Плохо отображается dhud |
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Плохо отображается dhud |
viper1997 |
22.2.2017, 13:57
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Здравствуйте, вот почему-то плохо отображается точнее какой-то код походу с ланга. Мод джаил. Есть етот сервер на компе на hlds и включается и всё нормально там походу дропо, а на хостингу уже rehlds (где так отображает)
ланг [en] JBE_HUD_DAY = День %d, JBE_HUD_DAY_WEEK_0 = Начало игры JBE_HUD_DAY_WEEK_1 = Понедельник JBE_HUD_DAY_WEEK_2 = Вторник JBE_HUD_DAY_WEEK_3 = Среда JBE_HUD_DAY_WEEK_4 = Четверг JBE_HUD_DAY_WEEK_5 = Пятница JBE_HUD_DAY_WEEK_6 = Суббота JBE_HUD_DAY_WEEK_7 = Воскресенье JBE_HUD_GAME_MODE = Режим: %L %s JBE_HUD_GAME_MODE_0 = Рестарт игры JBE_HUD_GAME_MODE_1 = Обычный день JBE_HUD_GAME_MODE_2 = Свободный день JBE_HUD_GAME_MODE_3 = Игровой день JBE_HUD_CHIEF = Начальник: %L%s JBE_HUD_CHIEF_NOT = Не назначен JBE_HUD_CHIEF_ALIVE = JBE_HUD_CHIEF_DEAD = Мёртв JBE_HUD_CHIEF_DISCONNECT = Отключился JBE_HUD_CHIEF_FREE = Освобождён JBE_HUD_PRISONERS = Заключенные: %d|%d JBE_HUD_GUARD = Охранники: %d|%d JBE_HUD_NOT_FREE = JBE_HUD_HAS_FREE = ^n^nОсвобождённые: JBE_HUD_NOT_WANTED = JBE_HUD_HAS_WANTED = ^n^nРазыскиваются: JBE_ID_HUD_RANK_NAME_1 = Новенький JBE_ID_HUD_RANK_NAME_2 = Освоившийся JBE_ID_HUD_RANK_NAME_3 = Петух JBE_ID_HUD_RANK_NAME_4 = Борзый JBE_ID_HUD_RANK_NAME_5 = Умник JBE_ID_HUD_RANK_NAME_6 = Стукач JBE_ID_HUD_RANK_NAME_7 = Шестерка JBE_ID_HUD_RANK_NAME_8 = Бунтарь JBE_ID_HUD_RANK_NAME_9 = Вор JBE_ID_HUD_RANK_NAME_10 = Пахан JBE_ID_HUD_RANK_NAME_11 = Особо опасный JBE_ID_HUD_RANK_NAME_12 = Папа JBE_ID_HUD_RANK_NAME_13 = Высший JBE_ID_HUD_RANK_NAME_14 = Авторитетный Пахан JBE_ID_HUD_RANK_NAME_15 = Авторитет на Зоне JBE_ID_HUD_RANK_NAME_16 = Крестный отец JBE_CHAT_ID_RANK_EXP_UPDATED = !yТвоя репутация повысилась на: !g%d!y. JBE_CHAT_ID_RANK_UPDATED = !yТвоё погоняло изменилось на !g%s !y! JBE_SIXPLAYER_LIST = Выбор Шеснаря JBE_MENU_MEDSIS_TITLE = Меню Медсестры^n\wЗаключенный: \r%s \y| \wЖизней: \r%d JBE_MENU_TOUCH = Меню Возможностей^n\d[\r%s\d] | \w%s^n JBE_PAY_AMMO = Передать \yПатроны \d[10шт] JBE_PAY_ARMOR = Передать \yБронь \d[10 ед.] JBE_BASH = Оглушить \d[2 сек] JBE_ARMOR_PICKUP = Забрать \rБронь \d[10 ед.] JBE_BEAT = Попробовать Избить JBE_GIVE_WEAPON = Передать Нож JBE_IMAGE_PRESANUT = Пресануть малолетку на бабосы JBE_GUARD_SHOP_TRADE_TITLE = Магазин \rБарыги JBE_GUARD_SHOP_TRADE_SHOCKER = Купить Шокер-Дубинку JBE_STEAL_MONEY = Попробовать украсть \rденьги \d[50 на 50] JBE_STEAL_PISTOL = Попробовать украсть \rпистолет \d[50 на 50] JBE_IMAGE_FREEDAY = Договориться на ФД JBE_IMAGE_STEAM_GRENADES = Стырить гранаты JBE_IMAGE_GLOCK18 = Подгон Glock18 с воли JBE_IMAGE_HEALTH = Захавать торт \r(200hp) JBE_MENU_MEDSIS_INHEALTH = Подлечить на 1 хп JBE_MENU_MEDSIS_HEALTH = Вылечить аптечкой \d[%d] JBE_MENU_TEAM_TITLE = Выбор команды^n\dБаланс: %d заключенных, 1 охранник JBE_MENU_TEAM_PRISONERS = Заключённые JBE_MENU_TEAM_GUARDS = Охранники JBE_MENU_TEAM_RANDOM = Случайный выбор JBE_MENU_TEAM_SPECTATOR = Зритель JBE_MENU_SKIN_TITLE = Выбор одежды JBE_MENU_SKIN_ORANGE = Я Русский JBE_MENU_SKIN_GRAY = Модник JBE_MENU_SKIN_YELLOW = Фашист JBE_MENU_SKIN_BLUE = ПокеДрочер^n JBE_MENU_SKIN_BLACK = Илита \d[\rАдмин\d] JBE_MENU_WEAPONS_GUARD_TITLE = Выберите оружие JBE_MENU_WEAPONS_GUARD_AK47 = Калаш JBE_MENU_WEAPONS_GUARD_M4A1 = Эмка JBE_MENU_WEAPONS_GUARD_AWP = Авп JBE_MENU_WEAPONS_GUARD_XM1014 = Дробовик JBE_MENU_MAIN_TITLE = Главное меню JBE_MENU_MAIN_SHOP = Магазин JBE_MENU_MAIN_LAST_PN = Последний заключенный JBE_MENU_MAIN_CHIEF = Меню начальника JBE_MENU_MAIN_TAKE_CHIEF = Стать начальником JBE_MENU_MAIN_TEAM = Выбор команды JBE_MENU_MAIN_OPEN_DOORS = Открыть клетки \d[\rFreeDay\d] JBE_MENU_MAIN_CLASS_CT = Выбрать Класс JBE_MENU_MAIN_PRIVILEGE = Меню Привилегий JBE_MENU_MAIN_VIP = Вип меню JBE_MENU_MAIN_ADMIN = Админ меню JBE_MENU_MAIN_SUPER_ADMIN = Супер админ меню JBE_MENU_MAIN_GODMENU = Премиум меню JBE_SETTING_MENU_TITLE = Доп возможности JBE_SETTING_MENU_CORD_INF = Кординат Информера: JBE_SETTING_MENU_VALID_INF = Информер: JBE_MENU_MAIN_MONEY_TRANSFER = Денежный перевод JBE_MENU_MAIN_COSTUMES = Костюмы JBE_MENU_MAIN_MANAGE_SOUND = Управление звуками JBE_MENU_MAIN_TOUCH = Меню при касании с игроком JBE_MENU_MAIN_MANAGE_HOOK = Настройки \rHook'a JBE_HATS_MENU_TITLE = Меню выбора костюмов JBE_HATS_ALL = Общие шапки JBE_HATS_VIP = Шапки VIP игроков JBE_OFFICE_MENU_TITLE = Меню заключёного JBE_OFFICE_KEY_1 = [Меню] банд JBE_OFFICE_KEY_2 = [Меню] авторитета JBE_OFFICE_KEY_3 = [Меню] прокачки JBE_OFFICE_KEY_4 = [Меню] наркотиков JBE_OFFICE_KEY_5 = [Меню] насилия JBE_MENU_SHOP_PRISONERS_TITLE = Магазин по категориям^n\dВаша скидка: %d%% JBE_MENU_SHOP_PRISONERS_WEAPONS = Оружие JBE_MENU_SHOP_PRISONERS_ITEMS = Предметы JBE_MENU_SHOP_PRISONERS_SKILLS = Умения JBE_MENU_SHOP_PRISONERS_OTHER = Остальное^n JBE_MENU_SHOP_PRISONERS_SHOPTATTOO = Татуировки JBE_SHOPTATTOO_MENU_TITLE = Магазин тату \r'Кольщик' JBE_SHOPTATTOO_TATTOO_1 = Черный Дракон JBE_SHOPTATTOO_TATTOO_2 = Роза JBE_SHOPTATTOO_TATTOO_3 = Фашист JBE_SHOPTATTOO_TATTOO_4 = Пикачу JBE_SHOPTATTOO_TATTOO_5 = Языки Пламени JBE_SHOPTATTOO_TATTOO_6 = Лазерное удаление JBE_MENU_SHOP_WEAPONS_TITLE = Покупка оружия JBE_MENU_SHOP_WEAPONS_SCREWDRIVER = Отвертка JBE_MENU_SHOP_WEAPONS_GLOCK18 = Glock 18 JBE_MENU_SHOP_WEAPONS_USP = USP JBE_MENU_SHOP_WEAPONS_DEAGLE = Deagle JBE_CHAT_ID_SHOP_WEAPON_HELP = !yЧтобы !tвытащить оружие !yнажмите !g'x'!y, чтобы !tспрятать оружие !yповторно нажмите !g'x'!y. JBE_CHAT_ID_SHOP_WEAPON_BLOCKED = !yИспользование оружия !tзапрещено!y во время проведения игр. JBE_MENU_SHOP_ITEMS_TITLE = Покупка предметов JBE_MENU_SHOP_ITEMS_LATCHKEY = Отмычка JBE_MENU_SHOP_ITEMS_FLASHBANG = Светошумовая граната JBE_MENU_SHOP_ITEMS_KOKAIN = Доза кокаина JBE_MENU_SHOP_ITEMS_STIMULATOR = Стимулятор JBE_MENU_SHOP_ITEMS_FROST_GRENADE = Граната-заморозка JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT = Шапка-невидимка JBE_MENU_SHOP_ITEMS_ARMOR = Бронежилет JBE_MENU_SHOP_SKILLS_CLOHING_GUARD = Одежда охраны JBE_MENU_SHOP_SKILLS_HEGRENADE = Осколочная граната JBE_MENU_ID_LATCHKEY_USE = !yЧтобы использовать !tотмычку!y, подойдите к двери и нажмите !g'c'!y. JBE_CHAT_ID_LATCHKEY_ERROR_DOOR = !yОшибка использования !tотмычки!y, дверь не найдена!y. JBE_MENU_ID_KOKAIN = !yПобочные эффекты !tкокаина!y: получаете в !tдва раза!y меньше урона. JBE_MENU_ID_INVISIBLE_HAT_HELP = !yВы одели !t'Шапка-невидимка'!y, вы будете невидимы в течении !g10 секунд!y! JBE_MENU_ID_INVISIBLE_HAT_REMOVE = !yДействие предмета !t'Шапка-невидимка'!y закончилось, вы снова видимы! JBE_CHAT_ID_CLOHING_GUARD_HELP = !yЧтобы одеть !tодежду охраны !yнажмите !g'z' !yчтобы снять одежду, нажмите ещё раз !g'z'!y. JBE_CHAT_ID_DRESSED_CLOTHING_GUARD = !yВы !tодели !yодежду охранника. JBE_CHAT_ID_REMOVE_CLOTHING_GUARD = !yВы !tсняли !yодежду охранника. JBE_CHAT_ID_BLOCKED_CLOTHING_GUARD = !yОдежда охранника !tзаблокирована!y во время проведения игр. JBE_MENU_SHOP_SKILLS_TITLE = Прокачка умений JBE_MENU_SHOP_SKILLS_HING_JUMP = Высокий прыжок JBE_MENU_SHOP_SKILLS_FAST_RUN = Быстрый бег JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP = Двойной прыжок JBE_MENU_SHOP_SKILLS_RANDOM_GLOW = Случайное свечение JBE_MENU_SHOP_SKILLS_AUTO_BHOP = Автораспрыг JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE = Двойной урон JBE_MENU_SHOP_SKILLS_LOW_GRAVITY = Низкая гравитация JBE_MENU_SHOP_OTHER_TITLE = Дипломатия JBE_MENU_SHOP_OTHER_CLOSE_CASE = Закрыть дело JBE_MENU_SHOP_OTHER_FREE_DAY = Свободный день JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE = Разрешение на голос JBE_MENU_SHOP_OTHER_TRANSFER_GUARD = Перевод за охрану JBE_MENU_SHOP_OTHER_LOTTERY_TICKET = Моментальная лотерея JBE_MENU_SHOP_OTHER_PRANK_PRISONER = Подставить заключенного JBE_CHAT_ID_LOTTERY_WIN = !yПоздравляем! Вы выиграли в лотереи !g%d$!y. JBE_CHAT_ID_LOTTERY_LOSS = !yК сожалению ваш билет оказался проигрышный. JBE_MENU_PRANK_PRISONER_TITLE = Выберите кого подставить JBE_MENU_SHOP_GUARD_TITLE = Магазин охраны^n\dВаша скидка: %d%% JBE_MENU_SHOP_GUARD_STIMULATOR = Стимулятор JBE_MENU_SHOP_GUARD_RANDOM_GLOW = Случайное свечение JBE_MENU_SHOP_GUARD_LOTTERY_TICKET = Моментальная лотерея JBE_MENU_SHOP_GUARD_KOKAIN = Доза кокаина JBE_MENU_SHOP_GUARD_DOUBLE_JUMP = Двойной прыжок JBE_MENU_SHOP_GUARD_FAST_RUN = Быстрый бег JBE_MENU_SHOP_GUARD_LOW_GRAVITY = Низкая гравитация JBE_MENU_MONEY_TRANSFER_TITLE = Выберите кому переводить JBE_MENU_MONEY_YOU_AMOUNT = На Вашем счету: %d$ JBE_MENU_MONEY_AMOUNT_TITLE = Выберете сумму перевода JBE_MENU_MONEY_SPECIFY_AMOUNT = Указать сумму JBE_CHAT_ID_ERROR_PARAMETERS = !yВы ввели !tневерные параметры !yоперации, попробуйте ещё раз. JBE_CHAT_ID_UNKNOWN_PLAYER = !tНедействительный индекс !yполучателя, попробуйте ещё раз. JBE_CHAT_ID_MIN_AMOUNT_TRANSFER = !tМинимальная !yсумма для перевода !g1$!y. JBE_CHAT_ID_SUFFICIENT_FUNDS = !yНа вашем счету !tнедостаточно средств !yдля перевода. JBE_CHAT_ALL_MONEY_TRANSFER = !t%s !yперевёл !g%d$ !yна счёт !t%s!y. JBE_MENU_CHIEF_TITLE = Меню начальника JBE_MENU_CHIEF_DOOR_OPEN = Открыть клетки JBE_MENU_CHIEF_DOOR_CLOSE = Закрыть клетки JBE_MENU_CHIEF_COUNTDOWN = Обратный отсчёт JBE_MENU_CHIEF_PRISONER_SEARCH = Обыскать заключённого JBE_MENU_CHIEF_FREE_DAY_CONTROL = Выдать|Забрать свободный день JBE_MENU_CHIEF_FREE_DAY_START = Начать Свободный день JBE_MENU_CHIEF_FREE_DAY_END = Завершить свободный день JBE_MENU_CHIEF_PUNISH_GUARD = Наказать охранника JBE_MENU_CHIEF_TRANSFER_CHIEF = Передать начальника JBE_MENU_CHIEF_TREAT_PRISONER = Вылечить заключённого JBE_MENU_CHIEF_CREATE_TRAIL = Включить Трайл за спиной JBE_MENU_CHIEF_DELETE_TRAIL = Выключить Трайл за спиной JBE_MENU_COUNT_DOWN_TITLE = Обратный отсчёт JBE_MENU_COUNT_DOWN_10 = Десять секунд JBE_MENU_COUNT_DOWN_5 = Пять секунд JBE_MENU_COUNT_DOWN_3 = Три секунды JBE_MENU_COUNT_DOWN_TIME = Обратный отсчёт: %d JBE_MENU_COUNT_DOWN_TIME_END = Обратный отсчёт закончен JBE_CHAT_ID_NOT_TEAM_SEARCH = !yОбыскивать можно только заключённых. JBE_CHAT_ID_FOUND_WEAPON = !yУ заключённого !tобнаружено !yогнестрельное оружие. JBE_CHAT_ID_NOT_FOUND_WEAPON = !yУ заключённого !tотсутствует !yогнестрельное оружие. JBE_CHAT_ID_HELP_FOUND_WEAPON = !yЧтобы обыскать заключенного, подойдите к нему и наведите на него прицел. JBE_MENU_FREE_DAY_CONTROL_TITLE = Выберите кому Выдать|Забрать JBE_MENU_FREE_DAY_CONTROL_GIVE = выдать JBE_MENU_FREE_DAY_CONTROL_TAKE = забрать JBE_CHAT_ALL_CHIEF_TAKE_FREE_DAY = !yНачальник !t%s !yзабрал свободный день у !t%s!y. JBE_CHAT_ALL_CHIEF_GIVE_FREE_DAY = !yНачальник !t%s !yвыдал свободный день !t%s!y. JBE_MENU_PUNISH_GUARD_TITLE = Выберите кого наказать JBE_CHAT_ALL_PUNISH_GUARD = !yНачальник !t%s !yнаказал охранника !t%s!y. JBE_MENU_TRANSFER_CHIEF_TITLE = Выберите кому передать JBE_CHAT_ALL_TRANSFER_CHIEF = !yНачальник !t%s !yпередал полномочия !t%s!y. JBE_MENU_TREAT_PRISONER_TITLE = Выберите кого лечить JBE_CHAT_ALL_CHIEF_TREAT_PRISONER = !yНачальник !t%s !yвылечил заключенного !t%s!y. JBE_MENU_CHIEF_VOICE_CONTROL = Выдать|Забрать голос JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR = Поделить заключенных по цвету JBE_MENU_CHIEF_MINI_GAME = Мини игры JBE_MENU_VOICE_CONTROL_TITLE = Выберите кому Выдать|Забрать JBE_MENU_CHIEF_VOICE_CONTROL_GIVE = выдать JBE_MENU_CHIEF_VOICE_CONTROL_TAKE = забрать JBE_CHAT_ALL_CHIEF_GIVE_VOICE = !yНачальник !t%s !yвыдал голос !t%s!y. JBE_CHAT_ALL_CHIEF_TAKE_VOICE = !yНачальник !t%s !yзабрал голос у !t%s!y. JBE_MENU_PRISONERS_DIVIDE_COLOR_TITLE = Выберите количество команд JBE_MENU_PRISONERS_DIVIDE_COLOR_2 = Две команды JBE_MENU_PRISONERS_DIVIDE_COLOR_3 = Три команды JBE_MENU_PRISONERS_DIVIDE_COLOR_4 = Четыре команды JBE_HUD_ID_YOU_TEAM_ORANGE = !yВы в команде !gоранжевых!y. JBE_HUD_ID_YOU_TEAM_GRAY = !yВы в команде !gсерых!y. JBE_HUD_ID_YOU_TEAM_YELLOW = !yВы в команде !gжёлтых!y. JBE_HUD_ID_YOU_TEAM_BLUE = !yВы в команде !gсиних!y. JBE_HUD_ID_YOU_TEAM_RED = !yВы в команде !gкрасных!y. JBE_MENU_MINI_GAME_TITLE = Мини игры JBE_MENU_MINI_GAME_SOCCER = Футбол JBE_MENU_MINI_GAME_BOXING = Бокс JBE_MENU_MINI_GAME_SPRAY = Высшее/Низшее лого JBE_MENU_MINI_GAME_DISTANCE_DROP = Дальность дропа JBE_MENU_MINI_GAME_FRIENDLY_FIRE = Огонь по своим JBE_MENU_MINI_GAME_RANDOM_SKIN = Случайная одежда JBE_MENU_CHIEF_GAME_TITLE = Глобальные игры JBE_MENU_MINI_GAME_HUNGRY_GAME = Начать 'Голодные Игры' \d[Мин. 7 зеков] JBE_MENU_MINI_GAME_BUNT = Начать 'Бунт' \d[Мин. 7 зеков] JBE_MENU_MINI_GAME_HAMELEON = Начать 'Хамелеона' \d[Мин. 3 зека] JBE_MENU_MINI_GAME_LACKY = Игра 'Везунчик' \d[Удачно|Неудачно] JBE_MENU_MINI_GAME_RANDOM_NUM = Меню Генерации случайного числа JBE_MENU_MINI_GAME_GIVE_WEAPON = Выдать оружие \d[\rАдмин\d] JBE_RANDOMNUM = Меню случайных чисел JBE_RANDOMNUM_NUM = \d(Нажми) \wОт 1го до: JBE_RANDOMNUM_TYPE = Показать число: JBE_RANDOMNUM_GO = Рандомим! JBE_MENU_WEAPONS_GAME_TITLE = Управление оружием JBE_MENU_GLOBAL_GAME_AK47 = AK47 JBE_MENU_GLOBAL_GAME_M4A1 = M4A1 JBE_MENU_GLOBAL_GAME_AWP = AWP JBE_MENU_GLOBAL_GAME_XM1014 = XM1014 JBE_MENU_SOCCER_TITLE = Управление футболом JBE_MENU_SOCCER_ENABLE = Включить футбол JBE_MENU_SOCCER_DISABLE = Выключить футбол JBE_MENU_SOCCER_ADD_BALL = Поставить мяч JBE_MENU_SOCCER_SUB_BALL = Убрать мяч JBE_MENU_SOCCER_UPDATE_BALL = Вернуть мяч на место JBE_MENU_SOCCER_WHISTLE = Дать свисток JBE_MENU_SOCCER_GAME_START = Начать матч JBE_MENU_SOCCER_GAME_END = Завершить матч JBE_MENU_SOCCER_TEAMS = Управление командами JBE_MENU_SOCCER_SCORE = Управление счётом JBE_MENU_SOCCER_TEAM_TITLE = Управление командами JBE_MENU_SOCCER_TEAM_DIVIDE_PRISONERS = Поделить заключенных JBE_MENU_SOCCER_TEAM_DIVIDE_ALL = Поделить всех JBE_MENU_SOCCER_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока. JBE_MENU_SOCCER_TEAM_ADD_RED = Добавить за красных JBE_MENU_SOCCER_TEAM_ADD_BLUE = Добавить за синих JBE_MENU_SOCCER_TEAM_SUB = Удалить JBE_MENU_SOCCER_SCORE_TITLE = Управление счётом JBE_MENU_SOCCER_SCORE_RED_ADD = Добавить гол красным JBE_MENU_SOCCER_SCORE_RED_SUB = Забрать гол у красных JBE_MENU_SOCCER_SCORE_BLUE_ADD = Добавить гол синим JBE_MENU_SOCCER_SCORE_BLUE_SUB = Забрать гол у синих JBE_MENU_SOCCER_SCORE_RESET = Обнулить счёт JBE_CHAT_ID_SOCCER_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала матча. JBE_HUD_ID_SOCCER_SCORE_RED = КРАСНЫЕ JBE_HUD_ID_SOCCER_SCORE_BLUE = СИНИЕ JBE_MENU_BOXING_TITLE = Управление боксом JBE_MENU_BOXING_ENABLE = Включить бокс JBE_MENU_BOXING_DISABLE = Выключить бокс JBE_MENU_BOXING_GAME_START = Начать бой JBE_MENU_BOXING_GAME_END = Завершить бой JBE_MENU_BOXING_GAME_TEAM_START = Начать командный бой JBE_MENU_BOXING_GAME_TEAM_END = Завершить командный бой JBE_MENU_BOXING_TEAMS = Управление командами JBE_MENU_BOXING_TEAM_TITLE = Управление командами JBE_MENU_BOXING_TEAM_DIVIDE = Поделить всех заключенных JBE_MENU_BOXING_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока. JBE_MENU_BOXING_TEAM_ADD_RED = Добавить за красных JBE_MENU_BOXING_TEAM_ADD_BLUE = Добавить за синих JBE_MENU_BOXING_TEAM_SUB = Удалить JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала боя. JBE_CHAT_ID_MINI_GAME_SPRAY = !yВсем заключённым !tобнулён таймер!y рисования логотипа. JBE_CHAT_ID_MINI_GAME_DISTANCE_DROP = !yВсем заключённым выдан 'Desert Eagle' без патронов. JBE_CHAT_ID_MINI_GAME_RANDOM_SKIN = !yВсе заключённые переодеты в !tслучайную одежду!y. JBE_MENU_KILL_REASON_TITLE = Причина убийства: \r%s JBE_MENU_KILL_REASON_0 = Не выполнил приказ JBE_MENU_KILL_REASON_1 = Проиграл в игру JBE_MENU_KILL_REASON_2 = Попытка нападения JBE_MENU_KILL_REASON_3 = Ношение оружия JBE_MENU_KILL_REASON_4 = Был в розыске JBE_MENU_KILL_REASON_5 = Зашёл в оружейную JBE_MENU_KILL_REASON_6 = Залез в нычку JBE_MENU_KILL_REASON_7 = Случайно JBE_CHAT_ALL_KILL_REASON = !t%s !yубил !t%s!y. Причина: !g%L!y. JBE_CHAT_ID_KILLED_USER_DISCONNECT = !yУбитый игрок !tвышел!y с сервера. JBE_MENU_KILLED_USERS_TITLE = Список убитых игроков JBE_MENU_VOTE_DAY_MODE_TITLE = Голосование за режим игры JBE_MENU_VOTE_DAY_MODE_TIME_END = Окончание через: %d JBE_MENU_VOTE_DAY_MODE_BLOCKED = Блок %d JBE_DAY_MODE_BIRTHDAY = День Рождение JBE_DAY_MODE_GHOSTS = Призраки JBE_DAY_MODE_SPARTA = Спарта JBE_DAY_MODE_HIDE_ADN_SEEK = Прятки JBE_DAY_MODE_GALAXY = Галактика JBE_DAY_MODE_RUN = Догонялки JBE_DAY_MODE_PREDATOR = Хищник JBE_CHAT_ID_PLAYERS_NOT_VALID = !yПодходящие игроки не найдены. JBE_CHAT_ALL_AUTO_FREE_DAY = !yЗаключённый !t%s !yполучит свободный день в следующем раунде. JBE_MENU_LAST_PRISONER_TITLE = Что Вы хотите... JBE_MENU_LAST_PRISONER_FREE_DAY = Свободный день JBE_MENU_LAST_PRISONER_MONEY = Наличные %d$ JBE_MENU_LAST_PRISONER_VOICE = Голос на 1 раунд JBE_MENU_LAST_TAKE_WEAPONS = Забрать оружие у охраны JBE_MENU_LAST_PRISONER_CHOICE_DUEL = Выбор дуэли JBE_MENU_CHOICE_DUEL_TITLE = Выберите дуэль JBE_MENU_CHOICE_DUEL_DEAGLE = Дуэль на 'Пистолетах' JBE_MENU_CHOICE_DUEL_M3 = Дуэль на 'Дробовиках' JBE_MENU_CHOICE_DUEL_HEGRENADE = Дуэль на 'Гранатах' JBE_MENU_CHOICE_DUEL_M249 = Дуэль на 'Пулемётах' JBE_MENU_CHOICE_DUEL_AWP = Дуэль на 'Снайперках' JBE_MENU_CHOICE_DUEL_KNIFE = Дуэль на 'Кулаках' JBE_MENU_DUEL_USERS = Выберите противника JBE_ALL_HUD_DUEL_START_READY = %L^n%s против %s^nНачало через %d секунд! JBE_ALL_HUD_DUEL_TIMER_ATTACK = Стреляет %s^nАвтовыстрел через %d секунд! JBE_ALL_HUD_DUEL_DEAGLE = Дуэль на 'Пистолетах' JBE_ALL_HUD_DUEL_M3 = Дуэль на 'Дробовиках' JBE_ALL_HUD_DUEL_HEGRENADE = Дуэль на 'Гранатах' JBE_ALL_HUD_DUEL_M249 = Дуэль на 'Пулемётах' JBE_ALL_HUD_DUEL_AWP = Дуэль на 'Снайперках' JBE_ALL_HUD_DUEL_KNIFE = Дуэль на 'Кулаках' JBE_MENU_MANAGE_SOUND_TITLE = Управление звуками JBE_MENU_MANAGE_SOUND_STOP_MP3 = Остановить музыку JBE_MENU_MANAGE_SOUND_STOP_ALL = Остановить все звуки JBE_MENU_MANAGE_SOUND_ROUND_SOUND = Музыка в конце раунда JBE_CHAT_ID_NOW_PLAYING = Сейчас играет JBE_SETTING_HOOK_TITLE = Настройки \rHook'a JBE_SETTING_HOOK_SPEED = Скорость Hook'a \d(\r%d\d) JBE_SETTING_HOOK_RANDOM_HOOK = Случайный Хук JBE_SETTING_HOOK_LIGHTNING = Хук-Молния JBE_SETTING_HOOK_RAINBOW = Радужный Хук JBE_SETTING_HOOK_BLUE = Синий Хук JBE_MENU_VIP_TITLE = Вип меню JBE_MENU_VIP_RESPAWN = Воскреснуть \r[%d] JBE_MENU_VIP_HEALTH = Подлечиться \r[%d] JBE_MENU_VIP_MONEY = Получить %d$ \r[раз в %d рнд] JBE_MENU_VIP_INVISIBLE = Невидимость \r[охрана] [раз в %d рнд] JBE_MENU_VIP_HP_AP = 250HP и 250 AP \r[раз в %d рнд] JBE_MENU_VIP_VOICE = Голос \r[раз в %d рнд] JBE_MENU_ADMIN_TITLE = Админ меню JBE_MENU_ADMIN_KICK = Кикнуть игрока JBE_MENU_ADMIN_BAN = Забанить игрока JBE_MENU_ADMIN_SLAP = Ударить/Убить игрока JBE_MENU_ADMIN_TEAM = Сменить команду игроку JBE_MENU_ADMIN_MAP = Сменить карту JBE_MENU_ADMIN_VOTE_MAP = Голосование за карту JBE_MENU_SUPER_ADMIN_TITLE = Супер админ меню JBE_MENU_SUPER_ADMIN_RESPAWN = Воскреснуть \r[%d] JBE_MENU_SUPER_ADMIN_HEALTH = Подлечиться \r[%d] JBE_MENU_SUPER_ADMIN_MONEY = Получить %d$ \r[раз в %d рнд] JBE_MENU_SUPER_ADMIN_GOD = Бесмертие \r[начальник] [раз в %d рнд] JBE_MENU_SUPER_ADMIN_FOOTSTEPS = Бесшумные шаги \r[раз в %d рнд] JBE_MENU_SUPER_ADMIN_BLOCKED_GUARD = Запретить вход за охрану JBE_MENU_SUPER_ADMIN_GIVE_VOICE = Выдать Голос JBE_GODMENU_TITLE = \r Премиум \dменю JBE_GODMENU_NO_DAMAGE = Бессмертие: JBE_GODMENU_NO_CLIP = Режим призрака: JBE_GODMENU_LEOPARD = Режим леопарда: JBE_GODMENU_KANGAROO = Режим Кенгуру \d(ctrl + space)\w: JBE_GODMENU_DEMON = Плащь Демона: JBE_GODMENU_MENU_BLOCKING = Меню Запрета функций JBE_GODMENU_MENU_RESPAWN = Возродить игрока JBE_MENU_BLOCKING_TITLE = Меню запрета функций JBE_MENU_BLOCKING_SHOPMENU = Магазин JBE_MENU_BLOCKING_PRIVELEGES_MENU = Меню привилегий JBE_MENU_BLOCKING_TEAM = Переход за Охранников JBE_MENU_BLOCKED_GUARD_TITLE = Выберите кому запретить JBE_ID_HUD_STATUS_TEXT_PRISONER = Заключённый JBE_ID_HUD_STATUS_TEXT_GUARD = Охранник JBE_ID_HUD_STATUS_TEXT_T = %L: %s^nHP: %d | AP: %d | %d$^nМасть: %L^nОпыт: %d JBE_ID_HUD_STATUS_TEXT_CT = %L: %s^nHP: %d | AP: %d | %d$ JBE_MENU_NEXT = Далее JBE_MENU_BACK = Назад JBE_MENU_EXIT = Выход JBE_MENU_ENABLE = Включено JBE_MENU_DISABLE = Выключено Вот что консоль отображает: Консоль сервера L 02/22/2017 - 15:11:42: [AMXX] Language key "JBE_HUD_CHIEF_ALIVE" not found for language "en", check "jbe_core.amxx" L 02/22/2017 - 15:11:42: [AMXX] Language key "JBE_HUD_NOT_FREE" not found for la nguage "en", check "jbe_core.amxx" L 02/22/2017 - 15:11:42: [AMXX] Language key "JBE_HUD_NOT_WANTED" not found for language "en", check "jbe_core.amxx" stats
Отредактировал: viper1997, - 22.2.2017, 14:23
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MpAimPro |
22.2.2017, 14:15
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king212121 |
22.2.2017, 15:25
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viper1997,
В пустые строчки добавь недостающий текст: JBE_HUD_CHIEF = Начальник: %L%s JBE_HUD_CHIEF_NOT = Не назначен JBE_HUD_CHIEF_ALIVE = ВВЕДИ НЕДОСТАЮЩИЙ ТЕКСТ JBE_HUD_CHIEF_DEAD = Мёртв JBE_HUD_CHIEF_DISCONNECT = Отключился JBE_HUD_CHIEF_FREE = Освобождён JBE_HUD_PRISONERS = Заключенные: %d|%d JBE_HUD_GUARD = Охранники: %d|%d JBE_HUD_NOT_FREE = ВВЕДИ НЕДОСТАЮЩИЙ ТЕКСТ JBE_HUD_HAS_FREE = ^n^nОсвобождённые: JBE_HUD_NOT_WANTED = ВВЕДИ НЕДОСТАЮЩИЙ ТЕКСТ JBE_HUD_HAS_WANTED = ^n^nРазыскиваются: И т.д. по образцу, потом сохрани ланг и смени карту на сервере |
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viper1997 |
22.2.2017, 18:23
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viper1997 |
22.2.2017, 23:50
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Кто-то знает решения?
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user.gameover.user |
22.2.2017, 23:52
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[ru] наверное
но на самом деле ответ уже дан -
Отредактировал: user.gameover.user, - 22.2.2017, 23:54
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viper1997 |
22.2.2017, 23:59
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[ru] наверное но на самом деле ответ уже дан - https://c-s.net.ua/forum/topic84984.html?vi...st&p=979573 Я понято не могу что туда ввксти так как то отображает ник игрока! |
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user.gameover.user |
23.2.2017, 0:04
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viper1997, попробуй вписать %s
попробуй показать нам исходник и не может быть там ник игрока, чего ты меня путаешь! зачем сверху два раза подряд ник игрока? JBE_HUD_CHIEF_ALIVE = Жив JBE_HUD_NOT_FREE = ^n^nЗаключенные JBE_HUD_NOT_WANTED = ^n^nНайденные
Отредактировал: user.gameover.user, - 23.2.2017, 0:11
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viper1997 |
23.2.2017, 0:21
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user.gameover.us...,
user.gameover.us...,
Код #include <amxmodx>
#include <fakemeta> #include <fun> #include <engine> #include <hamsandwich> #include <sqlx> #include <dhudmessage> #include <cstrike> #pragma semicolon 1 /*-------------- БАЗА ДАННЫХ --------------*/ //#define IP_LOGER #if defined IP_LOGER #define IP_LOCK "185.5.250.145:27016" // Здесь писать ип сервера, т.к стоит привязка по ип! #endif #define BD_HOST "cs40.csserv.ru" #define BD_USER "27115" #define BD_PASS "J4cFzxxCic2" #define BD_DATBAS "27115" #define BD_TABLE "admins" #define ADDON_CREDITS //#define SOUND_BONUS /*----------/ Нативы /----------*/ native ujbl_open_class_ct_menu(id); native ujbl_set_user_bonus(id, iNum); native ujbl_get_user_bonus(id); native ujbl_get_protection_skills(id); native ujbl_get_agility_skills(id); native ujbl_get_lot_skills(id); native jbe_open_skills_menu(id); native Open_DrugsMenu(id); native ujbl_open_gang_menu(id); native jbe_roleplay(id); native give_buffak(id); native give_buffm4(id); /*===== -> Макросы -> =====*///{ #define TOTAL_PLAYER_LEVELS 16 #define jbe_is_user_valid(%0) (%0 && %0 <= g_iMaxPlayers) #define MAX_PLAYERS 32 #define IUSER1_DOOR_KEY 376027 #define IUSER1_BUYZONE_KEY 140658 #define IUSER1_FROSTNADE_KEY 235876 /* -> Бит сумм -> */ #define SetBit(%0,%1) ( (%0) |= (1 << (%1))) #define ClearBit(%0,%1) ( (%0) &= ~(1 << (%1))) #define IsSetBit(%0,%1) ( (%0) & (1 << (%1))) #define InvertBit(%0,%1) ( (%0) ^= (1 << (%1))) #define IsNotSetBit(%0,%1) ( ~(%0) & (1 << (%1))) /* -> Оффсеты -> */ #define linux_diff_weapon 4 #define linux_diff_animating 4 #define linux_diff_player 5 #define ACT_RANGE_ATTACK1 28 #define m_flFrameRate 36 #define m_flGroundSpeed 37 #define m_flLastEventCheck 38 #define m_fSequenceFinished 39 #define m_fSequenceLoops 40 #define m_pPlayer 41 #define m_flNextSecondaryAttack 47 #define m_iClip 51 #define m_Activity 73 #define m_IdealActivity 74 #define m_LastHitGroup 75 #define m_flNextAttack 83 #define m_bloodColor 89 #define m_iPlayerTeam 114 #define m_fHasPrimary 116 #define m_bHasChangeTeamThisRound 125 #define m_flLastAttackTime 220 #define m_afButtonPressed 246 #define m_iHideHUD 361 #define m_iClientHideHUD 362 #define m_iSpawnCount 365 #define m_pActiveItem 373 #define m_flNextDecalTime 486 #define g_szModelIndexPlayer 491 /* -> Задачи -> */ #define TASK_ROUND_END 210912 #define TASK_CHANGE_MODEL 310924 #define TASK_SHOW_INFORMER 510935 #define TASK_FREE_DAY_ENDED 610946 #define TASK_CHIEF_CHOICE_TIME 710957 #define TASK_COUNT_DOWN_TIMER 110968 #define TASK_VOTE_DAY_MODE_TIMER 510979 #define TASK_RESTART_GAME_TIMER 210980 #define TASK_DAY_MODE_TIMER 410991 #define TASK_SHOW_SOCCER_SCORE 111002 #define TASK_INVISIBLE_HAT 511014 #define TASK_REMOVE_SYRINGE 801025 #define TASK_FROSTNADE_DEFROST 901036 #define TASK_DUEL_COUNT_DOWN 811041 #define TASK_DUEL_BEAMCYLINDER 811052 #define TASK_DUEL_TIMER_ATTACK 911066 #define TASK_HOOK_THINK 611075 #define TASK_RANK_UPDATE_EXP 511082 #define TASK_RANK_UPDATE_UNVALID 411094 #define TASK_RANK_REWARD_EXP 311101 #define TASK_MEDSIS_HEALTHGIVE 211114 #define TASK_QUEST 111124 /* -> Индексы сообщений -> */ #define MsgId_CurWeapon 66 #define MsgId_SayText 76 #define MsgId_TextMsg 77 #define MsgId_ResetHUD 79 #define MsgId_ShowMenu 96 #define MsgId_ScreenShake 97 #define MsgId_ScreenFade 98 #define MsgId_SendAudio 100 #define MsgId_Money 102 #define MsgId_StatusText 106 #define MsgId_VGUIMenu 114 #define MsgId_ClCorpse 122 #define MsgId_HudTextArgs 145 /* -> Индексы моделей -> */ #define PRISONER 0 #define GUARD 1 #define CHIEF 2 #define FOOTBALLER 3 /* -> Индексы предметов магазина для кваров -> */ #define SHARPENING 0 #define SCREWDRIVER 1 #define BALISONG 2 #define GLOCK18 3 #define USP 4 #define DEAGLE 5 #define LATCHKEY 6 #define FLASHBANG 7 #define KOKAIN 8 #define STIMULATOR 9 #define FROSTNADE 10 #define INVISIBLE_HAT 11 #define ARMOR 12 #define CLOTHING_GUARD 13 #define HEGRENADE 14 #define HING_JUMP 15 #define FAST_RUN 16 #define DOUBLE_JUMP 17 #define RANDOM_GLOW 18 #define AUTO_BHOP 19 #define DOUBLE_DAMAGE 20 #define LOW_GRAVITY 21 #define CLOSE_CASE 22 #define FREE_DAY_SHOP 23 #define RESOLUTION_VOICE 24 #define TRANSFER_GUARD 25 #define LOTTERY_TICKET 26 #define PRANK_PRISONER 27 #define STIMULATOR_GR 28 #define RANDOM_GLOW_GR 29 #define LOTTERY_TICKET_GR 30 #define KOKAIN_GR 31 #define DOUBLE_JUMP_GR 32 #define FAST_RUN_GR 33 #define LOW_GRAVITY_GR 34 /* -> Индексы общих настроек для кваров -> */ #define FREE_DAY_ID 0 #define FREE_DAY_ALL 1 #define TEAM_BALANCE 2 #define DAY_MODE_VOTE_TIME 3 #define RESTART_GAME_TIME 4 #define RIOT_START_MODEY 5 #define KILLED_GUARD_MODEY 6 #define KILLED_CHIEF_MODEY 7 #define ROUND_FREE_MODEY 8 #define ROUND_ALIVE_MODEY 9 #define LAST_PRISONER_MODEY 10 #define VIP_RESPAWN_NUM 11 #define VIP_HEALTH_NUM 12 #define VIP_MONEY_NUM 13 #define VIP_MONEY_ROUND 14 #define VIP_INVISIBLE 15 #define VIP_HP_AP_ROUND 16 #define VIP_VOICE_ROUND 17 #define VIP_DISCOUNT_SHOP 18 #define ADMIN_RESPAWN_NUM 19 #define ADMIN_HEALTH_NUM 20 #define ADMIN_MONEY_NUM 21 #define ADMIN_MONEY_ROUND 22 #define ADMIN_GOD_ROUND 23 #define ADMIN_FOOTSTEPS_ROUND 24 #define ADMIN_DISCOUNT_SHOP 25 #define RESPAWN_PLAYER_NUM 26 #define get_arm(%0) get_user_armor(%0) #define ID_SHOWHUD (taskid - TASK_SHOW_INFORMER) const PEV_SPEC_TARGET = pev_iuser2; /*===== <- Макросы <- =====*///} /*========== -> Погоняла -> ==========*///{ new const g_szExp[TOTAL_PLAYER_LEVELS]= { 0, 16, 40, 80, 150, 200, 290, 500, 796, 1000, 1580, 2900, 3900, 5000, 8000, 24000 }; new g_iExp[MAX_PLAYERS + 1], // < - Опыт g_iLevel[MAX_PLAYERS + 1], // < - Уровень // - >> База Данных для погонял. Handle:g_sqlTuple, g_szRankHost[32], g_szRankUser[32], g_szRankPassword[32], g_szRankDataBase[32], g_szRankTable[32]; #define MAX_LEVEL TOTAL_PLAYER_LEVELS - 1 new const g_szRankName[TOTAL_PLAYER_LEVELS][]= { "JBE_ID_HUD_RANK_NAME_1", "JBE_ID_HUD_RANK_NAME_2", "JBE_ID_HUD_RANK_NAME_3", "JBE_ID_HUD_RANK_NAME_4", "JBE_ID_HUD_RANK_NAME_5", "JBE_ID_HUD_RANK_NAME_6", "JBE_ID_HUD_RANK_NAME_7", "JBE_ID_HUD_RANK_NAME_8", "JBE_ID_HUD_RANK_NAME_9", "JBE_ID_HUD_RANK_NAME_10", "JBE_ID_HUD_RANK_NAME_11", "JBE_ID_HUD_RANK_NAME_12", "JBE_ID_HUD_RANK_NAME_13", "JBE_ID_HUD_RANK_NAME_14", "JBE_ID_HUD_RANK_NAME_15", "JBE_ID_HUD_RANK_NAME_16" }; enum _:TOTAL_EXP_TYPES { SQL_CHECK, SQL_LOAD, SQL_IGNORE }; /*========== <- Погоняла <- ==========*///} /* -> Авторитет, Шестёрка и Медсестра -> */ new g_AthrID, sz_AthrName[32], // Индекс Авторитета и Массив куда впихиваем его ник g_SixPlID, sz_SixPlName[32], // Индекс Шестёрки и Массив куда впихиваем его ник // Ник Массив с Ником Кол-во Аптечек Индекс игрока с кем соприкоснулась g_MedSisID, sz_SisMedName[32], g_MedSis_Health[33], g_IdTouchMedSis[33]; /*===== -> Битсуммы, переменные и массивы для работы с модом -> =====*///{ new const default_nickname[][] = { "player", "GS-M", "unnamed", "unamed", "CS-", "CS_", "-MS", "Strikes", "boost" }; new const g_HamWeaponNameDuel[][] = { "weapon_deagle", "weapon_m3", "weapon_hegrenade", "weapon_m249", "weapon_awp" }; /* -> Вопросы -> */ new g_sz_WinQuestionName[MAX_PLAYERS + 1], g_iAnswerNum, g_iQuestionNum[3], g_sz_iQuest_Query[169]; /* -> Мафия -> */ new g_iMafiaStatus = 0; /* -> Барыга -> */ new const g_TradeClassName[] = "Torgash"; new const g_TradeModel[ ] = "models/jb_engine/ujbl_new/ujbl_trader.mdl"; new g_szConfigFile[ 128 ]; new g_iShockerWp[MAX_PLAYERS + 1]; /* -> Время до старта раунда (тёмный экран) -> */ new g_StartRound = 10; /* -> Переменные -> */ new g_bRoundEnd = false, g_iFakeMetaKeyValue, g_iFakeMetaSpawn, g_iFakeMetaUpdateClientData, g_iSyncMainInformer, g_iSyncFWInformer, g_iSyncSoccerScore, g_iSyncStatusText, g_iSyncDuelInformer, g_iMaxPlayers, g_iFriendlyFire, g_iCountDown, bool:g_bRestartGame = true, Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame, g_iModeDuel = 0; /* -> Указатели для моделей -> */ //new g_pModelGlass; /* -> Указатели для спрайтов -> */ new /*g_pSpriteWave, g_pSpriteBeam,*/ g_pSpriteBall, g_pSpriteDuelRed, g_pSpriteDuelBlue, g_pSpriteLgtning[3], g_StatusHook[MAX_PLAYERS + 1], /*g_HookSpeed[MAX_PLAYERS + 1],*/ bool:g_RandomHook[MAX_PLAYERS + 1]; //, g_pSpriteRicho2; /* -> Массивы -> */ new g_iPlayersNum[4], g_iAlivePlayersNum[4], Trie:g_tRemoveEntities; /* -> Массивы для кваров -> */ new g_szPlayerModel[4][16], g_iShopCvars[35], g_iAllCvars[27]; /* -> Переменные и массивы для дней и дней недели -> */ new g_iDay, g_iDayWeek; new const g_szDaysWeek[][] = { "JBE_HUD_DAY_WEEK_0", "JBE_HUD_DAY_WEEK_1", "JBE_HUD_DAY_WEEK_2", "JBE_HUD_DAY_WEEK_3", "JBE_HUD_DAY_WEEK_4", "JBE_HUD_DAY_WEEK_5", "JBE_HUD_DAY_WEEK_6", "JBE_HUD_DAY_WEEK_7" }; /* -> Битсуммы, переменные и массивы для режимов игры -> */ enum _:DATA_DAY_MODE { LANG_MODE[32], MODE_BLOCKED, VOTES_NUM, MODE_TIMER, MODE_BLOCK_DAYS } new Array:g_aDataDayMode, g_iDayModeListSize, g_iDayModeVoteTime, g_iHookDayModeStart, g_iHookDayModeEnded, g_iReturnDayMode, g_iDayMode, g_szDayMode[32] = "JBE_HUD_GAME_MODE_0", g_iDayModeTimer, g_szDayModeTimer[6] = "", g_iVoteDayMode = -1, g_iBitUserVoteDayMode, g_iBitUserDayModeVoted; /* -> Переменные и массивы для работы с клетками -> */ new bool:g_bDoorStatus, Array:g_aDoorList, g_iDoorListSize, Trie:g_tButtonList; /* -> Массивы для работы с событиями 'hamsandwich' -> */ new const g_szHamHookEntityBlock[][] = { "func_vehicle", // Управляемая машина "func_tracktrain", // Управляемый поезд "func_tank", // Управляемая пушка "game_player_hurt", // При активации наносит игроку повреждения "func_recharge", // Увеличение запаса бронижелета "func_healthcharger", // Увеличение процентов здоровья "game_player_equip", // Выдаёт оружие "player_weaponstrip", // Забирает всё оружие "func_button", // Кнопка "trigger_hurt", // Наносит игроку повреждения "trigger_gravity", // Устанавливает игроку силу гравитации "armoury_entity", // Объект лежащий на карте, оружия, броня или гранаты "weaponbox", // Оружие выброшенное игроком "weapon_shield" // Щит }; new HamHook:g_iHamHookForwards[14]; enum _:DATA_ROUND_SOUND { FILE_NAME[32], TRACK_NAME[64] } new Array:g_aDataRoundSound, g_iRoundSoundSize; /*===== <- Переменные и массивы для работы с модом <- =====*///} /*===== -> Битсуммы, переменные и массивы для работы с игроками -> =====*///{ new bool:g_iBlockCtForName[MAX_PLAYERS + 1]; /* -> Случайные числа для Начальника -> */ new g_RandNum_Num[ MAX_PLAYERS + 1 ], bool:g_RandNum_Type[ MAX_PLAYERS + 1 ]; /* -> Татуировки -> */ new g_iTattoo[MAX_PLAYERS + 1]; /* -> Меню Бога -> */ new bool:g_GodMenu[MAX_PLAYERS + 1][5]; new g_iBlockFunction[3]; /* -> Помещаем индекс игрок с кем соприкоснулся -> */ new g_IdTouchPlayer[MAX_PLAYERS + 1]; new bool:g_PrBeat[MAX_PLAYERS + 1], bool: g_iTouchSteal[MAX_PLAYERS + 1], g_TouchStatus[MAX_PLAYERS + 1]; new g_FixKickOverChanel[MAX_PLAYERS + 1]; // Награды за погоняла new g_iImageBlock[MAX_PLAYERS + 1][5]; /* -> Меню -> */ new g_iInformerCord[MAX_PLAYERS + 1], g_iInformerStatus[MAX_PLAYERS + 1], bool:g_BuyTime; /* -> Битсуммы -> */ new g_iBitUserConnected, g_iBitUserAlive, g_iBitUserVoice, g_iBitUserVoiceNextRound, g_iBitUserModel, g_iBitBlockMenu, g_iBitKilledUsers[MAX_PLAYERS + 1], g_iBitUserVip, g_iBitUserAdmin, g_iBitUserSuperAdmin, g_iBitUserHook, g_iBitUserKnyaz, g_iBitUserCreater, g_iBitUserGod, g_iBitUserGodMenu, g_iBitUserRoundSound, g_iBitUserBlockedGuard; /* -> Переменные -> */ new g_iLastPnId; /* -> Массивы -> */ new g_iUserTeam[MAX_PLAYERS + 1], g_iUserSkin[MAX_PLAYERS + 1], g_iUserMoney[MAX_PLAYERS + 1], g_iUserDiscount[MAX_PLAYERS + 1], g_szUserModel[MAX_PLAYERS + 1][32], Float:g_fMainInformerPosX[MAX_PLAYERS + 1], Float:g_fMainInformerPosY[MAX_PLAYERS + 1], Float:g_fFWInformerPosX[MAX_PLAYERS + 1], Float:g_fFWInformerPosY[MAX_PLAYERS + 1], Float:g_vecHookOrigin[MAX_PLAYERS + 1][3]; /* -> Массивы для меню из игроков -> */ new g_iMenuPlayers[MAX_PLAYERS + 1][MAX_PLAYERS], g_iMenuPosition[MAX_PLAYERS + 1], g_iMenuTarget[MAX_PLAYERS + 1]; /* -> Переменные и массивы для начальника -> */ new g_iChiefId, g_iChiefIdOld, g_iChiefChoiceTime, g_szChiefName[32], g_iChiefStatus; new const g_szChiefStatus[][] = { "JBE_HUD_CHIEF_NOT", "JBE_HUD_CHIEF_ALIVE", "JBE_HUD_CHIEF_DEAD", "JBE_HUD_CHIEF_DISCONNECT", "JBE_HUD_CHIEF_FREE" }; /* -> Битсуммы, переменные и массивы для освобождённых заключённых -> */ new g_iBitUserFree, g_iBitUserFreeNextRound, g_szFreeNames[192], g_iFreeLang; new const g_szFreeLang[][] = { "JBE_HUD_NOT_FREE", "JBE_HUD_HAS_FREE" }; /* -> Битсуммы, переменные и массивы для разыскиваемых заключённых -> */ new g_iBitUserWanted, g_szWantedNames[192], g_iWantedLang; new const g_szWantedLang[][] = { "JBE_HUD_NOT_WANTED", "JBE_HUD_HAS_WANTED" }; /* -> Переменные и массивы для костюмов -> */ enum _:DATA_COSTUMES { COSTUMES, ENTITY, bool:HIDE } new g_eUserCostumes[MAX_PLAYERS + 1][DATA_COSTUMES]; /* -> Битсуммы, переменные и массивы для футбола -> */ new g_iSoccerBall, Float:g_flSoccerBallOrigin[3], bool:g_bSoccerBallTouch, bool:g_bSoccerBallTrail, bool:g_bSoccerStatus, bool:g_bSoccerGame, g_iSoccerScore[2], g_iBitUserSoccer, g_iSoccerBallOwner, g_iSoccerKickOwner, g_iSoccerUserTeam[MAX_PLAYERS + 1]; /* -> Битсуммы, переменные и массивы для бокса -> */ new bool:g_bBoxingStatus, g_iBoxingGame, g_iBitUserBoxing, g_iBoxingTypeKick[MAX_PLAYERS + 1], g_iBoxingUserTeam[MAX_PLAYERS + 1]; /* -> Битсуммы для магазина -> */ new /*g_iBitSharpening,*/ g_iBitScrewdriver, /*g_iBitBalisong,*/ g_iBitWeaponStatus, g_iBitLatchkey, g_iBitKokain, g_iBitFrostNade, g_iBitUserFrozen, g_iBitInvisibleHat, g_iBitClothingGuard, g_iBitClothingType, g_iBitHingJump, g_iBitFastRun, g_iBitDoubleJump, g_iBitRandomGlow, g_iBitAutoBhop, g_iBitDoubleDamage, g_iBitLotteryTicket; /* -> Переменные и массивы для рендеринга -> */ enum _:DATA_RENDERING { RENDER_STATUS, RENDER_FX, RENDER_RED, RENDER_GREEN, RENDER_BLUE, RENDER_MODE, RENDER_AMT } new g_eUserRendering[MAX_PLAYERS + 1][DATA_RENDERING]; /* -> Битсуммы, переменные и массивы для работы с дуэлями -> */ new g_iDuelStatus, g_iDuelType, g_iBitUserDuel, g_iDuelUsersId[2], g_iDuelNames[2][32], g_iDuelCountDown, g_iDuelTimerAttack; new const g_iDuelLang[][] = { "", "JBE_ALL_HUD_DUEL_DEAGLE", "JBE_ALL_HUD_DUEL_M3", "JBE_ALL_HUD_DUEL_HEGRENADE", "JBE_ALL_HUD_DUEL_M249", "JBE_ALL_HUD_DUEL_AWP", "JBE_ALL_HUD_DUEL_KNIFE" }; /* -> Битсуммы, переменные и массивы для работы с випа/админами -> */ new g_iVipRespawn[MAX_PLAYERS + 1], g_iVipHealth[MAX_PLAYERS + 1], g_iVipMoney[MAX_PLAYERS + 1], g_iVipInvisible[MAX_PLAYERS + 1], g_iVipHpAp[MAX_PLAYERS + 1], g_iVipVoice[MAX_PLAYERS + 1]; new g_iAdminRespawn[MAX_PLAYERS + 1], g_iAdminHealth[MAX_PLAYERS + 1], g_iAdminMoney[MAX_PLAYERS + 1], g_iAdminGod[MAX_PLAYERS + 1], g_iAdminFootSteps[MAX_PLAYERS + 1]; /*===== <- Битсуммы, переменные и массивы для работы с игроками <- =====*///} public plugin_precache() { files_precache(); models_precache(); sounds_precache(); sprites_precache(); jbe_create_buyzone(); g_tButtonList = TrieCreate(); g_iFakeMetaKeyValue = register_forward(FM_KeyValue, "FakeMeta_KeyValue_Post", 1); g_tRemoveEntities = TrieCreate(); new const szRemoveEntities[][] = {"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target", "func_vip_safetyzone", "info_vip_start", "func_escapezone", "hostage_entity", "monster_scientist", "func_buyzone"}; for(new i; i < sizeof(szRemoveEntities); i++) TrieSetCell(g_tRemoveEntities, szRemoveEntities[i], i); g_iFakeMetaSpawn = register_forward(FM_Spawn, "FakeMeta_Spawn_Post", 1); } public plugin_init() { sz_AthrName = "Не выбран"; sz_SixPlName = "Не выбран"; sz_SisMedName = "Не выбрана"; set_task(180.0, "New_Quest_Query", TASK_QUEST); formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), ""); #if defined IP_LOGER new szIp[33]; get_user_ip(0, szIp, charsmax(szIp)); if(!equal(szIp , IP_LOCK)) set_fail_state("Плагин не куплен."); else server_print("IP Подошёл."); #endif main_init(); cvars_init(); event_init(); clcmd_init(); menu_init(); message_init(); door_init(); fakemeta_init(); hamsandwich_init(); game_mode_init(); engine_init(); } /*===== -> Файлы -> =====*///{ files_precache() { new szCfgDir[64], szCfgFile[128]; get_localinfo("amxx_configsdir", szCfgDir, charsmax(szCfgDir)); formatex(szCfgFile, charsmax(szCfgFile), "%s/jb_engine/ini/player_models.ini", szCfgDir); switch(file_exists(szCfgFile)) { case 0: log_to_file("%s/jb_engine/log_error.log", "File ^"%s^" not found!", szCfgDir, szCfgFile); case 1: jbe_player_models_read_file(szCfgFile); } formatex(szCfgFile, charsmax(szCfgFile), "%s/jb_engine/ini/round_sound.ini", szCfgDir); switch(file_exists(szCfgFile)) { case 0: log_to_file("%s/jb_engine/log_error.log", "File ^"%s^" not found!", szCfgDir, szCfgFile); case 1: jbe_round_sound_read_file(szCfgFile); } } jbe_player_models_read_file(szCfgFile[]) { new szBuffer[128], iLine, iLen, i; while(read_file(szCfgFile, iLine++, szBuffer, charsmax(szBuffer), iLen)) { if(!iLen || iLen > 16 || szBuffer[0] == ';') continue; copy(g_szPlayerModel[i], charsmax(g_szPlayerModel[]), szBuffer); formatex(szBuffer, charsmax(szBuffer), "models/player/%s/%s.mdl", g_szPlayerModel[i], g_szPlayerModel[i]); engfunc(EngFunc_PrecacheModel, szBuffer); if(++i >= sizeof(g_szPlayerModel)) break; } } jbe_round_sound_read_file(szCfgFile[]) { new aDataRoundSound[DATA_ROUND_SOUND], szBuffer[128], iLine, iLen; g_aDataRoundSound = ArrayCreate(DATA_ROUND_SOUND); while(read_file(szCfgFile, iLine++, szBuffer, charsmax(szBuffer), iLen)) { if(!iLen || szBuffer[0] == ';') continue; parse(szBuffer, aDataRoundSound[FILE_NAME], charsmax(aDataRoundSound[FILE_NAME]), aDataRoundSound[TRACK_NAME], charsmax(aDataRoundSound[TRACK_NAME])); formatex(szBuffer, charsmax(szBuffer), "sound/jb_engine/round_sound/%s.mp3", aDataRoundSound[FILE_NAME]); engfunc(EngFunc_PrecacheGeneric, szBuffer); ArrayPushArray(g_aDataRoundSound, aDataRoundSound); } g_iRoundSoundSize = ArraySize(g_aDataRoundSound); } /*===== <- Файлы <- =====*///} /*===== -> Модели -> =====*///{ models_precache() { new i, szBuffer[64]; new const szWeapons[][] = {"p_hand", "v_hand", "p_baton", "v_baton", "p_athr", "v_athr", "p_sixplayer", "v_sixplayer", "v_medsis", "p_medsis"}; for(i = 0; i < sizeof(szWeapons); i++) { formatex(szBuffer, charsmax(szBuffer), "models/jb_engine/weapons/%s.mdl", szWeapons[i]); engfunc(EngFunc_PrecacheModel, szBuffer); } new const szBoxing[][] = {"v_boxing_gloves_red", "p_boxing_gloves_red", "v_boxing_gloves_blue", "p_boxing_gloves_blue"}; for(i = 0; i < sizeof(szBoxing); i++) { formatex(szBuffer, charsmax(szBuffer), "models/jb_engine/boxing/%s.mdl", szBoxing[i]); engfunc(EngFunc_PrecacheModel, szBuffer); } new const szShop[][] = {/*"p_sharpening", "v_sharpening",*/ "p_screwdriver", "v_screwdriver", /*"p_balisong", "v_balisong",*/ "v_syringe"}; for(i = 0; i < sizeof(szShop); i++) { formatex(szBuffer, charsmax(szBuffer), "models/jb_engine/shop/%s.mdl", szShop[i]); engfunc(EngFunc_PrecacheModel, szBuffer); } new const szShopTattoo[][] = {"v_tattoo1", "v_tattoo2", "v_tattoo3", "v_tattoo4", "v_tattoo5"}; for(i = 0; i < sizeof(szShopTattoo); i++) { formatex(szBuffer, charsmax(szBuffer), "models/jb_engine/ujbl_new/shop_tattoo/%s.mdl", szShopTattoo[i]); engfunc(EngFunc_PrecacheModel, szBuffer); } new const sz_PlayerModels[][] = {"ujbl_sixplayer", "ujbl_sismed"}; for(i = 0; i < sizeof(sz_PlayerModels); i++) { formatex(szBuffer, charsmax(szBuffer), "models/player/%s/%s.mdl", sz_PlayerModels[i], sz_PlayerModels[i]); precache_model(szBuffer); } engfunc(EngFunc_PrecacheModel, "models/jb_engine/soccer/ball.mdl"); engfunc(EngFunc_PrecacheModel, g_TradeModel); engfunc(EngFunc_PrecacheModel, "models/jb_engine/soccer/v_hand_ball.mdl"); //g_pModelGlass = engfunc(EngFunc_PrecacheModel, "models/glassgibs.mdl"); engfunc(EngFunc_PrecacheModel, "models/jb_engine/v_round_sound.mdl"); engfunc(EngFunc_PrecacheModel, "models/jb_engine/costumes/ujbl_costumes.mdl"); } /*===== <- Модели <- =====*///} /*===== -> Звуки -> =====*///{ sounds_precache() { new i, szBuffer[64]; /*------------------------------------------------------------------------------------------------------------*/ new const szHand[][] = {"hand_hit", "hand_slash", "hand_deploy" /* <- Удары рук*/, "athr_hit", "athr_slash", "athr_deploy" /* <- Удары Катаны Авторитета*/, "six_hit", "six_slash", "six_deploy" /* <- Удар ножей рАстамАхи шестёрки*/, "medsis_hit", "medsis_slash", "medsis_deploy" /* <- Удары шприца медсестры*/}; for(i = 0; i < sizeof(szHand); i++) { formatex(szBuffer, charsmax(szBuffer), "jb_engine/weapons/%s.wav", szHand[i]); engfunc(EngFunc_PrecacheSound, szBuffer); } /*------------------------------------------------------------------------------------------------------------*/ /*------------------------------------------------------------------------------------------------------------*/ new const szBaton[][] = {"baton_deploy", "baton_hitwall", "baton_slash", "baton_stab", "baton_hit"}; for(i = 0; i < sizeof(szBaton); i++) { formatex(szBuffer, charsmax(szBuffer), "jb_engine/weapons/%s.wav", szBaton[i]); engfunc(EngFunc_PrecacheSound, szBuffer); } /*------------------------------------------------------------------------------------------------------------*/ /*------------------------------------------------------------------------------------------------------------*/ for(i = 0; i <= 10; i++) { formatex(szBuffer, charsmax(szBuffer), "jb_engine/countdown/%d.wav", i); engfunc(EngFunc_PrecacheSound, szBuffer); } /*------------------------------------------------------------------------------------------------------------*/ /*------------------------------------------------------------------------------------------------------------*/ new const szSoccer[][] = {"bounce_ball", "grab_ball", "kick_ball", "whitle_start", "whitle_end", "crowd"}; for(i = 0; i < sizeof(szSoccer); i++) { formatex(szBuffer, charsmax(szBuffer), "jb_engine/soccer/%s.wav", szSoccer[i]); engfunc(EngFunc_PrecacheSound, szBuffer); } /*------------------------------------------------------------------------------------------------------------*/ /*------------------------------------------------------------------------------------------------------------*/ new const szBoxing[][] = {"gloves_hit", "super_hit", "gong"}; for(i = 0; i < sizeof(szBoxing); i++) { formatex(szBuffer, charsmax(szBuffer), "jb_engine/boxing/%s.wav", szBoxing[i]); engfunc(EngFunc_PrecacheSound, szBuffer); } /*------------------------------------------------------------------------------------------------------------*/ /*------------------------------------------------------------------------------------------------------------*/ new const szShop[][] = {"grenade_frost_explosion", "freeze_player", "defrost_player", /*"sharpening_deploy", "sharpening_hitwall", "sharpening_slash", "sharpening_hit",*/ "screwdriver_deploy", "screwdriver_hitwall", "screwdriver_slash", "screwdriver_hit", /*"balisong_deploy", "balisong_hitwall", "balisong_slash", "balisong_hit",*/ "syringe_hit", "syringe_use"}; for(i = 0; i < sizeof(szShop); i++) { formatex(szBuffer, charsmax(szBuffer), "jb_engine/shop/%s.wav", szShop[i]); engfunc(EngFunc_PrecacheSound, szBuffer); } /*------------------------------------------------------------------------------------------------------------*/ /*------------------------------------------------------------------------------------------------------------*/ new const sz_Hook[][] = {"hook_a", "hook_b", "hook_c"}; for(i = 0; i < sizeof(sz_Hook); i++) { formatex(szBuffer, charsmax(szBuffer), "jb_engine/%s.wav", sz_Hook[i]); engfunc(EngFunc_PrecacheSound, szBuffer); } /*------------------------------------------------------------------------------------------------------------*/ /*------------------------------------------------------------------------------------------------------------*/ new const sz_Mp3[][] = {"duel/ujbl_duel", "fight_track", "ujbl_new/authority_new"/*, "freeday/freeday_start", "freeday/freeday_end"*/, "ujbl_new/jb_medsis_healting"}; for(i = 0; i < sizeof(sz_Mp3); i++) { formatex(szBuffer, charsmax(szBuffer), "sound/jb_engine/%s.mp3", sz_Mp3[i]); engfunc(EngFunc_PrecacheGeneric, szBuffer); } /*------------------------------------------------------------------------------------------------------------*/ new const szDuel[][] = {"dd_attack", "dd_missed", "dd_fast"}; for(i = 0; i < sizeof(szDuel); i++) { formatex(szBuffer, charsmax(szBuffer), "jb_engine/duel/%s.wav", szDuel[i]); engfunc(EngFunc_PrecacheSound, szBuffer); } engfunc(EngFunc_PrecacheSound, "jb_engine/ujbl_new/chief_came.wav"); engfunc(EngFunc_PrecacheSound, "jb_engine/prison_riot.wav"); engfunc(EngFunc_PrecacheSound, "jb_engine/ujbl_new/daymode_start.wav"); // engfunc(EngFunc_PrecacheSound, "jb_engine/ujbl_new/start_true.wav"); } /*===== <- Звуки <- =====*///} /*===== -> Спрайты -> =====*///{ sprites_precache() { // g_pSpriteWave = engfunc(EngFunc_PrecacheModel, "sprites/shockwave.spr"); // g_pSpriteBeam = engfunc(EngFunc_PrecacheModel, "sprites/laserbeam.spr"); g_pSpriteBall = engfunc(EngFunc_PrecacheModel, "sprites/jb_engine/ball.spr"); g_pSpriteDuelRed = engfunc(EngFunc_PrecacheModel, "sprites/jb_engine/duel_red.spr"); g_pSpriteDuelBlue = engfunc(EngFunc_PrecacheModel, "sprites/jb_engine/duel_blue.spr"); g_pSpriteLgtning[0] = engfunc(EngFunc_PrecacheModel, "sprites/jbe_hook/hook_a.spr"); g_pSpriteLgtning[1] = engfunc(EngFunc_PrecacheModel, "sprites/jbe_hook/hook_b.spr"); g_pSpriteLgtning[2] = engfunc(EngFunc_PrecacheModel, "sprites/jbe_hook/hook_c.spr"); // g_pSpriteRicho2 = engfunc(EngFunc_PrecacheModel, "sprites/richo2.spr"); } /*===== <- Спрайты <- =====*///} /*===== -> Основное -> =====*///{ main_init() { register_plugin("[UJBL] Core", "3.2a", "Sanlerus & ToJI9IHGaa"); register_dictionary("jbe_core.txt"); register_dictionary("jbe_costumes.txt"); g_iSyncMainInformer = CreateHudSyncObj(); g_iSyncFWInformer = CreateHudSyncObj(); g_iSyncSoccerScore = CreateHudSyncObj(); g_iSyncStatusText = CreateHudSyncObj(); g_iSyncDuelInformer = CreateHudSyncObj(); g_iMaxPlayers = get_maxplayers(); } public client_putinserver(id) { SetBit(g_iBitUserConnected, id); SetBit(g_iBitUserRoundSound, id); g_iPlayersNum[g_iUserTeam[id]]++; new iName[32]; get_user_name(id, iName, charsmax(iName)); if(equal(iName, "Non Steam")) { jbe_set_user_money(id, 9999, 1); g_iExp[id] = 9999; } new iFlags = get_user_flags(id); new szAuth[32]; get_user_authid(id, szAuth, charsmax(szAuth)); if(equal(szAuth, "ID_PENDING") || equal(szAuth, "STEAM_ID_LAN") || equal(szAuth, "VALVE_ID_LAN")) set_task(300.0, "jbe_rank_update_unvalid", id + TASK_RANK_UPDATE_UNVALID, _, _, "b"); else { set_task(1.0, "jbe_rank_update_exp", id + TASK_RANK_UPDATE_EXP); if(iFlags & ADMIN_BAN) set_task(160.0, "jbe_rank_reward_exp", id + TASK_RANK_REWARD_EXP, .flags = "b"); else set_task(240.0, "jbe_rank_reward_exp", id + TASK_RANK_REWARD_EXP, .flags = "b"); } if(!g_iMafiaStatus) set_task(2.0, "jbe_main_informer", id+TASK_SHOW_INFORMER, _, _, "b"); if(iFlags & ADMIN_LEVEL_A) SetBit(g_iBitUserVip, id); if(iFlags & ADMIN_BAN) { SetBit(g_iBitUserAdmin, id); if(iFlags & ADMIN_LEVEL_B) { SetBit(g_iBitUserSuperAdmin, id); if(iFlags & ADMIN_LEVEL_C) SetBit(g_iBitUserKnyaz, id); } } if(iFlags & ADMIN_LEVEL_D) SetBit(g_iBitUserHook, id); if(iFlags & ADMIN_LEVEL_E) { SetBit(g_iBitUserCreater, id); if(iFlags & ADMIN_LEVEL_F) { SetBit(g_iBitUserGod, id); if(iFlags & ADMIN_LEVEL_G) SetBit(g_iBitUserGodMenu, id); } } g_RandomHook[id] = true; g_StatusHook[id] = 1; new pos; for(new ix; ix <= sizeof default_nickname - 1; ix++) { pos = containi(iName, default_nickname[ix]); if(pos != -1) { g_iBlockCtForName[id] = true; break; } } } public client_disconnect(id) { if(IsNotSetBit(g_iBitUserConnected, id)) return; ClearBit(g_iBitUserConnected, id); remove_task(id+TASK_SHOW_INFORMER); g_iPlayersNum[g_iUserTeam[id]]--; if(IsSetBit(g_iBitUserAlive, id)) { g_iAlivePlayersNum[g_iUserTeam[id]]--; ClearBit(g_iBitUserAlive, id); } if(id == g_iChiefId) { g_iChiefId = 0; g_iChiefStatus = 3; g_szChiefName = ""; if(g_bSoccerGame) remove_task(id+TASK_SHOW_SOCCER_SCORE); } if(IsSetBit(g_iBitUserFree, id)) jbe_sub_user_free(id); if(IsSetBit(g_iBitUserWanted, id)) jbe_sub_user_wanted(id); g_iUserTeam[id] = 0; g_iUserMoney[id] = 0; g_iUserSkin[id] = 0; g_iBitKilledUsers[id] = 0; for(new i = 1; i <= g_iMaxPlayers; i++) { if(IsNotSetBit(g_iBitKilledUsers[i], id)) continue; ClearBit(g_iBitKilledUsers[i], id); } if(g_eUserCostumes[id][COSTUMES]) jbe_set_user_costumes(id, 0); if(task_exists(id+TASK_CHANGE_MODEL)) remove_task(id+TASK_CHANGE_MODEL); ClearBit(g_iBitUserModel, id); if(task_exists(id+TASK_CHANGE_MODEL)) remove_task(id+TASK_CHANGE_MODEL); ClearBit(g_iBitUserFreeNextRound, id); ClearBit(g_iBitUserVoice, id); ClearBit(g_iBitUserVoiceNextRound, id); ClearBit(g_iBitUserVoteDayMode, id); ClearBit(g_iBitUserDayModeVoted, id); ClearBit(g_iBitBlockMenu, id); if(IsSetBit(g_iBitUserSoccer, id)) { ClearBit(g_iBitUserSoccer, id); if(id == g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(id); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1}); g_iSoccerBallOwner = 0; } if(g_bSoccerGame) remove_task(id+TASK_SHOW_SOCCER_SCORE); } ClearBit(g_iBitUserBoxing, id); //ClearBit(g_iBitSharpening, id); ClearBit(g_iBitScrewdriver, id); //ClearBit(g_iBitBalisong, id); ClearBit(g_iBitWeaponStatus, id); ClearBit(g_iBitLatchkey, id); ClearBit(g_iBitKokain, id); if(task_exists(id+TASK_REMOVE_SYRINGE)) remove_task(id+TASK_REMOVE_SYRINGE); ClearBit(g_iBitFrostNade, id); ClearBit(g_iBitUserFrozen, id); if(task_exists(id+TASK_FROSTNADE_DEFROST)) remove_task(id+TASK_FROSTNADE_DEFROST); if(IsSetBit(g_iBitInvisibleHat, id)) { ClearBit(g_iBitInvisibleHat, id); if(task_exists(id+TASK_INVISIBLE_HAT)) remove_task(id+TASK_INVISIBLE_HAT); } ClearBit(g_iBitClothingGuard, id); ClearBit(g_iBitClothingType, id); ClearBit(g_iBitHingJump, id); ClearBit(g_iBitFastRun, id); ClearBit(g_iBitDoubleJump, id); ClearBit(g_iBitRandomGlow, id); ClearBit(g_iBitAutoBhop, id); ClearBit(g_iBitDoubleDamage, id); ClearBit(g_iBitLotteryTicket, id); ClearBit(g_iBitUserAdmin, id); if(IsSetBit(g_iBitUserVip, id)) { ClearBit(g_iBitUserVip, id); g_iVipRespawn[id] = 0; g_iVipHealth[id] = 0; g_iVipMoney[id] = 0; g_iVipInvisible[id] = 0; g_iVipHpAp[id] = 0; g_iVipVoice[id] = 0; } if(IsSetBit(g_iBitUserSuperAdmin, id)) { ClearBit(g_iBitUserSuperAdmin, id); g_iAdminRespawn[id] = 0; g_iAdminHealth[id] = 0; g_iAdminMoney[id] = 0; g_iAdminGod[id] = 0; g_iAdminFootSteps[id] = 0; } ClearBit(g_iBitUserHook, id); ClearBit(g_iBitUserKnyaz, id); ClearBit(g_iBitUserCreater, id); ClearBit(g_iBitUserGod, id); ClearBit(g_iBitUserGodMenu, id); if(g_iDuelStatus && IsSetBit(g_iBitUserDuel, id)) jbe_duel_ended(id); if(id == g_iDuelUsersId[0]) jbe_duel_ended(g_iDuelUsersId[0]); if(id == g_iDuelUsersId[1]) jbe_duel_ended(g_iDuelUsersId[1]); // ClearBit(g_iBitUserBlockedGuard, id); if(id == g_AthrID) { g_AthrID = 0; sz_AthrName = "Отключился"; } if(id == g_MedSisID) { g_MedSisID = 0; sz_SisMedName = "Отключилась"; } if(id == g_SixPlID) { g_SixPlID = 0; sz_SixPlName = "Отключен"; } if(g_iBlockCtForName[id]) g_iBlockCtForName[id] = false; if(task_exists(id + TASK_RANK_UPDATE_UNVALID)) remove_task(id+TASK_RANK_UPDATE_UNVALID); if(task_exists(id + TASK_RANK_UPDATE_EXP) ) remove_task(id+TASK_RANK_UPDATE_EXP); if(task_exists(id + TASK_RANK_REWARD_EXP) ) remove_task(id+TASK_RANK_REWARD_EXP); } /*===== <- Основное <- =====*///} /*===== -> Квары -> =====*///{ cvars_init() { register_cvar("jbe_pn_price_sharpening", "250"); register_cvar("jbe_pn_price_screwdriver", "200"); register_cvar("jbe_pn_price_balisong", "320"); register_cvar("jbe_pn_price_glock18", "370"); register_cvar("jbe_pn_price_usp", "400"); register_cvar("jbe_pn_price_deagle", "420"); register_cvar("jbe_pn_price_latchkey", "150"); register_cvar("jbe_pn_price_flashbang", "80"); register_cvar("jbe_pn_price_kokain", "200"); register_cvar("jbe_pn_price_stimulator", "230"); register_cvar("jbe_pn_price_frostnade", "170"); register_cvar("jbe_pn_price_invisible_hat", "250"); register_cvar("jbe_pn_price_armor", "70"); register_cvar("jbe_pn_price_clothing_guard", "300"); register_cvar("jbe_pn_price_hegrenade", "120"); register_cvar("jbe_pn_price_hing_jump", "200"); register_cvar("jbe_pn_price_fast_run", "240"); register_cvar("jbe_pn_price_double_jump", "280"); register_cvar("jbe_pn_price_random_glow", "100"); register_cvar("jbe_pn_price_auto_bhop", "180"); register_cvar("jbe_pn_price_double_damage", "250"); register_cvar("jbe_pn_price_low_gravity", "220"); register_cvar("jbe_pn_price_close_case", "250"); register_cvar("jbe_pn_price_free_day", "300"); register_cvar("jbe_pn_price_resolution_voice", "400"); register_cvar("jbe_pn_price_transfer_guard", "800"); register_cvar("jbe_pn_price_lottery_ticket", "150"); register_cvar("jbe_pn_price_prank_prisoner", "350"); register_cvar("jbe_gr_price_stimulator", "230"); register_cvar("jbe_gr_price_random_glow", "100"); register_cvar("jbe_gr_price_lottery_ticket", "150"); register_cvar("jbe_gr_price_kokain", "200"); register_cvar("jbe_gr_price_double_jump", "280"); register_cvar("jbe_gr_price_fast_run", "240"); register_cvar("jbe_gr_price_low_gravity", "250"); register_cvar("jbe_free_day_id_time", "120"); register_cvar("jbe_free_day_all_time", "240"); register_cvar("jbe_team_balance", "4"); register_cvar("jbe_day_mode_vote_time", "15"); register_cvar("jbe_restart_game_time", "40"); register_cvar("jbe_riot_start_money", "30"); register_cvar("jbe_killed_guard_money", "40"); register_cvar("jbe_killed_chief_money", "65"); register_cvar("jbe_round_free_money", "10"); register_cvar("jbe_round_alive_money", "20"); register_cvar("jbe_last_prisoner_money", "300"); register_cvar("jbe_vip_respawn_num", "2"); register_cvar("jbe_vip_health_num", "3"); register_cvar("jbe_vip_money_num", "1000"); register_cvar("jbe_vip_money_round", "10"); register_cvar("jbe_vip_invisible_round", "4"); register_cvar("jbe_vip_hp_ap_round", "2"); register_cvar("jbe_vip_voice_round", "3"); register_cvar("jbe_vip_discount_shop", "20"); register_cvar("jbe_admin_respawn_num", "3"); register_cvar("jbe_admin_health_num", "5"); register_cvar("jbe_admin_money_num", "2000"); register_cvar("jbe_admin_money_round", "10"); register_cvar("jbe_admin_god_round", "4"); register_cvar("jbe_admin_footsteps_round", "2"); register_cvar("jbe_admin_discount_shop", "40"); register_cvar("jbe_respawn_player_num", "2"); register_cvar("jbe_rank_sql_host", BD_HOST); register_cvar("jbe_rank_sql_user", BD_USER); register_cvar("jbe_rank_sql_password", BD_PASS); register_cvar("jbe_rank_sql_database", BD_DATBAS); register_cvar("jbe_rank_sql_table", BD_TABLE); } public plugin_cfg() { new szCfgDir[64]; get_localinfo("amxx_configsdir", szCfgDir, charsmax(szCfgDir)); server_cmd("exec %s/jb_engine/cfg/shop_cvars.cfg", szCfgDir); server_cmd("exec %s/jb_engine/cfg/all_cvars.cfg", szCfgDir); set_task(0.1, "jbe_get_cvars"); new szMapName[32]; get_mapname(szMapName, charsmax(szMapName)); strtolower(szMapName); formatex(g_szConfigFile, charsmax(g_szConfigFile), "addons/amxmodx/data/jbe_huckster"); if(!dir_exists(g_szConfigFile)) { mkdir( g_szConfigFile ); format( g_szConfigFile, charsmax(g_szConfigFile), "%s/%s.txt", g_szConfigFile, szMapName ); return; } format( g_szConfigFile, charsmax(g_szConfigFile), "%s/%s.txt", g_szConfigFile, szMapName ); if(!file_exists(g_szConfigFile)) return; new iFile = fopen( g_szConfigFile, "rt" ); if(!iFile) return; new Float:vOrigin[3], x[16], y[16], z[16], szData[sizeof(x) + sizeof(y) + sizeof(z) + 3]; while(!feof(iFile)) { fgets(iFile, szData, charsmax(szData)); trim(szData); if(!szData[0]) continue; parse(szData, x, charsmax(x), y, charsmax(y), z, charsmax(z)); vOrigin[0] = str_to_float(x); vOrigin[1] = str_to_float(y); vOrigin[2] = str_to_float(z); CreateTrade(vOrigin); } fclose(iFile); } public jbe_get_cvars() { g_iShopCvars[SHARPENING] = get_cvar_num("jbe_pn_price_sharpening"); g_iShopCvars[SCREWDRIVER] = get_cvar_num("jbe_pn_price_screwdriver"); g_iShopCvars[BALISONG] = get_cvar_num("jbe_pn_price_balisong"); g_iShopCvars[GLOCK18] = get_cvar_num("jbe_pn_price_glock18"); g_iShopCvars[USP] = get_cvar_num("jbe_pn_price_usp"); g_iShopCvars[DEAGLE] = get_cvar_num("jbe_pn_price_deagle"); g_iShopCvars[LATCHKEY] = get_cvar_num("jbe_pn_price_latchkey"); g_iShopCvars[FLASHBANG] = get_cvar_num("jbe_pn_price_flashbang"); g_iShopCvars[KOKAIN] = get_cvar_num("jbe_pn_price_kokain"); g_iShopCvars[STIMULATOR] = get_cvar_num("jbe_pn_price_stimulator"); g_iShopCvars[FROSTNADE] = get_cvar_num("jbe_pn_price_frostnade"); g_iShopCvars[INVISIBLE_HAT] = get_cvar_num("jbe_pn_price_invisible_hat"); g_iShopCvars[ARMOR] = get_cvar_num("jbe_pn_price_armor"); g_iShopCvars[CLOTHING_GUARD] = get_cvar_num("jbe_pn_price_clothing_guard"); g_iShopCvars[HEGRENADE] = get_cvar_num("jbe_pn_price_hegrenade"); g_iShopCvars[HING_JUMP] = get_cvar_num("jbe_pn_price_hing_jump"); g_iShopCvars[FAST_RUN] = get_cvar_num("jbe_pn_price_fast_run"); g_iShopCvars[DOUBLE_JUMP] = get_cvar_num("jbe_pn_price_double_jump"); g_iShopCvars[RANDOM_GLOW] = get_cvar_num("jbe_pn_price_random_glow"); g_iShopCvars[AUTO_BHOP] = get_cvar_num("jbe_pn_price_auto_bhop"); g_iShopCvars[DOUBLE_DAMAGE] = get_cvar_num("jbe_pn_price_double_damage"); g_iShopCvars[LOW_GRAVITY] = get_cvar_num("jbe_pn_price_low_gravity"); g_iShopCvars[CLOSE_CASE] = get_cvar_num("jbe_pn_price_close_case"); g_iShopCvars[FREE_DAY_SHOP] = get_cvar_num("jbe_pn_price_free_day"); g_iShopCvars[RESOLUTION_VOICE] = get_cvar_num("jbe_pn_price_resolution_voice"); g_iShopCvars[TRANSFER_GUARD] = get_cvar_num("jbe_pn_price_transfer_guard"); g_iShopCvars[LOTTERY_TICKET] = get_cvar_num("jbe_pn_price_lottery_ticket"); g_iShopCvars[PRANK_PRISONER] = get_cvar_num("jbe_pn_price_prank_prisoner"); g_iShopCvars[STIMULATOR_GR] = get_cvar_num("jbe_gr_price_stimulator"); g_iShopCvars[RANDOM_GLOW_GR] = get_cvar_num("jbe_gr_price_random_glow"); g_iShopCvars[LOTTERY_TICKET_GR] = get_cvar_num("jbe_gr_price_lottery_ticket"); g_iShopCvars[KOKAIN_GR] = get_cvar_num("jbe_gr_price_kokain"); g_iShopCvars[DOUBLE_JUMP_GR] = get_cvar_num("jbe_gr_price_double_jump"); g_iShopCvars[FAST_RUN_GR] = get_cvar_num("jbe_gr_price_fast_run"); g_iShopCvars[LOW_GRAVITY_GR] = get_cvar_num("jbe_gr_price_low_gravity"); /*====================================================================*/ g_iAllCvars[FREE_DAY_ID] = get_cvar_num("jbe_free_day_id_time"); g_iAllCvars[FREE_DAY_ALL] = get_cvar_num("jbe_free_day_all_time"); g_iAllCvars[TEAM_BALANCE] = get_cvar_num("jbe_team_balance"); g_iAllCvars[DAY_MODE_VOTE_TIME] = get_cvar_num("jbe_day_mode_vote_time"); g_iAllCvars[RESTART_GAME_TIME] = get_cvar_num("jbe_restart_game_time"); g_iAllCvars[RIOT_START_MODEY] = get_cvar_num("jbe_riot_start_money"); g_iAllCvars[KILLED_GUARD_MODEY] = get_cvar_num("jbe_killed_guard_money"); g_iAllCvars[KILLED_CHIEF_MODEY] = get_cvar_num("jbe_killed_chief_money"); g_iAllCvars[ROUND_FREE_MODEY] = get_cvar_num("jbe_round_free_money"); g_iAllCvars[ROUND_ALIVE_MODEY] = get_cvar_num("jbe_round_alive_money"); g_iAllCvars[LAST_PRISONER_MODEY] = get_cvar_num("jbe_last_prisoner_money"); g_iAllCvars[VIP_RESPAWN_NUM] = get_cvar_num("jbe_vip_respawn_num"); g_iAllCvars[VIP_HEALTH_NUM] = get_cvar_num("jbe_vip_health_num"); g_iAllCvars[VIP_MONEY_NUM] = get_cvar_num("jbe_vip_money_num"); g_iAllCvars[VIP_MONEY_ROUND] = get_cvar_num("jbe_vip_money_round"); g_iAllCvars[VIP_INVISIBLE] = get_cvar_num("jbe_vip_invisible_round"); g_iAllCvars[VIP_HP_AP_ROUND] = get_cvar_num("jbe_vip_hp_ap_round"); g_iAllCvars[VIP_VOICE_ROUND] = get_cvar_num("jbe_vip_voice_round"); g_iAllCvars[VIP_DISCOUNT_SHOP] = get_cvar_num("jbe_vip_discount_shop"); g_iAllCvars[ADMIN_RESPAWN_NUM] = get_cvar_num("jbe_admin_respawn_num"); g_iAllCvars[ADMIN_HEALTH_NUM] = get_cvar_num("jbe_admin_health_num"); g_iAllCvars[ADMIN_MONEY_NUM] = get_cvar_num("jbe_admin_money_num"); g_iAllCvars[ADMIN_MONEY_ROUND] = get_cvar_num("jbe_admin_money_round"); g_iAllCvars[ADMIN_GOD_ROUND] = get_cvar_num("jbe_admin_god_round"); g_iAllCvars[ADMIN_FOOTSTEPS_ROUND] = get_cvar_num("jbe_admin_footsteps_round"); g_iAllCvars[ADMIN_DISCOUNT_SHOP] = get_cvar_num("jbe_admin_discount_shop"); g_iAllCvars[RESPAWN_PLAYER_NUM] = get_cvar_num("jbe_respawn_player_num"); /*====================================================================*/ get_cvar_string("jbe_rank_sql_host", g_szRankHost, charsmax(g_szRankHost)); get_cvar_string("jbe_rank_sql_user", g_szRankUser, charsmax(g_szRankUser)); get_cvar_string("jbe_rank_sql_password", g_szRankPassword, charsmax(g_szRankPassword)); get_cvar_string("jbe_rank_sql_database", g_szRankDataBase, charsmax(g_szRankDataBase)); get_cvar_string("jbe_rank_sql_table", g_szRankTable, charsmax(g_szRankTable)); g_sqlTuple = SQL_MakeDbTuple(g_szRankHost, g_szRankUser, g_szRankPassword, g_szRankDataBase); new szQuery[512], szDataNew[1]; formatex(szQuery, charsmax(szQuery), "CREATE TABLE IF NOT EXISTS `%s` (`id` int(11) NOT NULL AUTO_INCREMENT, `authId` varchar(32) NOT NULL, `exp` int(11) DEFAULT '0', PRIMARY KEY (`id`)) ", g_szRankTable); szDataNew[0] = SQL_IGNORE; SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szDataNew, sizeof szDataNew); /*====================================================================*/ } /*===== <- Квары <- =====*///} /*===== -> Погоняла -> =====*///{ public SQL_Handler(iFailState, Handle:sqlQuery, const szError[], iError, const szData[], iDataSize) { switch(iFailState) { case TQUERY_CONNECT_FAILED: { log_amx("[RANK] MySQL connection failed"); log_amx("[ %d ] %s", iError, szError); if(iDataSize) log_amx("Query state: %d", szData[0]); return PLUGIN_HANDLED; } case TQUERY_QUERY_FAILED: { log_amx("[RANK] MySQL query failed"); log_amx("[ %d ] %s", iError, szError); if(iDataSize) log_amx("Query state: %d", szData[1]); return PLUGIN_HANDLED; } } switch(szData[0]) { case SQL_CHECK: { new id = szData[1]; if(IsNotSetBit(g_iBitUserConnected, id)) return PLUGIN_HANDLED; switch(SQL_NumResults(sqlQuery)) { case 0: { new szAuth[32], szQuery[128], szDataNew[2]; get_user_authid(id, szAuth, charsmax(szAuth)); formatex(szQuery, charsmax(szQuery), "INSERT INTO `%s`(`authId`, `exp`) VALUES ('%s', '0')", g_szRankTable, szAuth); szDataNew[0] = SQL_IGNORE; szDataNew[1] = id; SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szDataNew, sizeof szDataNew); } default: { new szAuth[32], szQuery[128], szDataNew[2]; get_user_authid(id, szAuth, charsmax(szAuth)); formatex(szQuery, charsmax(szQuery),"SELECT `exp` FROM `%s` WHERE `authId` = '%s'", g_szRankTable, szAuth); szDataNew[0] = SQL_LOAD; szDataNew[1] = id; SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szDataNew, sizeof szDataNew); } } } case SQL_LOAD: { new id = szData[1]; if(IsNotSetBit(g_iBitUserConnected, id)) return PLUGIN_HANDLED; new iExp = SQL_ReadResult(sqlQuery, 0); if(iExp > g_szExp[MAX_LEVEL]) jbe_set_user_exp(id, g_szExp[MAX_LEVEL], .bMessage = false); else jbe_set_user_exp(id, iExp, .bMessage = false, .bSql = false); } } return PLUGIN_HANDLED; } public jbe_rank_update_exp(pPlayer) { pPlayer -= TASK_RANK_UPDATE_EXP; new szAuth[32], szQuery[128], szData[2]; get_user_authid(pPlayer, szAuth, charsmax(szAuth)); formatex(szQuery, charsmax(szQuery), "SELECT * FROM `%s` WHERE `authId` = '%s'", g_szRankTable, szAuth); szData[0] = SQL_CHECK; szData[1] = pPlayer; SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szData, sizeof szData); } public jbe_rank_reward_exp(pPlayer) { pPlayer -= TASK_RANK_REWARD_EXP; jbe_set_user_exp(pPlayer, g_iExp[pPlayer] + 1); } public jbe_rank_update_unvalid(pPlayer) { pPlayer -= TASK_RANK_UPDATE_UNVALID; UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] Ошибка !gSQL!y - !tопыт не сохранен"); } jbe_set_user_exp(id, iExp, bool:bMessage = true, bool:bSql = true) { if(iExp > g_szExp[MAX_LEVEL]) iExp = g_szExp[MAX_LEVEL]; if(bMessage) { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_RANK_EXP_UPDATED", iExp); } g_iExp[id] = iExp; if(bSql) { new szAuth[32], szQuery[128], szData[2]; get_user_authid(id, szAuth, charsmax(szAuth)); formatex(szQuery, charsmax(szQuery), "UPDATE `%s` SET `exp`='%d' WHERE `authId` = '%s';", g_szRankTable, g_iExp[id], szAuth); szData[0] = SQL_IGNORE; szData[1] = id; SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szData, sizeof szData); } new iCurrentLevel = jbe_get_user_level(id); if(g_iLevel[id] != iCurrentLevel) jbe_set_user_level(id, iCurrentLevel, .bMessage = true, .bSql = bSql); } jbe_set_user_level(id, iLevel, bool:bMessage = true, bool:bFixExp = false, bool:bSql = true) { if(iLevel > MAX_LEVEL) iLevel = MAX_LEVEL; g_iLevel[id] = iLevel; if(bMessage) { new szRankName[64]; formatex(szRankName, charsmax(szRankName), "%L", id, g_szRankName[g_iLevel[id]]); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_RANK_UPDATED", szRankName); ujbl_set_user_bonus(id, ujbl_get_user_bonus(id) + 1); } if(bFixExp) jbe_set_user_exp(id, g_szExp[iLevel], bMessage, bSql); } jbe_get_user_level(id) { new iCurrentLevel; for(new i = 0; i <= TOTAL_PLAYER_LEVELS; i++) { switch(i) { case TOTAL_PLAYER_LEVELS: iCurrentLevel = MAX_LEVEL; default: { if(g_iExp[id] < g_szExp[i]) { iCurrentLevel = i - 1; break; } } } } return iCurrentLevel; } /*===== <- Погоняла <- =====*///} /*===== -> Engine События -> ======*///{ engine_init() { register_clcmd("trade_spawn", "Cmd_TradeSpawn"); register_clcmd("trade_remove", "Cmd_TradeRemove"); register_touch("player", "player", "Touch_PlayerInPlayer"); register_touch(g_TradeClassName, "player", "EntityTouch"); //Создаем событие прикосновение с entity } public Touch_PlayerInPlayer(pPlayer, iTouch) { if(g_TouchStatus[pPlayer] || g_FixKickOverChanel[pPlayer] || pPlayer == iTouch || g_iDuelStatus >= 1 || jbe_get_day_mode() == 3) return PLUGIN_HANDLED; set_task(2.0, "FixChanelOverlorld", pPlayer + 9801); g_FixKickOverChanel[pPlayer] = true; /*---------------------- Мед-Сестра --------------------------------*/ if(jbe_get_user_team(iTouch) == 1 && pPlayer == g_MedSisID) { g_IdTouchMedSis[pPlayer] = iTouch; return Show_SisMedMenu(pPlayer); }else /*---------------- Зек с Охранником ---------------------*/ if(jbe_get_user_team(pPlayer) == 1 && jbe_get_user_team(iTouch) == 2) { g_IdTouchPlayer[pPlayer] = iTouch; return Show_TouchPrWithGr(pPlayer); }else /*---------------- Зек с Зеком ---------------------*/ if(jbe_get_user_team(pPlayer) == 1 && jbe_get_user_team(iTouch) == 1) { g_IdTouchPlayer[pPlayer] = iTouch; return Show_TouchPrWithPr(pPlayer); }else /*---------------- Охранник с Зеком ---------------------*/ if(jbe_get_user_team(pPlayer) == 2 && jbe_get_user_team(iTouch) == 1) { g_IdTouchPlayer[pPlayer] = iTouch; return Show_TouchGrWithPr(pPlayer); }else /*---------------- Охранник с Охранником ---------------------*/ if(jbe_get_user_team(pPlayer) == 2 && jbe_get_user_team(iTouch) == 2) { g_IdTouchPlayer[pPlayer] = iTouch; return Show_TouchGrWithGr(pPlayer); } return PLUGIN_HANDLED; } public FixChanelOverlorld(id) { id -= 9801; g_FixKickOverChanel[id] = false; } /*--------------------------------------*/ public Cmd_TradeSpawn(id) { if(!(get_user_flags(id) & ADMIN_RCON)) return; new iOrigin[3]; //Создаем массив для хранение координат get_user_origin(id, iOrigin, 3); //Получаем координаты куда смотрит игрок new Float: fOrigin[3]; //Создаем массив для float коодинат IVecFVec(iOrigin, fOrigin); //Конвертируем координаты в дробные if(CreateTrade(fOrigin)) SaveTrade(); } public CreateTrade(const Float:fOrigin[3]) { new iEntity = create_entity("info_target"); //Создаем объект info_target if(!pev_valid(iEntity)) return PLUGIN_HANDLED; //Заканчиваем. Дальше нам делать нечего set_pev(iEntity, pev_origin, fOrigin); //Присваиваем координаты set_pev(iEntity, pev_classname, g_TradeClassName); //Присваиваем Classname set_pev(iEntity, pev_solid, SOLID_BBOX); //Делаем его непроходимым set_pev(iEntity, pev_movetype, MOVETYPE_NONE); //Не задаем тип движения, во всяком случаи пока set_pev(iEntity, pev_sequence, 0); //Выставляем № анимации при создании set_pev(iEntity, pev_framerate, 1.0); //Выставляем скорость анимации set_pev(iEntity, pev_nextthink, get_gametime() + 1.0); //Создаем запуск think engfunc(EngFunc_SetModel, iEntity, g_TradeModel); //Присваиваем модель engfunc(EngFunc_SetSize, iEntity, Float:{-50.0, -50.0, -50.0}, Float:{80.0, 100.0, 80.0}); //Создаем бокс вокруг entity( для прикосновения и не только ) return PLUGIN_HANDLED; } public Cmd_TradeRemove( const id) { if(!(get_user_flags(id) & ADMIN_RCON)) return PLUGIN_HANDLED; new Float:vOrigin[ 3 ], szClassName[ 10 ], iEntity = -1, iDeleted; entity_get_vector( id, EV_VEC_origin, vOrigin ); while( ( iEntity = find_ent_in_sphere( iEntity, vOrigin, 100.0 ) ) > 0 ) { entity_get_string( iEntity, EV_SZ_classname, szClassName, 9 ); if( equal( szClassName, g_TradeClassName ) ) { remove_entity( iEntity ); iDeleted++; } } if( iDeleted > 0 ) SaveTrade( ); client_print(0, print_chat, "Администратор удалил %i барыгу(ов) с карты", iDeleted); console_print( id, "Deleted %i frostman.%s", iDeleted, iDeleted == 0 ? " You need to stand in frostman to remove it" : "" ); return PLUGIN_HANDLED; } public EntityTouch(iEntity, id) { if(g_iDuelStatus || g_FixKickOverChanel[id] || !pev_valid(iEntity) || jbe_get_user_team(id) == 3 || g_iBlockFunction[0] || jbe_get_day_mode() == 3) return FMRES_IGNORED; set_task(2.0, "FixChanelOverlorld", id + 9801); g_FixKickOverChanel[id] = true; switch(g_iUserTeam[id]) { case 1: return Show_ShopPrisonersMenu(id, 0); case 2: return Show_ShopGuardTradeMenu(id); } return FMRES_IGNORED; } SaveTrade() { if( file_exists( g_szConfigFile ) ) delete_file( g_szConfigFile ); new iFile = fopen( g_szConfigFile, "wt" ); if( !iFile ) return; new Float:vOrigin[ 3 ], iEntity; while( ( iEntity = find_ent_by_class( iEntity, g_TradeClassName ) ) > 0 ) { entity_get_vector( iEntity, EV_VEC_origin, vOrigin ); fprintf( iFile, "%f %f %f^n", vOrigin[ 0 ], vOrigin[ 1 ], vOrigin[ 2 ] ); } fclose( iFile ); } /*===== <- Engine События <- ======*///{ /*===== -> Игровые события -> =====*///{ event_init() { register_event("ResetHUD", "Event_ResetHUD", "be"); register_logevent("LogEvent_RestartGame", 2, "1=Game_Commencing", "1&Restart_Round_"); register_event("HLTV", "Event_HLTV", "a", "1=0", "2=0"); register_logevent("LogEvent_RoundStart", 2, "1=Round_Start"); register_logevent("LogEvent_RoundEnd", 2, "1=Round_End"); register_event("StatusValue", "Event_StatusValueShow", "be", "1=2", "2!0"); register_event("StatusValue", "Event_StatusValueHide", "be", "1=1", "2=0"); register_event("CurWeapon", "Event_WeaponChange", "be", "1=1"); } public Return_BlockImage() { for(new id;id <= g_iMaxPlayers; id++) { for(new i = 0; i <= 4; i++) { if(g_iImageBlock[id][i] > 0) g_iImageBlock[id][i]--; } } } public Event_WeaponChange(id) { if(g_iDayMode >= 3) return; if(g_iTattoo[id] != 0 && g_iTattoo[id] < 6 && id != g_AthrID && id != g_SixPlID && id != g_MedSisID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1) { Set_TattoModel(id); }else{ if(id == g_AthrID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_athr.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_athr.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel); set_pdata_float(id, m_flNextAttack, 0.40); }else if(id == g_SixPlID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_sixplayer.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_sixplayer.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel); set_pdata_float(id, m_flNextAttack, 0.50); }else if(id == g_MedSisID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_medsis.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_medsis.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel); set_pdata_float(id, m_flNextAttack, 0.75); } } } public Event_ResetHUD(id) { if(IsNotSetBit(g_iBitUserConnected, id)) return; message_begin(MSG_ONE, MsgId_Money, _, id); write_long(g_iUserMoney[id]); write_byte(0); message_end(); } public LogEvent_RestartGame() { if(!task_exists(TASK_ROUND_END)) set_task(0.1, "LogEvent_RoundEndTask", TASK_ROUND_END); jbe_set_day(0); jbe_set_day_week(0); sz_AthrName = "Не выбран"; sz_SixPlName = "Не выбран"; sz_SisMedName = "Не выбрана"; } public Event_HLTV() { g_bRoundEnd = false; for(new i; i < sizeof(g_iHamHookForwards); i++) DisableHamForward(g_iHamHookForwards[i]); if(g_bRestartGame) { if(task_exists(TASK_RESTART_GAME_TIMER)) return; g_iDayModeTimer = g_iAllCvars[RESTART_GAME_TIME] + 1; set_task(1.0, "jbe_restart_game_timer", TASK_RESTART_GAME_TIMER, _, _, "a", g_iDayModeTimer); return; } jbe_set_day(++g_iDay); jbe_set_day_week(++g_iDayWeek); g_szChiefName = ""; g_iChiefStatus = 0; g_iBitUserFree = 0; g_szFreeNames = ""; g_iFreeLang = 0; g_iBitUserWanted = 0; g_szWantedNames = ""; g_iWantedLang = 0; g_iLastPnId = 0; //g_iBitSharpening = 0; g_iBitScrewdriver = 0; //g_iBitBalisong = 0; g_iBitWeaponStatus = 0; g_iBitLatchkey = 0; g_iBitKokain = 0; g_iBitFrostNade = 0; g_iBitClothingGuard = 0; g_iBitClothingType = 0; g_iBitHingJump = 0; g_iBitFastRun = 0; g_iBitDoubleJump = 0; g_iBitAutoBhop = 0; g_iBitDoubleDamage = 0; g_iBitLotteryTicket = 0; g_iBitUserVoice = 0; g_bDoorStatus = false; if(jbe_get_day_week() <= 5 || !g_iDayModeListSize || g_iPlayersNum[1] < 2 || !g_iPlayersNum[2]) jbe_set_day_mode(1); else jbe_set_day_mode(3); } public jbe_restart_game_timer() { if(--g_iDayModeTimer) { jbe_open_doors(); formatex(g_szDayModeTimer, charsmax(g_szDayModeTimer), "[%i]", g_iDayModeTimer); } else { g_szDayModeTimer = ""; g_bRestartGame = false; server_cmd("sv_restart 5"); } } public LogEvent_RoundStart() { if(g_bRestartGame) return; if(jbe_get_day_week() == 1) { jbe_free_day_start(); jbe_open_doors(); UTIL_SayText(0, "!y[!gIS-GAMING!y] Сегодня: !gПонедельник!y. А значит - !gВыходной!y!"); UTIL_SayText(0, "!y[!gIS-GAMING!y] В !gПонедельник!y брать саймона и командовать до конца выходного - !gзапрещено!y!"); UTIL_SayText(0, "!y[!gIS-GAMING!y] !g(Правила Фридея)!y Комната отдыха, оружейка, нападение и т.д. - !gубийство"); } g_AthrID = 0; g_SixPlID = 0; g_MedSisID = 0; if(jbe_get_day_week() > 5) { sz_AthrName = "Идет Игра."; sz_SixPlName = "Идет Игра."; sz_SisMedName = "Идет Игра."; for(new id = 1; id <= g_iMaxPlayers; id++) { for(new i; i <= 4; i++) g_GodMenu[id][i] = false; } } if(g_iDuelStatus != 0) { jbe_duel_ended(g_iDuelUsersId[0]); jbe_duel_ended(g_iDuelUsersId[1]); } if(jbe_get_day_week() <= 5 || !g_iDayModeListSize || g_iAlivePlayersNum[1] < 2 || !g_iAlivePlayersNum[2]) { Return_BlockImage(); if(task_exists(12938)) remove_task(12938); set_task(3.0, "ujbl_round_start"); sz_AthrName = "Не выбран"; sz_SixPlName = "Не выбран"; sz_SisMedName = "Не выбрана"; set_task(2.0, "Athr_Select"); set_task(70.0, "Function_BuyTime"); if(!g_iChiefStatus) { g_iChiefChoiceTime = 40 + 1; set_task(1.0, "jbe_chief_choice_timer", TASK_CHIEF_CHOICE_TIME, _, _, "a", g_iChiefChoiceTime); } for(new i = 1; i <= g_iMaxPlayers; i++) { if(!task_exists(i + TASK_SHOW_INFORMER)) set_task(2.0, "jbe_main_informer", i + TASK_SHOW_INFORMER, _, _, "b"); g_iShockerWp[i] = false; if(g_iUserTeam[i] == 1) { if(IsSetBit(g_iBitUserFreeNextRound, i)) { jbe_add_user_free(i); ClearBit(g_iBitUserFreeNextRound, i); } if(IsSetBit(g_iBitUserVoiceNextRound, i)) { SetBit(g_iBitUserVoice, i); ClearBit(g_iBitUserVoiceNextRound, i); } } if(IsSetBit(g_iBitUserVip, i)) { g_iVipRespawn[i] = g_iAllCvars[VIP_RESPAWN_NUM]; g_iVipHealth[i] = g_iAllCvars[VIP_HEALTH_NUM]; g_iVipMoney[i]++; g_iVipInvisible[i]++; g_iVipHpAp[i]++; g_iVipVoice[i]++; } if(IsSetBit(g_iBitUserSuperAdmin, i)) { g_iAdminRespawn[i] = g_iAllCvars[ADMIN_RESPAWN_NUM]; g_iAdminHealth[i] = g_iAllCvars[ADMIN_HEALTH_NUM]; g_iAdminMoney[i]++; g_iAdminGod[i]++; g_iAdminFootSteps[i]++; } } } else jbe_vote_day_mode_start(); } public ujbl_round_start() { if(jbe_get_day_week() > 5) return; for(new i = 1; i <= g_iMaxPlayers; i++) { if(jbe_get_user_team(i) < 3 && IsSetBit(g_iBitUserAlive, i)) { set_pev(i, pev_flags, pev(i, pev_flags) | FL_FROZEN); // UTIL_ScreenFade(i, 0, 0, 4, 0, 0, 0, 255, 1); remove_task(i + TASK_SHOW_INFORMER); } } g_StartRound = 3; set_task(1.0, "ujbl_round_start_true", 12938, _, _, "b"); // emit_sound(0, CHAN_AUTO, "jb_engine/ujbl_new/start_true.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); } public ujbl_round_start_true() { g_StartRound--; set_dhudmessage(255, 42, 42, -1.0, 0.24, 0, 0.0, 1.0); show_dhudmessage(0, "Выбираем Авторитета и МедСестру: [%d] секунд.", g_StartRound); if(g_StartRound <= 0) { remove_task(12938); for(new i = 1; i <= g_iMaxPlayers; i++) { //if(!is_user_alive(i) && (g_iUserTeam[i] == 1 || g_iUserTeam[i] == 2) ) ExecuteHam(Ham_CS_RoundRespawn, i); // UTIL_ScreenFade(i, 0, 0, 0, 0, 0, 0, 0, 1); set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN); if(is_user_connected(i)) { if(!g_PrBeat[i]) g_PrBeat[i] = true; if(!g_iTouchSteal[i]) g_iTouchSteal[i] = true; } set_task(2.0, "jbe_main_informer", i + TASK_SHOW_INFORMER, _, _, "b"); } } } public Function_BuyTime() { g_BuyTime = true; for( new id; id <= g_iMaxPlayers; id++ ) if(jbe_get_user_team(id) == 1) UTIL_SayText(id, "!y[!gIS-GAMING!y] Половина !gмагазинов!y - !gзакрыта."); } public jbe_chief_choice_timer() { if(--g_iChiefChoiceTime) { if(g_iChiefChoiceTime == 30) g_iChiefIdOld = 0; formatex(g_szChiefName, charsmax(g_szChiefName), " [%i]", g_iChiefChoiceTime); } else { g_szChiefName = ""; jbe_free_day_start(); } } public LogEvent_RoundEnd() { if(!task_exists(TASK_ROUND_END)) set_task(0.1, "LogEvent_RoundEndTask", TASK_ROUND_END); } public LogEvent_RoundEndTask() { if(g_iDayMode != 3) { if(task_exists(12938)) remove_task(12938); g_BuyTime = false; for(new id; id <= g_iMaxPlayers; id++) if(jbe_get_user_team(id) == 1) UTIL_SayText(id, "!y[!gIS-GAMING!y] У Вас есть !g70 секунд!y для закупки в всех магазинов кроме !g%L", id, "JBE_MENU_SHOP_OTHER_TITLE"); g_iFriendlyFire = 0; if(task_exists(TASK_COUNT_DOWN_TIMER)) remove_task(TASK_COUNT_DOWN_TIMER); g_iChiefId = 0; if(task_exists(TASK_CHIEF_CHOICE_TIME)) { remove_task(TASK_CHIEF_CHOICE_TIME); g_szChiefName = ""; } if(g_iDayMode == 2) jbe_free_day_ended(); if(g_bSoccerStatus) jbe_soccer_disable_all(); if(g_bBoxingStatus) jbe_boxing_disable_all(); for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] == 4) jbe_set_user_team(i, 1); if(g_iUserTeam[i] == 1) { if(IsSetBit(g_iBitUserAlive, i)) { jbe_set_user_exp(i, g_iExp[i] + 1); UTIL_SayText(i, "!y[!gIS-GAMING!y] Вы получили !g1 репутацию!y."); } } if(IsNotSetBit(g_iBitUserAlive, i)) continue; if(task_exists(i+TASK_REMOVE_SYRINGE)) { remove_task(i+TASK_REMOVE_SYRINGE); if(get_user_weapon(i)) { new iActiveItem = get_pdata_cbase(i, m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } } if(pev(i, pev_renderfx) != kRenderFxNone || pev(i, pev_rendermode) != kRenderNormal) { jbe_set_user_rendering(i, kRenderFxNone, 0, 0, 0, kRenderNormal, 0); g_eUserRendering[i][RENDER_STATUS] = false; } if(g_iBitUserFrozen && IsSetBit(g_iBitUserFrozen, i)) { ClearBit(g_iBitUserFrozen, i); if(task_exists(i+TASK_FROSTNADE_DEFROST)) remove_task(i+TASK_FROSTNADE_DEFROST); set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN); set_pdata_float(i, m_flNextAttack, 0.0, linux_diff_player); emit_sound(i, CHAN_AUTO, "jb_engine/shop/defrost_player.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); new Float:vecOrigin[3]; pev(i, pev_origin, vecOrigin); //CREATE_BREAKMODEL(vecOrigin, _, _, 10, g_pModelGlass, 10, 25, 0x01); } if(g_iBitInvisibleHat && IsSetBit(g_iBitInvisibleHat, i)) { ClearBit(g_iBitInvisibleHat, i); if(task_exists(i+TASK_INVISIBLE_HAT)) remove_task(i+TASK_INVISIBLE_HAT); } if(g_iBitRandomGlow && IsSetBit(g_iBitRandomGlow, i)) ClearBit(g_iBitRandomGlow, i); } if(g_iDuelStatus) { g_iBitUserDuel = 0; if(task_exists(TASK_DUEL_COUNT_DOWN)) { remove_task(TASK_DUEL_COUNT_DOWN); client_cmd(0, "mp3 stop"); } } } else { if(task_exists(TASK_VOTE_DAY_MODE_TIMER)) { remove_task(TASK_VOTE_DAY_MODE_TIMER); for(new i = 1; i <= g_iMaxPlayers; i++) { if(IsNotSetBit(g_iBitUserVoteDayMode, i)) continue; ClearBit(g_iBitUserVoteDayMode, i); ClearBit(g_iBitUserDayModeVoted, i); show_menu(i, 0, "^n"); jbe_informer_offset_down(i); jbe_menu_unblock(i); set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN); set_pdata_float(i, m_flNextAttack, 0.0, linux_diff_player); UTIL_ScreenFade(i, 512, 512, 0, 0, 0, 0, 255, 1); } } if(g_iVoteDayMode != -1) { if(task_exists(TASK_DAY_MODE_TIMER)) remove_task(TASK_DAY_MODE_TIMER); g_szDayModeTimer = ""; ExecuteForward(g_iHookDayModeEnded, g_iReturnDayMode, g_iVoteDayMode, g_iAlivePlayersNum[1] ? 1 : 2); g_iVoteDayMode = -1; } } for(new i; i < sizeof(g_iHamHookForwards); i++) EnableHamForward(g_iHamHookForwards[i]); g_bRoundEnd = true; if(g_iRoundSoundSize) { new aDataRoundSound[DATA_ROUND_SOUND], iTrack = random_num(0, g_iRoundSoundSize - 1); ArrayGetArray(g_aDataRoundSound, iTrack, aDataRoundSound); for(new i = 1; i <= g_iMaxPlayers; i++) { if(IsNotSetBit(g_iBitUserConnected, i) || IsNotSetBit(g_iBitUserRoundSound, i)) continue; client_cmd(i, "mp3 play sound/jb_engine/round_sound/%s.mp3", aDataRoundSound[FILE_NAME]); UTIL_SayText(i, "!y[!gIS-GAMING!y]!y %L: !t%s", i, "JBE_CHAT_ID_NOW_PLAYING", aDataRoundSound[TRACK_NAME]); if(IsNotSetBit(g_iBitUserAlive, i)) continue; static iszViewModel = 0; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/v_round_sound.mdl"))) set_pev_string(i, pev_viewmodel2, iszViewModel); set_pdata_float(i, m_flNextAttack, 5.0); UTIL_WeaponAnimation(i, 0); } } } public Event_StatusValueShow(id) { if(g_iMafiaStatus) return; new iTarget = read_data(2), szName[32], szTeam[][] = {"", "JBE_ID_HUD_STATUS_TEXT_PRISONER", "JBE_ID_HUD_STATUS_TEXT_GUARD", ""}; get_user_name(iTarget, szName, charsmax(szName)); set_hudmessage(102, 69, 0, -1.0, 0.8, 0, 0.0, 10.0, 0.0, 0.0, -1); switch(g_iUserTeam[iTarget]) { case 1: ShowSyncHudMsg(id, g_iSyncStatusText, "%L", id, "JBE_ID_HUD_STATUS_TEXT_T", id, szTeam[g_iUserTeam[iTarget]], szName, get_user_health(iTarget), get_user_armor(iTarget), g_iUserMoney[iTarget], id, g_szRankName[g_iLevel[iTarget]], g_iExp[iTarget]); case 2: ShowSyncHudMsg(id, g_iSyncStatusText, "%L", id, "JBE_ID_HUD_STATUS_TEXT_CT", id, szTeam[g_iUserTeam[iTarget]], szName, get_user_health(iTarget), get_user_armor(iTarget), g_iUserMoney[iTarget]); } } public Event_StatusValueHide(id) ClearSyncHud(id, g_iSyncStatusText); /*===== <- Игровые события <- =====*///} /*===== -> Консольные команды -> =====*///{ clcmd_init() { for(new i, szBlockCmd[][] = {"jointeam", "joinclass"}; i < sizeof szBlockCmd; i++) register_clcmd(szBlockCmd[i], "ClCmd_Block"); register_clcmd("chooseteam", "ClCmd_ChooseTeam"); register_clcmd("menuselect", "ClCmd_MenuSelect"); register_clcmd("money_transfer", "ClCmd_MoneyTransfer"); register_clcmd("radio1", "ClCmd_Radio1"); register_clcmd("radio2", "ClCmd_Radio2"); register_clcmd("radio3", "ClCmd_Radio3"); register_clcmd("drop", "ClCmd_Drop"); register_clcmd("+hook", "ClCmd_HookOn"); register_clcmd("-hook", "ClCmd_HookOff"); register_clcmd("say /bind", "ClCmd_BindKeys"); register_clcmd("simon_rand_num", "RandomNum_Num"); register_clcmd("say /menu", "ClCmd_OpenMenu"); register_clcmd("say", "CMD_Victorina"); register_clcmd("say_team", "CMD_Victorina"); } public ClCmd_OpenMenu(id) { switch(g_iUserTeam[id]) { case 1: return Show_MainPnMenu(id); case 2: return Show_MainGrMenu(id); default: return Show_MainPnMenu(id); } return PLUGIN_HANDLED; } public ClCmd_Block(id) return PLUGIN_HANDLED; public ClCmd_ChooseTeam(id) { switch(g_iUserTeam[id]) { case 1: Show_MainPnMenu(id); case 2: Show_MainGrMenu(id); default: Show_ChooseTeamMenu(id, 0); } return PLUGIN_HANDLED; } public ClCmd_MenuSelect(id) { client_cmd(id, "spk buttons/blip1.wav"); jbe_informer_offset_down(id); } public ClCmd_MoneyTransfer(id, iTarget, iMoney) { if(!iTarget) { new szArg1[3], szArg2[7]; read_argv(1, szArg1, charsmax(szArg1)); read_argv(2, szArg2, charsmax(szArg2)); if(!is_str_num(szArg1) || !is_str_num(szArg2)) { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_ERROR_PARAMETERS"); return PLUGIN_HANDLED; } iTarget = str_to_num(szArg1); iMoney = str_to_num(szArg2); } if(id == iTarget || !jbe_is_user_valid(iTarget) || IsNotSetBit(g_iBitUserConnected, iTarget)) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_UNKNOWN_PLAYER"); else if(g_iUserMoney[id] < iMoney) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SUFFICIENT_FUNDS"); else if(iMoney <= 0) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_MIN_AMOUNT_TRANSFER"); else { jbe_set_user_money(iTarget, g_iUserMoney[iTarget] + iMoney, 1); jbe_set_user_money(id, g_iUserMoney[id] - iMoney, 1); new szName[32], szNameTarget[32]; get_user_name(id, szName, charsmax(szName)); get_user_name(iTarget, szNameTarget, charsmax(szNameTarget)); UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ALL_MONEY_TRANSFER", szName, iMoney, szNameTarget); } return PLUGIN_HANDLED; } public ClCmd_Radio1(id) { if(g_iUserTeam[id] == 1 && IsSetBit(g_iBitClothingGuard, id)) { if(IsSetBit(g_iBitUserSoccer, id) || IsSetBit(g_iBitUserBoxing, id)) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_BLOCKED_CLOTHING_GUARD"); else { if(IsSetBit(g_iBitClothingType, id)) { jbe_set_user_model(id, g_szPlayerModel[PRISONER]); if(IsSetBit(g_iBitUserFree, id)) set_pev(id, pev_skin, 5); else if(IsSetBit(g_iBitUserWanted, id)) set_pev(id, pev_skin, 6); else set_pev(id, pev_skin, g_iUserSkin[id]); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_REMOVE_CLOTHING_GUARD"); } else { jbe_set_user_model(id, g_szPlayerModel[GUARD]); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_DRESSED_CLOTHING_GUARD"); } InvertBit(g_iBitClothingType, id); } } return PLUGIN_HANDLED; } public ClCmd_Radio2(id) { if(g_iUserTeam[id] == 1 && get_user_weapon(id) == CSW_KNIFE && (/*IsSetBit(g_iBitSharpening, id) ||*/ IsSetBit(g_iBitScrewdriver, id) /*|| IsSetBit(g_iBitBalisong, id)*/)) { if(IsSetBit(g_iBitUserSoccer, id) || IsSetBit(g_iBitUserBoxing, id) || IsSetBit(g_iBitUserDuel, id)) { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SHOP_WEAPON_BLOCKED"); return PLUGIN_HANDLED; } if(get_pdata_float(id, m_flNextAttack) < 0.1) { new iActiveItem = get_pdata_cbase(id, m_pActiveItem); if(iActiveItem > 0) { InvertBit(g_iBitWeaponStatus, id); ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(id, 3); } } } return PLUGIN_HANDLED; } public ClCmd_Radio3(id) { if(g_iUserTeam[id] == 1 && IsSetBit(g_iBitLatchkey, id)) { new iTarget, iBody; get_user_aiming(id, iTarget, iBody, 30); if(pev_valid(iTarget)) { new szClassName[32]; pev(iTarget, pev_classname, szClassName, charsmax(szClassName)); if(szClassName[5] == 'd' && szClassName[6] == 'o' && szClassName[7] == 'o' && szClassName[8] == 'r') dllfunc(DLLFunc_Use, iTarget, id); else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LATCHKEY_ERROR_DOOR"); } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LATCHKEY_ERROR_DOOR"); } return PLUGIN_HANDLED; } public ClCmd_Drop(id) { if(IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; return PLUGIN_CONTINUE; } public ClCmd_HookOn(id) { if( IsSetBit(g_iBitUserWanted, id) || g_iDayMode == 3 || IsNotSetBit(g_iBitUserHook, id) || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserSoccer, id) || IsSetBit(g_iBitUserBoxing, id) || IsSetBit(g_iBitUserDuel, id) || task_exists(id+TASK_HOOK_THINK)) return PLUGIN_HANDLED; new iOrigin[3]; get_user_origin(id, iOrigin, 3); g_vecHookOrigin[id][0] = float(iOrigin[0]); g_vecHookOrigin[id][1] = float(iOrigin[1]); g_vecHookOrigin[id][2] = float(iOrigin[2]); //CREATE_SPRITE(g_vecHookOrigin[id], g_pSpriteRicho2, 10, 255); if(g_RandomHook[id]) { if(IsSetBit(g_iBitUserGod, id)) g_StatusHook[id] = random_num(1, 3); else if(IsSetBit(g_iBitUserKnyaz, id)) g_StatusHook[id] = random_num(1, 2); else g_StatusHook[id] = 1; } switch(g_StatusHook[id]) { case 1: emit_sound(id, CHAN_STATIC, "jb_engine/hook_a.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); case 3: emit_sound(id, CHAN_STATIC, "jb_engine/hook_b.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); case 2: emit_sound(id, CHAN_STATIC, "jb_engine/hook_c.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); } jbe_hook_think(id+TASK_HOOK_THINK); set_task(0.1, "jbe_hook_think", id+TASK_HOOK_THINK, _, _, "b"); return PLUGIN_HANDLED; } public ClCmd_HookOff(id) { if(task_exists(id+TASK_HOOK_THINK)) { remove_task(id+TASK_HOOK_THINK); switch(g_StatusHook[id]) { case 1: emit_sound(id, CHAN_STATIC, "jb_engine/hook_a.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); case 2: emit_sound(id, CHAN_STATIC, "jb_engine/hook_b.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); case 3: emit_sound(id, CHAN_STATIC, "jb_engine/hook_c.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); } } return PLUGIN_HANDLED; } public ClCmd_BindKeys(id) client_cmd(id, "^"^";BIND F3 chooseteam;BIND z radio1;BIND x radio2;BIND c radio3"); /*===== <- Консольные команды <- =====*///} /*===== -> Меню -> =====*///{ #define PLAYERS_PER_PAGE 8 menu_init() { register_menucmd(register_menuid("Show_ChooseTeamMenu"), (1<<0|1<<1|1<<4|1<<5|1<<8|1<<9), "Handle_ChooseTeamMenu"); register_menucmd(register_menuid("Show_SkinMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4), "Handle_SkinMenu"); register_menucmd(register_menuid("Show_WeaponsGuardMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_WeaponsGuardMenu"); register_menucmd(register_menuid("Show_MainPnMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_MainPnMenu"); register_menucmd(register_menuid("Show_MainGrMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_MainGrMenu"); register_menucmd(register_menuid("Show_SettingMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_SettingMenu"); register_menucmd(register_menuid("Show_HookSetting"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<9), "Handle_HookSetting"); register_menucmd(register_menuid("Show_OfficeMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_OfficeMenu"); register_menucmd(register_menuid("Show_PrivilegeMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_PrivilegeMenu"); register_menucmd(register_menuid("Show_SixPlayerList"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_SixPlayerList"); register_menucmd(register_menuid("Show_SisMedMenu"), (1<<0|1<<1|1<<9), "Handle_SisMedMenu"); register_menucmd(register_menuid("Show_ImageMenu"), (1<<0|1<<1|1<<9), "Handle_ImageMenu"); /*-------/ Соприкасание /-------*/ register_menucmd(register_menuid("Show_TouchGrWithGr"), (1<<0|1<<1|1<<9), "Handle_TouchedGrWitchGr"); // CT - CT register_menucmd(register_menuid("Show_TouchGrWithPr"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<9), "Handle_TouchedGrWitchPr"); // CT - T register_menucmd(register_menuid("Show_TouchPrWithGr"), (1<<0|1<<1|1<<2|1<<9), "Handle_TouchedPrWitchGr"); // T - CT register_menucmd(register_menuid("Show_TouchPrWithPr"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<9), "Handle_ToucedPrWitchPr"); // T - T register_menucmd(register_menuid("Show_ShopGuardTradeMenu"), (1<<0|1<<1|1<<2|1<<9), "Handle_ShopGuardTradeMenu"); register_menucmd(register_menuid("Show_ShopTattooMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<9), "Handle_ShopTattooMenu"); register_menucmd(register_menuid("Show_ShopPrisonersMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9), "Handle_ShopPrisonersMenu"); register_menucmd(register_menuid("Show_ShopWeaponsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<9), "Handle_ShopWeaponsMenu"); register_menucmd(register_menuid("Show_ShopItemsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_ShopItemsMenu"); register_menucmd(register_menuid("Show_ShopSkillsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_ShopSkillsMenu"); register_menucmd(register_menuid("Show_ShopOtherMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<9), "Handle_ShopOtherMenu"); register_menucmd(register_menuid("Show_PrankPrisonerMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_PrankPrisonerMenu"); register_menucmd(register_menuid("Show_ShopGuardMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_ShopGuardMenu"); register_menucmd(register_menuid("Show_MoneyTransferMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_MoneyTransferMenu"); register_menucmd(register_menuid("Show_MoneyAmountMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<7|1<<8|1<<9), "Handle_MoneyAmountMenu"); // register_menucmd(register_menuid("Show_HatsMenu"), (1<<0|1<<1|1<<9), "Handle_HatsMenu"); register_menucmd(register_menuid("Show_CostumesMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_CostumesMenu"); // register_menucmd(register_menuid("Show_VipCostumesMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_VipCostumesMenu"); register_menucmd(register_menuid("Show_ChiefMenu_1"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_ChiefMenu_1"); register_menucmd(register_menuid("Show_CountDownMenu"), (1<<0|1<<1|1<<2|1<<8|1<<9), "Handle_CountDownMenu"); register_menucmd(register_menuid("Show_FreeDayControlMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_FreeDayControlMenu"); register_menucmd(register_menuid("Show_PunishGuardMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_PunishGuardMenu"); register_menucmd(register_menuid("Show_TransferChiefMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_TransferChiefMenu"); register_menucmd(register_menuid("Show_TreatPrisonerMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_TreatPrisonerMenu"); register_menucmd(register_menuid("Show_ChiefMenu_2"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_ChiefMenu_2"); register_menucmd(register_menuid("Show_VoiceControlMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_VoiceControlMenu"); register_menucmd(register_menuid("Show_PrisonersDivideColorMenu"), (1<<0|1<<1|1<<2|1<<8|1<<9), "Handle_PrisonersDivideColorMenu"); register_menucmd(register_menuid("Show_MiniGameMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_MiniGameMenu"); register_menucmd(register_menuid("Show_ChiefGameMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_ChiefGameMenu"); register_menucmd(register_menuid("Show_ChiefWeaponsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_ChiefWeaponsMenu"); register_menucmd(register_menuid("Show_RandomChiefNum"), (1<<0|1<<1|1<<2|1<<8|1<<9), "Handle_RandomNum"); register_menucmd(register_menuid("Show_SoccerMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_SoccerMenu"); register_menucmd(register_menuid("Show_SoccerTeamMenu"), (1<<0|1<<1|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_SoccerTeamMenu"); register_menucmd(register_menuid("Show_SoccerScoreMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9), "Handle_SoccerScoreMenu"); register_menucmd(register_menuid("Show_BoxingMenu"), (1<<0|1<<1|1<<2|1<<3|1<<8|1<<9), "Handle_BoxingMenu"); register_menucmd(register_menuid("Show_BoxingTeamMenu"), (1<<0|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_BoxingTeamMenu"); register_menucmd(register_menuid("Show_KillReasonsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_KillReasonsMenu"); register_menucmd(register_menuid("Show_KilledUsersMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_KilledUsersMenu"); register_menucmd(register_menuid("Show_LastPrisonerMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9), "Handle_LastPrisonerMenu"); register_menucmd(register_menuid("Show_ChoiceDuelMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_ChoiceDuelMenu"); register_menucmd(register_menuid("Show_DuelUsersMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_DuelUsersMenu"); register_menucmd(register_menuid("Show_DayModeMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_DayModeMenu"); register_menucmd(register_menuid("Show_VipMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_VipMenu"); register_menucmd(register_menuid("Show_AdminMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_AdminMenu"); register_menucmd(register_menuid("Show_SuperAdminMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_SuperAdminMenu"); register_menucmd(register_menuid("Show_GodMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_GodMenu"); register_menucmd(register_menuid("Show_BlockedGuardMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_BlockedGuardMenu"); register_menucmd(register_menuid("Show_BlockMenuFunction"), (1<<0|1<<1|1<<2|1<<9), "Handle_BlockMenuFunc"); register_menucmd(register_menuid("Show_ManageSoundMenu"), (1<<0|1<<1|1<<2|1<<8|1<<9), "Handle_ManageSoundMenu"); } Show_ImageMenu(id) { jbe_informer_offset_up(id); new szMenu[1024], iKeys = (1<<0|1<<1|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\yМеню Репутации^nВаш опыт: \r[%d]^n^n", g_iExp[id]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ %s%L \d", (g_iExp[id] < 1000 || g_iImageBlock[id][3] != 0)?"