxx grenade_trail.amxx csdm_auto_balance.amxx nademodes.amxx amx_ammo.amxx hidefireinthehole.amxx vampire.amxx admin_esp_mini.amxx gg_ammo.amxx stuck.amxx AntiFlash.amxx ar_statscfg.amxx ar_statsx.amxx high_ping_kicker.amxx csdm_menu.amxx reset_score.amxx kills_counter.amxx Map_Spawns_Editor.amxx top_awards.amxx VIPSystem.amxx VIPSystemExpansion.amxx VIPSystemItems.amxx amx_parachute.amxx voteban_by_slimshady.amxx damager.amxx ad_manager.amxx |
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