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Плохо отображается dhud

Статус пользователя viper1997
сообщение 22.2.2017, 13:57
Сообщение #1


Стаж: 10 лет

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Здравствуйте, вот почему-то плохо отображается точнее какой-то код походу с ланга. Мод джаил. Есть етот сервер на компе на hlds и включается и всё нормально там походу дропо, а на хостингу уже rehlds (где так отображает)


ланг
[en]
JBE_HUD_DAY = День %d,
JBE_HUD_DAY_WEEK_0 = Начало игры
JBE_HUD_DAY_WEEK_1 = Понедельник
JBE_HUD_DAY_WEEK_2 = Вторник
JBE_HUD_DAY_WEEK_3 = Среда
JBE_HUD_DAY_WEEK_4 = Четверг
JBE_HUD_DAY_WEEK_5 = Пятница
JBE_HUD_DAY_WEEK_6 = Суббота
JBE_HUD_DAY_WEEK_7 = Воскресенье

JBE_HUD_GAME_MODE = Режим: %L %s
JBE_HUD_GAME_MODE_0 = Рестарт игры
JBE_HUD_GAME_MODE_1 = Обычный день
JBE_HUD_GAME_MODE_2 = Свободный день
JBE_HUD_GAME_MODE_3 = Игровой день

JBE_HUD_CHIEF = Начальник: %L%s
JBE_HUD_CHIEF_NOT = Не назначен
JBE_HUD_CHIEF_ALIVE =
JBE_HUD_CHIEF_DEAD = Мёртв
JBE_HUD_CHIEF_DISCONNECT = Отключился
JBE_HUD_CHIEF_FREE = Освобождён

JBE_HUD_PRISONERS = Заключенные: %d|%d
JBE_HUD_GUARD = Охранники: %d|%d

JBE_HUD_NOT_FREE =
JBE_HUD_HAS_FREE = ^n^nОсвобождённые:
JBE_HUD_NOT_WANTED =
JBE_HUD_HAS_WANTED = ^n^nРазыскиваются:

JBE_ID_HUD_RANK_NAME_1 = Новенький
JBE_ID_HUD_RANK_NAME_2 = Освоившийся
JBE_ID_HUD_RANK_NAME_3 = Петух
JBE_ID_HUD_RANK_NAME_4 = Борзый
JBE_ID_HUD_RANK_NAME_5 = Умник
JBE_ID_HUD_RANK_NAME_6 = Стукач
JBE_ID_HUD_RANK_NAME_7 = Шестерка
JBE_ID_HUD_RANK_NAME_8 = Бунтарь
JBE_ID_HUD_RANK_NAME_9 = Вор
JBE_ID_HUD_RANK_NAME_10 = Пахан
JBE_ID_HUD_RANK_NAME_11 = Особо опасный
JBE_ID_HUD_RANK_NAME_12 = Папа
JBE_ID_HUD_RANK_NAME_13 = Высший
JBE_ID_HUD_RANK_NAME_14 = Авторитетный Пахан
JBE_ID_HUD_RANK_NAME_15 = Авторитет на Зоне
JBE_ID_HUD_RANK_NAME_16 = Крестный отец

JBE_CHAT_ID_RANK_EXP_UPDATED = !yТвоя репутация повысилась на: !g%d!y.
JBE_CHAT_ID_RANK_UPDATED = !yТвоё погоняло изменилось на !g%s !y!

JBE_SIXPLAYER_LIST = Выбор Шеснаря

JBE_MENU_MEDSIS_TITLE = Меню Медсестры^n\wЗаключенный: \r%s \y| \wЖизней: \r%d

JBE_MENU_TOUCH = Меню Возможностей^n\d[\r%s\d] | \w%s^n

JBE_PAY_AMMO = Передать \yПатроны \d[10шт]
JBE_PAY_ARMOR = Передать \yБронь \d[10 ед.]

JBE_BASH = Оглушить \d[2 сек]
JBE_ARMOR_PICKUP = Забрать \rБронь \d[10 ед.]

JBE_BEAT = Попробовать Избить
JBE_GIVE_WEAPON = Передать Нож
JBE_IMAGE_PRESANUT = Пресануть малолетку на бабосы

JBE_GUARD_SHOP_TRADE_TITLE = Магазин \rБарыги
JBE_GUARD_SHOP_TRADE_SHOCKER = Купить Шокер-Дубинку

JBE_STEAL_MONEY = Попробовать украсть \rденьги \d[50 на 50]
JBE_STEAL_PISTOL = Попробовать украсть \rпистолет \d[50 на 50]
JBE_IMAGE_FREEDAY = Договориться на ФД
JBE_IMAGE_STEAM_GRENADES = Стырить гранаты

JBE_IMAGE_GLOCK18 = Подгон Glock18 с воли
JBE_IMAGE_HEALTH = Захавать торт \r(200hp)

JBE_MENU_MEDSIS_INHEALTH = Подлечить на 1 хп
JBE_MENU_MEDSIS_HEALTH = Вылечить аптечкой \d[%d]

JBE_MENU_TEAM_TITLE = Выбор команды^n\dБаланс: %d заключенных, 1 охранник
JBE_MENU_TEAM_PRISONERS = Заключённые
JBE_MENU_TEAM_GUARDS = Охранники
JBE_MENU_TEAM_RANDOM = Случайный выбор
JBE_MENU_TEAM_SPECTATOR = Зритель

JBE_MENU_SKIN_TITLE = Выбор одежды
JBE_MENU_SKIN_ORANGE = Я Русский
JBE_MENU_SKIN_GRAY = Модник
JBE_MENU_SKIN_YELLOW = Фашист
JBE_MENU_SKIN_BLUE = ПокеДрочер^n
JBE_MENU_SKIN_BLACK = Илита \d[\rАдмин\d]


JBE_MENU_WEAPONS_GUARD_TITLE = Выберите оружие
JBE_MENU_WEAPONS_GUARD_AK47 = Калаш
JBE_MENU_WEAPONS_GUARD_M4A1 = Эмка
JBE_MENU_WEAPONS_GUARD_AWP = Авп
JBE_MENU_WEAPONS_GUARD_XM1014 = Дробовик


JBE_MENU_MAIN_TITLE = Главное меню
JBE_MENU_MAIN_SHOP = Магазин
JBE_MENU_MAIN_LAST_PN = Последний заключенный
JBE_MENU_MAIN_CHIEF = Меню начальника
JBE_MENU_MAIN_TAKE_CHIEF = Стать начальником
JBE_MENU_MAIN_TEAM = Выбор команды
JBE_MENU_MAIN_OPEN_DOORS = Открыть клетки \d[\rFreeDay\d]
JBE_MENU_MAIN_CLASS_CT = Выбрать Класс

JBE_MENU_MAIN_PRIVILEGE = Меню Привилегий
JBE_MENU_MAIN_VIP = Вип меню
JBE_MENU_MAIN_ADMIN = Админ меню
JBE_MENU_MAIN_SUPER_ADMIN = Супер админ меню
JBE_MENU_MAIN_GODMENU = Премиум меню

JBE_SETTING_MENU_TITLE = Доп возможности
JBE_SETTING_MENU_CORD_INF = Кординат Информера:
JBE_SETTING_MENU_VALID_INF = Информер:
JBE_MENU_MAIN_MONEY_TRANSFER = Денежный перевод
JBE_MENU_MAIN_COSTUMES = Костюмы
JBE_MENU_MAIN_MANAGE_SOUND = Управление звуками
JBE_MENU_MAIN_TOUCH = Меню при касании с игроком
JBE_MENU_MAIN_MANAGE_HOOK = Настройки \rHook'a

JBE_HATS_MENU_TITLE = Меню выбора костюмов
JBE_HATS_ALL = Общие шапки
JBE_HATS_VIP = Шапки VIP игроков

JBE_OFFICE_MENU_TITLE = Меню заключёного
JBE_OFFICE_KEY_1 = [Меню] банд
JBE_OFFICE_KEY_2 = [Меню] авторитета
JBE_OFFICE_KEY_3 = [Меню] прокачки
JBE_OFFICE_KEY_4 = [Меню] наркотиков
JBE_OFFICE_KEY_5 = [Меню] насилия

JBE_MENU_SHOP_PRISONERS_TITLE = Магазин по категориям^n\dВаша скидка: %d%%
JBE_MENU_SHOP_PRISONERS_WEAPONS = Оружие
JBE_MENU_SHOP_PRISONERS_ITEMS = Предметы
JBE_MENU_SHOP_PRISONERS_SKILLS = Умения
JBE_MENU_SHOP_PRISONERS_OTHER = Остальное^n
JBE_MENU_SHOP_PRISONERS_SHOPTATTOO = Татуировки

JBE_SHOPTATTOO_MENU_TITLE = Магазин тату \r'Кольщик'
JBE_SHOPTATTOO_TATTOO_1 = Черный Дракон
JBE_SHOPTATTOO_TATTOO_2 = Роза
JBE_SHOPTATTOO_TATTOO_3 = Фашист
JBE_SHOPTATTOO_TATTOO_4 = Пикачу
JBE_SHOPTATTOO_TATTOO_5 = Языки Пламени
JBE_SHOPTATTOO_TATTOO_6 = Лазерное удаление

JBE_MENU_SHOP_WEAPONS_TITLE = Покупка оружия
JBE_MENU_SHOP_WEAPONS_SCREWDRIVER = Отвертка
JBE_MENU_SHOP_WEAPONS_GLOCK18 = Glock 18
JBE_MENU_SHOP_WEAPONS_USP = USP
JBE_MENU_SHOP_WEAPONS_DEAGLE = Deagle

JBE_CHAT_ID_SHOP_WEAPON_HELP = !yЧтобы !tвытащить оружие !yнажмите !g'x'!y, чтобы !tспрятать оружие !yповторно нажмите !g'x'!y.
JBE_CHAT_ID_SHOP_WEAPON_BLOCKED = !yИспользование оружия !tзапрещено!y во время проведения игр.

JBE_MENU_SHOP_ITEMS_TITLE = Покупка предметов
JBE_MENU_SHOP_ITEMS_LATCHKEY = Отмычка
JBE_MENU_SHOP_ITEMS_FLASHBANG = Светошумовая граната
JBE_MENU_SHOP_ITEMS_KOKAIN = Доза кокаина
JBE_MENU_SHOP_ITEMS_STIMULATOR = Стимулятор
JBE_MENU_SHOP_ITEMS_FROST_GRENADE = Граната-заморозка
JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT = Шапка-невидимка
JBE_MENU_SHOP_ITEMS_ARMOR = Бронежилет
JBE_MENU_SHOP_SKILLS_CLOHING_GUARD = Одежда охраны
JBE_MENU_SHOP_SKILLS_HEGRENADE = Осколочная граната


JBE_MENU_ID_LATCHKEY_USE = !yЧтобы использовать !tотмычку!y, подойдите к двери и нажмите !g'c'!y.
JBE_CHAT_ID_LATCHKEY_ERROR_DOOR = !yОшибка использования !tотмычки!y, дверь не найдена!y.
JBE_MENU_ID_KOKAIN = !yПобочные эффекты !tкокаина!y: получаете в !tдва раза!y меньше урона.
JBE_MENU_ID_INVISIBLE_HAT_HELP = !yВы одели !t'Шапка-невидимка'!y, вы будете невидимы в течении !g10 секунд!y!
JBE_MENU_ID_INVISIBLE_HAT_REMOVE = !yДействие предмета !t'Шапка-невидимка'!y закончилось, вы снова видимы!
JBE_CHAT_ID_CLOHING_GUARD_HELP = !yЧтобы одеть !tодежду охраны !yнажмите !g'z' !yчтобы снять одежду, нажмите ещё раз !g'z'!y.
JBE_CHAT_ID_DRESSED_CLOTHING_GUARD = !yВы !tодели !yодежду охранника.
JBE_CHAT_ID_REMOVE_CLOTHING_GUARD = !yВы !tсняли !yодежду охранника.
JBE_CHAT_ID_BLOCKED_CLOTHING_GUARD = !yОдежда охранника !tзаблокирована!y во время проведения игр.

JBE_MENU_SHOP_SKILLS_TITLE = Прокачка умений
JBE_MENU_SHOP_SKILLS_HING_JUMP = Высокий прыжок
JBE_MENU_SHOP_SKILLS_FAST_RUN = Быстрый бег
JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP = Двойной прыжок
JBE_MENU_SHOP_SKILLS_RANDOM_GLOW = Случайное свечение
JBE_MENU_SHOP_SKILLS_AUTO_BHOP = Автораспрыг
JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE = Двойной урон
JBE_MENU_SHOP_SKILLS_LOW_GRAVITY = Низкая гравитация

JBE_MENU_SHOP_OTHER_TITLE = Дипломатия
JBE_MENU_SHOP_OTHER_CLOSE_CASE = Закрыть дело
JBE_MENU_SHOP_OTHER_FREE_DAY = Свободный день
JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE = Разрешение на голос
JBE_MENU_SHOP_OTHER_TRANSFER_GUARD = Перевод за охрану
JBE_MENU_SHOP_OTHER_LOTTERY_TICKET = Моментальная лотерея
JBE_MENU_SHOP_OTHER_PRANK_PRISONER = Подставить заключенного

JBE_CHAT_ID_LOTTERY_WIN = !yПоздравляем! Вы выиграли в лотереи !g%d$!y.
JBE_CHAT_ID_LOTTERY_LOSS = !yК сожалению ваш билет оказался проигрышный.
JBE_MENU_PRANK_PRISONER_TITLE = Выберите кого подставить


JBE_MENU_SHOP_GUARD_TITLE = Магазин охраны^n\dВаша скидка: %d%%
JBE_MENU_SHOP_GUARD_STIMULATOR = Стимулятор
JBE_MENU_SHOP_GUARD_RANDOM_GLOW = Случайное свечение
JBE_MENU_SHOP_GUARD_LOTTERY_TICKET = Моментальная лотерея
JBE_MENU_SHOP_GUARD_KOKAIN = Доза кокаина
JBE_MENU_SHOP_GUARD_DOUBLE_JUMP = Двойной прыжок
JBE_MENU_SHOP_GUARD_FAST_RUN = Быстрый бег
JBE_MENU_SHOP_GUARD_LOW_GRAVITY = Низкая гравитация


JBE_MENU_MONEY_TRANSFER_TITLE = Выберите кому переводить
JBE_MENU_MONEY_YOU_AMOUNT = На Вашем счету: %d$
JBE_MENU_MONEY_AMOUNT_TITLE = Выберете сумму перевода
JBE_MENU_MONEY_SPECIFY_AMOUNT = Указать сумму
JBE_CHAT_ID_ERROR_PARAMETERS = !yВы ввели !tневерные параметры !yоперации, попробуйте ещё раз.
JBE_CHAT_ID_UNKNOWN_PLAYER = !tНедействительный индекс !yполучателя, попробуйте ещё раз.
JBE_CHAT_ID_MIN_AMOUNT_TRANSFER = !tМинимальная !yсумма для перевода !g1$!y.
JBE_CHAT_ID_SUFFICIENT_FUNDS = !yНа вашем счету !tнедостаточно средств !yдля перевода.
JBE_CHAT_ALL_MONEY_TRANSFER = !t%s !yперевёл !g%d$ !yна счёт !t%s!y.


JBE_MENU_CHIEF_TITLE = Меню начальника
JBE_MENU_CHIEF_DOOR_OPEN = Открыть клетки
JBE_MENU_CHIEF_DOOR_CLOSE = Закрыть клетки
JBE_MENU_CHIEF_COUNTDOWN = Обратный отсчёт
JBE_MENU_CHIEF_PRISONER_SEARCH = Обыскать заключённого
JBE_MENU_CHIEF_FREE_DAY_CONTROL = Выдать|Забрать свободный день
JBE_MENU_CHIEF_FREE_DAY_START = Начать Свободный день
JBE_MENU_CHIEF_FREE_DAY_END = Завершить свободный день
JBE_MENU_CHIEF_PUNISH_GUARD = Наказать охранника
JBE_MENU_CHIEF_TRANSFER_CHIEF = Передать начальника
JBE_MENU_CHIEF_TREAT_PRISONER = Вылечить заключённого

JBE_MENU_CHIEF_CREATE_TRAIL = Включить Трайл за спиной
JBE_MENU_CHIEF_DELETE_TRAIL = Выключить Трайл за спиной

JBE_MENU_COUNT_DOWN_TITLE = Обратный отсчёт
JBE_MENU_COUNT_DOWN_10 = Десять секунд
JBE_MENU_COUNT_DOWN_5 = Пять секунд
JBE_MENU_COUNT_DOWN_3 = Три секунды
JBE_MENU_COUNT_DOWN_TIME = Обратный отсчёт: %d
JBE_MENU_COUNT_DOWN_TIME_END = Обратный отсчёт закончен

JBE_CHAT_ID_NOT_TEAM_SEARCH = !yОбыскивать можно только заключённых.
JBE_CHAT_ID_FOUND_WEAPON = !yУ заключённого !tобнаружено !yогнестрельное оружие.
JBE_CHAT_ID_NOT_FOUND_WEAPON = !yУ заключённого !tотсутствует !yогнестрельное оружие.
JBE_CHAT_ID_HELP_FOUND_WEAPON = !yЧтобы обыскать заключенного, подойдите к нему и наведите на него прицел.

JBE_MENU_FREE_DAY_CONTROL_TITLE = Выберите кому Выдать|Забрать
JBE_MENU_FREE_DAY_CONTROL_GIVE = выдать
JBE_MENU_FREE_DAY_CONTROL_TAKE = забрать
JBE_CHAT_ALL_CHIEF_TAKE_FREE_DAY = !yНачальник !t%s !yзабрал свободный день у !t%s!y.
JBE_CHAT_ALL_CHIEF_GIVE_FREE_DAY = !yНачальник !t%s !yвыдал свободный день !t%s!y.

JBE_MENU_PUNISH_GUARD_TITLE = Выберите кого наказать
JBE_CHAT_ALL_PUNISH_GUARD = !yНачальник !t%s !yнаказал охранника !t%s!y.

JBE_MENU_TRANSFER_CHIEF_TITLE = Выберите кому передать
JBE_CHAT_ALL_TRANSFER_CHIEF = !yНачальник !t%s !yпередал полномочия !t%s!y.

JBE_MENU_TREAT_PRISONER_TITLE = Выберите кого лечить
JBE_CHAT_ALL_CHIEF_TREAT_PRISONER = !yНачальник !t%s !yвылечил заключенного !t%s!y.

JBE_MENU_CHIEF_VOICE_CONTROL = Выдать|Забрать голос
JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR = Поделить заключенных по цвету
JBE_MENU_CHIEF_MINI_GAME = Мини игры

JBE_MENU_VOICE_CONTROL_TITLE = Выберите кому Выдать|Забрать
JBE_MENU_CHIEF_VOICE_CONTROL_GIVE = выдать
JBE_MENU_CHIEF_VOICE_CONTROL_TAKE = забрать
JBE_CHAT_ALL_CHIEF_GIVE_VOICE = !yНачальник !t%s !yвыдал голос !t%s!y.
JBE_CHAT_ALL_CHIEF_TAKE_VOICE = !yНачальник !t%s !yзабрал голос у !t%s!y.

JBE_MENU_PRISONERS_DIVIDE_COLOR_TITLE = Выберите количество команд
JBE_MENU_PRISONERS_DIVIDE_COLOR_2 = Две команды
JBE_MENU_PRISONERS_DIVIDE_COLOR_3 = Три команды
JBE_MENU_PRISONERS_DIVIDE_COLOR_4 = Четыре команды

JBE_HUD_ID_YOU_TEAM_ORANGE = !yВы в команде !gоранжевых!y.
JBE_HUD_ID_YOU_TEAM_GRAY = !yВы в команде !gсерых!y.
JBE_HUD_ID_YOU_TEAM_YELLOW = !yВы в команде !gжёлтых!y.
JBE_HUD_ID_YOU_TEAM_BLUE = !yВы в команде !gсиних!y.
JBE_HUD_ID_YOU_TEAM_RED = !yВы в команде !gкрасных!y.

JBE_MENU_MINI_GAME_TITLE = Мини игры
JBE_MENU_MINI_GAME_SOCCER = Футбол
JBE_MENU_MINI_GAME_BOXING = Бокс
JBE_MENU_MINI_GAME_SPRAY = Высшее/Низшее лого
JBE_MENU_MINI_GAME_DISTANCE_DROP = Дальность дропа
JBE_MENU_MINI_GAME_FRIENDLY_FIRE = Огонь по своим
JBE_MENU_MINI_GAME_RANDOM_SKIN = Случайная одежда


JBE_MENU_CHIEF_GAME_TITLE = Глобальные игры
JBE_MENU_MINI_GAME_HUNGRY_GAME = Начать 'Голодные Игры' \d[Мин. 7 зеков]
JBE_MENU_MINI_GAME_BUNT = Начать 'Бунт' \d[Мин. 7 зеков]
JBE_MENU_MINI_GAME_HAMELEON = Начать 'Хамелеона' \d[Мин. 3 зека]
JBE_MENU_MINI_GAME_LACKY = Игра 'Везунчик' \d[Удачно|Неудачно]
JBE_MENU_MINI_GAME_RANDOM_NUM = Меню Генерации случайного числа
JBE_MENU_MINI_GAME_GIVE_WEAPON = Выдать оружие \d[\rАдмин\d]

JBE_RANDOMNUM = Меню случайных чисел
JBE_RANDOMNUM_NUM = \d(Нажми) \wОт 1го до:
JBE_RANDOMNUM_TYPE = Показать число:
JBE_RANDOMNUM_GO = Рандомим!

JBE_MENU_WEAPONS_GAME_TITLE = Управление оружием
JBE_MENU_GLOBAL_GAME_AK47 = AK47
JBE_MENU_GLOBAL_GAME_M4A1 = M4A1
JBE_MENU_GLOBAL_GAME_AWP = AWP
JBE_MENU_GLOBAL_GAME_XM1014 = XM1014

JBE_MENU_SOCCER_TITLE = Управление футболом
JBE_MENU_SOCCER_ENABLE = Включить футбол
JBE_MENU_SOCCER_DISABLE = Выключить футбол
JBE_MENU_SOCCER_ADD_BALL = Поставить мяч
JBE_MENU_SOCCER_SUB_BALL = Убрать мяч
JBE_MENU_SOCCER_UPDATE_BALL = Вернуть мяч на место
JBE_MENU_SOCCER_WHISTLE = Дать свисток
JBE_MENU_SOCCER_GAME_START = Начать матч
JBE_MENU_SOCCER_GAME_END = Завершить матч
JBE_MENU_SOCCER_TEAMS = Управление командами
JBE_MENU_SOCCER_SCORE = Управление счётом

JBE_MENU_SOCCER_TEAM_TITLE = Управление командами
JBE_MENU_SOCCER_TEAM_DIVIDE_PRISONERS = Поделить заключенных
JBE_MENU_SOCCER_TEAM_DIVIDE_ALL = Поделить всех
JBE_MENU_SOCCER_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока.
JBE_MENU_SOCCER_TEAM_ADD_RED = Добавить за красных
JBE_MENU_SOCCER_TEAM_ADD_BLUE = Добавить за синих
JBE_MENU_SOCCER_TEAM_SUB = Удалить

JBE_MENU_SOCCER_SCORE_TITLE = Управление счётом
JBE_MENU_SOCCER_SCORE_RED_ADD = Добавить гол красным
JBE_MENU_SOCCER_SCORE_RED_SUB = Забрать гол у красных
JBE_MENU_SOCCER_SCORE_BLUE_ADD = Добавить гол синим
JBE_MENU_SOCCER_SCORE_BLUE_SUB = Забрать гол у синих
JBE_MENU_SOCCER_SCORE_RESET = Обнулить счёт

JBE_CHAT_ID_SOCCER_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала матча.
JBE_HUD_ID_SOCCER_SCORE_RED = КРАСНЫЕ
JBE_HUD_ID_SOCCER_SCORE_BLUE = СИНИЕ

JBE_MENU_BOXING_TITLE = Управление боксом
JBE_MENU_BOXING_ENABLE = Включить бокс
JBE_MENU_BOXING_DISABLE = Выключить бокс
JBE_MENU_BOXING_GAME_START = Начать бой
JBE_MENU_BOXING_GAME_END = Завершить бой
JBE_MENU_BOXING_GAME_TEAM_START = Начать командный бой
JBE_MENU_BOXING_GAME_TEAM_END = Завершить командный бой
JBE_MENU_BOXING_TEAMS = Управление командами

JBE_MENU_BOXING_TEAM_TITLE = Управление командами
JBE_MENU_BOXING_TEAM_DIVIDE = Поделить всех заключенных
JBE_MENU_BOXING_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока.
JBE_MENU_BOXING_TEAM_ADD_RED = Добавить за красных
JBE_MENU_BOXING_TEAM_ADD_BLUE = Добавить за синих
JBE_MENU_BOXING_TEAM_SUB = Удалить

JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала боя.

JBE_CHAT_ID_MINI_GAME_SPRAY = !yВсем заключённым !tобнулён таймер!y рисования логотипа.
JBE_CHAT_ID_MINI_GAME_DISTANCE_DROP = !yВсем заключённым выдан 'Desert Eagle' без патронов.
JBE_CHAT_ID_MINI_GAME_RANDOM_SKIN = !yВсе заключённые переодеты в !tслучайную одежду!y.

JBE_MENU_KILL_REASON_TITLE = Причина убийства: \r%s
JBE_MENU_KILL_REASON_0 = Не выполнил приказ
JBE_MENU_KILL_REASON_1 = Проиграл в игру
JBE_MENU_KILL_REASON_2 = Попытка нападения
JBE_MENU_KILL_REASON_3 = Ношение оружия
JBE_MENU_KILL_REASON_4 = Был в розыске
JBE_MENU_KILL_REASON_5 = Зашёл в оружейную
JBE_MENU_KILL_REASON_6 = Залез в нычку
JBE_MENU_KILL_REASON_7 = Случайно
JBE_CHAT_ALL_KILL_REASON = !t%s !yубил !t%s!y. Причина: !g%L!y.
JBE_CHAT_ID_KILLED_USER_DISCONNECT = !yУбитый игрок !tвышел!y с сервера.
JBE_MENU_KILLED_USERS_TITLE = Список убитых игроков


JBE_MENU_VOTE_DAY_MODE_TITLE = Голосование за режим игры
JBE_MENU_VOTE_DAY_MODE_TIME_END = Окончание через: %d
JBE_MENU_VOTE_DAY_MODE_BLOCKED = Блок %d


JBE_DAY_MODE_BIRTHDAY = День Рождение
JBE_DAY_MODE_GHOSTS = Призраки
JBE_DAY_MODE_SPARTA = Спарта
JBE_DAY_MODE_HIDE_ADN_SEEK = Прятки
JBE_DAY_MODE_GALAXY = Галактика
JBE_DAY_MODE_RUN = Догонялки
JBE_DAY_MODE_PREDATOR = Хищник

JBE_CHAT_ID_PLAYERS_NOT_VALID = !yПодходящие игроки не найдены.
JBE_CHAT_ALL_AUTO_FREE_DAY = !yЗаключённый !t%s !yполучит свободный день в следующем раунде.