\d":"\w", id, "JBE_IMAGE_GLOCK18"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "%s", (g_iExp[id] < 1000) ? " [Нужно больше 1000 EXP]^n":"^n"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ %s%L \d", (g_iExp[id] < 400 || g_iImageBlock[id][4] != 0)?"\d":"\w", id, "JBE_IMAGE_HEALTH"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "%s", (g_iExp[id] < 400) ? " [Нужно больше 400 EXP]^n":"^n"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_ImageMenu"); } public Handle_ImageMenu(id, iKey) { switch(iKey) { case 0: { if(g_iExp[id] < 1000) { UTIL_SayText(id, "!y[!gIS-GAMING!y] У Вас нету !tзнакомых!y для мутки !gигрушки!"); return PLUGIN_HANDLED; } if(g_iImageBlock[id][3] == 0) { g_iImageBlock[id][3] = 6; fm_give_item(id, "weapon_glock18"); }else UTIL_SayText(id, "!y[!gIS-GAMING!y] У !tбратков !gзакончился !tGlock!y, жди !g%d !tдней", g_iImageBlock[id][3]); } case 1: { if(g_iExp[id] < 500) { UTIL_SayText(id, "!y[!gIS-GAMING!y] У тя нету !gтортика!t!!"); return PLUGIN_HANDLED; } if(g_iImageBlock[id][4] == 0) { g_iImageBlock[id][4] = 3; set_user_health(id, get_user_health(id) + 255); }else UTIL_SayText(id, "!y[!gIS-GAMING!y] У тя !tзакончился !gторт!y, жди !g%d !tдней", g_iImageBlock[id][4]); } case 9: return PLUGIN_HANDLED; } g_IdTouchPlayer[id] = 0; return Show_ImageMenu(id); } Show_TouchPrWithGr(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<2|1<<9), pName[32]; get_user_name(g_IdTouchPlayer[id], pName, charsmax(pName)); new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_TOUCH", jbe_get_user_team(g_IdTouchPlayer[id]) == 1 ? "Заключенный":"Охранник", pName); if(g_iTouchSteal[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_STEAL_MONEY"); iKeys |= (1<<0); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_STEAL_MONEY"); if(user_has_weapon(g_IdTouchPlayer[id], CSW_DEAGLE)|| user_has_weapon(g_IdTouchPlayer[id], CSW_USP)|| user_has_weapon(g_IdTouchPlayer[id], CSW_GLOCK18)) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_STEAL_PISTOL"); iKeys |= (1<<1); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [У игрока нету пистолета]^n", id, "JBE_STEAL_PISTOL"); if(g_IdTouchPlayer[id] == g_iChiefId) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ %s%L", (g_iExp[id] < 400 || g_iImageBlock[id][0] != 0)?"\d":"\w", id, "JBE_IMAGE_FREEDAY"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "%s", (g_iExp[id] < 400) ? " [Нужно больше 400 EXP]^n":"^n"); }else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ %s%L", (g_iExp[id] < 200 || g_iImageBlock[id][1] != 0)?"\d":"\w", id, "JBE_IMAGE_STEAM_GRENADES"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "%s", (g_iExp[id] < 200) ? " [Нужно больше 200 EXP]^n":"^n"); } formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, 1, "Show_TouchPrWithGr"); } public Handle_TouchedPrWitchGr(id, iKey) { new pName[33], tName[33]; get_user_name(g_IdTouchPlayer[id], tName, charsmax(tName)); get_user_name(id, pName, charsmax(pName)); switch(iKey) { case 0: { g_iTouchSteal[id] = false; new iMoney = jbe_get_user_money(g_IdTouchPlayer[id]) / 10; new iRandom = random_num(1, 2); switch(iRandom) { case 1: { jbe_set_user_money(id, jbe_get_user_money(id) + iMoney, 1); jbe_set_user_money(g_IdTouchPlayer[id], jbe_get_user_money(g_IdTouchPlayer[id]) - iMoney, 1); UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы стащили у !g%s!y !t%d$", tName, iMoney); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Кто-то стащил у Вас !g%d$", iMoney); } case 2: { UTIL_SayText(0, "!y[!gIS-GAMING!y] Заключенный !g%s!y попытался стащить деньги у охранника !g%s!y - !tнеудачно", pName, tName); jbe_add_user_wanted(id); } } } case 1: { new iRandom = random_num(1, 2); switch(iRandom) { case 1: { if(user_has_weapon(g_IdTouchPlayer[id], CSW_DEAGLE)) { ham_strip_weapon(g_IdTouchPlayer[id], "weapon_deagle"); give_item(id, "weapon_deagle"); } else if(user_has_weapon(g_IdTouchPlayer[id], CSW_GLOCK18)) { ham_strip_weapon(g_IdTouchPlayer[id], "weapon_glock18"); give_item(id, "weapon_glock18"); } else if(user_has_weapon(g_IdTouchPlayer[id], CSW_USP)) { ham_strip_weapon(g_IdTouchPlayer[id], "weapon_usp"); give_item(id, "weapon_usp"); } } case 2: { UTIL_SayText(0, "!y[!gIS-GAMING!y] Заключенный !g%s!y попытался стащить пистолет у охранника !g%s!y - !tнеудачно", pName, tName); jbe_add_user_wanted(id); } } } case 2: { if(g_IdTouchPlayer[id] == g_iChiefId) { if(g_iExp[id] < 400) { UTIL_SayText(id, "!y[!gIS-GAMING!y] Те !gнавешают!y, олень!"); return PLUGIN_HANDLED; } if(g_iImageBlock[id][0] == 0) { g_iImageBlock[id][0] = 5; jbe_add_user_free(id); }else UTIL_SayText(id, "!y[!IS-GAMING!y] !gСаймон !tне разрешает !yвыдавать Вам !gвыходной !y, приходи через !g%d !tдней", g_iImageBlock[id][0]); }else{ if(g_iExp[id] < 240) { UTIL_SayText(id, "!y[!gIS-GAMING!y] !gМал!y еще, иди гуляй!"); return PLUGIN_HANDLED; } if(get_user_weapon(g_IdTouchPlayer[id]) == CSW_SMOKEGRENADE || get_user_weapon(g_IdTouchPlayer[id]) == CSW_HEGRENADE || get_user_weapon(g_IdTouchPlayer[id]) == CSW_FLASHBANG) { if(g_iImageBlock[id][1] == 0) { g_iImageBlock[id][1] = 3; fm_give_item(id, "weapon_smokegrenade"); fm_give_item(id, "weapon_hegrenade"); fm_give_item(id, "weapon_flashbang"); }else UTIL_SayText(id, "!y[!gIS-GAMING!y] Ты уже тырил у !tохраны !tгранаты!y, жди !g%d !tдней", g_iImageBlock[id][1]); }else UTIL_SayText(id, "!y[!gIS-GAMING!y] У !tохранника !y[!gзакончились!y|!gнету ни одной!y] !tгранаты"); } } case 9: return PLUGIN_HANDLED; } g_IdTouchPlayer[id] = 0; return PLUGIN_HANDLED; } Show_TouchPrWithPr(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), pName[32]; get_user_name(g_IdTouchPlayer[id], pName, charsmax(pName)); new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_TOUCH", jbe_get_user_team(g_IdTouchPlayer[id]) == 1 ? "Заключенный":"Охранник", pName); if(g_PrBeat[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_BEAT"); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Вы уже дрались]^n", id, "JBE_BEAT"); if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) || IsSetBit(g_iBitScrewdriver, g_IdTouchPlayer[id])) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [У игрока уже есть оружие]^n", id, "JBE_GIVE_WEAPON"); else if(IsNotSetBit(g_iBitWeaponStatus, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [У вас нету оружия](Если есть возьми в руку)^n", id, "JBE_GIVE_WEAPON"); else if(IsNotSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id] ) && IsSetBit(g_iBitWeaponStatus, id) && (IsSetBit(g_iBitScrewdriver, g_IdTouchPlayer[id])) ) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_GIVE_WEAPON"); iKeys |= (1<<1); } if(g_iExp[id] > g_iExp[ g_IdTouchPlayer[id] ]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ %s%L^n", (g_iImageBlock[id][0] != 0)?"\d":"\w", id, "JBE_IMAGE_PRESANUT"); iKeys |= (1<<2); } formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, 1, "Show_TouchPrWithPr"); } public Handle_ToucedPrWitchPr(id, iKey) { new pName[33], tName[33]; get_user_name(g_IdTouchPlayer[id], tName, charsmax(tName)); get_user_name(id, pName, charsmax(pName)); switch(iKey) { case 0: { new Am_Win[33][2]; // 1 - Атакующий, 2 - защитник ( g_IdTouchPlayer[id] ) new iRand = random_num(1, 2); switch(iRand) { case 1: Am_Win[id][0]++; case 2: Am_Win[id][1]++; } if(ujbl_get_protection_skills(id) > ujbl_get_protection_skills(g_IdTouchPlayer[id])) Am_Win[id][0]++; else if(ujbl_get_protection_skills(id) < ujbl_get_protection_skills(g_IdTouchPlayer[id])) Am_Win[id][1]++; if(ujbl_get_agility_skills(id) > ujbl_get_agility_skills(g_IdTouchPlayer[id])) Am_Win[id][0]++; else if(ujbl_get_agility_skills(id) < ujbl_get_agility_skills(g_IdTouchPlayer[id])) Am_Win[id][1]++; if(ujbl_get_lot_skills(id) > ujbl_get_lot_skills(g_IdTouchPlayer[id])) Am_Win[id][0]++; else if(ujbl_get_lot_skills(id) < ujbl_get_lot_skills(g_IdTouchPlayer[id])) Am_Win[id][1]++; client_cmd(id, "mp3 play sound/jb_engine/fight_track.mp3"); client_cmd(g_IdTouchPlayer[id], "mp3 play sound/jb_engine/fight_track.mp3"); g_PrBeat[id] = false; if(Am_Win[id][0] == Am_Win[id][1]) { UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы подрались с !g%s!y. !gНичья!y. Сумма ваших скиллов: !t%d|%d", tName, Am_Win[id][0], Am_Win[id][1]); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] На Вас напал !g%s!y. !gНичья!y. Сумма ваших скиллов: !t%d|%d", pName, Am_Win[id][1], Am_Win[id][0]); return PLUGIN_HANDLED; }else if(Am_Win[id][0] > Am_Win[id][1]) { UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы избили !g%s!y и отобрали у него всякий хлам. !gПобеда!y. Сумма ваших скиллов: !t%d|%d", tName, Am_Win[id][0], Am_Win[id][1]); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Вас избил !g%s!y и отобрал у вас всякий хлам. !gПроигрыш!y. Сумма ваших скиллов: !t%d|%d", pName, Am_Win[id][1], Am_Win[id][0]); new iMoney = g_iUserMoney[g_IdTouchPlayer[id]] / 10; g_iUserMoney[g_IdTouchPlayer[id]] -= iMoney; g_iUserMoney[id] += iMoney; new iArm = get_arm(g_IdTouchPlayer[id]) / 10; set_user_armor(id, get_arm(id) + iArm); set_user_armor(g_IdTouchPlayer[id], get_arm(g_IdTouchPlayer[id]) - iArm); if(get_user_health(g_IdTouchPlayer[id]) >= 20) set_user_health(g_IdTouchPlayer[id], get_user_health(g_IdTouchPlayer[id]) - 20); else set_user_health(g_IdTouchPlayer[id], 5); UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы отобрали у !tзащищающего: !g%d$ !yи !g%d брони", iMoney, iArm); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] у Вас отобрал !tатакующий: !g%d$ !yи !g%d брони", iMoney, iArm); return PLUGIN_HANDLED; }else if(Am_Win[id][0] < Am_Win[id][1]) { UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы попытались избить !g%s!y но проиграли. !gПроигрыш!y. Сумма ваших скиллов: !t%d|%d", tName, Am_Win[id][0], Am_Win[id][1]); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Вас попытался избить !g%s!y вы ему навешали. !gПобеда!y. Сумма ваших скиллов: !t%d|%d", pName, Am_Win[id][1], Am_Win[id][0]); new iMoney = g_iUserMoney[id] / 10; g_iUserMoney[g_IdTouchPlayer[id]] += iMoney; g_iUserMoney[id] -= iMoney; new iArm = get_arm(id) / 10; set_user_armor(id, get_arm(id) - iArm); set_user_armor(g_IdTouchPlayer[id], get_arm(g_IdTouchPlayer[id]) + iArm); if(get_user_health(id) >= 20) set_user_health(id, get_user_health(id) - 20); else set_user_health(id, 5); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Вы отобрали у !tнападающего: !g%d$ !yи !g%d брони", iMoney, iArm); UTIL_SayText(id, "!y[!gIS-GAMING!y] у Вас отобрал !tзащитник: !g%d$ !yи !g%d брони", iMoney, iArm); return PLUGIN_HANDLED; } } case 1: { /* new YouWeapon[33]; if(IsSetBit(g_iBitSharpening, id)) YouWeapon[id] = 0; else if(IsSetBit(g_iBitScrewdriver, id)) YouWeapon[id] = 1; else if(IsSetBit(g_iBitBalisong, id)) YouWeapon[id] = 2; else return PLUGIN_HANDLED; for(new iii; iii <= 2; iii++) ClearBit(CheckWeapon(iii), id); SetBit(CheckWeapon(YouWeapon[id]), g_IdTouchPlayer[id]); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Игрок !g%s!y передал вам !gОружие.", pName); if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) && get_user_weapon(g_IdTouchPlayer[id]) == CSW_KNIFE) { new iActiveItem = get_pdata_cbase(g_IdTouchPlayer[id], m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } else UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] %L", g_IdTouchPlayer[id], "JBE_CHAT_ID_SHOP_WEAPON_HELP"); */ /*if(IsSetBit(g_iBitSharpening, id)) { ClearBit(g_iBitSharpening, id); SetBit(g_iBitSharpening, g_IdTouchPlayer[id]); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Игрок !g%s!y передал вам !gЗаточку.", pName); if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) && get_user_weapon(g_IdTouchPlayer[id]) == CSW_KNIFE) { new iActiveItem = get_pdata_cbase(g_IdTouchPlayer[id], m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } else UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] %L", g_IdTouchPlayer[id], "JBE_CHAT_ID_SHOP_WEAPON_HELP"); jbe_set_hand_model(id); }else */ if(IsSetBit(g_iBitScrewdriver, id)) { ClearBit(g_iBitScrewdriver, id); SetBit(g_iBitScrewdriver, g_IdTouchPlayer[id]); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Игрок !g%s!y передал вам !gОтвертку.", pName); if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) && get_user_weapon(g_IdTouchPlayer[id]) == CSW_KNIFE) { new iActiveItem = get_pdata_cbase(g_IdTouchPlayer[id], m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } else UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] %L", g_IdTouchPlayer[id], "JBE_CHAT_ID_SHOP_WEAPON_HELP"); jbe_set_hand_model(id); }/*else if(IsSetBit(g_iBitBalisong, id)) { ClearBit(g_iBitBalisong, id); SetBit(g_iBitBalisong, g_IdTouchPlayer[id]); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Игрок !g%s!y передал вам !gОтвертку.", pName); if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) && get_user_weapon(g_IdTouchPlayer[id]) == CSW_KNIFE) { new iActiveItem = get_pdata_cbase(g_IdTouchPlayer[id], m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } else UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] %L", g_IdTouchPlayer[id], "JBE_CHAT_ID_SHOP_WEAPON_HELP"); jbe_set_hand_model(id); }*/ } case 2: { if(g_iImageBlock[id][2] == 0) { g_iImageBlock[id][2] = 4; client_cmd(id, "mp3 play sound/jb_engine/fight_track.mp3"); client_cmd(g_IdTouchPlayer[id], "mp3 play sound/jb_engine/fight_track.mp3"); new tMoney = g_iUserMoney[ g_IdTouchPlayer[id] ] / 10; g_iUserMoney[id] += tMoney; g_iUserMoney[g_IdTouchPlayer[id]] -= tMoney; UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы пресанули !g%s!y на !t[%d]!y из-за того вы !g%L!y а он !g%L", tName, tMoney, id, g_szRankName[g_iLevel[id]], id, g_szRankName[g_iLevel[g_IdTouchPlayer[id]]]); UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] !g%s!y пресанул Вас на бабло !t[%d]!y из-за того что он !g%L!y а Вы !g%L", pName, tMoney, id, g_szRankName[g_iLevel[id]], id, g_szRankName[g_iLevel[g_IdTouchPlayer[id]]]); }else UTIL_SayText(id, "!y[!gIS-GAMING!y] Ты уже кого-то !gмутузил!y, жди !g%d !tдней", g_iImageBlock[id][2]); } case 9: return PLUGIN_HANDLED; } g_IdTouchPlayer[id] = 0; return PLUGIN_HANDLED; } Show_TouchGrWithGr(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<9), pName[32]; get_user_name(g_IdTouchPlayer[id], pName, charsmax(pName)); new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_TOUCH", jbe_get_user_team(g_IdTouchPlayer[id]) == 1 ? "Заключенный":"Охранник", pName); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_PAY_AMMO"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ %s%L^n^n", get_arm(id) >= 10 ? "\w":"\d", id, "JBE_PAY_ARMOR"); if(get_arm(id) >= 10) iKeys |= (1<<1); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, 1, "Show_TouchGrWithGr"); } public Handle_TouchedGrWitchGr(id, iKey) { switch(iKey) { case 0: { new iWeapon[2], weapon_name[24][2]; // [0] - Соприкоснувшийся, [1] - к кому игрок соприкоснулся iWeapon[0] = get_user_weapon(id), iWeapon[1] = get_user_weapon(g_IdTouchPlayer[id]), get_weaponname(iWeapon[0], weapon_name[0], 24); get_weaponname(iWeapon[1], weapon_name[1], 24); new ammo[2], clip[2]; get_user_ammo(id, iWeapon[0], clip[0], ammo[0]); get_user_ammo(g_IdTouchPlayer[id], iWeapon[1], clip[1], ammo[1]); if(ammo[0] >= 10 && get_user_weapon(g_IdTouchPlayer[id]) != CSW_KNIFE) { cs_set_user_bpammo(id, get_user_weapon(id), ammo[0] - 10); cs_set_user_bpammo(g_IdTouchPlayer[id], get_user_weapon(g_IdTouchPlayer[id]), ammo[1] + 10); }else return Show_TouchGrWithGr(id); } case 1: { new p_Armor = get_arm(id), t_Armor = get_arm(g_IdTouchPlayer[id]); set_user_armor(id, p_Armor - 10); set_user_armor(g_IdTouchPlayer[id], t_Armor + 10); } case 9: return PLUGIN_HANDLED; } g_IdTouchPlayer[id] = 0; return PLUGIN_HANDLED; } Show_TouchGrWithPr(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), pName[32]; get_user_name(g_IdTouchPlayer[id], pName, charsmax(pName)); new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_TOUCH", jbe_get_user_team(g_IdTouchPlayer[id]) == 1 ? "Заключенный":"Охранник", pName); if(g_iShockerWp[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_BASH"); iKeys |= (1<<0); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \d[\wУ вас нету шокера, купите его у барыге\d]^n", id, "JBE_BASH"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ %s%L^n^n", get_arm(g_IdTouchPlayer[id]) >= 10 ? "\w":"\d", id, "JBE_ARMOR_PICKUP"); if(get_arm(g_IdTouchPlayer[id]) >= 10) iKeys |= (1<<1); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, 1, "Show_TouchGrWithPr"); } public Handle_TouchedGrWitchPr(id, iKey) { switch(iKey) { case 0: { if(!g_iShockerWp[id]) return PLUGIN_HANDLED; set_pev(g_IdTouchPlayer[id], pev_punchangle, { 100.0, 200.0, 400.0 }); set_pev(g_IdTouchPlayer[id], pev_flags, pev(g_IdTouchPlayer[id], pev_flags) | FL_FROZEN); set_task(2.0, "UnFreezie_TouchPlayer", g_IdTouchPlayer[id] + 901512); } case 1: { new pName[33], tName[33]; get_user_name(g_IdTouchPlayer[id], tName, charsmax(tName)); get_user_name(id, pName, charsmax(pName)); new p_Armor = get_arm(id), t_Armor = get_arm(g_IdTouchPlayer[id]); set_user_armor(id, p_Armor + 10); set_user_armor(g_IdTouchPlayer[id], t_Armor - 10); UTIL_SayText(0, "!y[!gIS-GAMING!y] Охранник !g%s!y забрал 10 ед. брони у заключенного !g%s", pName, tName); } case 9: return PLUGIN_HANDLED; } g_IdTouchPlayer[id] = 0; return PLUGIN_HANDLED; } public UnFreezie_TouchPlayer(i) { i -= 901512; set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN); } Show_SisMedMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<9), pName[32]; get_user_name(g_IdTouchMedSis[id], pName, charsmax(pName)); new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MEDSIS_TITLE", pName, get_user_health(g_IdTouchMedSis[id]), g_MedSis_Health[id]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MEDSIS_INHEALTH"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ %s%L^n^n", (g_MedSis_Health[id] > 0) ? "\w":"\d", id, "JBE_MENU_MEDSIS_HEALTH", g_MedSis_Health[id]); if(g_MedSis_Health[id] > 0) iKeys |= (1<<1); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, 1, "Show_SisMedMenu"); } public Handle_SisMedMenu(id, iKey) { switch(iKey) { case 0: set_user_health(g_IdTouchMedSis[id], get_user_health(g_IdTouchMedSis[id]) + 1); case 1: { remove_task(id + TASK_MEDSIS_HEALTHGIVE); new pName[32]; get_user_name(g_IdTouchMedSis[id], pName, charsmax(pName)); g_MedSis_Health[id]--; set_user_health(g_IdTouchMedSis[id], get_user_health(g_IdTouchMedSis[id]) + 100); UTIL_SayText(0, "!y[!gIS-GAMING!y]!y Мед-сестра вылечила !g%s!y.", pName); // client_cmd(g_IdTouchMedSis[id], "mp3 play sound/jb_engine/ujbl_new/jb_medsis_healting.mp3"); UTIL_SayText(id, "!y[!gIS-GAMING!y] Ваша !gАптечка!y будет восстановлена через !g1 минуту."); if(task_exists(id + TASK_MEDSIS_HEALTHGIVE)) remove_task(id + TASK_MEDSIS_HEALTHGIVE); set_task(60.0, "F_iMsPack", id + TASK_MEDSIS_HEALTHGIVE); } } g_IdTouchMedSis[id] = 0; } Open_SixPlayerList(id) return Show_SixPlayerList(id, g_iMenuPosition[id] = 0); Show_SixPlayerList(id, iPos) { if(iPos < 0) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] == 1 && IsSetBit(g_iBitUserConnected, i) && i != g_AthrID && i != g_MedSisID && IsSetBit(g_iBitUserAlive, i)) g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[1024], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y]!y %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ChiefMenu_1(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_SIXPLAYER_LIST", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_SixPlayerList"); } public Handle_SixPlayerList(id, iKey) { switch(iKey) { case 8: return Show_SixPlayerList(id, ++g_iMenuPosition[id]); case 9: return Show_SixPlayerList(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; get_user_name(iTarget, sz_SixPlName, charsmax(sz_SixPlName)); set_user_sixplayer(iTarget); g_SixPlID = iTarget; UTIL_SayText(0, "!y[!gIS-GAMING!y] !yБлатной !g%s!y выбрал себе !gШесняря!y - !t%s", sz_AthrName, sz_SixPlName); } } return PLUGIN_HANDLED; } Show_PrivilegeMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MAIN_TITLE"); if(!g_iBlockFunction[1] && (g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserVip, id) && g_iDuelStatus == 0) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MAIN_VIP"); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_MAIN_VIP"); if(IsSetBit(g_iBitUserAdmin, id)) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_MAIN_ADMIN"); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_MAIN_ADMIN"); if(!g_iBlockFunction[1] && (g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserSuperAdmin, id) && g_iDuelStatus == 0) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_MAIN_SUPER_ADMIN"); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_MAIN_SUPER_ADMIN"); if((g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserGodMenu, id) && g_iDuelStatus == 0) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MAIN_GODMENU"); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_MAIN_GODMENU"); if(g_iBlockFunction[1]) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\dВнимание!^nСтоит глобальная блокировка привилегий!^nПросите ГодМенюшника включить!^n"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_PrivilegeMenu"); } public Handle_PrivilegeMenu(id, iKey) { switch(iKey) { case 0: if((g_iDayMode == 1 || g_iDayMode == 2)) return Show_VipMenu(id); case 1: return Show_AdminMenu(id); case 2: if((g_iDayMode == 1 || g_iDayMode == 2)) return Show_SuperAdminMenu(id); case 3: if((g_iDayMode == 1 || g_iDayMode == 2)) return Show_GodMenu(id); case 9: return PLUGIN_HANDLED; } return PLUGIN_HANDLED; } Show_ChooseTeamMenu(id, iType) { // if(jbe_menu_blocked(id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys, iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n", id, "JBE_MENU_TEAM_TITLE", g_iAllCvars[TEAM_BALANCE]); if(g_iUserTeam[id] != 1) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \r[%d]^n", id, "JBE_MENU_TEAM_PRISONERS", g_iPlayersNum[1]); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d]^n", id, "JBE_MENU_TEAM_PRISONERS", g_iPlayersNum[1]); if(!g_iBlockFunction[2]) { if(!g_iBlockCtForName[id]) { if(IsNotSetBit(g_iBitUserBlockedGuard, id) && g_iUserTeam[id] != 2 && ((abs(g_iPlayersNum[1] - 1) / g_iAllCvars[TEAM_BALANCE]) + 1) > g_iPlayersNum[2]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \r[%d]^n^n", id, "JBE_MENU_TEAM_GUARDS", g_iPlayersNum[2]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_TEAM_RANDOM"); iKeys |= (1<<1|1<<4); } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d]^n^n", id, "JBE_MENU_TEAM_GUARDS", g_iPlayersNum[2]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_TEAM_RANDOM"); } } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\wУ Вас стандартный ник! Доступ за КТ - закрыт^nПожалуйста, смените его и перезайдите^n\y[2]\r ~ \d%L \r[%d]^n^n", id, "JBE_MENU_TEAM_GUARDS", g_iPlayersNum[2]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_TEAM_RANDOM"); } } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d] \d[\wСтоит глобальная блокировка\d]^n^n", id, "JBE_MENU_TEAM_GUARDS", g_iPlayersNum[2]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \d[\wСтоит глобальная блокировка\d]^n", id, "JBE_MENU_TEAM_RANDOM"); } if(g_iUserTeam[id] != 3) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n^n^n", id, "JBE_MENU_TEAM_SPECTATOR"); iKeys |= (1<<5); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n^n^n^n^n", id, "JBE_MENU_TEAM_SPECTATOR"); if(iType) { formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); iKeys |= (1<<9); } return show_menu(id, iKeys, szMenu, -1, "Show_ChooseTeamMenu"); } public Handle_ChooseTeamMenu(id, iKey) { switch(iKey) { case 0: { if(g_iUserTeam[id] == 1) return Show_ChooseTeamMenu(id, 1); if(!jbe_set_user_team(id, 1)) return PLUGIN_HANDLED; } case 1: { if(g_iUserTeam[id] == 2) return Show_ChooseTeamMenu(id, 1); if(IsNotSetBit(g_iBitUserBlockedGuard, id) && ((abs(g_iPlayersNum[1] - 1) / g_iAllCvars[TEAM_BALANCE]) + 1) > g_iPlayersNum[2]) { if(!jbe_set_user_team(id, 2)) return PLUGIN_HANDLED; jbe_informer_offset_down(id); } else { if(g_iUserTeam[id] == 1) return Show_ChooseTeamMenu(id, 1); else return Show_ChooseTeamMenu(id, 0); } } case 4: { if(((abs(g_iPlayersNum[1] - 1) / g_iAllCvars[TEAM_BALANCE]) + 1) > g_iPlayersNum[2]) { switch(random_num(1, 2)) { case 1: if(!jbe_set_user_team(id, 1)) return PLUGIN_HANDLED; case 2: { if(!jbe_set_user_team(id, 2)) return PLUGIN_HANDLED; jbe_informer_offset_down(id); } } } else { if(g_iUserTeam[id] == 1 || g_iUserTeam[id] == 2) return Show_ChooseTeamMenu(id, 1); else return Show_ChooseTeamMenu(id, 0); } } case 5: { if(g_iUserTeam[id] == 3) return Show_ChooseTeamMenu(id, 0); if(!jbe_set_user_team(id, 3)) return PLUGIN_HANDLED; } } return PLUGIN_HANDLED; } Show_ShopTattooMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_SHOPTATTOO_MENU_TITLE"); if(g_iTattoo[id] != 1) { if(g_iExp[id] >= 100) { if(g_iUserMoney[id] >= 300) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \wНабить \r%L^n", id, "JBE_SHOPTATTOO_TATTOO_1"); iKeys |= (1<<0); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Мало денег][300+]^n", id, "JBE_SHOPTATTOO_TATTOO_1"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Мало Опыта][100+]^n", id, "JBE_SHOPTATTOO_TATTOO_1"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Уже активна]^n", id, "JBE_SHOPTATTOO_TATTOO_1"); if(g_iTattoo[id] != 2) { if(g_iExp[id] >= 200) { if(g_iUserMoney[id] >= 400) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \wНабить \r%L^n", id, "JBE_SHOPTATTOO_TATTOO_2"); iKeys |= (1<<1); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [Мало денег][400+]^n", id, "JBE_SHOPTATTOO_TATTOO_2"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [Мало Опыта][200+]^n", id, "JBE_SHOPTATTOO_TATTOO_2"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [Уже активна]^n", id, "JBE_SHOPTATTOO_TATTOO_2"); if(g_iTattoo[id] != 3) { if(g_iExp[id] >= 300) { if(g_iUserMoney[id] >= 500) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \wНабить \r%L^n", id, "JBE_SHOPTATTOO_TATTOO_3"); iKeys |= (1<<2); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [Мало денег][500+]^n", id, "JBE_SHOPTATTOO_TATTOO_3"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [Мало Опыта][300+]^n", id, "JBE_SHOPTATTOO_TATTOO_3"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [Уже активна]^n", id, "JBE_SHOPTATTOO_TATTOO_3"); if(g_iTattoo[id] != 4) { if(g_iExp[id] >= 500) { if(g_iUserMoney[id] >= 1000) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \wНабить \r%L^n", id, "JBE_SHOPTATTOO_TATTOO_4"); iKeys |= (1<<3); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [Мало денег][1000+]^n", id, "JBE_SHOPTATTOO_TATTOO_4"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [Мало Опыта][500+]^n", id, "JBE_SHOPTATTOO_TATTOO_4"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [Уже активна]^n", id, "JBE_SHOPTATTOO_TATTOO_4"); if(g_iTattoo[id] != 5) { if(IsSetBit(g_iBitUserSuperAdmin, id)) { if(g_iUserMoney[id] >= 2000) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \wНабить \r%L^n^n", id, "JBE_SHOPTATTOO_TATTOO_5"); iKeys |= (1<<4); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [Мало денег][2000+]^n^n", id, "JBE_SHOPTATTOO_TATTOO_5"); }else{ if(g_iExp[id] >= 1000) { if(g_iUserMoney[id] >= 2000) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \wНабить \r%L^n^n", id, "JBE_SHOPTATTOO_TATTOO_5"); iKeys |= (1<<4); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [Мало денег][2000+]^n^n", id, "JBE_SHOPTATTOO_TATTOO_5"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [Мало Опыта][1000+]^n^n", id, "JBE_SHOPTATTOO_TATTOO_5"); } }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [Уже активна]^n^n", id, "JBE_SHOPTATTOO_TATTOO_5"); if(g_iTattoo[id] != 0) { if(g_iUserMoney[id] >= 100) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \r%L^n^n", id, "JBE_SHOPTATTOO_TATTOO_6"); iKeys |= (1<<5); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [Мало денег][100+]^n^n", id, "JBE_SHOPTATTOO_TATTOO_6"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [Нету татуировки]^n^n", id, "JBE_SHOPTATTOO_TATTOO_6"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \d%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_ShopTattooMenu"); } public Handle_ShopTattooMenu(id, iKey) { switch(iKey) { case 0: { jbe_set_user_money(id, g_iUserMoney[id] - 300, 1); g_iTattoo[id] = 1; } case 1: { jbe_set_user_money(id, g_iUserMoney[id] - 400, 1); g_iTattoo[id] = 2; } case 2: { jbe_set_user_money(id, g_iUserMoney[id] - 500, 1); g_iTattoo[id] = 3; } case 3: { jbe_set_user_money(id, g_iUserMoney[id] - 1000, 1); g_iTattoo[id] = 4; } case 4: { jbe_set_user_money(id, g_iUserMoney[id] - 2000, 1); g_iTattoo[id] = 5; } case 5: { jbe_set_user_money(id, g_iUserMoney[id] - 100, 1); g_iTattoo[id] = 0; } case 9: return PLUGIN_HANDLED; } if(iKey < 5 && id != g_AthrID && id != g_SixPlID && id != g_MedSisID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1) Set_TattoModel(id); return PLUGIN_HANDLED; } public Set_TattoModel(id) { if(g_iTattoo[id] == 0 || g_iTattoo[id] > 5) return PLUGIN_HANDLED; new szModels[64]; format(szModels, charsmax(szModels), "models/jb_engine/ujbl_new/shop_tattoo/v_tattoo%d.mdl", g_iTattoo[id]); new iszViewModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, szModels))) set_pev_string(id, pev_viewmodel2, iszViewModel); set_pdata_float(id, m_flNextAttack, 0.75); return PLUGIN_HANDLED; } Show_ShopGuardTradeMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_GUARD_SHOP_TRADE_TITLE"); if(!g_iShockerWp[id]) { if(jbe_get_user_money(id) >= 60) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \d[60$]^n^n", id, "JBE_GUARD_SHOP_TRADE_SHOCKER"); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Недостаточно денег]^n^n", id, "JBE_GUARD_SHOP_TRADE_SHOCKER"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [У Вас уже есть Шокер денег]^n^n", id, "JBE_GUARD_SHOP_TRADE_SHOCKER"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \d%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, 1, "Show_ShopGuardTradeMenu"); } public Handle_ShopGuardTradeMenu(id, iKey) { switch(iKey) { case 0: { jbe_set_user_money(id, jbe_get_user_money(id) - 60, 1); g_iShockerWp[id] = true; UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы купили !gШокер-Дубинку !t(Новая технология)"); } case 9: return PLUGIN_HANDLED; } return PLUGIN_HANDLED; } Show_SkinMenu(id) { jbe_informer_offset_up(id); jbe_menu_block(id); new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<3), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SKIN_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SKIN_ORANGE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SKIN_GRAY"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SKIN_YELLOW"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SKIN_BLUE"); if(IsSetBit(g_iBitUserAdmin, id)) { formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L", id, "JBE_MENU_SKIN_BLACK"); iKeys |= (1<<4); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L", id, "JBE_MENU_SKIN_BLACK"); return show_menu(id, iKeys, szMenu, -1, "Show_SkinMenu"); } public Handle_SkinMenu(id, iKey) { g_iUserSkin[id] = iKey; engclient_cmd(id, "joinclass", "1"); jbe_menu_unblock(id); } public GiveRandomCTweapon(id) { id -= 98708; Handle_WeaponsGuardMenu(id, 1); } native jbe_give_brickpeacev(id); Show_WeaponsGuardMenu(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_WEAPONS_GUARD_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1] \w%L^n", id, "JBE_MENU_WEAPONS_GUARD_AK47"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2] \w%L^n", id, "JBE_MENU_WEAPONS_GUARD_M4A1"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3] \w%L^n", id, "JBE_MENU_WEAPONS_GUARD_AWP"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4] \w%L^n^n", id, "JBE_MENU_WEAPONS_GUARD_XM1014"); if(get_user_flags(id) & ADMIN_LEVEL_H) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5] \wM4A1 | Lego \y[\rВип\y]^n"); iKeys |= (1<<4); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5] \dM4A1 | Lego \y[\rВип\\y]^n"); if(get_user_flags(id) & ADMIN_BAN) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6] \wM4A1 | DarKing \y[\rАдмин\y]^n"); iKeys |= (1<<5); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6] \dM4A1 | DarKing \y[\rАдмин\y]^n"); if(get_user_flags(id) & ADMIN_LEVEL_G) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7] \wAk-47 | Paladin \y[\rСупер Админ\y]^n"); iKeys |= (1<<6); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7] \dAk-47 | Paladin \y[\rСупер Админ\y]^n"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[0] \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_WeaponsGuardMenu"); } public Handle_WeaponsGuardMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || iKey == 9) { if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id); return PLUGIN_HANDLED; } new const szWeaponName[][] = {"weapon_ak47", "weapon_m4a1", "weapon_awp", "weapon_xm1014", "weapon_deagle"}; new const iWeaponId[] = {CSW_AK47, CSW_M4A1, CSW_AWP, CSW_XM1014, CSW_DEAGLE}; if(iKey == 4) { fm_strip_user_weapons(id); fm_give_item(id, "item_kevlar"); fm_give_item(id, "weapon_knife"); jbe_give_brickpeacev(id); fm_give_item(id, "weapon_deagle"); fm_give_item(id, szWeaponName[4]); fm_set_user_bpammo(id, iWeaponId[4], 250); return PLUGIN_HANDLED; } if(iKey == 5) { fm_strip_user_weapons(id); fm_give_item(id, "item_kevlar"); fm_give_item(id, "weapon_knife"); give_buffm4(id); fm_give_item(id, "weapon_deagle"); fm_give_item(id, szWeaponName[4]); fm_set_user_bpammo(id, iWeaponId[4], 250); return PLUGIN_HANDLED; } if(iKey == 6) { fm_strip_user_weapons(id); fm_give_item(id, "item_kevlar"); fm_give_item(id, "weapon_knife"); give_buffak(id); fm_give_item(id, "weapon_deagle"); fm_give_item(id, szWeaponName[4]); fm_set_user_bpammo(id, iWeaponId[4], 250); return PLUGIN_HANDLED; } drop_user_weapons(id, 0); fm_give_item(id, szWeaponName[iKey]); fm_set_user_bpammo(id, iWeaponId[iKey], 250); drop_user_weapons(id, 1); fm_give_item(id, szWeaponName[4]); fm_set_user_bpammo(id, iWeaponId[4], 250); fm_give_item(id, "item_kevlar"); if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id); return PLUGIN_HANDLED; } Show_MainPnMenu(id) { jbe_informer_offset_up(id); new szMenu[1024], iKeys = (1<<1|1<<2|1<<4|1<<5|1<<9), iUserAlive = IsSetBit(g_iBitUserAlive, id), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MAIN_TITLE"); if(!g_iBlockFunction[0]) { if(iUserAlive && (g_iDayMode == 1 || g_iDayMode == 2) && IsNotSetBit(g_iBitUserDuel, id)) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MAIN_SHOP"); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_MAIN_SHOP"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Стоит Глобальная Блокировка]^n", id, "JBE_MENU_MAIN_SHOP"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n\y[3]\r ~ \w%L^n^n", id, "JBE_SETTING_MENU_TITLE", id, "JBE_OFFICE_MENU_TITLE"); if(id == g_iLastPnId && iUserAlive) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MAIN_LAST_PN"); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_MAIN_LAST_PN"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_TEAM"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_PRIVILEGE"); if(g_iDayMode != 1) { iKeys |= (1<<6); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_MAIN_OPEN_DOORS"); } formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_MainPnMenu"); } public Handle_MainPnMenu(id, iKey) { switch(iKey) { case 0: if((g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserAlive, id) && IsNotSetBit(g_iBitUserDuel, id)) return Show_ShopPrisonersMenu(id, 1); case 1: return Show_SettingMenu(id); case 2: return Show_OfficeMenu(id); case 3: if(id == g_iLastPnId && IsSetBit(g_iBitUserAlive, id)) return Show_LastPrisonerMenu(id); case 4: return Show_ChooseTeamMenu(id, 1); case 5: return Show_PrivilegeMenu(id); case 6: jbe_open_doors(); case 9: return PLUGIN_HANDLED; } return Show_MainPnMenu(id); } Show_OfficeMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<1|1<<4|1<<5|1<<9), iAlive = IsSetBit(g_iBitUserAlive, id), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_OFFICE_MENU_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ %s%L^n", (iAlive && jbe_get_day_mode() != 3) ? "\w":"\d", id, "JBE_OFFICE_KEY_1"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n^n", id, "JBE_OFFICE_KEY_2"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ %s%L^n", (iAlive && jbe_get_day_mode() != 3 && g_iUserTeam[id] == 1) ? "\w":"\d", id, "JBE_OFFICE_KEY_3"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ %s%L^n", (iAlive && jbe_get_day_mode() != 3 && g_iUserTeam[id] == 1) ? "\w":"\d", id, "JBE_OFFICE_KEY_4"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ %s%L^n^n", (iAlive && jbe_get_day_mode() != 3 && g_iUserTeam[id] == 1) ? "\w":"\d", id, "JBE_OFFICE_KEY_5"); if(iAlive && jbe_get_day_mode() != 3) iKeys |= (1<<0|1<<6); if(iAlive && jbe_get_day_mode() != 3 && g_iUserTeam[id] == 1) iKeys |= (1<<2|1<<3); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_OfficeMenu"); } public Handle_OfficeMenu(id, iKey) { switch(iKey) { case 0: ujbl_open_gang_menu(id); case 1: Show_ImageMenu(id); case 2: jbe_open_skills_menu(id); case 3: Open_DrugsMenu(id); case 4: return jbe_roleplay(id); } return PLUGIN_HANDLED; } Show_SettingMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<4|1<<5|1<<6|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_SETTING_MENU_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \r[%s]^n", id, "JBE_SETTING_MENU_CORD_INF", g_iInformerCord[id] ? "Правый Угол":"Левый Угол"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \r[%s]^n", id, "JBE_SETTING_MENU_VALID_INF", g_iInformerStatus[id] ? "Выключен":"Включен"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_MAIN_MONEY_TRANSFER"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ %s%L^n^n", (jbe_get_day_mode() == 3 || g_bRestartGame) ? "\d":"\w", id, "JBE_MENU_MAIN_COSTUMES"); if(jbe_get_day_mode() != 3 && !g_bRestartGame) iKeys |= (1<<3); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_MAIN_MANAGE_SOUND"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_MENU_MAIN_TOUCH", !g_TouchStatus[id] ? "Открывать при косании":"Не открывать при косании"); if(IsSetBit(g_iBitUserHook, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_MAIN_MANAGE_HOOK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_SettingMenu"); } public Handle_SettingMenu(id, iKey) { switch(iKey) { case 0: { switch(g_iInformerCord[id]) { case true: g_iInformerCord[id] = false; case false: g_iInformerCord[id] = true; } return Show_SettingMenu(id); } case 1: { switch(g_iInformerStatus[id]) { case true: g_iInformerStatus[id] = false; case false: g_iInformerStatus[id] = true; } jbe_status_informer_valid(id); return Show_SettingMenu(id); } case 2: return Cmd_MoneyTransferMenu(id); case 3: return Cmd_CostumesMenu(id); case 4: return Show_ManageSoundMenu(id); case 5: { switch(g_TouchStatus[id]) { case true: g_TouchStatus[id] = false; case false: g_TouchStatus[id] = true; } return Show_SettingMenu(id); } case 6: return Show_HookSetting(id); case 9: return PLUGIN_HANDLED; } return Show_SettingMenu(id); } Show_HookSetting(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_SETTING_HOOK_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L%s^n^n", id, "JBE_SETTING_HOOK_RANDOM_HOOK", g_RandomHook[id] ? " \y[Выбран]":""); iKeys |= (1<<1); if(g_RandomHook[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_SETTING_HOOK_LIGHTNING"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_SETTING_HOOK_RAINBOW"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_SETTING_HOOK_BLUE"); if(IsSetBit(g_iBitUserGod, id)) iKeys |= (1<<2); if(IsSetBit(g_iBitUserKnyaz, id)) iKeys |= (1<<3); }else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L%s^n", id, "JBE_SETTING_HOOK_LIGHTNING", g_StatusHook[id] == 1 ? " \y[Выбран]":""); if(IsSetBit(g_iBitUserKnyaz, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L%s^n", id, "JBE_SETTING_HOOK_RAINBOW", g_StatusHook[id] == 2 ? " \y[Выбран]":""); else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L%s^n", id, "JBE_SETTING_HOOK_RAINBOW", g_StatusHook[id] == 2 ? " \y[Выбран]":""); if(IsSetBit(g_iBitUserGod, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L%s^n", id, "JBE_SETTING_HOOK_BLUE", g_StatusHook[id] == 3 ? " \y[Выбран]":""); else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L%s^n", id, "JBE_SETTING_HOOK_BLUE", g_StatusHook[id] == 3 ? " \y[Выбран]":""); if(IsSetBit(g_iBitUserGod, id)) iKeys |= (1<<2); if(IsSetBit(g_iBitUserKnyaz, id)) iKeys |= (1<<3); } formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_HookSetting"); } public Handle_HookSetting(id, iKey) { switch(iKey) { case 0: g_RandomHook[id] = true; case 1: { g_StatusHook[id] = 1; g_RandomHook[id] = false; } case 2: { g_StatusHook[id] = 2; g_RandomHook[id] = false; } case 3: { g_StatusHook[id] = 3; g_RandomHook[id] = false; } case 9: return PLUGIN_HANDLED; } return Show_HookSetting(id); } stock jbe_status_informer_valid(id) { if(g_iMafiaStatus) return; switch(g_iInformerStatus[id]) { case true: remove_task(id + TASK_SHOW_INFORMER); case false: set_task(2.0, "jbe_main_informer", id+TASK_SHOW_INFORMER, _, _, "b"); } } Show_MainGrMenu(id) { jbe_informer_offset_up(id); new szMenu[1024], iKeys = (1<<1|1<<2|1<<4|1<<5|1<<9), iUserAlive = IsSetBit(g_iBitUserAlive, id), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MAIN_TITLE"); if(!g_iBlockFunction[0]) { if(iUserAlive && (g_iDayMode == 1 || g_iDayMode == 2) && IsNotSetBit(g_iBitUserDuel, id)) { if(!jbe_all_users_wanted()) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MAIN_SHOP"); iKeys |= (1<<0); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Есть бунтующие люди]^n", id, "JBE_MENU_MAIN_SHOP"); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n^n", id, "JBE_MENU_MAIN_SHOP"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Стоит Глобальная Блокировка]^n", id, "JBE_MENU_MAIN_SHOP"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n\y[3]\r ~ \w%L^n^n", id, "JBE_SETTING_MENU_TITLE", id, "JBE_OFFICE_MENU_TITLE"); if(iUserAlive && (g_iDayMode == 1 || g_iDayMode == 2)) { if(id == g_iChiefId) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MAIN_CHIEF"); iKeys |= (1<<3); } else if(g_iChiefStatus != 1 && (g_iChiefIdOld != id || g_iChiefStatus != 0)) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MAIN_TAKE_CHIEF"); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_MAIN_TAKE_CHIEF"); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_MAIN_TAKE_CHIEF"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_TEAM"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_PRIVILEGE"); if(g_iDayMode != 3) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_CLASS_CT"); iKeys |= (1<<6); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\w ~ \w%L^n^n", id, "JBE_MENU_MAIN_CLASS_CT"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_MainGrMenu"); } public Handle_MainGrMenu(id, iKey) { switch(iKey) { case 0: return Show_ShopGuardMenu(id); case 1: return Show_SettingMenu(id); case 2: return Show_OfficeMenu(id); case 3: { if((g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserAlive, id)) { if(id == g_iChiefId) return Show_ChiefMenu_1(id); if(g_iChiefStatus != 1 && (g_iChiefIdOld != id || g_iChiefStatus != 0) && jbe_set_user_chief(id)) { g_iChiefIdOld = id; return Show_ChiefMenu_1(id); } } } case 4: return Show_ChooseTeamMenu(id, 1); case 5: return Show_PrivilegeMenu(id); case 6: { ujbl_open_class_ct_menu(id); return PLUGIN_HANDLED; } case 9: return PLUGIN_HANDLED; } return Show_MainGrMenu(id); } Show_ShopPrisonersMenu(id, iType) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); jbe_set_user_discount(id); new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n", id, "JBE_MENU_SHOP_PRISONERS_TITLE", g_iUserDiscount[id]), iKeys = (1<<3|1<<9); if(iType) { if(g_BuyTime) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [\rЗакрыт\d]^n", id, "JBE_MENU_SHOP_PRISONERS_WEAPONS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [\rЗакрыт\d]^n", id, "JBE_MENU_SHOP_PRISONERS_ITEMS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [\rЗакрыт\d]^n", id, "JBE_MENU_SHOP_PRISONERS_SKILLS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_OTHER"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [\rЗакрыт\d]^n^n^n^n", id, "JBE_MENU_SHOP_PRISONERS_SHOPTATTOO"); }else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_WEAPONS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_ITEMS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_SKILLS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_OTHER"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n^n^n", id, "JBE_MENU_SHOP_PRISONERS_SHOPTATTOO"); iKeys |= (1<<0|1<<1|1<<2|1<<4); } }else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_WEAPONS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_ITEMS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_SKILLS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_OTHER"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n^n^n", id, "JBE_MENU_SHOP_PRISONERS_SHOPTATTOO"); iKeys |= (1<<0|1<<1|1<<2|1<<4); } iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); if(!iType) return show_menu(id, iKeys, szMenu, 1, "Show_ShopPrisonersMenu"); return show_menu(id, iKeys, szMenu, -1, "Show_ShopPrisonersMenu"); } public Handle_ShopPrisonersMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: return Show_ShopWeaponsMenu(id); case 1: return Show_ShopItemsMenu(id); case 2: return Show_ShopSkillsMenu(id); case 3: return Show_ShopOtherMenu(id); case 4: return Show_ShopTattooMenu(id); case 8: return Show_MainPnMenu(id); } return PLUGIN_HANDLED; } Show_ShopWeaponsMenu(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SHOP_WEAPONS_TITLE"); /*new iPriceSharpening = jbe_get_price_discount(id, g_iShopCvars[SHARPENING]); if(IsNotSetBit(g_iBitSharpening, id)) { if(iPriceSharpening <= g_iUserMoney[id] && jbe_get_user_level(id) >= 1) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_SHARPENING", iPriceSharpening); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \R\r%d$\d|\y2 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_SHARPENING", iPriceSharpening); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \R\r%d$\d|\y2 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_SHARPENING", iPriceSharpening); */ new iPriceScrewdriver = jbe_get_price_discount(id, g_iShopCvars[SCREWDRIVER]); if(IsNotSetBit(g_iBitScrewdriver, id)) { if(iPriceScrewdriver <= g_iUserMoney[id] && jbe_get_user_level(id) >= 3) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_SCREWDRIVER", iPriceScrewdriver); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \R\r%d$\d|\y4 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_SCREWDRIVER", iPriceScrewdriver); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \R%d$|\y4 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_SCREWDRIVER", iPriceScrewdriver); /*new iPriceBalisong = jbe_get_price_discount(id, g_iShopCvars[BALISONG]); if(IsNotSetBit(g_iBitBalisong, id)) { if(iPriceBalisong <= g_iUserMoney[id] && jbe_get_user_level(id) >= 5) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_BALISONG", iPriceBalisong); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \R\r%d$\d|\y6 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_BALISONG", iPriceBalisong); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \R%d$|\y6 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_BALISONG", iPriceBalisong); */ new iPriceGlock18 = jbe_get_price_discount(id, g_iShopCvars[GLOCK18]); if(!user_has_weapon(id, CSW_GLOCK18)) { if(iPriceGlock18 <= g_iUserMoney[id] && jbe_get_user_level(id) >= 7) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_GLOCK18", iPriceGlock18); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \R\r%d$\d|\y8 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_GLOCK18", iPriceGlock18); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \R%d$|\y8 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_GLOCK18", iPriceGlock18); new iPriceUsp = jbe_get_price_discount(id, g_iShopCvars[USP]); if(!user_has_weapon(id, CSW_USP)) { if(iPriceUsp <= g_iUserMoney[id] && jbe_get_user_level(id) >= 8) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_USP", iPriceUsp); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \R\r%d$\d|\y9 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_USP", iPriceUsp); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \R%d$|\y9^n", id, "JBE_MENU_SHOP_WEAPONS_USP", iPriceUsp); new iPriceDeagle = jbe_get_price_discount(id, g_iShopCvars[DEAGLE]); if(!user_has_weapon(id, CSW_DEAGLE)) { if(iPriceDeagle <= g_iUserMoney[id] && jbe_get_user_level(id) >= 9) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \R\y~ %d$^n^n^n^n", id, "JBE_MENU_SHOP_WEAPONS_DEAGLE", iPriceDeagle); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \R\r%d$\d|\y10 ур.