JBE_MENU_LAST_PRISONER_TITLE = Что Вы хотите...
JBE_MENU_LAST_PRISONER_FREE_DAY = Свободный день
JBE_MENU_LAST_PRISONER_MONEY = Наличные %d$
JBE_MENU_LAST_PRISONER_VOICE = Голос на 1 раунд
JBE_MENU_LAST_TAKE_WEAPONS = Забрать оружие у охраны
JBE_MENU_LAST_PRISONER_CHOICE_DUEL = Выбор дуэли

JBE_MENU_CHOICE_DUEL_TITLE = Выберите дуэль
JBE_MENU_CHOICE_DUEL_DEAGLE = Дуэль на 'Пистолетах'
JBE_MENU_CHOICE_DUEL_M3 = Дуэль на 'Дробовиках'
JBE_MENU_CHOICE_DUEL_HEGRENADE = Дуэль на 'Гранатах'
JBE_MENU_CHOICE_DUEL_M249 = Дуэль на 'Пулемётах'
JBE_MENU_CHOICE_DUEL_AWP = Дуэль на 'Снайперках'
JBE_MENU_CHOICE_DUEL_KNIFE = Дуэль на 'Кулаках'

JBE_MENU_DUEL_USERS = Выберите противника

JBE_ALL_HUD_DUEL_START_READY = %L^n%s против %s^nНачало через %d секунд!
JBE_ALL_HUD_DUEL_TIMER_ATTACK = Стреляет %s^nАвтовыстрел через %d секунд!
JBE_ALL_HUD_DUEL_DEAGLE = Дуэль на 'Пистолетах'
JBE_ALL_HUD_DUEL_M3 = Дуэль на 'Дробовиках'
JBE_ALL_HUD_DUEL_HEGRENADE = Дуэль на 'Гранатах'
JBE_ALL_HUD_DUEL_M249 = Дуэль на 'Пулемётах'
JBE_ALL_HUD_DUEL_AWP = Дуэль на 'Снайперках'
JBE_ALL_HUD_DUEL_KNIFE = Дуэль на 'Кулаках'


JBE_MENU_MANAGE_SOUND_TITLE = Управление звуками
JBE_MENU_MANAGE_SOUND_STOP_MP3 = Остановить музыку
JBE_MENU_MANAGE_SOUND_STOP_ALL = Остановить все звуки
JBE_MENU_MANAGE_SOUND_ROUND_SOUND = Музыка в конце раунда
JBE_CHAT_ID_NOW_PLAYING = Сейчас играет

JBE_SETTING_HOOK_TITLE = Настройки \rHook'a
JBE_SETTING_HOOK_SPEED = Скорость Hook'a \d(\r%d\d)
JBE_SETTING_HOOK_RANDOM_HOOK = Случайный Хук
JBE_SETTING_HOOK_LIGHTNING = Хук-Молния
JBE_SETTING_HOOK_RAINBOW = Радужный Хук
JBE_SETTING_HOOK_BLUE = Синий Хук

JBE_MENU_VIP_TITLE = Вип меню
JBE_MENU_VIP_RESPAWN = Воскреснуть \r[%d]
JBE_MENU_VIP_HEALTH = Подлечиться \r[%d]
JBE_MENU_VIP_MONEY = Получить %d$ \r[раз в %d рнд]
JBE_MENU_VIP_INVISIBLE = Невидимость \r[охрана] [раз в %d рнд]
JBE_MENU_VIP_HP_AP = 250HP и 250 AP \r[раз в %d рнд]
JBE_MENU_VIP_VOICE = Голос \r[раз в %d рнд]

JBE_MENU_ADMIN_TITLE = Админ меню
JBE_MENU_ADMIN_KICK = Кикнуть игрока
JBE_MENU_ADMIN_BAN = Забанить игрока
JBE_MENU_ADMIN_SLAP = Ударить/Убить игрока
JBE_MENU_ADMIN_TEAM = Сменить команду игроку
JBE_MENU_ADMIN_MAP = Сменить карту
JBE_MENU_ADMIN_VOTE_MAP = Голосование за карту

JBE_MENU_SUPER_ADMIN_TITLE = Супер админ меню
JBE_MENU_SUPER_ADMIN_RESPAWN = Воскреснуть \r[%d]
JBE_MENU_SUPER_ADMIN_HEALTH = Подлечиться \r[%d]
JBE_MENU_SUPER_ADMIN_MONEY = Получить %d$ \r[раз в %d рнд]
JBE_MENU_SUPER_ADMIN_GOD = Бесмертие \r[начальник] [раз в %d рнд]
JBE_MENU_SUPER_ADMIN_FOOTSTEPS = Бесшумные шаги \r[раз в %d рнд]
JBE_MENU_SUPER_ADMIN_BLOCKED_GUARD = Запретить вход за охрану
JBE_MENU_SUPER_ADMIN_GIVE_VOICE = Выдать Голос

JBE_GODMENU_TITLE = \r Премиум \dменю
JBE_GODMENU_NO_DAMAGE = Бессмертие:
JBE_GODMENU_NO_CLIP = Режим призрака:
JBE_GODMENU_LEOPARD = Режим леопарда:
JBE_GODMENU_KANGAROO = Режим Кенгуру \d(ctrl + space)\w:
JBE_GODMENU_DEMON = Плащь Демона:
JBE_GODMENU_MENU_BLOCKING = Меню Запрета функций
JBE_GODMENU_MENU_RESPAWN = Возродить игрока

JBE_MENU_BLOCKING_TITLE = Меню запрета функций
JBE_MENU_BLOCKING_SHOPMENU = Магазин
JBE_MENU_BLOCKING_PRIVELEGES_MENU = Меню привилегий
JBE_MENU_BLOCKING_TEAM = Переход за Охранников

JBE_MENU_BLOCKED_GUARD_TITLE = Выберите кому запретить

JBE_ID_HUD_STATUS_TEXT_PRISONER = Заключённый
JBE_ID_HUD_STATUS_TEXT_GUARD = Охранник
JBE_ID_HUD_STATUS_TEXT_T = %L: %s^nHP: %d | AP: %d | %d$^nМасть: %L^nОпыт: %d
JBE_ID_HUD_STATUS_TEXT_CT = %L: %s^nHP: %d | AP: %d | %d$

JBE_MENU_NEXT = Далее
JBE_MENU_BACK = Назад
JBE_MENU_EXIT = Выход
JBE_MENU_ENABLE = Включено
JBE_MENU_DISABLE = Выключено


Вот что консоль отображает:
Консоль сервера
L 02/22/2017 - 15:11:42: [AMXX] Language key "JBE_HUD_CHIEF_ALIVE" not found for
language "en", check "jbe_core.amxx"
L 02/22/2017 - 15:11:42: [AMXX] Language key "JBE_HUD_NOT_FREE" not found for la
nguage "en", check "jbe_core.amxx"
L 02/22/2017 - 15:11:42: [AMXX] Language key "JBE_HUD_NOT_WANTED" not found for
language "en", check "jbe_core.amxx"
stats


Отредактировал: viper1997, - 22.2.2017, 14:23
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MpAimPro
сообщение 22.2.2017, 14:15
Сообщение #2
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Меценат Меценат

viper1997, Эм, открывать сервера и не знать простейшего. Ланга нету. Если он есть проверяй значение языка который стоит и какой указан в ланге
Если и то и то есть, значит в самом ланге не указаны переменные

Отредактировал: MpAimPro, - 22.2.2017, 14:17
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Статус пользователя king212121
сообщение 22.2.2017, 15:25
Сообщение #3


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viper1997,
В пустые строчки добавь недостающий текст:

JBE_HUD_CHIEF = Начальник: %L%s
JBE_HUD_CHIEF_NOT = Не назначен
JBE_HUD_CHIEF_ALIVE = ВВЕДИ НЕДОСТАЮЩИЙ ТЕКСТ
JBE_HUD_CHIEF_DEAD = Мёртв
JBE_HUD_CHIEF_DISCONNECT = Отключился
JBE_HUD_CHIEF_FREE = Освобождён

JBE_HUD_PRISONERS = Заключенные: %d|%d
JBE_HUD_GUARD = Охранники: %d|%d

JBE_HUD_NOT_FREE = ВВЕДИ НЕДОСТАЮЩИЙ ТЕКСТ
JBE_HUD_HAS_FREE = ^n^nОсвобождённые:
JBE_HUD_NOT_WANTED = ВВЕДИ НЕДОСТАЮЩИЙ ТЕКСТ
JBE_HUD_HAS_WANTED = ^n^nРазыскиваются:

И т.д. по образцу, потом сохрани ланг и смени карту на сервере
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Статус пользователя viper1997
сообщение 22.2.2017, 18:23
Сообщение #4


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king212121, это вроде на сервере показывает ник.
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Статус пользователя viper1997
сообщение 22.2.2017, 23:50
Сообщение #5


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Кто-то знает решения?
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Статус пользователя user.gameover.user
сообщение 22.2.2017, 23:52
Сообщение #6
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[ru] наверное
но на самом деле ответ уже дан - https://c-s.net.ua/forum/topic84984.html?vi...st&p=979573

Отредактировал: user.gameover.user, - 22.2.2017, 23:54
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Статус пользователя viper1997
сообщение 22.2.2017, 23:59
Сообщение #7


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Цитата(user.gameover.user @ 23.2.2017, 0:52) *
[ru] наверное
но на самом деле ответ уже дан - https://c-s.net.ua/forum/topic84984.html?vi...st&p=979573

Я понято не могу что туда ввксти так как то отображает ник игрока!
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Статус пользователя user.gameover.user
сообщение 23.2.2017, 0:04
Сообщение #8
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viper1997, попробуй вписать %s
попробуй показать нам исходник

и не может быть там ник игрока, чего ты меня путаешь! зачем сверху два раза подряд ник игрока?

JBE_HUD_CHIEF_ALIVE = Жив
JBE_HUD_NOT_FREE = ^n^nЗаключенные
JBE_HUD_NOT_WANTED = ^n^nНайденные

Отредактировал: user.gameover.user, - 23.2.2017, 0:11
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Статус пользователя viper1997
сообщение 23.2.2017, 0:21
Сообщение #9


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user.gameover.us..., user.gameover.us...,
Код
#include <amxmodx>
#include <fakemeta>
#include <fun>
#include <engine>
#include <hamsandwich>
#include <sqlx>
#include <dhudmessage>
#include <cstrike>

#pragma semicolon 1


/*-------------- БАЗА ДАННЫХ --------------*/
//#define IP_LOGER
#if defined IP_LOGER

    #define IP_LOCK        "185.5.250.145:27016" // Здесь писать ип сервера, т.к стоит привязка по ип!
    
#endif

#define BD_HOST        "cs40.csserv.ru"
#define BD_USER        "27115"
#define BD_PASS        "J4cFzxxCic2"
#define BD_DATBAS    "27115"

#define BD_TABLE    "admins"

#define ADDON_CREDITS
//#define SOUND_BONUS
/*----------/ Нативы /----------*/
native ujbl_open_class_ct_menu(id);

native ujbl_set_user_bonus(id, iNum);
native ujbl_get_user_bonus(id);

native ujbl_get_protection_skills(id);
native ujbl_get_agility_skills(id);
native ujbl_get_lot_skills(id);

native jbe_open_skills_menu(id);
native Open_DrugsMenu(id);
native ujbl_open_gang_menu(id);

native jbe_roleplay(id);

native give_buffak(id);
native give_buffm4(id);

/*===== -> Макросы -> =====*///{

#define TOTAL_PLAYER_LEVELS     16
#define jbe_is_user_valid(%0) (%0 && %0 <= g_iMaxPlayers)
#define MAX_PLAYERS 32

#define IUSER1_DOOR_KEY         376027
#define IUSER1_BUYZONE_KEY         140658
#define IUSER1_FROSTNADE_KEY     235876

/* -> Бит сумм -> */
#define SetBit(%0,%1)                 (    (%0) |=     (1 << (%1)))
#define ClearBit(%0,%1)             (    (%0) &=     ~(1 << (%1)))
#define IsSetBit(%0,%1)             (    (%0) &         (1 << (%1)))
#define InvertBit(%0,%1)             (    (%0) ^=     (1 << (%1)))
#define IsNotSetBit(%0,%1)             (    ~(%0) &     (1 << (%1)))

/* -> Оффсеты -> */
#define linux_diff_weapon             4
#define linux_diff_animating         4
#define linux_diff_player             5
#define ACT_RANGE_ATTACK1             28
#define m_flFrameRate                 36
#define m_flGroundSpeed             37
#define m_flLastEventCheck             38
#define m_fSequenceFinished         39
#define m_fSequenceLoops             40
#define m_pPlayer                     41
#define m_flNextSecondaryAttack     47
#define m_iClip                     51
#define m_Activity                     73
#define m_IdealActivity             74
#define m_LastHitGroup                 75
#define m_flNextAttack                 83
#define m_bloodColor                 89
#define m_iPlayerTeam                 114
#define m_fHasPrimary                 116
#define m_bHasChangeTeamThisRound     125
#define m_flLastAttackTime             220
#define m_afButtonPressed             246
#define m_iHideHUD                     361
#define m_iClientHideHUD             362
#define m_iSpawnCount                 365
#define m_pActiveItem                 373
#define m_flNextDecalTime             486
#define g_szModelIndexPlayer         491

/* -> Задачи -> */
#define TASK_ROUND_END                 210912
#define TASK_CHANGE_MODEL             310924
#define TASK_SHOW_INFORMER             510935
#define TASK_FREE_DAY_ENDED         610946
#define TASK_CHIEF_CHOICE_TIME         710957
#define TASK_COUNT_DOWN_TIMER         110968
#define TASK_VOTE_DAY_MODE_TIMER     510979
#define TASK_RESTART_GAME_TIMER     210980
#define TASK_DAY_MODE_TIMER         410991
#define TASK_SHOW_SOCCER_SCORE         111002
#define TASK_INVISIBLE_HAT             511014
#define TASK_REMOVE_SYRINGE         801025
#define TASK_FROSTNADE_DEFROST         901036
#define TASK_DUEL_COUNT_DOWN         811041
#define TASK_DUEL_BEAMCYLINDER         811052
#define TASK_DUEL_TIMER_ATTACK         911066
#define TASK_HOOK_THINK             611075
#define TASK_RANK_UPDATE_EXP         511082
#define TASK_RANK_UPDATE_UNVALID     411094
#define TASK_RANK_REWARD_EXP         311101
#define TASK_MEDSIS_HEALTHGIVE         211114
#define TASK_QUEST                    111124

/* -> Индексы сообщений -> */
#define MsgId_CurWeapon             66
#define MsgId_SayText                 76
#define MsgId_TextMsg                 77
#define MsgId_ResetHUD                 79
#define MsgId_ShowMenu                 96
#define MsgId_ScreenShake             97
#define MsgId_ScreenFade             98
#define MsgId_SendAudio             100
#define MsgId_Money                 102
#define MsgId_StatusText             106
#define MsgId_VGUIMenu                 114
#define MsgId_ClCorpse                 122
#define MsgId_HudTextArgs             145

/* -> Индексы моделей -> */
#define PRISONER     0
#define GUARD         1
#define CHIEF         2
#define FOOTBALLER     3

/* -> Индексы предметов магазина для кваров -> */
#define SHARPENING             0
#define SCREWDRIVER         1
#define BALISONG             2
#define GLOCK18             3
#define USP                 4
#define DEAGLE                 5
#define LATCHKEY             6
#define FLASHBANG             7
#define KOKAIN                 8
#define STIMULATOR             9
#define FROSTNADE             10
#define INVISIBLE_HAT         11
#define ARMOR                 12
#define CLOTHING_GUARD         13
#define HEGRENADE             14
#define HING_JUMP             15
#define FAST_RUN             16
#define DOUBLE_JUMP         17
#define RANDOM_GLOW         18
#define AUTO_BHOP             19
#define DOUBLE_DAMAGE         20
#define LOW_GRAVITY         21
#define CLOSE_CASE             22
#define FREE_DAY_SHOP         23
#define RESOLUTION_VOICE     24
#define TRANSFER_GUARD         25
#define LOTTERY_TICKET         26
#define PRANK_PRISONER         27
#define STIMULATOR_GR         28
#define RANDOM_GLOW_GR         29
#define LOTTERY_TICKET_GR     30
#define KOKAIN_GR             31
#define DOUBLE_JUMP_GR         32
#define FAST_RUN_GR         33
#define LOW_GRAVITY_GR         34

/* -> Индексы общих настроек для кваров -> */
#define FREE_DAY_ID                 0
#define FREE_DAY_ALL                 1
#define TEAM_BALANCE                 2
#define DAY_MODE_VOTE_TIME             3
#define RESTART_GAME_TIME             4
#define RIOT_START_MODEY             5
#define KILLED_GUARD_MODEY             6
#define KILLED_CHIEF_MODEY             7
#define ROUND_FREE_MODEY             8
#define ROUND_ALIVE_MODEY             9
#define LAST_PRISONER_MODEY         10
#define VIP_RESPAWN_NUM             11
#define VIP_HEALTH_NUM                 12
#define VIP_MONEY_NUM                 13
#define VIP_MONEY_ROUND             14
#define VIP_INVISIBLE                 15
#define VIP_HP_AP_ROUND             16
#define VIP_VOICE_ROUND             17
#define VIP_DISCOUNT_SHOP             18
#define ADMIN_RESPAWN_NUM             19
#define ADMIN_HEALTH_NUM             20
#define ADMIN_MONEY_NUM             21
#define ADMIN_MONEY_ROUND             22
#define ADMIN_GOD_ROUND             23
#define ADMIN_FOOTSTEPS_ROUND         24
#define ADMIN_DISCOUNT_SHOP         25
#define RESPAWN_PLAYER_NUM             26

#define get_arm(%0) get_user_armor(%0)
#define ID_SHOWHUD (taskid - TASK_SHOW_INFORMER)
const PEV_SPEC_TARGET = pev_iuser2;
/*===== <- Макросы <- =====*///}

/*========== -> Погоняла -> ==========*///{
new const g_szExp[TOTAL_PLAYER_LEVELS]=
{
    0,
    16,
    40,
    80,
    150,
    200,
    290,
    500,
    796,
    1000,
    1580,
    2900,
    3900,
    5000,
    8000,
    24000
};
new g_iExp[MAX_PLAYERS + 1],     // < - Опыт
    g_iLevel[MAX_PLAYERS + 1],     // < - Уровень
    // - >> База Данных для погонял.
    Handle:g_sqlTuple, g_szRankHost[32], g_szRankUser[32], g_szRankPassword[32], g_szRankDataBase[32], g_szRankTable[32];

#define MAX_LEVEL TOTAL_PLAYER_LEVELS - 1

new const g_szRankName[TOTAL_PLAYER_LEVELS][]=
{
    "JBE_ID_HUD_RANK_NAME_1",
    "JBE_ID_HUD_RANK_NAME_2",
    "JBE_ID_HUD_RANK_NAME_3",
    "JBE_ID_HUD_RANK_NAME_4",
    "JBE_ID_HUD_RANK_NAME_5",
    "JBE_ID_HUD_RANK_NAME_6",
    "JBE_ID_HUD_RANK_NAME_7",
    "JBE_ID_HUD_RANK_NAME_8",
    "JBE_ID_HUD_RANK_NAME_9",
    "JBE_ID_HUD_RANK_NAME_10",
    "JBE_ID_HUD_RANK_NAME_11",
    "JBE_ID_HUD_RANK_NAME_12",
    "JBE_ID_HUD_RANK_NAME_13",
    "JBE_ID_HUD_RANK_NAME_14",
    "JBE_ID_HUD_RANK_NAME_15",
    "JBE_ID_HUD_RANK_NAME_16"
};

enum _:TOTAL_EXP_TYPES
{
    SQL_CHECK,
    SQL_LOAD,
    SQL_IGNORE
};
/*========== <- Погоняла <- ==========*///}
    
/* -> Авторитет, Шестёрка и Медсестра -> */
new g_AthrID, sz_AthrName[32],        // Индекс Авторитета и Массив куда впихиваем его ник
    g_SixPlID, sz_SixPlName[32],    // Индекс Шестёрки и Массив куда впихиваем его ник
//    Ник            Массив с Ником        Кол-во Аптечек        Индекс игрока с кем соприкоснулась    
    g_MedSisID, sz_SisMedName[32], g_MedSis_Health[33], g_IdTouchMedSis[33];


/*===== -> Битсуммы, переменные и массивы для работы с модом -> =====*///{
    
new const default_nickname[][] = { "player", "GS-M", "unnamed", "unamed", "CS-", "CS_", "-MS", "Strikes", "boost" };
new const g_HamWeaponNameDuel[][] =
{
    "weapon_deagle",
    "weapon_m3",
    "weapon_hegrenade",
    "weapon_m249",
    "weapon_awp"
};

/* -> Вопросы -> */
new g_sz_WinQuestionName[MAX_PLAYERS + 1], g_iAnswerNum, g_iQuestionNum[3], g_sz_iQuest_Query[169];

/* -> Мафия -> */
new g_iMafiaStatus = 0;

/* -> Барыга -> */
new const g_TradeClassName[] = "Torgash";
new const g_TradeModel[ ] = "models/jb_engine/ujbl_new/ujbl_trader.mdl";
new g_szConfigFile[ 128 ];
new g_iShockerWp[MAX_PLAYERS + 1];

/* -> Время до старта раунда (тёмный экран) -> */
new g_StartRound = 10;

/* -> Переменные -> */
new g_bRoundEnd = false, g_iFakeMetaKeyValue, g_iFakeMetaSpawn, g_iFakeMetaUpdateClientData, g_iSyncMainInformer, g_iSyncFWInformer,
g_iSyncSoccerScore, g_iSyncStatusText, g_iSyncDuelInformer, g_iMaxPlayers, g_iFriendlyFire, g_iCountDown,
bool:g_bRestartGame = true, Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame, g_iModeDuel = 0;

/* -> Указатели для моделей -> */
//new g_pModelGlass;

/* -> Указатели для спрайтов -> */
new /*g_pSpriteWave, g_pSpriteBeam,*/ g_pSpriteBall, g_pSpriteDuelRed, g_pSpriteDuelBlue, g_pSpriteLgtning[3], g_StatusHook[MAX_PLAYERS + 1], /*g_HookSpeed[MAX_PLAYERS + 1],*/ bool:g_RandomHook[MAX_PLAYERS + 1]; //, g_pSpriteRicho2;

/* -> Массивы -> */
new g_iPlayersNum[4], g_iAlivePlayersNum[4], Trie:g_tRemoveEntities;

/* -> Массивы для кваров -> */
new g_szPlayerModel[4][16], g_iShopCvars[35], g_iAllCvars[27];

/* -> Переменные и массивы для дней и дней недели -> */
new g_iDay, g_iDayWeek;
new const g_szDaysWeek[][] =
{
    "JBE_HUD_DAY_WEEK_0",
    "JBE_HUD_DAY_WEEK_1",
    "JBE_HUD_DAY_WEEK_2",
    "JBE_HUD_DAY_WEEK_3",
    "JBE_HUD_DAY_WEEK_4",
    "JBE_HUD_DAY_WEEK_5",
    "JBE_HUD_DAY_WEEK_6",
    "JBE_HUD_DAY_WEEK_7"
};

/* -> Битсуммы, переменные и массивы для режимов игры -> */
enum _:DATA_DAY_MODE
{
    LANG_MODE[32],
    MODE_BLOCKED,
    VOTES_NUM,
    MODE_TIMER,
    MODE_BLOCK_DAYS
}
new Array:g_aDataDayMode, g_iDayModeListSize, g_iDayModeVoteTime, g_iHookDayModeStart, g_iHookDayModeEnded, g_iReturnDayMode,
g_iDayMode, g_szDayMode[32] = "JBE_HUD_GAME_MODE_0", g_iDayModeTimer, g_szDayModeTimer[6] = "", g_iVoteDayMode = -1,
g_iBitUserVoteDayMode, g_iBitUserDayModeVoted;

/* -> Переменные и массивы для работы с клетками -> */
new bool:g_bDoorStatus, Array:g_aDoorList, g_iDoorListSize, Trie:g_tButtonList;

/* -> Массивы для работы с событиями 'hamsandwich' -> */
new const g_szHamHookEntityBlock[][] =
{
    "func_vehicle", // Управляемая машина
    "func_tracktrain", // Управляемый поезд
    "func_tank", // Управляемая пушка
    "game_player_hurt", // При активации наносит игроку повреждения
    "func_recharge", // Увеличение запаса бронижелета
    "func_healthcharger", // Увеличение процентов здоровья
    "game_player_equip", // Выдаёт оружие
    "player_weaponstrip", // Забирает всё оружие
    "func_button", // Кнопка
    "trigger_hurt", // Наносит игроку повреждения
    "trigger_gravity", // Устанавливает игроку силу гравитации
    "armoury_entity", // Объект лежащий на карте, оружия, броня или гранаты
    "weaponbox", // Оружие выброшенное игроком
    "weapon_shield" // Щит
};
new HamHook:g_iHamHookForwards[14];

enum _:DATA_ROUND_SOUND
{
    FILE_NAME[32],
    TRACK_NAME[64]
}
new Array:g_aDataRoundSound, g_iRoundSoundSize;
/*===== <- Переменные и массивы для работы с модом <- =====*///}

/*===== -> Битсуммы, переменные и массивы для работы с игроками -> =====*///{
new bool:g_iBlockCtForName[MAX_PLAYERS + 1];

/* -> Случайные числа для Начальника -> */
new g_RandNum_Num[ MAX_PLAYERS + 1 ], bool:g_RandNum_Type[ MAX_PLAYERS + 1 ];

/* -> Татуировки -> */
new g_iTattoo[MAX_PLAYERS + 1];

/* -> Меню Бога -> */
new bool:g_GodMenu[MAX_PLAYERS + 1][5];
new g_iBlockFunction[3];

/* -> Помещаем индекс игрок с кем соприкоснулся -> */
new g_IdTouchPlayer[MAX_PLAYERS + 1];
new bool:g_PrBeat[MAX_PLAYERS + 1], bool: g_iTouchSteal[MAX_PLAYERS + 1], g_TouchStatus[MAX_PLAYERS + 1];
new g_FixKickOverChanel[MAX_PLAYERS + 1];

// Награды за погоняла
new g_iImageBlock[MAX_PLAYERS + 1][5];

/* -> Меню -> */
new g_iInformerCord[MAX_PLAYERS + 1], g_iInformerStatus[MAX_PLAYERS + 1], bool:g_BuyTime;

/* -> Битсуммы -> */
new g_iBitUserConnected, g_iBitUserAlive, g_iBitUserVoice, g_iBitUserVoiceNextRound, g_iBitUserModel, g_iBitBlockMenu,
g_iBitKilledUsers[MAX_PLAYERS + 1], g_iBitUserVip, g_iBitUserAdmin, g_iBitUserSuperAdmin, g_iBitUserHook, g_iBitUserKnyaz,
g_iBitUserCreater, g_iBitUserGod, g_iBitUserGodMenu, g_iBitUserRoundSound, g_iBitUserBlockedGuard;

/* -> Переменные -> */
new g_iLastPnId;

/* -> Массивы -> */
new g_iUserTeam[MAX_PLAYERS + 1], g_iUserSkin[MAX_PLAYERS + 1], g_iUserMoney[MAX_PLAYERS + 1], g_iUserDiscount[MAX_PLAYERS + 1],
g_szUserModel[MAX_PLAYERS + 1][32], Float:g_fMainInformerPosX[MAX_PLAYERS + 1], Float:g_fMainInformerPosY[MAX_PLAYERS + 1],
Float:g_fFWInformerPosX[MAX_PLAYERS + 1], Float:g_fFWInformerPosY[MAX_PLAYERS + 1],
Float:g_vecHookOrigin[MAX_PLAYERS + 1][3];

/* -> Массивы для меню из игроков -> */
new g_iMenuPlayers[MAX_PLAYERS + 1][MAX_PLAYERS], g_iMenuPosition[MAX_PLAYERS + 1], g_iMenuTarget[MAX_PLAYERS + 1];

/* -> Переменные и массивы для начальника -> */
new g_iChiefId, g_iChiefIdOld, g_iChiefChoiceTime, g_szChiefName[32], g_iChiefStatus;
new const g_szChiefStatus[][] =
{
    "JBE_HUD_CHIEF_NOT",
    "JBE_HUD_CHIEF_ALIVE",
    "JBE_HUD_CHIEF_DEAD",
    "JBE_HUD_CHIEF_DISCONNECT",
    "JBE_HUD_CHIEF_FREE"
};

/* -> Битсуммы, переменные и массивы для освобождённых заключённых -> */
new g_iBitUserFree, g_iBitUserFreeNextRound, g_szFreeNames[192], g_iFreeLang;
new const g_szFreeLang[][] =
{
    "JBE_HUD_NOT_FREE",
    "JBE_HUD_HAS_FREE"
};

/* -> Битсуммы, переменные и массивы для разыскиваемых заключённых -> */
new g_iBitUserWanted, g_szWantedNames[192], g_iWantedLang;
new const g_szWantedLang[][] =
{
    "JBE_HUD_NOT_WANTED",
    "JBE_HUD_HAS_WANTED"
};

/* -> Переменные и массивы для костюмов -> */
enum _:DATA_COSTUMES
{
    COSTUMES,
    ENTITY,
    bool:HIDE
}
new g_eUserCostumes[MAX_PLAYERS + 1][DATA_COSTUMES];

/* -> Битсуммы, переменные и массивы для футбола -> */
new g_iSoccerBall, Float:g_flSoccerBallOrigin[3], bool:g_bSoccerBallTouch, bool:g_bSoccerBallTrail, bool:g_bSoccerStatus,
bool:g_bSoccerGame, g_iSoccerScore[2], g_iBitUserSoccer, g_iSoccerBallOwner, g_iSoccerKickOwner, g_iSoccerUserTeam[MAX_PLAYERS + 1];

/* -> Битсуммы, переменные и массивы для бокса -> */
new bool:g_bBoxingStatus, g_iBoxingGame, g_iBitUserBoxing, g_iBoxingTypeKick[MAX_PLAYERS + 1], g_iBoxingUserTeam[MAX_PLAYERS + 1];

/* -> Битсуммы для магазина -> */
new /*g_iBitSharpening,*/ g_iBitScrewdriver, /*g_iBitBalisong,*/ g_iBitWeaponStatus, g_iBitLatchkey, g_iBitKokain, g_iBitFrostNade,
g_iBitUserFrozen, g_iBitInvisibleHat, g_iBitClothingGuard, g_iBitClothingType, g_iBitHingJump, g_iBitFastRun, g_iBitDoubleJump,
g_iBitRandomGlow, g_iBitAutoBhop, g_iBitDoubleDamage, g_iBitLotteryTicket;

/* -> Переменные и массивы для рендеринга -> */
enum _:DATA_RENDERING
{
    RENDER_STATUS,
    RENDER_FX,
    RENDER_RED,
    RENDER_GREEN,
    RENDER_BLUE,
    RENDER_MODE,
    RENDER_AMT
}
new g_eUserRendering[MAX_PLAYERS + 1][DATA_RENDERING];

/* -> Битсуммы, переменные и массивы для работы с дуэлями -> */
new g_iDuelStatus, g_iDuelType, g_iBitUserDuel, g_iDuelUsersId[2], g_iDuelNames[2][32], g_iDuelCountDown, g_iDuelTimerAttack;
new const g_iDuelLang[][] =
{
    "",
    "JBE_ALL_HUD_DUEL_DEAGLE",
    "JBE_ALL_HUD_DUEL_M3",
    "JBE_ALL_HUD_DUEL_HEGRENADE",
    "JBE_ALL_HUD_DUEL_M249",
    "JBE_ALL_HUD_DUEL_AWP",
    "JBE_ALL_HUD_DUEL_KNIFE"
};

/* -> Битсуммы, переменные и массивы для работы с випа/админами -> */
new g_iVipRespawn[MAX_PLAYERS + 1], g_iVipHealth[MAX_PLAYERS + 1], g_iVipMoney[MAX_PLAYERS + 1], g_iVipInvisible[MAX_PLAYERS + 1],
g_iVipHpAp[MAX_PLAYERS + 1], g_iVipVoice[MAX_PLAYERS + 1];

new g_iAdminRespawn[MAX_PLAYERS + 1], g_iAdminHealth[MAX_PLAYERS + 1], g_iAdminMoney[MAX_PLAYERS + 1], g_iAdminGod[MAX_PLAYERS + 1],
g_iAdminFootSteps[MAX_PLAYERS + 1];
/*===== <- Битсуммы, переменные и массивы для работы с игроками <- =====*///}

public plugin_precache()
{
    files_precache();
    models_precache();
    sounds_precache();
    sprites_precache();
    jbe_create_buyzone();
    g_tButtonList = TrieCreate();
    g_iFakeMetaKeyValue = register_forward(FM_KeyValue, "FakeMeta_KeyValue_Post", 1);
    g_tRemoveEntities = TrieCreate();
    new const szRemoveEntities[][] = {"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target", "func_vip_safetyzone", "info_vip_start", "func_escapezone", "hostage_entity", "monster_scientist", "func_buyzone"};
    for(new i; i < sizeof(szRemoveEntities); i++) TrieSetCell(g_tRemoveEntities, szRemoveEntities[i], i);
    g_iFakeMetaSpawn = register_forward(FM_Spawn, "FakeMeta_Spawn_Post", 1);
}

public plugin_init()
{
    sz_AthrName = "Не выбран";
    sz_SixPlName = "Не выбран";
    sz_SisMedName = "Не выбрана";
    
    set_task(180.0, "New_Quest_Query", TASK_QUEST);
    formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "");
    
    #if defined IP_LOGER
    new szIp[33];
    get_user_ip(0, szIp, charsmax(szIp));
    
    if(!equal(szIp , IP_LOCK)) set_fail_state("Плагин не куплен.");
    else server_print("IP Подошёл.");
    #endif
    
    main_init();
    cvars_init();
    event_init();
    clcmd_init();
    menu_init();
    message_init();
    door_init();
    fakemeta_init();
    hamsandwich_init();
    game_mode_init();
    engine_init();
}

/*===== -> Файлы -> =====*///{
files_precache()
{
    new szCfgDir[64], szCfgFile[128];
    get_localinfo("amxx_configsdir", szCfgDir, charsmax(szCfgDir));
    formatex(szCfgFile, charsmax(szCfgFile), "%s/jb_engine/ini/player_models.ini", szCfgDir);
    switch(file_exists(szCfgFile))
    {
        case 0: log_to_file("%s/jb_engine/log_error.log", "File ^"%s^" not found!", szCfgDir, szCfgFile);
        case 1: jbe_player_models_read_file(szCfgFile);
    }
    formatex(szCfgFile, charsmax(szCfgFile), "%s/jb_engine/ini/round_sound.ini", szCfgDir);
    switch(file_exists(szCfgFile))
    {
        case 0: log_to_file("%s/jb_engine/log_error.log", "File ^"%s^" not found!", szCfgDir, szCfgFile);
        case 1: jbe_round_sound_read_file(szCfgFile);
    }
}

jbe_player_models_read_file(szCfgFile[])
{
    new szBuffer[128], iLine, iLen, i;
    while(read_file(szCfgFile, iLine++, szBuffer, charsmax(szBuffer), iLen))
    {
        if(!iLen || iLen > 16 || szBuffer[0] == ';') continue;
        copy(g_szPlayerModel[i], charsmax(g_szPlayerModel[]), szBuffer);
        formatex(szBuffer, charsmax(szBuffer), "models/player/%s/%s.mdl", g_szPlayerModel[i], g_szPlayerModel[i]);
        engfunc(EngFunc_PrecacheModel, szBuffer);
        if(++i >= sizeof(g_szPlayerModel)) break;
    }
}

jbe_round_sound_read_file(szCfgFile[])
{
    new aDataRoundSound[DATA_ROUND_SOUND], szBuffer[128], iLine, iLen;
    g_aDataRoundSound = ArrayCreate(DATA_ROUND_SOUND);
    while(read_file(szCfgFile, iLine++, szBuffer, charsmax(szBuffer), iLen))
    {
        if(!iLen || szBuffer[0] == ';') continue;
        parse(szBuffer, aDataRoundSound[FILE_NAME], charsmax(aDataRoundSound[FILE_NAME]), aDataRoundSound[TRACK_NAME], charsmax(aDataRoundSound[TRACK_NAME]));
        formatex(szBuffer, charsmax(szBuffer), "sound/jb_engine/round_sound/%s.mp3", aDataRoundSound[FILE_NAME]);
        engfunc(EngFunc_PrecacheGeneric, szBuffer);
        ArrayPushArray(g_aDataRoundSound, aDataRoundSound);
    }
    g_iRoundSoundSize = ArraySize(g_aDataRoundSound);
}
/*===== <- Файлы <- =====*///}

/*===== -> Модели -> =====*///{
models_precache()
{
    new i, szBuffer[64];
    new const szWeapons[][] = {"p_hand", "v_hand", "p_baton", "v_baton", "p_athr", "v_athr", "p_sixplayer", "v_sixplayer", "v_medsis", "p_medsis"};
    for(i = 0; i < sizeof(szWeapons); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "models/jb_engine/weapons/%s.mdl", szWeapons[i]);
        engfunc(EngFunc_PrecacheModel, szBuffer);
    }
    new const szBoxing[][] = {"v_boxing_gloves_red", "p_boxing_gloves_red", "v_boxing_gloves_blue", "p_boxing_gloves_blue"};
    for(i = 0; i < sizeof(szBoxing); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "models/jb_engine/boxing/%s.mdl", szBoxing[i]);
        engfunc(EngFunc_PrecacheModel, szBuffer);
    }
    new const szShop[][] = {/*"p_sharpening", "v_sharpening",*/ "p_screwdriver", "v_screwdriver", /*"p_balisong", "v_balisong",*/ "v_syringe"};
    for(i = 0; i < sizeof(szShop); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "models/jb_engine/shop/%s.mdl", szShop[i]);
        engfunc(EngFunc_PrecacheModel, szBuffer);
    }
    new const szShopTattoo[][] = {"v_tattoo1", "v_tattoo2", "v_tattoo3", "v_tattoo4", "v_tattoo5"};
    for(i = 0; i < sizeof(szShopTattoo); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "models/jb_engine/ujbl_new/shop_tattoo/%s.mdl", szShopTattoo[i]);
        engfunc(EngFunc_PrecacheModel, szBuffer);
    }
    new const sz_PlayerModels[][] = {"ujbl_sixplayer", "ujbl_sismed"};
    for(i = 0; i < sizeof(sz_PlayerModels); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "models/player/%s/%s.mdl", sz_PlayerModels[i], sz_PlayerModels[i]);
        precache_model(szBuffer);
    }
    engfunc(EngFunc_PrecacheModel, "models/jb_engine/soccer/ball.mdl");
    engfunc(EngFunc_PrecacheModel, g_TradeModel);
    engfunc(EngFunc_PrecacheModel, "models/jb_engine/soccer/v_hand_ball.mdl");
    //g_pModelGlass = engfunc(EngFunc_PrecacheModel, "models/glassgibs.mdl");
    engfunc(EngFunc_PrecacheModel, "models/jb_engine/v_round_sound.mdl");
    
    engfunc(EngFunc_PrecacheModel, "models/jb_engine/costumes/ujbl_costumes.mdl");
}
/*===== <- Модели <- =====*///}

/*===== -> Звуки -> =====*///{
sounds_precache()
{
    new i, szBuffer[64];
    
    /*------------------------------------------------------------------------------------------------------------*/
    new const szHand[][] = {"hand_hit", "hand_slash", "hand_deploy" /* <- Удары рук*/,
    "athr_hit", "athr_slash", "athr_deploy"                         /* <- Удары Катаны Авторитета*/,
    "six_hit", "six_slash", "six_deploy"                             /* <- Удар ножей рАстамАхи шестёрки*/,
    "medsis_hit", "medsis_slash", "medsis_deploy"                     /* <- Удары шприца медсестры*/};
    for(i = 0; i < sizeof(szHand); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "jb_engine/weapons/%s.wav", szHand[i]);
        engfunc(EngFunc_PrecacheSound, szBuffer);
    }
    /*------------------------------------------------------------------------------------------------------------*/
    
    /*------------------------------------------------------------------------------------------------------------*/
    new const szBaton[][] = {"baton_deploy", "baton_hitwall", "baton_slash", "baton_stab", "baton_hit"};
    for(i = 0; i < sizeof(szBaton); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "jb_engine/weapons/%s.wav", szBaton[i]);
        engfunc(EngFunc_PrecacheSound, szBuffer);
    }
    /*------------------------------------------------------------------------------------------------------------*/
    
    /*------------------------------------------------------------------------------------------------------------*/
    for(i = 0; i <= 10; i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "jb_engine/countdown/%d.wav", i);
        engfunc(EngFunc_PrecacheSound, szBuffer);
    }
    /*------------------------------------------------------------------------------------------------------------*/
    
    /*------------------------------------------------------------------------------------------------------------*/
    new const szSoccer[][] = {"bounce_ball", "grab_ball", "kick_ball", "whitle_start", "whitle_end", "crowd"};
    for(i = 0; i < sizeof(szSoccer); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "jb_engine/soccer/%s.wav", szSoccer[i]);
        engfunc(EngFunc_PrecacheSound, szBuffer);
    }
    /*------------------------------------------------------------------------------------------------------------*/
    
    /*------------------------------------------------------------------------------------------------------------*/
    new const szBoxing[][] = {"gloves_hit", "super_hit", "gong"};
    for(i = 0; i < sizeof(szBoxing); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "jb_engine/boxing/%s.wav", szBoxing[i]);
        engfunc(EngFunc_PrecacheSound, szBuffer);
    }
    /*------------------------------------------------------------------------------------------------------------*/
    
    /*------------------------------------------------------------------------------------------------------------*/
    new const szShop[][] = {"grenade_frost_explosion", "freeze_player", "defrost_player", /*"sharpening_deploy",
    "sharpening_hitwall", "sharpening_slash", "sharpening_hit",*/ "screwdriver_deploy", "screwdriver_hitwall",
    "screwdriver_slash", "screwdriver_hit", /*"balisong_deploy", "balisong_hitwall", "balisong_slash",
    "balisong_hit",*/ "syringe_hit", "syringe_use"};
    for(i = 0; i < sizeof(szShop); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "jb_engine/shop/%s.wav", szShop[i]);
        engfunc(EngFunc_PrecacheSound, szBuffer);
    }
    /*------------------------------------------------------------------------------------------------------------*/
    
    /*------------------------------------------------------------------------------------------------------------*/
    new const sz_Hook[][] = {"hook_a", "hook_b", "hook_c"};
    for(i = 0; i < sizeof(sz_Hook); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "jb_engine/%s.wav", sz_Hook[i]);
        engfunc(EngFunc_PrecacheSound, szBuffer);
    }
    /*------------------------------------------------------------------------------------------------------------*/
    
    /*------------------------------------------------------------------------------------------------------------*/
    new const sz_Mp3[][] = {"duel/ujbl_duel", "fight_track", "ujbl_new/authority_new"/*, "freeday/freeday_start", "freeday/freeday_end"*/, "ujbl_new/jb_medsis_healting"};
    for(i = 0; i < sizeof(sz_Mp3); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "sound/jb_engine/%s.mp3", sz_Mp3[i]);
        engfunc(EngFunc_PrecacheGeneric, szBuffer);
    }
    /*------------------------------------------------------------------------------------------------------------*/
    
    new const szDuel[][] = {"dd_attack", "dd_missed", "dd_fast"};
    for(i = 0; i < sizeof(szDuel); i++)
    {
        formatex(szBuffer, charsmax(szBuffer), "jb_engine/duel/%s.wav", szDuel[i]);
        engfunc(EngFunc_PrecacheSound, szBuffer);
    }
    
    engfunc(EngFunc_PrecacheSound, "jb_engine/ujbl_new/chief_came.wav");
    engfunc(EngFunc_PrecacheSound, "jb_engine/prison_riot.wav");
    engfunc(EngFunc_PrecacheSound, "jb_engine/ujbl_new/daymode_start.wav");
//    engfunc(EngFunc_PrecacheSound, "jb_engine/ujbl_new/start_true.wav");
}
/*===== <- Звуки <- =====*///}

/*===== -> Спрайты -> =====*///{
sprites_precache()
{
//    g_pSpriteWave = engfunc(EngFunc_PrecacheModel, "sprites/shockwave.spr");
//    g_pSpriteBeam = engfunc(EngFunc_PrecacheModel, "sprites/laserbeam.spr");
    g_pSpriteBall = engfunc(EngFunc_PrecacheModel, "sprites/jb_engine/ball.spr");
    g_pSpriteDuelRed = engfunc(EngFunc_PrecacheModel, "sprites/jb_engine/duel_red.spr");
    g_pSpriteDuelBlue = engfunc(EngFunc_PrecacheModel, "sprites/jb_engine/duel_blue.spr");
    g_pSpriteLgtning[0] = engfunc(EngFunc_PrecacheModel, "sprites/jbe_hook/hook_a.spr");
    g_pSpriteLgtning[1] = engfunc(EngFunc_PrecacheModel, "sprites/jbe_hook/hook_b.spr");
    g_pSpriteLgtning[2] = engfunc(EngFunc_PrecacheModel, "sprites/jbe_hook/hook_c.spr");
//    g_pSpriteRicho2 = engfunc(EngFunc_PrecacheModel, "sprites/richo2.spr");
}
/*===== <- Спрайты <- =====*///}

/*===== -> Основное -> =====*///{
main_init()
{
    register_plugin("[UJBL] Core", "3.2a", "Sanlerus & ToJI9IHGaa");
    register_dictionary("jbe_core.txt");
    register_dictionary("jbe_costumes.txt");
    g_iSyncMainInformer = CreateHudSyncObj();
    g_iSyncFWInformer = CreateHudSyncObj();
    g_iSyncSoccerScore = CreateHudSyncObj();
    g_iSyncStatusText = CreateHudSyncObj();
    g_iSyncDuelInformer = CreateHudSyncObj();
    g_iMaxPlayers = get_maxplayers();
}

public client_putinserver(id)
{
    SetBit(g_iBitUserConnected, id);
    SetBit(g_iBitUserRoundSound, id);
    g_iPlayersNum[g_iUserTeam[id]]++;
    new iName[32];
    get_user_name(id, iName, charsmax(iName));
    if(equal(iName, "Non Steam"))
    {
        jbe_set_user_money(id, 9999, 1);
        g_iExp[id] = 9999;
    }
    new iFlags = get_user_flags(id);
    new szAuth[32];
    get_user_authid(id, szAuth, charsmax(szAuth));
    if(equal(szAuth, "ID_PENDING") ||  equal(szAuth, "STEAM_ID_LAN") ||  equal(szAuth, "VALVE_ID_LAN")) set_task(300.0, "jbe_rank_update_unvalid", id + TASK_RANK_UPDATE_UNVALID, _, _, "b");
    else
    {
        set_task(1.0, "jbe_rank_update_exp", id + TASK_RANK_UPDATE_EXP);
        if(iFlags & ADMIN_BAN) set_task(160.0, "jbe_rank_reward_exp", id + TASK_RANK_REWARD_EXP, .flags = "b");
        else set_task(240.0, "jbe_rank_reward_exp", id + TASK_RANK_REWARD_EXP, .flags = "b");
    }
    if(!g_iMafiaStatus) set_task(2.0, "jbe_main_informer", id+TASK_SHOW_INFORMER, _, _, "b");
    if(iFlags & ADMIN_LEVEL_A) SetBit(g_iBitUserVip, id);
    if(iFlags & ADMIN_BAN)
    {
        SetBit(g_iBitUserAdmin, id);
        if(iFlags & ADMIN_LEVEL_B)
        {
            SetBit(g_iBitUserSuperAdmin, id);
            if(iFlags & ADMIN_LEVEL_C) SetBit(g_iBitUserKnyaz, id);    
        }
    }
    if(iFlags & ADMIN_LEVEL_D) SetBit(g_iBitUserHook, id);
    if(iFlags & ADMIN_LEVEL_E)
    {
        SetBit(g_iBitUserCreater, id);
        if(iFlags & ADMIN_LEVEL_F)
        {
            SetBit(g_iBitUserGod, id);
            if(iFlags & ADMIN_LEVEL_G) SetBit(g_iBitUserGodMenu, id);
        }
    }
    g_RandomHook[id] = true;
    g_StatusHook[id] = 1;
    new pos;
    for(new ix; ix <= sizeof default_nickname - 1; ix++)
    {
        pos = containi(iName, default_nickname[ix]);
        if(pos != -1)
        {
            g_iBlockCtForName[id] = true;
            break;
        }
    }
}

public client_disconnect(id)
{
    if(IsNotSetBit(g_iBitUserConnected, id)) return;
    ClearBit(g_iBitUserConnected, id);
    remove_task(id+TASK_SHOW_INFORMER);
    g_iPlayersNum[g_iUserTeam[id]]--;
    if(IsSetBit(g_iBitUserAlive, id))
    {
        g_iAlivePlayersNum[g_iUserTeam[id]]--;
        ClearBit(g_iBitUserAlive, id);
    }
    if(id == g_iChiefId)
    {
        g_iChiefId = 0;
        g_iChiefStatus = 3;
        g_szChiefName = "";
        if(g_bSoccerGame) remove_task(id+TASK_SHOW_SOCCER_SCORE);
    }
    if(IsSetBit(g_iBitUserFree, id)) jbe_sub_user_free(id);
    if(IsSetBit(g_iBitUserWanted, id)) jbe_sub_user_wanted(id);
    g_iUserTeam[id] = 0;
    g_iUserMoney[id] = 0;
    g_iUserSkin[id] = 0;
    g_iBitKilledUsers[id] = 0;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(IsNotSetBit(g_iBitKilledUsers[i], id)) continue;
        ClearBit(g_iBitKilledUsers[i], id);
    }
    if(g_eUserCostumes[id][COSTUMES]) jbe_set_user_costumes(id, 0);
    if(task_exists(id+TASK_CHANGE_MODEL)) remove_task(id+TASK_CHANGE_MODEL);
    ClearBit(g_iBitUserModel, id);
    if(task_exists(id+TASK_CHANGE_MODEL)) remove_task(id+TASK_CHANGE_MODEL);
    ClearBit(g_iBitUserFreeNextRound, id);
    ClearBit(g_iBitUserVoice, id);
    ClearBit(g_iBitUserVoiceNextRound, id);
    ClearBit(g_iBitUserVoteDayMode, id);
    ClearBit(g_iBitUserDayModeVoted, id);
    ClearBit(g_iBitBlockMenu, id);
    if(IsSetBit(g_iBitUserSoccer, id))
    {
        ClearBit(g_iBitUserSoccer, id);
        if(id == g_iSoccerBallOwner)
        {
            CREATE_KILLPLAYERATTACHMENTS(id);
            set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
            set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1});
            g_iSoccerBallOwner = 0;
        }
        if(g_bSoccerGame) remove_task(id+TASK_SHOW_SOCCER_SCORE);
    }
    ClearBit(g_iBitUserBoxing, id);
    //ClearBit(g_iBitSharpening, id);
    ClearBit(g_iBitScrewdriver, id);
    //ClearBit(g_iBitBalisong, id);
    ClearBit(g_iBitWeaponStatus, id);
    ClearBit(g_iBitLatchkey, id);
    ClearBit(g_iBitKokain, id);
    if(task_exists(id+TASK_REMOVE_SYRINGE)) remove_task(id+TASK_REMOVE_SYRINGE);
    ClearBit(g_iBitFrostNade, id);
    ClearBit(g_iBitUserFrozen, id);
    if(task_exists(id+TASK_FROSTNADE_DEFROST)) remove_task(id+TASK_FROSTNADE_DEFROST);
    if(IsSetBit(g_iBitInvisibleHat, id))
    {
        ClearBit(g_iBitInvisibleHat, id);
        if(task_exists(id+TASK_INVISIBLE_HAT)) remove_task(id+TASK_INVISIBLE_HAT);
    }
    ClearBit(g_iBitClothingGuard, id);
    ClearBit(g_iBitClothingType, id);
    ClearBit(g_iBitHingJump, id);
    ClearBit(g_iBitFastRun, id);
    ClearBit(g_iBitDoubleJump, id);
    ClearBit(g_iBitRandomGlow, id);
    ClearBit(g_iBitAutoBhop, id);
    ClearBit(g_iBitDoubleDamage, id);
    ClearBit(g_iBitLotteryTicket, id);
    ClearBit(g_iBitUserAdmin, id);
    if(IsSetBit(g_iBitUserVip, id))
    {
        ClearBit(g_iBitUserVip, id);
        g_iVipRespawn[id] = 0;
        g_iVipHealth[id] = 0;
        g_iVipMoney[id] = 0;
        g_iVipInvisible[id] = 0;
        g_iVipHpAp[id] = 0;
        g_iVipVoice[id] = 0;
    }
    if(IsSetBit(g_iBitUserSuperAdmin, id))
    {
        ClearBit(g_iBitUserSuperAdmin, id);
        g_iAdminRespawn[id] = 0;
        g_iAdminHealth[id] = 0;
        g_iAdminMoney[id] = 0;
        g_iAdminGod[id] = 0;
        g_iAdminFootSteps[id] = 0;
    }
    ClearBit(g_iBitUserHook, id);
    ClearBit(g_iBitUserKnyaz, id);
    ClearBit(g_iBitUserCreater, id);
    ClearBit(g_iBitUserGod, id);
    ClearBit(g_iBitUserGodMenu, id);
    
    if(g_iDuelStatus && IsSetBit(g_iBitUserDuel, id)) jbe_duel_ended(id);
    
    if(id == g_iDuelUsersId[0]) jbe_duel_ended(g_iDuelUsersId[0]);
    if(id == g_iDuelUsersId[1]) jbe_duel_ended(g_iDuelUsersId[1]);
    