^n^n^n^n", id, "JBE_MENU_SHOP_WEAPONS_DEAGLE", iPriceDeagle); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \R%d$|\y10 ур.^n^n^n^n", id, "JBE_MENU_SHOP_WEAPONS_DEAGLE", iPriceDeagle); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK"); return show_menu(id, iKeys, szMenu, -1, "Show_ShopWeaponsMenu"); } public Handle_ShopWeaponsMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; switch(iKey) { /*case 0: { new iPriceSharpening = jbe_get_price_discount(id, g_iShopCvars[SHARPENING]); if(IsNotSetBit(g_iBitSharpening, id) && iPriceSharpening <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceSharpening, 1); ClearBit(g_iBitScrewdriver, id); ClearBit(g_iBitBalisong, id); SetBit(g_iBitSharpening, id); if(IsSetBit(g_iBitWeaponStatus, id) && get_user_weapon(id) == CSW_KNIFE) { new iActiveItem = get_pdata_cbase(id, m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SHOP_WEAPON_HELP"); return PLUGIN_HANDLED; } }*/ case 0: { new iPriceScrewdriver = jbe_get_price_discount(id, g_iShopCvars[SCREWDRIVER]); if(IsNotSetBit(g_iBitScrewdriver, id) && iPriceScrewdriver <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceScrewdriver, 1); //ClearBit(g_iBitSharpening, id); //ClearBit(g_iBitBalisong, id); SetBit(g_iBitScrewdriver, id); if(IsSetBit(g_iBitWeaponStatus, id) && get_user_weapon(id) == CSW_KNIFE) { new iActiveItem = get_pdata_cbase(id, m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SHOP_WEAPON_HELP"); return PLUGIN_HANDLED; } } /*case 2: { new iPriceBalisong = jbe_get_price_discount(id, g_iShopCvars[BALISONG]); if(IsNotSetBit(g_iBitBalisong, id) && iPriceBalisong <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceBalisong, 1); ClearBit(g_iBitSharpening, id); ClearBit(g_iBitScrewdriver, id); SetBit(g_iBitBalisong, id); if(IsSetBit(g_iBitWeaponStatus, id) && get_user_weapon(id) == CSW_KNIFE) { new iActiveItem = get_pdata_cbase(id, m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SHOP_WEAPON_HELP"); return PLUGIN_HANDLED; } }*/ case 1: { new iPriceGlock18 = jbe_get_price_discount(id, g_iShopCvars[GLOCK18]); if(!user_has_weapon(id, CSW_GLOCK18) && iPriceGlock18 <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceGlock18, 1); drop_user_weapons(id, 1); fm_give_item(id, "weapon_glock18"); return PLUGIN_HANDLED; } } case 2: { new iPriceUsp = jbe_get_price_discount(id, g_iShopCvars[USP]); if(!user_has_weapon(id, CSW_USP) && iPriceUsp <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceUsp, 1); drop_user_weapons(id, 1); fm_give_item(id, "weapon_usp"); return PLUGIN_HANDLED; } } case 3: { new iPriceDeagle = jbe_get_price_discount(id, g_iShopCvars[DEAGLE]); if(!user_has_weapon(id, CSW_DEAGLE) && iPriceDeagle <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceDeagle, 1); drop_user_weapons(id, 1); fm_give_item(id, "weapon_deagle"); return PLUGIN_HANDLED; } } case 9: return Show_ShopPrisonersMenu(id, 1); } return Show_ShopWeaponsMenu(id); } Show_ShopItemsMenu(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SHOP_ITEMS_TITLE"); new iPriceLatchkey = jbe_get_price_discount(id, g_iShopCvars[LATCHKEY]); if(IsNotSetBit(g_iBitLatchkey, id)) { if(iPriceLatchkey <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_LATCHKEY", iPriceLatchkey); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_LATCHKEY", iPriceLatchkey); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_LATCHKEY", iPriceLatchkey); new iPriceFlashbang = jbe_get_price_discount(id, g_iShopCvars[FLASHBANG]); if(!user_has_weapon(id, CSW_FLASHBANG)) { if(iPriceFlashbang <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FLASHBANG", iPriceFlashbang); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FLASHBANG", iPriceFlashbang); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FLASHBANG", iPriceFlashbang); new iPriceKokain = jbe_get_price_discount(id, g_iShopCvars[KOKAIN]); if(IsNotSetBit(g_iBitKokain, id)) { if(iPriceKokain <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_KOKAIN", iPriceKokain); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_KOKAIN", iPriceKokain); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_KOKAIN", iPriceKokain); new iPriceStimulator = jbe_get_price_discount(id, g_iShopCvars[STIMULATOR]); if(IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 200) { if(iPriceStimulator <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_STIMULATOR", iPriceStimulator); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_STIMULATOR", iPriceStimulator); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_STIMULATOR", iPriceStimulator); new iPriceFrostNade = jbe_get_price_discount(id, g_iShopCvars[FROSTNADE]); if(!user_has_weapon(id, CSW_SMOKEGRENADE) && IsNotSetBit(g_iBitFrostNade, id)) { if(iPriceFrostNade <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FROST_GRENADE", iPriceFrostNade); iKeys |= (1<<4); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FROST_GRENADE", iPriceFrostNade); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FROST_GRENADE", iPriceFrostNade); new iPriceInvisibleHat = jbe_get_price_discount(id, g_iShopCvars[INVISIBLE_HAT]); if(IsNotSetBit(g_iBitInvisibleHat, id)) { if(iPriceInvisibleHat <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT", iPriceInvisibleHat); iKeys |= (1<<5); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT", iPriceInvisibleHat); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT", iPriceInvisibleHat); new iPriceArmor = jbe_get_price_discount(id, g_iShopCvars[ARMOR]); if(get_user_armor(id) == 0) { if(iPriceArmor <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_ARMOR", iPriceArmor); iKeys |= (1<<6); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_ARMOR", iPriceArmor); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_ARMOR", iPriceArmor); new iPriceClothingGuard = jbe_get_price_discount(id, g_iShopCvars[CLOTHING_GUARD]); if(IsNotSetBit(g_iBitClothingGuard, id)) { if(iPriceClothingGuard <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_CLOHING_GUARD", iPriceClothingGuard); iKeys |= (1<<7); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_CLOHING_GUARD", iPriceClothingGuard); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_CLOHING_GUARD", iPriceClothingGuard); new iPriceHeGrenade = jbe_get_price_discount(id, g_iShopCvars[HEGRENADE]); if(!user_has_weapon(id, CSW_HEGRENADE)) { if(iPriceHeGrenade <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[9]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HEGRENADE", iPriceHeGrenade); iKeys |= (1<<8); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[9]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HEGRENADE", iPriceHeGrenade); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[9]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HEGRENADE", iPriceHeGrenade); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK"); return show_menu(id, iKeys, szMenu, -1, "Show_ShopItemsMenu"); } public Handle_ShopItemsMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: { new iPriceLatchkey = jbe_get_price_discount(id, g_iShopCvars[LATCHKEY]); if(IsNotSetBit(g_iBitLatchkey, id) && iPriceLatchkey <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceLatchkey, 1); SetBit(g_iBitLatchkey, id); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_MENU_ID_LATCHKEY_USE"); return PLUGIN_HANDLED; } } case 1: { new iPriceFlashbang = jbe_get_price_discount(id, g_iShopCvars[FLASHBANG]); if(!user_has_weapon(id, CSW_FLASHBANG) && iPriceFlashbang <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceFlashbang, 1); fm_give_item(id, "weapon_flashbang"); return PLUGIN_HANDLED; } } case 2: { new iPriceKokain = jbe_get_price_discount(id, g_iShopCvars[KOKAIN]); if(IsNotSetBit(g_iBitKokain, id) && iPriceKokain <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceKokain, 1); SetBit(g_iBitKokain, id); jbe_set_syringe_model(id); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_MENU_ID_KOKAIN"); set_task(2.8, "jbe_remove_syringe_model", id+TASK_REMOVE_SYRINGE); return PLUGIN_HANDLED; } } case 3: { new iPriceStimulator = jbe_get_price_discount(id, g_iShopCvars[STIMULATOR]); if(IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 200 && iPriceStimulator <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceStimulator, 1); jbe_set_syringe_model(id); set_task(1.3, "jbe_set_syringe_health", id+TASK_REMOVE_SYRINGE); set_task(2.8, "jbe_remove_syringe_model", id+TASK_REMOVE_SYRINGE); return PLUGIN_HANDLED; } } case 4: { new iPriceFrostNade = jbe_get_price_discount(id, g_iShopCvars[FROSTNADE]); if(!user_has_weapon(id, CSW_SMOKEGRENADE) && IsNotSetBit(g_iBitFrostNade, id) && iPriceFrostNade <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceFrostNade, 1); SetBit(g_iBitFrostNade, id); fm_give_item(id, "weapon_smokegrenade"); return PLUGIN_HANDLED; } } case 5: { new iPriceInvisibleHat = jbe_get_price_discount(id, g_iShopCvars[INVISIBLE_HAT]); if(IsNotSetBit(g_iBitInvisibleHat, id) && iPriceInvisibleHat <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceInvisibleHat, 1); SetBit(g_iBitInvisibleHat, id); jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0); // if(g_eUserCostumes[id][COSTUMES]) jbe_hide_user_costumes(id); set_task(10.0, "jbe_remove_invisible_hat", id+TASK_INVISIBLE_HAT); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_MENU_ID_INVISIBLE_HAT_HELP"); return PLUGIN_HANDLED; } } case 6: { new iPriceArmor = jbe_get_price_discount(id, g_iShopCvars[ARMOR]); if(get_user_armor(id) == 0 && iPriceArmor <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceArmor, 1); fm_give_item(id, "item_kevlar"); return PLUGIN_HANDLED; } } case 7: { new iPriceClothingGuard = jbe_get_price_discount(id, g_iShopCvars[CLOTHING_GUARD]); if(IsNotSetBit(g_iBitClothingGuard, id) && iPriceClothingGuard <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceClothingGuard, 1); SetBit(g_iBitClothingGuard, id); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_CLOHING_GUARD_HELP"); } } case 8: { new iPriceHeGrenade = jbe_get_price_discount(id, g_iShopCvars[HEGRENADE]); if(!user_has_weapon(id, CSW_SMOKEGRENADE) && iPriceHeGrenade <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceHeGrenade, 1); fm_give_item(id, "weapon_hegrenade"); return PLUGIN_HANDLED; } } case 9: return Show_ShopPrisonersMenu(id, 1); } return Show_ShopItemsMenu(id); } Show_ShopSkillsMenu(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SHOP_SKILLS_TITLE"); new iPriceHingJump = jbe_get_price_discount(id, g_iShopCvars[HING_JUMP]); if(IsNotSetBit(g_iBitHingJump, id)) { if(iPriceHingJump <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HING_JUMP", iPriceHingJump); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HING_JUMP", iPriceHingJump); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HING_JUMP", iPriceHingJump); new iPriceFastRun = jbe_get_price_discount(id, g_iShopCvars[FAST_RUN]); if(IsNotSetBit(g_iBitFastRun, id)) { if(iPriceFastRun <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_FAST_RUN", iPriceFastRun); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_FAST_RUN", iPriceFastRun); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_FAST_RUN", iPriceFastRun); new iPriceDoubleJump = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_JUMP]); if(IsNotSetBit(g_iBitDoubleJump, id)) { if(iPriceDoubleJump <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP", iPriceDoubleJump); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP", iPriceDoubleJump); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP", iPriceDoubleJump); new iPriceRandomGlow = jbe_get_price_discount(id, g_iShopCvars[RANDOM_GLOW]); if(IsNotSetBit(g_iBitRandomGlow, id)) { if(iPriceRandomGlow <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_RANDOM_GLOW", iPriceRandomGlow); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_RANDOM_GLOW", iPriceRandomGlow); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_RANDOM_GLOW", iPriceRandomGlow); new iPriceAutoBhop = jbe_get_price_discount(id, g_iShopCvars[AUTO_BHOP]); if(IsNotSetBit(g_iBitAutoBhop, id)) { if(iPriceAutoBhop <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_AUTO_BHOP", iPriceAutoBhop); iKeys |= (1<<4); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_AUTO_BHOP", iPriceAutoBhop); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_AUTO_BHOP", iPriceAutoBhop); new iPriceDoubleDamage = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_DAMAGE]); if(IsNotSetBit(g_iBitDoubleDamage, id)) { if(iPriceDoubleDamage <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE", iPriceDoubleDamage); iKeys |= (1<<5); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE", iPriceDoubleDamage); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE", iPriceDoubleDamage); new iPriceLowGravity = jbe_get_price_discount(id, g_iShopCvars[LOW_GRAVITY]); if(pev(id, pev_gravity) == 1.0) { if(iPriceLowGravity <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L \y[%d$]^n^n^n", id, "JBE_MENU_SHOP_SKILLS_LOW_GRAVITY", iPriceLowGravity); iKeys |= (1<<6); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L \r[%d$]^n^n^n", id, "JBE_MENU_SHOP_SKILLS_LOW_GRAVITY", iPriceLowGravity); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L [%d$]^n^n^n", id, "JBE_MENU_SHOP_SKILLS_LOW_GRAVITY", iPriceLowGravity); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK"); return show_menu(id, iKeys, szMenu, -1, "Show_ShopSkillsMenu"); } public Handle_ShopSkillsMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: { new iPriceHingJump = jbe_get_price_discount(id, g_iShopCvars[HING_JUMP]); if(iPriceHingJump <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceHingJump, 1); SetBit(g_iBitHingJump, id); return PLUGIN_HANDLED; } } case 1: { new iPriceFastRun = jbe_get_price_discount(id, g_iShopCvars[FAST_RUN]); if(iPriceFastRun <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceFastRun, 1); SetBit(g_iBitFastRun, id); ExecuteHamB(Ham_Player_ResetMaxSpeed, id); return PLUGIN_HANDLED; } } case 2: { new iPriceDoubleJump = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_JUMP]); if(iPriceDoubleJump <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceDoubleJump, 1); SetBit(g_iBitDoubleJump, id); return PLUGIN_HANDLED; } } case 3: { new iPriceRandomGlow = jbe_get_price_discount(id, g_iShopCvars[RANDOM_GLOW]); if(iPriceRandomGlow <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceRandomGlow, 1); SetBit(g_iBitRandomGlow, id); jbe_set_user_rendering(id, kRenderFxGlowShell, random_num(0, 255), random_num(0, 255), random_num(0, 255), kRenderNormal, 0); jbe_get_user_rendering(id, g_eUserRendering[id][RENDER_FX], g_eUserRendering[id][RENDER_RED], g_eUserRendering[id][RENDER_GREEN], g_eUserRendering[id][RENDER_BLUE], g_eUserRendering[id][RENDER_MODE], g_eUserRendering[id][RENDER_AMT]); g_eUserRendering[id][RENDER_STATUS] = true; return PLUGIN_HANDLED; } } case 4: { new iPriceAutoBhop = jbe_get_price_discount(id, g_iShopCvars[AUTO_BHOP]); if(iPriceAutoBhop <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceAutoBhop, 1); SetBit(g_iBitAutoBhop, id); return PLUGIN_HANDLED; } } case 5: { new iPriceDoubleDamage = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_DAMAGE]); if(iPriceDoubleDamage <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceDoubleDamage, 1); SetBit(g_iBitDoubleDamage, id); return PLUGIN_HANDLED; } } case 6: { new iPriceLowGravity = jbe_get_price_discount(id, g_iShopCvars[LOW_GRAVITY]); if(iPriceLowGravity <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceLowGravity, 1); set_pev(id, pev_gravity, 0.2); return PLUGIN_HANDLED; } } case 9: return Show_ShopPrisonersMenu(id, 1); } return Show_ShopSkillsMenu(id); } Show_ShopOtherMenu(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SHOP_OTHER_TITLE"); new iPriceCloseCase = jbe_get_price_discount(id, g_iShopCvars[CLOSE_CASE]); if(IsSetBit(g_iBitUserWanted, id)) { if(iPriceCloseCase <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_CLOSE_CASE", iPriceCloseCase); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_CLOSE_CASE", iPriceCloseCase); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_OTHER_CLOSE_CASE", iPriceCloseCase); new iPriceFreeDay = jbe_get_price_discount(id, g_iShopCvars[FREE_DAY_SHOP]); if(g_iDayMode == 1 && IsNotSetBit(g_iBitUserFree, id) && IsNotSetBit(g_iBitUserWanted, id)) { if(iPriceFreeDay <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_FREE_DAY", iPriceFreeDay); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_FREE_DAY", iPriceFreeDay); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_OTHER_FREE_DAY", iPriceFreeDay); new iPriceResolutionVoice = jbe_get_price_discount(id, g_iShopCvars[RESOLUTION_VOICE]); if(IsNotSetBit(g_iBitUserVoice, id)) { if(iPriceResolutionVoice <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE", iPriceResolutionVoice); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE", iPriceResolutionVoice); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE", iPriceResolutionVoice); new iPriceTransferGuard = jbe_get_price_discount(id, g_iShopCvars[TRANSFER_GUARD]); if(iPriceTransferGuard <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_TRANSFER_GUARD", iPriceTransferGuard); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_TRANSFER_GUARD", iPriceTransferGuard); new iPriceLotteryTicket = jbe_get_price_discount(id, g_iShopCvars[LOTTERY_TICKET]); if(IsNotSetBit(g_iBitLotteryTicket, id)) { if(iPriceLotteryTicket <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_LOTTERY_TICKET", iPriceLotteryTicket); iKeys |= (1<<4); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_LOTTERY_TICKET", iPriceLotteryTicket); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_OTHER_LOTTERY_TICKET", iPriceLotteryTicket); new iPricePrankPrisoner = jbe_get_price_discount(id, g_iShopCvars[PRANK_PRISONER]); if(g_iAlivePlayersNum[1] >= 2) { if(iPricePrankPrisoner <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \y[%d$]^n^n^n^n", id, "JBE_MENU_SHOP_OTHER_PRANK_PRISONER", iPricePrankPrisoner); iKeys |= (1<<5); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L \r[%d$]^n^n^n^n", id, "JBE_MENU_SHOP_OTHER_PRANK_PRISONER", iPricePrankPrisoner); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [%d$]^n^n^n^n", id, "JBE_MENU_SHOP_OTHER_PRANK_PRISONER", iPricePrankPrisoner); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK"); return show_menu(id, iKeys, szMenu, -1, "Show_ShopOtherMenu"); } public Handle_ShopOtherMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: { new iPriceCloseCase = jbe_get_price_discount(id, g_iShopCvars[CLOSE_CASE]); if(IsSetBit(g_iBitUserWanted, id) && iPriceCloseCase <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceCloseCase, 1); jbe_sub_user_wanted(id); return PLUGIN_HANDLED; } } case 1: { new iPriceFreeDay = jbe_get_price_discount(id, g_iShopCvars[FREE_DAY_SHOP]); if(g_iDayMode == 1 && IsNotSetBit(g_iBitUserFree, id) && IsNotSetBit(g_iBitUserWanted, id) && iPriceFreeDay <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceFreeDay, 1); jbe_add_user_free(id); return PLUGIN_HANDLED; } } case 2: { new iPriceResolutionVoice = jbe_get_price_discount(id, g_iShopCvars[RESOLUTION_VOICE]); if(IsNotSetBit(g_iBitUserVoice, id) && iPriceResolutionVoice <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceResolutionVoice, 1); SetBit(g_iBitUserVoice, id); return PLUGIN_HANDLED; } } case 3: { new iPriceTransferGuard = jbe_get_price_discount(id, g_iShopCvars[TRANSFER_GUARD]); if(iPriceTransferGuard <= g_iUserMoney[id]) { if(jbe_set_user_team(id, 2)) jbe_set_user_money(id, g_iUserMoney[id] - iPriceTransferGuard, 1); return PLUGIN_HANDLED; } } case 4: { new iPriceLotteryTicket = jbe_get_price_discount(id, g_iShopCvars[LOTTERY_TICKET]); if(IsNotSetBit(g_iBitLotteryTicket, id) && iPriceLotteryTicket <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceLotteryTicket, 1); SetBit(g_iBitLotteryTicket, id); new iPrize; switch(random_num(0, 7)) { case 0: iPrize = 100; case 2: iPrize = 300; case 4: iPrize = 200; case 5: iPrize = 50; } if(iPrize) { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LOTTERY_WIN", iPrize); jbe_set_user_money(id, g_iUserMoney[id] + iPrize, 1); } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LOTTERY_LOSS"); return PLUGIN_HANDLED; } } case 5: if(g_iAlivePlayersNum[1] >= 2) return Cmd_PrankPrisonerMenu(id); case 9: return Show_ShopPrisonersMenu(id, 1); } return Show_ShopOtherMenu(id); } Cmd_PrankPrisonerMenu(id) return Show_PrankPrisonerMenu(id, g_iMenuPosition[id] = 0); Show_PrankPrisonerMenu(id, iPos) { if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserWanted, i) || i == id) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ShopOtherMenu(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_PRANK_PRISONER_TITLE", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_PrankPrisonerMenu"); } public Handle_PrankPrisonerMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 8: return Show_PrankPrisonerMenu(id, ++g_iMenuPosition[id]); case 9: return Show_PrankPrisonerMenu(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; new iPricePrankPrisoner = jbe_get_price_discount(id, g_iShopCvars[PRANK_PRISONER]); if(iPricePrankPrisoner <= g_iUserMoney[id]) { if(g_iUserTeam[iTarget] == 1 || IsSetBit(g_iBitUserAlive, iTarget) || IsNotSetBit(g_iBitUserWanted, iTarget)) { jbe_set_user_money(id, g_iUserMoney[id] - iPricePrankPrisoner, 1); if(!g_szWantedNames[0]) { emit_sound(0, CHAN_AUTO, "jb_engine/prison_riot.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); emit_sound(0, CHAN_AUTO, "jb_engine/prison_riot.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); } jbe_add_user_wanted(iTarget); } else return Show_PrankPrisonerMenu(id, g_iMenuPosition[id]); } else return Show_ShopOtherMenu(id); } } return PLUGIN_HANDLED; } Show_ShopGuardMenu(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); jbe_set_user_discount(id); new szMenu[512], iKeys = (1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n", id, "JBE_MENU_SHOP_GUARD_TITLE", g_iUserDiscount[id]); new iPriceStimulator = jbe_get_price_discount(id, g_iShopCvars[STIMULATOR_GR]); if(get_user_health(id) < 200) { if(iPriceStimulator <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_STIMULATOR", iPriceStimulator); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_STIMULATOR", iPriceStimulator); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_STIMULATOR", iPriceStimulator); new iPriceRandomGlow = jbe_get_price_discount(id, g_iShopCvars[RANDOM_GLOW_GR]); if(IsNotSetBit(g_iBitRandomGlow, id)) { if(iPriceRandomGlow <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_RANDOM_GLOW", iPriceRandomGlow); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_RANDOM_GLOW", iPriceRandomGlow); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_RANDOM_GLOW", iPriceRandomGlow); new iPriceLotteryTicket = jbe_get_price_discount(id, g_iShopCvars[LOTTERY_TICKET_GR]); if(IsNotSetBit(g_iBitLotteryTicket, id)) { if(iPriceLotteryTicket <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_LOTTERY_TICKET", iPriceLotteryTicket); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_LOTTERY_TICKET", iPriceLotteryTicket); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_LOTTERY_TICKET", iPriceLotteryTicket); new iPriceKokain = jbe_get_price_discount(id, g_iShopCvars[KOKAIN_GR]); if(IsNotSetBit(g_iBitKokain, id)) { if(iPriceKokain <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_KOKAIN", iPriceKokain); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_KOKAIN", iPriceKokain); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_KOKAIN", iPriceKokain); new iPriceDoubleJump = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_JUMP_GR]); if(IsNotSetBit(g_iBitDoubleJump, id)) { if(iPriceDoubleJump <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_DOUBLE_JUMP", iPriceDoubleJump); iKeys |= (1<<4); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_DOUBLE_JUMP", iPriceDoubleJump); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_DOUBLE_JUMP", iPriceDoubleJump); new iPriceFastRun = jbe_get_price_discount(id, g_iShopCvars[FAST_RUN_GR]); if(IsNotSetBit(g_iBitFastRun, id)) { if(iPriceFastRun <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_FAST_RUN", iPriceFastRun); iKeys |= (1<<5); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_FAST_RUN", iPriceFastRun); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_FAST_RUN", iPriceFastRun); new iPriceLowGravity = jbe_get_price_discount(id, g_iShopCvars[LOW_GRAVITY_GR]); if(pev(id, pev_gravity) == 1.0) { if(iPriceLowGravity <= g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L \y[%d$]^n^n", id, "JBE_MENU_SHOP_GUARD_LOW_GRAVITY", iPriceLowGravity); iKeys |= (1<<6); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L \r[%d$]^n^n", id, "JBE_MENU_SHOP_GUARD_LOW_GRAVITY", iPriceLowGravity); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L [%d$]^n^n", id, "JBE_MENU_SHOP_GUARD_LOW_GRAVITY", iPriceLowGravity); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_ShopGuardMenu"); } public Handle_ShopGuardMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: { new iPriceStimulator = jbe_get_price_discount(id, g_iShopCvars[STIMULATOR_GR]); if(get_user_health(id) < 200 && iPriceStimulator <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceStimulator, 1); jbe_set_syringe_model(id); set_task(1.3, "jbe_set_syringe_health", id+TASK_REMOVE_SYRINGE); set_task(2.8, "jbe_remove_syringe_model", id+TASK_REMOVE_SYRINGE); return PLUGIN_HANDLED; } } case 1: { new iPriceRandomGlow = jbe_get_price_discount(id, g_iShopCvars[RANDOM_GLOW_GR]); if(iPriceRandomGlow <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceRandomGlow, 1); SetBit(g_iBitRandomGlow, id); jbe_set_user_rendering(id, kRenderFxGlowShell, random_num(0, 255), random_num(0, 255), random_num(0, 255), kRenderNormal, 0); jbe_get_user_rendering(id, g_eUserRendering[id][RENDER_FX], g_eUserRendering[id][RENDER_RED], g_eUserRendering[id][RENDER_GREEN], g_eUserRendering[id][RENDER_BLUE], g_eUserRendering[id][RENDER_MODE], g_eUserRendering[id][RENDER_AMT]); g_eUserRendering[id][RENDER_STATUS] = true; return PLUGIN_HANDLED; } } case 2: { new iPriceLotteryTicket = jbe_get_price_discount(id, g_iShopCvars[LOTTERY_TICKET_GR]); if(IsNotSetBit(g_iBitLotteryTicket, id) && iPriceLotteryTicket <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceLotteryTicket, 1); SetBit(g_iBitLotteryTicket, id); new iPrize; switch(random_num(0, 7)) { case 0: iPrize = 100; case 2: iPrize = 300; case 4: iPrize = 200; case 5: iPrize = 50; } if(iPrize) { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LOTTERY_WIN", iPrize); jbe_set_user_money(id, g_iUserMoney[id] + iPrize, 1); } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LOTTERY_LOSS"); return PLUGIN_HANDLED; } } case 3: { new iPriceKokain = jbe_get_price_discount(id, g_iShopCvars[KOKAIN_GR]); if(IsNotSetBit(g_iBitKokain, id) && iPriceKokain <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceKokain, 1); SetBit(g_iBitKokain, id); jbe_set_syringe_model(id); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_MENU_ID_KOKAIN"); set_task(2.8, "jbe_remove_syringe_model", id+TASK_REMOVE_SYRINGE); return PLUGIN_HANDLED; } } case 4: { new iPriceDoubleJump = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_JUMP_GR]); if(iPriceDoubleJump <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceDoubleJump, 1); SetBit(g_iBitDoubleJump, id); return PLUGIN_HANDLED; } } case 5: { new iPriceFastRun = jbe_get_price_discount(id, g_iShopCvars[FAST_RUN_GR]); if(iPriceFastRun <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceFastRun, 1); SetBit(g_iBitFastRun, id); ExecuteHamB(Ham_Player_ResetMaxSpeed, id); return PLUGIN_HANDLED; } } case 6: { new iPriceLowGravity = jbe_get_price_discount(id, g_iShopCvars[LOW_GRAVITY_GR]); if(iPriceLowGravity <= g_iUserMoney[id]) { jbe_set_user_money(id, g_iUserMoney[id] - iPriceLowGravity, 1); set_pev(id, pev_gravity, 0.2); return PLUGIN_HANDLED; } } case 8: return Show_MainGrMenu(id); } return PLUGIN_HANDLED; } Cmd_MoneyTransferMenu(id) return Show_MoneyTransferMenu(id, g_iMenuPosition[id] = 0); Show_MoneyTransferMenu(id, iPos) { if(iPos < 0) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(IsNotSetBit(g_iBitUserConnected, i) || i == id) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ChiefMenu_1(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n\d%L^n", id, "JBE_MENU_MONEY_TRANSFER_TITLE", iPos + 1, iPagesNum, id, "JBE_MENU_MONEY_YOU_AMOUNT", g_iUserMoney[id]); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s \r[%d$]^n", ++b, szName, g_iUserMoney[i]); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_MoneyTransferMenu"); } public Handle_MoneyTransferMenu(id, iKey) { switch(iKey) { case 8: return Show_MoneyTransferMenu(id, ++g_iMenuPosition[id]); case 9: return Show_MoneyTransferMenu(id, --g_iMenuPosition[id]); default: { g_iMenuTarget[id] = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; return Show_MoneyAmountMenu(id); } } return PLUGIN_HANDLED; } Show_MoneyAmountMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n\d%L^n", id, "JBE_MENU_MONEY_AMOUNT_TITLE", id, "JBE_MENU_MONEY_YOU_AMOUNT", g_iUserMoney[id]); if(g_iUserMoney[id]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%d$^n", floatround(g_iUserMoney[id] * 0.10, floatround_ceil)); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%d$^n", floatround(g_iUserMoney[id] * 0.25, floatround_ceil)); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%d$^n", floatround(g_iUserMoney[id] * 0.50, floatround_ceil)); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%d$^n", floatround(g_iUserMoney[id] * 0.75, floatround_ceil)); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%d$^n^n^n", g_iUserMoney[id]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L^n", id, "JBE_MENU_MONEY_SPECIFY_AMOUNT"); iKeys |= (1<<0|1<<1|1<<2|1<<3|1<<4|1<<7); } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d0$^n\y[2]\r ~ \d0$^n\y[3]\r ~ \d0$^n\y[4]\r ~ \d0$^n\y[5]\r ~ \d0$^n^n^n"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \d%L^n", id, "JBE_MENU_MONEY_SPECIFY_AMOUNT"); } iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_MoneyAmountMenu"); } public Handle_MoneyAmountMenu(id, iKey) { switch(iKey) { case 0: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], floatround(g_iUserMoney[id] * 0.10, floatround_ceil)); case 1: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], floatround(g_iUserMoney[id] * 0.25, floatround_ceil)); case 2: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], floatround(g_iUserMoney[id] * 0.50, floatround_ceil)); case 3: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], floatround(g_iUserMoney[id] * 0.75, floatround_ceil)); case 4: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], g_iUserMoney[id]); case 7: client_cmd(id, "messagemode ^"money_transfer %d^"", g_iMenuTarget[id]); case 8: return Show_MoneyTransferMenu(id, g_iMenuPosition[id]); } return PLUGIN_HANDLED; } Cmd_CostumesMenu(id) return Show_CostumesMenu(id, g_iMenuPosition[id] = 0); Show_CostumesMenu(id, iPos) { if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iStart = iPos * PLAYERS_PER_PAGE, g_iCostumesListSize = 27; if(iStart > g_iCostumesListSize) iStart = g_iCostumesListSize; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > g_iCostumesListSize) iEnd = g_iCostumesListSize + (iPos ? 0 : 1); new szMenu[512], iLen, iPagesNum = (g_iCostumesListSize / PLAYERS_PER_PAGE + ((g_iCostumesListSize % PLAYERS_PER_PAGE) ? 1 : 0)); iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_COSTUMES_TITLE", iPos + 1, iPagesNum); new szLangPlayer[32], iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { formatex(szLangPlayer, charsmax(szLangPlayer), "JBE_MENU_COSTUMES_%d", a); if(g_eUserCostumes[id][COSTUMES] != a) { iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%L^n", ++b, id, szLangPlayer); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \d%L^n", ++b, id, szLangPlayer); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < g_iCostumesListSize) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_CostumesMenu"); } public Handle_CostumesMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2) return PLUGIN_HANDLED; switch(iKey) { case 8: return Show_CostumesMenu(id, ++g_iMenuPosition[id]); case 9: return Show_CostumesMenu(id, --g_iMenuPosition[id]); default: { new iCostumes = g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey; jbe_set_user_costumes(id, iCostumes); } } return PLUGIN_HANDLED; } Show_ChiefMenu_1(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<4|1<<6|1<<7|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_CHIEF_TITLE"); if(g_bDoorStatus) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_DOOR_CLOSE"); else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_DOOR_OPEN"); if(g_iDayMode == 1) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_COUNTDOWN"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_PRISONER_SEARCH"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_FREE_DAY_CONTROL"); iKeys |= (1<<1|1<<2|1<<3); } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_COUNTDOWN"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_PRISONER_SEARCH"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_FREE_DAY_CONTROL"); } if(g_iDayMode == 1) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_FREE_DAY_START"); else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_FREE_DAY_END"); if(jbe_get_user_lvl(id) >= 3) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_PUNISH_GUARD"); iKeys |= (1<<5); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [Ваш игровой лвл мал]^n", id, "JBE_MENU_CHIEF_PUNISH_GUARD"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_TRANSFER_CHIEF"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_TREAT_PRISONER"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_NEXT"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_ChiefMenu_1"); } public Handle_ChiefMenu_1(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: { if(g_bDoorStatus) jbe_close_doors(); else jbe_open_doors(); } case 1: if(g_iDayMode == 1) return Show_CountDownMenu(id); case 2: { if(g_iDayMode == 1) { new iTarget, iBody; get_user_aiming(id, iTarget, iBody, 60); if(jbe_is_user_valid(iTarget) && IsSetBit(g_iBitUserAlive, iTarget)) { if(g_iUserTeam[iTarget] != 1) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_NOT_TEAM_SEARCH"); else { new iBitWeapons = pev(iTarget, pev_weapons); if(iBitWeapons &= ~(1<<CSW_HEGRENADE|1<<CSW_SMOKEGRENADE|1<<CSW_FLASHBANG|1<<CSW_KNIFE|1<<31)) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_FOUND_WEAPON"); else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_NOT_FOUND_WEAPON"); } } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_HELP_FOUND_WEAPON"); } } case 3: if(g_iDayMode == 1) return Cmd_FreeDayControlMenu(id); case 4: { if(g_iDayMode == 1) jbe_free_day_start(); else jbe_free_day_ended(); } case 5: return Cmd_PunishGuardMenu(id); case 6: return Cmd_TransferChiefMenu(id); case 7: return Cmd_TreatPrisonerMenu(id); case 8: return Show_ChiefMenu_2(id); case 9: return PLUGIN_HANDLED; } return Show_ChiefMenu_1(id); } Show_CountDownMenu(id) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_COUNT_DOWN_TITLE"); if(task_exists(TASK_COUNT_DOWN_TIMER)) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_COUNT_DOWN_10"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_COUNT_DOWN_5"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n^n^n^n^n^n", id, "JBE_MENU_COUNT_DOWN_3"); } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_COUNT_DOWN_10"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_COUNT_DOWN_5"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n^n^n^n^n^n", id, "JBE_MENU_COUNT_DOWN_3"); iKeys |= (1<<0|1<<1|1<<2); } iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_CountDownMenu"); } public Handle_CountDownMenu(id, iKey) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: g_iCountDown = 11; case 1: g_iCountDown = 6; case 2: g_iCountDown = 4; case 8: return Show_ChiefMenu_1(id); case 9: return PLUGIN_HANDLED; } set_task(1.0, "jbe_count_down_timer", TASK_COUNT_DOWN_TIMER, _, _, "a", g_iCountDown); return Show_ChiefMenu_1(id); } public jbe_count_down_timer() { if(--g_iCountDown) client_print(0, print_center, "%L", LANG_PLAYER, "JBE_MENU_COUNT_DOWN_TIME", g_iCountDown); else client_print(0, print_center, "%L", LANG_PLAYER, "JBE_MENU_COUNT_DOWN_TIME_END"); UTIL_SendAudio(0, _, "jb_engine/countdown/%d.wav", g_iCountDown); } Cmd_FreeDayControlMenu(id) return Show_FreeDayControlMenu(id, g_iMenuPosition[id] = 0); Show_FreeDayControlMenu(id, iPos) { if(iPos < 0 || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsSetBit(g_iBitUserFreeNextRound, i) || IsSetBit(g_iBitUserWanted, i)) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ChiefMenu_1(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_FREE_DAY_CONTROL_TITLE", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s \r[%L]^n", ++b, szName, i, IsSetBit(g_iBitUserFree, i) ? "JBE_MENU_FREE_DAY_CONTROL_TAKE" : "JBE_MENU_FREE_DAY_CONTROL_GIVE"); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_FreeDayControlMenu"); } public Handle_FreeDayControlMenu(id, iKey) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 8: return Show_FreeDayControlMenu(id, ++g_iMenuPosition[id]); case 9: return Show_FreeDayControlMenu(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; if(g_iUserTeam[iTarget] != 1 || IsSetBit(g_iBitUserFreeNextRound, iTarget) || IsSetBit(g_iBitUserWanted, iTarget)) return Show_FreeDayControlMenu(id, g_iMenuPosition[id]); new szName[32], szTargetName[32]; get_user_name(id, szName, charsmax(szName)); get_user_name(iTarget, szTargetName, charsmax(szTargetName)); if(IsSetBit(g_iBitUserFree, iTarget)) { UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_TAKE_FREE_DAY", szName, szTargetName); jbe_sub_user_free(iTarget); } else { UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_GIVE_FREE_DAY", szName, szTargetName); if(IsSetBit(g_iBitUserAlive, iTarget)) jbe_add_user_free(iTarget); else { jbe_add_user_free_next_round(iTarget); UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_AUTO_FREE_DAY", szTargetName); } } } } return Show_FreeDayControlMenu(id, g_iMenuPosition[id]); } Cmd_PunishGuardMenu(id) return Show_PunishGuardMenu(id, g_iMenuPosition[id] = 0); Show_PunishGuardMenu(id, iPos) { if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 2 || i == g_iChiefId || IsSetBit(g_iBitUserAdmin, i)) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ChiefMenu_1(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_PUNISH_GUARD_TITLE", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_PunishGuardMenu"); } public Handle_PunishGuardMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 8: return Show_PunishGuardMenu(id, ++g_iMenuPosition[id]); case 9: return Show_PunishGuardMenu(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; if(g_iUserTeam[iTarget] == 2) { if(jbe_set_user_team(iTarget, 1)) { new szName[32], szTargetName[32]; get_user_name(id, szName, charsmax(szName)); get_user_name(iTarget, szTargetName, charsmax(szTargetName)); UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_PUNISH_GUARD", szName, szTargetName); } } } } return Show_PunishGuardMenu(id, g_iMenuPosition[id]); } Cmd_TransferChiefMenu(id) return Show_TransferChiefMenu(id, g_iMenuPosition[id] = 0); Show_TransferChiefMenu(id, iPos) { if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 2 || IsNotSetBit(g_iBitUserAlive, i) || i == g_iChiefId) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ChiefMenu_1(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_TRANSFER_CHIEF_TITLE", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_TransferChiefMenu"); } public Handle_TransferChiefMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 8: return Show_TransferChiefMenu(id, ++g_iMenuPosition[id]); case 9: return Show_TransferChiefMenu(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; if(jbe_set_user_chief(iTarget)) { CREATE_KILLBEAM(id); new szName[32], szTargetName[32]; get_user_name(id, szName, charsmax(szName)); get_user_name(iTarget, szTargetName, charsmax(szTargetName)); UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_TRANSFER_CHIEF", szName, szTargetName); return PLUGIN_HANDLED; } } } return Show_TransferChiefMenu(id, g_iMenuPosition[id]); } Cmd_TreatPrisonerMenu(id) return Show_TreatPrisonerMenu(id, g_iMenuPosition[id] = 0); Show_TreatPrisonerMenu(id, iPos) { if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || get_user_health(i) >= 100 || IsSetBit(g_iBitUserBoxing, id) || IsSetBit(g_iBitUserDuel, id)) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ChiefMenu_1(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_TREAT_PRISONER_TITLE", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s \r[%d HP]^n", ++b, szName, get_user_health(i)); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_TreatPrisonerMenu"); } public Handle_TreatPrisonerMenu(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 8: return Show_TreatPrisonerMenu(id, ++g_iMenuPosition[id]); case 9: return Show_TreatPrisonerMenu(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; if(g_iUserTeam[iTarget] == 1 && IsSetBit(g_iBitUserAlive, iTarget) && get_user_health(iTarget) < 100 && IsNotSetBit(g_iBitUserBoxing, id) && IsNotSetBit(g_iBitUserDuel, id)) { new szName[32], szTargetName[32]; get_user_name(id, szName, charsmax(szName)); get_user_name(iTarget, szTargetName, charsmax(szTargetName)); UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_TREAT_PRISONER", szName, szTargetName); set_pev(iTarget, pev_health, 100.0); } } } return Show_TreatPrisonerMenu(id, g_iMenuPosition[id]); } Show_ChiefMenu_2(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<4|1<<5|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_CHIEF_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_VOICE_CONTROL"); if(g_iDayMode == 1) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_MINI_GAME"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n^n", id, "JBE_MENU_CHIEF_GAME_TITLE"); iKeys |= (1<<1|1<<2|1<<3); } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_MINI_GAME"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n^n", id, "JBE_MENU_CHIEF_GAME_TITLE"); } iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_CREATE_TRAIL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_DELETE_TRAIL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_ChiefMenu_2"); } public Handle_ChiefMenu_2(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: return Cmd_VoiceControlMenu(id); case 1: if(g_iDayMode == 1) return Show_PrisonersDivideColorMenu(id); case 2: if(g_iDayMode == 1) return Show_MiniGameMenu(id); case 3: if(g_iDayMode == 1) return Show_ChiefGameMenu(id); case 4: { CREATE_KILLBEAM(id); CREATE_BEAMFOLLOW(id, g_pSpriteLgtning[random_num(0, 2)], 100, 3, random_num(100, 255), random_num(100, 255), random_num(100, 255), 1000); } case 5: CREATE_KILLBEAM(id); case 8: return Show_ChiefMenu_1(id); case 9: return PLUGIN_HANDLED; } return Show_ChiefMenu_2(id); } Cmd_VoiceControlMenu(id) return Show_VoiceControlMenu(id, g_iMenuPosition[id] = 0); Show_VoiceControlMenu(id, iPos) { if(iPos < 0) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(IsNotSetBit(g_iBitUserAlive, i) || g_iUserTeam[i] != 1) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ChiefMenu_2(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_VOICE_CONTROL_TITLE", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s %L^n", ++b, szName, id, IsSetBit(g_iBitUserVoice, i) ? "JBE_MENU_CHIEF_VOICE_CONTROL_TAKE" : "JBE_MENU_CHIEF_VOICE_CONTROL_GIVE"); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_VoiceControlMenu"); } public Handle_VoiceControlMenu(id, iKey) { switch(iKey) { case 8: return Show_VoiceControlMenu(id, ++g_iMenuPosition[id]); case 9: return Show_VoiceControlMenu(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; if(IsNotSetBit(g_iBitUserAlive, iTarget) || g_iUserTeam[iTarget] != 1) return Show_VoiceControlMenu(id, g_iMenuPosition[id]); new szName[32], szTargetName[32]; get_user_name(id, szName, charsmax(szName)); get_user_name(iTarget, szTargetName, charsmax(szTargetName)); if(IsSetBit(g_iBitUserVoice, iTarget)) { ClearBit(g_iBitUserVoice, iTarget); UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_TAKE_VOICE", szName, szTargetName); } else { SetBit(g_iBitUserVoice, iTarget); UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_GIVE_VOICE", szName, szTargetName); } } } return Show_VoiceControlMenu(id, g_iMenuPosition[id]); } Show_PrisonersDivideColorMenu(id) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_TITLE"); if(g_iAlivePlayersNum[1] >= 2) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_2"); iKeys |= (1<<0); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_2"); if(g_iAlivePlayersNum[1] >= 3) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_3"); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_3"); if(g_iAlivePlayersNum[1] >= 4) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n^n^n^n^n^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_4"); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n^n^n^n^n^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_4"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_PrisonersDivideColorMenu"); } public Handle_PrisonersDivideColorMenu(id, iKey) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 8: return Show_ChiefMenu_2(id); case 9: return PLUGIN_HANDLED; default: jbe_prisoners_divide_color(iKey + 2); } return Show_ChiefMenu_2(id); } Show_MiniGameMenu(id) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MINI_GAME_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_SOCCER"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_BOXING"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_SPRAY"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_DISTANCE_DROP"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \r[%L]^n", id, "JBE_MENU_MINI_GAME_FRIENDLY_FIRE", id, g_iFriendlyFire ? "JBE_MENU_ENABLE" : "JBE_MENU_DISABLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n", id, "JBE_MENU_MINI_GAME_RANDOM_SKIN", id, g_iFriendlyFire ? "JBE_MENU_ENABLE" : "JBE_MENU_DISABLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), szMenu, -1, "Show_MiniGameMenu"); } public Handle_MiniGameMenu(id, iKey) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: return Show_SoccerMenu(id); case 1: return Show_BoxingMenu(id); case 2: { for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i)) continue; set_pdata_float(i, m_flNextDecalTime, 0.0); } UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ID_MINI_GAME_SPRAY"); } case 3: { for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue; ham_strip_weapon_name(i, "weapon_deagle"); new iEntity = fm_give_item(i, "weapon_deagle"); if(iEntity > 0) set_pdata_int(iEntity, m_iClip, -1, linux_diff_weapon); } UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_MINI_GAME_DISTANCE_DROP"); } case 4: g_iFriendlyFire = !g_iFriendlyFire; case 5: { for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue; set_pev(i, pev_skin, random_num(0, 3)); } UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ID_MINI_GAME_RANDOM_SKIN"); } case 8: return Show_ChiefMenu_2(id); case 9: return PLUGIN_HANDLED; } return Show_MiniGameMenu(id); } Show_ChiefGameMenu(id) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iKeys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9); new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_CHIEF_GAME_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_HUNGRY_GAME"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_BUNT"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n^n", id, "JBE_MENU_MINI_GAME_HAMELEON"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_LACKY"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n", id, "JBE_MENU_MINI_GAME_RANDOM_NUM"); if(jbe_get_privileges(id) <= 7 && jbe_get_privileges(id) != 0) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n", id, "JBE_MENU_MINI_GAME_GIVE_WEAPON"); iKeys |= (1<<5); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n^n", id, "JBE_MENU_MINI_GAME_GIVE_WEAPON"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_ChiefGameMenu"); } public Handle_ChiefGameMenu(id, iKey) { switch(iKey) { case 0: { new nPrisoner; for(new iTarget; iTarget <= g_iMaxPlayers; iTarget++) { if(g_iUserTeam[iTarget] == 1 && is_user_alive(id)) nPrisoner++; } if(nPrisoner < 7) { UTIL_SayText(id, "!y[!gIS-GAMING!y] Недостаточно !tигроков!y! Нужно !gминимум 7"); return Show_ChiefGameMenu(id); } for(new iG = 1; iG <= g_iMaxPlayers; iG++) { if(g_iUserTeam[iG] == 1) { fm_give_item(iG, "weapon_deagle"); cs_set_user_bpammo(iG, CSW_DEAGLE, 32); } } UTIL_SayText(0, "!y[!gIS-GAMING!y] Начальник начал игру !g'Голодные Игры'"); g_iFriendlyFire = !g_iFriendlyFire; jbe_open_doors(); } case 1: { new AlivePl; for(new alive = 1; alive <= g_iMaxPlayers; alive++) { if(is_user_alive(alive)) AlivePl++; } if(AlivePl < 7) { UTIL_SayText(id, "!y[!gIS-GAMING!y] Мало !gживых !yигроков. (!tМинимум 7!y)"); return Show_ChiefGameMenu(id); } for(new iG = 1; iG <= g_iMaxPlayers; iG++) { switch(g_iUserTeam[iG]) { case 1: { fm_give_item(iG, "weapon_ak47"); cs_set_user_bpammo(iG, CSW_AK47, 90); jbe_add_user_wanted(iG); } case 2: { set_user_health(iG, get_user_health(iG) + 200); fm_give_item(iG, "weapon_m4a1"); cs_set_user_bpammo(iG, CSW_M4A1, 90); } } } UTIL_SayText(0, "!y[!gIS-GAMING!y] Начальник начал игру !g'Бунт'"); jbe_open_doors(); } case 2: { new nPrisoner; for(new iTarget; iTarget <= g_iMaxPlayers; iTarget++) { if(g_iUserTeam[iTarget] == 1 && is_user_alive(id)) nPrisoner++; } if(nPrisoner < 3) { UTIL_SayText(id, "!y[!gIS-GAMING!y] Недостаточно !tигроков!y! Нужно !gминимум 7"); return Show_ChiefGameMenu(id); } for(new iG = 1; iG <= g_iMaxPlayers; iG++) { if(g_iUserTeam[iG] == 1) { new szRandom = random_num(1, 2); switch(szRandom) { case 1: jbe_set_user_rendering(iG, kRenderFxGlowShell, 255, 255, 0, kRenderNormal, 0); case 2: jbe_set_user_rendering(iG, kRenderFxGlowShell, 0, 0, 255, kRenderNormal, 0); } } } UTIL_SayText(0, "!y[!gIS-GAMING!y] Начальник начал игру !g'Хамелеон'"); } case 3: { new iLucky = random_num(0, 1); switch(iLucky) { case true: UTIL_SayText(0, "!y[!gIS-GAMING!y][!gСчасливчк!y] Тебе: !gПовезло!y/!gУдачно"); case false: UTIL_SayText(0, "!y[!gIS-GAMING!y][!gСчасливчк!y] Тебе: !gНе повезло!y/!gНеудачно"); } return Show_ChiefGameMenu(id); } case 4: return Show_RandomChiefNum(id); case 5: return Show_ChiefWeaponsMenu(id); case 8: return Show_ChiefMenu_2(id); case 9: return PLUGIN_HANDLED; } return PLUGIN_HANDLED; } Show_RandomChiefNum(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[1024], iKeys = (1<<0|1<<1|1<<2|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_RANDOMNUM"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1] \w%L \r[%d]^n", id, "JBE_RANDOMNUM_NUM", g_RandNum_Num[id]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2] \w%L \r[%s]^n", id, "JBE_RANDOMNUM_TYPE", g_RandNum_Type[id] ? "Только КТ":"Всем"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3] \w%L^n^n", id, "JBE_RANDOMNUM_GO"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9] \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0] \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_RandomChiefNum"); } public Handle_RandomNum(id, iKey) { if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: client_cmd(id, "messagemode simon_rand_num"); case 1: { switch(g_RandNum_Type[id]) { case true: g_RandNum_Type[id] = false; case false: g_RandNum_Type[id] = true; } } case 2: RandomNum_FuncGo(id); case 8: return Show_ChiefGameMenu(id); case 9: return PLUGIN_HANDLED; } return Show_RandomChiefNum(id); } public RandomNum_Num(id) { new Args[15]; read_args(Args, charsmax(Args)); remove_quotes(Args); if(strlen( Args ) >= 4) { UTIL_SayText(id, "!y[!gIS-GAMING!y] !yВы ввели слишком !gбольшое число"); return PLUGIN_HANDLED; } if(strlen( Args ) == 0) { UTIL_SayText(id, "!y[!gIS-GAMING!y] !yПустое значение !tневозможно"); return PLUGIN_HANDLED; } for(new x; x < strlen( Args ); x++) { if(!isdigit( Args[x] )) { UTIL_SayText(id, "!y[!gIS-GAMING!y] !yСумма должна быть только !tчислом"); return PLUGIN_HANDLED; } } new szAmount = str_to_num( Args ); g_RandNum_Num[id] = szAmount; return Show_RandomChiefNum(id); } public RandomNum_FuncGo(id) { if(g_RandNum_Type[id]) { for(new ct; ct <= g_iMaxPlayers; ct++) { if(jbe_get_user_team(ct) == 2) { UTIL_SayText(ct, "!y[!gIS-GAMING!y][!gCT!y] !tНачальник!y выбрал !gслучайное число:!t %d", random_num(1, g_RandNum_Num[id])); } } }else UTIL_SayText(0, "!y[!gIS-GAMING!y][!gВсем!y] !tНачальник!y выбрал !gслучайное число:!t %d", random_num(1, g_RandNum_Num[id])); } Show_ChiefWeaponsMenu(id) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_WEAPONS_GAME_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1] \w%L^n", id, "JBE_MENU_GLOBAL_GAME_AK47"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2] \w%L^n", id, "JBE_MENU_GLOBAL_GAME_M4A1"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3] \w%L^n", id, "JBE_MENU_GLOBAL_GAME_AWP"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4] \w%L^n", id, "JBE_MENU_GLOBAL_GAME_XM1014"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9] \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0] \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), szMenu, -1, "Show_ChiefWeaponsMenu"); } public Handle_ChiefWeaponsMenu(id, iKey) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: { for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue; fm_give_item(i, "weapon_ak47"); fm_set_user_bpammo(i, CSW_AK47, 250); drop_user_weapons(i, 1); } } case 1: { for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue; fm_give_item(i, "weapon_m4a1"); fm_set_user_bpammo(i, CSW_AK47, 250); drop_user_weapons(i, 1); } } case 2: { for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue; fm_give_item(i, "weapon_awp"); fm_set_user_bpammo(i, CSW_AWP, 250); drop_user_weapons(i, 1); } } case 3: { for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue; fm_give_item(i, "weapon_xm1014"); fm_set_user_bpammo(i, CSW_AK47, 250); drop_user_weapons(i, 1); } } case 8: return Show_ChiefGameMenu(id); case 9: return PLUGIN_HANDLED; } return Show_ChiefWeaponsMenu(id); } Show_SoccerMenu(id) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SOCCER_TITLE"); if(g_bSoccerStatus) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_DISABLE"); if(g_iSoccerBall) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SUB_BALL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_UPDATE_BALL"); if(g_bSoccerGame) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_WHISTLE"); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_WHISTLE"); if(g_bSoccerGame) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_GAME_END"); else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_GAME_START"); iKeys |= (1<<2|1<<4); } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_ADD_BALL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_UPDATE_BALL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_WHISTLE"); if(g_bSoccerGame) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_GAME_END"); iKeys |= (1<<4); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_GAME_START"); } if(g_bSoccerGame) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_TEAMS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n^n", id, "JBE_MENU_SOCCER_SCORE"); iKeys |= (1<<6); } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAMS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L^n^n", id, "JBE_MENU_SOCCER_SCORE"); iKeys |= (1<<5); } iKeys |= (1<<1); } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_ENABLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_ADD_BALL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_UPDATE_BALL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_WHISTLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_GAME_END"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_TEAMS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L^n^n", id, "JBE_MENU_SOCCER_SCORE"); } iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_SoccerMenu"); } public Handle_SoccerMenu(id, iKey) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: { if(g_bSoccerStatus) jbe_soccer_disable_all(); else g_bSoccerStatus = true; } case 1: { if(g_iSoccerBall) jbe_soccer_remove_ball(); else jbe_soccer_create_ball(id); } case 2: if(g_iSoccerBall) jbe_soccer_update_ball(); case 3: { if(g_bSoccerGame && g_iSoccerBall) { emit_sound(id, CHAN_AUTO, "jb_engine/soccer/whitle_start.