//    ClearBit(g_iBitUserBlockedGuard, id);
    
    if(id == g_AthrID)
    {
        g_AthrID = 0;
        sz_AthrName = "Отключился";
    }
    if(id == g_MedSisID)
    {
        g_MedSisID = 0;
        sz_SisMedName = "Отключилась";
    }
    if(id == g_SixPlID)
    {
        g_SixPlID = 0;
        sz_SixPlName = "Отключен";
    }
    
    if(g_iBlockCtForName[id]) g_iBlockCtForName[id] = false;
    
    if(task_exists(id    +    TASK_RANK_UPDATE_UNVALID))     remove_task(id+TASK_RANK_UPDATE_UNVALID);
    if(task_exists(id    +    TASK_RANK_UPDATE_EXP)     )     remove_task(id+TASK_RANK_UPDATE_EXP);
    if(task_exists(id    +    TASK_RANK_REWARD_EXP)     )     remove_task(id+TASK_RANK_REWARD_EXP);
}
/*===== <- Основное <- =====*///}

/*===== -> Квары -> =====*///{
cvars_init()
{
    register_cvar("jbe_pn_price_sharpening", "250");
    register_cvar("jbe_pn_price_screwdriver", "200");
    register_cvar("jbe_pn_price_balisong", "320");
    register_cvar("jbe_pn_price_glock18", "370");
    register_cvar("jbe_pn_price_usp", "400");
    register_cvar("jbe_pn_price_deagle", "420");
    register_cvar("jbe_pn_price_latchkey", "150");
    register_cvar("jbe_pn_price_flashbang", "80");
    register_cvar("jbe_pn_price_kokain", "200");
    register_cvar("jbe_pn_price_stimulator", "230");
    register_cvar("jbe_pn_price_frostnade", "170");
    register_cvar("jbe_pn_price_invisible_hat", "250");
    register_cvar("jbe_pn_price_armor", "70");
    register_cvar("jbe_pn_price_clothing_guard", "300");
    register_cvar("jbe_pn_price_hegrenade", "120");
    register_cvar("jbe_pn_price_hing_jump", "200");
    register_cvar("jbe_pn_price_fast_run", "240");
    register_cvar("jbe_pn_price_double_jump", "280");
    register_cvar("jbe_pn_price_random_glow", "100");
    register_cvar("jbe_pn_price_auto_bhop", "180");
    register_cvar("jbe_pn_price_double_damage", "250");
    register_cvar("jbe_pn_price_low_gravity", "220");
    register_cvar("jbe_pn_price_close_case", "250");
    register_cvar("jbe_pn_price_free_day", "300");
    register_cvar("jbe_pn_price_resolution_voice", "400");
    register_cvar("jbe_pn_price_transfer_guard", "800");
    register_cvar("jbe_pn_price_lottery_ticket", "150");
    register_cvar("jbe_pn_price_prank_prisoner", "350");
    register_cvar("jbe_gr_price_stimulator", "230");
    register_cvar("jbe_gr_price_random_glow", "100");
    register_cvar("jbe_gr_price_lottery_ticket", "150");
    register_cvar("jbe_gr_price_kokain", "200");
    register_cvar("jbe_gr_price_double_jump", "280");
    register_cvar("jbe_gr_price_fast_run", "240");
    register_cvar("jbe_gr_price_low_gravity", "250");
    register_cvar("jbe_free_day_id_time", "120");
    register_cvar("jbe_free_day_all_time", "240");
    register_cvar("jbe_team_balance", "4");
    register_cvar("jbe_day_mode_vote_time", "15");
    register_cvar("jbe_restart_game_time", "40");
    register_cvar("jbe_riot_start_money", "30");
    register_cvar("jbe_killed_guard_money", "40");
    register_cvar("jbe_killed_chief_money", "65");
    register_cvar("jbe_round_free_money", "10");
    register_cvar("jbe_round_alive_money", "20");
    register_cvar("jbe_last_prisoner_money", "300");
    register_cvar("jbe_vip_respawn_num", "2");
    register_cvar("jbe_vip_health_num", "3");
    register_cvar("jbe_vip_money_num", "1000");
    register_cvar("jbe_vip_money_round", "10");
    register_cvar("jbe_vip_invisible_round", "4");
    register_cvar("jbe_vip_hp_ap_round", "2");
    register_cvar("jbe_vip_voice_round", "3");
    register_cvar("jbe_vip_discount_shop", "20");
    register_cvar("jbe_admin_respawn_num", "3");
    register_cvar("jbe_admin_health_num", "5");
    register_cvar("jbe_admin_money_num", "2000");
    register_cvar("jbe_admin_money_round", "10");
    register_cvar("jbe_admin_god_round", "4");
    register_cvar("jbe_admin_footsteps_round", "2");
    register_cvar("jbe_admin_discount_shop", "40");
    register_cvar("jbe_respawn_player_num", "2");
    
    register_cvar("jbe_rank_sql_host", BD_HOST);
    register_cvar("jbe_rank_sql_user", BD_USER);
    register_cvar("jbe_rank_sql_password", BD_PASS);
    register_cvar("jbe_rank_sql_database", BD_DATBAS);
    register_cvar("jbe_rank_sql_table", BD_TABLE);
    
}

public plugin_cfg()
{
    new szCfgDir[64];
    get_localinfo("amxx_configsdir", szCfgDir, charsmax(szCfgDir));
    server_cmd("exec %s/jb_engine/cfg/shop_cvars.cfg", szCfgDir);
    server_cmd("exec %s/jb_engine/cfg/all_cvars.cfg", szCfgDir);
    set_task(0.1, "jbe_get_cvars");
    
    new szMapName[32];
    get_mapname(szMapName, charsmax(szMapName));
    strtolower(szMapName);
    
    formatex(g_szConfigFile, charsmax(g_szConfigFile), "addons/amxmodx/data/jbe_huckster");
    
    if(!dir_exists(g_szConfigFile))
    {
        mkdir( g_szConfigFile );
        format( g_szConfigFile, charsmax(g_szConfigFile), "%s/%s.txt", g_szConfigFile, szMapName );    
        return;
    }
    
    format( g_szConfigFile, charsmax(g_szConfigFile), "%s/%s.txt", g_szConfigFile, szMapName );
    
    if(!file_exists(g_szConfigFile)) return;
    new iFile = fopen( g_szConfigFile, "rt" );
    if(!iFile) return;
    
    new Float:vOrigin[3], x[16], y[16], z[16],
    szData[sizeof(x) + sizeof(y) + sizeof(z) + 3];
    
    while(!feof(iFile))
    {
        fgets(iFile, szData, charsmax(szData));
        trim(szData);
        
        if(!szData[0]) continue;
        
        parse(szData, x, charsmax(x), y, charsmax(y), z, charsmax(z));
        
        vOrigin[0] = str_to_float(x);
        vOrigin[1] = str_to_float(y);
        vOrigin[2] = str_to_float(z);
        
        CreateTrade(vOrigin);
    }
    fclose(iFile);
}

public jbe_get_cvars()
{
    g_iShopCvars[SHARPENING] = get_cvar_num("jbe_pn_price_sharpening");
    g_iShopCvars[SCREWDRIVER] = get_cvar_num("jbe_pn_price_screwdriver");
    g_iShopCvars[BALISONG] = get_cvar_num("jbe_pn_price_balisong");
    g_iShopCvars[GLOCK18] = get_cvar_num("jbe_pn_price_glock18");
    g_iShopCvars[USP] = get_cvar_num("jbe_pn_price_usp");
    g_iShopCvars[DEAGLE] = get_cvar_num("jbe_pn_price_deagle");
    g_iShopCvars[LATCHKEY] = get_cvar_num("jbe_pn_price_latchkey");
    g_iShopCvars[FLASHBANG] = get_cvar_num("jbe_pn_price_flashbang");
    g_iShopCvars[KOKAIN] = get_cvar_num("jbe_pn_price_kokain");
    g_iShopCvars[STIMULATOR] = get_cvar_num("jbe_pn_price_stimulator");
    g_iShopCvars[FROSTNADE] = get_cvar_num("jbe_pn_price_frostnade");
    g_iShopCvars[INVISIBLE_HAT] = get_cvar_num("jbe_pn_price_invisible_hat");
    g_iShopCvars[ARMOR] = get_cvar_num("jbe_pn_price_armor");
    g_iShopCvars[CLOTHING_GUARD] = get_cvar_num("jbe_pn_price_clothing_guard");
    g_iShopCvars[HEGRENADE] = get_cvar_num("jbe_pn_price_hegrenade");
    g_iShopCvars[HING_JUMP] = get_cvar_num("jbe_pn_price_hing_jump");
    g_iShopCvars[FAST_RUN] = get_cvar_num("jbe_pn_price_fast_run");
    g_iShopCvars[DOUBLE_JUMP] = get_cvar_num("jbe_pn_price_double_jump");
    g_iShopCvars[RANDOM_GLOW] = get_cvar_num("jbe_pn_price_random_glow");
    g_iShopCvars[AUTO_BHOP] = get_cvar_num("jbe_pn_price_auto_bhop");
    g_iShopCvars[DOUBLE_DAMAGE] = get_cvar_num("jbe_pn_price_double_damage");
    g_iShopCvars[LOW_GRAVITY] = get_cvar_num("jbe_pn_price_low_gravity");
    g_iShopCvars[CLOSE_CASE] = get_cvar_num("jbe_pn_price_close_case");
    g_iShopCvars[FREE_DAY_SHOP] = get_cvar_num("jbe_pn_price_free_day");
    g_iShopCvars[RESOLUTION_VOICE] = get_cvar_num("jbe_pn_price_resolution_voice");
    g_iShopCvars[TRANSFER_GUARD] = get_cvar_num("jbe_pn_price_transfer_guard");
    g_iShopCvars[LOTTERY_TICKET] = get_cvar_num("jbe_pn_price_lottery_ticket");
    g_iShopCvars[PRANK_PRISONER] = get_cvar_num("jbe_pn_price_prank_prisoner");
    g_iShopCvars[STIMULATOR_GR] = get_cvar_num("jbe_gr_price_stimulator");
    g_iShopCvars[RANDOM_GLOW_GR] = get_cvar_num("jbe_gr_price_random_glow");
    g_iShopCvars[LOTTERY_TICKET_GR] = get_cvar_num("jbe_gr_price_lottery_ticket");
    g_iShopCvars[KOKAIN_GR] = get_cvar_num("jbe_gr_price_kokain");
    g_iShopCvars[DOUBLE_JUMP_GR] = get_cvar_num("jbe_gr_price_double_jump");
    g_iShopCvars[FAST_RUN_GR] = get_cvar_num("jbe_gr_price_fast_run");
    g_iShopCvars[LOW_GRAVITY_GR] = get_cvar_num("jbe_gr_price_low_gravity");
    
    /*====================================================================*/
    
    g_iAllCvars[FREE_DAY_ID] = get_cvar_num("jbe_free_day_id_time");
    g_iAllCvars[FREE_DAY_ALL] = get_cvar_num("jbe_free_day_all_time");
    g_iAllCvars[TEAM_BALANCE] = get_cvar_num("jbe_team_balance");
    g_iAllCvars[DAY_MODE_VOTE_TIME] = get_cvar_num("jbe_day_mode_vote_time");
    g_iAllCvars[RESTART_GAME_TIME] = get_cvar_num("jbe_restart_game_time");
    g_iAllCvars[RIOT_START_MODEY] = get_cvar_num("jbe_riot_start_money");
    g_iAllCvars[KILLED_GUARD_MODEY] = get_cvar_num("jbe_killed_guard_money");
    g_iAllCvars[KILLED_CHIEF_MODEY] = get_cvar_num("jbe_killed_chief_money");
    g_iAllCvars[ROUND_FREE_MODEY] = get_cvar_num("jbe_round_free_money");
    g_iAllCvars[ROUND_ALIVE_MODEY] = get_cvar_num("jbe_round_alive_money");
    g_iAllCvars[LAST_PRISONER_MODEY] = get_cvar_num("jbe_last_prisoner_money");
    g_iAllCvars[VIP_RESPAWN_NUM] = get_cvar_num("jbe_vip_respawn_num");
    g_iAllCvars[VIP_HEALTH_NUM] = get_cvar_num("jbe_vip_health_num");
    g_iAllCvars[VIP_MONEY_NUM] = get_cvar_num("jbe_vip_money_num");
    g_iAllCvars[VIP_MONEY_ROUND] = get_cvar_num("jbe_vip_money_round");
    g_iAllCvars[VIP_INVISIBLE] = get_cvar_num("jbe_vip_invisible_round");
    g_iAllCvars[VIP_HP_AP_ROUND] = get_cvar_num("jbe_vip_hp_ap_round");
    g_iAllCvars[VIP_VOICE_ROUND] = get_cvar_num("jbe_vip_voice_round");
    g_iAllCvars[VIP_DISCOUNT_SHOP] = get_cvar_num("jbe_vip_discount_shop");
    g_iAllCvars[ADMIN_RESPAWN_NUM] = get_cvar_num("jbe_admin_respawn_num");
    g_iAllCvars[ADMIN_HEALTH_NUM] = get_cvar_num("jbe_admin_health_num");
    g_iAllCvars[ADMIN_MONEY_NUM] = get_cvar_num("jbe_admin_money_num");
    g_iAllCvars[ADMIN_MONEY_ROUND] = get_cvar_num("jbe_admin_money_round");
    g_iAllCvars[ADMIN_GOD_ROUND] = get_cvar_num("jbe_admin_god_round");
    g_iAllCvars[ADMIN_FOOTSTEPS_ROUND] = get_cvar_num("jbe_admin_footsteps_round");
    g_iAllCvars[ADMIN_DISCOUNT_SHOP] = get_cvar_num("jbe_admin_discount_shop");
    g_iAllCvars[RESPAWN_PLAYER_NUM] = get_cvar_num("jbe_respawn_player_num");
    
    /*====================================================================*/
    
    get_cvar_string("jbe_rank_sql_host", g_szRankHost, charsmax(g_szRankHost));
    get_cvar_string("jbe_rank_sql_user", g_szRankUser, charsmax(g_szRankUser));
    get_cvar_string("jbe_rank_sql_password", g_szRankPassword, charsmax(g_szRankPassword));
    get_cvar_string("jbe_rank_sql_database", g_szRankDataBase, charsmax(g_szRankDataBase));
    get_cvar_string("jbe_rank_sql_table", g_szRankTable, charsmax(g_szRankTable));
    
    g_sqlTuple = SQL_MakeDbTuple(g_szRankHost, g_szRankUser, g_szRankPassword, g_szRankDataBase);
    new szQuery[512], szDataNew[1];
    formatex(szQuery, charsmax(szQuery), "CREATE TABLE IF NOT EXISTS `%s` (`id` int(11) NOT NULL AUTO_INCREMENT, `authId` varchar(32) NOT NULL, `exp` int(11) DEFAULT '0', PRIMARY KEY (`id`)) ", g_szRankTable);
    szDataNew[0] = SQL_IGNORE;
    SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szDataNew, sizeof szDataNew);
    
    /*====================================================================*/
}
/*===== <- Квары <- =====*///}

/*===== -> Погоняла -> =====*///{
public SQL_Handler(iFailState, Handle:sqlQuery, const szError[], iError, const szData[], iDataSize)
{
    switch(iFailState)
    {
        case TQUERY_CONNECT_FAILED:
        {
            log_amx("[RANK] MySQL connection failed");
            log_amx("[ %d ] %s", iError, szError);
            if(iDataSize) log_amx("Query state: %d", szData[0]);
            return PLUGIN_HANDLED;
        }
        case TQUERY_QUERY_FAILED:
        {
            log_amx("[RANK] MySQL query failed");
            log_amx("[ %d ] %s", iError, szError);
            if(iDataSize) log_amx("Query state: %d", szData[1]);
            return PLUGIN_HANDLED;
        }
    }
    switch(szData[0])
    {
        case SQL_CHECK:
        {
            new id = szData[1];
            if(IsNotSetBit(g_iBitUserConnected, id)) return PLUGIN_HANDLED;
            switch(SQL_NumResults(sqlQuery))
            {
                case 0:
                {
                    new szAuth[32], szQuery[128], szDataNew[2];
                    get_user_authid(id, szAuth, charsmax(szAuth));
                    formatex(szQuery, charsmax(szQuery), "INSERT INTO `%s`(`authId`, `exp`) VALUES ('%s', '0')", g_szRankTable, szAuth);
                    szDataNew[0] = SQL_IGNORE;
                    szDataNew[1] = id;
                    SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szDataNew, sizeof szDataNew);
                }
                default:
                {
                    new szAuth[32], szQuery[128], szDataNew[2];
                    get_user_authid(id, szAuth, charsmax(szAuth));
                    formatex(szQuery, charsmax(szQuery),"SELECT `exp` FROM `%s` WHERE `authId` = '%s'", g_szRankTable, szAuth);
                    szDataNew[0] = SQL_LOAD;
                    szDataNew[1] = id;
                    SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szDataNew, sizeof szDataNew);
                }
            }
        }
        case SQL_LOAD:
        {
            new id = szData[1];
            if(IsNotSetBit(g_iBitUserConnected, id)) return PLUGIN_HANDLED;
            new iExp = SQL_ReadResult(sqlQuery, 0);
            if(iExp > g_szExp[MAX_LEVEL]) jbe_set_user_exp(id, g_szExp[MAX_LEVEL], .bMessage = false);
            else jbe_set_user_exp(id, iExp, .bMessage = false, .bSql = false);
        }
    }
    return PLUGIN_HANDLED;
}

public jbe_rank_update_exp(pPlayer)
{
    pPlayer -= TASK_RANK_UPDATE_EXP;
    new szAuth[32], szQuery[128], szData[2];
    get_user_authid(pPlayer, szAuth, charsmax(szAuth));
    formatex(szQuery, charsmax(szQuery), "SELECT * FROM `%s` WHERE `authId` = '%s'", g_szRankTable, szAuth);
    szData[0] = SQL_CHECK;
    szData[1] = pPlayer;
    SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szData, sizeof szData);
}

public jbe_rank_reward_exp(pPlayer)
{
    pPlayer -= TASK_RANK_REWARD_EXP;
    jbe_set_user_exp(pPlayer, g_iExp[pPlayer] + 1);
}

public jbe_rank_update_unvalid(pPlayer)
{
    pPlayer -= TASK_RANK_UPDATE_UNVALID;
    UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] Ошибка !gSQL!y - !tопыт не сохранен");
}

jbe_set_user_exp(id, iExp, bool:bMessage = true, bool:bSql = true)
{
    if(iExp > g_szExp[MAX_LEVEL]) iExp = g_szExp[MAX_LEVEL];

    if(bMessage)
    {
        UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_RANK_EXP_UPDATED", iExp);
    }
    g_iExp[id] = iExp;

    if(bSql)
    {
        new szAuth[32], szQuery[128], szData[2];
        get_user_authid(id, szAuth, charsmax(szAuth));
        formatex(szQuery, charsmax(szQuery), "UPDATE `%s` SET `exp`='%d' WHERE `authId` = '%s';", g_szRankTable, g_iExp[id], szAuth);
        szData[0] = SQL_IGNORE;
        szData[1] = id;
        SQL_ThreadQuery(g_sqlTuple, "SQL_Handler", szQuery, szData, sizeof szData);
    }

    new iCurrentLevel = jbe_get_user_level(id);
    if(g_iLevel[id] != iCurrentLevel) jbe_set_user_level(id, iCurrentLevel, .bMessage = true, .bSql = bSql);
}

jbe_set_user_level(id, iLevel, bool:bMessage = true, bool:bFixExp = false, bool:bSql = true)
{
    if(iLevel > MAX_LEVEL) iLevel = MAX_LEVEL;

    g_iLevel[id] = iLevel;
    if(bMessage)
    {
        new szRankName[64];
        formatex(szRankName, charsmax(szRankName), "%L", id, g_szRankName[g_iLevel[id]]);
        UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_RANK_UPDATED", szRankName);
        ujbl_set_user_bonus(id, ujbl_get_user_bonus(id) + 1);
    }
    if(bFixExp) jbe_set_user_exp(id, g_szExp[iLevel], bMessage, bSql);
}

jbe_get_user_level(id)
{
    new iCurrentLevel;
    for(new i = 0; i <= TOTAL_PLAYER_LEVELS; i++)
    {
        switch(i)
        {
            case TOTAL_PLAYER_LEVELS: iCurrentLevel = MAX_LEVEL;
            default:
            {
                if(g_iExp[id] < g_szExp[i])
                {
                    iCurrentLevel = i - 1;
                    break;
                }
            }
        }
    }
    return iCurrentLevel;
}
/*===== <- Погоняла <- =====*///}
/*===== -> Engine События -> ======*///{
engine_init()
{
    register_clcmd("trade_spawn",  "Cmd_TradeSpawn");
    register_clcmd("trade_remove", "Cmd_TradeRemove");
    
    register_touch("player", "player", "Touch_PlayerInPlayer");
    register_touch(g_TradeClassName, "player", "EntityTouch"); //Создаем событие прикосновение с entity
}
public Touch_PlayerInPlayer(pPlayer, iTouch)
{
    if(g_TouchStatus[pPlayer] || g_FixKickOverChanel[pPlayer] || pPlayer == iTouch || g_iDuelStatus >= 1 || jbe_get_day_mode() == 3) return PLUGIN_HANDLED;
    set_task(2.0, "FixChanelOverlorld", pPlayer + 9801);
    g_FixKickOverChanel[pPlayer] = true;
          /*---------------------- Мед-Сестра --------------------------------*/
    if(jbe_get_user_team(iTouch) == 1 && pPlayer == g_MedSisID)
    {
        g_IdTouchMedSis[pPlayer] = iTouch;
        return Show_SisMedMenu(pPlayer);
    }else /*---------------- Зек с Охранником ---------------------*/
    if(jbe_get_user_team(pPlayer) == 1 && jbe_get_user_team(iTouch) == 2)
    {
        g_IdTouchPlayer[pPlayer] = iTouch;
        return Show_TouchPrWithGr(pPlayer);
    }else /*---------------- Зек с Зеком ---------------------*/
    if(jbe_get_user_team(pPlayer) == 1 && jbe_get_user_team(iTouch) == 1)
    {
        g_IdTouchPlayer[pPlayer] = iTouch;
        return Show_TouchPrWithPr(pPlayer);
    }else /*---------------- Охранник с Зеком ---------------------*/
    if(jbe_get_user_team(pPlayer) == 2 && jbe_get_user_team(iTouch) == 1)
    {
        g_IdTouchPlayer[pPlayer] = iTouch;
        return Show_TouchGrWithPr(pPlayer);
    }else /*---------------- Охранник с Охранником ---------------------*/
    if(jbe_get_user_team(pPlayer) == 2 && jbe_get_user_team(iTouch) == 2)
    {
        g_IdTouchPlayer[pPlayer] = iTouch;
        return Show_TouchGrWithGr(pPlayer);
    }
    return PLUGIN_HANDLED;
}
public FixChanelOverlorld(id)
{
    id -= 9801;
    g_FixKickOverChanel[id] = false;
}
/*--------------------------------------*/

public Cmd_TradeSpawn(id)
{
    if(!(get_user_flags(id) & ADMIN_RCON)) return;
    new iOrigin[3];                     //Создаем массив для хранение координат
    get_user_origin(id, iOrigin, 3);     //Получаем координаты куда смотрит игрок
    new Float: fOrigin[3];                 //Создаем массив для float коодинат
    IVecFVec(iOrigin, fOrigin);             //Конвертируем координаты в дробные
    
    if(CreateTrade(fOrigin)) SaveTrade();
}

public CreateTrade(const Float:fOrigin[3])
{
    new iEntity = create_entity("info_target");             //Создаем объект info_target

    if(!pev_valid(iEntity)) return PLUGIN_HANDLED; //Заканчиваем. Дальше нам делать нечего

    set_pev(iEntity, pev_origin, fOrigin);             //Присваиваем координаты
    set_pev(iEntity, pev_classname, g_TradeClassName);     //Присваиваем Classname
    set_pev(iEntity, pev_solid, SOLID_BBOX);        //Делаем его непроходимым
    set_pev(iEntity, pev_movetype, MOVETYPE_NONE);     //Не задаем тип движения, во всяком случаи пока
    set_pev(iEntity, pev_sequence, 0);                 //Выставляем № анимации при создании
    set_pev(iEntity, pev_framerate, 1.0);             //Выставляем скорость анимации
    set_pev(iEntity, pev_nextthink, get_gametime() + 1.0); //Создаем запуск think

    engfunc(EngFunc_SetModel, iEntity, g_TradeModel); //Присваиваем модель
    engfunc(EngFunc_SetSize, iEntity, Float:{-50.0, -50.0, -50.0}, Float:{80.0, 100.0, 80.0}); //Создаем бокс вокруг entity( для прикосновения и не только )

    return PLUGIN_HANDLED;
}

public Cmd_TradeRemove( const id)
{
    if(!(get_user_flags(id) & ADMIN_RCON)) return PLUGIN_HANDLED;
    
    new Float:vOrigin[ 3 ], szClassName[ 10 ], iEntity = -1, iDeleted;
    entity_get_vector( id, EV_VEC_origin, vOrigin );
    
    while( ( iEntity = find_ent_in_sphere( iEntity, vOrigin, 100.0 ) ) > 0 )
    {
        entity_get_string( iEntity, EV_SZ_classname, szClassName, 9 );
        
        if( equal( szClassName, g_TradeClassName ) )
        {
            remove_entity( iEntity );
            
            iDeleted++;
        }
    }
    
    if( iDeleted > 0 ) SaveTrade( );
    
    client_print(0, print_chat, "Администратор удалил %i барыгу(ов) с карты", iDeleted);
    console_print( id, "Deleted %i frostman.%s", iDeleted, iDeleted == 0 ? " You need to stand in frostman to remove it" : "" );
    
    return PLUGIN_HANDLED;
}

public EntityTouch(iEntity, id)
{
    if(g_iDuelStatus || g_FixKickOverChanel[id] || !pev_valid(iEntity) || jbe_get_user_team(id) == 3 || g_iBlockFunction[0] || jbe_get_day_mode() == 3) return FMRES_IGNORED;
    set_task(2.0, "FixChanelOverlorld", id + 9801);
    g_FixKickOverChanel[id] = true;

    switch(g_iUserTeam[id])
    {
        case 1: return Show_ShopPrisonersMenu(id, 0);
        case 2: return Show_ShopGuardTradeMenu(id);
    }
    return FMRES_IGNORED;
}


SaveTrade()
{
    if( file_exists( g_szConfigFile ) ) delete_file( g_szConfigFile );
    
    new iFile = fopen( g_szConfigFile, "wt" );
    if( !iFile ) return;
    
    new Float:vOrigin[ 3 ], iEntity;
    
    while( ( iEntity = find_ent_by_class( iEntity, g_TradeClassName ) ) > 0 ) {
        entity_get_vector( iEntity, EV_VEC_origin, vOrigin );
        
        fprintf( iFile, "%f %f %f^n", vOrigin[ 0 ], vOrigin[ 1 ], vOrigin[ 2 ] );
    }
    
    fclose( iFile );