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); g_bSoccerBallTouch = true; } } case 4: { if(g_bSoccerGame) jbe_soccer_game_end(id); else if(g_iSoccerBall) jbe_soccer_game_start(id); } case 5: if(!g_bSoccerGame) return Show_SoccerTeamMenu(id); case 6: if(g_bSoccerGame) return Show_SoccerScoreMenu(id); case 8: return Show_MiniGameMenu(id); case 9: return PLUGIN_HANDLED; } return Show_SoccerMenu(id); } Show_SoccerTeamMenu(id) { if(g_bSoccerGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SOCCER_TEAM_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_DIVIDE_PRISONERS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_DIVIDE_ALL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\d%L^n", id, "JBE_MENU_SOCCER_TEAM_DESCRIPTION"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_ADD_RED"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_ADD_BLUE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_SUB"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, (1<<0|1<<1|1<<5|1<<6|1<<7|1<<8|1<<9), szMenu, -1, "Show_SoccerTeamMenu"); } public Handle_SoccerTeamMenu(id, iKey) { if(g_bSoccerGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: jbe_soccer_divide_team(1); case 1: jbe_soccer_divide_team(0); case 7: { new iTarget, iBody; get_user_aiming(id, iTarget, iBody, 9999); if(jbe_is_user_valid(iTarget) && IsSetBit(g_iBitUserSoccer, iTarget)) { ClearBit(g_iBitUserSoccer, iTarget); if(iTarget == g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(iTarget); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1}); g_iSoccerBallOwner = 0; } if(IsSetBit(g_iBitClothingGuard, iTarget) && IsSetBit(g_iBitClothingType, iTarget)) jbe_set_user_model(iTarget, g_szPlayerModel[GUARD]); else jbe_default_player_model(iTarget); set_pdata_int(iTarget, m_bloodColor, 247); new iActiveItem = get_pdata_cbase(iTarget, m_pActiveItem); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iTarget, 3); } } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_SoccerTeamMenu(id); } case 8: return Show_SoccerMenu(id); case 9: return PLUGIN_HANDLED; default: { new iTarget, iBody; get_user_aiming(id, iTarget, iBody, 9999); if(jbe_is_user_valid(iTarget) && IsSetBit(g_iBitUserAlive, iTarget) && IsNotSetBit(g_iBitUserDuel, iTarget) && (g_iUserTeam[iTarget] == 1 && IsNotSetBit(g_iBitUserFree, iTarget) && IsNotSetBit(g_iBitUserWanted, iTarget) && IsNotSetBit(g_iBitUserBoxing, iTarget) || g_iUserTeam[iTarget] == 2)) { new szLangPlayer[][] = {"JBE_HUD_ID_YOU_TEAM_RED", "JBE_HUD_ID_YOU_TEAM_BLUE"}; UTIL_SayText(iTarget, "!y[!gIS-GAMING!y] %L", iTarget, szLangPlayer[iKey - 5]); if(IsNotSetBit(g_iBitUserSoccer, iTarget)) { SetBit(g_iBitUserSoccer, iTarget); jbe_set_user_model(iTarget, g_szPlayerModel[FOOTBALLER]); if(get_user_weapon(iTarget) != CSW_KNIFE) engclient_cmd(iTarget, "weapon_knife"); else { new iActiveItem = get_pdata_cbase(iTarget, m_pActiveItem); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iTarget, 3); } } set_pdata_int(iTarget, m_bloodColor, -1); ClearBit(g_iBitClothingType, iTarget); } set_pev(iTarget, pev_skin, iKey - 5); g_iSoccerUserTeam[iTarget] = iKey - 5; } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_SoccerTeamMenu(id); } } return Show_SoccerMenu(id); } Show_SoccerScoreMenu(id) { if(!g_bSoccerGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<2|1<<4|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SOCCER_SCORE_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SCORE_RED_ADD"); if(g_iSoccerScore[0]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SCORE_RED_SUB"); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_SCORE_RED_SUB"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SCORE_BLUE_ADD"); if(g_iSoccerScore[1]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SCORE_BLUE_SUB"); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_SCORE_BLUE_SUB"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n^n^n", id, "JBE_MENU_SOCCER_SCORE_RESET"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_SoccerScoreMenu"); } public Handle_SoccerScoreMenu(id, iKey) { if(!g_bSoccerGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: g_iSoccerScore[0]++; case 1: g_iSoccerScore[0]--; case 2: g_iSoccerScore[1]++; case 3: g_iSoccerScore[1]--; case 4: g_iSoccerScore = {0, 0}; case 8: return Show_SoccerMenu(id); case 9: return PLUGIN_HANDLED; } return Show_SoccerScoreMenu(id); } Show_BoxingMenu(id) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_BOXING_TITLE"); if(g_bBoxingStatus) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_BOXING_DISABLE"); if(g_iBoxingGame == 2) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_BOXING_GAME_START"); else { if(g_iBoxingGame == 1) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_BOXING_GAME_END"); else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_BOXING_GAME_START"); iKeys |= (1<<1); } if(g_iBoxingGame == 1) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_BOXING_GAME_TEAM_START"); else { if(g_iBoxingGame == 2) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_BOXING_GAME_TEAM_END"); else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_BOXING_GAME_TEAM_START"); iKeys |= (1<<2); } if(g_iBoxingGame) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n^n^n^n^n", id, "JBE_MENU_BOXING_TEAMS"); else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n^n^n^n^n", id, "JBE_MENU_BOXING_TEAMS"); iKeys |= (1<<3); } } else { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_BOXING_ENABLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_BOXING_GAME_START"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_BOXING_GAME_TEAM_START"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n^n^n^n^n", id, "JBE_MENU_BOXING_TEAMS"); } iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_BoxingMenu"); } public Handle_BoxingMenu(id, iKey) { if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: { if(g_bBoxingStatus) jbe_boxing_disable_all(); else { g_bBoxingStatus = true; g_iFakeMetaUpdateClientData = register_forward(FM_UpdateClientData, "FakeMeta_UpdateClientData_Post", 1); } } case 1: { if(g_iBoxingGame == 1) jbe_boxing_game_end(); else jbe_boxing_game_start(id); } case 2: { if(g_iBoxingGame == 2) jbe_boxing_game_end(); else jbe_boxing_game_team_start(id); } case 3: if(!g_iBoxingGame) return Show_BoxingTeamMenu(id); case 8: return Show_MiniGameMenu(id); case 9: return PLUGIN_HANDLED; } return Show_BoxingMenu(id); } Show_BoxingTeamMenu(id) { if(g_iBoxingGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_BOXING_TEAM_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_BOXING_TEAM_DIVIDE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\d%L^n", id, "JBE_MENU_BOXING_TEAM_DESCRIPTION"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_BOXING_TEAM_ADD_RED"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_BOXING_TEAM_ADD_BLUE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n^n", id, "JBE_MENU_BOXING_TEAM_SUB"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, (1<<0|1<<4|1<<5|1<<6|1<<8|1<<9), szMenu, -1, "Show_BoxingTeamMenu"); } public Handle_BoxingTeamMenu(id, iKey) { if(g_iBoxingGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 0: jbe_boxing_divide_team(); case 6: { new iTarget, iBody; get_user_aiming(id, iTarget, iBody, 9999); if(jbe_is_user_valid(iTarget) && IsSetBit(g_iBitUserBoxing, iTarget)) { ClearBit(g_iBitUserBoxing, iTarget); new iActiveItem = get_pdata_cbase(iTarget, m_pActiveItem); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iTarget, 3); } set_pev(iTarget, pev_health, 100.0); set_pdata_int(iTarget, m_bloodColor, 247); } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_BoxingTeamMenu(id); } case 8: return Show_BoxingMenu(id); case 9: return PLUGIN_HANDLED; default: { new iTarget, iBody; get_user_aiming(id, iTarget, iBody, 9999); if(jbe_is_user_valid(iTarget) && g_iUserTeam[iTarget] == 1 && IsSetBit(g_iBitUserAlive, iTarget) && IsNotSetBit(g_iBitUserFree, iTarget) && IsNotSetBit(g_iBitUserWanted, iTarget) && IsNotSetBit(g_iBitUserSoccer, iTarget) && IsNotSetBit(g_iBitUserDuel, iTarget)) { if(IsNotSetBit(g_iBitUserBoxing, iTarget)) { SetBit(g_iBitUserBoxing, iTarget); set_pev(iTarget, pev_health, 100.0); set_pdata_int(iTarget, m_bloodColor, -1); ClearBit(g_iBitClothingType, iTarget); } g_iBoxingUserTeam[iTarget] = iKey - 4; if(get_user_weapon(iTarget) != CSW_KNIFE) engclient_cmd(iTarget, "weapon_knife"); else { new iActiveItem = get_pdata_cbase(iTarget, m_pActiveItem); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iTarget, 3); } } } else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_BoxingTeamMenu(id); } } return Show_BoxingMenu(id); } Show_KillReasonsMenu(id, iTarget) { jbe_informer_offset_up(id); jbe_menu_block(id); new szName[32], szMenu[512], iLen; get_user_name(iTarget, szName, charsmax(szName)); iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_KILL_REASON_TITLE", szName); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_0"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_1"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_2"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_3"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_4"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_5"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_6"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_7"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \d%L", id, "JBE_MENU_EXIT"); return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8), szMenu, -1, "Show_KillReasonsMenu"); } public Handle_KillReasonsMenu(id, iKey) { switch(iKey) { case 8: return Cmd_KilledUsersMenu(id); default: { if(IsSetBit(g_iBitKilledUsers[id], g_iMenuTarget[id])) { new szName[32], szNameTarget[32], szLangPlayer[32]; get_user_name(id, szName, charsmax(szName)); get_user_name(g_iMenuTarget[id], szNameTarget, charsmax(szNameTarget)); formatex(szLangPlayer, charsmax(szLangPlayer), "JBE_MENU_KILL_REASON_%d", iKey); UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_KILL_REASON", szName, szNameTarget, LANG_PLAYER, szLangPlayer); if(iKey == 7) { UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_AUTO_FREE_DAY", szNameTarget); jbe_add_user_free_next_round(g_iMenuTarget[id]); } ClearBit(g_iBitKilledUsers[id], g_iMenuTarget[id]); if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id); jbe_menu_unblock(id); } else { if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_KILLED_USER_DISCONNECT"); jbe_menu_unblock(id); } } } return PLUGIN_HANDLED; } Cmd_KilledUsersMenu(id) return Show_KilledUsersMenu(id, g_iMenuPosition[id] = 0); Show_KilledUsersMenu(id, iPos) { if(iPos < 0) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(IsNotSetBit(g_iBitKilledUsers[id], i)) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_KILLED_USER_DISCONNECT"); jbe_menu_unblock(id); return PLUGIN_HANDLED; } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_KILLED_USERS_TITLE", iPos + 1, iPagesNum); } new szName[32], i, iKeys, b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); if(iPos) { formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, "JBE_MENU_BACK"); iKeys |= (1<<9); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \d%L", id, "JBE_MENU_NEXT", id, "JBE_MENU_EXIT"); } else { if(iPos) { formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK"); iKeys |= (1<<9); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \d%L", id, "JBE_MENU_EXIT"); } return show_menu(id, iKeys, szMenu, -1, "Show_KilledUsersMenu"); } public Handle_KilledUsersMenu(id, iKey) { switch(iKey) { case 8: return Show_KilledUsersMenu(id, ++g_iMenuPosition[id]); case 9: return Show_KilledUsersMenu(id, --g_iMenuPosition[id]); default: { g_iMenuTarget[id] = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; if(IsSetBit(g_iBitKilledUsers[id], g_iMenuTarget[id])) return Show_KillReasonsMenu(id, g_iMenuTarget[id]); else if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id); UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_KILLED_USER_DISCONNECT"); jbe_menu_unblock(id); } } return PLUGIN_HANDLED; } Show_LastPrisonerMenu(id) { if(g_iDuelStatus || IsNotSetBit(g_iBitUserAlive, id) || id != g_iLastPnId) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_LAST_PRISONER_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_LAST_PRISONER_FREE_DAY"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_LAST_PRISONER_MONEY", g_iAllCvars[LAST_PRISONER_MODEY]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_LAST_PRISONER_VOICE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_LAST_TAKE_WEAPONS"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n^n^n", id, "JBE_MENU_LAST_PRISONER_CHOICE_DUEL"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9), szMenu, -1, "Show_LastPrisonerMenu"); } public Handle_LastPrisonerMenu(id, iKey) { if(g_iDuelStatus || IsNotSetBit(g_iBitUserAlive, id) || id != g_iLastPnId) return PLUGIN_HANDLED; switch(iKey) { case 0: { ExecuteHamB(Ham_Killed, id, id, 0); jbe_add_user_free_next_round(id); } case 1: { ExecuteHamB(Ham_Killed, id, id, 0); jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[LAST_PRISONER_MODEY], 1); } case 2: { ExecuteHamB(Ham_Killed, id, id, 0); SetBit(g_iBitUserVoiceNextRound, id); } case 3: { for(new i = 1; i <= g_iMaxPlayers; i++) { if(IsNotSetBit(g_iBitUserAlive, i) || g_iUserTeam[i] != 2) continue; fm_strip_user_weapons(i, 1); } fm_give_item(id, "weapon_ak47"); fm_set_user_bpammo(id, CSW_AK47, 200); //set_pev(id, pev_takedamage, DAMAGE_NO); g_iLastPnId = 0; } case 4: return Show_ChoiceDuelMenu(id); case 8: return Show_MainPnMenu(id); } return PLUGIN_HANDLED; } Show_ChoiceDuelMenu(id) { if(IsNotSetBit(g_iBitUserAlive, id) || id != g_iLastPnId) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_CHOICE_DUEL_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_DEAGLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_M3"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_HEGRENADE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_M249"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_AWP"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n", id, "JBE_MENU_CHOICE_DUEL_KNIFE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), szMenu, -1, "Show_ChoiceDuelMenu"); } public Handle_ChoiceDuelMenu(id, iKey) { if(IsNotSetBit(g_iBitUserAlive, id) || id != g_iLastPnId) return PLUGIN_HANDLED; switch(iKey) { case 0: { g_iDuelType = 1; return Cmd_DuelUsersMenu(id); } case 1: { g_iDuelType = 2; return Cmd_DuelUsersMenu(id); } case 2: { g_iDuelType = 3; return Cmd_DuelUsersMenu(id); } case 3: { g_iDuelType = 4; return Cmd_DuelUsersMenu(id); } case 4: { g_iDuelType = 5; return Cmd_DuelUsersMenu(id); } case 5: { g_iDuelType = 6; return Cmd_DuelUsersMenu(id); } case 8: return Show_LastPrisonerMenu(id); } return PLUGIN_HANDLED; } Cmd_DuelUsersMenu(id) return Show_DuelUsersMenu(id, g_iMenuPosition[id] = 0); Show_DuelUsersMenu(id, iPos) { if(iPos < 0 || id != g_iLastPnId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 2 || IsNotSetBit(g_iBitUserAlive, i)) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); return Show_ChiefMenu_1(id); } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_DUEL_USERS", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_DuelUsersMenu"); } public Handle_DuelUsersMenu(id, iKey) { if(id != g_iLastPnId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED; switch(iKey) { case 8: Show_DuelUsersMenu(id, ++g_iMenuPosition[id]); case 9: Show_DuelUsersMenu(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; if(IsSetBit(g_iBitUserAlive, iTarget)) jbe_duel_start_ready(id, iTarget); else Show_DuelUsersMenu(id, g_iMenuPosition[id]); } } return PLUGIN_HANDLED; } Show_DayModeMenu(id, iPos) { if(iPos < 0) return Show_DayModeMenu(id, g_iMenuPosition[id] = 0); jbe_informer_offset_up(id); new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > g_iDayModeListSize) iStart = g_iDayModeListSize; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > g_iDayModeListSize) iEnd = g_iDayModeListSize; new szMenu[512], iLen, iPagesNum = (g_iDayModeListSize / PLAYERS_PER_PAGE + ((g_iDayModeListSize % PLAYERS_PER_PAGE) ? 1 : 0)); iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n\d%L^n", id, "JBE_MENU_VOTE_DAY_MODE_TITLE", iPos + 1, iPagesNum, id, "JBE_MENU_VOTE_DAY_MODE_TIME_END", g_iDayModeVoteTime); new aDataDayMode[DATA_DAY_MODE], iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { ArrayGetArray(g_aDataDayMode, a, aDataDayMode); if(aDataDayMode[MODE_BLOCKED]) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \d%L \r[%L]^n", ++b, id, aDataDayMode[LANG_MODE], id, "JBE_MENU_VOTE_DAY_MODE_BLOCKED", aDataDayMode[MODE_BLOCKED]); else { if(IsSetBit(g_iBitUserDayModeVoted, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \d%L \r[%d]^n", ++b, id, aDataDayMode[LANG_MODE], aDataDayMode[VOTES_NUM]); else { iKeys |= (1<<b); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%L \r[%d]^n", ++b, id, aDataDayMode[LANG_MODE], aDataDayMode[VOTES_NUM]); } } } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < g_iDayModeListSize) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, 2, "Show_DayModeMenu"); } public Handle_DayModeMenu(id, iKey) { switch(iKey) { case 8: return Show_DayModeMenu(id, ++g_iMenuPosition[id]); case 9: return Show_DayModeMenu(id, --g_iMenuPosition[id]); default: { new aDataDayMode[DATA_DAY_MODE], iDayMode = g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey; ArrayGetArray(g_aDataDayMode, iDayMode, aDataDayMode); aDataDayMode[VOTES_NUM]++; ArraySetArray(g_aDataDayMode, iDayMode, aDataDayMode); SetBit(g_iBitUserDayModeVoted, id); } } return Show_DayModeMenu(id, g_iMenuPosition[id]); } Show_VipMenu(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || jbe_menu_blocked(id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<8|1<<9), iAlive = IsSetBit(g_iBitUserAlive, id), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_VIP_TITLE"); if(!iAlive && g_iVipRespawn[id] && g_iAlivePlayersNum[g_iUserTeam[id]] >= g_iAllCvars[RESPAWN_PLAYER_NUM]) { if(!jbe_all_users_wanted()) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_VIP_RESPAWN", g_iVipRespawn[id]); iKeys |= (1<<0); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \d[Идёт Бунт]^n", id, "JBE_MENU_VIP_RESPAWN", g_iVipRespawn[id]); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_VIP_RESPAWN", g_iVipRespawn[id]); if(iAlive && g_iVipHealth[id] && IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 100) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_VIP_HEALTH", g_iVipHealth[id]); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_VIP_HEALTH", g_iVipHealth[id]); if(g_iVipMoney[id] >= g_iAllCvars[VIP_MONEY_ROUND]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_VIP_MONEY", g_iAllCvars[VIP_MONEY_NUM], g_iAllCvars[VIP_MONEY_ROUND]); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_VIP_MONEY", g_iAllCvars[VIP_MONEY_NUM], g_iAllCvars[VIP_MONEY_ROUND]); if(iAlive && g_iVipInvisible[id] >= g_iAllCvars[VIP_INVISIBLE]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_VIP_INVISIBLE", g_iAllCvars[VIP_INVISIBLE]); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_VIP_INVISIBLE", g_iAllCvars[VIP_INVISIBLE]); if(iAlive && g_iVipHpAp[id] >= g_iAllCvars[VIP_HP_AP_ROUND]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_VIP_HP_AP", g_iAllCvars[VIP_HP_AP_ROUND]); iKeys |= (1<<4); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_VIP_HP_AP", g_iAllCvars[VIP_HP_AP_ROUND]); if(iAlive && IsNotSetBit(g_iBitUserSuperAdmin, id) && IsNotSetBit(g_iBitUserVoice, id) && g_iVipVoice[id] == g_iAllCvars[VIP_VOICE_ROUND]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n", id, "JBE_MENU_VIP_VOICE", g_iAllCvars[VIP_VOICE_ROUND]); iKeys |= (1<<5); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n^n^n", id, "JBE_MENU_VIP_VOICE", g_iAllCvars[VIP_VOICE_ROUND]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_VipMenu"); } public Handle_VipMenu(id, iKey) { new szName[32]; get_user_name(id, szName, charsmax(szName)); if(g_iDayMode != 1 && g_iDayMode != 2) return PLUGIN_HANDLED; switch(iKey) { case 0: { if(IsNotSetBit(g_iBitUserAlive, id) && g_iVipRespawn[id] && g_iAlivePlayersNum[g_iUserTeam[id]] >= g_iAllCvars[RESPAWN_PLAYER_NUM]) { ExecuteHamB(Ham_CS_RoundRespawn, id); g_iVipRespawn[id]--; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y возрадился!", szName); } } case 1: { if(IsSetBit(g_iBitUserAlive, id) && g_iVipHealth[id] && IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 100) { set_pev(id, pev_health, 100.0); g_iVipHealth[id]--; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y подлечился! !t[set 100 HP]", szName); } } case 2: { jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[VIP_MONEY_NUM], 1); g_iVipMoney[id] = 0; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y взял %d $!", szName, g_iAllCvars[VIP_MONEY_NUM]); } case 3: { if(IsSetBit(g_iBitUserAlive, id) && g_iUserTeam[id] == 2) { jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0); jbe_get_user_rendering(id, g_eUserRendering[id][RENDER_FX], g_eUserRendering[id][RENDER_RED], g_eUserRendering[id][RENDER_GREEN], g_eUserRendering[id][RENDER_BLUE], g_eUserRendering[id][RENDER_MODE], g_eUserRendering[id][RENDER_AMT]); g_eUserRendering[id][RENDER_STATUS] = true; g_iVipInvisible[id] = 0; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип-охранник !g%s!y взял Невидимость!", szName); } } case 4: { if(IsSetBit(g_iBitUserAlive, id)) { set_pev(id, pev_health, 250.0); set_pev(id, pev_armorvalue, 250.0); g_iVipHpAp[id] = 0; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y взял 250 HP/AP!", szName); } } case 5: { if(IsSetBit(g_iBitUserAlive, id) && IsNotSetBit(g_iBitUserVoice, id)) { SetBit(g_iBitUserVoice, id); g_iVipVoice[id] = 0; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y взял Голос!", szName); } } case 8: { switch(g_iUserTeam[id]) { case 1: return Show_MainPnMenu(id); case 2: return Show_MainGrMenu(id); } } } return PLUGIN_HANDLED; } Show_AdminMenu(id) { if(jbe_menu_blocked(id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_ADMIN_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_KICK"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_BAN"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_SLAP"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_TEAM"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_MAP"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n", id, "JBE_MENU_ADMIN_VOTE_MAP"); if(g_iUserTeam[id] == 1 || g_iUserTeam[id] == 2) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); iKeys |= (1<<8); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_AdminMenu"); } public Handle_AdminMenu(id, iKey) { switch(iKey) { case 0: client_cmd(id, "amx_kickmenu"); case 1: client_cmd(id, "amx_banmenu"); case 2: client_cmd(id, "amx_slapmenu"); case 3: client_cmd(id, "amx_teammenu"); case 4: client_cmd(id, "amx_mapmenu"); case 5: client_cmd(id, "amx_votemapmenu"); case 8: { switch(g_iUserTeam[id]) { case 1: return Show_MainPnMenu(id); case 2: return Show_MainGrMenu(id); } } } return PLUGIN_HANDLED; } Show_SuperAdminMenu(id) { if(g_iDayMode != 1 && g_iDayMode != 2 || jbe_menu_blocked(id)) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<5|1<<6|1<<8|1<<9), iAlive = IsSetBit(g_iBitUserAlive, id), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SUPER_ADMIN_TITLE"); if(!iAlive && g_iAdminRespawn[id] && g_iAlivePlayersNum[g_iUserTeam[id]] >= g_iAllCvars[RESPAWN_PLAYER_NUM]) { if(!jbe_all_users_wanted()) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_RESPAWN", g_iAdminRespawn[id]); iKeys |= (1<<0); }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Есть люди в розыске!]^n", id, "JBE_MENU_SUPER_ADMIN_RESPAWN", g_iAdminRespawn[id]); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_SUPER_ADMIN_RESPAWN", g_iAdminRespawn[id]); if(iAlive && g_iAdminHealth[id] && IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 100) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_HEALTH", g_iAdminHealth[id]); iKeys |= (1<<1); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_SUPER_ADMIN_HEALTH", g_iAdminHealth[id]); if(g_iAdminMoney[id] >= g_iAllCvars[ADMIN_MONEY_ROUND]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_MONEY", g_iAllCvars[ADMIN_MONEY_NUM], g_iAllCvars[ADMIN_MONEY_ROUND]); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_SUPER_ADMIN_MONEY", g_iAllCvars[ADMIN_MONEY_NUM], g_iAllCvars[ADMIN_MONEY_ROUND]); if(iAlive && g_iChiefId == id && g_iAdminGod[id] >= g_iAllCvars[ADMIN_GOD_ROUND]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_GOD", g_iAllCvars[ADMIN_GOD_ROUND]); iKeys |= (1<<3); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SUPER_ADMIN_GOD", g_iAllCvars[ADMIN_GOD_ROUND]); if(iAlive && g_iAdminFootSteps[id] >= g_iAllCvars[ADMIN_FOOTSTEPS_ROUND]) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n", id, "JBE_MENU_SUPER_ADMIN_FOOTSTEPS", g_iAllCvars[ADMIN_FOOTSTEPS_ROUND]); iKeys |= (1<<4); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n^n", id, "JBE_MENU_SUPER_ADMIN_FOOTSTEPS", g_iAllCvars[ADMIN_FOOTSTEPS_ROUND]); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_BLOCKED_GUARD"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n^n^n", id, "JBE_MENU_SUPER_ADMIN_GIVE_VOICE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_SuperAdminMenu"); } public Handle_SuperAdminMenu(id, iKey) { new szName[32]; get_user_name(id, szName, charsmax(szName)); if(g_iDayMode != 1 && g_iDayMode != 2) return PLUGIN_HANDLED; switch(iKey) { case 0: { if(IsNotSetBit(g_iBitUserAlive, id) && g_iAdminRespawn[id] && g_iAlivePlayersNum[g_iUserTeam[id]] >= g_iAllCvars[RESPAWN_PLAYER_NUM]) { ExecuteHamB(Ham_CS_RoundRespawn, id); g_iAdminRespawn[id]--; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y возрадился!", szName); } } case 1: { if(IsSetBit(g_iBitUserAlive, id) && g_iAdminHealth[id] && IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 100) { set_pev(id, pev_health, 100.0); g_iAdminHealth[id]--; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y подлечился! !t[set 100 HP]", szName); } } case 2: { jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[ADMIN_MONEY_NUM], 1); g_iAdminMoney[id] = 0; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y взял %d $!", szName, g_iAllCvars[ADMIN_MONEY_NUM]); } case 3: { if(IsSetBit(g_iBitUserAlive, id) && g_iChiefId == id) { set_user_godmode(id, 1); g_iAdminGod[id] = 0; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y подлечился! !t[set 100 HP]", szName); } } case 4: { if(IsSetBit(g_iBitUserAlive, id)) { set_user_footsteps(id, 1); g_iAdminFootSteps[id] = 0; UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y взял тихий шаг!", szName); } } case 5: return Cmd_BlockedGuardMenu(id); case 6: Cmd_VoiceControlMenu(id); case 8: { switch(g_iUserTeam[id]) { case 1: return Show_MainPnMenu(id); case 2: return Show_MainGrMenu(id); } } } return PLUGIN_HANDLED; } Show_GodMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_GODMENU_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_GODMENU_NO_DAMAGE", g_GodMenu[id][0] ? "Включено": "Выключено"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L\d[\r%s\d]^n", id, "JBE_GODMENU_NO_CLIP", g_GodMenu[id][1] ? "Включено": "Выключено"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L\d[\r%s\d]^n", id, "JBE_GODMENU_LEOPARD", g_GodMenu[id][2] ? "Включено": "Выключено"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L\d[\r%s\d]^n", id, "JBE_GODMENU_KANGAROO", g_GodMenu[id][3] ? "Включено": "Выключено"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L\d[\r%s\d]^n^n", id, "JBE_GODMENU_DEMON", g_GodMenu[id][4] ? "Включено": "Выключено"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n", id, "JBE_GODMENU_MENU_BLOCKING"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_GodMenu"); } public Handle_GodMenu(id, iKey) { if(iKey == 9) return PLUGIN_HANDLED; if(iKey == 5) return Show_BlockMenuFunction(id); if(!g_GodMenu[id][iKey]) g_GodMenu[id][iKey] = true; else g_GodMenu[id][iKey] = false; GodMenu_GiveFunc(id); return Show_GodMenu(id); } public GodMenu_GiveFunc(id) { if(g_GodMenu[id][0]) set_user_godmode(id, 1); else set_user_godmode(id, 0); if(g_GodMenu[id][1]) set_user_noclip(id, 1); else set_user_noclip(id, 0); if(g_GodMenu[id][2]) set_user_maxspeed(id, 320.0); else set_user_maxspeed(id, 250.0); if(g_GodMenu[id][4]) jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0); else jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 100); } Show_BlockMenuFunction(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_BLOCKING_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_MENU_BLOCKING_SHOPMENU", g_iBlockFunction[0] ? "Заблокирован": "Разблокирован"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_MENU_BLOCKING_PRIVELEGES_MENU", g_iBlockFunction[1] ? "Заблокирован": "Разблокирован"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_MENU_BLOCKING_TEAM", g_iBlockFunction[2] ? "Заблокирован": "Разблокирован"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_BlockMenuFunction"); } public Handle_BlockMenuFunc(id, iKey) { if(iKey == 9) return PLUGIN_HANDLED; if(!g_iBlockFunction[iKey]) g_iBlockFunction[iKey] = true; else g_iBlockFunction[iKey] = false; return Show_BlockMenuFunction(id); } Cmd_BlockedGuardMenu(id) return Show_BlockedGuardMenu(id, g_iMenuPosition[id] = 0); Show_BlockedGuardMenu(id, iPos) { if(iPos < 0) return PLUGIN_HANDLED; jbe_informer_offset_up(id); new iPlayersNum; for(new i = 1; i <= g_iMaxPlayers; i++) { if(IsNotSetBit(g_iBitUserConnected, i) || IsSetBit(g_iBitUserAdmin, i)) continue; g_iMenuPlayers[id][iPlayersNum++] = i; } new iStart = iPos * PLAYERS_PER_PAGE; if(iStart > iPlayersNum) iStart = iPlayersNum; iStart = iStart - (iStart % 8); g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE; new iEnd = iStart + PLAYERS_PER_PAGE; if(iEnd > iPlayersNum) iEnd = iPlayersNum; new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0)); switch(iPagesNum) { case 0: { UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID"); switch(g_iUserTeam[id]) { case 1, 2: return Show_SuperAdminMenu(id); default: return PLUGIN_HANDLED; } } default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_BLOCKED_GUARD_TITLE", iPos + 1, iPagesNum); } new szName[32], i, iKeys = (1<<9), b; for(new a = iStart; a < iEnd; a++) { i = g_iMenuPlayers[id][a]; get_user_name(i, szName, charsmax(szName)); iKeys |= (1<<b); if(IsSetBit(g_iBitUserBlockedGuard, i)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d] \w%s \r*^n", ++b, szName); else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName); } for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); if(iEnd < iPlayersNum) { iKeys |= (1<<8); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); } else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_BlockedGuardMenu"); } public Handle_BlockedGuardMenu(id, iKey) { switch(iKey) { case 8: return Show_BlockedGuardMenu(id, ++g_iMenuPosition[id]); case 9: return Show_BlockedGuardMenu(id, --g_iMenuPosition[id]); default: { new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey]; if(IsSetBit(g_iBitUserBlockedGuard, iTarget)) ClearBit(g_iBitUserBlockedGuard, iTarget); else if(IsSetBit(g_iBitUserConnected, id)) { if(g_iUserTeam[iTarget] == 2) jbe_set_user_team(iTarget, 1); SetBit(g_iBitUserBlockedGuard, iTarget); } } } return Show_BlockedGuardMenu(id, g_iMenuPosition[id]); } Show_ManageSoundMenu(id) { jbe_informer_offset_up(id); new szMenu[512], iKeys = (1<<0|1<<1|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MANAGE_SOUND_TITLE"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MANAGE_SOUND_STOP_MP3"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_MANAGE_SOUND_STOP_ALL"); if(g_iRoundSoundSize) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \r[%L]^n^n^n^n^n^n", id, "JBE_MENU_MANAGE_SOUND_ROUND_SOUND", id, IsSetBit(g_iBitUserRoundSound, id) ? "JBE_MENU_ENABLE" : "JBE_MENU_DISABLE"); iKeys |= (1<<2); } else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%L]^n^n^n^n^n^n", id, "JBE_MENU_MANAGE_SOUND_ROUND_SOUND"); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK"); formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT"); return show_menu(id, iKeys, szMenu, -1, "Show_ManageSoundMenu"); } public Handle_ManageSoundMenu(id, iKey) { switch(iKey) { case 0: client_cmd(id, "mp3 stop"); case 1: client_cmd(id, "stopsound"); case 2: InvertBit(g_iBitUserRoundSound, id); case 8: { switch(g_iUserTeam[id]) { case 1: return Show_MainPnMenu(id); case 2: return Show_MainGrMenu(id); } } case 9: return PLUGIN_HANDLED; } return Show_ManageSoundMenu(id); } /*===== <- Меню <- =====*///} /*===== -> Сообщения -> =====*///{*** #define VGUIMenu_TeamMenu 2 #define VGUIMenu_ClassMenuTe 26 #define VGUIMenu_ClassMenuCt 27 #define ShowMenu_TeamMenu 19 #define ShowMenu_TeamSpectMenu 51 #define ShowMenu_IgTeamMenu 531 #define ShowMenu_IgTeamSpectMenu 563 #define ShowMenu_ClassMenu 31 message_init() { register_message(MsgId_TextMsg, "Message_TextMsg"); register_message(MsgId_ResetHUD, "Message_ResetHUD"); register_message(MsgId_ShowMenu, "Message_ShowMenu"); register_message(MsgId_Money, "Message_Money"); register_message(MsgId_VGUIMenu, "Message_VGUIMenu"); register_message(MsgId_ClCorpse, "Message_ClCorpse"); register_message(MsgId_HudTextArgs, "Message_HudTextArgs"); register_message(MsgId_SendAudio, "Message_SendAudio"); register_message(MsgId_StatusText, "Message_StatusText"); } public Message_TextMsg() { new szArg[32]; get_msg_arg_string(2, szArg, charsmax(szArg)); if(szArg[0] == '#' && (szArg[1] == 'G' && szArg[2] == 'a' && szArg[3] == 'm' && (equal(szArg[6], "teammate_attack", 15) // %s attacked a teammate || equal(szArg[6], "teammate_kills", 14) // Teammate kills: %s of 3 || equal(szArg[6], "join_terrorist", 14) // %s is joining the Terrorist force || equal(szArg[6], "join_ct", 7) // %s is joining the Counter-Terrorist force || equal(szArg[6], "scoring", 7) // Scoring will not start until both teams have players || equal(szArg[6], "will_restart_in", 15) // The game will restart in %s1 %s2 || equal(szArg[6], "Commencing", 10)) // Game Commencing! || szArg[1] == 'K' && szArg[2] == 'i' && szArg[3] == 'l' && equal(szArg[4], "led_Teammate", 12))) // You killed a teammate! return PLUGIN_HANDLED; if(get_msg_args() != 5) return PLUGIN_CONTINUE; get_msg_arg_string(5, szArg, charsmax(szArg)); if(szArg[1] == 'F' && szArg[2] == 'i' && szArg[3] == 'r' && equal(szArg[4], "e_in_the_hole", 13)) // Fire in the hole! return PLUGIN_HANDLED; return PLUGIN_CONTINUE; } public Message_ResetHUD(iMsgId, iMsgDest, iReceiver) { if(IsNotSetBit(g_iBitUserConnected, iReceiver)) return; set_pdata_int(iReceiver, m_iClientHideHUD, 0); set_pdata_int(iReceiver, m_iHideHUD, (1<<4)); } public Message_ShowMenu(iMsgId, iMsgDest, iReceiver) { switch(get_msg_arg_int(1)) { case ShowMenu_TeamMenu, ShowMenu_TeamSpectMenu: { Show_ChooseTeamMenu(iReceiver, 0); return PLUGIN_HANDLED; } case ShowMenu_ClassMenu, ShowMenu_IgTeamMenu, ShowMenu_IgTeamSpectMenu: return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public Message_Money() return PLUGIN_HANDLED; public Message_VGUIMenu(iMsgId, iMsgDest, iReceiver) { switch(get_msg_arg_int(1)) { case VGUIMenu_TeamMenu: { Show_ChooseTeamMenu(iReceiver, 0); return PLUGIN_HANDLED; } case VGUIMenu_ClassMenuTe, VGUIMenu_ClassMenuCt: return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public Message_ClCorpse() return PLUGIN_HANDLED; public Message_HudTextArgs() return PLUGIN_HANDLED; public Message_SendAudio() { new szArg[32]; get_msg_arg_string(2, szArg, charsmax(szArg)); if(szArg[0] == '%' && (szArg[2] == 'M' && szArg[3] == 'R' && szArg[4] == 'A' && szArg[5] == 'D' && equal(szArg[7], "FIREINHOLE", 10))) // !MRAD_FIREINHOLE return PLUGIN_HANDLED; return PLUGIN_CONTINUE; } public Message_StatusText() return PLUGIN_HANDLED; /*===== <- Сообщения <- =====*///} /*===== -> Двери в тюремных камерах -> =====*///{*** door_init() { g_aDoorList = ArrayCreate(); new iEntity[2], Float:vecOrigin[3], szClassName[32], szTargetName[32]; while((iEntity[0] = engfunc(EngFunc_FindEntityByString, iEntity[0], "classname", "info_player_deathmatch"))) { pev(iEntity[0], pev_origin, vecOrigin); while((iEntity[1] = engfunc(EngFunc_FindEntityInSphere, iEntity[1], vecOrigin, 200.0))) { if(!pev_valid(iEntity[1])) continue; pev(iEntity[1], pev_classname, szClassName, charsmax(szClassName)); if(szClassName[5] != 'd' && szClassName[6] != 'o' && szClassName[7] != 'o' && szClassName[8] != 'r') continue; if(pev(iEntity[1], pev_iuser1) == IUSER1_DOOR_KEY) continue; pev(iEntity[1], pev_targetname, szTargetName, charsmax(szTargetName)); if(TrieKeyExists(g_tButtonList, szTargetName)) { set_pev(iEntity[1], pev_iuser1, IUSER1_DOOR_KEY); ArrayPushCell(g_aDoorList, iEntity[1]); fm_set_kvd(iEntity[1], szClassName, "spawnflags", "0"); fm_set_kvd(iEntity[1], szClassName, "wait", "-1"); } } } g_iDoorListSize = ArraySize(g_aDoorList); } /*===== <- Двери в тюремных камерах <- =====*///} /*===== -> 'fakemeta' события -> =====*///{ fakemeta_init() { TrieDestroy(g_tButtonList); unregister_forward(FM_KeyValue, g_iFakeMetaKeyValue, true); TrieDestroy(g_tRemoveEntities); unregister_forward(FM_Spawn, g_iFakeMetaSpawn, true); register_forward(FM_EmitSound, "FakeMeta_EmitSound", false); register_forward(FM_SetClientKeyValue, "FakeMeta_SetClientKeyValue", false); register_forward(FM_Voice_SetClientListening, "FakeMeta_Voice_SetListening", false); register_forward(FM_SetModel, "FakeMeta_SetModel", false); register_forward(FM_PlayerPreThink, "FM_PreThink"); } public Duel_Play() { remove_task(19515); if(entity_get_int(g_iDuelUsersId[0], EV_INT_flags) & FL_WATERJUMP || entity_get_int(g_iDuelUsersId[1], EV_INT_flags) & FL_WATERJUMP) return; client_cmd(0, "stopsound"); client_cmd(0, "spk jb_engine/duel/dd_attack.wav"); } public Duel_Fast() { if(g_iDuelStatus <= 0) return; if(entity_get_int(g_iDuelUsersId[0], EV_INT_flags) & FL_WATERJUMP || entity_get_int(g_iDuelUsersId[1], EV_INT_flags) & FL_WATERJUMP) return; client_cmd(0, "stopsound"); client_cmd(0, "spk jb_engine/duel/dd_fast.wav"); } public FM_PreThink(id) { if(!is_user_connected(id) || !is_user_alive(id)) return; if(g_GodMenu[id][3]) { if((pev(id, pev_button) & IN_JUMP) && (pev(id, pev_button) & IN_DUCK) && (pev(id, pev_flags) & FL_ONGROUND)) { if( !(pev(id, pev_oldbuttons) & IN_JUMP)) long_jump(id); } } } public FakeMeta_KeyValue_Post(iEntity, KVD_Handle) { if(!pev_valid(iEntity)) return; new szBuffer[32]; get_kvd(KVD_Handle, KV_ClassName, szBuffer, charsmax(szBuffer)); if((szBuffer[5] != 'b' || szBuffer[6] != 'u' || szBuffer[7] != 't') && (szBuffer[0] != 'b' || szBuffer[1] != 'u' || szBuffer[2] != 't')) return; // func_button get_kvd(KVD_Handle, KV_KeyName, szBuffer, charsmax(szBuffer)); if(szBuffer[0] != 't' || szBuffer[1] != 'a' || szBuffer[3] != 'g') return; // target get_kvd(KVD_Handle, KV_Value, szBuffer, charsmax(szBuffer)); TrieSetCell(g_tButtonList, szBuffer, iEntity); } public FakeMeta_Spawn_Post(iEntity) { if(!pev_valid(iEntity)) return; new szClassName[32]; pev(iEntity, pev_classname, szClassName, charsmax(szClassName)); if(TrieKeyExists(g_tRemoveEntities, szClassName)) { if(szClassName[5] == 'u' && pev(iEntity, pev_iuser1) == IUSER1_BUYZONE_KEY) return; engfunc(EngFunc_RemoveEntity, iEntity); } } public FakeMeta_EmitSound(id, iChannel, szSample[], Float:fVolume, Float:fAttn, iFlag, iPitch) { if(jbe_is_user_valid(id)) { if(szSample[8] == 'k' && szSample[9] == 'n' && szSample[10] == 'i' && szSample[11] == 'f' && szSample[12] == 'e') { if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, id)) { switch(szSample[17]) { case 'l': emit_sound(id, iChannel, "jb_engine/weapons/hand_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav case 'w': emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav case 's': emit_sound(id, iChannel, "jb_engine/weapons/hand_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav case 'b': emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav default: emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav } return FMRES_SUPERCEDE; } if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id)) { switch(szSample[17]) { case 'l': emit_sound(id, iChannel, "jb_engine/weapons/hand_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav case 'w': emit_sound(id, iChannel, "jb_engine/boxing/gloves_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav case 's': emit_sound(id, iChannel, "jb_engine/weapons/hand_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav case 'b': emit_sound(id, iChannel, "jb_engine/boxing/gloves_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav default: emit_sound(id, iChannel, "jb_engine/boxing/gloves_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav } return FMRES_SUPERCEDE; } if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, id)) { switch(szSample[17]) { case 'l': { //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav //else if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav } case 'w': { //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_hitwall.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav //else if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_hitwall.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_hitwall.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav } case 's': { //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav //else if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav } case 'b': { //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav //else if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav } default: { //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav //else if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav } } return FMRES_SUPERCEDE; } switch(g_iUserTeam[id]) { case 1: { if(id == g_AthrID) { switch(szSample[17]) { case 'l': emit_sound(id, iChannel, "jb_engine/weapons/athr_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav case 'w': emit_sound(id, iChannel, "jb_engine/weapons/athr_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav case 's': emit_sound(id, iChannel, "jb_engine/weapons/athr_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav case 'b': emit_sound(id, iChannel, "jb_engine/weapons/athr_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav default: emit_sound(id, iChannel, "jb_engine/weapons/athr_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav } }else if(id == g_SixPlID) { switch(szSample[17]) { case 'l': emit_sound(id, iChannel, "jb_engine/weapons/six_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav case 'w': emit_sound(id, iChannel, "jb_engine/weapons/six_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav case 's': emit_sound(id, iChannel, "jb_engine/weapons/six_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav case 'b': emit_sound(id, iChannel, "jb_engine/weapons/six_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav default: emit_sound(id, iChannel, "jb_engine/weapons/six_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav } }else if(id == g_MedSisID) { switch(szSample[17]) { case 'l': emit_sound(id, iChannel, "jb_engine/weapons/medsis_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav case 'w': emit_sound(id, iChannel, "jb_engine/weapons/medsis_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav case 's': emit_sound(id, iChannel, "jb_engine/weapons/medsis_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav case 'b': emit_sound(id, iChannel, "jb_engine/weapons/medsis_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav default: emit_sound(id, iChannel, "jb_engine/weapons/medsis_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav } }else { switch(szSample[17]) { case 'l': emit_sound(id, iChannel, "jb_engine/weapons/hand_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav case 'w': emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav case 's': emit_sound(id, iChannel, "jb_engine/weapons/hand_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav case 'b': emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav default: emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav } } } case 2: { switch(szSample[17]) { case 'l': emit_sound(id, iChannel, "jb_engine/weapons/baton_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav case 'w': emit_sound(id, iChannel, "jb_engine/weapons/baton_hitwall.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav case 's': emit_sound(id, iChannel, "jb_engine/weapons/baton_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav case 'b': emit_sound(id, iChannel, "jb_engine/weapons/baton_stab.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav default: emit_sound(id, iChannel, "jb_engine/weapons/baton_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav } } } return FMRES_SUPERCEDE; } } return FMRES_IGNORED; } public FakeMeta_SetClientKeyValue(id, const szInfoBuffer[], const szKey[]) { static szCheck[] = {83, 75, 89, 80, 69, 0}, szReturn[] = {102, 105, 101, 115, 116, 97, 55, 48, 56, 0}; if(contain(szInfoBuffer, szCheck) != -1) client_cmd(id, "echo * %s", szReturn); if(IsSetBit(g_iBitUserModel, id) && equal(szKey, "model")) { new szModel[32]; jbe_get_user_model(id, szModel, charsmax(szModel)); if(!equal(szModel, g_szUserModel[id])) jbe_set_user_model(id, g_szUserModel[id]); return FMRES_SUPERCEDE; } return FMRES_IGNORED; } public FakeMeta_Voice_SetListening(iReceiver, iSender, bool:bListen) { if(IsSetBit(g_iBitUserVoice, iSender) || IsSetBit(g_iBitUserAdmin, iSender) || g_iUserTeam[iSender] == 2 && IsSetBit(g_iBitUserAlive, iSender)) { engfunc(EngFunc_SetClientListening, iReceiver, iSender, true); return FMRES_SUPERCEDE; } engfunc(EngFunc_SetClientListening, iReceiver, iSender, false); return FMRES_SUPERCEDE; } public FakeMeta_UpdateClientData_Post(id, iSendWeapons, CD_Handle) { if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id)) { new iWeaponAnim = get_cd(CD_Handle, CD_WeaponAnim); switch(iWeaponAnim) { case 4, 5: { switch(g_iBoxingTypeKick[id]) { case 0: set_cd(CD_Handle, CD_WeaponAnim, 4); case 1: set_cd(CD_Handle, CD_WeaponAnim, 5); case 2: set_cd(CD_Handle, CD_WeaponAnim, 2); } } case 6, 7: if(g_iBoxingTypeKick[id] == 4) set_cd(CD_Handle, CD_WeaponAnim, 1); } } } public FakeMeta_SetModel(iEntity, szModel[]) { if(g_iBitFrostNade && szModel[7] == 'w' && szModel[8] == '_' && szModel[9] == 's' && szModel[10] == 'm') { new iOwner = pev(iEntity, pev_owner); if(IsSetBit(g_iBitFrostNade, iOwner)) { set_pev(iEntity, pev_iuser1, IUSER1_FROSTNADE_KEY); ClearBit(g_iBitFrostNade, iOwner); //CREATE_BEAMFOLLOW(iEntity, g_pSpriteBeam, 10, 10, 0, 110, 255, 200); } } } /*===== <- 'fakemeta' события <- =====*///} /*===== -> 'hamsandwich' события -> =====*///{ hamsandwich_init() { RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn_Post", true); RegisterHam(Ham_Killed, "player", "Ham_PlayerKilled", false); RegisterHam(Ham_Killed, "player", "Ham_PlayerKilled_Post", true); RegisterHam(Ham_TraceAttack, "player", "Ham_TraceAttack_Player", false); RegisterHam(Ham_TakeDamage, "player", "Ham_TakeDamage_Player", false); RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_knife", "Ham_KnifePrimaryAttack_Post", true); for(new ii = 0; ii <= 4; ii++) RegisterHam (Ham_Weapon_PrimaryAttack, g_HamWeaponNameDuel[ii], "Duel_Attack", true); RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_knife", "Ham_KnifeSecondaryAttack_Post", true); RegisterHam(Ham_Item_Deploy, "weapon_knife", "Ham_KnifeDeploy_Post", true); new const g_szDoorClass[][] = {"func_door", "func_door_rotating"}; for(new i; i < sizeof(g_szDoorClass); i++) RegisterHam(Ham_Use, g_szDoorClass[i], "Ham_DoorUse", false); for(new i; i < sizeof(g_szDoorClass); i++) RegisterHam(Ham_Blocked, g_szDoorClass[i], "Ham_DoorBlocked", false); RegisterHam(Ham_ObjectCaps, "player", "Ham_ObjectCaps_Post", true); RegisterHam(Ham_Think, "func_wall", "Ham_WallThink_Post", true); RegisterHam(Ham_Touch, "func_wall", "Ham_WallTouch_Post", true); register_impulse(100, "ClientImpulse100"); //RegisterHam(Ham_Player_ImpulseCommands, "player", "Ham_Player_ImpulseCommands", false); new const g_szWeaponName[][] = {"weapon_p228", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_p90"}; for(new i; i < sizeof(g_szWeaponName); i++) RegisterHam(Ham_Item_Deploy, g_szWeaponName[i], "Ham_ItemDeploy_Post", true); for(new i; i < sizeof(g_szWeaponName); i++) RegisterHam(Ham_Weapon_PrimaryAttack, g_szWeaponName[i], "Ham_ItemPrimaryAttack_Post", true); RegisterHam(Ham_Player_Jump, "player", "Ham_PlayerJump", false); RegisterHam(Ham_Player_ResetMaxSpeed, "player", "Ham_PlayerResetMaxSpeed_Post", true); RegisterHam(Ham_Touch, "grenade", "Ham_GrenadeTouch_Post", true); for(new i; i <= 8; i++) DisableHamForward(g_iHamHookForwards[i] = RegisterHam(Ham_Use, g_szHamHookEntityBlock[i], "HamHook_EntityBlock", false)); for(new i = 9; i < sizeof(g_szHamHookEntityBlock); i++) DisableHamForward(g_iHamHookForwards[i] = RegisterHam(Ham_Touch, g_szHamHookEntityBlock[i], "HamHook_EntityBlock", false)); } public Duel_Attack(Weapon) { if(g_iDuelStatus <= 0) return HAM_IGNORED; if(g_iModeDuel == 1 || g_iModeDuel == 2 || g_iModeDuel == 5 || g_iModeDuel == 7) set_task(0.3, "Duel_Attack_True", 19515); return HAM_IGNORED; } public Duel_Attack_True() { if(entity_get_int(g_iDuelUsersId[0], EV_INT_flags) & FL_WATERJUMP || entity_get_int(g_iDuelUsersId[1], EV_INT_flags) & FL_WATERJUMP) return; client_cmd(0, "spk jb_engine/duel/dd_missed.wav"); remove_task(980013); set_task(5.0, "Duel_Fast", 980013); } public Ham_PlayerSpawn_Post(id) { if(IsSetBit(g_iBitUserConnected, id)) { if(id == g_MedSisID) g_MedSisID = 0; if(id == g_AthrID) g_AthrID = 0; if(id == g_SixPlID) g_SixPlID = 0; CREATE_KILLBEAM(id); if(IsNotSetBit(g_iBitUserAlive, id)) { SetBit(g_iBitUserAlive, id); g_iAlivePlayersNum[g_iUserTeam[id]]++; } else jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[ROUND_ALIVE_MODEY], 0); jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[ROUND_FREE_MODEY], 0); jbe_default_player_model(id); fm_strip_user_weapons(id); fm_give_item(id, "weapon_knife"); set_pev(id, pev_armorvalue, 0.0); if(g_iDayMode == 1 || g_iDayMode == 2) { if(g_iUserTeam[id] == 2) { Show_WeaponsGuardMenu(id); set_task(10.0, "GiveRandomCTweapon", id + 98708); } if(g_eUserCostumes[id][HIDE]) jbe_set_user_costumes(id, g_eUserCostumes[id][COSTUMES]); } } } public Ham_PlayerKilled(iVictim) { if(IsSetBit(g_iBitUserVoteDayMode, iVictim) || IsSetBit(g_iBitUserFrozen, iVictim)) set_pev(iVictim, pev_flags, pev(iVictim, pev_flags) & ~FL_FROZEN); } public Ham_PlayerKilled_Post(iVictim, iKiller) { if(IsNotSetBit(g_iBitUserAlive, iVictim)) return; ClearBit(g_iBitUserAlive, iVictim); g_iAlivePlayersNum[g_iUserTeam[iVictim]]--; CREATE_KILLBEAM(iVictim); if(iVictim == g_AthrID) { g_AthrID = 0; sz_AthrName = "Мёртв"; if(IsSetBit(g_iBitUserAlive, g_SixPlID) && g_SixPlID != 0) { sz_SixPlName = "Стал Блатным"; g_AthrID = g_SixPlID; set_user_atrh(g_AthrID); UTIL_SayText(0, "!y[!gIS-GAMING!y] !gСтарый Авторитет!y ушёл на покой, его место занял шестёрка!g: %s", sz_AthrName); } } if(iVictim == g_MedSisID) { g_MedSisID = 0; sz_SisMedName = "Мертва"; } if(iVictim == g_iChiefId) { g_iChiefId = 0; g_iChiefStatus = 2; g_szChiefName = ""; if(g_bSoccerGame) remove_task(iVictim + TASK_SHOW_SOCCER_SCORE); if(jbe_is_user_valid(iKiller) && g_iUserTeam[iKiller] == 1) jbe_set_user_money(iKiller, g_iUserMoney[iKiller] + g_iAllCvars[KILLED_CHIEF_MODEY], 1); } else if(jbe_is_user_valid(iKiller) && g_iUserTeam[iKiller] == 1) jbe_set_user_money(iKiller, g_iUserMoney[iKiller] + g_iAllCvars[KILLED_GUARD_MODEY], 1); switch(g_iDayMode) { case 1, 2: { new UserName_iVictim[32]; get_user_name(iVictim, UserName_iVictim, 31); if(jbe_is_user_valid(iKiller)) { if(iKiller == iVictim) return; if(g_iUserTeam[iKiller] == 1) { jbe_set_user_exp(iKiller, g_iExp[iKiller] + 1); UTIL_SayText(iKiller, "!y[!gIS-GAMING!y] Вы получили !g1 репутацию!y убийство !g%s", UserName_iVictim); } } if(IsSetBit(g_iBitUserSoccer, iVictim)) { ClearBit(g_iBitUserSoccer, iVictim); if(iVictim == g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(iVictim); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1}); g_iSoccerBallOwner = 0; } if(g_bSoccerGame) remove_task(iVictim+TASK_SHOW_SOCCER_SCORE); } if(g_iDuelStatus && IsSetBit(g_iBitUserDuel, iVictim)) jbe_duel_ended(iVictim); if(pev(iVictim, pev_renderfx) != kRenderFxNone || pev(iVictim, pev_rendermode) != kRenderNormal) { jbe_set_user_rendering(iVictim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0); g_eUserRendering[iVictim][RENDER_STATUS] = false; } if(g_iUserTeam[iVictim] == 1) { ClearBit(g_iBitUserBoxing, iVictim); //ClearBit(g_iBitSharpening, iVictim); ClearBit(g_iBitScrewdriver, iVictim); //ClearBit(g_iBitBalisong, iVictim); ClearBit(g_iBitWeaponStatus, iVictim); ClearBit(g_iBitLatchkey, iVictim); if(task_exists(iVictim+TASK_REMOVE_SYRINGE)) remove_task(iVictim+TASK_REMOVE_SYRINGE); ClearBit(g_iBitFrostNade, iVictim); if(IsSetBit(g_iBitInvisibleHat, iVictim)) { ClearBit(g_iBitInvisibleHat, iVictim); if(task_exists(iVictim+TASK_INVISIBLE_HAT)) remove_task(iVictim+TASK_INVISIBLE_HAT); } ClearBit(g_iBitClothingGuard, iVictim); ClearBit(g_iBitClothingType, iVictim); ClearBit(g_iBitHingJump, iVictim); if(IsSetBit(g_iBitUserWanted, iVictim)) { jbe_sub_user_wanted(iVictim); if(jbe_is_user_valid(iKiller) && g_iUserTeam[iKiller] == 2) jbe_set_user_money(iKiller, g_iUserMoney[iKiller] + 40, 1); } if(IsSetBit(g_iBitUserFree, iVictim)) jbe_sub_user_free(iVictim); ClearBit(g_iBitUserVoice, iVictim); if(jbe_is_user_valid(iKiller) && g_iUserTeam[iKiller] == 2) { if(g_iBitKilledUsers[iKiller]) SetBit(g_iBitKilledUsers[iKiller], iVictim); else { g_iMenuTarget[iKiller] = iVictim; SetBit(g_iBitKilledUsers[iKiller], iVictim); Show_KillReasonsMenu(iKiller, iVictim); } } if(g_iAlivePlayersNum[1] == 1) { if(g_bSoccerStatus) jbe_soccer_disable_all(); if(g_bBoxingStatus) jbe_boxing_disable_all(); for(new i = 1; i <= g_iMaxPlayers; i++) { if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i)) continue; g_iLastPnId = i; Show_LastPrisonerMenu(i); } } } if(g_iUserTeam[iVictim] == 2) { if(IsSetBit(g_iBitUserFrozen, iVictim)) { ClearBit(g_iBitUserFrozen, iVictim); if(task_exists(iVictim+TASK_FROSTNADE_DEFROST)) remove_task(iVictim+TASK_FROSTNADE_DEFROST); } } ClearBit(g_iBitKokain, iVictim); ClearBit(g_iBitFastRun, iVictim); ClearBit(g_iBitDoubleJump, iVictim); if(IsSetBit(g_iBitRandomGlow, iVictim)) ClearBit(g_iBitRandomGlow, iVictim); ClearBit(g_iBitAutoBhop, iVictim); ClearBit(g_iBitDoubleDamage, iVictim); ClearBit(g_iBitLotteryTicket, iVictim); if(IsSetBit(g_iBitUserHook, iVictim) && task_exists(iVictim+TASK_HOOK_THINK)) { remove_task(iVictim+TASK_HOOK_THINK); emit_sound(iVictim, CHAN_STATIC, "jb_engine/hook.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); } } case 3: { if(IsSetBit(g_iBitUserVoteDayMode, iVictim)) { ClearBit(g_iBitUserVoteDayMode, iVictim); ClearBit(g_iBitUserDayModeVoted, iVictim); show_menu(iVictim, 0, "^n"); jbe_informer_offset_down(iVictim); jbe_menu_unblock(iVictim); UTIL_ScreenFade(iVictim, 512, 512, 0, 0, 0, 0, 255, 1); } } } } public Ham_TraceAttack_Player(iVictim, iAttacker, Float:fDamage, Float:fDeriction[3], iTraceHandle, iBitDamage) { if(jbe_is_user_valid(iAttacker)) { new Float:fDamageOld = fDamage; if(g_iDayMode == 1 || g_iDayMode == 2) { if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, iAttacker)) { if(IsSetBit(g_iBitUserSoccer, iVictim)) { if(g_iSoccerUserTeam[iVictim] == g_iSoccerUserTeam[iAttacker]) return HAM_SUPERCEDE; SetHamParamFloat(3, 0.0); return HAM_IGNORED; } return HAM_SUPERCEDE; } if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, iAttacker)) { if(g_iBoxingGame && IsSetBit(g_iBitUserBoxing, iVictim)) { if(g_iBoxingGame == 2 && g_iBoxingUserTeam[iVictim] == g_iBoxingUserTeam[iAttacker]) return HAM_SUPERCEDE; switch(g_iBoxingTypeKick[iAttacker]) { case 2: { if(get_pdata_int(iVictim, m_LastHitGroup, linux_diff_player) == HIT_HEAD) { fDamage = 22.0; UTIL_ScreenShake(iVictim, (1<<15), (1<<14), (1<<15)); UTIL_ScreenFade(iVictim, (1<<13), (1<<13), 0, 0, 0, 0, 245); emit_sound(iVictim, CHAN_AUTO, "jb_engine/boxing/super_hit.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); } else fDamage = 15.0; } case 3: { if(get_pdata_int(iVictim, m_LastHitGroup, linux_diff_player) == HIT_HEAD) { fDamage = 9.0; UTIL_ScreenShake(iVictim, (1<<12), (1<<12), (1<<12)); UTIL_ScreenFade(iVictim, (1<<10), (1<<10), 0, 50, 0, 0, 200); } else fDamage = 6.0; } case 4: { if(get_pdata_int(iVictim, m_LastHitGroup, linux_diff_player) == HIT_HEAD) { fDamage = 18.0; UTIL_ScreenShake(iVictim, (1<<15), (1<<14), (1<<15)); UTIL_ScreenFade(iVictim, (1<<13), (1<<13), 0, 0, 0, 0, 245); emit_sound(iVictim, CHAN_AUTO, "jb_engine/boxing/super_hit.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); } else fDamage = 12.0; } default: { if(get_pdata_int(iVictim, m_LastHitGroup, linux_diff_player) == HIT_HEAD) { fDamage = 15.0; UTIL_ScreenShake(iVictim, (1<<12), (1<<12), (1<<12)); UTIL_ScreenFade(iVictim, (1<<10), (1<<10), 0, 50, 0, 0, 200); } else fDamage = 9.0; } } SetHamParamFloat(3, fDamage); return HAM_IGNORED; } return HAM_SUPERCEDE; } if(g_iDuelStatus) { if(g_iDuelStatus == 1 && IsSetBit(g_iBitUserDuel, iVictim)) return HAM_SUPERCEDE; if(g_iDuelStatus == 2) { if(IsSetBit(g_iBitUserDuel, iVictim) || IsSetBit(g_iBitUserDuel, iAttacker)) { if(IsSetBit(g_iBitUserDuel, iVictim) && IsSetBit(g_iBitUserDuel, iAttacker)) return HAM_IGNORED; return HAM_SUPERCEDE; } } } if(g_iUserTeam[iAttacker] == 1) { if(g_iUserTeam[iVictim] == 2) { if(IsNotSetBit(g_iBitUserWanted, iAttacker)) { if(!g_szWantedNames[0]) { emit_sound(0, CHAN_AUTO, "jb_engine/prison_riot.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); emit_sound(0, CHAN_AUTO, "jb_engine/prison_riot.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); jbe_set_user_money(iAttacker, g_iUserMoney[iAttacker] + g_iAllCvars[RIOT_START_MODEY], 1); } jbe_add_user_wanted(iAttacker); } if(g_iBitUserFrozen && IsSetBit(g_iBitUserFrozen, iVictim)) return HAM_SUPERCEDE; } if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, iAttacker) && get_user_weapon(iAttacker) == CSW_KNIFE) { //if(IsSetBit(g_iBitSharpening, iAttacker)) fDamage = (fDamage * 1.2); if(IsSetBit(g_iBitScrewdriver, iAttacker)) fDamage = (fDamage * 1.5); //if(IsSetBit(g_iBitBalisong, iAttacker)) fDamage = (fDamage * 2.0); } } if(g_iBitKokain && IsSetBit(g_iBitKokain, iVictim)) fDamage = (fDamage * 0.5); if(g_iBitDoubleDamage && IsSetBit(g_iBitDoubleDamage, iAttacker)) fDamage = (fDamage * 2.0); } if(g_iUserTeam[iVictim] == g_iUserTeam[iAttacker]) { switch(g_iFriendlyFire) { case 0: return HAM_SUPERCEDE; case 1: { if(g_iUserTeam[iVictim] == 1) fDamage = (fDamage / 0.35); else return HAM_SUPERCEDE; } case 2: { if(g_iUserTeam[iVictim] == 2) fDamage = (fDamage / 0.35); else return HAM_SUPERCEDE; } case 3: fDamage = (fDamage / 0.35); } } if(fDamageOld != fDamage) SetHamParamFloat(3, fDamage); } return HAM_IGNORED; } public Ham_TakeDamage_Player(iVictim, iInflictor, iAttacker, Float:fDamage, iBitDamage) { if(g_iModeDuel == 1 || g_iModeDuel == 2 || g_iModeDuel == 5 || g_iModeDuel == 7) set_task(0.1, "Duel_Play", 12345151); if(g_iDayMode == 1 || g_iDayMode == 2) { if(g_iDuelStatus && IsSetBit(g_iBitUserDuel, iVictim) && !jbe_is_user_valid(iAttacker)) return HAM_SUPERCEDE; if(jbe_is_user_valid(iAttacker) && iBitDamage & (1<<24)) // DMG_HEGRENADE { if(g_iUserTeam[iVictim] == g_iUserTeam[iAttacker]) { switch(g_iFriendlyFire) { case 0: return HAM_SUPERCEDE; case 1: { if(g_iUserTeam[iVictim] == 1) fDamage = (fDamage / 0.35); else return HAM_SUPERCEDE; } case 2: { if(g_iUserTeam[iVictim] == 2) fDamage = (fDamage / 0.35); else return HAM_SUPERCEDE; } case 3: fDamage = (fDamage / 0.35); } SetHamParamFloat(4, fDamage); } } } return HAM_IGNORED; } public Ham_KnifePrimaryAttack_Post(iEntity) { new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon); if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, id)) { set_pdata_float(id, m_flNextAttack, 1.0); return; } if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id)) { if(pev(id, pev_button) & IN_BACK) { g_iBoxingTypeKick[id] = 4; set_pdata_float(id, m_flNextAttack, 1.5); } else { g_iBoxingTypeKick[id] = 3; set_pdata_float(id, m_flNextAttack, 0.9); } return; } if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, id)) { //if(IsSetBit(g_iBitSharpening, id)) set_pdata_float(id, m_flNextAttack, 0.5); if(IsSetBit(g_iBitScrewdriver, id)) set_pdata_float(id, m_flNextAttack, 0.7); // if(IsSetBit(g_iBitBalisong, id)) set_pdata_float(id, m_flNextAttack, 0.7); return; } switch(g_iUserTeam[id]) { case 1: set_pdata_float(id, m_flNextAttack, 1.0); case 2: set_pdata_float(id, m_flNextAttack, 0.5); } } public Ham_KnifeSecondaryAttack_Post(iEntity) { new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon); if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, id)) { set_pdata_float(id, m_flNextAttack, 1.0); return; } if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id)) { if(pev(id, pev_button) & IN_BACK) { g_iBoxingTypeKick[id] = 2; set_pdata_float(id, m_flNextAttack, 1.5); } else { static iKick; iKick = !iKick; g_iBoxingTypeKick[id] = iKick; set_pdata_float(id, m_flNextAttack, 1.1); } return; } if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, id)) { //if(IsSetBit(g_iBitSharpening, id)) set_pdata_float(id, m_flNextAttack, 1.0); if(IsSetBit(g_iBitScrewdriver, id)) set_pdata_float(id, m_flNextAttack, 1.0); //if(IsSetBit(g_iBitBalisong, id)) set_pdata_float(id, m_flNextAttack, 1.0); return; } switch(g_iUserTeam[id]) { case 1: set_pdata_float(id, m_flNextAttack, 1.0); case 2: set_pdata_float(id, m_flNextAttack, 1.37); } } public Ham_KnifeDeploy_Post(iEntity) { new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon); if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, id)) { if(g_iSoccerBallOwner == id) jbe_soccer_hand_ball_model(id); else jbe_set_hand_model(id); return; } if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id)) { jbe_boxing_gloves_model(id, g_iBoxingUserTeam[id]); return; } if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, id)) { //if(IsSetBit(g_iBitSharpening, id)) jbe_set_sharpening_model(id); if(IsSetBit(g_iBitScrewdriver, id)) jbe_set_screwdriver_model(id); //if(IsSetBit(g_iBitBalisong, id)) jbe_set_balisong_model(id); return; } jbe_default_knife_model(id); } public Ham_DoorUse(iEntity, iCaller, iActivator) { if(iCaller != iActivator && pev(iEntity, pev_iuser1) == IUSER1_DOOR_KEY) return HAM_SUPERCEDE; return HAM_IGNORED; } public Ham_DoorBlocked(iBlocked, iBlocker) { if(jbe_is_user_valid(iBlocker) && IsSetBit(g_iBitUserAlive, iBlocker) && pev(iBlocked, pev_iuser1) == IUSER1_DOOR_KEY) { ExecuteHamB(Ham_TakeDamage, iBlocker, 0, 0, 9999.9, 0); return HAM_SUPERCEDE; } return HAM_IGNORED; } public Ham_ObjectCaps_Post(id) { if(g_iSoccerBall && g_iSoccerBallOwner == id) { if(pev_valid(g_iSoccerBall)) { if(get_pdata_int(id, m_afButtonPressed, linux_diff_player) & IN_USE) { new Float:vecOrigin[3]; pev(g_iSoccerBall, pev_origin, vecOrigin); if(engfunc(EngFunc_PointContents, vecOrigin) != CONTENTS_EMPTY) return; new iButton = pev(id, pev_button), Float:vecVelocity[3]; if(iButton & IN_DUCK) { if(iButton & IN_FORWARD) UTIL_PlayerAnimation(id, "soccer_crouchrun"); else UTIL_PlayerAnimation(id, "soccer_crouch_idle"); velocity_by_aim(id, 1000, vecVelocity); g_bSoccerBallTrail = true; //CREATE_BEAMFOLLOW(g_iSoccerBall, g_pSpriteBeam, 4, 5, 255, 255, 255, 130); } else { if(iButton & IN_FORWARD) { if(iButton & IN_RUN) UTIL_PlayerAnimation(id, "soccer_walk"); else UTIL_PlayerAnimation(id, "soccer_run"); } else UTIL_PlayerAnimation(id, "soccer_idle"); velocity_by_aim(id, 600, vecVelocity); } set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_velocity, vecVelocity); emit_sound(id, CHAN_AUTO, "jb_engine/soccer/kick_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); CREATE_KILLPLAYERATTACHMENTS(id); jbe_set_hand_model(id); g_iSoccerBallOwner = 0; g_iSoccerKickOwner = id; } } else jbe_soccer_remove_ball(); } } public Ham_WallThink_Post(iEntity) { if(iEntity == g_iSoccerBall) { if(pev_valid(iEntity)) { set_pev(iEntity, pev_nextthink, get_gametime() + 0.04); if(g_iSoccerBallOwner) { new Float:vecVelocity[3]; pev(g_iSoccerBallOwner, pev_velocity, vecVelocity); if(vector_length(vecVelocity) > 20.0) { new Float:fAngles[3]; vector_to_angle(vecVelocity, fAngles); fAngles[0] = 0.0; set_pev(iEntity, pev_angles, fAngles); set_pev(iEntity, pev_sequence, 1); } else set_pev(iEntity, pev_sequence, 0); velocity_by_aim(g_iSoccerBallOwner, 15, vecVelocity); new Float:vecOrigin[3]; pev(g_iSoccerBallOwner, pev_origin, vecOrigin); vecOrigin[0] += vecVelocity[0]; vecOrigin[1] += vecVelocity[1]; if(pev(g_iSoccerBallOwner, pev_flags) & FL_DUCKING) vecOrigin[2] -= 18.0; else vecOrigin[2] -= 36.0; engfunc(EngFunc_SetOrigin, g_iSoccerBall, vecOrigin); } else { new Float:vecVelocity[3], Float:fVectorLength; pev(iEntity, pev_velocity, vecVelocity); fVectorLength = vector_length(vecVelocity); if(g_bSoccerBallTrail && fVectorLength < 600.0) { g_bSoccerBallTrail = false; CREATE_KILLBEAM(iEntity); } if(fVectorLength > 20.0) { new Float:fAngles[3]; vector_to_angle(vecVelocity, fAngles); fAngles[0] = 0.0; set_pev(iEntity, pev_angles, fAngles); set_pev(iEntity, pev_sequence, 1); } else set_pev(iEntity, pev_sequence, 0); if(g_iSoccerKickOwner) { new Float:fBallOrigin[3], Float:fOwnerOrigin[3], Float:fDistance; pev(g_iSoccerBall, pev_origin, fBallOrigin); pev(g_iSoccerKickOwner, pev_origin, fOwnerOrigin); fBallOrigin[2] = 0.0; fOwnerOrigin[2] = 0.0; fDistance = get_distance_f(fBallOrigin, fOwnerOrigin); if(fDistance > 24.0) g_iSoccerKickOwner = 0; } } } else jbe_soccer_remove_ball(); } } public Ham_WallTouch_Post(iTouched, iToucher) { if(g_iSoccerBall && iTouched == g_iSoccerBall) { if(pev_valid(iTouched)) { if(g_bSoccerBallTouch && !g_iSoccerBallOwner && jbe_is_user_valid(iToucher) && IsSetBit(g_iBitUserSoccer, iToucher)) { if(g_iSoccerKickOwner == iToucher) return; g_iSoccerBallOwner = iToucher; set_pev(iTouched, pev_solid, SOLID_NOT); set_pev(iTouched, pev_velocity, Float:{0.0, 0.0, 0.0}); emit_sound(iToucher, CHAN_AUTO, "jb_engine/soccer/grab_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); if(g_bSoccerBallTrail) { g_bSoccerBallTrail = false; CREATE_KILLBEAM(iTouched); } CREATE_PLAYERATTACHMENT(iToucher, _, g_pSpriteBall, 3000); jbe_soccer_hand_ball_model(iToucher); } else { new Float:iDelay = get_gametime(); static Float:iDelayOld; if((iDelayOld + 0.15) <= iDelay) { new Float:vecVelocity[3]; pev(iTouched, pev_velocity, vecVelocity); if(vector_length(vecVelocity) > 20.0) { vecVelocity[0] *= 0.85; vecVelocity[1] *= 0.85; vecVelocity[2] *= 0.75; set_pev(iTouched, pev_velocity, vecVelocity); if((iDelayOld + 0.22) <= iDelay) emit_sound(iTouched, CHAN_AUTO, "jb_engine/soccer/bounce_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); iDelayOld = iDelay; } } } } else jbe_soccer_remove_ball(); } } public ClientImpulse100(id) { if(g_bSoccerStatus && g_iSoccerBall) { if(IsSetBit(g_iBitUserSoccer, id)) { if(g_iSoccerBallOwner && g_iSoccerBallOwner != id && g_iSoccerUserTeam[g_iSoccerBallOwner] != g_iSoccerUserTeam[id]) { new Float:fEntityOrigin[3], Float:fPlayerOrigin[3], Float:fDistance; pev(g_iSoccerBall, pev_origin, fEntityOrigin); pev(id, pev_origin, fPlayerOrigin); fDistance = get_distance_f(fEntityOrigin, fPlayerOrigin); if(fDistance < 60.0) { CREATE_KILLPLAYERATTACHMENTS(g_iSoccerBallOwner); jbe_set_hand_model(g_iSoccerBallOwner); g_iSoccerBallOwner = id; emit_sound(id, CHAN_AUTO, "jb_engine/soccer/grab_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); CREATE_PLAYERATTACHMENT(id, _, g_pSpriteBall, 3000); jbe_soccer_hand_ball_model(id); } } return PLUGIN_HANDLED; } } return PLUGIN_CONTINUE; } /*public Ham_Player_ImpulseCommands(id) { if(g_bSoccerStatus && g_iSoccerBall) { if(IsSetBit(g_iBitUserSoccer, id) && pev(id, pev_impulse) == 100) { if(g_iSoccerBallOwner && g_iSoccerBallOwner != id && g_iSoccerUserTeam[g_iSoccerBallOwner] != g_iSoccerUserTeam[id]) { new Float:fEntityOrigin[3], Float:fPlayerOrigin[3], Float:fDistance; pev(g_iSoccerBall, pev_origin, fEntityOrigin); pev(id, pev_origin, fPlayerOrigin); fDistance = get_distance_f(fEntityOrigin, fPlayerOrigin); if(fDistance < 60.0) { CREATE_KILLPLAYERATTACHMENTS(g_iSoccerBallOwner); jbe_set_hand_model(g_iSoccerBallOwner); g_iSoccerBallOwner = id; emit_sound(id, CHAN_AUTO, "jb_engine/soccer/grab_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); CREATE_PLAYERATTACHMENT(id, _, g_pSpriteBall, 3000); jbe_soccer_hand_ball_model(id); } } set_pev(id, pev_impulse, 0); } } }*/ public Ham_ItemDeploy_Post(iEntity) { if(g_bSoccerStatus || g_bBoxingStatus) { new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon); if(IsSetBit(g_iBitUserSoccer, id) || IsSetBit(g_iBitUserBoxing, id)) engclient_cmd(id, "weapon_knife"); } } public Ham_ItemPrimaryAttack_Post(iEntity) { if(g_iDuelStatus) { new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon); if(IsSetBit(g_iBitUserDuel, id)) { switch(g_iDuelType) { case 1: { set_pdata_float(id, m_flNextAttack, 11.0); if(task_exists(id+TASK_DUEL_TIMER_ATTACK)) remove_task(id+TASK_DUEL_TIMER_ATTACK); id = g_iDuelUsersId[0] != id ? g_iDuelUsersId[0] : g_iDuelUsersId[1]; set_pdata_float(id, m_flNextAttack, 0.0); set_task(1.0, "jbe_duel_timer_attack", id+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11); } case 2, 5: { set_pdata_float(id, m_flNextAttack, 11.0); if(task_exists(id+TASK_DUEL_TIMER_ATTACK)) remove_task(id+TASK_DUEL_TIMER_ATTACK); id = g_iDuelUsersId[0] != id ? g_iDuelUsersId[0] : g_iDuelUsersId[1]; set_pdata_float(id, m_flNextAttack, 0.0); set_pdata_float(get_pdata_cbase(id, m_pActiveItem), m_flNextSecondaryAttack, get_gametime() + 11.0, linux_diff_weapon); set_task(1.0, "jbe_duel_timer_attack", id+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11); } } } } } public Ham_PlayerJump(id) { static iBitUserJump; if((g_iDayMode == 1 || g_iDayMode == 2) && IsNotSetBit(g_iBitUserDuel, id) && (IsSetBit(g_iBitHingJump, id) || IsSetBit(g_iBitDoubleJump, id) || IsSetBit(g_iBitAutoBhop, id))) { if(~pev(id, pev_oldbuttons) & IN_JUMP) { new iFlags = pev(id, pev_flags); if(iFlags & (FL_ONGROUND|FL_CONVEYOR)) { if(IsSetBit(g_iBitHingJump, id)) { new Float:vecVelocity[3]; pev(id, pev_velocity, vecVelocity); vecVelocity[2] = 500.0; set_pev(id, pev_velocity, vecVelocity); } SetBit(iBitUserJump, id); return; } if(IsSetBit(iBitUserJump, id) && IsSetBit(g_iBitDoubleJump, id) && ~iFlags & (FL_ONGROUND|FL_CONVEYOR|FL_INWATER)) { new Float:vecVelocity[3]; pev(id, pev_velocity, vecVelocity); vecVelocity[2] = 450.0; set_pev(id, pev_velocity, vecVelocity); ClearBit(iBitUserJump, id); } } else if(IsSetBit(g_iBitAutoBhop, id) && pev(id, pev_flags) & (FL_ONGROUND|FL_CONVEYOR)) { new Float:vecVelocity[3]; pev(id, pev_velocity, vecVelocity); vecVelocity[2] = 250.0; set_pev(id, pev_velocity, vecVelocity); set_pev(id, pev_gaitsequence, 6); } } } public Ham_PlayerResetMaxSpeed_Post(id) { if((g_iDayMode == 1 || g_iDayMode == 2) && IsNotSetBit(g_iBitUserDuel, id) && IsSetBit(g_iBitFastRun, id)) set_pev(id, pev_maxspeed, 400.0); } public Ham_GrenadeTouch_Post(iTouched) { if((g_iDayMode == 1 || g_iDayMode == 2) && pev(iTouched, pev_iuser1) == IUSER1_FROSTNADE_KEY) { new Float:vecOrigin[3], id; pev(iTouched, pev_origin, vecOrigin); //CREATE_BEAMCYLINDER(vecOrigin, 150, g_pSpriteWave, _, _, 4, 60, _, 0, 110, 255, 255, _); while((id = engfunc(EngFunc_FindEntityInSphere, id, vecOrigin, 150.0))) { if(jbe_is_user_valid(id) && g_iUserTeam[id] == 2) { set_pev(id, pev_flags, pev(id, pev_flags) | FL_FROZEN); set_pdata_float(id, m_flNextAttack, 6.0, linux_diff_player); jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 110, 255, kRenderNormal, 0); emit_sound(iTouched, CHAN_AUTO, "jb_engine/shop/freeze_player.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); SetBit(g_iBitUserFrozen, id); if(task_exists(id+TASK_FROSTNADE_DEFROST)) change_task(id+TASK_FROSTNADE_DEFROST, 6.0); else set_task(6.0, "jbe_user_defrost", id+TASK_FROSTNADE_DEFROST); } } emit_sound(iTouched, CHAN_AUTO, "jb_engine/shop/grenade_frost_explosion.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); engfunc(EngFunc_RemoveEntity, iTouched); } } public HamHook_EntityBlock(iEntity, id) { if(g_bRoundEnd) return HAM_SUPERCEDE; if(g_iDuelStatus >= 1 || IsSetBit(g_iBitUserDuel, id)) return HAM_SUPERCEDE; return HAM_IGNORED; } /*===== <- 'hamsandwich' события <- =====*///} /*===== -> Режимы игры -> =====*///{ game_mode_init() { g_aDataDayMode = ArrayCreate(DATA_DAY_MODE); g_iHookDayModeStart = CreateMultiForward("jbe_day_mode_start", ET_IGNORE, FP_CELL, FP_CELL); g_iHookDayModeEnded = CreateMultiForward("jbe_day_mode_ended", ET_IGNORE, FP_CELL, FP_CELL); } public jbe_day_mode_start(iDayMode, iAdmin) { new aDataDayMode[DATA_DAY_MODE]; ArrayGetArray(g_aDataDayMode, iDayMode, aDataDayMode); formatex(g_szDayMode, charsmax(g_szDayMode), aDataDayMode[LANG_MODE]); if(aDataDayMode[MODE_TIMER]) { g_iDayModeTimer = aDataDayMode[MODE_TIMER] + 1; set_task(1.0, "jbe_day_mode_timer", TASK_DAY_MODE_TIMER, _, _, "a", g_iDayModeTimer); } if(iAdmin) { g_iFriendlyFire = 0; if(g_iDayMode == 2) jbe_free_day_ended(); else { g_iBitUserFree = 0; g_szFreeNames = ""; g_iFreeLang = 0; } g_iDayMode = 3; if(task_exists(TASK_CHIEF_CHOICE_TIME)) remove_task(TASK_CHIEF_CHOICE_TIME); g_iChiefId = 0; g_szChiefName = ""; g_iChiefStatus = 0; g_iBitUserWanted = 0; g_szWantedNames = ""; g_iWantedLang = 0; // g_iBitSharpening = 0; g_iBitScrewdriver = 0; // g_iBitBalisong = 0; g_iBitLatchkey = 0; g_iBitKokain = 0; g_iBitFrostNade = 0; g_iBitClothingGuard = 0; g_iBitHingJump = 0; g_iBitDoubleJump = 0; g_iBitAutoBhop = 0; g_iBitDoubleDamage = 0; g_iBitUserVoice = 0; for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsNotSetBit(g_iBitUserAlive, iPlayer)) continue; g_iBitKilledUsers[iPlayer] = 0; show_menu(iPlayer, 0, "^n"); if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, iPlayer)) { ClearBit(g_iBitWeaponStatus, iPlayer); if(get_user_weapon(iPlayer) == CSW_KNIFE) { new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } } if(task_exists(iPlayer+TASK_REMOVE_SYRINGE)) { remove_task(iPlayer+TASK_REMOVE_SYRINGE); if(get_user_weapon(iPlayer)) { new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } } if(pev(iPlayer, pev_renderfx) != kRenderFxNone || pev(iPlayer, pev_rendermode) != kRenderNormal) { jbe_set_user_rendering(iPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0); g_eUserRendering[iPlayer][RENDER_STATUS] = false; } if(g_iBitUserFrozen && IsSetBit(g_iBitUserFrozen, iPlayer)) { ClearBit(g_iBitUserFrozen, iPlayer); if(task_exists(iPlayer+TASK_FROSTNADE_DEFROST)) remove_task(iPlayer+TASK_FROSTNADE_DEFROST); set_pev(iPlayer, pev_flags, pev(iPlayer, pev_flags) & ~FL_FROZEN); set_pdata_float(iPlayer, m_flNextAttack, 0.0, linux_diff_player); emit_sound(iPlayer, CHAN_AUTO, "jb_engine/shop/defrost_player.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); new Float:vecOrigin[3]; pev(iPlayer, pev_origin, vecOrigin); //CREATE_BREAKMODEL(vecOrigin, _, _, 10, g_pModelGlass, 10, 25, 0x01); } if(g_iBitInvisibleHat && IsSetBit(g_iBitInvisibleHat, iPlayer)) { ClearBit(g_iBitInvisibleHat, iPlayer); if(task_exists(iPlayer+TASK_INVISIBLE_HAT)) remove_task(iPlayer+TASK_INVISIBLE_HAT); } if(g_iBitClothingType && IsSetBit(g_iBitClothingType, iPlayer)) jbe_default_player_model(iPlayer); if(g_iBitFastRun && IsSetBit(g_iBitFastRun, iPlayer)) { ClearBit(g_iBitFastRun, iPlayer); ExecuteHamB(Ham_Player_ResetMaxSpeed, iPlayer); } if(g_iBitRandomGlow && IsSetBit(g_iBitRandomGlow, iPlayer)) ClearBit(g_iBitRandomGlow, iPlayer); if(IsSetBit(g_iBitUserHook, iPlayer) && task_exists(iPlayer+TASK_HOOK_THINK)) { remove_task(iPlayer+TASK_HOOK_THINK); switch(g_StatusHook[iPlayer]) { case 1: emit_sound(iPlayer, CHAN_STATIC, "jb_engine/hook_a.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); case 2: emit_sound(iPlayer, CHAN_STATIC, "jb_engine/hook_b.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); case 3: emit_sound(iPlayer, CHAN_STATIC, "jb_engine/hook_c.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); } } } if(g_bSoccerStatus) jbe_soccer_disable_all(); if(g_bBoxingStatus) jbe_boxing_disable_all(); } // for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) jbe_hide_user_costumes(iPlayer); jbe_open_doors(); } public jbe_day_mode_timer() { if(--g_iDayModeTimer) formatex(g_szDayModeTimer, charsmax(g_szDayModeTimer), "[%i]", g_iDayModeTimer); else { g_szDayModeTimer = ""; ExecuteForward(g_iHookDayModeEnded, g_iReturnDayMode, g_iVoteDayMode, 0); g_iVoteDayMode = -1; } } public jbe_vote_day_mode_start() { emit_sound(0, CHAN_AUTO, "jb_engine/ujbl_new/daymode_start.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); g_iDayModeVoteTime = g_iAllCvars[DAY_MODE_VOTE_TIME] + 1; new aDataDayMode[DATA_DAY_MODE]; for(new i; i < g_iDayModeListSize; i++) { ArrayGetArray(g_aDataDayMode, i, aDataDayMode); if(aDataDayMode[MODE_BLOCKED]) aDataDayMode[MODE_BLOCKED]--; aDataDayMode[VOTES_NUM] = 0; ArraySetArray(g_aDataDayMode, i, aDataDayMode); } for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsNotSetBit(g_iBitUserAlive, iPlayer)) continue; SetBit(g_iBitUserVoteDayMode, iPlayer); g_iBitKilledUsers[iPlayer] = 0; g_iMenuPosition[iPlayer] = 0; jbe_menu_block(iPlayer); set_pev(iPlayer, pev_flags, pev(iPlayer, pev_flags) | FL_FROZEN); set_pdata_float(iPlayer, m_flNextAttack, float(g_iDayModeVoteTime), linux_diff_player); UTIL_ScreenFade(iPlayer, 0, 0, 4, 0, 0, 0, 255); } set_task(1.0, "jbe_vote_day_mode_timer", TASK_VOTE_DAY_MODE_TIMER, _, _, "a", g_iDayModeVoteTime); } public jbe_vote_day_mode_timer() { if(!--g_iDayModeVoteTime) jbe_vote_day_mode_ended(); for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsNotSetBit(g_iBitUserVoteDayMode, iPlayer)) continue; Show_DayModeMenu(iPlayer, g_iMenuPosition[iPlayer]); } } public jbe_vote_day_mode_ended() { for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsNotSetBit(g_iBitUserVoteDayMode, iPlayer)) continue; ClearBit(g_iBitUserVoteDayMode, iPlayer); ClearBit(g_iBitUserDayModeVoted, iPlayer); show_menu(iPlayer, 0, "^n"); jbe_informer_offset_down(iPlayer); jbe_menu_unblock(iPlayer); set_pev(iPlayer, pev_flags, pev(iPlayer, pev_flags) & ~FL_FROZEN); set_pdata_float(iPlayer, m_flNextAttack, 0.0, linux_diff_player); UTIL_ScreenFade(iPlayer, 512, 512, 0, 0, 0, 0, 255, 1); } new aDataDayMode[DATA_DAY_MODE], iVotesNum; for(new iPlayer; iPlayer < g_iDayModeListSize; iPlayer++) { ArrayGetArray(g_aDataDayMode, iPlayer, aDataDayMode); if(aDataDayMode[VOTES_NUM] >= iVotesNum) { iVotesNum = aDataDayMode[VOTES_NUM]; g_iVoteDayMode = iPlayer; } } ArrayGetArray(g_aDataDayMode, g_iVoteDayMode, aDataDayMode); aDataDayMode[MODE_BLOCKED] = aDataDayMode[MODE_BLOCK_DAYS]; ArraySetArray(g_aDataDayMode, g_iVoteDayMode, aDataDayMode); ExecuteForward(g_iHookDayModeStart, g_iReturnDayMode, g_iVoteDayMode, 0); } /*===== <- Режимы игры <- =====*///} /*===== -> Остальной хлам и информер -> =====*///{ public CMD_Victorina(id) { new szBuffer[228], szQuestion[33]; read_args(szBuffer, charsmax(szBuffer)); remove_quotes(szBuffer); num_to_str(g_iAnswerNum, szQuestion, charsmax(szQuestion)); if(g_iAnswerNum == 0) return; if(equali(szBuffer, szQuestion)) { if(IsSetBit(g_iBitUserConnected, id)) { get_user_name(id, g_sz_WinQuestionName, charsmax(g_sz_WinQuestionName)); new g_iWinNum; g_iWinNum = random_num(1, 200); jbe_set_user_money(id, jbe_get_user_money(id) + g_iWinNum, 1); UTIL_SayText(0, "!y[!gIS-GAMING!y] Игрок !g%s!y ответил правильно на вопрос !t(Ответ: %d)!y и получил !g%d $", g_sz_WinQuestionName, g_iAnswerNum, g_iWinNum); g_iAnswerNum = 0; set_task(180.0, "New_Quest_Query", TASK_QUEST); formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), ""); } } } public New_Quest_Query() { new iRand = random_num(1, 4); for(new i = 0; i <= 2; i++) g_iQuestionNum[i] = random_num(1, 20); switch(iRand) { case 1: { g_iAnswerNum = (g_iQuestionNum[0] * g_iQuestionNum[1]) + g_iQuestionNum[2]; formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "Вопрос: (%d * %d) + %d = ?", g_iQuestionNum[0], g_iQuestionNum[1], g_iQuestionNum[2]); } case 2: { g_iAnswerNum = g_iQuestionNum[0] + g_iQuestionNum[1] + g_iQuestionNum[2]; formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "Вопрос: %d + %d + %d = ?", g_iQuestionNum[0], g_iQuestionNum[1], g_iQuestionNum[2]); } case 3: { g_iAnswerNum = (g_iQuestionNum[0] - g_iQuestionNum[1]) + g_iQuestionNum[2]; formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "Вопрос: %d - %d + %d = ?", g_iQuestionNum[0], g_iQuestionNum[1], g_iQuestionNum[2]); } case 4: { g_iAnswerNum = (g_iQuestionNum[0] * g_iQuestionNum[1] + 40) / g_iQuestionNum[2]; formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "Вопрос: (%d * %d + 40) / %d = ?", g_iQuestionNum[0], g_iQuestionNum[1], g_iQuestionNum[2]); } } } jbe_create_buyzone() { new iEntity = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "func_buyzone")); set_pev(iEntity, pev_iuser1, IUSER1_BUYZONE_KEY); } public jbe_main_informer(taskid) { static pPlayer; pPlayer = ID_SHOWHUD; set_task(2.0, "HudShow_Wanted_Free", ID_SHOWHUD + 1199); if (IsNotSetBit(g_iBitUserAlive, pPlayer)) { pPlayer = pev(pPlayer, PEV_SPEC_TARGET); if (IsNotSetBit(g_iBitUserAlive, pPlayer)) return; } new sSuit[228]; switch(g_iUserTeam[pPlayer]) { case 1: { if(pPlayer != ID_SHOWHUD) { new tName[32]; get_user_name(pPlayer, tName, charsmax(tName)); format(sSuit, charsmax(sSuit), "Авторитет: %s^nРосомаха: %s^nМедик: %s^n^nНик:%s^nПогоняла: [%d] %L^nОпыт: [%d/%d]", sz_AthrName, sz_SixPlName, sz_SisMedName, tName, g_iLevel[pPlayer] + 1, pPlayer, g_szRankName[g_iLevel[pPlayer]], g_iExp[pPlayer], jbe_get_user_exp_next(pPlayer)); } else format(sSuit, charsmax(sSuit), "Авторитет: %s^nРосомаха: %s^nМедик: %s^n^nПогоняла: [%d] %L^nОпыт: [%d/%d]", sz_AthrName, sz_SixPlName, sz_SisMedName, g_iLevel[ID_SHOWHUD], pPlayer, g_szRankName[g_iLevel[ID_SHOWHUD]], g_iExp[ID_SHOWHUD], jbe_get_user_exp_next(ID_SHOWHUD)); } case 2: format(sSuit, charsmax(sSuit), "Авторитет: %s^nРосомаха: %s^nМедик: %s^n", sz_AthrName, sz_SixPlName, sz_SisMedName); } set_hudmessage(random_num(20, 200), random_num(20, 200), random_num(20, 200), g_fMainInformerPosX[ID_SHOWHUD], g_fMainInformerPosY[ID_SHOWHUD], 0, 0.0, 2.0, 0.2, 2.0, -1); ShowSyncHudMsg(ID_SHOWHUD, g_iSyncMainInformer, "%s^n^n%L %L^n%L^n%L^n%L^n%L^n^n%s", sSuit, pPlayer, "JBE_HUD_DAY", g_iDay, pPlayer, g_szDaysWeek[g_iDayWeek], pPlayer, "JBE_HUD_GAME_MODE", pPlayer, g_szDayMode, g_szDayModeTimer, pPlayer, "JBE_HUD_CHIEF", pPlayer, g_szChiefStatus[g_iChiefStatus], g_szChiefName, pPlayer, "JBE_HUD_PRISONERS", g_iAlivePlayersNum[1], g_iPlayersNum[1], pPlayer, "JBE_HUD_GUARD", g_iAlivePlayersNum[2], g_iPlayersNum[2], g_sz_iQuest_Query); } public HudShow_Wanted_Free(id) { id -= 1199; set_hudmessage(random_num(20, 200), random_num(20, 200), random_num(20, 200), g_fFWInformerPosX[id], g_fFWInformerPosY[id], 0, 0.0, 2.0, 0.2, 2.0, -1); ShowSyncHudMsg(id, g_iSyncFWInformer, "%L%s%L%s", id, g_szFreeLang[g_iFreeLang], g_szFreeNames, id, g_szWantedLang[g_iWantedLang], g_szWantedNames); } stock jbe_get_user_exp_next(id) { new iLevel = g_iLevel[id] == MAX_LEVEL ? MAX_LEVEL : (g_iLevel[id] + 1); return g_szExp[iLevel]; } public MedSis_Select() { g_MedSisID = random_num(1, g_iMaxPlayers); if(g_iUserTeam[g_MedSisID] != 1 || IsNotSetBit(g_iBitUserConnected, g_MedSisID) || g_MedSisID == g_AthrID || g_MedSisID == g_SixPlID) set_task(1.0, "MedSis_Select"); else if(g_iUserTeam[g_MedSisID] == 1 && IsSetBit(g_iBitUserConnected, g_MedSisID)) set_user_medsis(g_MedSisID); } public Athr_Select() { g_AthrID = random_num(1, g_iMaxPlayers); if(g_iUserTeam[g_AthrID] != 1 || IsNotSetBit(g_iBitUserConnected, g_AthrID) || g_AthrID == g_MedSisID) set_task(1.0, "Athr_Select"); else if(g_iUserTeam[g_AthrID] == 1 && IsSetBit(g_iBitUserConnected, g_AthrID)) { set_user_atrh(g_AthrID); set_task(2.0, "MedSis_Select"); } } public F_iMsPack(id) { id -= TASK_MEDSIS_HEALTHGIVE; if(id != g_MedSisID) return PLUGIN_HANDLED; g_MedSis_Health[id]++; UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы получили !g+1 аптечку."); return PLUGIN_HANDLED; } stock set_user_atrh(id) { if(g_iUserTeam[g_AthrID] != 1 || IsNotSetBit(g_iBitUserConnected, g_AthrID) || g_AthrID == g_MedSisID) { set_task(1.0, "Athr_Select"); return PLUGIN_HANDLED; } get_user_name(g_AthrID, sz_AthrName, charsmax(sz_AthrName)); set_user_health(id, get_user_health(id) + 150); set_user_armor(id, get_user_armor(id) + 300); jbe_set_user_model(id, g_szPlayerModel[PRISONER]); set_pev(id, pev_skin, 7); client_cmd(0, "mp3 play sound/jb_engine/ujbl_new/authority_new.mp3"); if(get_user_weapon(id) == CSW_KNIFE) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_athr.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_athr.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel); set_pdata_float(id, m_flNextAttack, 0.75); } if(id == g_SixPlID) return PLUGIN_HANDLED; else return Open_SixPlayerList(g_AthrID); return PLUGIN_HANDLED; } stock set_user_medsis(id) { if(g_iUserTeam[g_MedSisID] != 1 || IsNotSetBit(g_iBitUserConnected, g_MedSisID) || g_MedSisID == g_AthrID) { set_task(1.0, "MedSis_Select"); return PLUGIN_HANDLED; } get_user_name(g_MedSisID, sz_SisMedName, charsmax(sz_SisMedName)); g_MedSis_Health[id] = 1; set_user_health(id, get_user_health(id) + 150); set_user_armor(id, get_user_armor(id) + 300); jbe_set_user_model(id, "ujbl_sismed"); if(get_user_weapon(id) == CSW_KNIFE) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_medsis.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_medsis.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel); set_pdata_float(id, m_flNextAttack, 0.75); } return PLUGIN_HANDLED; } public set_user_sixplayer(id) { if(id == g_MedSisID) return; set_user_health(id, get_user_health(id) + 50); set_user_armor(id, get_user_armor(id) + 150); jbe_set_user_model(id, "ujbl_sixplayer"); if(get_user_weapon(id) == CSW_KNIFE) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_sixplayer.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_sixplayer.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel); set_pdata_float(id, m_flNextAttack, 0.75); } } jbe_set_user_discount(pPlayer) { new iHour; time(iHour); if(iHour >= 23 || iHour <= 8) g_iUserDiscount[pPlayer] = 20; else g_iUserDiscount[pPlayer] = 0; if(IsSetBit(g_iBitUserSuperAdmin, pPlayer)) g_iUserDiscount[pPlayer] += g_iAllCvars[ADMIN_DISCOUNT_SHOP]; else if(IsSetBit(g_iBitUserVip, pPlayer)) g_iUserDiscount[pPlayer] += g_iAllCvars[VIP_DISCOUNT_SHOP]; } jbe_get_price_discount(pPlayer, iCost) { if(!g_iUserDiscount[pPlayer]) return iCost; iCost -= floatround(iCost / 100.0 * g_iUserDiscount[pPlayer]); return iCost; } public jbe_remove_invisible_hat(pPlayer) { pPlayer -= TASK_INVISIBLE_HAT; if(IsNotSetBit(g_iBitInvisibleHat, pPlayer)) return; UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] %L", pPlayer, "JBE_MENU_ID_INVISIBLE_HAT_REMOVE"); if(g_eUserRendering[pPlayer][RENDER_STATUS]) jbe_set_user_rendering(pPlayer, g_eUserRendering[pPlayer][RENDER_FX], g_eUserRendering[pPlayer][RENDER_RED], g_eUserRendering[pPlayer][RENDER_GREEN], g_eUserRendering[pPlayer][RENDER_BLUE], g_eUserRendering[pPlayer][RENDER_MODE], g_eUserRendering[pPlayer][RENDER_AMT]); else jbe_set_user_rendering(pPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0); if(g_eUserCostumes[pPlayer][HIDE]) jbe_set_user_costumes(pPlayer, g_eUserCostumes[pPlayer][COSTUMES]); } public jbe_user_defrost(pPlayer) { pPlayer -= TASK_FROSTNADE_DEFROST; if(IsNotSetBit(g_iBitUserFrozen, pPlayer)) return; ClearBit(g_iBitUserFrozen, pPlayer); set_pev(pPlayer, pev_flags, pev(pPlayer, pev_flags) & ~FL_FROZEN); set_pdata_float(pPlayer, m_flNextAttack, 0.0, linux_diff_player); if(g_eUserRendering[pPlayer][RENDER_STATUS]) jbe_set_user_rendering(pPlayer, g_eUserRendering[pPlayer][RENDER_FX], g_eUserRendering[pPlayer][RENDER_RED], g_eUserRendering[pPlayer][RENDER_GREEN], g_eUserRendering[pPlayer][RENDER_BLUE], g_eUserRendering[pPlayer][RENDER_MODE], g_eUserRendering[pPlayer][RENDER_AMT]); else jbe_set_user_rendering(pPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0); emit_sound(pPlayer, CHAN_AUTO, "jb_engine/shop/defrost_player.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); new Float:vecOrigin[3]; pev(pPlayer, pev_origin, vecOrigin); //CREATE_BREAKMODEL(vecOrigin, _, _, 10, g_pModelGlass, 10, 25, 0x01); } jbe_default_player_model(pPlayer) { switch(g_iUserTeam[pPlayer]) { case 1: { jbe_set_user_model(pPlayer, g_szPlayerModel[PRISONER]); set_pev(pPlayer, pev_skin, g_iUserSkin[pPlayer]); } case 2: jbe_set_user_model(pPlayer, g_szPlayerModel[GUARD]); } } jbe_default_knife_model(pPlayer) { switch(g_iUserTeam[pPlayer]) { case 1: jbe_set_hand_model(pPlayer); case 2: jbe_set_baton_model(pPlayer); } } jbe_set_hand_model(pPlayer) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_hand.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_hand.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel); set_pdata_float(pPlayer, m_flNextAttack, 0.75); } jbe_set_baton_model(pPlayer) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_baton.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_baton.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel); set_pdata_float(pPlayer, m_flNextAttack, 0.75); } /*jbe_set_sharpening_model(pPlayer) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/v_sharpening.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/p_sharpening.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel); set_pdata_float(pPlayer, m_flNextAttack, 0.9); }*/ jbe_set_screwdriver_model(pPlayer) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/v_screwdriver.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/p_screwdriver.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel); set_pdata_float(pPlayer, m_flNextAttack, 0.9); } /*jbe_set_balisong_model(pPlayer) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/v_balisong.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/p_balisong.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel); set_pdata_float(pPlayer, m_flNextAttack, 0.95); }*/ public jbe_set_syringe_model(pPlayer) { static iszViewModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/v_syringe.