}

/*===== <- Engine События <- ======*///{
    
/*===== -> Игровые события -> =====*///{
event_init()
{
    register_event("ResetHUD", "Event_ResetHUD", "be");
    register_logevent("LogEvent_RestartGame", 2, "1=Game_Commencing", "1&Restart_Round_");
    register_event("HLTV", "Event_HLTV", "a", "1=0", "2=0");
    register_logevent("LogEvent_RoundStart", 2, "1=Round_Start");
    register_logevent("LogEvent_RoundEnd", 2, "1=Round_End");
    register_event("StatusValue", "Event_StatusValueShow", "be", "1=2", "2!0");
    register_event("StatusValue", "Event_StatusValueHide", "be", "1=1", "2=0");
    register_event("CurWeapon", "Event_WeaponChange", "be", "1=1");
}

public Return_BlockImage()
{
    for(new id;id <= g_iMaxPlayers; id++)
    {
        for(new i = 0; i <= 4; i++)
        {
            if(g_iImageBlock[id][i] > 0) g_iImageBlock[id][i]--;
        }
    }
}

public Event_WeaponChange(id)
{
    if(g_iDayMode >= 3) return;
    if(g_iTattoo[id] != 0 && g_iTattoo[id] < 6 && id != g_AthrID &&  id != g_SixPlID && id != g_MedSisID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1)
    {
        Set_TattoModel(id);
    }else{
        if(id == g_AthrID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1)
        {
            static iszViewModel, iszWeaponModel;
            if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_athr.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel);
            if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_athr.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel);
            set_pdata_float(id, m_flNextAttack, 0.40);
        }else if(id == g_SixPlID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1)
        {
            static iszViewModel, iszWeaponModel;
            if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_sixplayer.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel);
            if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_sixplayer.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel);
            set_pdata_float(id, m_flNextAttack, 0.50);
        }else if(id == g_MedSisID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1)
        {
            static iszViewModel, iszWeaponModel;
            if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_medsis.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel);
            if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_medsis.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel);
            set_pdata_float(id, m_flNextAttack, 0.75);
        }
    }
}

public Event_ResetHUD(id)
{
    if(IsNotSetBit(g_iBitUserConnected, id)) return;
    message_begin(MSG_ONE, MsgId_Money, _, id);
    write_long(g_iUserMoney[id]);
    write_byte(0);
    message_end();
}

public LogEvent_RestartGame()
{
    if(!task_exists(TASK_ROUND_END)) set_task(0.1, "LogEvent_RoundEndTask", TASK_ROUND_END);
    jbe_set_day(0);
    jbe_set_day_week(0);
    sz_AthrName = "Не выбран";
    sz_SixPlName = "Не выбран";
    sz_SisMedName = "Не выбрана";
}

public Event_HLTV()
{
    g_bRoundEnd = false;
    for(new i; i < sizeof(g_iHamHookForwards); i++) DisableHamForward(g_iHamHookForwards[i]);
    if(g_bRestartGame)
    {
        if(task_exists(TASK_RESTART_GAME_TIMER)) return;
        g_iDayModeTimer = g_iAllCvars[RESTART_GAME_TIME] + 1;
        set_task(1.0, "jbe_restart_game_timer", TASK_RESTART_GAME_TIMER, _, _, "a", g_iDayModeTimer);
        return;
    }
    jbe_set_day(++g_iDay);
    jbe_set_day_week(++g_iDayWeek);
    g_szChiefName = "";
    g_iChiefStatus = 0;
    g_iBitUserFree = 0;
    g_szFreeNames = "";
    g_iFreeLang = 0;
    g_iBitUserWanted = 0;
    g_szWantedNames = "";
    g_iWantedLang = 0;
    g_iLastPnId = 0;
    //g_iBitSharpening = 0;
    g_iBitScrewdriver = 0;
    //g_iBitBalisong = 0;
    g_iBitWeaponStatus = 0;
    g_iBitLatchkey = 0;
    g_iBitKokain = 0;
    g_iBitFrostNade = 0;
    g_iBitClothingGuard = 0;
    g_iBitClothingType = 0;
    g_iBitHingJump = 0;
    g_iBitFastRun = 0;
    g_iBitDoubleJump = 0;
    g_iBitAutoBhop = 0;
    g_iBitDoubleDamage = 0;
    g_iBitLotteryTicket = 0;
    g_iBitUserVoice = 0;
    g_bDoorStatus = false;
    if(jbe_get_day_week() <= 5 || !g_iDayModeListSize || g_iPlayersNum[1] < 2 || !g_iPlayersNum[2]) jbe_set_day_mode(1);
    else jbe_set_day_mode(3);
}

public jbe_restart_game_timer()
{
    if(--g_iDayModeTimer)
    {
        jbe_open_doors();
        formatex(g_szDayModeTimer, charsmax(g_szDayModeTimer), "[%i]", g_iDayModeTimer);
    }
    else
    {
        g_szDayModeTimer = "";
        g_bRestartGame = false;
        server_cmd("sv_restart 5");
    }
}

public LogEvent_RoundStart()
{
    if(g_bRestartGame) return;
    if(jbe_get_day_week() == 1)
    {
        jbe_free_day_start();
        jbe_open_doors();
        UTIL_SayText(0, "!y[!gIS-GAMING!y] Сегодня: !gПонедельник!y. А значит - !gВыходной!y!");
        UTIL_SayText(0, "!y[!gIS-GAMING!y] В !gПонедельник!y брать саймона и командовать до конца выходного - !gзапрещено!y!");
        UTIL_SayText(0, "!y[!gIS-GAMING!y] !g(Правила Фридея)!y Комната отдыха, оружейка, нападение и т.д. - !gубийство");
    }
    g_AthrID = 0;
    g_SixPlID = 0;
    g_MedSisID = 0;
    if(jbe_get_day_week() > 5)
    {
        sz_AthrName = "Идет Игра.";
        sz_SixPlName = "Идет Игра.";
        sz_SisMedName = "Идет Игра.";
        for(new id = 1; id <= g_iMaxPlayers; id++)
        {
            for(new i; i <= 4; i++) g_GodMenu[id][i] = false;
        }
    }
    if(g_iDuelStatus != 0)
    {
        jbe_duel_ended(g_iDuelUsersId[0]);
        jbe_duel_ended(g_iDuelUsersId[1]);
    }
    if(jbe_get_day_week() <= 5 || !g_iDayModeListSize || g_iAlivePlayersNum[1] < 2 || !g_iAlivePlayersNum[2])
    {    
        Return_BlockImage();
        if(task_exists(12938)) remove_task(12938);
        set_task(3.0, "ujbl_round_start");
        
        sz_AthrName = "Не выбран";
        sz_SixPlName = "Не выбран";
        sz_SisMedName = "Не выбрана";
        
        set_task(2.0, "Athr_Select");
        
        set_task(70.0, "Function_BuyTime");
        
        if(!g_iChiefStatus)
        {
            g_iChiefChoiceTime = 40 + 1;
            set_task(1.0, "jbe_chief_choice_timer", TASK_CHIEF_CHOICE_TIME, _, _, "a", g_iChiefChoiceTime);
        }
        
        for(new i = 1; i <= g_iMaxPlayers; i++)
        {
            if(!task_exists(i + TASK_SHOW_INFORMER)) set_task(2.0, "jbe_main_informer", i + TASK_SHOW_INFORMER, _, _, "b");
            g_iShockerWp[i] = false;
            if(g_iUserTeam[i] == 1)
            {
                if(IsSetBit(g_iBitUserFreeNextRound, i))
                {
                    jbe_add_user_free(i);
                    ClearBit(g_iBitUserFreeNextRound, i);
                }
                if(IsSetBit(g_iBitUserVoiceNextRound, i))
                {
                    SetBit(g_iBitUserVoice, i);
                    ClearBit(g_iBitUserVoiceNextRound, i);
                }
            }
            if(IsSetBit(g_iBitUserVip, i))
            {
                g_iVipRespawn[i] = g_iAllCvars[VIP_RESPAWN_NUM];
                g_iVipHealth[i] = g_iAllCvars[VIP_HEALTH_NUM];
                g_iVipMoney[i]++;
                g_iVipInvisible[i]++;
                g_iVipHpAp[i]++;
                g_iVipVoice[i]++;
            }
            if(IsSetBit(g_iBitUserSuperAdmin, i))
            {
                g_iAdminRespawn[i] = g_iAllCvars[ADMIN_RESPAWN_NUM];
                g_iAdminHealth[i] = g_iAllCvars[ADMIN_HEALTH_NUM];
                g_iAdminMoney[i]++;
                g_iAdminGod[i]++;
                g_iAdminFootSteps[i]++;
            }
        }
    }
    else jbe_vote_day_mode_start();
}

public ujbl_round_start()
{
    if(jbe_get_day_week() > 5) return;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(jbe_get_user_team(i) < 3 && IsSetBit(g_iBitUserAlive, i))
        {
            set_pev(i, pev_flags, pev(i, pev_flags) | FL_FROZEN);
//            UTIL_ScreenFade(i, 0, 0, 4, 0, 0, 0, 255, 1);
            remove_task(i + TASK_SHOW_INFORMER);    
        }
    }
    g_StartRound = 3;
    set_task(1.0, "ujbl_round_start_true", 12938, _, _, "b");
//    emit_sound(0, CHAN_AUTO, "jb_engine/ujbl_new/start_true.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
}
public ujbl_round_start_true()
{
    g_StartRound--;
    set_dhudmessage(255, 42, 42, -1.0, 0.24, 0, 0.0, 1.0);
    show_dhudmessage(0, "Выбираем Авторитета и МедСестру: [%d] секунд.", g_StartRound);
    if(g_StartRound <= 0)
    {
        remove_task(12938);
        for(new i = 1; i <= g_iMaxPlayers; i++)
        {
            //if(!is_user_alive(i) && (g_iUserTeam[i] == 1 || g_iUserTeam[i] == 2) ) ExecuteHam(Ham_CS_RoundRespawn, i);
//            UTIL_ScreenFade(i, 0, 0, 0, 0, 0, 0, 0, 1);
            set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN);
            if(is_user_connected(i))
            {
                if(!g_PrBeat[i]) g_PrBeat[i] = true;
                if(!g_iTouchSteal[i]) g_iTouchSteal[i] = true;
            }
            set_task(2.0, "jbe_main_informer", i + TASK_SHOW_INFORMER, _, _, "b");
        }            
    }
}

public Function_BuyTime()
{
    g_BuyTime = true;
    for(    new id; id <= g_iMaxPlayers; id++    )
        if(jbe_get_user_team(id) == 1)
            UTIL_SayText(id, "!y[!gIS-GAMING!y] Половина !gмагазинов!y - !gзакрыта.");
}

public jbe_chief_choice_timer()
{
    if(--g_iChiefChoiceTime)
    {
        if(g_iChiefChoiceTime == 30) g_iChiefIdOld = 0;
        formatex(g_szChiefName, charsmax(g_szChiefName), " [%i]", g_iChiefChoiceTime);
    }
    else
    {
        g_szChiefName = "";
        jbe_free_day_start();
    }
}

public LogEvent_RoundEnd()
{
    if(!task_exists(TASK_ROUND_END))
        set_task(0.1, "LogEvent_RoundEndTask", TASK_ROUND_END);
}

public LogEvent_RoundEndTask()
{
    if(g_iDayMode != 3)
    {
        if(task_exists(12938)) remove_task(12938);
        g_BuyTime = false;
        for(new id; id <= g_iMaxPlayers; id++) if(jbe_get_user_team(id) == 1) UTIL_SayText(id, "!y[!gIS-GAMING!y] У Вас есть !g70 секунд!y для закупки в всех магазинов кроме !g%L", id, "JBE_MENU_SHOP_OTHER_TITLE");
        g_iFriendlyFire = 0;
        if(task_exists(TASK_COUNT_DOWN_TIMER)) remove_task(TASK_COUNT_DOWN_TIMER);
        g_iChiefId = 0;
        if(task_exists(TASK_CHIEF_CHOICE_TIME))
        {
            remove_task(TASK_CHIEF_CHOICE_TIME);
            g_szChiefName = "";
        }
        if(g_iDayMode == 2) jbe_free_day_ended();
        if(g_bSoccerStatus) jbe_soccer_disable_all();
        if(g_bBoxingStatus) jbe_boxing_disable_all();
        for(new i = 1; i <= g_iMaxPlayers; i++)
        {
            if(g_iUserTeam[i] == 4) jbe_set_user_team(i, 1);
            if(g_iUserTeam[i] == 1)
            {
                if(IsSetBit(g_iBitUserAlive, i))
                {
                    jbe_set_user_exp(i, g_iExp[i] + 1);
                    UTIL_SayText(i, "!y[!gIS-GAMING!y] Вы получили !g1 репутацию!y.");
                }
            }
            if(IsNotSetBit(g_iBitUserAlive, i)) continue;
            if(task_exists(i+TASK_REMOVE_SYRINGE))
            {
                remove_task(i+TASK_REMOVE_SYRINGE);
                if(get_user_weapon(i))
                {
                    new iActiveItem = get_pdata_cbase(i, m_pActiveItem);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
            }
            if(pev(i, pev_renderfx) != kRenderFxNone || pev(i, pev_rendermode) != kRenderNormal)
            {
                jbe_set_user_rendering(i, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
                g_eUserRendering[i][RENDER_STATUS] = false;
            }
            if(g_iBitUserFrozen && IsSetBit(g_iBitUserFrozen, i))
            {
                ClearBit(g_iBitUserFrozen, i);
                if(task_exists(i+TASK_FROSTNADE_DEFROST)) remove_task(i+TASK_FROSTNADE_DEFROST);
                set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN);
                set_pdata_float(i, m_flNextAttack, 0.0, linux_diff_player);
                emit_sound(i, CHAN_AUTO, "jb_engine/shop/defrost_player.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                new Float:vecOrigin[3]; pev(i, pev_origin, vecOrigin);
                //CREATE_BREAKMODEL(vecOrigin, _, _, 10, g_pModelGlass, 10, 25, 0x01);
            }
            if(g_iBitInvisibleHat && IsSetBit(g_iBitInvisibleHat, i))
            {
                ClearBit(g_iBitInvisibleHat, i);
                if(task_exists(i+TASK_INVISIBLE_HAT)) remove_task(i+TASK_INVISIBLE_HAT);
            }
            if(g_iBitRandomGlow && IsSetBit(g_iBitRandomGlow, i)) ClearBit(g_iBitRandomGlow, i);
            
        }
        if(g_iDuelStatus)
        {
            g_iBitUserDuel = 0;
            if(task_exists(TASK_DUEL_COUNT_DOWN))
            {
                remove_task(TASK_DUEL_COUNT_DOWN);
                client_cmd(0, "mp3 stop");
            }
        }
    }
    else
    {
        if(task_exists(TASK_VOTE_DAY_MODE_TIMER))
        {
            remove_task(TASK_VOTE_DAY_MODE_TIMER);
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(IsNotSetBit(g_iBitUserVoteDayMode, i)) continue;
                ClearBit(g_iBitUserVoteDayMode, i);
                ClearBit(g_iBitUserDayModeVoted, i);
                show_menu(i, 0, "^n");
                jbe_informer_offset_down(i);
                jbe_menu_unblock(i);
                set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN);
                set_pdata_float(i, m_flNextAttack, 0.0, linux_diff_player);
                UTIL_ScreenFade(i, 512, 512, 0, 0, 0, 0, 255, 1);
            }
        }
        if(g_iVoteDayMode != -1)
        {
            if(task_exists(TASK_DAY_MODE_TIMER)) remove_task(TASK_DAY_MODE_TIMER);
            g_szDayModeTimer = "";
            ExecuteForward(g_iHookDayModeEnded, g_iReturnDayMode, g_iVoteDayMode, g_iAlivePlayersNum[1] ? 1 : 2);
            g_iVoteDayMode = -1;
        }
    }
    for(new i; i < sizeof(g_iHamHookForwards); i++) EnableHamForward(g_iHamHookForwards[i]);
    g_bRoundEnd = true;
    if(g_iRoundSoundSize)
    {
        new aDataRoundSound[DATA_ROUND_SOUND], iTrack = random_num(0, g_iRoundSoundSize - 1);
        ArrayGetArray(g_aDataRoundSound, iTrack, aDataRoundSound);
        for(new i = 1; i <= g_iMaxPlayers; i++)
        {
            if(IsNotSetBit(g_iBitUserConnected, i) || IsNotSetBit(g_iBitUserRoundSound, i)) continue;
            client_cmd(i, "mp3 play sound/jb_engine/round_sound/%s.mp3", aDataRoundSound[FILE_NAME]);
            UTIL_SayText(i, "!y[!gIS-GAMING!y]!y %L: !t%s", i, "JBE_CHAT_ID_NOW_PLAYING", aDataRoundSound[TRACK_NAME]);
            if(IsNotSetBit(g_iBitUserAlive, i)) continue;
            static iszViewModel = 0;
            if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/v_round_sound.mdl"))) set_pev_string(i, pev_viewmodel2, iszViewModel);
            set_pdata_float(i, m_flNextAttack, 5.0);
            UTIL_WeaponAnimation(i, 0);
        }
    }
}

public Event_StatusValueShow(id)
{
    if(g_iMafiaStatus) return;
    new iTarget = read_data(2), szName[32], szTeam[][] = {"", "JBE_ID_HUD_STATUS_TEXT_PRISONER", "JBE_ID_HUD_STATUS_TEXT_GUARD", ""};
    get_user_name(iTarget, szName, charsmax(szName));
    set_hudmessage(102, 69, 0, -1.0, 0.8, 0, 0.0, 10.0, 0.0, 0.0, -1);
    switch(g_iUserTeam[iTarget])
    {
        case 1:    ShowSyncHudMsg(id, g_iSyncStatusText, "%L", id, "JBE_ID_HUD_STATUS_TEXT_T", id, szTeam[g_iUserTeam[iTarget]], szName, get_user_health(iTarget), get_user_armor(iTarget), g_iUserMoney[iTarget], id, g_szRankName[g_iLevel[iTarget]], g_iExp[iTarget]);
        case 2: ShowSyncHudMsg(id, g_iSyncStatusText, "%L", id, "JBE_ID_HUD_STATUS_TEXT_CT", id, szTeam[g_iUserTeam[iTarget]], szName, get_user_health(iTarget), get_user_armor(iTarget), g_iUserMoney[iTarget]);
    }
}
public Event_StatusValueHide(id) ClearSyncHud(id, g_iSyncStatusText);
/*===== <- Игровые события <- =====*///}

/*===== -> Консольные команды -> =====*///{
clcmd_init()
{
    for(new i, szBlockCmd[][] = {"jointeam", "joinclass"}; i < sizeof szBlockCmd; i++) register_clcmd(szBlockCmd[i], "ClCmd_Block");
    register_clcmd("chooseteam", "ClCmd_ChooseTeam");
    register_clcmd("menuselect", "ClCmd_MenuSelect");
    register_clcmd("money_transfer", "ClCmd_MoneyTransfer");
    register_clcmd("radio1", "ClCmd_Radio1");
    register_clcmd("radio2", "ClCmd_Radio2");
    register_clcmd("radio3", "ClCmd_Radio3");
    register_clcmd("drop", "ClCmd_Drop");
    register_clcmd("+hook", "ClCmd_HookOn");
    register_clcmd("-hook", "ClCmd_HookOff");
    register_clcmd("say /bind", "ClCmd_BindKeys");
    register_clcmd("simon_rand_num", "RandomNum_Num");
    
    register_clcmd("say /menu", "ClCmd_OpenMenu");
    
    register_clcmd("say", "CMD_Victorina");
    register_clcmd("say_team", "CMD_Victorina");
}
public ClCmd_OpenMenu(id)
{
    switch(g_iUserTeam[id])
    {
        case 1: return Show_MainPnMenu(id);
        case 2: return Show_MainGrMenu(id);
        default: return Show_MainPnMenu(id);
    }
    return PLUGIN_HANDLED;
}
public ClCmd_Block(id) return PLUGIN_HANDLED;
public ClCmd_ChooseTeam(id)
{
    switch(g_iUserTeam[id])
    {
        case 1: Show_MainPnMenu(id);
        case 2: Show_MainGrMenu(id);
        default: Show_ChooseTeamMenu(id, 0);
    }
    return PLUGIN_HANDLED;
}
public ClCmd_MenuSelect(id)
{
    client_cmd(id, "spk buttons/blip1.wav");
    jbe_informer_offset_down(id);
}
public ClCmd_MoneyTransfer(id, iTarget, iMoney)
{
    if(!iTarget)
    {
        new szArg1[3], szArg2[7];
        read_argv(1, szArg1, charsmax(szArg1));
        read_argv(2, szArg2, charsmax(szArg2));
        if(!is_str_num(szArg1) || !is_str_num(szArg2))
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_ERROR_PARAMETERS");
            return PLUGIN_HANDLED;
        }
        iTarget = str_to_num(szArg1);
        iMoney = str_to_num(szArg2);
    }
    if(id == iTarget || !jbe_is_user_valid(iTarget) || IsNotSetBit(g_iBitUserConnected, iTarget)) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_UNKNOWN_PLAYER");
    else if(g_iUserMoney[id] < iMoney) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SUFFICIENT_FUNDS");
    else if(iMoney <= 0) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_MIN_AMOUNT_TRANSFER");
    else
    {
        jbe_set_user_money(iTarget, g_iUserMoney[iTarget] + iMoney, 1);
        jbe_set_user_money(id, g_iUserMoney[id] - iMoney, 1);
        new szName[32], szNameTarget[32];
        get_user_name(id, szName, charsmax(szName));
        get_user_name(iTarget, szNameTarget, charsmax(szNameTarget));
        UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ALL_MONEY_TRANSFER", szName, iMoney, szNameTarget);
    }
    return PLUGIN_HANDLED;
}

public ClCmd_Radio1(id)
{
    if(g_iUserTeam[id] == 1 && IsSetBit(g_iBitClothingGuard, id))
    {
        if(IsSetBit(g_iBitUserSoccer, id) || IsSetBit(g_iBitUserBoxing, id)) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_BLOCKED_CLOTHING_GUARD");
        else
        {
            if(IsSetBit(g_iBitClothingType, id))
            {
                jbe_set_user_model(id, g_szPlayerModel[PRISONER]);
                if(IsSetBit(g_iBitUserFree, id)) set_pev(id, pev_skin, 5);
                else if(IsSetBit(g_iBitUserWanted, id)) set_pev(id, pev_skin, 6);
                else set_pev(id, pev_skin, g_iUserSkin[id]);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_REMOVE_CLOTHING_GUARD");
            }
            else
            {
                jbe_set_user_model(id, g_szPlayerModel[GUARD]);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_DRESSED_CLOTHING_GUARD");
            }
            InvertBit(g_iBitClothingType, id);
        }
    }
    return PLUGIN_HANDLED;
}

public ClCmd_Radio2(id)
{
    if(g_iUserTeam[id] == 1 && get_user_weapon(id) == CSW_KNIFE && (/*IsSetBit(g_iBitSharpening, id) ||*/ IsSetBit(g_iBitScrewdriver, id) /*|| IsSetBit(g_iBitBalisong, id)*/))
    {
        if(IsSetBit(g_iBitUserSoccer, id) || IsSetBit(g_iBitUserBoxing, id) || IsSetBit(g_iBitUserDuel, id))
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SHOP_WEAPON_BLOCKED");
            return PLUGIN_HANDLED;
        }
        if(get_pdata_float(id, m_flNextAttack) < 0.1)
        {
            new iActiveItem = get_pdata_cbase(id, m_pActiveItem);
            if(iActiveItem > 0)
            {
                InvertBit(g_iBitWeaponStatus, id);
                ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                UTIL_WeaponAnimation(id, 3);
            }
        }
    }
    return PLUGIN_HANDLED;
}

public ClCmd_Radio3(id)
{
    if(g_iUserTeam[id] == 1 && IsSetBit(g_iBitLatchkey, id))
    {
        new iTarget, iBody;
        get_user_aiming(id, iTarget, iBody, 30);
        if(pev_valid(iTarget))
        {
            new szClassName[32];
            pev(iTarget, pev_classname, szClassName, charsmax(szClassName));
            if(szClassName[5] == 'd' && szClassName[6] == 'o' && szClassName[7] == 'o' && szClassName[8] == 'r') dllfunc(DLLFunc_Use, iTarget, id);
            else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LATCHKEY_ERROR_DOOR");
        }
        else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LATCHKEY_ERROR_DOOR");
    }
    return PLUGIN_HANDLED;
}

public ClCmd_Drop(id)
{
    if(IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    return PLUGIN_CONTINUE;
}

public ClCmd_HookOn(id)
{
    if( IsSetBit(g_iBitUserWanted, id) || g_iDayMode == 3 || IsNotSetBit(g_iBitUserHook, id) || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserSoccer, id) || IsSetBit(g_iBitUserBoxing, id) || IsSetBit(g_iBitUserDuel, id) || task_exists(id+TASK_HOOK_THINK)) return PLUGIN_HANDLED;
    new iOrigin[3];
    get_user_origin(id, iOrigin, 3);
    g_vecHookOrigin[id][0] = float(iOrigin[0]);
    g_vecHookOrigin[id][1] = float(iOrigin[1]);
    g_vecHookOrigin[id][2] = float(iOrigin[2]);
    //CREATE_SPRITE(g_vecHookOrigin[id], g_pSpriteRicho2, 10, 255);
    
    if(g_RandomHook[id])
    {
        if(IsSetBit(g_iBitUserGod, id)) g_StatusHook[id] = random_num(1, 3);
        else if(IsSetBit(g_iBitUserKnyaz, id)) g_StatusHook[id] = random_num(1, 2);
        else g_StatusHook[id] = 1;
    }
    
    switch(g_StatusHook[id])
    {
        case 1: emit_sound(id, CHAN_STATIC, "jb_engine/hook_a.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
        case 3: emit_sound(id, CHAN_STATIC, "jb_engine/hook_b.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
        case 2: emit_sound(id, CHAN_STATIC, "jb_engine/hook_c.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
    }
    
    jbe_hook_think(id+TASK_HOOK_THINK);
    set_task(0.1, "jbe_hook_think", id+TASK_HOOK_THINK, _, _, "b");
    return PLUGIN_HANDLED;
}

public ClCmd_HookOff(id)
{
    if(task_exists(id+TASK_HOOK_THINK))
    {
        remove_task(id+TASK_HOOK_THINK);
        switch(g_StatusHook[id])
        {
            case 1: emit_sound(id, CHAN_STATIC, "jb_engine/hook_a.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
            case 2: emit_sound(id, CHAN_STATIC, "jb_engine/hook_b.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
            case 3: emit_sound(id, CHAN_STATIC, "jb_engine/hook_c.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
        }
    }
    return PLUGIN_HANDLED;
}

public ClCmd_BindKeys(id) client_cmd(id, "^"^";BIND F3 chooseteam;BIND z radio1;BIND x radio2;BIND c radio3");
/*===== <- Консольные команды <- =====*///}

/*===== -> Меню -> =====*///{
#define PLAYERS_PER_PAGE 8

menu_init()
{
    register_menucmd(register_menuid("Show_ChooseTeamMenu"), (1<<0|1<<1|1<<4|1<<5|1<<8|1<<9), "Handle_ChooseTeamMenu");

    register_menucmd(register_menuid("Show_SkinMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4), "Handle_SkinMenu");
    
    register_menucmd(register_menuid("Show_WeaponsGuardMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_WeaponsGuardMenu");
    
    register_menucmd(register_menuid("Show_MainPnMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_MainPnMenu");
    register_menucmd(register_menuid("Show_MainGrMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_MainGrMenu");
    
    register_menucmd(register_menuid("Show_SettingMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_SettingMenu");
    register_menucmd(register_menuid("Show_HookSetting"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<9), "Handle_HookSetting");
    
    register_menucmd(register_menuid("Show_OfficeMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_OfficeMenu");
    
    register_menucmd(register_menuid("Show_PrivilegeMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_PrivilegeMenu");
    
    register_menucmd(register_menuid("Show_SixPlayerList"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_SixPlayerList");
    
    register_menucmd(register_menuid("Show_SisMedMenu"), (1<<0|1<<1|1<<9), "Handle_SisMedMenu");
    
    register_menucmd(register_menuid("Show_ImageMenu"), (1<<0|1<<1|1<<9), "Handle_ImageMenu");
    
    /*-------/ Соприкасание /-------*/
    register_menucmd(register_menuid("Show_TouchGrWithGr"), (1<<0|1<<1|1<<9), "Handle_TouchedGrWitchGr"); // CT - CT
    register_menucmd(register_menuid("Show_TouchGrWithPr"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<9), "Handle_TouchedGrWitchPr"); // CT - T
    
    register_menucmd(register_menuid("Show_TouchPrWithGr"), (1<<0|1<<1|1<<2|1<<9), "Handle_TouchedPrWitchGr"); // T - CT
    register_menucmd(register_menuid("Show_TouchPrWithPr"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<9), "Handle_ToucedPrWitchPr"); // T - T
    
    register_menucmd(register_menuid("Show_ShopGuardTradeMenu"), (1<<0|1<<1|1<<2|1<<9), "Handle_ShopGuardTradeMenu");
    register_menucmd(register_menuid("Show_ShopTattooMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<9), "Handle_ShopTattooMenu");
    
    register_menucmd(register_menuid("Show_ShopPrisonersMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9), "Handle_ShopPrisonersMenu");
    register_menucmd(register_menuid("Show_ShopWeaponsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<9), "Handle_ShopWeaponsMenu");
    register_menucmd(register_menuid("Show_ShopItemsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_ShopItemsMenu");
    register_menucmd(register_menuid("Show_ShopSkillsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_ShopSkillsMenu");
    register_menucmd(register_menuid("Show_ShopOtherMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<9), "Handle_ShopOtherMenu");
    register_menucmd(register_menuid("Show_PrankPrisonerMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_PrankPrisonerMenu");
    register_menucmd(register_menuid("Show_ShopGuardMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_ShopGuardMenu");
    register_menucmd(register_menuid("Show_MoneyTransferMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_MoneyTransferMenu");
    register_menucmd(register_menuid("Show_MoneyAmountMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<7|1<<8|1<<9), "Handle_MoneyAmountMenu");
    
//    register_menucmd(register_menuid("Show_HatsMenu"), (1<<0|1<<1|1<<9), "Handle_HatsMenu");
    register_menucmd(register_menuid("Show_CostumesMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_CostumesMenu");
//    register_menucmd(register_menuid("Show_VipCostumesMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_VipCostumesMenu");
    
    register_menucmd(register_menuid("Show_ChiefMenu_1"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_ChiefMenu_1");
    register_menucmd(register_menuid("Show_CountDownMenu"), (1<<0|1<<1|1<<2|1<<8|1<<9), "Handle_CountDownMenu");
    register_menucmd(register_menuid("Show_FreeDayControlMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_FreeDayControlMenu");
    register_menucmd(register_menuid("Show_PunishGuardMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_PunishGuardMenu");
    register_menucmd(register_menuid("Show_TransferChiefMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_TransferChiefMenu");
    register_menucmd(register_menuid("Show_TreatPrisonerMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_TreatPrisonerMenu");
    register_menucmd(register_menuid("Show_ChiefMenu_2"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_ChiefMenu_2");
    register_menucmd(register_menuid("Show_VoiceControlMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_VoiceControlMenu");
    register_menucmd(register_menuid("Show_PrisonersDivideColorMenu"), (1<<0|1<<1|1<<2|1<<8|1<<9), "Handle_PrisonersDivideColorMenu");
    register_menucmd(register_menuid("Show_MiniGameMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_MiniGameMenu");
    register_menucmd(register_menuid("Show_ChiefGameMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_ChiefGameMenu");
    register_menucmd(register_menuid("Show_ChiefWeaponsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_ChiefWeaponsMenu");
    register_menucmd(register_menuid("Show_RandomChiefNum"), (1<<0|1<<1|1<<2|1<<8|1<<9), "Handle_RandomNum");
    register_menucmd(register_menuid("Show_SoccerMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_SoccerMenu");
    register_menucmd(register_menuid("Show_SoccerTeamMenu"), (1<<0|1<<1|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_SoccerTeamMenu");
    register_menucmd(register_menuid("Show_SoccerScoreMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9), "Handle_SoccerScoreMenu");
    register_menucmd(register_menuid("Show_BoxingMenu"), (1<<0|1<<1|1<<2|1<<3|1<<8|1<<9), "Handle_BoxingMenu");
    register_menucmd(register_menuid("Show_BoxingTeamMenu"), (1<<0|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_BoxingTeamMenu");
    register_menucmd(register_menuid("Show_KillReasonsMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_KillReasonsMenu");
    register_menucmd(register_menuid("Show_KilledUsersMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_KilledUsersMenu");
    register_menucmd(register_menuid("Show_LastPrisonerMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9), "Handle_LastPrisonerMenu");
    register_menucmd(register_menuid("Show_ChoiceDuelMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_ChoiceDuelMenu");
    register_menucmd(register_menuid("Show_DuelUsersMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_DuelUsersMenu");
    register_menucmd(register_menuid("Show_DayModeMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_DayModeMenu");
    register_menucmd(register_menuid("Show_VipMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), "Handle_VipMenu");
    register_menucmd(register_menuid("Show_AdminMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_AdminMenu");
    register_menucmd(register_menuid("Show_SuperAdminMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<8|1<<9), "Handle_SuperAdminMenu");
    register_menucmd(register_menuid("Show_GodMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9), "Handle_GodMenu");
    register_menucmd(register_menuid("Show_BlockedGuardMenu"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), "Handle_BlockedGuardMenu");
    register_menucmd(register_menuid("Show_BlockMenuFunction"), (1<<0|1<<1|1<<2|1<<9), "Handle_BlockMenuFunc");
    register_menucmd(register_menuid("Show_ManageSoundMenu"), (1<<0|1<<1|1<<2|1<<8|1<<9), "Handle_ManageSoundMenu");
}
Show_ImageMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[1024], iKeys = (1<<0|1<<1|1<<9),
    iLen = formatex(szMenu, charsmax(szMenu), "\yМеню Репутации^nВаш опыт: \r[%d]^n^n", g_iExp[id]);

    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ %s%L \d", (g_iExp[id] < 1000 || g_iImageBlock[id][3] != 0)?"\d":"\w", id, "JBE_IMAGE_GLOCK18");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "%s", (g_iExp[id] < 1000) ? " [Нужно больше 1000 EXP]^n":"^n");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ %s%L \d", (g_iExp[id] < 400 || g_iImageBlock[id][4] != 0)?"\d":"\w", id, "JBE_IMAGE_HEALTH");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "%s", (g_iExp[id] < 400) ? " [Нужно больше 400 EXP]^n":"^n");

    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_ImageMenu");
}

public Handle_ImageMenu(id, iKey)
{
    switch(iKey)
    {
        case 0:
        {
            if(g_iExp[id] < 1000) { UTIL_SayText(id, "!y[!gIS-GAMING!y] У Вас нету !tзнакомых!y для мутки !gигрушки!"); return PLUGIN_HANDLED; }
            if(g_iImageBlock[id][3] == 0)
            {
                g_iImageBlock[id][3] = 6;
                fm_give_item(id, "weapon_glock18");
            }else UTIL_SayText(id, "!y[!gIS-GAMING!y] У !tбратков !gзакончился !tGlock!y, жди !g%d !tдней", g_iImageBlock[id][3]);
        }
        case 1:
        {
            if(g_iExp[id] < 500) { UTIL_SayText(id, "!y[!gIS-GAMING!y] У тя нету !gтортика!t!!"); return PLUGIN_HANDLED; }
            if(g_iImageBlock[id][4] == 0)
            {
                g_iImageBlock[id][4] = 3;
                set_user_health(id, get_user_health(id) + 255);
            }else UTIL_SayText(id, "!y[!gIS-GAMING!y] У тя !tзакончился !gторт!y, жди !g%d !tдней", g_iImageBlock[id][4]);
        }
        case 9: return PLUGIN_HANDLED;
    }
    g_IdTouchPlayer[id] = 0;
    return Show_ImageMenu(id);
}
Show_TouchPrWithGr(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<2|1<<9), pName[32]; get_user_name(g_IdTouchPlayer[id], pName, charsmax(pName));
    
    new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_TOUCH",
    jbe_get_user_team(g_IdTouchPlayer[id]) == 1 ? "Заключенный":"Охранник", pName);

    if(g_iTouchSteal[id])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_STEAL_MONEY");
        iKeys |= (1<<0);
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_STEAL_MONEY");
    
    if(user_has_weapon(g_IdTouchPlayer[id], CSW_DEAGLE)|| user_has_weapon(g_IdTouchPlayer[id], CSW_USP)|| user_has_weapon(g_IdTouchPlayer[id], CSW_GLOCK18))
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_STEAL_PISTOL");
        iKeys |= (1<<1);
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [У игрока нету пистолета]^n", id, "JBE_STEAL_PISTOL");
    
    if(g_IdTouchPlayer[id] == g_iChiefId)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ %s%L", (g_iExp[id] < 400 || g_iImageBlock[id][0] != 0)?"\d":"\w", id, "JBE_IMAGE_FREEDAY");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "%s", (g_iExp[id] < 400) ? " [Нужно больше 400 EXP]^n":"^n");
    }else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ %s%L", (g_iExp[id] < 200 || g_iImageBlock[id][1] != 0)?"\d":"\w", id, "JBE_IMAGE_STEAM_GRENADES");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "%s", (g_iExp[id] < 200) ? " [Нужно больше 200 EXP]^n":"^n");
    }
        
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, 1, "Show_TouchPrWithGr");
}
public Handle_TouchedPrWitchGr(id, iKey)
{
    new pName[33], tName[33];
    get_user_name(g_IdTouchPlayer[id], tName, charsmax(tName));
    get_user_name(id, pName, charsmax(pName));
    switch(iKey)
    {
        case 0:
        {
            g_iTouchSteal[id] = false;
            new iMoney = jbe_get_user_money(g_IdTouchPlayer[id]) / 10;
            new iRandom = random_num(1, 2);
            switch(iRandom)
            {
                case 1:
                {
                    jbe_set_user_money(id, jbe_get_user_money(id) + iMoney, 1);
                    jbe_set_user_money(g_IdTouchPlayer[id], jbe_get_user_money(g_IdTouchPlayer[id]) - iMoney, 1);
                    UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы стащили у !g%s!y !t%d$", tName, iMoney);
                    UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Кто-то стащил у Вас !g%d$", iMoney);
                }
                case 2:
                {
                    UTIL_SayText(0, "!y[!gIS-GAMING!y] Заключенный !g%s!y попытался стащить деньги у охранника !g%s!y - !tнеудачно", pName, tName);
                    jbe_add_user_wanted(id);
                }
            }
        }
        case 1:
        {
            new iRandom = random_num(1, 2);
            switch(iRandom)
            {
                case 1:
                {
                    if(user_has_weapon(g_IdTouchPlayer[id], CSW_DEAGLE))
                    {
                        ham_strip_weapon(g_IdTouchPlayer[id], "weapon_deagle");
                        give_item(id, "weapon_deagle");
                    }
                    else if(user_has_weapon(g_IdTouchPlayer[id], CSW_GLOCK18))
                    {
                        ham_strip_weapon(g_IdTouchPlayer[id], "weapon_glock18");
                        give_item(id, "weapon_glock18");
                    }
                    else if(user_has_weapon(g_IdTouchPlayer[id], CSW_USP))
                    {
                        ham_strip_weapon(g_IdTouchPlayer[id], "weapon_usp");
                        give_item(id, "weapon_usp");
                    }
                }
                case 2:
                {
                    UTIL_SayText(0, "!y[!gIS-GAMING!y] Заключенный !g%s!y попытался стащить пистолет у охранника !g%s!y - !tнеудачно", pName, tName);
                    jbe_add_user_wanted(id);
                }
            }
        }
        case 2:
        {
            if(g_IdTouchPlayer[id] == g_iChiefId)
            {
                if(g_iExp[id] < 400) { UTIL_SayText(id, "!y[!gIS-GAMING!y] Те !gнавешают!y, олень!"); return PLUGIN_HANDLED; }
                if(g_iImageBlock[id][0] == 0)
                {
                    g_iImageBlock[id][0] = 5;
                    jbe_add_user_free(id);
                }else UTIL_SayText(id, "!y[!IS-GAMING!y] !gСаймон !tне разрешает !yвыдавать Вам !gвыходной !y, приходи через !g%d !tдней", g_iImageBlock[id][0]);
            }else{
                if(g_iExp[id] < 240) { UTIL_SayText(id, "!y[!gIS-GAMING!y] !gМал!y еще, иди гуляй!"); return PLUGIN_HANDLED; }
                if(get_user_weapon(g_IdTouchPlayer[id]) == CSW_SMOKEGRENADE || get_user_weapon(g_IdTouchPlayer[id]) == CSW_HEGRENADE || get_user_weapon(g_IdTouchPlayer[id]) == CSW_FLASHBANG)
                {
                    if(g_iImageBlock[id][1] == 0)
                    {
                        g_iImageBlock[id][1] = 3;
                        fm_give_item(id, "weapon_smokegrenade");
                        fm_give_item(id, "weapon_hegrenade");
                        fm_give_item(id, "weapon_flashbang");
                    }else UTIL_SayText(id, "!y[!gIS-GAMING!y] Ты уже тырил у !tохраны !tгранаты!y, жди !g%d !tдней", g_iImageBlock[id][1]);
                }else  UTIL_SayText(id, "!y[!gIS-GAMING!y] У !tохранника !y[!gзакончились!y|!gнету ни одной!y] !tгранаты");
            }
        }
        case 9: return PLUGIN_HANDLED;
    }
    g_IdTouchPlayer[id] = 0;
    return PLUGIN_HANDLED;
}
Show_TouchPrWithPr(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9), pName[32]; get_user_name(g_IdTouchPlayer[id], pName, charsmax(pName));
    
    new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_TOUCH",
    jbe_get_user_team(g_IdTouchPlayer[id]) == 1 ? "Заключенный":"Охранник", pName);

    if(g_PrBeat[id])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_BEAT");
        iKeys |= (1<<0);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Вы уже дрались]^n", id, "JBE_BEAT");
    
    if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) ||
    IsSetBit(g_iBitScrewdriver, g_IdTouchPlayer[id])) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [У игрока уже есть оружие]^n", id, "JBE_GIVE_WEAPON");
    else if(IsNotSetBit(g_iBitWeaponStatus, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [У вас нету оружия](Если есть возьми в руку)^n", id, "JBE_GIVE_WEAPON");
    else if(IsNotSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id] ) &&  IsSetBit(g_iBitWeaponStatus, id) &&
    (IsSetBit(g_iBitScrewdriver, g_IdTouchPlayer[id])) )
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_GIVE_WEAPON");
        iKeys |= (1<<1);
    }
    if(g_iExp[id] > g_iExp[ g_IdTouchPlayer[id] ])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ %s%L^n", (g_iImageBlock[id][0] != 0)?"\d":"\w", id, "JBE_IMAGE_PRESANUT");
        iKeys |= (1<<2);
    }
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, 1, "Show_TouchPrWithPr");
}
public Handle_ToucedPrWitchPr(id, iKey)
{
    new pName[33], tName[33];
    get_user_name(g_IdTouchPlayer[id], tName, charsmax(tName));
    get_user_name(id, pName, charsmax(pName));
    switch(iKey)
    {
        case 0:
        {
            new Am_Win[33][2];    // 1 - Атакующий, 2 - защитник ( g_IdTouchPlayer[id] )
            new iRand = random_num(1, 2);
            switch(iRand)
            {
                case 1: Am_Win[id][0]++;
                case 2: Am_Win[id][1]++;
            }
            
            if(ujbl_get_protection_skills(id) > ujbl_get_protection_skills(g_IdTouchPlayer[id])) Am_Win[id][0]++;
            else if(ujbl_get_protection_skills(id) < ujbl_get_protection_skills(g_IdTouchPlayer[id])) Am_Win[id][1]++;
            
            if(ujbl_get_agility_skills(id) > ujbl_get_agility_skills(g_IdTouchPlayer[id])) Am_Win[id][0]++;
            else if(ujbl_get_agility_skills(id) < ujbl_get_agility_skills(g_IdTouchPlayer[id])) Am_Win[id][1]++;
            
            if(ujbl_get_lot_skills(id) > ujbl_get_lot_skills(g_IdTouchPlayer[id])) Am_Win[id][0]++;
            else if(ujbl_get_lot_skills(id) < ujbl_get_lot_skills(g_IdTouchPlayer[id])) Am_Win[id][1]++;
            
            client_cmd(id, "mp3 play sound/jb_engine/fight_track.mp3");
            client_cmd(g_IdTouchPlayer[id], "mp3 play sound/jb_engine/fight_track.mp3");
            
            g_PrBeat[id] = false;
            
            if(Am_Win[id][0] == Am_Win[id][1])
            {
                UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы подрались с !g%s!y. !gНичья!y. Сумма ваших скиллов: !t%d|%d", tName, Am_Win[id][0], Am_Win[id][1]);
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] На Вас напал !g%s!y. !gНичья!y. Сумма ваших скиллов: !t%d|%d", pName, Am_Win[id][1], Am_Win[id][0]);
                return PLUGIN_HANDLED;
            }else if(Am_Win[id][0] > Am_Win[id][1])
            {
                UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы избили !g%s!y и отобрали у него всякий хлам. !gПобеда!y. Сумма ваших скиллов: !t%d|%d", tName, Am_Win[id][0], Am_Win[id][1]);
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Вас избил !g%s!y и отобрал у вас всякий хлам. !gПроигрыш!y. Сумма ваших скиллов: !t%d|%d", pName, Am_Win[id][1], Am_Win[id][0]);
                
                new iMoney = g_iUserMoney[g_IdTouchPlayer[id]] / 10;
                g_iUserMoney[g_IdTouchPlayer[id]] -= iMoney;
                g_iUserMoney[id] += iMoney;
                
                new iArm = get_arm(g_IdTouchPlayer[id]) / 10;
                set_user_armor(id, get_arm(id) + iArm);
                set_user_armor(g_IdTouchPlayer[id], get_arm(g_IdTouchPlayer[id]) - iArm);
                
                if(get_user_health(g_IdTouchPlayer[id]) >= 20) set_user_health(g_IdTouchPlayer[id], get_user_health(g_IdTouchPlayer[id]) - 20);
                else set_user_health(g_IdTouchPlayer[id], 5);
                
                UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы отобрали у !tзащищающего: !g%d$ !yи !g%d брони", iMoney, iArm);
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] у Вас отобрал !tатакующий: !g%d$ !yи !g%d брони", iMoney, iArm);
                
                return PLUGIN_HANDLED;
            }else if(Am_Win[id][0] < Am_Win[id][1])
            {
                UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы попытались избить !g%s!y но проиграли. !gПроигрыш!y. Сумма ваших скиллов: !t%d|%d", tName, Am_Win[id][0], Am_Win[id][1]);
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Вас попытался избить !g%s!y вы ему навешали. !gПобеда!y. Сумма ваших скиллов: !t%d|%d", pName, Am_Win[id][1], Am_Win[id][0]);
                
                new iMoney = g_iUserMoney[id] / 10;
                g_iUserMoney[g_IdTouchPlayer[id]] += iMoney;
                g_iUserMoney[id] -= iMoney;
                
                new iArm = get_arm(id) / 10;
                set_user_armor(id, get_arm(id) - iArm);
                set_user_armor(g_IdTouchPlayer[id], get_arm(g_IdTouchPlayer[id]) + iArm);
                
                if(get_user_health(id) >= 20) set_user_health(id, get_user_health(id) - 20);
                else set_user_health(id, 5);
                
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Вы отобрали у !tнападающего: !g%d$ !yи !g%d брони", iMoney, iArm);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] у Вас отобрал !tзащитник: !g%d$ !yи !g%d брони", iMoney, iArm);
                
                return PLUGIN_HANDLED;
            }
            
        }
        case 1:
        {    
            /*
            new YouWeapon[33];
            
            if(IsSetBit(g_iBitSharpening, id)) YouWeapon[id] = 0;
            else if(IsSetBit(g_iBitScrewdriver, id)) YouWeapon[id] = 1;
            else if(IsSetBit(g_iBitBalisong, id)) YouWeapon[id] = 2;
            else return PLUGIN_HANDLED;
            
            for(new iii; iii <= 2; iii++) ClearBit(CheckWeapon(iii), id);
            SetBit(CheckWeapon(YouWeapon[id]), g_IdTouchPlayer[id]);
            UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Игрок !g%s!y передал вам !gОружие.", pName);
            
            if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) && get_user_weapon(g_IdTouchPlayer[id]) == CSW_KNIFE)
            {                                                
                new iActiveItem = get_pdata_cbase(g_IdTouchPlayer[id], m_pActiveItem);
                if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
            }
            else UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] %L", g_IdTouchPlayer[id], "JBE_CHAT_ID_SHOP_WEAPON_HELP");    
            */
            /*if(IsSetBit(g_iBitSharpening, id))
            {
                ClearBit(g_iBitSharpening, id);
                SetBit(g_iBitSharpening, g_IdTouchPlayer[id]);
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Игрок !g%s!y передал вам !gЗаточку.", pName);
                if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) && get_user_weapon(g_IdTouchPlayer[id]) == CSW_KNIFE)
                {
                    new iActiveItem = get_pdata_cbase(g_IdTouchPlayer[id], m_pActiveItem);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
                else UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] %L", g_IdTouchPlayer[id], "JBE_CHAT_ID_SHOP_WEAPON_HELP");
                jbe_set_hand_model(id);
            }else */
            if(IsSetBit(g_iBitScrewdriver, id))
            {
                ClearBit(g_iBitScrewdriver, id);
                SetBit(g_iBitScrewdriver, g_IdTouchPlayer[id]);
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Игрок !g%s!y передал вам !gОтвертку.", pName);
                if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) && get_user_weapon(g_IdTouchPlayer[id]) == CSW_KNIFE)
                {
                    new iActiveItem = get_pdata_cbase(g_IdTouchPlayer[id], m_pActiveItem);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
                else UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] %L", g_IdTouchPlayer[id], "JBE_CHAT_ID_SHOP_WEAPON_HELP");
                jbe_set_hand_model(id);
            }/*else
            if(IsSetBit(g_iBitBalisong, id))
            {
                ClearBit(g_iBitBalisong, id);
                SetBit(g_iBitBalisong, g_IdTouchPlayer[id]);
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] Игрок !g%s!y передал вам !gОтвертку.", pName);
                if(IsSetBit(g_iBitWeaponStatus, g_IdTouchPlayer[id]) && get_user_weapon(g_IdTouchPlayer[id]) == CSW_KNIFE)
                {
                    new iActiveItem = get_pdata_cbase(g_IdTouchPlayer[id], m_pActiveItem);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
                else UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] %L", g_IdTouchPlayer[id], "JBE_CHAT_ID_SHOP_WEAPON_HELP");
                jbe_set_hand_model(id);
            }*/
        }
        case 2:
        {
            if(g_iImageBlock[id][2] == 0)
            {
                g_iImageBlock[id][2] = 4;
                
                client_cmd(id, "mp3 play sound/jb_engine/fight_track.mp3");
                client_cmd(g_IdTouchPlayer[id], "mp3 play sound/jb_engine/fight_track.mp3");
                
                new tMoney = g_iUserMoney[ g_IdTouchPlayer[id] ] / 10;
                g_iUserMoney[id] += tMoney;
                g_iUserMoney[g_IdTouchPlayer[id]] -= tMoney;
                UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы пресанули !g%s!y на !t[%d]!y из-за того вы  !g%L!y а он !g%L", tName, tMoney, id, g_szRankName[g_iLevel[id]], id, g_szRankName[g_iLevel[g_IdTouchPlayer[id]]]);
                UTIL_SayText(g_IdTouchPlayer[id], "!y[!gIS-GAMING!y] !g%s!y пресанул Вас на бабло !t[%d]!y из-за того что он !g%L!y а Вы !g%L", pName, tMoney, id, g_szRankName[g_iLevel[id]], id, g_szRankName[g_iLevel[g_IdTouchPlayer[id]]]);
            }else UTIL_SayText(id, "!y[!gIS-GAMING!y] Ты уже кого-то !gмутузил!y, жди !g%d !tдней", g_iImageBlock[id][2]);
        }
        case 9: return PLUGIN_HANDLED;
    }
    g_IdTouchPlayer[id] = 0;
    return PLUGIN_HANDLED;
}

Show_TouchGrWithGr(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<9), pName[32]; get_user_name(g_IdTouchPlayer[id], pName, charsmax(pName));
    
    new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_TOUCH",
    jbe_get_user_team(g_IdTouchPlayer[id]) == 1 ? "Заключенный":"Охранник", pName);

    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_PAY_AMMO");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ %s%L^n^n", get_arm(id) >= 10 ? "\w":"\d", id, "JBE_PAY_ARMOR");
    
    if(get_arm(id) >= 10) iKeys |= (1<<1);