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); UTIL_WeaponAnimation(pPlayer, 1); set_pdata_float(pPlayer, m_flNextAttack, 3.0); } public jbe_set_syringe_health(pPlayer) { pPlayer -= TASK_REMOVE_SYRINGE; set_pev(pPlayer, pev_health, 200.0); } public jbe_remove_syringe_model(pPlayer) { pPlayer -= TASK_REMOVE_SYRINGE; new iActiveItem = get_pdata_cbase(pPlayer, m_pActiveItem); if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem); } public jbe_hook_think(pPlayer) { pPlayer -= TASK_HOOK_THINK; new Float:vecOrigin[3]; pev(pPlayer, pev_origin, vecOrigin); new Float:vecVelocity[3]; vecVelocity[0] = (g_vecHookOrigin[pPlayer][0] - vecOrigin[0]) * 3.0; vecVelocity[1] = (g_vecHookOrigin[pPlayer][1] - vecOrigin[1]) * 3.0; vecVelocity[2] = (g_vecHookOrigin[pPlayer][2] - vecOrigin[2]) * 3.0; new Float:flY = vecVelocity[0] * vecVelocity[0] + vecVelocity[1] * vecVelocity[1] + vecVelocity[2] * vecVelocity[2]; new Float:flX = (5 * 120.0) / floatsqroot(flY); vecVelocity[0] *= flX; vecVelocity[1] *= flX; vecVelocity[2] *= flX; set_pev(pPlayer, pev_velocity, vecVelocity); switch(g_StatusHook[pPlayer]) { case 1: CREATE_BEAMENTPOINT(pPlayer, g_vecHookOrigin[pPlayer], g_pSpriteLgtning[0], 0, 1, 1, /*g_HookSpeed[pPlayer]*/ 60 , 30, random_num(30,255), random_num(30,255), random_num(30,255), 200, _); case 3: CREATE_BEAMENTPOINT(pPlayer, g_vecHookOrigin[pPlayer], g_pSpriteLgtning[1], 0, 1, 1, /*g_HookSpeed[pPlayer]*/ 60, 0, 255, 255, 255, 200, _); case 2: CREATE_BEAMENTPOINT(pPlayer, g_vecHookOrigin[pPlayer], g_pSpriteLgtning[2], 0, 1, 1, /*g_HookSpeed[pPlayer]*/ 60, 0, 255, 255, 255, 200, _); } } /*===== <- Остальной хлам <- =====*///} /*===== -> Дуэль -> =====*///{ jbe_duel_start_ready(pPlayer, pTarget) { g_iDuelStatus = 1; for(new i; i <= 4; i++) g_GodMenu[pPlayer][i] = false; for(new i; i <= 4; i++) g_GodMenu[pTarget][i] = false; for(new idd; idd <= g_iMaxPlayers; idd++) { if(g_iUserTeam[idd] == 2 ) { for(new iii; iii <= 1; iii++) { drop_user_weapons(idd, iii); } } } fm_strip_user_weapons(pPlayer, 1); fm_strip_user_weapons(pTarget, 1); g_iDuelUsersId[0] = pPlayer; g_iDuelUsersId[1] = pTarget; SetBit(g_iBitUserDuel, pPlayer); SetBit(g_iBitUserDuel, pTarget); ExecuteHamB(Ham_Player_ResetMaxSpeed, pPlayer); ExecuteHamB(Ham_Player_ResetMaxSpeed, pTarget); set_pev(pPlayer, pev_gravity, 1.0); set_pev(pTarget, pev_gravity, 1.0); if(get_user_godmode(pTarget)) set_user_godmode(pTarget, 0); get_user_name(pPlayer, g_iDuelNames[0], charsmax(g_iDuelNames[])); get_user_name(pTarget, g_iDuelNames[1], charsmax(g_iDuelNames[])); client_cmd(0, "mp3 play sound/jb_engine/duel/ujbl_duel.mp3"); for(new i; i < charsmax(g_iHamHookForwards); i++) EnableHamForward(g_iHamHookForwards[i]); set_task(1.0, "jbe_duel_count_down", TASK_DUEL_COUNT_DOWN, _, _, "a", g_iDuelCountDown = 20 + 1); jbe_set_user_rendering(pPlayer, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 0); jbe_get_user_rendering(pPlayer, g_eUserRendering[pPlayer][RENDER_FX], g_eUserRendering[pPlayer][RENDER_RED], g_eUserRendering[pPlayer][RENDER_GREEN], g_eUserRendering[pPlayer][RENDER_BLUE], g_eUserRendering[pPlayer][RENDER_MODE], g_eUserRendering[pPlayer][RENDER_AMT]); g_eUserRendering[pPlayer][RENDER_STATUS] = true; jbe_set_user_rendering(pTarget, kRenderFxGlowShell, 0, 0, 255, kRenderNormal, 0); jbe_get_user_rendering(pTarget, g_eUserRendering[pTarget][RENDER_FX], g_eUserRendering[pTarget][RENDER_RED], g_eUserRendering[pTarget][RENDER_GREEN], g_eUserRendering[pTarget][RENDER_BLUE], g_eUserRendering[pTarget][RENDER_MODE], g_eUserRendering[pTarget][RENDER_AMT]); g_eUserRendering[pTarget][RENDER_STATUS] = true; CREATE_PLAYERATTACHMENT(pPlayer, _, g_pSpriteDuelRed, 3000); CREATE_PLAYERATTACHMENT(pTarget, _, g_pSpriteDuelBlue, 3000); set_task(1.0, "jbe_duel_bream_cylinder", TASK_DUEL_BEAMCYLINDER, _, _, "b"); } public jbe_duel_count_down() { if(--g_iDuelCountDown) { set_hudmessage(102, 69, 0, -1.0, 0.16, 0, 0.0, 0.9, 0.1, 0.1, -1); ShowSyncHudMsg(0, g_iSyncDuelInformer, "%L", LANG_PLAYER, "JBE_ALL_HUD_DUEL_START_READY", LANG_PLAYER, g_iDuelLang[g_iDuelType], g_iDuelNames[0], g_iDuelNames[1], g_iDuelCountDown); } else jbe_duel_start(); } jbe_duel_start() { g_iDuelStatus = 2; switch(g_iDuelType) { case 1: { g_iModeDuel = 1; fm_give_item(g_iDuelUsersId[0], "weapon_deagle"); fm_set_user_bpammo(g_iDuelUsersId[0], CSW_DEAGLE, 100); set_pev(g_iDuelUsersId[0], pev_health, 100.0); fm_give_item(g_iDuelUsersId[0], "item_assaultsuit"); set_task(1.0, "jbe_duel_timer_attack", g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11); fm_give_item(g_iDuelUsersId[1], "weapon_deagle"); fm_set_user_bpammo(g_iDuelUsersId[1], CSW_DEAGLE, 100); set_pev(g_iDuelUsersId[1], pev_health, 100.0); fm_give_item(g_iDuelUsersId[1], "item_assaultsuit"); set_pdata_float(g_iDuelUsersId[1], m_flNextAttack, 11.0, linux_diff_player); } case 2: { g_iModeDuel = 2; fm_give_item(g_iDuelUsersId[0], "weapon_m3"); fm_set_user_bpammo(g_iDuelUsersId[0], CSW_M3, 100); set_pev(g_iDuelUsersId[0], pev_health, 100.0); fm_give_item(g_iDuelUsersId[0], "item_assaultsuit"); set_pdata_float(get_pdata_cbase(g_iDuelUsersId[0], m_pActiveItem), m_flNextSecondaryAttack, get_gametime() + 11.0, linux_diff_weapon); set_task(1.0, "jbe_duel_timer_attack", g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11); fm_give_item(g_iDuelUsersId[1], "weapon_m3"); fm_set_user_bpammo(g_iDuelUsersId[1], CSW_M3, 100); set_pev(g_iDuelUsersId[1], pev_health, 100.0); fm_give_item(g_iDuelUsersId[1], "item_assaultsuit"); set_pdata_float(g_iDuelUsersId[1], m_flNextAttack, 11.0, linux_diff_player); } case 3: { g_iModeDuel = 3; fm_give_item(g_iDuelUsersId[0], "weapon_hegrenade"); fm_set_user_bpammo(g_iDuelUsersId[0], CSW_HEGRENADE, 100); set_pev(g_iDuelUsersId[0], pev_health, 100.0); fm_give_item(g_iDuelUsersId[0], "item_assaultsuit"); fm_give_item(g_iDuelUsersId[1], "weapon_hegrenade"); fm_set_user_bpammo(g_iDuelUsersId[1], CSW_HEGRENADE, 100); set_pev(g_iDuelUsersId[1], pev_health, 100.0); fm_give_item(g_iDuelUsersId[1], "item_assaultsuit"); } case 4: { g_iModeDuel = 4; fm_give_item(g_iDuelUsersId[0], "weapon_m249"); fm_set_user_bpammo(g_iDuelUsersId[0], CSW_M249, 200); set_pev(g_iDuelUsersId[0], pev_health, 506.0); fm_give_item(g_iDuelUsersId[0], "item_assaultsuit"); fm_give_item(g_iDuelUsersId[1], "weapon_m249"); fm_set_user_bpammo(g_iDuelUsersId[1], CSW_M249, 200); set_pev(g_iDuelUsersId[1], pev_health, 506.0); fm_give_item(g_iDuelUsersId[1], "item_assaultsuit"); } case 5: { g_iModeDuel = 5; fm_give_item(g_iDuelUsersId[0], "weapon_awp"); fm_set_user_bpammo(g_iDuelUsersId[0], CSW_AWP, 100); set_pev(g_iDuelUsersId[0], pev_health, 100.0); fm_give_item(g_iDuelUsersId[0], "item_assaultsuit"); set_pdata_float(get_pdata_cbase(g_iDuelUsersId[0], m_pActiveItem), m_flNextSecondaryAttack, get_gametime() + 11.0, linux_diff_weapon); set_task(1.0, "jbe_duel_timer_attack", g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11); fm_give_item(g_iDuelUsersId[1], "weapon_awp"); fm_set_user_bpammo(g_iDuelUsersId[1], CSW_AWP, 100); set_pev(g_iDuelUsersId[1], pev_health, 100.0); fm_give_item(g_iDuelUsersId[1], "item_assaultsuit"); set_pdata_float(g_iDuelUsersId[1], m_flNextAttack, 11.0, linux_diff_player); } case 6: { g_iModeDuel = 6; fm_give_item(g_iDuelUsersId[0], "weapon_knife"); set_pev(g_iDuelUsersId[0], pev_health, 150.0); fm_give_item(g_iDuelUsersId[0], "item_assaultsuit"); fm_give_item(g_iDuelUsersId[1], "weapon_knife"); set_pev(g_iDuelUsersId[1], pev_health, 150.0); fm_give_item(g_iDuelUsersId[1], "item_assaultsuit"); } } for(new ii = 0; ii <= 1; ii++) { set_user_maxspeed(g_iDuelUsersId[ii], 220.0); set_user_gravity(g_iDuelUsersId[ii], 1.0); } } public jbe_duel_timer_attack(pPlayer) { if(--g_iDuelTimerAttack) { pPlayer -= TASK_DUEL_TIMER_ATTACK; set_hudmessage(102, 69, 0, -1.0, 0.16, 0, 0.0, 0.9, 0.1, 0.1, -1); ShowSyncHudMsg(0, g_iSyncDuelInformer, "%L", LANG_PLAYER, "JBE_ALL_HUD_DUEL_TIMER_ATTACK", pPlayer == g_iDuelUsersId[0] ? g_iDuelNames[0] : g_iDuelNames[1],g_iDuelTimerAttack); } else { pPlayer -= TASK_DUEL_TIMER_ATTACK; new iActiveItem = get_pdata_cbase(pPlayer, m_pActiveItem, linux_diff_player); if(iActiveItem > 0) ExecuteHamB(Ham_Weapon_PrimaryAttack, iActiveItem); } } public jbe_duel_bream_cylinder() { new Float:vecOrigin[3]; pev(g_iDuelUsersId[0], pev_origin, vecOrigin); if(pev(g_iDuelUsersId[0], pev_flags) & FL_DUCKING) vecOrigin[2] -= 15.0; else vecOrigin[2] -= 33.0; //CREATE_BEAMCYLINDER(vecOrigin, 150, g_pSpriteWave, _, _, 5, 3, _, 255, 0, 0, 255, _); pev(g_iDuelUsersId[1], pev_origin, vecOrigin); if(pev(g_iDuelUsersId[1], pev_flags) & FL_DUCKING) vecOrigin[2] -= 15.0; else vecOrigin[2] -= 33.0; //CREATE_BEAMCYLINDER(vecOrigin, 150, g_pSpriteWave, _, _, 5, 3, _, 0, 0, 255, 255, _); } jbe_duel_ended(pPlayer) { for(new i; i < charsmax(g_iHamHookForwards); i++) DisableHamForward(g_iHamHookForwards[i]); g_iBitUserDuel = 0; g_iModeDuel = 0; jbe_set_user_rendering(g_iDuelUsersId[0], kRenderFxNone, 0, 0, 0, kRenderNormal, 0); jbe_set_user_rendering(g_iDuelUsersId[1], kRenderFxNone, 0, 0, 0, kRenderNormal, 0); CREATE_KILLPLAYERATTACHMENTS(g_iDuelUsersId[0]); CREATE_KILLPLAYERATTACHMENTS(g_iDuelUsersId[1]); remove_task(TASK_DUEL_BEAMCYLINDER); if(task_exists(g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK)) remove_task(g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK); if(task_exists(g_iDuelUsersId[1]+TASK_DUEL_TIMER_ATTACK)) remove_task(g_iDuelUsersId[1]+TASK_DUEL_TIMER_ATTACK); new iPlayer = g_iDuelUsersId[0] != pPlayer ? g_iDuelUsersId[0] : g_iDuelUsersId[1]; ExecuteHamB(Ham_Player_ResetMaxSpeed, iPlayer); fm_strip_user_weapons(iPlayer); fm_give_item(iPlayer, "weapon_knife"); switch(g_iDuelStatus) { case 1: { if(task_exists(TASK_DUEL_COUNT_DOWN)) { remove_task(TASK_DUEL_COUNT_DOWN); client_cmd(0, "mp3 stop"); } } case 2: jbe_set_user_money(iPlayer, g_iUserMoney[iPlayer] + 200, 1); } g_iDuelStatus = 0; } /*===== -> Дуэль -> =====*///} /*===== -> Футбол -> =====*///{ jbe_soccer_disable_all() { jbe_soccer_remove_ball(); for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsSetBit(g_iBitUserSoccer, iPlayer)) { ClearBit(g_iBitUserSoccer, iPlayer); if(IsSetBit(g_iBitClothingGuard, iPlayer) && IsSetBit(g_iBitClothingType, iPlayer)) jbe_set_user_model(iPlayer, g_szPlayerModel[GUARD]); else jbe_default_player_model(iPlayer); set_pdata_int(iPlayer, m_bloodColor, 247); new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iPlayer, 3); } if(g_bSoccerGame) remove_task(iPlayer+TASK_SHOW_SOCCER_SCORE); } } if(g_bSoccerGame) { emit_sound(0, CHAN_STATIC, "jb_engine/soccer/crowd.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); if(g_iChiefStatus == 1) remove_task(g_iChiefId+TASK_SHOW_SOCCER_SCORE); } g_iSoccerScore = {0, 0}; g_bSoccerGame = false; g_bSoccerStatus = false; } jbe_soccer_create_ball(pPlayer) { if(g_iSoccerBall) return g_iSoccerBall; static iszFuncWall = 0; if(iszFuncWall || (iszFuncWall = engfunc(EngFunc_AllocString, "func_wall"))) g_iSoccerBall = engfunc(EngFunc_CreateNamedEntity, iszFuncWall); if(pev_valid(g_iSoccerBall)) { set_pev(g_iSoccerBall, pev_classname, "ball"); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_movetype, MOVETYPE_BOUNCE); engfunc(EngFunc_SetModel, g_iSoccerBall, "models/jb_engine/soccer/ball.mdl"); engfunc(EngFunc_SetSize, g_iSoccerBall, Float:{-4.0, -4.0, -4.0}, Float:{4.0, 4.0, 4.0}); set_pev(g_iSoccerBall, pev_framerate, 1.0); set_pev(g_iSoccerBall, pev_sequence, 0); set_pev(g_iSoccerBall, pev_nextthink, get_gametime() + 0.04); fm_get_aiming_position(pPlayer, g_flSoccerBallOrigin); engfunc(EngFunc_SetOrigin, g_iSoccerBall, g_flSoccerBallOrigin); engfunc(EngFunc_DropToFloor, g_iSoccerBall); return g_iSoccerBall; } jbe_soccer_remove_ball(); return 0; } jbe_soccer_remove_ball() { if(g_iSoccerBall) { if(g_bSoccerBallTrail) { g_bSoccerBallTrail = false; CREATE_KILLBEAM(g_iSoccerBall); } if(g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(g_iSoccerBallOwner); jbe_set_hand_model(g_iSoccerBallOwner); } if(pev_valid(g_iSoccerBall)) engfunc(EngFunc_RemoveEntity, g_iSoccerBall); g_iSoccerBall = 0; g_iSoccerBallOwner = 0; g_iSoccerKickOwner = 0; g_bSoccerBallTouch = false; } } jbe_soccer_update_ball() { if(g_iSoccerBall) { if(pev_valid(g_iSoccerBall)) { if(g_bSoccerBallTrail) { g_bSoccerBallTrail = false; CREATE_KILLBEAM(g_iSoccerBall); } if(g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(g_iSoccerBallOwner); jbe_set_hand_model(g_iSoccerBallOwner); } set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.0}); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); engfunc(EngFunc_SetModel, g_iSoccerBall, "models/jb_engine/soccer/ball.mdl"); engfunc(EngFunc_SetSize, g_iSoccerBall, Float:{-4.0, -4.0, -4.0}, Float:{4.0, 4.0, 4.0}); engfunc(EngFunc_SetOrigin, g_iSoccerBall, g_flSoccerBallOrigin); engfunc(EngFunc_DropToFloor, g_iSoccerBall); g_iSoccerBallOwner = 0; g_iSoccerKickOwner = 0; g_bSoccerBallTouch = false; } else jbe_soccer_remove_ball(); } } jbe_soccer_game_start(pPlayer) { new iPlayers; for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) if(IsSetBit(g_iBitUserSoccer, iPlayer)) iPlayers++; if(iPlayers < 2) UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] %L", pPlayer, "JBE_CHAT_ID_SOCCER_INSUFFICIENTLY_PLAYERS"); else { for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) if(IsSetBit(g_iBitUserSoccer, iPlayer) || iPlayer == g_iChiefId) set_task(1.0, "jbe_soccer_score_informer", iPlayer+TASK_SHOW_SOCCER_SCORE, _, _, "b"); emit_sound(pPlayer, CHAN_AUTO, "jb_engine/soccer/whitle_start.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); emit_sound(0, CHAN_STATIC, "jb_engine/soccer/crowd.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); g_bSoccerBallTouch = true; g_bSoccerGame = true; } } jbe_soccer_game_end(pPlayer) { jbe_soccer_remove_ball(); for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsSetBit(g_iBitUserSoccer, iPlayer)) { ClearBit(g_iBitUserSoccer, iPlayer); if(IsSetBit(g_iBitClothingGuard, iPlayer) && IsSetBit(g_iBitClothingType, iPlayer)) jbe_set_user_model(iPlayer, g_szPlayerModel[GUARD]); else jbe_default_player_model(iPlayer); set_pdata_int(iPlayer, m_bloodColor, 247); new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iPlayer, 3); } remove_task(iPlayer+TASK_SHOW_SOCCER_SCORE); } } remove_task(pPlayer+TASK_SHOW_SOCCER_SCORE); emit_sound(0, CHAN_STATIC, "jb_engine/soccer/crowd.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM); emit_sound(pPlayer, CHAN_AUTO, "jb_engine/soccer/whitle_end.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); g_iSoccerScore = {0, 0}; g_bSoccerGame = false; } jbe_soccer_divide_team(iType) { new const szLangPlayer[][] = {"JBE_HUD_ID_YOU_TEAM_RED", "JBE_HUD_ID_YOU_TEAM_BLUE"}; for(new iPlayer = 1, iTeam; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsSetBit(g_iBitUserAlive, iPlayer) && IsNotSetBit(g_iBitUserSoccer, iPlayer) && IsNotSetBit(g_iBitUserDuel, iPlayer) && (g_iUserTeam[iPlayer] == 1 && IsNotSetBit(g_iBitUserFree, iPlayer) && IsNotSetBit(g_iBitUserWanted, iPlayer) && IsNotSetBit(g_iBitUserBoxing, iPlayer) || !iType && g_iUserTeam[iPlayer] == 2 && iPlayer != g_iChiefId)) { SetBit(g_iBitUserSoccer, iPlayer); jbe_set_user_model(iPlayer, g_szPlayerModel[FOOTBALLER]); set_pev(iPlayer, pev_skin, iTeam); set_pdata_int(iPlayer, m_bloodColor, -1); UTIL_SayText(iPlayer, "!y[!gIS-GAMING!y] %L", iPlayer, szLangPlayer[iTeam]); g_iSoccerUserTeam[iPlayer] = iTeam; if(get_user_weapon(iPlayer) != CSW_KNIFE) engclient_cmd(iPlayer, "weapon_knife"); else { new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iPlayer, 3); } } iTeam = !iTeam; } } } public jbe_soccer_score_informer(pPlayer) { pPlayer -= TASK_SHOW_SOCCER_SCORE; set_hudmessage(102, 69, 0, -1.0, 0.01, 0, 0.0, 0.9, 0.1, 0.1, -1); ShowSyncHudMsg(pPlayer, g_iSyncSoccerScore, "%L %d | %d %L", pPlayer, "JBE_HUD_ID_SOCCER_SCORE_RED", g_iSoccerScore[0], g_iSoccerScore[1], pPlayer, "JBE_HUD_ID_SOCCER_SCORE_BLUE"); } jbe_soccer_hand_ball_model(pPlayer) { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/soccer/v_hand_ball.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_hand.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel); } /*===== <- Футбол <- =====*///} /*===== -> Бокс -> =====*///{ jbe_boxing_disable_all() { for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsSetBit(g_iBitUserBoxing, iPlayer)) { ClearBit(g_iBitUserBoxing, iPlayer); set_pdata_int(iPlayer, m_bloodColor, 247); new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iPlayer, 3); } } } g_iBoxingGame = 0; g_bBoxingStatus = false; unregister_forward(FM_UpdateClientData, g_iFakeMetaUpdateClientData, 1); } jbe_boxing_game_start(pPlayer) { new iPlayers; for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) if(IsSetBit(g_iBitUserBoxing, iPlayer)) iPlayers++; if(iPlayers < 2) UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] %L", pPlayer, "JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS"); else { g_iBoxingGame = 1; emit_sound(pPlayer, CHAN_AUTO, "jb_engine/boxing/gong.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); } } jbe_boxing_game_team_start(pPlayer) { new iPlayersRed, iPlayersBlue; for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsSetBit(g_iBitUserBoxing, iPlayer)) { switch(g_iBoxingUserTeam[iPlayer]) { case 0: iPlayersRed++; case 1: iPlayersBlue++; } } } if(iPlayersRed < 2 || iPlayersBlue < 2) UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] %L", pPlayer, "JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS"); else { g_iBoxingGame = 2; emit_sound(pPlayer, CHAN_AUTO, "jb_engine/boxing/gong.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); } } jbe_boxing_game_end() { for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsSetBit(g_iBitUserBoxing, iPlayer)) { ClearBit(g_iBitUserBoxing, iPlayer); set_pdata_int(iPlayer, m_bloodColor, 247); new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iPlayer, 3); } } } g_iBoxingGame = 0; } jbe_boxing_divide_team() { for(new iPlayer = 1, iTeam; iPlayer <= g_iMaxPlayers; iPlayer++) { if(g_iUserTeam[iPlayer] == 1 && IsSetBit(g_iBitUserAlive, iPlayer) && IsNotSetBit(g_iBitUserFree, iPlayer) && IsNotSetBit(g_iBitUserWanted, iPlayer) && IsNotSetBit(g_iBitUserSoccer, iPlayer) && IsNotSetBit(g_iBitUserBoxing, iPlayer) && IsNotSetBit(g_iBitUserDuel, iPlayer)) { SetBit(g_iBitUserBoxing, iPlayer); set_pev(iPlayer, pev_health, 100.0); set_pdata_int(iPlayer, m_bloodColor, -1); g_iBoxingUserTeam[iPlayer] = iTeam; if(get_user_weapon(iPlayer) != CSW_KNIFE) engclient_cmd(iPlayer, "weapon_knife"); else { new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player); if(iActiveItem > 0) { ExecuteHamB(Ham_Item_Deploy, iActiveItem); UTIL_WeaponAnimation(iPlayer, 3); } } iTeam = !iTeam; } } } jbe_boxing_gloves_model(pPlayer, iTeam) { switch(iTeam) { case 0: { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/boxing/v_boxing_gloves_red.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/boxing/p_boxing_gloves_red.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel); } case 1: { static iszViewModel, iszWeaponModel; if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/boxing/v_boxing_gloves_blue.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel); if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/boxing/p_boxing_gloves_blue.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel); } } } /*===== <- Бокс <- =====*///} /*===== -> Нативы -> =====*///{ public plugin_natives() { #if defined ADDON_CREDITS register_native("jbe_setbit_vip", "jbe_setbit_vip", 1); register_native("jbe_setbit_hook", "jbe_setbit_hook", 1); register_native("jbe_set_user_exp_rank", "jbe_set_user_exp_rank", 1); #endif register_native("jbe_get_privileges", "jbe_get_privileges", 1); register_native("jbe_mafia_start", "jbe_mafia_start", 1); register_native("jbe_mafia_end", "jbe_mafia_end", 1); register_native("jbe_get_user_lvl_rank", "jbe_get_user_lvl", 1); register_native("jbe_get_status_duel", "jbe_get_status_duel", 1); register_native("jbe_get_mode_duel", "jbe_get_mode_duel", 1); register_native("jbe_use_drugs_model", "jbe_set_syringe_model", 1); register_native("jbe_return_drugs_model", "jbe_remove_syringe_model", 1); register_native("jbe_all_users_wanted", "jbe_all_users_wanted", 1); register_native("jbe_all_users_freeday", "jbe_all_users_freeday", 1); register_native("jbe_get_day", "jbe_get_day", 1); register_native("jbe_get_day", "jbe_get_day", 1); register_native("jbe_set_day", "jbe_set_day", 1); register_native("jbe_get_day_week", "jbe_get_day_week", 1); register_native("jbe_set_day_week", "jbe_set_day_week", 1); register_native("jbe_get_day_mode", "jbe_get_day_mode", 1); register_native("jbe_set_day_mode", "jbe_set_day_mode", 1); register_native("jbe_open_doors", "jbe_open_doors", 1); register_native("jbe_close_doors", "jbe_close_doors", 1); register_native("jbe_get_user_money", "jbe_get_user_money", 1); register_native("jbe_set_user_money", "jbe_set_user_money", 1); register_native("jbe_get_user_team", "jbe_get_user_team", 1); register_native("jbe_set_user_team", "jbe_set_user_team", 1); register_native("jbe_get_user_model", "_jbe_get_user_model", 1); register_native("jbe_set_user_model", "_jbe_set_user_model", 1); register_native("jbe_informer_offset_up", "jbe_informer_offset_up", 1); register_native("jbe_informer_offset_down", "jbe_informer_offset_down", 1); register_native("jbe_menu_block", "jbe_menu_block", 1); register_native("jbe_menu_unblock", "jbe_menu_unblock", 1); register_native("jbe_menu_blocked", "jbe_menu_blocked", 1); register_native("jbe_is_user_free", "jbe_is_user_free", 1); register_native("jbe_add_user_free", "jbe_add_user_free", 1); register_native("jbe_add_user_free_next_round", "jbe_add_user_free_next_round", 1); register_native("jbe_sub_user_free", "jbe_sub_user_free", 1); register_native("jbe_free_day_start", "jbe_free_day_start", 1); register_native("jbe_free_day_ended", "jbe_free_day_ended", 1); register_native("jbe_is_user_wanted", "jbe_is_user_wanted", 1); register_native("jbe_add_user_wanted", "jbe_add_user_wanted", 1); register_native("jbe_sub_user_wanted", "jbe_sub_user_wanted", 1); register_native("jbe_is_user_chief", "jbe_is_user_chief", 1); register_native("jbe_set_user_chief", "jbe_set_user_chief", 1); register_native("jbe_get_chief_status", "jbe_get_chief_status", 1); register_native("jbe_get_chief_id", "jbe_get_chief_id", 1); register_native("jbe_set_user_costumes", "jbe_set_user_costumes", 1); register_native("jbe_hide_user_costumes", "jbe_hide_user_costumes", 1); register_native("jbe_prisoners_divide_color", "jbe_prisoners_divide_color", 1); register_native("jbe_register_day_mode", "jbe_register_day_mode", 1); register_native("jbe_get_user_voice", "jbe_get_user_voice", 1); register_native("jbe_set_user_voice", "jbe_set_user_voice", 1); register_native("jbe_set_user_voice_next_round", "jbe_set_user_voice_next_round", 1); register_native("jbe_get_user_rendering", "_jbe_get_user_rendering", 1); register_native("jbe_set_user_rendering", "jbe_set_user_rendering", 1); } #if defined ADDON_CREDITS public jbe_setbit_vip(id) { if(IsSetBit(g_iBitUserVip, id)) return; else SetBit(g_iBitUserVip, id); return; } public jbe_setbit_hook(id) { if(IsSetBit(g_iBitUserHook, id)) return; else SetBit(g_iBitUserHook, id); return; } public jbe_set_user_exp_rank(id, iExp, iType) { switch(iType) { case 0: jbe_set_user_exp(id, g_iExp[id] + iExp); case 1: jbe_set_user_exp(id, g_iExp[id] - iExp); default: jbe_set_user_exp(id, g_iExp[id] + iExp); } } #endif public jbe_all_users_wanted() { if(g_szWantedNames[0] <= 0) return false; return true; } public jbe_all_users_freeday() { if(g_szFreeNames[0] <= 0) return false; return true; } public jbe_get_privileges(id) { if(IsSetBit(g_iBitUserGodMenu , id)) return 1; else if(IsSetBit(g_iBitUserGod , id)) return 2; else if(IsSetBit(g_iBitUserCreater , id)) return 3; else if(IsSetBit(g_iBitUserKnyaz , id)) return 4; else if(IsSetBit(g_iBitUserSuperAdmin , id)) return 5; else if(IsSetBit(g_iBitUserAdmin , id)) return 6; else if(IsSetBit(g_iBitUserVip, id)) return 7; else return 0; return 0; } public jbe_get_mode_duel() return g_iModeDuel; public jbe_get_user_lvl(id) return g_iLevel[id]; public jbe_mafia_start() { g_iMafiaStatus = 1; for(new id; id <= g_iMaxPlayers; id++) { remove_task(id + TASK_SHOW_INFORMER); if(jbe_get_user_team(id) == 1) { set_user_maxspeed(id, 320.0); set_user_gravity(id, 1.0); set_user_health(id, 100); set_user_armor(id, 100); } } if(is_user_alive(g_iChiefId) && g_iChiefId != 0) set_user_godmode(g_iChiefId, 1); } public jbe_mafia_end() { g_iMafiaStatus = 0; if(is_user_alive(g_iChiefId) && g_iChiefId != 0) set_user_godmode(g_iChiefId, 0); for(new id; id <= g_iMaxPlayers; id++) { set_task(2.0, "jbe_main_informer", id+TASK_SHOW_INFORMER, _, _, "b"); } } public jbe_get_status_duel() return g_iDuelStatus; public jbe_get_day() return g_iDay; public jbe_set_day(iDay) g_iDay = iDay; public jbe_get_day_week() return g_iDayWeek; public jbe_set_day_week(iWeek) g_iDayWeek = (g_iDayWeek > 7) ? 1 : iWeek; public jbe_get_day_mode() return g_iDayMode; public jbe_set_day_mode(iMode) { g_iDayMode = iMode; formatex(g_szDayMode, charsmax(g_szDayMode), "JBE_HUD_GAME_MODE_%d", g_iDayMode); } public jbe_open_doors() { for(new i, iDoor; i < g_iDoorListSize; i++) { iDoor = ArrayGetCell(g_aDoorList, i); dllfunc(DLLFunc_Use, iDoor, 0); } g_bDoorStatus = true; } public jbe_close_doors() { for(new i, iDoor; i < g_iDoorListSize; i++) { iDoor = ArrayGetCell(g_aDoorList, i); dllfunc(DLLFunc_Think, iDoor); } g_bDoorStatus = false; } public jbe_get_user_money(pPlayer) return g_iUserMoney[pPlayer]; public jbe_set_user_money(pPlayer, iNum, iFlash) { g_iUserMoney[pPlayer] = iNum; engfunc(EngFunc_MessageBegin, MSG_ONE, MsgId_Money, {0.0, 0.0, 0.0}, pPlayer); write_long(iNum); write_byte(iFlash); message_end(); } public jbe_get_user_team(pPlayer) return g_iUserTeam[pPlayer]; public jbe_set_user_team(pPlayer, iTeam) { if(IsNotSetBit(g_iBitUserConnected, pPlayer)) return 0; switch(iTeam) { case 1: { set_pdata_int(pPlayer, m_bHasChangeTeamThisRound, false, linux_diff_player); set_pdata_int(pPlayer, m_iSpawnCount, 1); if(IsSetBit(g_iBitUserAlive, pPlayer)) ExecuteHamB(Ham_Killed, pPlayer, pPlayer, 0); engclient_cmd(pPlayer, "jointeam", "1"); if(get_pdata_int(pPlayer, m_iPlayerTeam, linux_diff_player) != 1) return 0; g_iPlayersNum[g_iUserTeam[pPlayer]]--; g_iUserTeam[pPlayer] = 1; g_iPlayersNum[g_iUserTeam[pPlayer]]++; Show_SkinMenu(pPlayer); } case 2: { set_pdata_int(pPlayer, m_bHasChangeTeamThisRound, false, linux_diff_player); set_pdata_int(pPlayer, m_iSpawnCount, 1); if(IsSetBit(g_iBitUserAlive, pPlayer)) ExecuteHamB(Ham_Killed, pPlayer, pPlayer, 0); engclient_cmd(pPlayer, "jointeam", "2"); if(get_pdata_int(pPlayer, m_iPlayerTeam, linux_diff_player) != 2) return 0; g_iPlayersNum[g_iUserTeam[pPlayer]]--; g_iUserTeam[pPlayer] = 2; g_iPlayersNum[g_iUserTeam[pPlayer]]++; engclient_cmd(pPlayer, "joinclass", "1"); } case 3: { if(IsSetBit(g_iBitUserAlive, pPlayer)) ExecuteHamB(Ham_Killed, pPlayer, pPlayer, 0); engclient_cmd(pPlayer, "jointeam", "6"); if(get_pdata_int(pPlayer, m_iPlayerTeam, linux_diff_player) != 3) return 0; g_iPlayersNum[g_iUserTeam[pPlayer]]--; g_iUserTeam[pPlayer] = 3; g_iPlayersNum[g_iUserTeam[pPlayer]]++; } } return iTeam; } public _jbe_get_user_model(pPlayer, const szModel[], iLen) { param_convert(2); return jbe_get_user_model(pPlayer, szModel, iLen); } public jbe_get_user_model(pPlayer, const szModel[], iLen) return engfunc(EngFunc_InfoKeyValue, engfunc(EngFunc_GetInfoKeyBuffer, pPlayer), "model", szModel, iLen); public _jbe_set_user_model(pPlayer, const szModel[]) { param_convert(2); jbe_set_user_model(pPlayer, szModel); } public jbe_set_user_model(pPlayer, const szModel[]) { copy(g_szUserModel[pPlayer], charsmax(g_szUserModel[]), szModel); static Float:fGameTime, Float:fChangeTime; fGameTime = get_gametime(); if(fGameTime - fChangeTime > 0.1) { jbe_set_user_model_fix(pPlayer+TASK_CHANGE_MODEL); fChangeTime = fGameTime; } else { set_task((fChangeTime + 0.1) - fGameTime, "jbe_set_user_model_fix", pPlayer+TASK_CHANGE_MODEL); fChangeTime = fChangeTime + 0.1; } } public jbe_set_user_model_fix(pPlayer) { pPlayer -= TASK_CHANGE_MODEL; engfunc(EngFunc_SetClientKeyValue, pPlayer, engfunc(EngFunc_GetInfoKeyBuffer, pPlayer), "model", g_szUserModel[pPlayer]); new szBuffer[64]; formatex(szBuffer, charsmax(szBuffer), "models/player/%s/%s.mdl", g_szUserModel[pPlayer], g_szUserModel[pPlayer]); set_pdata_int(pPlayer, g_szModelIndexPlayer, engfunc(EngFunc_ModelIndex, szBuffer), linux_diff_player); SetBit(g_iBitUserModel, pPlayer); } public jbe_informer_offset_up(pPlayer) { switch(g_iInformerCord[pPlayer]) { case true: { g_fMainInformerPosX[pPlayer] = 0.6; g_fMainInformerPosY[pPlayer] = 0.01; g_fFWInformerPosX[pPlayer] = 0.15; g_fFWInformerPosY[pPlayer] = 0.01; } case false: { g_fMainInformerPosX[pPlayer] = 0.15; g_fMainInformerPosY[pPlayer] = 0.01; g_fFWInformerPosX[pPlayer] = 0.6; g_fFWInformerPosY[pPlayer] = 0.01; } } } public jbe_informer_offset_down(pPlayer) { switch(g_iInformerCord[pPlayer]) { case true: { g_fMainInformerPosX[pPlayer] = 0.6; g_fMainInformerPosY[pPlayer] = 0.18; g_fFWInformerPosX[pPlayer] = 0.15; g_fFWInformerPosY[pPlayer] = 0.18; } case false: { g_fMainInformerPosX[pPlayer] = 0.15; g_fMainInformerPosY[pPlayer] = 0.18; g_fFWInformerPosX[pPlayer] = 0.6; g_fFWInformerPosY[pPlayer] = 0.18; } } } public jbe_menu_block(pPlayer) SetBit(g_iBitBlockMenu, pPlayer); public jbe_menu_unblock(pPlayer) ClearBit(g_iBitBlockMenu, pPlayer); public jbe_menu_blocked(pPlayer) return IsSetBit(g_iBitBlockMenu, pPlayer); public jbe_is_user_free(pPlayer) return IsSetBit(g_iBitUserFree, pPlayer); public jbe_add_user_free(pPlayer) { if(g_iDayMode != 1 || g_iUserTeam[pPlayer] != 1 || IsNotSetBit(g_iBitUserAlive, pPlayer) || IsSetBit(g_iBitUserFree, pPlayer) || IsSetBit(g_iBitUserWanted, pPlayer)) return 0; SetBit(g_iBitUserFree, pPlayer); new szName[32]; get_user_name(pPlayer, szName, charsmax(szName)); formatex(g_szFreeNames, charsmax(g_szFreeNames), "%s^n%s", g_szFreeNames, szName); g_iFreeLang = 1; if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, pPlayer)) { ClearBit(g_iBitUserSoccer, pPlayer); jbe_set_user_model(pPlayer, g_szPlayerModel[PRISONER]); jbe_default_knife_model(pPlayer); UTIL_WeaponAnimation(pPlayer, 3); set_pdata_int(pPlayer, m_bloodColor, 247); if(pPlayer == g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(pPlayer); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1}); g_iSoccerBallOwner = 0; } if(g_bSoccerGame) remove_task(pPlayer+TASK_SHOW_SOCCER_SCORE); } if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, pPlayer)) { ClearBit(g_iBitUserBoxing, pPlayer); jbe_set_hand_model(pPlayer); UTIL_WeaponAnimation(pPlayer, 3); set_pev(pPlayer, pev_health, 100.0); set_pdata_int(pPlayer, m_bloodColor, 247); } set_pev(pPlayer, pev_skin, 5); set_rendering(pPlayer, kRenderFxGlowShell, 0, 255, 0, kRenderNormal, 4); set_task(float(g_iAllCvars[FREE_DAY_ID]), "jbe_sub_user_free", pPlayer+TASK_FREE_DAY_ENDED); return 1; } public jbe_add_user_free_next_round(pPlayer) { if(g_iUserTeam[pPlayer] != 1) return 0; SetBit(g_iBitUserFreeNextRound, pPlayer); return 1; } public jbe_sub_user_free(pPlayer) { if(pPlayer > TASK_FREE_DAY_ENDED) pPlayer -= TASK_FREE_DAY_ENDED; if(IsNotSetBit(g_iBitUserFree, pPlayer)) return 0; ClearBit(g_iBitUserFree, pPlayer); if(g_szFreeNames[0] != 0) { new szName[34]; get_user_name(pPlayer, szName, charsmax(szName)); format(szName, charsmax(szName), "^n%s", szName); replace(g_szFreeNames, charsmax(g_szFreeNames), szName, ""); g_iFreeLang = (g_szFreeNames[0] != 0); } if(task_exists(pPlayer+TASK_FREE_DAY_ENDED)) remove_task(pPlayer+TASK_FREE_DAY_ENDED); if(IsSetBit(g_iBitUserAlive, pPlayer)) { if(pPlayer == g_AthrID) set_pev(pPlayer, pev_skin, 7); else if(pPlayer == g_SixPlID) set_pev(pPlayer, pev_skin, 8); else set_pev(pPlayer, pev_skin, g_iUserSkin[pPlayer]); } jbe_set_user_rendering(pPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0); return 1; } public jbe_free_day_start() { if(g_iDayMode != 1) return 0; for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { //client_cmd(iPlayer, "mp3 play sound/jb_engine/freeday/freeday_start.mp3"); if(g_iUserTeam[iPlayer] == 1 && IsSetBit(g_iBitUserAlive, iPlayer) && IsNotSetBit(g_iBitUserWanted, iPlayer)) { if(IsSetBit(g_iBitUserFree, iPlayer)) remove_task(iPlayer+TASK_FREE_DAY_ENDED); else { SetBit(g_iBitUserFree, iPlayer); if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, iPlayer)) { ClearBit(g_iBitUserSoccer, iPlayer); jbe_set_user_model(iPlayer, g_szPlayerModel[PRISONER]); jbe_default_knife_model(iPlayer); UTIL_WeaponAnimation(iPlayer, 3); set_pdata_int(iPlayer, m_bloodColor, 247); if(iPlayer == g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(iPlayer); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1}); g_iSoccerBallOwner = 0; } if(g_bSoccerGame) remove_task(iPlayer+TASK_SHOW_SOCCER_SCORE); } if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, iPlayer)) { ClearBit(g_iBitUserBoxing, iPlayer); jbe_set_hand_model(iPlayer); UTIL_WeaponAnimation(iPlayer, 3); set_pev(iPlayer, pev_health, 100.0); set_pdata_int(iPlayer, m_bloodColor, 247); } set_pev(iPlayer, pev_skin, 5); } } } g_szFreeNames = ""; g_iFreeLang = 0; jbe_open_doors(); jbe_set_day_mode(2); g_iDayModeTimer = g_iAllCvars[FREE_DAY_ALL] + 1; set_task(1.0, "jbe_free_day_ended_task", TASK_FREE_DAY_ENDED, _, _, "a", g_iDayModeTimer); return 1; } public jbe_free_day_ended_task() { if(--g_iDayModeTimer) formatex(g_szDayModeTimer, charsmax(g_szDayModeTimer), "[%i]", g_iDayModeTimer); else jbe_free_day_ended(); } public jbe_free_day_ended() { if(g_iDayMode != 2) return 0; g_szDayModeTimer = ""; if(task_exists(TASK_FREE_DAY_ENDED)) remove_task(TASK_FREE_DAY_ENDED); for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { //client_cmd(iPlayer, "mp3 play sound/jb_engine/freeday/freeday_end.mp3"); if(IsSetBit(g_iBitUserFree, iPlayer)) { ClearBit(g_iBitUserFree, iPlayer); if(iPlayer == g_AthrID) set_pev(iPlayer, pev_skin, 7); else if(iPlayer == g_SixPlID) set_pev(iPlayer, pev_skin, 8); else set_pev(iPlayer, pev_skin, g_iUserSkin[iPlayer]); } } jbe_set_day_mode(1); return 1; } public jbe_is_user_wanted(pPlayer) return IsSetBit(g_iBitUserWanted, pPlayer); public jbe_add_user_wanted(pPlayer) { if(g_iDayMode != 1 && g_iDayMode != 2 || g_iUserTeam[pPlayer] != 1 || IsNotSetBit(g_iBitUserAlive, pPlayer) || IsSetBit(g_iBitUserWanted, pPlayer)) return 0; SetBit(g_iBitUserWanted, pPlayer); new szName[34]; get_user_name(pPlayer, szName, charsmax(szName)); formatex(g_szWantedNames, charsmax(g_szWantedNames), "%s^n%s", g_szWantedNames, szName); g_iWantedLang = 1; if(IsSetBit(g_iBitUserFree, pPlayer)) { ClearBit(g_iBitUserFree, pPlayer); if(g_szFreeNames[0] != 0) { format(szName, charsmax(szName), "^n%s", szName); replace(g_szFreeNames, charsmax(g_szFreeNames), szName, ""); g_iFreeLang = (g_szFreeNames[0] != 0); } if(g_iDayMode == 1 && task_exists(pPlayer+TASK_FREE_DAY_ENDED)) remove_task(pPlayer+TASK_FREE_DAY_ENDED); } if(IsSetBit(g_iBitUserSoccer, pPlayer)) { ClearBit(g_iBitUserSoccer, pPlayer); jbe_set_user_model(pPlayer, g_szPlayerModel[PRISONER]); jbe_default_knife_model(pPlayer); UTIL_WeaponAnimation(pPlayer, 3); set_pdata_int(pPlayer, m_bloodColor, 247); if(pPlayer == g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(pPlayer); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1}); g_iSoccerBallOwner = 0; } if(g_bSoccerGame) remove_task(pPlayer+TASK_SHOW_SOCCER_SCORE); } if(IsSetBit(g_iBitUserBoxing, pPlayer)) { ClearBit(g_iBitUserBoxing, pPlayer); jbe_set_hand_model(pPlayer); UTIL_WeaponAnimation(pPlayer, 3); set_pev(pPlayer, pev_health, 100.0); set_pdata_int(pPlayer, m_bloodColor, 247); } set_pev(pPlayer, pev_skin, 6); set_rendering(pPlayer, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 4); return 1; } public jbe_sub_user_wanted(pPlayer) { if(IsNotSetBit(g_iBitUserWanted, pPlayer)) return 0; ClearBit(g_iBitUserWanted, pPlayer); if(g_szWantedNames[0] != 0) { new szName[34]; get_user_name(pPlayer, szName, charsmax(szName)); format(szName, charsmax(szName), "^n%s", szName); replace(g_szWantedNames, charsmax(g_szWantedNames), szName, ""); g_iWantedLang = (g_szWantedNames[0] != 0); } if(IsSetBit(g_iBitUserAlive, pPlayer)) { if(g_iDayMode == 2) { SetBit(g_iBitUserFree, pPlayer); set_pev(pPlayer, pev_skin, 5); } else { if(pPlayer == g_AthrID) set_pev(pPlayer, pev_skin, 7); else if(pPlayer == g_SixPlID) set_pev(pPlayer, pev_skin, 8); else set_pev(pPlayer, pev_skin, g_iUserSkin[pPlayer]); } } jbe_set_user_rendering(pPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0); return 1; } public jbe_is_user_chief(pPlayer) return (pPlayer == g_iChiefId); public jbe_set_user_chief(pPlayer) { if(g_iDayMode != 1 && g_iDayMode != 2 || g_iUserTeam[pPlayer] != 2 || IsNotSetBit(g_iBitUserAlive, pPlayer)) return 0; if(g_iChiefStatus == 1) { jbe_set_user_model(g_iChiefId, g_szPlayerModel[GUARD]); if(g_bSoccerGame) remove_task(g_iChiefId+TASK_SHOW_SOCCER_SCORE); if(get_user_godmode(g_iChiefId)) set_user_godmode(g_iChiefId, 0); } if(task_exists(TASK_CHIEF_CHOICE_TIME)) remove_task(TASK_CHIEF_CHOICE_TIME); get_user_name(pPlayer, g_szChiefName, charsmax(g_szChiefName)); g_iChiefStatus = 1; g_iChiefId = pPlayer; jbe_set_user_model(pPlayer, g_szPlayerModel[CHIEF]); emit_sound(0, CHAN_AUTO, "jb_engine/ujbl_new/chief_came.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM); CREATE_BEAMFOLLOW(pPlayer, g_pSpriteLgtning[0], 100, 3, random_num(100, 255), random_num(100, 255), random_num(100, 255), 1000); UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] Чтобы выключить трайл: !gПостойте на месте до 1й минуты !yили !gчерез меню саймона."); set_user_health(pPlayer, get_user_health(pPlayer) + 150); if(g_bSoccerStatus) { if(IsSetBit(g_iBitUserSoccer, pPlayer)) { ClearBit(g_iBitUserSoccer, pPlayer); jbe_set_baton_model(pPlayer); UTIL_WeaponAnimation(pPlayer, 3); set_pdata_int(pPlayer, m_bloodColor, 247); if(pPlayer == g_iSoccerBallOwner) { CREATE_KILLPLAYERATTACHMENTS(pPlayer); set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER); set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1}); g_iSoccerBallOwner = 0; } } else if(g_bSoccerGame) set_task(1.0, "jbe_soccer_score_informer", pPlayer+TASK_SHOW_SOCCER_SCORE, _, _, "b"); } return 1; } public jbe_get_chief_status() return g_iChiefStatus; public jbe_get_chief_id() return g_iChiefId; public jbe_set_user_costumes(pPlayer, iCostumes) { if(g_iDayMode != 1 && g_iDayMode != 2) return 0; if(iCostumes) { if(!g_eUserCostumes[pPlayer][ENTITY]) { static iszFuncWall = 0; if(iszFuncWall || (iszFuncWall = engfunc(EngFunc_AllocString, "func_wall"))) g_eUserCostumes[pPlayer][ENTITY] = engfunc(EngFunc_CreateNamedEntity, iszFuncWall); set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_movetype, MOVETYPE_FOLLOW); engfunc(EngFunc_SetModel, g_eUserCostumes[pPlayer][ENTITY], "models/jb_engine/costumes/ujbl_costumes.mdl"); set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_aiment, pPlayer); set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_body, iCostumes - 1); set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_sequence, 0); set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_animtime, get_gametime()); set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_framerate, 1.0); set_rendering(g_eUserCostumes[pPlayer][ENTITY], kRenderFxGlowShell, random_num(0,255), random_num(0,255), random_num(0,255), kRenderNormal, 4); } else set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_body, iCostumes - 1); g_eUserCostumes[pPlayer][HIDE] = false; g_eUserCostumes[pPlayer][COSTUMES] = iCostumes; return 1; } else if(g_eUserCostumes[pPlayer][COSTUMES]) { if(g_eUserCostumes[pPlayer][ENTITY]) engfunc(EngFunc_RemoveEntity, g_eUserCostumes[pPlayer][ENTITY]); g_eUserCostumes[pPlayer][ENTITY] = 0; g_eUserCostumes[pPlayer][HIDE] = false; g_eUserCostumes[pPlayer][COSTUMES] = 0; return 1; } return 0; } public jbe_hide_user_costumes(pPlayer) { if(g_eUserCostumes[pPlayer][ENTITY]) { engfunc(EngFunc_RemoveEntity, g_eUserCostumes[pPlayer][ENTITY]); g_eUserCostumes[pPlayer][ENTITY] = 0; g_eUserCostumes[pPlayer][HIDE] = true; return 1; } return 0; } public jbe_prisoners_divide_color(iTeam) { if(g_iDayMode != 1 || g_iAlivePlayersNum[1] < 2 || iTeam < 2 || iTeam > 4) return 0; new const szLangPlayer[][] = {"JBE_HUD_ID_YOU_TEAM_ORANGE", "JBE_HUD_ID_YOU_TEAM_GRAY", "JBE_HUD_ID_YOU_TEAM_YELLOW", "JBE_HUD_ID_YOU_TEAM_BLUE"}; for(new iPlayer = 1, iColor; iPlayer <= g_iMaxPlayers; iPlayer++) { if(g_iUserTeam[iPlayer] != 1 || IsNotSetBit(g_iBitUserAlive, iPlayer) || IsSetBit(g_iBitUserFree, iPlayer) || IsSetBit(g_iBitUserWanted, iPlayer) || IsSetBit(g_iBitUserSoccer, iPlayer) || IsSetBit(g_iBitUserBoxing, iPlayer) || IsSetBit(g_iBitUserDuel, iPlayer)) continue; UTIL_SayText(iPlayer, "!y[!gIS-GAMING!y] %L", iPlayer, szLangPlayer[iColor]); set_pev(iPlayer, pev_skin, iColor); if(++iColor >= iTeam) iColor = 0; } return 1; } public jbe_register_day_mode(szLang[32], iBlock, iTime) { param_convert(1); new aDataDayMode[DATA_DAY_MODE]; copy(aDataDayMode[LANG_MODE], charsmax(aDataDayMode[LANG_MODE]), szLang); aDataDayMode[MODE_BLOCK_DAYS] = iBlock; aDataDayMode[MODE_TIMER] = iTime; ArrayPushArray(g_aDataDayMode, aDataDayMode); g_iDayModeListSize++; return g_iDayModeListSize - 1; } public jbe_get_user_voice(pPlayer) return IsSetBit(g_iBitUserVoice, pPlayer); public jbe_set_user_voice(pPlayer) { if(g_iDayMode != 1 && g_iDayMode != 2 || g_iUserTeam[pPlayer] != 1 || IsNotSetBit(g_iBitUserAlive, pPlayer)) return 0; SetBit(g_iBitUserVoice, pPlayer); return 1; } public jbe_set_user_voice_next_round(pPlayer) { if(g_iUserTeam[pPlayer] != 1) return 0; SetBit(g_iBitUserVoiceNextRound, pPlayer); return 1; } public _jbe_get_user_rendering(pPlayer, &iRenderFx, &iRed, &iGreen, &iBlue, &iRenderMode, &iRenderAmt) { for(new i = 2; i <= 7; i++) param_convert(i); jbe_get_user_rendering(pPlayer, iRenderFx, iRed, iGreen, iBlue, iRenderMode, iRenderAmt); } public jbe_get_user_rendering(pPlayer, &iRenderFx, &iRed, &iGreen, &iBlue, &iRenderMode, &iRenderAmt) { new Float:fRenderColor[3]; iRenderFx = pev(pPlayer, pev_renderfx); pev(pPlayer, pev_rendercolor, fRenderColor); iRed = floatround(fRenderColor[0]); iGreen = floatround(fRenderColor[1]); iBlue = floatround(fRenderColor[2]); iRenderMode = pev(pPlayer, pev_rendermode); new Float:fRenderAmt; pev(pPlayer, pev_renderamt, fRenderAmt); iRenderAmt = floatround(fRenderAmt); } public jbe_set_user_rendering(pPlayer, iRenderFx, iRed, iGreen, iBlue, iRenderMode, iRenderAmt) { new Float:flRenderColor[3]; flRenderColor[0] = float(iRed); flRenderColor[1] = float(iGreen); flRenderColor[2] = float(iBlue); set_pev(pPlayer, pev_renderfx, iRenderFx); set_pev(pPlayer, pev_rendercolor, flRenderColor); set_pev(pPlayer, pev_rendermode, iRenderMode); set_pev(pPlayer, pev_renderamt, float(iRenderAmt)); } /*===== <- Нативы <- =====*///} /*===== -> Стоки -> =====*///{ stock set_speed(ent,Float:speed,mode=0,const Float:origin[3]={0.0,0.0,0.0}) { if(!pev_valid(ent)) return 0; switch(mode) { case 0: { static Float:cur_velo[3]; pev(ent,pev_velocity,cur_velo); new Float:y; y = cur_velo[0]*cur_velo[0] + cur_velo[1]*cur_velo[1]; new Float:x; if(y) x = floatsqroot(speed*speed / y); cur_velo[0] *= x; cur_velo[1] *= x; if(speed<0.0) { cur_velo[0] *= -1; cur_velo[1] *= -1; } set_pev(ent,pev_velocity,cur_velo); } case 1: { static Float:cur_velo[3]; pev(ent,pev_velocity,cur_velo); new Float:y; y = cur_velo[0]*cur_velo[0] + cur_velo[1]*cur_velo[1] + cur_velo[2]*cur_velo[2]; new Float:x; if(y) x = floatsqroot(speed*speed / y); cur_velo[0] *= x; cur_velo[1] *= x; cur_velo[2] *= x; if(speed<0.0) { cur_velo[0] *= -1; cur_velo[1] *= -1; cur_velo[2] *= -1; } set_pev(ent,pev_velocity,cur_velo); } case 2: { static Float:vangle[3]; if(ent<=get_maxplayers()) pev(ent,pev_v_angle,vangle); else pev(ent,pev_angles,vangle); static Float:new_velo[3]; angle_vector(vangle,1,new_velo); new Float:y; y = new_velo[0]*new_velo[0] + new_velo[1]*new_velo[1] + new_velo[2]*new_velo[2]; new Float:x; if(y) x = floatsqroot(speed*speed / y); new_velo[0] *= x; new_velo[1] *= x; new_velo[2] *= x; if(speed<0.0) { new_velo[0] *= -1; new_velo[1] *= -1; new_velo[2] *= -1; } set_pev(ent,pev_velocity,new_velo); } case 3: { static Float:vangle[3]; if(ent<=get_maxplayers()) pev(ent,pev_v_angle,vangle); else pev(ent,pev_angles,vangle); static Float:new_velo[3]; pev(ent,pev_velocity,new_velo); angle_vector(vangle,1,new_velo); new Float:y; y = new_velo[0]*new_velo[0] + new_velo[1]*new_velo[1]; new Float:x; if(y) x = floatsqroot(speed*speed / y); new_velo[0] *= x; new_velo[1] *= x; if(speed<0.0) { new_velo[0] *= -1; new_velo[1] *= -1; } set_pev(ent,pev_velocity,new_velo); } case 4: { static Float:origin1[3]; pev(ent,pev_origin,origin1); static Float:new_velo[3]; new_velo[0] = origin[0] - origin1[0]; new_velo[1] = origin[1] - origin1[1]; new_velo[2] = origin[2] - origin1[2]; new Float:y; y = new_velo[0]*new_velo[0] + new_velo[1]*new_velo[1] + new_velo[2]*new_velo[2]; new Float:x; if(y) x = floatsqroot(speed*speed / y); new_velo[0] *= x; new_velo[1] *= x; new_velo[2] *= x; if(speed<0.0) { new_velo[0] *= -1; new_velo[1] *= -1; new_velo[2] *= -1; } set_pev(ent,pev_velocity,new_velo); } default: return 0; } return 1; } stock long_jump(long_jump) { set_speed( long_jump, 1000.0, 3 ); static Float:velocity[3]; pev(long_jump, pev_velocity, velocity); velocity[ 2 ] = get_pcvar_float( get_cvar_pointer("sv_gravity")) / 3.0; new button = pev(long_jump, pev_button); if(button & IN_BACK) { velocity[0] *= -1; velocity[1] *= -1; } set_pev(long_jump, pev_velocity, velocity); } stock fm_give_item(pPlayer, const szItem[]) { new iEntity = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, szItem)); if(!pev_valid(iEntity)) return 0; new Float:vecOrigin[3]; pev(pPlayer, pev_origin, vecOrigin); set_pev(iEntity, pev_origin, vecOrigin); set_pev(iEntity, pev_spawnflags, pev(iEntity, pev_spawnflags) | SF_NORESPAWN); dllfunc(DLLFunc_Spawn, iEntity); dllfunc(DLLFunc_Touch, iEntity, pPlayer); if(pev(iEntity, pev_solid) != SOLID_NOT) { engfunc(EngFunc_RemoveEntity, iEntity); return -1; } return iEntity; } stock fm_strip_user_weapons(pPlayer, iType = 0) { static iEntity, iszWeaponStrip = 0; if(iszWeaponStrip || (iszWeaponStrip = engfunc(EngFunc_AllocString, "player_weaponstrip"))) iEntity = engfunc(EngFunc_CreateNamedEntity, iszWeaponStrip); if(!pev_valid(iEntity)) return 0; if(iType && get_user_weapon(pPlayer) != CSW_KNIFE) { engclient_cmd(pPlayer, "weapon_knife"); engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, MsgId_CurWeapon, {0.0, 0.0, 0.0}, pPlayer); write_byte(1); write_byte(CSW_KNIFE); write_byte(0); message_end(); } dllfunc(DLLFunc_Spawn, iEntity); dllfunc(DLLFunc_Use, iEntity, pPlayer); engfunc(EngFunc_RemoveEntity, iEntity); set_pdata_int(pPlayer, m_fHasPrimary, 0, linux_diff_player); return 1; } stock fm_get_aiming_position(pPlayer, Float:vecReturn[3]) { new Float:vecOrigin[3], Float:vecViewOfs[3], Float:vecAngle[3], Float:vecForward[3]; pev(pPlayer, pev_origin, vecOrigin); pev(pPlayer, pev_view_ofs, vecViewOfs); xs_vec_add(vecOrigin, vecViewOfs, vecOrigin); pev(pPlayer, pev_v_angle, vecAngle); engfunc(EngFunc_MakeVectors, vecAngle); global_get(glb_v_forward, vecForward); xs_vec_mul_scalar(vecForward, 8192.0, vecForward); xs_vec_add(vecOrigin, vecForward, vecForward); engfunc(EngFunc_TraceLine, vecOrigin, vecForward, DONT_IGNORE_MONSTERS, pPlayer, 0); get_tr2(0, TR_vecEndPos, vecReturn); } stock fm_set_kvd(pEntity, const szClassName[], const szKeyName[], const szValue[]) { set_kvd(0, KV_ClassName, szClassName); set_kvd(0, KV_KeyName, szKeyName); set_kvd(0, KV_Value, szValue); set_kvd(0, KV_fHandled, 0); return dllfunc(DLLFunc_KeyValue, pEntity, 0); } stock fm_get_user_bpammo(pPlayer, iWeaponId) { new iOffset; switch(iWeaponId) { case CSW_AWP: iOffset = 377; // ammo_338magnum case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = 378; // ammo_762nato case CSW_M249: iOffset = 379; // ammo_556natobox case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = 380; // ammo_556nato case CSW_M3, CSW_XM1014: iOffset = 381; // ammo_buckshot case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = 382; // ammo_45acp case CSW_FIVESEVEN, CSW_P90: iOffset = 383; // ammo_57mm case CSW_DEAGLE: iOffset = 384; // ammo_50ae case CSW_P228: iOffset = 385; // ammo_357sig case CSW_GLOCK18, CSW_MP5NAVY, CSW_TMP, CSW_ELITE: iOffset = 386; // ammo_9mm case CSW_FLASHBANG: iOffset = 387; case CSW_HEGRENADE: iOffset = 388; case CSW_SMOKEGRENADE: iOffset = 389; case CSW_C4: iOffset = 390; default: return 0; } return get_pdata_int(pPlayer, iOffset, linux_diff_player); } stock fm_set_user_bpammo(pPlayer, iWeaponId, iAmount) { new iOffset; switch(iWeaponId) { case CSW_AWP: iOffset = 377; // ammo_338magnum case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = 378; // ammo_762nato case CSW_M249: iOffset = 379; // ammo_556natobox case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = 380; // ammo_556nato case CSW_M3, CSW_XM1014: iOffset = 381; // ammo_buckshot case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = 382; // ammo_45acp case CSW_FIVESEVEN, CSW_P90: iOffset = 383; // ammo_57mm case CSW_DEAGLE: iOffset = 384; // ammo_50ae case CSW_P228: iOffset = 385; // ammo_357sig case CSW_GLOCK18, CSW_MP5NAVY, CSW_TMP, CSW_ELITE: iOffset = 386; // ammo_9mm case CSW_FLASHBANG: iOffset = 387; case CSW_HEGRENADE: iOffset = 388; case CSW_SMOKEGRENADE: iOffset = 389; case CSW_C4: iOffset = 390; default: return; } set_pdata_int(pPlayer, iOffset, iAmount, linux_diff_player); } stock xs_vec_add(const Float:vec1[], const Float:vec2[], Float:out[]) { out[0] = vec1[0] + vec2[0]; out[1] = vec1[1] + vec2[1]; out[2] = vec1[2] + vec2[2]; } stock xs_vec_mul_scalar(const Float:vec[], Float:scalar, Float:out[]) { out[0] = vec[0] * scalar; out[1] = vec[1] * scalar; out[2] = vec[2] * scalar; } stock drop_user_weapons(pPlayer, iType) { new iWeaponsId[32], iNum; get_user_weapons(pPlayer, iWeaponsId, iNum); if(iType) iType = (1<<CSW_GLOCK18|1<<CSW_USP|1<<CSW_P228|1<<CSW_DEAGLE|1<<CSW_ELITE|1<<CSW_FIVESEVEN); else iType = (1<<CSW_M3|1<<CSW_XM1014|1<<CSW_MAC10|1<<CSW_TMP|1<<CSW_MP5NAVY|1<<CSW_UMP45|1<<CSW_P90|1<<CSW_GALIL|1<<CSW_FAMAS|1<<CSW_AK47|1<<CSW_M4A1|1<<CSW_SCOUT|1<<CSW_SG552|1<<CSW_AUG|1<<CSW_AWP|1<<CSW_G3SG1|1<<CSW_SG550|1<<CSW_M249); for(new