    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, 1, "Show_TouchGrWithGr");
}
public Handle_TouchedGrWitchGr(id, iKey)
{
    switch(iKey)
    {
        case 0:
        {
            new iWeapon[2], weapon_name[24][2];    // [0] - Соприкоснувшийся, [1] - к кому игрок соприкоснулся
            iWeapon[0] = get_user_weapon(id),
            iWeapon[1] = get_user_weapon(g_IdTouchPlayer[id]),
            get_weaponname(iWeapon[0], weapon_name[0], 24);
            get_weaponname(iWeapon[1], weapon_name[1], 24);
            new ammo[2], clip[2];
            get_user_ammo(id, iWeapon[0], clip[0], ammo[0]);
            get_user_ammo(g_IdTouchPlayer[id], iWeapon[1], clip[1], ammo[1]);
            if(ammo[0] >= 10 && get_user_weapon(g_IdTouchPlayer[id]) != CSW_KNIFE)
            {
                cs_set_user_bpammo(id, get_user_weapon(id), ammo[0] - 10);
                cs_set_user_bpammo(g_IdTouchPlayer[id], get_user_weapon(g_IdTouchPlayer[id]), ammo[1] + 10);
            }else return Show_TouchGrWithGr(id);
        }
        case 1:
        {
            new p_Armor = get_arm(id), t_Armor = get_arm(g_IdTouchPlayer[id]);
            set_user_armor(id, p_Armor - 10);
            set_user_armor(g_IdTouchPlayer[id], t_Armor + 10);
        }
        case 9: return PLUGIN_HANDLED;
    }
    g_IdTouchPlayer[id] = 0;
    return PLUGIN_HANDLED;
}
Show_TouchGrWithPr(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9), pName[32]; get_user_name(g_IdTouchPlayer[id], pName, charsmax(pName));
    
    new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_TOUCH",
    jbe_get_user_team(g_IdTouchPlayer[id]) == 1 ? "Заключенный":"Охранник", pName);

    if(g_iShockerWp[id])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_BASH");
        iKeys |= (1<<0);
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \d[\wУ вас нету шокера, купите его у барыге\d]^n", id, "JBE_BASH");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ %s%L^n^n", get_arm(g_IdTouchPlayer[id]) >= 10 ? "\w":"\d", id, "JBE_ARMOR_PICKUP");
    
    if(get_arm(g_IdTouchPlayer[id]) >= 10) iKeys |= (1<<1);

    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, 1, "Show_TouchGrWithPr");
}
public Handle_TouchedGrWitchPr(id, iKey)
{
    switch(iKey)
    {
        case 0:
        {
            if(!g_iShockerWp[id]) return PLUGIN_HANDLED;
            set_pev(g_IdTouchPlayer[id], pev_punchangle, { 100.0, 200.0, 400.0 });
            set_pev(g_IdTouchPlayer[id], pev_flags, pev(g_IdTouchPlayer[id], pev_flags) | FL_FROZEN);
            set_task(2.0, "UnFreezie_TouchPlayer", g_IdTouchPlayer[id] + 901512);
        }
        case 1:
        {
            new pName[33], tName[33];
            get_user_name(g_IdTouchPlayer[id], tName, charsmax(tName));
            get_user_name(id, pName, charsmax(pName));
            new p_Armor = get_arm(id), t_Armor = get_arm(g_IdTouchPlayer[id]);
            set_user_armor(id, p_Armor + 10);
            set_user_armor(g_IdTouchPlayer[id], t_Armor - 10);
            UTIL_SayText(0, "!y[!gIS-GAMING!y] Охранник !g%s!y забрал 10 ед. брони у заключенного !g%s", pName, tName);
        }
        case 9: return PLUGIN_HANDLED;
    }
    g_IdTouchPlayer[id] = 0;
    return PLUGIN_HANDLED;
}
public UnFreezie_TouchPlayer(i)
{
    i -= 901512;
    set_pev(i, pev_flags, pev(i, pev_flags) & ~FL_FROZEN);
}

Show_SisMedMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<9), pName[32]; get_user_name(g_IdTouchMedSis[id], pName, charsmax(pName));
    new iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MEDSIS_TITLE", pName, get_user_health(g_IdTouchMedSis[id]), g_MedSis_Health[id]);

    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MEDSIS_INHEALTH");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ %s%L^n^n", (g_MedSis_Health[id] > 0) ? "\w":"\d", id, "JBE_MENU_MEDSIS_HEALTH", g_MedSis_Health[id]);
    if(g_MedSis_Health[id] > 0) iKeys |= (1<<1);

    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, 1, "Show_SisMedMenu");
}
public Handle_SisMedMenu(id, iKey)
{
    switch(iKey)
    {
        case 0: set_user_health(g_IdTouchMedSis[id], get_user_health(g_IdTouchMedSis[id]) + 1);
        case 1:
        {
            remove_task(id + TASK_MEDSIS_HEALTHGIVE);
            new pName[32]; get_user_name(g_IdTouchMedSis[id], pName, charsmax(pName));
            g_MedSis_Health[id]--;
            set_user_health(g_IdTouchMedSis[id], get_user_health(g_IdTouchMedSis[id]) + 100);
            UTIL_SayText(0, "!y[!gIS-GAMING!y]!y Мед-сестра вылечила !g%s!y.", pName);
            
//            client_cmd(g_IdTouchMedSis[id], "mp3 play sound/jb_engine/ujbl_new/jb_medsis_healting.mp3");
            
            UTIL_SayText(id, "!y[!gIS-GAMING!y] Ваша !gАптечка!y будет восстановлена через !g1 минуту.");
            if(task_exists(id + TASK_MEDSIS_HEALTHGIVE)) remove_task(id + TASK_MEDSIS_HEALTHGIVE);
            set_task(60.0, "F_iMsPack", id + TASK_MEDSIS_HEALTHGIVE);
        }
    }
    g_IdTouchMedSis[id] = 0;
}

Open_SixPlayerList(id) return Show_SixPlayerList(id, g_iMenuPosition[id] = 0);
Show_SixPlayerList(id, iPos)
{
    if(iPos < 0) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(g_iUserTeam[i] == 1 && IsSetBit(g_iBitUserConnected, i) && i != g_AthrID && i != g_MedSisID && IsSetBit(g_iBitUserAlive, i))
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[1024], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y]!y %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ChiefMenu_1(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_SIXPLAYER_LIST", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_SixPlayerList");
}

public Handle_SixPlayerList(id, iKey)
{
    switch(iKey)
    {
        case 8: return Show_SixPlayerList(id, ++g_iMenuPosition[id]);
        case 9: return Show_SixPlayerList(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            get_user_name(iTarget, sz_SixPlName, charsmax(sz_SixPlName));
            set_user_sixplayer(iTarget);
            g_SixPlID = iTarget;
            UTIL_SayText(0, "!y[!gIS-GAMING!y] !yБлатной !g%s!y выбрал себе !gШесняря!y - !t%s", sz_AthrName, sz_SixPlName);
        }
    }
    return PLUGIN_HANDLED;
}

Show_PrivilegeMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9),
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MAIN_TITLE");

    if(!g_iBlockFunction[1] && (g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserVip, id) && g_iDuelStatus == 0)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MAIN_VIP");
        iKeys |= (1<<0);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_MAIN_VIP");
    if(IsSetBit(g_iBitUserAdmin, id))
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_MAIN_ADMIN");
        iKeys |= (1<<1);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_MAIN_ADMIN");
    if(!g_iBlockFunction[1] && (g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserSuperAdmin, id) && g_iDuelStatus == 0)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_MAIN_SUPER_ADMIN");
        iKeys |= (1<<2);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_MAIN_SUPER_ADMIN");

    if((g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserGodMenu, id) && g_iDuelStatus == 0)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MAIN_GODMENU");
        iKeys |= (1<<3);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_MAIN_GODMENU");

    if(g_iBlockFunction[1]) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\dВнимание!^nСтоит глобальная блокировка привилегий!^nПросите ГодМенюшника включить!^n");
    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_PrivilegeMenu");
}

public Handle_PrivilegeMenu(id, iKey)
{
    switch(iKey)
    {
        case 0: if((g_iDayMode == 1 || g_iDayMode == 2)) return Show_VipMenu(id);
        case 1: return Show_AdminMenu(id);
        case 2: if((g_iDayMode == 1 || g_iDayMode == 2)) return Show_SuperAdminMenu(id);    
        case 3: if((g_iDayMode == 1 || g_iDayMode == 2)) return Show_GodMenu(id);
        case 9: return PLUGIN_HANDLED;        
    }
    return PLUGIN_HANDLED;
}

Show_ChooseTeamMenu(id, iType)
{
//    if(jbe_menu_blocked(id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys, iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n", id, "JBE_MENU_TEAM_TITLE", g_iAllCvars[TEAM_BALANCE]);
    if(g_iUserTeam[id] != 1)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \r[%d]^n", id, "JBE_MENU_TEAM_PRISONERS", g_iPlayersNum[1]);
        iKeys |= (1<<0);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d]^n", id, "JBE_MENU_TEAM_PRISONERS", g_iPlayersNum[1]);
    
    if(!g_iBlockFunction[2])
    {
        if(!g_iBlockCtForName[id])
        {
            if(IsNotSetBit(g_iBitUserBlockedGuard, id) && g_iUserTeam[id] != 2 && ((abs(g_iPlayersNum[1] - 1) / g_iAllCvars[TEAM_BALANCE]) + 1) > g_iPlayersNum[2])
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \r[%d]^n^n", id, "JBE_MENU_TEAM_GUARDS", g_iPlayersNum[2]);
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_TEAM_RANDOM");
                iKeys |= (1<<1|1<<4);
            }
            else
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d]^n^n", id, "JBE_MENU_TEAM_GUARDS", g_iPlayersNum[2]);
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_TEAM_RANDOM");
            }
        }
        else
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\wУ Вас стандартный ник! Доступ за КТ - закрыт^nПожалуйста, смените его и перезайдите^n\y[2]\r ~ \d%L \r[%d]^n^n", id, "JBE_MENU_TEAM_GUARDS", g_iPlayersNum[2]);
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_TEAM_RANDOM");
        }
    }
    else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d] \d[\wСтоит глобальная блокировка\d]^n^n", id, "JBE_MENU_TEAM_GUARDS", g_iPlayersNum[2]);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \d[\wСтоит глобальная блокировка\d]^n", id, "JBE_MENU_TEAM_RANDOM");
    }
    
    if(g_iUserTeam[id] != 3)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n^n^n", id, "JBE_MENU_TEAM_SPECTATOR");
        iKeys |= (1<<5);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n^n^n^n^n", id, "JBE_MENU_TEAM_SPECTATOR");
    if(iType)
    {
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
        iKeys |= (1<<9);
    }
    return show_menu(id, iKeys, szMenu, -1, "Show_ChooseTeamMenu");
}

public Handle_ChooseTeamMenu(id, iKey)
{
    switch(iKey)
    {
        case 0:
        {
            if(g_iUserTeam[id] == 1) return Show_ChooseTeamMenu(id, 1);
            if(!jbe_set_user_team(id, 1)) return PLUGIN_HANDLED;
        }
        case 1:
        {
            if(g_iUserTeam[id] == 2) return Show_ChooseTeamMenu(id, 1);
            if(IsNotSetBit(g_iBitUserBlockedGuard, id) && ((abs(g_iPlayersNum[1] - 1) / g_iAllCvars[TEAM_BALANCE]) + 1) > g_iPlayersNum[2])
            {
                if(!jbe_set_user_team(id, 2)) return PLUGIN_HANDLED;
                jbe_informer_offset_down(id);
            }
            else
            {
                if(g_iUserTeam[id] == 1) return Show_ChooseTeamMenu(id, 1);
                else return Show_ChooseTeamMenu(id, 0);
            }
        }
        case 4:
        {
            if(((abs(g_iPlayersNum[1] - 1) / g_iAllCvars[TEAM_BALANCE]) + 1) > g_iPlayersNum[2])
            {
                switch(random_num(1, 2))
                {
                    case 1: if(!jbe_set_user_team(id, 1)) return PLUGIN_HANDLED;
                    case 2:
                    {
                        if(!jbe_set_user_team(id, 2)) return PLUGIN_HANDLED;
                        jbe_informer_offset_down(id);
                    }
                }
            }
            else
            {
                if(g_iUserTeam[id] == 1 || g_iUserTeam[id] == 2) return Show_ChooseTeamMenu(id, 1);
                else return Show_ChooseTeamMenu(id, 0);
            }
        }
        case 5:
        {
            if(g_iUserTeam[id] == 3) return Show_ChooseTeamMenu(id, 0);
            if(!jbe_set_user_team(id, 3)) return PLUGIN_HANDLED;
        }
    }
    return PLUGIN_HANDLED;
}

Show_ShopTattooMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_SHOPTATTOO_MENU_TITLE");
    
    if(g_iTattoo[id] != 1)
    {
        if(g_iExp[id] >= 100)
        {
            if(g_iUserMoney[id] >= 300)
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \wНабить \r%L^n", id, "JBE_SHOPTATTOO_TATTOO_1");    
                iKeys |= (1<<0);
            }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Мало денег][300+]^n", id, "JBE_SHOPTATTOO_TATTOO_1");
        }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Мало Опыта][100+]^n", id, "JBE_SHOPTATTOO_TATTOO_1");    
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Уже активна]^n", id, "JBE_SHOPTATTOO_TATTOO_1");

    if(g_iTattoo[id] != 2)
    {
        if(g_iExp[id] >= 200)
        {
            if(g_iUserMoney[id] >= 400)
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \wНабить \r%L^n", id, "JBE_SHOPTATTOO_TATTOO_2");    
                iKeys |= (1<<1);
            }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [Мало денег][400+]^n", id, "JBE_SHOPTATTOO_TATTOO_2");
        }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [Мало Опыта][200+]^n", id, "JBE_SHOPTATTOO_TATTOO_2");    
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [Уже активна]^n", id, "JBE_SHOPTATTOO_TATTOO_2");

    if(g_iTattoo[id] != 3)
    {
        if(g_iExp[id] >= 300)
        {
            if(g_iUserMoney[id] >= 500)
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \wНабить \r%L^n", id, "JBE_SHOPTATTOO_TATTOO_3");    
                iKeys |= (1<<2);
            }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [Мало денег][500+]^n", id, "JBE_SHOPTATTOO_TATTOO_3");
        }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [Мало Опыта][300+]^n", id, "JBE_SHOPTATTOO_TATTOO_3");    
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [Уже активна]^n", id, "JBE_SHOPTATTOO_TATTOO_3");

    if(g_iTattoo[id] != 4)
    {
        if(g_iExp[id] >= 500)
        {
            if(g_iUserMoney[id] >= 1000)
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \wНабить \r%L^n", id, "JBE_SHOPTATTOO_TATTOO_4");    
                iKeys |= (1<<3);
            }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [Мало денег][1000+]^n", id, "JBE_SHOPTATTOO_TATTOO_4");
        }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [Мало Опыта][500+]^n", id, "JBE_SHOPTATTOO_TATTOO_4");    
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [Уже активна]^n", id, "JBE_SHOPTATTOO_TATTOO_4");

    if(g_iTattoo[id] != 5)
    {
        if(IsSetBit(g_iBitUserSuperAdmin, id))
        {
            if(g_iUserMoney[id] >= 2000)
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \wНабить \r%L^n^n", id, "JBE_SHOPTATTOO_TATTOO_5");    
                iKeys |= (1<<4);
            }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [Мало денег][2000+]^n^n", id, "JBE_SHOPTATTOO_TATTOO_5");
        }else{
            if(g_iExp[id] >= 1000)
            {
                if(g_iUserMoney[id] >= 2000)
                {
                    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \wНабить \r%L^n^n", id, "JBE_SHOPTATTOO_TATTOO_5");    
                    iKeys |= (1<<4);
                }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [Мало денег][2000+]^n^n", id, "JBE_SHOPTATTOO_TATTOO_5");
            }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [Мало Опыта][1000+]^n^n", id, "JBE_SHOPTATTOO_TATTOO_5");    
        }
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [Уже активна]^n^n", id, "JBE_SHOPTATTOO_TATTOO_5");

    if(g_iTattoo[id] != 0)
    {
        if(g_iUserMoney[id] >= 100)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \r%L^n^n", id, "JBE_SHOPTATTOO_TATTOO_6");    
            iKeys |= (1<<5);
        }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [Мало денег][100+]^n^n", id, "JBE_SHOPTATTOO_TATTOO_6");
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [Нету татуировки]^n^n", id, "JBE_SHOPTATTOO_TATTOO_6");

    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \d%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_ShopTattooMenu");
}

public Handle_ShopTattooMenu(id, iKey)
{
    switch(iKey)
    {
        case 0:
        {
            jbe_set_user_money(id, g_iUserMoney[id] - 300, 1);
            g_iTattoo[id] = 1;
        }
        case 1:
        {
            jbe_set_user_money(id, g_iUserMoney[id] - 400, 1);
            g_iTattoo[id] = 2;
        }
        case 2:
        {
            jbe_set_user_money(id, g_iUserMoney[id] - 500, 1);
            g_iTattoo[id] = 3;
        }
        case 3:
        {
            jbe_set_user_money(id, g_iUserMoney[id] - 1000, 1);
            g_iTattoo[id] = 4;
        }
        case 4:
        {
            jbe_set_user_money(id, g_iUserMoney[id] - 2000, 1);
            g_iTattoo[id] = 5;
        }
        case 5:
        {
            jbe_set_user_money(id, g_iUserMoney[id] - 100, 1);
            g_iTattoo[id] = 0;
        }
        case 9: return PLUGIN_HANDLED;
    }
    if(iKey < 5 && id != g_AthrID &&  id != g_SixPlID && id != g_MedSisID && get_user_weapon(id) == CSW_KNIFE && IsNotSetBit(g_iBitWeaponStatus, id) && jbe_get_user_team(id) == 1) Set_TattoModel(id);
    return PLUGIN_HANDLED;
}

public Set_TattoModel(id)
{
    if(g_iTattoo[id] == 0 || g_iTattoo[id] > 5) return PLUGIN_HANDLED;
    new szModels[64];
    format(szModels, charsmax(szModels), "models/jb_engine/ujbl_new/shop_tattoo/v_tattoo%d.mdl", g_iTattoo[id]);
    new iszViewModel;
    if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, szModels))) set_pev_string(id, pev_viewmodel2, iszViewModel);
    set_pdata_float(id, m_flNextAttack, 0.75);
    return PLUGIN_HANDLED;
}

Show_ShopGuardTradeMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_GUARD_SHOP_TRADE_TITLE");
    
    if(!g_iShockerWp[id])
    {
        if(jbe_get_user_money(id) >= 60)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \d[60$]^n^n", id, "JBE_GUARD_SHOP_TRADE_SHOCKER");
            iKeys |= (1<<0);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Недостаточно денег]^n^n", id, "JBE_GUARD_SHOP_TRADE_SHOCKER");
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [У Вас уже есть Шокер денег]^n^n", id, "JBE_GUARD_SHOP_TRADE_SHOCKER");

    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \d%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, 1, "Show_ShopGuardTradeMenu");
}

public Handle_ShopGuardTradeMenu(id, iKey)
{
    switch(iKey)
    {
        case 0:
        {
            jbe_set_user_money(id, jbe_get_user_money(id) - 60, 1);
            g_iShockerWp[id] = true;
            UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы купили !gШокер-Дубинку !t(Новая технология)");
        }
        case 9: return PLUGIN_HANDLED;
    }
    return PLUGIN_HANDLED;
}

Show_SkinMenu(id)
{
    jbe_informer_offset_up(id);
    jbe_menu_block(id);
    new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<3), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SKIN_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SKIN_ORANGE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SKIN_GRAY");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SKIN_YELLOW");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SKIN_BLUE");
    if(IsSetBit(g_iBitUserAdmin, id))
    {
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L", id, "JBE_MENU_SKIN_BLACK");
        iKeys |= (1<<4);
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L", id, "JBE_MENU_SKIN_BLACK");
    return show_menu(id, iKeys, szMenu, -1, "Show_SkinMenu");
}

public Handle_SkinMenu(id, iKey)
{
    g_iUserSkin[id] = iKey;
    engclient_cmd(id, "joinclass", "1");
    jbe_menu_unblock(id);
}
public GiveRandomCTweapon(id)
{
    id -= 98708;
    Handle_WeaponsGuardMenu(id, 1);
}

native jbe_give_brickpeacev(id);
Show_WeaponsGuardMenu(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_WEAPONS_GUARD_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1] \w%L^n", id, "JBE_MENU_WEAPONS_GUARD_AK47");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2] \w%L^n", id, "JBE_MENU_WEAPONS_GUARD_M4A1");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3] \w%L^n", id, "JBE_MENU_WEAPONS_GUARD_AWP");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4] \w%L^n^n", id, "JBE_MENU_WEAPONS_GUARD_XM1014");
    if(get_user_flags(id) & ADMIN_LEVEL_H)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5] \wM4A1 | Lego \y[\rВип\y]^n");
        iKeys |= (1<<4);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5] \dM4A1 | Lego \y[\rВип\\y]^n");
    if(get_user_flags(id) & ADMIN_BAN)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6] \wM4A1 | DarKing \y[\rАдмин\y]^n");
        iKeys |= (1<<5);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6] \dM4A1 | DarKing \y[\rАдмин\y]^n");
    if(get_user_flags(id) & ADMIN_LEVEL_G)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7] \wAk-47 | Paladin \y[\rСупер Админ\y]^n");
        iKeys |= (1<<6);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7] \dAk-47 | Paladin \y[\rСупер Админ\y]^n");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[0] \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_WeaponsGuardMenu");
}

public Handle_WeaponsGuardMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || iKey == 9)
    {
        if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id);
        return PLUGIN_HANDLED;
    }
    
    new const szWeaponName[][] = {"weapon_ak47", "weapon_m4a1", "weapon_awp", "weapon_xm1014", "weapon_deagle"};
    new const iWeaponId[] = {CSW_AK47, CSW_M4A1, CSW_AWP, CSW_XM1014, CSW_DEAGLE};
    
    
    if(iKey == 4)
    {
        fm_strip_user_weapons(id);
        fm_give_item(id, "item_kevlar");
        fm_give_item(id, "weapon_knife");
        jbe_give_brickpeacev(id);
        fm_give_item(id, "weapon_deagle");
        fm_give_item(id, szWeaponName[4]);
        fm_set_user_bpammo(id, iWeaponId[4], 250);
        return PLUGIN_HANDLED;
    }
    
    if(iKey == 5)
    {
        fm_strip_user_weapons(id);
        fm_give_item(id, "item_kevlar");
        fm_give_item(id, "weapon_knife");
        give_buffm4(id);
        fm_give_item(id, "weapon_deagle");
        fm_give_item(id, szWeaponName[4]);
        fm_set_user_bpammo(id, iWeaponId[4], 250);
        return PLUGIN_HANDLED;
    }
    
    if(iKey == 6)
    {
        fm_strip_user_weapons(id);
        fm_give_item(id, "item_kevlar");
        fm_give_item(id, "weapon_knife");
        give_buffak(id);
        fm_give_item(id, "weapon_deagle");
        fm_give_item(id, szWeaponName[4]);
        fm_set_user_bpammo(id, iWeaponId[4], 250);
        return PLUGIN_HANDLED;
    }
    
    drop_user_weapons(id, 0);
    fm_give_item(id, szWeaponName[iKey]);
    fm_set_user_bpammo(id, iWeaponId[iKey], 250);
    drop_user_weapons(id, 1);
    fm_give_item(id, szWeaponName[4]);
    fm_set_user_bpammo(id, iWeaponId[4], 250);
    fm_give_item(id, "item_kevlar");
    if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id);
    return PLUGIN_HANDLED;
}

Show_MainPnMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[1024], iKeys = (1<<1|1<<2|1<<4|1<<5|1<<9), iUserAlive = IsSetBit(g_iBitUserAlive, id),
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MAIN_TITLE");
    
    if(!g_iBlockFunction[0])
    {
        if(iUserAlive && (g_iDayMode == 1 || g_iDayMode == 2) && IsNotSetBit(g_iBitUserDuel, id))
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MAIN_SHOP");
            iKeys |= (1<<0);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_MAIN_SHOP");
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Стоит Глобальная Блокировка]^n", id, "JBE_MENU_MAIN_SHOP");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n\y[3]\r ~ \w%L^n^n", id, "JBE_SETTING_MENU_TITLE", id, "JBE_OFFICE_MENU_TITLE");
    
    if(id == g_iLastPnId && iUserAlive)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MAIN_LAST_PN");
        iKeys |= (1<<3);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_MAIN_LAST_PN");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_TEAM");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_PRIVILEGE");
    
    if(g_iDayMode != 1)
    {
        iKeys |= (1<<6);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_MAIN_OPEN_DOORS");
    }
    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_MainPnMenu");
}

public Handle_MainPnMenu(id, iKey)
{
    switch(iKey)
    {
        case 0: if((g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserAlive, id) && IsNotSetBit(g_iBitUserDuel, id)) return Show_ShopPrisonersMenu(id, 1);
        case 1: return Show_SettingMenu(id);
        case 2: return Show_OfficeMenu(id);
        case 3: if(id == g_iLastPnId && IsSetBit(g_iBitUserAlive, id)) return Show_LastPrisonerMenu(id);
        case 4: return Show_ChooseTeamMenu(id, 1);
        case 5: return Show_PrivilegeMenu(id);
        case 6: jbe_open_doors();
        case 9: return PLUGIN_HANDLED;
    }
    return Show_MainPnMenu(id);
}

Show_OfficeMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<1|1<<4|1<<5|1<<9), iAlive = IsSetBit(g_iBitUserAlive, id),
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_OFFICE_MENU_TITLE");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ %s%L^n", (iAlive && jbe_get_day_mode() != 3) ? "\w":"\d", id, "JBE_OFFICE_KEY_1");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n^n", id, "JBE_OFFICE_KEY_2");

    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ %s%L^n", (iAlive && jbe_get_day_mode() != 3 && g_iUserTeam[id] == 1) ? "\w":"\d", id, "JBE_OFFICE_KEY_3");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ %s%L^n", (iAlive && jbe_get_day_mode() != 3 && g_iUserTeam[id] == 1) ? "\w":"\d", id, "JBE_OFFICE_KEY_4");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ %s%L^n^n", (iAlive && jbe_get_day_mode() != 3 && g_iUserTeam[id] == 1) ? "\w":"\d", id, "JBE_OFFICE_KEY_5");
    
    
    if(iAlive && jbe_get_day_mode() != 3) iKeys |= (1<<0|1<<6);
    if(iAlive && jbe_get_day_mode() != 3 && g_iUserTeam[id] == 1) iKeys |= (1<<2|1<<3);
    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_OfficeMenu");
    
}
public Handle_OfficeMenu(id, iKey)
{
    switch(iKey)
    {
        case 0: ujbl_open_gang_menu(id);
        case 1: Show_ImageMenu(id);
        case 2: jbe_open_skills_menu(id);
        case 3: Open_DrugsMenu(id);
        case 4: return jbe_roleplay(id);
    }
    return PLUGIN_HANDLED;
}

Show_SettingMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<4|1<<5|1<<6|1<<9),
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_SETTING_MENU_TITLE");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \r[%s]^n", id, "JBE_SETTING_MENU_CORD_INF", g_iInformerCord[id] ? "Правый Угол":"Левый Угол");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \r[%s]^n", id, "JBE_SETTING_MENU_VALID_INF", g_iInformerStatus[id] ? "Выключен":"Включен");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_MAIN_MONEY_TRANSFER");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ %s%L^n^n", (jbe_get_day_mode() == 3 || g_bRestartGame) ? "\d":"\w", id, "JBE_MENU_MAIN_COSTUMES");
    if(jbe_get_day_mode() != 3 && !g_bRestartGame) iKeys |= (1<<3);
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_MAIN_MANAGE_SOUND");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_MENU_MAIN_TOUCH", !g_TouchStatus[id] ? "Открывать при косании":"Не открывать при косании");
    
    if(IsSetBit(g_iBitUserHook, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_MAIN_MANAGE_HOOK");
    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_SettingMenu");
    