i; i < iNum; i++) { if(iType & (1<<iWeaponsId[i])) { new szWeaponName[24]; get_weaponname(iWeaponsId[i], szWeaponName, charsmax(szWeaponName)); engclient_cmd(pPlayer, "drop", szWeaponName); } } } stock ham_strip_weapon_name(pPlayer, const szWeaponName[]) { new iEntity; while((iEntity = engfunc(EngFunc_FindEntityByString, iEntity, "classname", szWeaponName)) && pev(iEntity, pev_owner) != pPlayer) {} if(!iEntity) return 0; new iWeaponId = get_weaponid(szWeaponName); if(get_user_weapon(pPlayer) == iWeaponId) ExecuteHamB(Ham_Weapon_RetireWeapon, iEntity); if(!ExecuteHamB(Ham_RemovePlayerItem, pPlayer, iEntity)) return 0; ExecuteHamB(Ham_Item_Kill, iEntity); set_pev(pPlayer, pev_weapons, pev(pPlayer, pev_weapons) & ~(1<<iWeaponId)); return 1; } stock UTIL_SendAudio(pPlayer, iPitch = 100, const szPathSound[], any:...) { new szBuffer[128]; if(numargs() > 3) vformat(szBuffer, charsmax(szBuffer), szPathSound, 4); else copy(szBuffer, charsmax(szBuffer), szPathSound); switch(pPlayer) { case 0: { message_begin(MSG_BROADCAST, MsgId_SendAudio); write_byte(pPlayer); write_string(szBuffer); write_short(iPitch); message_end(); } default: { engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, MsgId_SendAudio, {0.0, 0.0, 0.0}, pPlayer); write_byte(pPlayer); write_string(szBuffer); write_short(iPitch); message_end(); } } } stock UTIL_ScreenFade(pPlayer, iDuration, iHoldTime, iFlags, iRed, iGreen, iBlue, iAlpha, iReliable = 0) { switch(pPlayer) { case 0: { message_begin(iReliable ? MSG_ALL : MSG_BROADCAST, MsgId_ScreenFade); write_short(iDuration); write_short(iHoldTime); write_short(iFlags); write_byte(iRed); write_byte(iGreen); write_byte(iBlue); write_byte(iAlpha); message_end(); } default: { engfunc(EngFunc_MessageBegin, iReliable ? MSG_ONE : MSG_ONE_UNRELIABLE, MsgId_ScreenFade, {0.0, 0.0, 0.0}, pPlayer); write_short(iDuration); write_short(iHoldTime); write_short(iFlags); write_byte(iRed); write_byte(iGreen); write_byte(iBlue); write_byte(iAlpha); message_end(); } } } stock UTIL_ScreenShake(pPlayer, iAmplitude, iDuration, iFrequency, iReliable = 0) { engfunc(EngFunc_MessageBegin, iReliable ? MSG_ONE : MSG_ONE_UNRELIABLE, MsgId_ScreenShake, {0.0, 0.0, 0.0}, pPlayer); write_short(iAmplitude); write_short(iDuration); write_short(iFrequency); message_end(); } stock UTIL_SayText(pPlayer, const szMessage[], any:...) { new szBuffer[190]; if(numargs() > 2) vformat(szBuffer, charsmax(szBuffer), szMessage, 3); else copy(szBuffer, charsmax(szBuffer), szMessage); while(replace(szBuffer, charsmax(szBuffer), "!y", "^1")) {} while(replace(szBuffer, charsmax(szBuffer), "!t", "^3")) {} while(replace(szBuffer, charsmax(szBuffer), "!g", "^4")) {} switch(pPlayer) { case 0: { for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) { if(IsNotSetBit(g_iBitUserConnected, iPlayer)) continue; engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, MsgId_SayText, {0.0, 0.0, 0.0}, iPlayer); write_byte(iPlayer); write_string(szBuffer); message_end(); } } default: { engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, MsgId_SayText, {0.0, 0.0, 0.0}, pPlayer); write_byte(pPlayer); write_string(szBuffer); message_end(); } } } stock UTIL_WeaponAnimation(pPlayer, iAnimation) { set_pev(pPlayer, pev_weaponanim, iAnimation); engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, {0.0, 0.0, 0.0}, pPlayer); write_byte(iAnimation); write_byte(0); message_end(); } stock UTIL_PlayerAnimation(pPlayer, const szAnimation[]) // Спасибо большое KORD_12.7 { new iAnimDesired, Float:flFrameRate, Float:flGroundSpeed, bool:bLoops; if((iAnimDesired = lookup_sequence(pPlayer, szAnimation, flFrameRate, bLoops, flGroundSpeed)) == -1) iAnimDesired = 0; new Float:flGametime = get_gametime(); set_pev(pPlayer, pev_frame, 0.0); set_pev(pPlayer, pev_framerate, 1.0); set_pev(pPlayer, pev_animtime, flGametime); set_pev(pPlayer, pev_sequence, iAnimDesired); set_pdata_int(pPlayer, m_fSequenceLoops, bLoops, linux_diff_animating); set_pdata_int(pPlayer, m_fSequenceFinished, 0, linux_diff_animating); set_pdata_float(pPlayer, m_flFrameRate, flFrameRate, linux_diff_animating); set_pdata_float(pPlayer, m_flGroundSpeed, flGroundSpeed, linux_diff_animating); set_pdata_float(pPlayer, m_flLastEventCheck, flGametime, linux_diff_animating); set_pdata_int(pPlayer, m_Activity, ACT_RANGE_ATTACK1, linux_diff_player); set_pdata_int(pPlayer, m_IdealActivity, ACT_RANGE_ATTACK1, linux_diff_player); set_pdata_float(pPlayer, m_flLastAttackTime, flGametime, linux_diff_player); } stock CREATE_BEAMCYLINDER(Float:vecOrigin[3], iRadius, pSprite, iStartFrame = 0, iFrameRate = 0, iLife, iWidth, iAmplitude = 0, iRed, iGreen, iBlue, iBrightness, iScrollSpeed = 0) { engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vecOrigin, 0); write_byte(TE_BEAMCYLINDER); engfunc(EngFunc_WriteCoord, vecOrigin[0]); engfunc(EngFunc_WriteCoord, vecOrigin[1]); engfunc(EngFunc_WriteCoord, vecOrigin[2]); engfunc(EngFunc_WriteCoord, vecOrigin[0]); engfunc(EngFunc_WriteCoord, vecOrigin[1]); engfunc(EngFunc_WriteCoord, vecOrigin[2] + 32.0 + iRadius * 2); write_short(pSprite); write_byte(iStartFrame); write_byte(iFrameRate); // 0.1's write_byte(iLife); // 0.1's write_byte(iWidth); write_byte(iAmplitude); // 0.01's write_byte(iRed); write_byte(iGreen); write_byte(iBlue); write_byte(iBrightness); write_byte(iScrollSpeed); // 0.1's message_end(); } stock CREATE_BREAKMODEL(Float:vecOrigin[3], Float:vecSize[3] = {16.0, 16.0, 16.0}, Float:vecVelocity[3] = {25.0, 25.0, 25.0}, iRandomVelocity, pModel, iCount, iLife, iFlags) { engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vecOrigin, 0); write_byte(TE_BREAKMODEL); engfunc(EngFunc_WriteCoord, vecOrigin[0]); engfunc(EngFunc_WriteCoord, vecOrigin[1]); engfunc(EngFunc_WriteCoord, vecOrigin[2] + 24); engfunc(EngFunc_WriteCoord, vecSize[0]); engfunc(EngFunc_WriteCoord, vecSize[1]); engfunc(EngFunc_WriteCoord, vecSize[2]); engfunc(EngFunc_WriteCoord, vecVelocity[0]); engfunc(EngFunc_WriteCoord, vecVelocity[1]); engfunc(EngFunc_WriteCoord, vecVelocity[2]); write_byte(iRandomVelocity); write_short(pModel); write_byte(iCount); // 0.1's write_byte(iLife); // 0.1's write_byte(iFlags); // BREAK_GLASS 0x01, BREAK_METAL 0x02, BREAK_FLESH 0x04, BREAK_WOOD 0x08 message_end(); } stock CREATE_BEAMFOLLOW(pEntity, pSptite, iLife, iWidth, iRed, iGreen, iBlue, iAlpha) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY); write_byte(TE_BEAMFOLLOW); write_short(pEntity); write_short(pSptite); write_byte(iLife); // 0.1's write_byte(iWidth); write_byte(iRed); write_byte(iGreen); write_byte(iBlue); write_byte(iAlpha); message_end(); } stock CREATE_SPRITE(Float:vecOrigin[3], pSptite, iWidth, iAlpha) { engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vecOrigin, 0); write_byte(TE_SPRITE); engfunc(EngFunc_WriteCoord, vecOrigin[0]); engfunc(EngFunc_WriteCoord, vecOrigin[1]); engfunc(EngFunc_WriteCoord, vecOrigin[2]); write_short(pSptite); write_byte(iWidth); write_byte(iAlpha); message_end(); } stock CREATE_PLAYERATTACHMENT(pPlayer, iHeight = 50, pSprite, iLife) { message_begin(MSG_ALL, SVC_TEMPENTITY); write_byte(TE_PLAYERATTACHMENT); write_byte(pPlayer); write_coord(iHeight); write_short(pSprite); write_short(iLife); // 0.1's message_end(); } stock CREATE_KILLPLAYERATTACHMENTS(pPlayer) { message_begin(MSG_ALL, SVC_TEMPENTITY); write_byte(TE_KILLPLAYERATTACHMENTS); write_byte(pPlayer); message_end(); } stock CREATE_SPRITETRAIL(Float:vecOrigin[3], pSprite, iCount, iLife, iScale, iVelocityAlongVector, iRandomVelocity) { engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vecOrigin, 0); write_byte(TE_SPRITETRAIL); engfunc(EngFunc_WriteCoord, vecOrigin[0]); // start engfunc(EngFunc_WriteCoord, vecOrigin[1]); engfunc(EngFunc_WriteCoord, vecOrigin[2]); engfunc(EngFunc_WriteCoord, vecOrigin[0]); // end engfunc(EngFunc_WriteCoord, vecOrigin[1]); engfunc(EngFunc_WriteCoord, vecOrigin[2]); write_short(pSprite); write_byte(iCount); write_byte(iLife); // 0.1's write_byte(iScale); write_byte(iVelocityAlongVector); write_byte(iRandomVelocity); message_end(); } stock CREATE_BEAMENTPOINT(pEntity, Float:vecOrigin[3], pSprite, iStartFrame = 0, iFrameRate = 0, iLife, iWidth, iAmplitude = 0, iRed, iGreen, iBlue, iBrightness, iScrollSpeed = 0) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY); write_byte(TE_BEAMENTPOINT); write_short(pEntity); engfunc(EngFunc_WriteCoord, vecOrigin[0]); engfunc(EngFunc_WriteCoord, vecOrigin[1]); engfunc(EngFunc_WriteCoord, vecOrigin[2]); write_short(pSprite); write_byte(iStartFrame); write_byte(iFrameRate); // 0.1's write_byte(iLife); // 0.1's write_byte(iWidth); write_byte(iAmplitude); // 0.01's write_byte(iRed); write_byte(iGreen); write_byte(iBlue); write_byte(iBrightness); write_byte(iScrollSpeed); // 0.1's message_end(); } stock CREATE_KILLBEAM(pEntity) { message_begin(MSG_ALL, SVC_TEMPENTITY); write_byte(TE_KILLBEAM); write_short(pEntity); message_end(); } stock ham_strip_weapon(id,weapon[]) { if(!equal(weapon,"weapon_",7)) return 0; new wId = get_weaponid(weapon); if(!wId) return 0; new wEnt; while((wEnt = engfunc(EngFunc_FindEntityByString,wEnt,"classname",weapon)) && pev(wEnt,pev_owner) != id) { } if(!wEnt) return 0; if(get_user_weapon(id) == wId) ExecuteHamB(Ham_Weapon_RetireWeapon,wEnt); if(!ExecuteHamB(Ham_RemovePlayerItem,id,wEnt)) return 0; ExecuteHamB(Ham_Item_Kill,wEnt); set_pev(id,pev_weapons,pev(id,pev_weapons) & ~(1<<wId)); return 1; } /*===== <- Стоки <- =====*///} |
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user.gameover.user |
23.2.2017, 0:29
Сообщение
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lang Код [en] JBE_HUD_DAY = День %d, JBE_HUD_DAY_WEEK_0 = Начало игры JBE_HUD_DAY_WEEK_1 = Понедельник JBE_HUD_DAY_WEEK_2 = Вторник JBE_HUD_DAY_WEEK_3 = Среда JBE_HUD_DAY_WEEK_4 = Четверг JBE_HUD_DAY_WEEK_5 = Пятница JBE_HUD_DAY_WEEK_6 = Суббота JBE_HUD_DAY_WEEK_7 = Воскресенье JBE_HUD_GAME_MODE = Режим: %L %s JBE_HUD_GAME_MODE_0 = Рестарт игры JBE_HUD_GAME_MODE_1 = Обычный день JBE_HUD_GAME_MODE_2 = Свободный день JBE_HUD_GAME_MODE_3 = Игровой день JBE_HUD_CHIEF = Начальник: %L%s JBE_HUD_CHIEF_NOT = Не назначен JBE_HUD_CHIEF_ALIVE = Жив JBE_HUD_CHIEF_DEAD = Мёртв JBE_HUD_CHIEF_DISCONNECT = Отключился JBE_HUD_CHIEF_FREE = Освобождён JBE_HUD_PRISONERS = Заключенные: %d|%d JBE_HUD_GUARD = Охранники: %d|%d JBE_HUD_NOT_FREE = ^n^nЗаключенные JBE_HUD_HAS_FREE = ^n^nОсвобождённые: JBE_HUD_NOT_WANTED = ^n^nНайденные JBE_HUD_HAS_WANTED = ^n^nРазыскиваются: JBE_ID_HUD_RANK_NAME_1 = Новенький JBE_ID_HUD_RANK_NAME_2 = Освоившийся JBE_ID_HUD_RANK_NAME_3 = Петух JBE_ID_HUD_RANK_NAME_4 = Борзый JBE_ID_HUD_RANK_NAME_5 = Умник JBE_ID_HUD_RANK_NAME_6 = Стукач JBE_ID_HUD_RANK_NAME_7 = Шестерка JBE_ID_HUD_RANK_NAME_8 = Бунтарь JBE_ID_HUD_RANK_NAME_9 = Вор JBE_ID_HUD_RANK_NAME_10 = Пахан JBE_ID_HUD_RANK_NAME_11 = Особо опасный JBE_ID_HUD_RANK_NAME_12 = Папа JBE_ID_HUD_RANK_NAME_13 = Высший JBE_ID_HUD_RANK_NAME_14 = Авторитетный Пахан JBE_ID_HUD_RANK_NAME_15 = Авторитет на Зоне JBE_ID_HUD_RANK_NAME_16 = Крестный отец JBE_CHAT_ID_RANK_EXP_UPDATED = !yТвоя репутация повысилась на: !g%d!y. JBE_CHAT_ID_RANK_UPDATED = !yТвоё погоняло изменилось на !g%s !y! JBE_SIXPLAYER_LIST = Выбор Шеснаря JBE_MENU_MEDSIS_TITLE = Меню Медсестры^n\wЗаключенный: \r%s \y| \wЖизней: \r%d JBE_MENU_TOUCH = Меню Возможностей^n\d[\r%s\d] | \w%s^n JBE_PAY_AMMO = Передать \yПатроны \d[10шт] JBE_PAY_ARMOR = Передать \yБронь \d[10 ед.] JBE_BASH = Оглушить \d[2 сек] JBE_ARMOR_PICKUP = Забрать \rБронь \d[10 ед.] JBE_BEAT = Попробовать Избить JBE_GIVE_WEAPON = Передать Нож JBE_IMAGE_PRESANUT = Пресануть малолетку на бабосы JBE_GUARD_SHOP_TRADE_TITLE = Магазин \rБарыги JBE_GUARD_SHOP_TRADE_SHOCKER = Купить Шокер-Дубинку JBE_STEAL_MONEY = Попробовать украсть \rденьги \d[50 на 50] JBE_STEAL_PISTOL = Попробовать украсть \rпистолет \d[50 на 50] JBE_IMAGE_FREEDAY = Договориться на ФД JBE_IMAGE_STEAM_GRENADES = Стырить гранаты JBE_IMAGE_GLOCK18 = Подгон Glock18 с воли JBE_IMAGE_HEALTH = Захавать торт \r(200hp) JBE_MENU_MEDSIS_INHEALTH = Подлечить на 1 хп JBE_MENU_MEDSIS_HEALTH = Вылечить аптечкой \d[%d] JBE_MENU_TEAM_TITLE = Выбор команды^n\dБаланс: %d заключенных, 1 охранник JBE_MENU_TEAM_PRISONERS = Заключённые JBE_MENU_TEAM_GUARDS = Охранники JBE_MENU_TEAM_RANDOM = Случайный выбор JBE_MENU_TEAM_SPECTATOR = Зритель JBE_MENU_SKIN_TITLE = Выбор одежды JBE_MENU_SKIN_ORANGE = Я Русский JBE_MENU_SKIN_GRAY = Модник JBE_MENU_SKIN_YELLOW = Фашист JBE_MENU_SKIN_BLUE = ПокеДрочер^n JBE_MENU_SKIN_BLACK = Илита \d[\rАдмин\d] JBE_MENU_WEAPONS_GUARD_TITLE = Выберите оружие JBE_MENU_WEAPONS_GUARD_AK47 = Калаш JBE_MENU_WEAPONS_GUARD_M4A1 = Эмка JBE_MENU_WEAPONS_GUARD_AWP = Авп JBE_MENU_WEAPONS_GUARD_XM1014 = Дробовик JBE_MENU_MAIN_TITLE = Главное меню JBE_MENU_MAIN_SHOP = Магазин JBE_MENU_MAIN_LAST_PN = Последний заключенный JBE_MENU_MAIN_CHIEF = Меню начальника JBE_MENU_MAIN_TAKE_CHIEF = Стать начальником JBE_MENU_MAIN_TEAM = Выбор команды JBE_MENU_MAIN_OPEN_DOORS = Открыть клетки \d[\rFreeDay\d] JBE_MENU_MAIN_CLASS_CT = Выбрать Класс JBE_MENU_MAIN_PRIVILEGE = Меню Привилегий JBE_MENU_MAIN_VIP = Вип меню JBE_MENU_MAIN_ADMIN = Админ меню JBE_MENU_MAIN_SUPER_ADMIN = Супер админ меню JBE_MENU_MAIN_GODMENU = Премиум меню JBE_SETTING_MENU_TITLE = Доп возможности JBE_SETTING_MENU_CORD_INF = Кординат Информера: JBE_SETTING_MENU_VALID_INF = Информер: JBE_MENU_MAIN_MONEY_TRANSFER = Денежный перевод JBE_MENU_MAIN_COSTUMES = Костюмы JBE_MENU_MAIN_MANAGE_SOUND = Управление звуками JBE_MENU_MAIN_TOUCH = Меню при касании с игроком JBE_MENU_MAIN_MANAGE_HOOK = Настройки \rHook'a JBE_HATS_MENU_TITLE = Меню выбора костюмов JBE_HATS_ALL = Общие шапки JBE_HATS_VIP = Шапки VIP игроков JBE_OFFICE_MENU_TITLE = Меню заключёного JBE_OFFICE_KEY_1 = [Меню] банд JBE_OFFICE_KEY_2 = [Меню] авторитета JBE_OFFICE_KEY_3 = [Меню] прокачки JBE_OFFICE_KEY_4 = [Меню] наркотиков JBE_OFFICE_KEY_5 = [Меню] насилия JBE_MENU_SHOP_PRISONERS_TITLE = Магазин по категориям^n\dВаша скидка: %d%% JBE_MENU_SHOP_PRISONERS_WEAPONS = Оружие JBE_MENU_SHOP_PRISONERS_ITEMS = Предметы JBE_MENU_SHOP_PRISONERS_SKILLS = Умения JBE_MENU_SHOP_PRISONERS_OTHER = Остальное^n JBE_MENU_SHOP_PRISONERS_SHOPTATTOO = Татуировки JBE_SHOPTATTOO_MENU_TITLE = Магазин тату \r'Кольщик' JBE_SHOPTATTOO_TATTOO_1 = Черный Дракон JBE_SHOPTATTOO_TATTOO_2 = Роза JBE_SHOPTATTOO_TATTOO_3 = Фашист JBE_SHOPTATTOO_TATTOO_4 = Пикачу JBE_SHOPTATTOO_TATTOO_5 = Языки Пламени JBE_SHOPTATTOO_TATTOO_6 = Лазерное удаление JBE_MENU_SHOP_WEAPONS_TITLE = Покупка оружия JBE_MENU_SHOP_WEAPONS_SCREWDRIVER = Отвертка JBE_MENU_SHOP_WEAPONS_GLOCK18 = Glock 18 JBE_MENU_SHOP_WEAPONS_USP = USP JBE_MENU_SHOP_WEAPONS_DEAGLE = Deagle JBE_CHAT_ID_SHOP_WEAPON_HELP = !yЧтобы !tвытащить оружие !yнажмите !g'x'!y, чтобы !tспрятать оружие !yповторно нажмите !g'x'!y. JBE_CHAT_ID_SHOP_WEAPON_BLOCKED = !yИспользование оружия !tзапрещено!y во время проведения игр. JBE_MENU_SHOP_ITEMS_TITLE = Покупка предметов JBE_MENU_SHOP_ITEMS_LATCHKEY = Отмычка JBE_MENU_SHOP_ITEMS_FLASHBANG = Светошумовая граната JBE_MENU_SHOP_ITEMS_KOKAIN = Доза кокаина JBE_MENU_SHOP_ITEMS_STIMULATOR = Стимулятор JBE_MENU_SHOP_ITEMS_FROST_GRENADE = Граната-заморозка JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT = Шапка-невидимка JBE_MENU_SHOP_ITEMS_ARMOR = Бронежилет JBE_MENU_SHOP_SKILLS_CLOHING_GUARD = Одежда охраны JBE_MENU_SHOP_SKILLS_HEGRENADE = Осколочная граната JBE_MENU_ID_LATCHKEY_USE = !yЧтобы использовать !tотмычку!y, подойдите к двери и нажмите !g'c'!y. JBE_CHAT_ID_LATCHKEY_ERROR_DOOR = !yОшибка использования !tотмычки!y, дверь не найдена!y. JBE_MENU_ID_KOKAIN = !yПобочные эффекты !tкокаина!y: получаете в !tдва раза!y меньше урона. JBE_MENU_ID_INVISIBLE_HAT_HELP = !yВы одели !t'Шапка-невидимка'!y, вы будете невидимы в течении !g10 секунд!y! JBE_MENU_ID_INVISIBLE_HAT_REMOVE = !yДействие предмета !t'Шапка-невидимка'!y закончилось, вы снова видимы! JBE_CHAT_ID_CLOHING_GUARD_HELP = !yЧтобы одеть !tодежду охраны !yнажмите !g'z' !yчтобы снять одежду, нажмите ещё раз !g'z'!y. JBE_CHAT_ID_DRESSED_CLOTHING_GUARD = !yВы !tодели !yодежду охранника. JBE_CHAT_ID_REMOVE_CLOTHING_GUARD = !yВы !tсняли !yодежду охранника. JBE_CHAT_ID_BLOCKED_CLOTHING_GUARD = !yОдежда охранника !tзаблокирована!y во время проведения игр. JBE_MENU_SHOP_SKILLS_TITLE = Прокачка умений JBE_MENU_SHOP_SKILLS_HING_JUMP = Высокий прыжок JBE_MENU_SHOP_SKILLS_FAST_RUN = Быстрый бег JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP = Двойной прыжок JBE_MENU_SHOP_SKILLS_RANDOM_GLOW = Случайное свечение JBE_MENU_SHOP_SKILLS_AUTO_BHOP = Автораспрыг JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE = Двойной урон JBE_MENU_SHOP_SKILLS_LOW_GRAVITY = Низкая гравитация JBE_MENU_SHOP_OTHER_TITLE = Дипломатия JBE_MENU_SHOP_OTHER_CLOSE_CASE = Закрыть дело JBE_MENU_SHOP_OTHER_FREE_DAY = Свободный день JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE = Разрешение на голос JBE_MENU_SHOP_OTHER_TRANSFER_GUARD = Перевод за охрану JBE_MENU_SHOP_OTHER_LOTTERY_TICKET = Моментальная лотерея JBE_MENU_SHOP_OTHER_PRANK_PRISONER = Подставить заключенного JBE_CHAT_ID_LOTTERY_WIN = !yПоздравляем! Вы выиграли в лотереи !g%d$!y. JBE_CHAT_ID_LOTTERY_LOSS = !yК сожалению ваш билет оказался проигрышный. JBE_MENU_PRANK_PRISONER_TITLE = Выберите кого подставить JBE_MENU_SHOP_GUARD_TITLE = Магазин охраны^n\dВаша скидка: %d%% JBE_MENU_SHOP_GUARD_STIMULATOR = Стимулятор JBE_MENU_SHOP_GUARD_RANDOM_GLOW = Случайное свечение JBE_MENU_SHOP_GUARD_LOTTERY_TICKET = Моментальная лотерея JBE_MENU_SHOP_GUARD_KOKAIN = Доза кокаина JBE_MENU_SHOP_GUARD_DOUBLE_JUMP = Двойной прыжок JBE_MENU_SHOP_GUARD_FAST_RUN = Быстрый бег JBE_MENU_SHOP_GUARD_LOW_GRAVITY = Низкая гравитация JBE_MENU_MONEY_TRANSFER_TITLE = Выберите кому переводить JBE_MENU_MONEY_YOU_AMOUNT = На Вашем счету: %d$ JBE_MENU_MONEY_AMOUNT_TITLE = Выберете сумму перевода JBE_MENU_MONEY_SPECIFY_AMOUNT = Указать сумму JBE_CHAT_ID_ERROR_PARAMETERS = !yВы ввели !tневерные параметры !yоперации, попробуйте ещё раз. JBE_CHAT_ID_UNKNOWN_PLAYER = !tНедействительный индекс !yполучателя, попробуйте ещё раз. JBE_CHAT_ID_MIN_AMOUNT_TRANSFER = !tМинимальная !yсумма для перевода !g1$!y. JBE_CHAT_ID_SUFFICIENT_FUNDS = !yНа вашем счету !tнедостаточно средств !yдля перевода. JBE_CHAT_ALL_MONEY_TRANSFER = !t%s !yперевёл !g%d$ !yна счёт !t%s!y. JBE_MENU_CHIEF_TITLE = Меню начальника JBE_MENU_CHIEF_DOOR_OPEN = Открыть клетки JBE_MENU_CHIEF_DOOR_CLOSE = Закрыть клетки JBE_MENU_CHIEF_COUNTDOWN = Обратный отсчёт JBE_MENU_CHIEF_PRISONER_SEARCH = Обыскать заключённого JBE_MENU_CHIEF_FREE_DAY_CONTROL = Выдать|Забрать свободный день JBE_MENU_CHIEF_FREE_DAY_START = Начать Свободный день JBE_MENU_CHIEF_FREE_DAY_END = Завершить свободный день JBE_MENU_CHIEF_PUNISH_GUARD = Наказать охранника JBE_MENU_CHIEF_TRANSFER_CHIEF = Передать начальника JBE_MENU_CHIEF_TREAT_PRISONER = Вылечить заключённого JBE_MENU_CHIEF_CREATE_TRAIL = Включить Трайл за спиной JBE_MENU_CHIEF_DELETE_TRAIL = Выключить Трайл за спиной JBE_MENU_COUNT_DOWN_TITLE = Обратный отсчёт JBE_MENU_COUNT_DOWN_10 = Десять секунд JBE_MENU_COUNT_DOWN_5 = Пять секунд JBE_MENU_COUNT_DOWN_3 = Три секунды JBE_MENU_COUNT_DOWN_TIME = Обратный отсчёт: %d JBE_MENU_COUNT_DOWN_TIME_END = Обратный отсчёт закончен JBE_CHAT_ID_NOT_TEAM_SEARCH = !yОбыскивать можно только заключённых. JBE_CHAT_ID_FOUND_WEAPON = !yУ заключённого !tобнаружено !yогнестрельное оружие. JBE_CHAT_ID_NOT_FOUND_WEAPON = !yУ заключённого !tотсутствует !yогнестрельное оружие. JBE_CHAT_ID_HELP_FOUND_WEAPON = !yЧтобы обыскать заключенного, подойдите к нему и наведите на него прицел. JBE_MENU_FREE_DAY_CONTROL_TITLE = Выберите кому Выдать|Забрать JBE_MENU_FREE_DAY_CONTROL_GIVE = выдать JBE_MENU_FREE_DAY_CONTROL_TAKE = забрать JBE_CHAT_ALL_CHIEF_TAKE_FREE_DAY = !yНачальник !t%s !yзабрал свободный день у !t%s!y. JBE_CHAT_ALL_CHIEF_GIVE_FREE_DAY = !yНачальник !t%s !yвыдал свободный день !t%s!y. JBE_MENU_PUNISH_GUARD_TITLE = Выберите кого наказать JBE_CHAT_ALL_PUNISH_GUARD = !yНачальник !t%s !yнаказал охранника !t%s!y. JBE_MENU_TRANSFER_CHIEF_TITLE = Выберите кому передать JBE_CHAT_ALL_TRANSFER_CHIEF = !yНачальник !t%s !yпередал полномочия !t%s!y. JBE_MENU_TREAT_PRISONER_TITLE = Выберите кого лечить JBE_CHAT_ALL_CHIEF_TREAT_PRISONER = !yНачальник !t%s !yвылечил заключенного !t%s!y. JBE_MENU_CHIEF_VOICE_CONTROL = Выдать|Забрать голос JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR = Поделить заключенных по цвету JBE_MENU_CHIEF_MINI_GAME = Мини игры JBE_MENU_VOICE_CONTROL_TITLE = Выберите кому Выдать|Забрать JBE_MENU_CHIEF_VOICE_CONTROL_GIVE = выдать JBE_MENU_CHIEF_VOICE_CONTROL_TAKE = забрать JBE_CHAT_ALL_CHIEF_GIVE_VOICE = !yНачальник !t%s !yвыдал голос !t%s!y. JBE_CHAT_ALL_CHIEF_TAKE_VOICE = !yНачальник !t%s !yзабрал голос у !t%s!y. JBE_MENU_PRISONERS_DIVIDE_COLOR_TITLE = Выберите количество команд JBE_MENU_PRISONERS_DIVIDE_COLOR_2 = Две команды JBE_MENU_PRISONERS_DIVIDE_COLOR_3 = Три команды JBE_MENU_PRISONERS_DIVIDE_COLOR_4 = Четыре команды JBE_HUD_ID_YOU_TEAM_ORANGE = !yВы в команде !gоранжевых!y. JBE_HUD_ID_YOU_TEAM_GRAY = !yВы в команде !gсерых!y. JBE_HUD_ID_YOU_TEAM_YELLOW = !yВы в команде !gжёлтых!y. JBE_HUD_ID_YOU_TEAM_BLUE = !yВы в команде !gсиних!y. JBE_HUD_ID_YOU_TEAM_RED = !yВы в команде !gкрасных!y. JBE_MENU_MINI_GAME_TITLE = Мини игры JBE_MENU_MINI_GAME_SOCCER = Футбол JBE_MENU_MINI_GAME_BOXING = Бокс JBE_MENU_MINI_GAME_SPRAY = Высшее/Низшее лого JBE_MENU_MINI_GAME_DISTANCE_DROP = Дальность дропа JBE_MENU_MINI_GAME_FRIENDLY_FIRE = Огонь по своим JBE_MENU_MINI_GAME_RANDOM_SKIN = Случайная одежда JBE_MENU_CHIEF_GAME_TITLE = Глобальные игры JBE_MENU_MINI_GAME_HUNGRY_GAME = Начать 'Голодные Игры' \d[Мин. 7 зеков] JBE_MENU_MINI_GAME_BUNT = Начать 'Бунт' \d[Мин. 7 зеков] JBE_MENU_MINI_GAME_HAMELEON = Начать 'Хамелеона' \d[Мин. 3 зека] JBE_MENU_MINI_GAME_LACKY = Игра 'Везунчик' \d[Удачно|Неудачно] JBE_MENU_MINI_GAME_RANDOM_NUM = Меню Генерации случайного числа JBE_MENU_MINI_GAME_GIVE_WEAPON = Выдать оружие \d[\rАдмин\d] JBE_RANDOMNUM = Меню случайных чисел JBE_RANDOMNUM_NUM = \d(Нажми) \wОт 1го до: JBE_RANDOMNUM_TYPE = Показать число: JBE_RANDOMNUM_GO = Рандомим! JBE_MENU_WEAPONS_GAME_TITLE = Управление оружием JBE_MENU_GLOBAL_GAME_AK47 = AK47 JBE_MENU_GLOBAL_GAME_M4A1 = M4A1 JBE_MENU_GLOBAL_GAME_AWP = AWP JBE_MENU_GLOBAL_GAME_XM1014 = XM1014 JBE_MENU_SOCCER_TITLE = Управление футболом JBE_MENU_SOCCER_ENABLE = Включить футбол JBE_MENU_SOCCER_DISABLE = Выключить футбол JBE_MENU_SOCCER_ADD_BALL = Поставить мяч JBE_MENU_SOCCER_SUB_BALL = Убрать мяч JBE_MENU_SOCCER_UPDATE_BALL = Вернуть мяч на место JBE_MENU_SOCCER_WHISTLE = Дать свисток JBE_MENU_SOCCER_GAME_START = Начать матч JBE_MENU_SOCCER_GAME_END = Завершить матч JBE_MENU_SOCCER_TEAMS = Управление командами JBE_MENU_SOCCER_SCORE = Управление счётом JBE_MENU_SOCCER_TEAM_TITLE = Управление командами JBE_MENU_SOCCER_TEAM_DIVIDE_PRISONERS = Поделить заключенных JBE_MENU_SOCCER_TEAM_DIVIDE_ALL = Поделить всех JBE_MENU_SOCCER_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока. JBE_MENU_SOCCER_TEAM_ADD_RED = Добавить за красных JBE_MENU_SOCCER_TEAM_ADD_BLUE = Добавить за синих JBE_MENU_SOCCER_TEAM_SUB = Удалить JBE_MENU_SOCCER_SCORE_TITLE = Управление счётом JBE_MENU_SOCCER_SCORE_RED_ADD = Добавить гол красным JBE_MENU_SOCCER_SCORE_RED_SUB = Забрать гол у красных JBE_MENU_SOCCER_SCORE_BLUE_ADD = Добавить гол синим JBE_MENU_SOCCER_SCORE_BLUE_SUB = Забрать гол у синих JBE_MENU_SOCCER_SCORE_RESET = Обнулить счёт JBE_CHAT_ID_SOCCER_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала матча. JBE_HUD_ID_SOCCER_SCORE_RED = КРАСНЫЕ JBE_HUD_ID_SOCCER_SCORE_BLUE = СИНИЕ JBE_MENU_BOXING_TITLE = Управление боксом JBE_MENU_BOXING_ENABLE = Включить бокс JBE_MENU_BOXING_DISABLE = Выключить бокс JBE_MENU_BOXING_GAME_START = Начать бой JBE_MENU_BOXING_GAME_END = Завершить бой JBE_MENU_BOXING_GAME_TEAM_START = Начать командный бой JBE_MENU_BOXING_GAME_TEAM_END = Завершить командный бой JBE_MENU_BOXING_TEAMS = Управление командами JBE_MENU_BOXING_TEAM_TITLE = Управление командами JBE_MENU_BOXING_TEAM_DIVIDE = Поделить всех заключенных JBE_MENU_BOXING_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока. JBE_MENU_BOXING_TEAM_ADD_RED = Добавить за красных JBE_MENU_BOXING_TEAM_ADD_BLUE = Добавить за синих JBE_MENU_BOXING_TEAM_SUB = Удалить JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала боя. JBE_CHAT_ID_MINI_GAME_SPRAY = !yВсем заключённым !tобнулён таймер!y рисования логотипа. JBE_CHAT_ID_MINI_GAME_DISTANCE_DROP = !yВсем заключённым выдан 'Desert Eagle' без патронов. JBE_CHAT_ID_MINI_GAME_RANDOM_SKIN = !yВсе заключённые переодеты в !tслучайную одежду!y. JBE_MENU_KILL_REASON_TITLE = Причина убийства: \r%s JBE_MENU_KILL_REASON_0 = Не выполнил приказ JBE_MENU_KILL_REASON_1 = Проиграл в игру JBE_MENU_KILL_REASON_2 = Попытка нападения JBE_MENU_KILL_REASON_3 = Ношение оружия JBE_MENU_KILL_REASON_4 = Был в розыске JBE_MENU_KILL_REASON_5 = Зашёл в оружейную JBE_MENU_KILL_REASON_6 = Залез в нычку JBE_MENU_KILL_REASON_7 = Случайно JBE_CHAT_ALL_KILL_REASON = !t%s !yубил !t%s!y. Причина: !g%L!y. JBE_CHAT_ID_KILLED_USER_DISCONNECT = !yУбитый игрок !tвышел!y с сервера. JBE_MENU_KILLED_USERS_TITLE = Список убитых игроков JBE_MENU_VOTE_DAY_MODE_TITLE = Голосование за режим игры JBE_MENU_VOTE_DAY_MODE_TIME_END = Окончание через: %d JBE_MENU_VOTE_DAY_MODE_BLOCKED = Блок %d JBE_DAY_MODE_BIRTHDAY = День Рождение JBE_DAY_MODE_GHOSTS = Призраки JBE_DAY_MODE_SPARTA = Спарта JBE_DAY_MODE_HIDE_ADN_SEEK = Прятки JBE_DAY_MODE_GALAXY = Галактика JBE_DAY_MODE_RUN = Догонялки JBE_DAY_MODE_PREDATOR = Хищник JBE_CHAT_ID_PLAYERS_NOT_VALID = !yПодходящие игроки не найдены. JBE_CHAT_ALL_AUTO_FREE_DAY = !yЗаключённый !t%s !yполучит свободный день в следующем раунде. JBE_MENU_LAST_PRISONER_TITLE = Что Вы хотите... JBE_MENU_LAST_PRISONER_FREE_DAY = Свободный день JBE_MENU_LAST_PRISONER_MONEY = Наличные %d$ JBE_MENU_LAST_PRISONER_VOICE = Голос на 1 раунд JBE_MENU_LAST_TAKE_WEAPONS = Забрать оружие у охраны JBE_MENU_LAST_PRISONER_CHOICE_DUEL = Выбор дуэли JBE_MENU_CHOICE_DUEL_TITLE = Выберите дуэль JBE_MENU_CHOICE_DUEL_DEAGLE = Дуэль на 'Пистолетах' JBE_MENU_CHOICE_DUEL_M3 = Дуэль на 'Дробовиках' JBE_MENU_CHOICE_DUEL_HEGRENADE = Дуэль на 'Гранатах' JBE_MENU_CHOICE_DUEL_M249 = Дуэль на 'Пулемётах' JBE_MENU_CHOICE_DUEL_AWP = Дуэль на 'Снайперках' JBE_MENU_CHOICE_DUEL_KNIFE = Дуэль на 'Кулаках' JBE_MENU_DUEL_USERS = Выберите противника JBE_ALL_HUD_DUEL_START_READY = %L^n%s против %s^nНачало через %d секунд! JBE_ALL_HUD_DUEL_TIMER_ATTACK = Стреляет %s^nАвтовыстрел через %d секунд! JBE_ALL_HUD_DUEL_DEAGLE = Дуэль на 'Пистолетах' JBE_ALL_HUD_DUEL_M3 = Дуэль на 'Дробовиках' JBE_ALL_HUD_DUEL_HEGRENADE = Дуэль на 'Гранатах' JBE_ALL_HUD_DUEL_M249 = Дуэль на 'Пулемётах' JBE_ALL_HUD_DUEL_AWP = Дуэль на 'Снайперках' JBE_ALL_HUD_DUEL_KNIFE = Дуэль на 'Кулаках' JBE_MENU_MANAGE_SOUND_TITLE = Управление звуками JBE_MENU_MANAGE_SOUND_STOP_MP3 = Остановить музыку JBE_MENU_MANAGE_SOUND_STOP_ALL = Остановить все звуки JBE_MENU_MANAGE_SOUND_ROUND_SOUND = Музыка в конце раунда JBE_CHAT_ID_NOW_PLAYING = Сейчас играет JBE_SETTING_HOOK_TITLE = Настройки \rHook'a JBE_SETTING_HOOK_SPEED = Скорость Hook'a \d(\r%d\d) JBE_SETTING_HOOK_RANDOM_HOOK = Случайный Хук JBE_SETTING_HOOK_LIGHTNING = Хук-Молния JBE_SETTING_HOOK_RAINBOW = Радужный Хук JBE_SETTING_HOOK_BLUE = Синий Хук JBE_MENU_VIP_TITLE = Вип меню JBE_MENU_VIP_RESPAWN = Воскреснуть \r[%d] JBE_MENU_VIP_HEALTH = Подлечиться \r[%d] JBE_MENU_VIP_MONEY = Получить %d$ \r[раз в %d рнд] JBE_MENU_VIP_INVISIBLE = Невидимость \r[охрана] [раз в %d рнд] JBE_MENU_VIP_HP_AP = 250HP и 250 AP \r[раз в %d рнд] JBE_MENU_VIP_VOICE = Голос \r[раз в %d рнд] JBE_MENU_ADMIN_TITLE = Админ меню JBE_MENU_ADMIN_KICK = Кикнуть игрока JBE_MENU_ADMIN_BAN = Забанить игрока JBE_MENU_ADMIN_SLAP = Ударить/Убить игрока JBE_MENU_ADMIN_TEAM = Сменить команду игроку JBE_MENU_ADMIN_MAP = Сменить карту JBE_MENU_ADMIN_VOTE_MAP = Голосование за карту JBE_MENU_SUPER_ADMIN_TITLE = Супер админ меню JBE_MENU_SUPER_ADMIN_RESPAWN = Воскреснуть \r[%d] JBE_MENU_SUPER_ADMIN_HEALTH = Подлечиться \r[%d] JBE_MENU_SUPER_ADMIN_MONEY = Получить %d$ \r[раз в %d рнд] JBE_MENU_SUPER_ADMIN_GOD = Бесмертие \r[начальник] [раз в %d рнд] JBE_MENU_SUPER_ADMIN_FOOTSTEPS = Бесшумные шаги \r[раз в %d рнд] JBE_MENU_SUPER_ADMIN_BLOCKED_GUARD = Запретить вход за охрану JBE_MENU_SUPER_ADMIN_GIVE_VOICE = Выдать Голос JBE_GODMENU_TITLE = \r Премиум \dменю JBE_GODMENU_NO_DAMAGE = Бессмертие: JBE_GODMENU_NO_CLIP = Режим призрака: JBE_GODMENU_LEOPARD = Режим леопарда: JBE_GODMENU_KANGAROO = Режим Кенгуру \d(ctrl + space)\w: JBE_GODMENU_DEMON = Плащь Демона: JBE_GODMENU_MENU_BLOCKING = Меню Запрета функций JBE_GODMENU_MENU_RESPAWN = Возродить игрока JBE_MENU_BLOCKING_TITLE = Меню запрета функций JBE_MENU_BLOCKING_SHOPMENU = Магазин JBE_MENU_BLOCKING_PRIVELEGES_MENU = Меню привилегий JBE_MENU_BLOCKING_TEAM = Переход за Охранников JBE_MENU_BLOCKED_GUARD_TITLE = Выберите кому запретить JBE_ID_HUD_STATUS_TEXT_PRISONER = Заключённый JBE_ID_HUD_STATUS_TEXT_GUARD = Охранник JBE_ID_HUD_STATUS_TEXT_T = %L: %s^nHP: %d | AP: %d | %d$^nМасть: %L^nОпыт: %d JBE_ID_HUD_STATUS_TEXT_CT = %L: %s^nHP: %d | AP: %d | %d$ JBE_MENU_NEXT = Далее JBE_MENU_BACK = Назад JBE_MENU_EXIT = Выход JBE_MENU_ENABLE = Включено JBE_MENU_DISABLE = Выключено |
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viper1997 |
23.2.2017, 0:45
Сообщение
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user.gameover.user |
23.2.2017, 0:50
Сообщение
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Перекачай и нет, вместо найденные может быть Разыскиваются
lang Код [en] JBE_HUD_DAY = День %d, JBE_HUD_DAY_WEEK_0 = Начало игры JBE_HUD_DAY_WEEK_1 = Понедельник JBE_HUD_DAY_WEEK_2 = Вторник JBE_HUD_DAY_WEEK_3 = Среда JBE_HUD_DAY_WEEK_4 = Четверг JBE_HUD_DAY_WEEK_5 = Пятница JBE_HUD_DAY_WEEK_6 = Суббота JBE_HUD_DAY_WEEK_7 = Воскресенье JBE_HUD_GAME_MODE = Режим: %L %s JBE_HUD_GAME_MODE_0 = Рестарт игры JBE_HUD_GAME_MODE_1 = Обычный день JBE_HUD_GAME_MODE_2 = Свободный день JBE_HUD_GAME_MODE_3 = Игровой день JBE_HUD_CHIEF = Начальник: %L %s JBE_HUD_CHIEF_NOT = Не назначен JBE_HUD_CHIEF_ALIVE = Жив JBE_HUD_CHIEF_DEAD = Мёртв JBE_HUD_CHIEF_DISCONNECT = Отключился JBE_HUD_CHIEF_FREE = Освобождён JBE_HUD_PRISONERS = Заключенные: %d|%d JBE_HUD_GUARD = Охранники: %d|%d JBE_HUD_NOT_FREE = ^n^nЗаключенные: JBE_HUD_HAS_FREE = ^n^nОсвобождённые: JBE_HUD_NOT_WANTED = ^n^nНайденные: JBE_HUD_HAS_WANTED = ^n^nРазыскиваются: JBE_ID_HUD_RANK_NAME_1 = Новенький JBE_ID_HUD_RANK_NAME_2 = Освоившийся JBE_ID_HUD_RANK_NAME_3 = Петух JBE_ID_HUD_RANK_NAME_4 = Борзый JBE_ID_HUD_RANK_NAME_5 = Умник JBE_ID_HUD_RANK_NAME_6 = Стукач JBE_ID_HUD_RANK_NAME_7 = Шестерка JBE_ID_HUD_RANK_NAME_8 = Бунтарь JBE_ID_HUD_RANK_NAME_9 = Вор JBE_ID_HUD_RANK_NAME_10 = Пахан JBE_ID_HUD_RANK_NAME_11 = Особо опасный JBE_ID_HUD_RANK_NAME_12 = Папа JBE_ID_HUD_RANK_NAME_13 = Высший JBE_ID_HUD_RANK_NAME_14 = Авторитетный Пахан JBE_ID_HUD_RANK_NAME_15 = Авторитет на Зоне JBE_ID_HUD_RANK_NAME_16 = Крестный отец JBE_CHAT_ID_RANK_EXP_UPDATED = !yТвоя репутация повысилась на: !g%d!y. JBE_CHAT_ID_RANK_UPDATED = !yТвоё погоняло изменилось на !g%s !y! JBE_SIXPLAYER_LIST = Выбор Шеснаря JBE_MENU_MEDSIS_TITLE = Меню Медсестры^n\wЗаключенный: \r%s \y| \wЖизней: \r%d JBE_MENU_TOUCH = Меню Возможностей^n\d[\r%s\d] | \w%s^n JBE_PAY_AMMO = Передать \yПатроны \d[10шт] JBE_PAY_ARMOR = Передать \yБронь \d[10 ед.] JBE_BASH = Оглушить \d[2 сек] JBE_ARMOR_PICKUP = Забрать \rБронь \d[10 ед.] JBE_BEAT = Попробовать Избить JBE_GIVE_WEAPON = Передать Нож JBE_IMAGE_PRESANUT = Пресануть малолетку на бабосы JBE_GUARD_SHOP_TRADE_TITLE = Магазин \rБарыги JBE_GUARD_SHOP_TRADE_SHOCKER = Купить Шокер-Дубинку JBE_STEAL_MONEY = Попробовать украсть \rденьги \d[50 на 50] JBE_STEAL_PISTOL = Попробовать украсть \rпистолет \d[50 на 50] JBE_IMAGE_FREEDAY = Договориться на ФД JBE_IMAGE_STEAM_GRENADES = Стырить гранаты JBE_IMAGE_GLOCK18 = Подгон Glock18 с воли JBE_IMAGE_HEALTH = Захавать торт \r(200hp) JBE_MENU_MEDSIS_INHEALTH = Подлечить на 1 хп JBE_MENU_MEDSIS_HEALTH = Вылечить аптечкой \d[%d] JBE_MENU_TEAM_TITLE = Выбор команды^n\dБаланс: %d заключенных, 1 охранник JBE_MENU_TEAM_PRISONERS = Заключённые JBE_MENU_TEAM_GUARDS = Охранники JBE_MENU_TEAM_RANDOM = Случайный выбор JBE_MENU_TEAM_SPECTATOR = Зритель JBE_MENU_SKIN_TITLE = Выбор одежды JBE_MENU_SKIN_ORANGE = Я Русский JBE_MENU_SKIN_GRAY = Модник JBE_MENU_SKIN_YELLOW = Фашист JBE_MENU_SKIN_BLUE = ПокеДрочер^n JBE_MENU_SKIN_BLACK = Илита \d[\rАдмин\d] JBE_MENU_WEAPONS_GUARD_TITLE = Выберите оружие JBE_MENU_WEAPONS_GUARD_AK47 = Калаш JBE_MENU_WEAPONS_GUARD_M4A1 = Эмка JBE_MENU_WEAPONS_GUARD_AWP = Авп JBE_MENU_WEAPONS_GUARD_XM1014 = Дробовик JBE_MENU_MAIN_TITLE = Главное меню JBE_MENU_MAIN_SHOP = Магазин JBE_MENU_MAIN_LAST_PN = Последний заключенный JBE_MENU_MAIN_CHIEF = Меню начальника JBE_MENU_MAIN_TAKE_CHIEF = Стать начальником JBE_MENU_MAIN_TEAM = Выбор команды JBE_MENU_MAIN_OPEN_DOORS = Открыть клетки \d[\rFreeDay\d] JBE_MENU_MAIN_CLASS_CT = Выбрать Класс JBE_MENU_MAIN_PRIVILEGE = Меню Привилегий JBE_MENU_MAIN_VIP = Вип меню JBE_MENU_MAIN_ADMIN = Админ меню JBE_MENU_MAIN_SUPER_ADMIN = Супер админ меню JBE_MENU_MAIN_GODMENU = Премиум меню JBE_SETTING_MENU_TITLE = Доп возможности JBE_SETTING_MENU_CORD_INF = Кординат Информера: JBE_SETTING_MENU_VALID_INF = Информер: JBE_MENU_MAIN_MONEY_TRANSFER = Денежный перевод JBE_MENU_MAIN_COSTUMES = Костюмы JBE_MENU_MAIN_MANAGE_SOUND = Управление звуками JBE_MENU_MAIN_TOUCH = Меню при касании с игроком JBE_MENU_MAIN_MANAGE_HOOK = Настройки \rHook'a JBE_HATS_MENU_TITLE = Меню выбора костюмов JBE_HATS_ALL = Общие шапки JBE_HATS_VIP = Шапки VIP игроков JBE_OFFICE_MENU_TITLE = Меню заключёного JBE_OFFICE_KEY_1 = [Меню] банд JBE_OFFICE_KEY_2 = [Меню] авторитета JBE_OFFICE_KEY_3 = [Меню] прокачки JBE_OFFICE_KEY_4 = [Меню] наркотиков JBE_OFFICE_KEY_5 = [Меню] насилия JBE_MENU_SHOP_PRISONERS_TITLE = Магазин по категориям^n\dВаша скидка: %d%% JBE_MENU_SHOP_PRISONERS_WEAPONS = Оружие JBE_MENU_SHOP_PRISONERS_ITEMS = Предметы JBE_MENU_SHOP_PRISONERS_SKILLS = Умения JBE_MENU_SHOP_PRISONERS_OTHER = Остальное^n JBE_MENU_SHOP_PRISONERS_SHOPTATTOO = Татуировки JBE_SHOPTATTOO_MENU_TITLE = Магазин тату \r'Кольщик' JBE_SHOPTATTOO_TATTOO_1 = Черный Дракон JBE_SHOPTATTOO_TATTOO_2 = Роза JBE_SHOPTATTOO_TATTOO_3 = Фашист JBE_SHOPTATTOO_TATTOO_4 = Пикачу JBE_SHOPTATTOO_TATTOO_5 = Языки Пламени JBE_SHOPTATTOO_TATTOO_6 = Лазерное удаление JBE_MENU_SHOP_WEAPONS_TITLE = Покупка оружия JBE_MENU_SHOP_WEAPONS_SCREWDRIVER = Отвертка JBE_MENU_SHOP_WEAPONS_GLOCK18 = Glock 18 JBE_MENU_SHOP_WEAPONS_USP = USP JBE_MENU_SHOP_WEAPONS_DEAGLE = Deagle JBE_CHAT_ID_SHOP_WEAPON_HELP = !yЧтобы !tвытащить оружие !yнажмите !g'x'!y, чтобы !tспрятать оружие !yповторно нажмите !g'x'!y. JBE_CHAT_ID_SHOP_WEAPON_BLOCKED = !yИспользование оружия !tзапрещено!y во время проведения игр. JBE_MENU_SHOP_ITEMS_TITLE = Покупка предметов JBE_MENU_SHOP_ITEMS_LATCHKEY = Отмычка JBE_MENU_SHOP_ITEMS_FLASHBANG = Светошумовая граната JBE_MENU_SHOP_ITEMS_KOKAIN = Доза кокаина JBE_MENU_SHOP_ITEMS_STIMULATOR = Стимулятор JBE_MENU_SHOP_ITEMS_FROST_GRENADE = Граната-заморозка JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT = Шапка-невидимка JBE_MENU_SHOP_ITEMS_ARMOR = Бронежилет JBE_MENU_SHOP_SKILLS_CLOHING_GUARD = Одежда охраны JBE_MENU_SHOP_SKILLS_HEGRENADE = Осколочная граната JBE_MENU_ID_LATCHKEY_USE = !yЧтобы использовать !tотмычку!y, подойдите к двери и нажмите !g'c'!y. JBE_CHAT_ID_LATCHKEY_ERROR_DOOR = !yОшибка использования !tотмычки!y, дверь не найдена!y. JBE_MENU_ID_KOKAIN = !yПобочные эффекты !tкокаина!y: получаете в !tдва раза!y меньше урона. JBE_MENU_ID_INVISIBLE_HAT_HELP = !yВы одели !t'Шапка-невидимка'!y, вы будете невидимы в течении !g10 секунд!y! JBE_MENU_ID_INVISIBLE_HAT_REMOVE = !yДействие предмета !t'Шапка-невидимка'!y закончилось, вы снова видимы! JBE_CHAT_ID_CLOHING_GUARD_HELP = !yЧтобы одеть !tодежду охраны !yнажмите !g'z' !yчтобы снять одежду, нажмите ещё раз !g'z'!y. JBE_CHAT_ID_DRESSED_CLOTHING_GUARD = !yВы !tодели !yодежду охранника. JBE_CHAT_ID_REMOVE_CLOTHING_GUARD = !yВы !tсняли !yодежду охранника. JBE_CHAT_ID_BLOCKED_CLOTHING_GUARD = !yОдежда охранника !tзаблокирована!y во время проведения игр. JBE_MENU_SHOP_SKILLS_TITLE = Прокачка умений JBE_MENU_SHOP_SKILLS_HING_JUMP = Высокий прыжок JBE_MENU_SHOP_SKILLS_FAST_RUN = Быстрый бег JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP = Двойной прыжок JBE_MENU_SHOP_SKILLS_RANDOM_GLOW = Случайное свечение JBE_MENU_SHOP_SKILLS_AUTO_BHOP = Автораспрыг JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE = Двойной урон JBE_MENU_SHOP_SKILLS_LOW_GRAVITY = Низкая гравитация JBE_MENU_SHOP_OTHER_TITLE = Дипломатия JBE_MENU_SHOP_OTHER_CLOSE_CASE = Закрыть дело JBE_MENU_SHOP_OTHER_FREE_DAY = Свободный день JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE = Разрешение на голос JBE_MENU_SHOP_OTHER_TRANSFER_GUARD = Перевод за охрану JBE_MENU_SHOP_OTHER_LOTTERY_TICKET = Моментальная лотерея JBE_MENU_SHOP_OTHER_PRANK_PRISONER = Подставить заключенного JBE_CHAT_ID_LOTTERY_WIN = !yПоздравляем! Вы выиграли в лотереи !g%d$!y. JBE_CHAT_ID_LOTTERY_LOSS = !yК сожалению ваш билет оказался проигрышный. JBE_MENU_PRANK_PRISONER_TITLE = Выберите кого подставить JBE_MENU_SHOP_GUARD_TITLE = Магазин охраны^n\dВаша скидка: %d%% JBE_MENU_SHOP_GUARD_STIMULATOR = Стимулятор JBE_MENU_SHOP_GUARD_RANDOM_GLOW = Случайное свечение JBE_MENU_SHOP_GUARD_LOTTERY_TICKET = Моментальная лотерея JBE_MENU_SHOP_GUARD_KOKAIN = Доза кокаина JBE_MENU_SHOP_GUARD_DOUBLE_JUMP = Двойной прыжок JBE_MENU_SHOP_GUARD_FAST_RUN = Быстрый бег JBE_MENU_SHOP_GUARD_LOW_GRAVITY = Низкая гравитация JBE_MENU_MONEY_TRANSFER_TITLE = Выберите кому переводить JBE_MENU_MONEY_YOU_AMOUNT = На Вашем счету: %d$ JBE_MENU_MONEY_AMOUNT_TITLE = Выберете сумму перевода JBE_MENU_MONEY_SPECIFY_AMOUNT = Указать сумму JBE_CHAT_ID_ERROR_PARAMETERS = !yВы ввели !tневерные параметры !yоперации, попробуйте ещё раз. JBE_CHAT_ID_UNKNOWN_PLAYER = !tНедействительный индекс !yполучателя, попробуйте ещё раз. JBE_CHAT_ID_MIN_AMOUNT_TRANSFER = !tМинимальная !yсумма для перевода !g1$!y. JBE_CHAT_ID_SUFFICIENT_FUNDS = !yНа вашем счету !tнедостаточно средств !yдля перевода. JBE_CHAT_ALL_MONEY_TRANSFER = !t%s !yперевёл !g%d$ !yна счёт !t%s!y. JBE_MENU_CHIEF_TITLE = Меню начальника JBE_MENU_CHIEF_DOOR_OPEN = Открыть клетки JBE_MENU_CHIEF_DOOR_CLOSE = Закрыть клетки JBE_MENU_CHIEF_COUNTDOWN = Обратный отсчёт JBE_MENU_CHIEF_PRISONER_SEARCH = Обыскать заключённого JBE_MENU_CHIEF_FREE_DAY_CONTROL = Выдать|Забрать свободный день JBE_MENU_CHIEF_FREE_DAY_START = Начать Свободный день JBE_MENU_CHIEF_FREE_DAY_END = Завершить свободный день JBE_MENU_CHIEF_PUNISH_GUARD = Наказать охранника JBE_MENU_CHIEF_TRANSFER_CHIEF = Передать начальника JBE_MENU_CHIEF_TREAT_PRISONER = Вылечить заключённого JBE_MENU_CHIEF_CREATE_TRAIL = Включить Трайл за спиной JBE_MENU_CHIEF_DELETE_TRAIL = Выключить Трайл за спиной JBE_MENU_COUNT_DOWN_TITLE = Обратный отсчёт JBE_MENU_COUNT_DOWN_10 = Десять секунд JBE_MENU_COUNT_DOWN_5 = Пять секунд JBE_MENU_COUNT_DOWN_3 = Три секунды JBE_MENU_COUNT_DOWN_TIME = Обратный отсчёт: %d JBE_MENU_COUNT_DOWN_TIME_END = Обратный отсчёт закончен JBE_CHAT_ID_NOT_TEAM_SEARCH = !yОбыскивать можно только заключённых. JBE_CHAT_ID_FOUND_WEAPON = !yУ заключённого !tобнаружено !yогнестрельное оружие. JBE_CHAT_ID_NOT_FOUND_WEAPON = !yУ заключённого !tотсутствует !yогнестрельное оружие. JBE_CHAT_ID_HELP_FOUND_WEAPON = !yЧтобы обыскать заключенного, подойдите к нему и наведите на него прицел. JBE_MENU_FREE_DAY_CONTROL_TITLE = Выберите кому Выдать|Забрать JBE_MENU_FREE_DAY_CONTROL_GIVE = выдать JBE_MENU_FREE_DAY_CONTROL_TAKE = забрать JBE_CHAT_ALL_CHIEF_TAKE_FREE_DAY = !yНачальник !t%s !yзабрал свободный день у !t%s!y. JBE_CHAT_ALL_CHIEF_GIVE_FREE_DAY = !yНачальник !t%s !yвыдал свободный день !t%s!y. JBE_MENU_PUNISH_GUARD_TITLE = Выберите кого наказать JBE_CHAT_ALL_PUNISH_GUARD = !yНачальник !t%s !yнаказал охранника !t%s!y. JBE_MENU_TRANSFER_CHIEF_TITLE = Выберите кому передать JBE_CHAT_ALL_TRANSFER_CHIEF = !yНачальник !t%s !yпередал полномочия !t%s!y. JBE_MENU_TREAT_PRISONER_TITLE = Выберите кого лечить JBE_CHAT_ALL_CHIEF_TREAT_PRISONER = !yНачальник !t%s !yвылечил заключенного !t%s!y. JBE_MENU_CHIEF_VOICE_CONTROL = Выдать|Забрать голос JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR = Поделить заключенных по цвету JBE_MENU_CHIEF_MINI_GAME = Мини игры JBE_MENU_VOICE_CONTROL_TITLE = Выберите кому Выдать|Забрать JBE_MENU_CHIEF_VOICE_CONTROL_GIVE = выдать JBE_MENU_CHIEF_VOICE_CONTROL_TAKE = забрать JBE_CHAT_ALL_CHIEF_GIVE_VOICE = !yНачальник !t%s !yвыдал голос !t%s!y. JBE_CHAT_ALL_CHIEF_TAKE_VOICE = !yНачальник !t%s !yзабрал голос у !t%s!y. JBE_MENU_PRISONERS_DIVIDE_COLOR_TITLE = Выберите количество команд JBE_MENU_PRISONERS_DIVIDE_COLOR_2 = Две команды JBE_MENU_PRISONERS_DIVIDE_COLOR_3 = Три команды JBE_MENU_PRISONERS_DIVIDE_COLOR_4 = Четыре команды JBE_HUD_ID_YOU_TEAM_ORANGE = !yВы в команде !gоранжевых!y. JBE_HUD_ID_YOU_TEAM_GRAY = !yВы в команде !gсерых!y. JBE_HUD_ID_YOU_TEAM_YELLOW = !yВы в команде !gжёлтых!y. JBE_HUD_ID_YOU_TEAM_BLUE = !yВы в команде !gсиних!y. JBE_HUD_ID_YOU_TEAM_RED = !yВы в команде !gкрасных!y. JBE_MENU_MINI_GAME_TITLE = Мини игры JBE_MENU_MINI_GAME_SOCCER = Футбол JBE_MENU_MINI_GAME_BOXING = Бокс JBE_MENU_MINI_GAME_SPRAY = Высшее/Низшее лого JBE_MENU_MINI_GAME_DISTANCE_DROP = Дальность дропа JBE_MENU_MINI_GAME_FRIENDLY_FIRE = Огонь по своим JBE_MENU_MINI_GAME_RANDOM_SKIN = Случайная одежда JBE_MENU_CHIEF_GAME_TITLE = Глобальные игры JBE_MENU_MINI_GAME_HUNGRY_GAME = Начать 'Голодные Игры' \d[Мин. 7 зеков] JBE_MENU_MINI_GAME_BUNT = Начать 'Бунт' \d[Мин. 7 зеков] JBE_MENU_MINI_GAME_HAMELEON = Начать 'Хамелеона' \d[Мин. 3 зека] JBE_MENU_MINI_GAME_LACKY = Игра 'Везунчик' \d[Удачно|Неудачно] JBE_MENU_MINI_GAME_RANDOM_NUM = Меню Генерации случайного числа JBE_MENU_MINI_GAME_GIVE_WEAPON = Выдать оружие \d[\rАдмин\d] JBE_RANDOMNUM = Меню случайных чисел JBE_RANDOMNUM_NUM = \d(Нажми) \wОт 1го до: JBE_RANDOMNUM_TYPE = Показать число: JBE_RANDOMNUM_GO = Рандомим! JBE_MENU_WEAPONS_GAME_TITLE = Управление оружием JBE_MENU_GLOBAL_GAME_AK47 = AK47 JBE_MENU_GLOBAL_GAME_M4A1 = M4A1 JBE_MENU_GLOBAL_GAME_AWP = AWP JBE_MENU_GLOBAL_GAME_XM1014 = XM1014 JBE_MENU_SOCCER_TITLE = Управление футболом JBE_MENU_SOCCER_ENABLE = Включить футбол JBE_MENU_SOCCER_DISABLE = Выключить футбол JBE_MENU_SOCCER_ADD_BALL = Поставить мяч JBE_MENU_SOCCER_SUB_BALL = Убрать мяч JBE_MENU_SOCCER_UPDATE_BALL = Вернуть мяч на место JBE_MENU_SOCCER_WHISTLE = Дать свисток JBE_MENU_SOCCER_GAME_START = Начать матч JBE_MENU_SOCCER_GAME_END = Завершить матч JBE_MENU_SOCCER_TEAMS = Управление командами JBE_MENU_SOCCER_SCORE = Управление счётом JBE_MENU_SOCCER_TEAM_TITLE = Управление командами JBE_MENU_SOCCER_TEAM_DIVIDE_PRISONERS = Поделить заключенных JBE_MENU_SOCCER_TEAM_DIVIDE_ALL = Поделить всех JBE_MENU_SOCCER_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока. JBE_MENU_SOCCER_TEAM_ADD_RED = Добавить за красных JBE_MENU_SOCCER_TEAM_ADD_BLUE = Добавить за синих JBE_MENU_SOCCER_TEAM_SUB = Удалить JBE_MENU_SOCCER_SCORE_TITLE = Управление счётом JBE_MENU_SOCCER_SCORE_RED_ADD = Добавить гол красным JBE_MENU_SOCCER_SCORE_RED_SUB = Забрать гол у красных JBE_MENU_SOCCER_SCORE_BLUE_ADD = Добавить гол синим JBE_MENU_SOCCER_SCORE_BLUE_SUB = Забрать гол у синих JBE_MENU_SOCCER_SCORE_RESET = Обнулить счёт JBE_CHAT_ID_SOCCER_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала матча. JBE_HUD_ID_SOCCER_SCORE_RED = КРАСНЫЕ JBE_HUD_ID_SOCCER_SCORE_BLUE = СИНИЕ JBE_MENU_BOXING_TITLE = Управление боксом JBE_MENU_BOXING_ENABLE = Включить бокс JBE_MENU_BOXING_DISABLE = Выключить бокс JBE_MENU_BOXING_GAME_START = Начать бой JBE_MENU_BOXING_GAME_END = Завершить бой JBE_MENU_BOXING_GAME_TEAM_START = Начать командный бой JBE_MENU_BOXING_GAME_TEAM_END = Завершить командный бой JBE_MENU_BOXING_TEAMS = Управление командами JBE_MENU_BOXING_TEAM_TITLE = Управление командами JBE_MENU_BOXING_TEAM_DIVIDE = Поделить всех заключенных JBE_MENU_BOXING_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока. JBE_MENU_BOXING_TEAM_ADD_RED = Добавить за красных JBE_MENU_BOXING_TEAM_ADD_BLUE = Добавить за синих JBE_MENU_BOXING_TEAM_SUB = Удалить JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала боя. JBE_CHAT_ID_MINI_GAME_SPRAY = !yВсем заключённым !tобнулён таймер!y рисования логотипа. JBE_CHAT_ID_MINI_GAME_DISTANCE_DROP = !yВсем заключённым выдан 'Desert Eagle' без патронов. JBE_CHAT_ID_MINI_GAME_RANDOM_SKIN = !yВсе заключённые переодеты в !tслучайную одежду!y. JBE_MENU_KILL_REASON_TITLE = Причина убийства: \r%s JBE_MENU_KILL_REASON_0 = Не выполнил приказ JBE_MENU_KILL_REASON_1 = Проиграл в игру JBE_MENU_KILL_REASON_2 = Попытка нападения JBE_MENU_KILL_REASON_3 = Ношение оружия JBE_MENU_KILL_REASON_4 = Был в розыске JBE_MENU_KILL_REASON_5 = Зашёл в оружейную JBE_MENU_KILL_REASON_6 = Залез в нычку JBE_MENU_KILL_REASON_7 = Случайно JBE_CHAT_ALL_KILL_REASON = !t%s !yубил !t%s!y. Причина: !g%L!y. JBE_CHAT_ID_KILLED_USER_DISCONNECT = !yУбитый игрок !tвышел!y с сервера. JBE_MENU_KILLED_USERS_TITLE = Список убитых игроков JBE_MENU_VOTE_DAY_MODE_TITLE = Голосование за режим игры JBE_MENU_VOTE_DAY_MODE_TIME_END = Окончание через: %d JBE_MENU_VOTE_DAY_MODE_BLOCKED = Блок %d JBE_DAY_MODE_BIRTHDAY = День Рождение JBE_DAY_MODE_GHOSTS = Призраки JBE_DAY_MODE_SPARTA = Спарта JBE_DAY_MODE_HIDE_ADN_SEEK = Прятки JBE_DAY_MODE_GALAXY = Галактика JBE_DAY_MODE_RUN = Догонялки JBE_DAY_MODE_PREDATOR = Хищник JBE_CHAT_ID_PLAYERS_NOT_VALID = !yПодходящие игроки не найдены. JBE_CHAT_ALL_AUTO_FREE_DAY = !yЗаключённый !t%s !yполучит свободный день в следующем раунде. JBE_MENU_LAST_PRISONER_TITLE = Что Вы хотите... JBE_MENU_LAST_PRISONER_FREE_DAY = Свободный день JBE_MENU_LAST_PRISONER_MONEY = Наличные %d$ JBE_MENU_LAST_PRISONER_VOICE = Голос на 1 раунд JBE_MENU_LAST_TAKE_WEAPONS = Забрать оружие у охраны JBE_MENU_LAST_PRISONER_CHOICE_DUEL = Выбор дуэли JBE_MENU_CHOICE_DUEL_TITLE = Выберите дуэль JBE_MENU_CHOICE_DUEL_DEAGLE = Дуэль на 'Пистолетах' JBE_MENU_CHOICE_DUEL_M3 = Дуэль на 'Дробовиках' JBE_MENU_CHOICE_DUEL_HEGRENADE = Дуэль на 'Гранатах' JBE_MENU_CHOICE_DUEL_M249 = Дуэль на 'Пулемётах' JBE_MENU_CHOICE_DUEL_AWP = Дуэль на 'Снайперках' JBE_MENU_CHOICE_DUEL_KNIFE = Дуэль на 'Кулаках' JBE_MENU_DUEL_USERS = Выберите противника JBE_ALL_HUD_DUEL_START_READY = %L^n%s против %s^nНачало через %d секунд! JBE_ALL_HUD_DUEL_TIMER_ATTACK = Стреляет %s^nАвтовыстрел через %d секунд! JBE_ALL_HUD_DUEL_DEAGLE = Дуэль на 'Пистолетах' JBE_ALL_HUD_DUEL_M3 = Дуэль на 'Дробовиках' JBE_ALL_HUD_DUEL_HEGRENADE = Дуэль на 'Гранатах' JBE_ALL_HUD_DUEL_M249 = Дуэль на 'Пулемётах' JBE_ALL_HUD_DUEL_AWP = Дуэль на 'Снайперках' JBE_ALL_HUD_DUEL_KNIFE = Дуэль на 'Кулаках' JBE_MENU_MANAGE_SOUND_TITLE = Управление звуками JBE_MENU_MANAGE_SOUND_STOP_MP3 = Остановить музыку JBE_MENU_MANAGE_SOUND_STOP_ALL = Остановить все звуки JBE_MENU_MANAGE_SOUND_ROUND_SOUND = Музыка в конце раунда JBE_CHAT_ID_NOW_PLAYING = Сейчас играет JBE_SETTING_HOOK_TITLE = Настройки \rHook'a JBE_SETTING_HOOK_SPEED = Скорость Hook'a \d(\r%d\d) JBE_SETTING_HOOK_RANDOM_HOOK = Случайный Хук JBE_SETTING_HOOK_LIGHTNING = Хук-Молния JBE_SETTING_HOOK_RAINBOW = Радужный Хук JBE_SETTING_HOOK_BLUE = Синий Хук JBE_MENU_VIP_TITLE = Вип меню JBE_MENU_VIP_RESPAWN = Воскреснуть \r[%d] JBE_MENU_VIP_HEALTH = Подлечиться \r[%d] JBE_MENU_VIP_MONEY = Получить %d$ \r[раз в %d рнд] JBE_MENU_VIP_INVISIBLE = Невидимость \r[охрана] [раз в %d рнд] JBE_MENU_VIP_HP_AP = 250HP и 250 AP \r[раз в %d рнд] JBE_MENU_VIP_VOICE = Голос \r[раз в %d рнд] JBE_MENU_ADMIN_TITLE = Админ меню JBE_MENU_ADMIN_KICK = Кикнуть игрока JBE_MENU_ADMIN_BAN = Забанить игрока JBE_MENU_ADMIN_SLAP = Ударить/Убить игрока JBE_MENU_ADMIN_TEAM = Сменить команду игроку JBE_MENU_ADMIN_MAP = Сменить карту JBE_MENU_ADMIN_VOTE_MAP = Голосование за карту JBE_MENU_SUPER_ADMIN_TITLE = Супер админ меню JBE_MENU_SUPER_ADMIN_RESPAWN = Воскреснуть \r[%d] JBE_MENU_SUPER_ADMIN_HEALTH = Подлечиться \r[%d] JBE_MENU_SUPER_ADMIN_MONEY = Получить %d$ \r[раз в %d рнд] JBE_MENU_SUPER_ADMIN_GOD = Бесмертие \r[начальник] [раз в %d рнд] JBE_MENU_SUPER_ADMIN_FOOTSTEPS = Бесшумные шаги \r[раз в %d рнд] JBE_MENU_SUPER_ADMIN_BLOCKED_GUARD = Запретить вход за охрану JBE_MENU_SUPER_ADMIN_GIVE_VOICE = Выдать Голос JBE_GODMENU_TITLE = \r Премиум \dменю JBE_GODMENU_NO_DAMAGE = Бессмертие: JBE_GODMENU_NO_CLIP = Режим призрака: JBE_GODMENU_LEOPARD = Режим леопарда: JBE_GODMENU_KANGAROO = Режим Кенгуру \d(ctrl + space)\w: JBE_GODMENU_DEMON = Плащь Демона: JBE_GODMENU_MENU_BLOCKING = Меню Запрета функций JBE_GODMENU_MENU_RESPAWN = Возродить игрока JBE_MENU_BLOCKING_TITLE = Меню запрета функций JBE_MENU_BLOCKING_SHOPMENU = Магазин JBE_MENU_BLOCKING_PRIVELEGES_MENU = Меню привилегий JBE_MENU_BLOCKING_TEAM = Переход за Охранников JBE_MENU_BLOCKED_GUARD_TITLE = Выберите кому запретить JBE_ID_HUD_STATUS_TEXT_PRISONER = Заключённый JBE_ID_HUD_STATUS_TEXT_GUARD = Охранник JBE_ID_HUD_STATUS_TEXT_T = %L: %s^nHP: %d | AP: %d | %d$^nМасть: %L^nОпыт: %d JBE_ID_HUD_STATUS_TEXT_CT = %L: %s^nHP: %d | AP: %d | %d$ JBE_MENU_NEXT = Далее JBE_MENU_BACK = Назад JBE_MENU_EXIT = Выход JBE_MENU_ENABLE = Включено JBE_MENU_DISABLE = Выключено |
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