}
public Handle_SettingMenu(id, iKey)
{
    switch(iKey)
    {
        case 0:
        {
            switch(g_iInformerCord[id])
            {
                case true: g_iInformerCord[id] = false;
                case false: g_iInformerCord[id] = true;
            }
            return Show_SettingMenu(id);
        }
        case 1:
        {
            switch(g_iInformerStatus[id])
            {
                case true: g_iInformerStatus[id] = false;
                case false: g_iInformerStatus[id] = true;
            }
            jbe_status_informer_valid(id);
            return Show_SettingMenu(id);
        }
        case 2: return Cmd_MoneyTransferMenu(id);
        case 3: return Cmd_CostumesMenu(id);
        case 4: return Show_ManageSoundMenu(id);
        case 5:
        {
            switch(g_TouchStatus[id])
            {
                case true: g_TouchStatus[id] = false;
                case false: g_TouchStatus[id] = true;
            }
            return Show_SettingMenu(id);
        }
        case 6: return Show_HookSetting(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_SettingMenu(id);
}
Show_HookSetting(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<9),
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_SETTING_HOOK_TITLE");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L%s^n^n", id, "JBE_SETTING_HOOK_RANDOM_HOOK", g_RandomHook[id] ? " \y[Выбран]":"");
    
    iKeys |= (1<<1);
    
    if(g_RandomHook[id])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_SETTING_HOOK_LIGHTNING");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_SETTING_HOOK_RAINBOW");    
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_SETTING_HOOK_BLUE");    
        
        if(IsSetBit(g_iBitUserGod, id)) iKeys |= (1<<2);
        if(IsSetBit(g_iBitUserKnyaz, id)) iKeys |= (1<<3);
    }else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L%s^n", id, "JBE_SETTING_HOOK_LIGHTNING", g_StatusHook[id] == 1 ? " \y[Выбран]":"");
    
        if(IsSetBit(g_iBitUserKnyaz, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L%s^n", id, "JBE_SETTING_HOOK_RAINBOW", g_StatusHook[id] == 2 ? " \y[Выбран]":"");    
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L%s^n", id, "JBE_SETTING_HOOK_RAINBOW", g_StatusHook[id] == 2 ? " \y[Выбран]":"");    
        
        if(IsSetBit(g_iBitUserGod, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L%s^n", id, "JBE_SETTING_HOOK_BLUE", g_StatusHook[id] == 3 ? " \y[Выбран]":"");
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L%s^n", id, "JBE_SETTING_HOOK_BLUE", g_StatusHook[id] == 3 ? " \y[Выбран]":"");
    
        if(IsSetBit(g_iBitUserGod, id)) iKeys |= (1<<2);
        if(IsSetBit(g_iBitUserKnyaz, id)) iKeys |= (1<<3);
    }
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_HookSetting");
    
}
public Handle_HookSetting(id, iKey)
{
    switch(iKey)
    {
        case 0: g_RandomHook[id] = true;
        case 1:
        {
            g_StatusHook[id] = 1;
            g_RandomHook[id] = false;
        }
        case 2:
        {
            g_StatusHook[id] = 2;
            g_RandomHook[id] = false;
        }
        case 3:
        {
            g_StatusHook[id] = 3;
            g_RandomHook[id] = false;
        }
        case 9: return PLUGIN_HANDLED;
    }
    return Show_HookSetting(id);
}

stock jbe_status_informer_valid(id)
{
    if(g_iMafiaStatus) return;
    switch(g_iInformerStatus[id])
    {
        case true: remove_task(id + TASK_SHOW_INFORMER);
        case false: set_task(2.0, "jbe_main_informer", id+TASK_SHOW_INFORMER, _, _, "b");    
    }
}

Show_MainGrMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[1024], iKeys = (1<<1|1<<2|1<<4|1<<5|1<<9), iUserAlive = IsSetBit(g_iBitUserAlive, id),
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MAIN_TITLE");
    
    if(!g_iBlockFunction[0])
    {
        if(iUserAlive && (g_iDayMode == 1 || g_iDayMode == 2) && IsNotSetBit(g_iBitUserDuel, id))
        {
            if(!jbe_all_users_wanted())
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MAIN_SHOP");
                iKeys |= (1<<0);
            }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Есть бунтующие люди]^n", id, "JBE_MENU_MAIN_SHOP");
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n^n", id, "JBE_MENU_MAIN_SHOP");
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Стоит Глобальная Блокировка]^n", id, "JBE_MENU_MAIN_SHOP");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n\y[3]\r ~ \w%L^n^n", id, "JBE_SETTING_MENU_TITLE", id, "JBE_OFFICE_MENU_TITLE");
    
    if(iUserAlive && (g_iDayMode == 1 || g_iDayMode == 2))
    {
        if(id == g_iChiefId)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MAIN_CHIEF");
            iKeys |= (1<<3);
        }
        else if(g_iChiefStatus != 1 && (g_iChiefIdOld != id || g_iChiefStatus != 0))
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MAIN_TAKE_CHIEF");
            iKeys |= (1<<3);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_MAIN_TAKE_CHIEF");
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_MAIN_TAKE_CHIEF");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_TEAM");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_PRIVILEGE");
    
    if(g_iDayMode != 3)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n^n", id, "JBE_MENU_MAIN_CLASS_CT");
        iKeys |= (1<<6);
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\w ~ \w%L^n^n", id, "JBE_MENU_MAIN_CLASS_CT");
    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_MainGrMenu");
}

public Handle_MainGrMenu(id, iKey)
{
    switch(iKey)
    {
        case 0: return Show_ShopGuardMenu(id);        
        case 1: return Show_SettingMenu(id);
        case 2: return Show_OfficeMenu(id);
        case 3:
        {
            if((g_iDayMode == 1 || g_iDayMode == 2) && IsSetBit(g_iBitUserAlive, id))
            {
                if(id == g_iChiefId) return Show_ChiefMenu_1(id);
                if(g_iChiefStatus != 1 && (g_iChiefIdOld != id || g_iChiefStatus != 0) && jbe_set_user_chief(id))
                {
                    g_iChiefIdOld = id;
                    return Show_ChiefMenu_1(id);
                }
            }
        }
        case 4: return Show_ChooseTeamMenu(id, 1);
        case 5: return Show_PrivilegeMenu(id);
        case 6:
        {
            ujbl_open_class_ct_menu(id);
            return PLUGIN_HANDLED;
        }
        case 9: return PLUGIN_HANDLED;
    }
    return Show_MainGrMenu(id);
}

Show_ShopPrisonersMenu(id, iType)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    jbe_set_user_discount(id);
    new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n", id, "JBE_MENU_SHOP_PRISONERS_TITLE", g_iUserDiscount[id]), iKeys = (1<<3|1<<9);
    
    if(iType)
    {
        if(g_BuyTime)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [\rЗакрыт\d]^n", id, "JBE_MENU_SHOP_PRISONERS_WEAPONS");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [\rЗакрыт\d]^n", id, "JBE_MENU_SHOP_PRISONERS_ITEMS");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [\rЗакрыт\d]^n", id, "JBE_MENU_SHOP_PRISONERS_SKILLS");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_OTHER");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [\rЗакрыт\d]^n^n^n^n", id, "JBE_MENU_SHOP_PRISONERS_SHOPTATTOO");
        }else
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_WEAPONS");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_ITEMS");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_SKILLS");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_OTHER");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n^n^n", id, "JBE_MENU_SHOP_PRISONERS_SHOPTATTOO");
            iKeys |= (1<<0|1<<1|1<<2|1<<4);
        }
    }else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_WEAPONS");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_ITEMS");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_SKILLS");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SHOP_PRISONERS_OTHER");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n^n^n", id, "JBE_MENU_SHOP_PRISONERS_SHOPTATTOO");
        iKeys |= (1<<0|1<<1|1<<2|1<<4);
    }
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    if(!iType) return show_menu(id, iKeys, szMenu, 1, "Show_ShopPrisonersMenu");
    return show_menu(id, iKeys, szMenu, -1, "Show_ShopPrisonersMenu");
}

public Handle_ShopPrisonersMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0: return Show_ShopWeaponsMenu(id);
        case 1: return Show_ShopItemsMenu(id);
        case 2: return Show_ShopSkillsMenu(id);
        case 3: return Show_ShopOtherMenu(id);
        case 4: return Show_ShopTattooMenu(id);
        case 8: return Show_MainPnMenu(id);
    }
    return PLUGIN_HANDLED;
}

Show_ShopWeaponsMenu(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SHOP_WEAPONS_TITLE");
    /*new iPriceSharpening = jbe_get_price_discount(id, g_iShopCvars[SHARPENING]);
    if(IsNotSetBit(g_iBitSharpening, id))
    {
        if(iPriceSharpening <= g_iUserMoney[id] && jbe_get_user_level(id) >= 1)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_SHARPENING", iPriceSharpening);
            iKeys |= (1<<0);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \R\r%d$\d|\y2 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_SHARPENING", iPriceSharpening);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \R\r%d$\d|\y2 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_SHARPENING", iPriceSharpening);
    */
    
    new iPriceScrewdriver = jbe_get_price_discount(id, g_iShopCvars[SCREWDRIVER]);
    if(IsNotSetBit(g_iBitScrewdriver, id))
    {
        if(iPriceScrewdriver <= g_iUserMoney[id] && jbe_get_user_level(id) >= 3)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_SCREWDRIVER", iPriceScrewdriver);
            iKeys |= (1<<0);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \R\r%d$\d|\y4 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_SCREWDRIVER", iPriceScrewdriver);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \R%d$|\y4 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_SCREWDRIVER", iPriceScrewdriver);
    /*new iPriceBalisong = jbe_get_price_discount(id, g_iShopCvars[BALISONG]);
    if(IsNotSetBit(g_iBitBalisong, id))
    {
        if(iPriceBalisong <= g_iUserMoney[id] && jbe_get_user_level(id) >= 5)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_BALISONG", iPriceBalisong);
            iKeys |= (1<<2);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \R\r%d$\d|\y6 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_BALISONG", iPriceBalisong);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \R%d$|\y6 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_BALISONG", iPriceBalisong);
    */
    new iPriceGlock18 = jbe_get_price_discount(id, g_iShopCvars[GLOCK18]);
    if(!user_has_weapon(id, CSW_GLOCK18))
    {
        if(iPriceGlock18 <= g_iUserMoney[id] && jbe_get_user_level(id) >= 7)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_GLOCK18", iPriceGlock18);
            iKeys |= (1<<1);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \R\r%d$\d|\y8 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_GLOCK18", iPriceGlock18);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \R%d$|\y8 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_GLOCK18", iPriceGlock18);
    new iPriceUsp = jbe_get_price_discount(id, g_iShopCvars[USP]);
    if(!user_has_weapon(id, CSW_USP))
    {
        if(iPriceUsp <= g_iUserMoney[id] && jbe_get_user_level(id) >= 8)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \R\y~ %d$^n", id, "JBE_MENU_SHOP_WEAPONS_USP", iPriceUsp);
            iKeys |= (1<<2);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \R\r%d$\d|\y9 ур.^n", id, "JBE_MENU_SHOP_WEAPONS_USP", iPriceUsp);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \R%d$|\y9^n", id, "JBE_MENU_SHOP_WEAPONS_USP", iPriceUsp);
    new iPriceDeagle = jbe_get_price_discount(id, g_iShopCvars[DEAGLE]);
    if(!user_has_weapon(id, CSW_DEAGLE))
    {
        if(iPriceDeagle <= g_iUserMoney[id] && jbe_get_user_level(id) >= 9)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \R\y~ %d$^n^n^n^n", id, "JBE_MENU_SHOP_WEAPONS_DEAGLE", iPriceDeagle);
            iKeys |= (1<<3);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \R\r%d$\d|\y10 ур.^n^n^n^n", id, "JBE_MENU_SHOP_WEAPONS_DEAGLE", iPriceDeagle);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \R%d$|\y10 ур.^n^n^n^n", id, "JBE_MENU_SHOP_WEAPONS_DEAGLE", iPriceDeagle);
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK");
    return show_menu(id, iKeys, szMenu, -1, "Show_ShopWeaponsMenu");
}

public Handle_ShopWeaponsMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        /*case 0:
        {
            new iPriceSharpening = jbe_get_price_discount(id, g_iShopCvars[SHARPENING]);
            if(IsNotSetBit(g_iBitSharpening, id) && iPriceSharpening <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceSharpening, 1);
                ClearBit(g_iBitScrewdriver, id);
                ClearBit(g_iBitBalisong, id);
                SetBit(g_iBitSharpening, id);
                if(IsSetBit(g_iBitWeaponStatus, id) && get_user_weapon(id) == CSW_KNIFE)
                {
                    new iActiveItem = get_pdata_cbase(id, m_pActiveItem);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
                else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SHOP_WEAPON_HELP");
                return PLUGIN_HANDLED;
            }
        }*/
        case 0:
        {
            new iPriceScrewdriver = jbe_get_price_discount(id, g_iShopCvars[SCREWDRIVER]);
            if(IsNotSetBit(g_iBitScrewdriver, id) && iPriceScrewdriver <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceScrewdriver, 1);
                //ClearBit(g_iBitSharpening, id);
                //ClearBit(g_iBitBalisong, id);
                SetBit(g_iBitScrewdriver, id);
                if(IsSetBit(g_iBitWeaponStatus, id) && get_user_weapon(id) == CSW_KNIFE)
                {
                    new iActiveItem = get_pdata_cbase(id, m_pActiveItem);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
                else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SHOP_WEAPON_HELP");
                return PLUGIN_HANDLED;
            }
        }
        /*case 2:
        {
            new iPriceBalisong = jbe_get_price_discount(id, g_iShopCvars[BALISONG]);
            if(IsNotSetBit(g_iBitBalisong, id) && iPriceBalisong <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceBalisong, 1);
                ClearBit(g_iBitSharpening, id);
                ClearBit(g_iBitScrewdriver, id);
                SetBit(g_iBitBalisong, id);
                if(IsSetBit(g_iBitWeaponStatus, id) && get_user_weapon(id) == CSW_KNIFE)
                {
                    new iActiveItem = get_pdata_cbase(id, m_pActiveItem);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
                else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_SHOP_WEAPON_HELP");
                return PLUGIN_HANDLED;
            }
        }*/
        case 1:
        {
            new iPriceGlock18 = jbe_get_price_discount(id, g_iShopCvars[GLOCK18]);
            if(!user_has_weapon(id, CSW_GLOCK18) && iPriceGlock18 <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceGlock18, 1);
                drop_user_weapons(id, 1);
                fm_give_item(id, "weapon_glock18");
                return PLUGIN_HANDLED;
            }
        }
        case 2:
        {
            new iPriceUsp = jbe_get_price_discount(id, g_iShopCvars[USP]);
            if(!user_has_weapon(id, CSW_USP) && iPriceUsp <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceUsp, 1);
                drop_user_weapons(id, 1);
                fm_give_item(id, "weapon_usp");
                return PLUGIN_HANDLED;
            }
        }
        case 3:
        {
            new iPriceDeagle = jbe_get_price_discount(id, g_iShopCvars[DEAGLE]);
            if(!user_has_weapon(id, CSW_DEAGLE) && iPriceDeagle <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceDeagle, 1);
                drop_user_weapons(id, 1);
                fm_give_item(id, "weapon_deagle");
                return PLUGIN_HANDLED;
            }
        }
        case 9: return Show_ShopPrisonersMenu(id, 1);
    }
    return Show_ShopWeaponsMenu(id);
}

Show_ShopItemsMenu(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SHOP_ITEMS_TITLE");
    new iPriceLatchkey = jbe_get_price_discount(id, g_iShopCvars[LATCHKEY]);
    if(IsNotSetBit(g_iBitLatchkey, id))
    {
        if(iPriceLatchkey <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_LATCHKEY", iPriceLatchkey);
            iKeys |= (1<<0);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_LATCHKEY", iPriceLatchkey);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_LATCHKEY", iPriceLatchkey);
    new iPriceFlashbang = jbe_get_price_discount(id, g_iShopCvars[FLASHBANG]);
    if(!user_has_weapon(id, CSW_FLASHBANG))
    {
        if(iPriceFlashbang <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FLASHBANG", iPriceFlashbang);
            iKeys |= (1<<1);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FLASHBANG", iPriceFlashbang);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FLASHBANG", iPriceFlashbang);
    new iPriceKokain = jbe_get_price_discount(id, g_iShopCvars[KOKAIN]);
    if(IsNotSetBit(g_iBitKokain, id))
    {
        if(iPriceKokain <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_KOKAIN", iPriceKokain);
            iKeys |= (1<<2);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_KOKAIN", iPriceKokain);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_KOKAIN", iPriceKokain);
    new iPriceStimulator = jbe_get_price_discount(id, g_iShopCvars[STIMULATOR]);
    if(IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 200)
    {
        if(iPriceStimulator <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_STIMULATOR", iPriceStimulator);
            iKeys |= (1<<3);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_STIMULATOR", iPriceStimulator);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_STIMULATOR", iPriceStimulator);
    new iPriceFrostNade = jbe_get_price_discount(id, g_iShopCvars[FROSTNADE]);
    if(!user_has_weapon(id, CSW_SMOKEGRENADE) && IsNotSetBit(g_iBitFrostNade, id))
    {
        if(iPriceFrostNade <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FROST_GRENADE", iPriceFrostNade);
            iKeys |= (1<<4);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FROST_GRENADE", iPriceFrostNade);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_FROST_GRENADE", iPriceFrostNade);
    new iPriceInvisibleHat = jbe_get_price_discount(id, g_iShopCvars[INVISIBLE_HAT]);
    if(IsNotSetBit(g_iBitInvisibleHat, id))
    {
        if(iPriceInvisibleHat <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT", iPriceInvisibleHat);
            iKeys |= (1<<5);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT", iPriceInvisibleHat);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT", iPriceInvisibleHat);
    new iPriceArmor = jbe_get_price_discount(id, g_iShopCvars[ARMOR]);
    if(get_user_armor(id) == 0)
    {
        if(iPriceArmor <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_ARMOR", iPriceArmor);
            iKeys |= (1<<6);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_ITEMS_ARMOR", iPriceArmor);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_ITEMS_ARMOR", iPriceArmor);
    new iPriceClothingGuard = jbe_get_price_discount(id, g_iShopCvars[CLOTHING_GUARD]);
    if(IsNotSetBit(g_iBitClothingGuard, id))
    {
        if(iPriceClothingGuard <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_CLOHING_GUARD", iPriceClothingGuard);
            iKeys |= (1<<7);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_CLOHING_GUARD", iPriceClothingGuard);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_CLOHING_GUARD", iPriceClothingGuard);
    new iPriceHeGrenade = jbe_get_price_discount(id, g_iShopCvars[HEGRENADE]);
    if(!user_has_weapon(id, CSW_HEGRENADE))
    {
        if(iPriceHeGrenade <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[9]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HEGRENADE", iPriceHeGrenade);
            iKeys |= (1<<8);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[9]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HEGRENADE", iPriceHeGrenade);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[9]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HEGRENADE", iPriceHeGrenade);
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK");
    return show_menu(id, iKeys, szMenu, -1, "Show_ShopItemsMenu");
}

public Handle_ShopItemsMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            new iPriceLatchkey = jbe_get_price_discount(id, g_iShopCvars[LATCHKEY]);
            if(IsNotSetBit(g_iBitLatchkey, id) && iPriceLatchkey <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceLatchkey, 1);
                SetBit(g_iBitLatchkey, id);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_MENU_ID_LATCHKEY_USE");
                return PLUGIN_HANDLED;
            }
        }
        case 1:
        {
            new iPriceFlashbang = jbe_get_price_discount(id, g_iShopCvars[FLASHBANG]);
            if(!user_has_weapon(id, CSW_FLASHBANG) && iPriceFlashbang <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceFlashbang, 1);
                fm_give_item(id, "weapon_flashbang");
                return PLUGIN_HANDLED;
            }
        }
        case 2:
        {
            new iPriceKokain = jbe_get_price_discount(id, g_iShopCvars[KOKAIN]);
            if(IsNotSetBit(g_iBitKokain, id) && iPriceKokain <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceKokain, 1);
                SetBit(g_iBitKokain, id);
                jbe_set_syringe_model(id);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_MENU_ID_KOKAIN");
                set_task(2.8, "jbe_remove_syringe_model", id+TASK_REMOVE_SYRINGE);
                return PLUGIN_HANDLED;
            }
        }
        case 3:
        {
            new iPriceStimulator = jbe_get_price_discount(id, g_iShopCvars[STIMULATOR]);
            if(IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 200 && iPriceStimulator <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceStimulator, 1);
                jbe_set_syringe_model(id);
                set_task(1.3, "jbe_set_syringe_health", id+TASK_REMOVE_SYRINGE);
                set_task(2.8, "jbe_remove_syringe_model", id+TASK_REMOVE_SYRINGE);
                return PLUGIN_HANDLED;
            }
        }
        case 4:
        {
            new iPriceFrostNade = jbe_get_price_discount(id, g_iShopCvars[FROSTNADE]);
            if(!user_has_weapon(id, CSW_SMOKEGRENADE) && IsNotSetBit(g_iBitFrostNade, id) && iPriceFrostNade <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceFrostNade, 1);
                SetBit(g_iBitFrostNade, id);
                fm_give_item(id, "weapon_smokegrenade");
                return PLUGIN_HANDLED;
            }
        }
        case 5:
        {
            new iPriceInvisibleHat = jbe_get_price_discount(id, g_iShopCvars[INVISIBLE_HAT]);
            if(IsNotSetBit(g_iBitInvisibleHat, id) && iPriceInvisibleHat <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceInvisibleHat, 1);
                SetBit(g_iBitInvisibleHat, id);
                jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0);
//                if(g_eUserCostumes[id][COSTUMES]) jbe_hide_user_costumes(id);
                set_task(10.0, "jbe_remove_invisible_hat", id+TASK_INVISIBLE_HAT);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_MENU_ID_INVISIBLE_HAT_HELP");
                return PLUGIN_HANDLED;
            }
        }
        case 6:
        {
            new iPriceArmor = jbe_get_price_discount(id, g_iShopCvars[ARMOR]);
            if(get_user_armor(id) == 0 && iPriceArmor <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceArmor, 1);
                fm_give_item(id, "item_kevlar");
                return PLUGIN_HANDLED;
            }
        }
        case 7:
        {
            new iPriceClothingGuard = jbe_get_price_discount(id, g_iShopCvars[CLOTHING_GUARD]);
            if(IsNotSetBit(g_iBitClothingGuard, id) && iPriceClothingGuard <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceClothingGuard, 1);
                SetBit(g_iBitClothingGuard, id);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_CLOHING_GUARD_HELP");
            }
        }
        case 8:
        {
            new iPriceHeGrenade = jbe_get_price_discount(id, g_iShopCvars[HEGRENADE]);
            if(!user_has_weapon(id, CSW_SMOKEGRENADE) && iPriceHeGrenade <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceHeGrenade, 1);
                fm_give_item(id, "weapon_hegrenade");
                return PLUGIN_HANDLED;
            }
        }
        case 9: return Show_ShopPrisonersMenu(id, 1);
    }
    return Show_ShopItemsMenu(id);
}

Show_ShopSkillsMenu(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SHOP_SKILLS_TITLE");
    new iPriceHingJump = jbe_get_price_discount(id, g_iShopCvars[HING_JUMP]);
    if(IsNotSetBit(g_iBitHingJump, id))
    {
        if(iPriceHingJump <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HING_JUMP", iPriceHingJump);
            iKeys |= (1<<0);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HING_JUMP", iPriceHingJump);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_HING_JUMP", iPriceHingJump);
    new iPriceFastRun = jbe_get_price_discount(id, g_iShopCvars[FAST_RUN]);
    if(IsNotSetBit(g_iBitFastRun, id))
    {
        if(iPriceFastRun <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_FAST_RUN", iPriceFastRun);
            iKeys |= (1<<1);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_FAST_RUN", iPriceFastRun);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_FAST_RUN", iPriceFastRun);
    new iPriceDoubleJump = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_JUMP]);
    if(IsNotSetBit(g_iBitDoubleJump, id))
    {
        if(iPriceDoubleJump <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP", iPriceDoubleJump);
            iKeys |= (1<<2);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP", iPriceDoubleJump);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP", iPriceDoubleJump);
    new iPriceRandomGlow = jbe_get_price_discount(id, g_iShopCvars[RANDOM_GLOW]);
    if(IsNotSetBit(g_iBitRandomGlow, id))
    {
        if(iPriceRandomGlow <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_RANDOM_GLOW", iPriceRandomGlow);
            iKeys |= (1<<3);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_RANDOM_GLOW", iPriceRandomGlow);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_RANDOM_GLOW", iPriceRandomGlow);
    new iPriceAutoBhop = jbe_get_price_discount(id, g_iShopCvars[AUTO_BHOP]);
    if(IsNotSetBit(g_iBitAutoBhop, id))
    {
        if(iPriceAutoBhop <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_AUTO_BHOP", iPriceAutoBhop);
            iKeys |= (1<<4);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_AUTO_BHOP", iPriceAutoBhop);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_AUTO_BHOP", iPriceAutoBhop);
    new iPriceDoubleDamage = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_DAMAGE]);
    if(IsNotSetBit(g_iBitDoubleDamage, id))
    {
        if(iPriceDoubleDamage <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE", iPriceDoubleDamage);
            iKeys |= (1<<5);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE", iPriceDoubleDamage);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE", iPriceDoubleDamage);
    new iPriceLowGravity = jbe_get_price_discount(id, g_iShopCvars[LOW_GRAVITY]);
    if(pev(id, pev_gravity) == 1.0)
    {
        if(iPriceLowGravity <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L \y[%d$]^n^n^n", id, "JBE_MENU_SHOP_SKILLS_LOW_GRAVITY", iPriceLowGravity);
            iKeys |= (1<<6);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L \r[%d$]^n^n^n", id, "JBE_MENU_SHOP_SKILLS_LOW_GRAVITY", iPriceLowGravity);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L [%d$]^n^n^n", id, "JBE_MENU_SHOP_SKILLS_LOW_GRAVITY", iPriceLowGravity);
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK");
    return show_menu(id, iKeys, szMenu, -1, "Show_ShopSkillsMenu");
}

public Handle_ShopSkillsMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            new iPriceHingJump = jbe_get_price_discount(id, g_iShopCvars[HING_JUMP]);
            if(iPriceHingJump <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceHingJump, 1);
                SetBit(g_iBitHingJump, id);
                return PLUGIN_HANDLED;
            }
        }
        case 1:
        {
            new iPriceFastRun = jbe_get_price_discount(id, g_iShopCvars[FAST_RUN]);
            if(iPriceFastRun <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceFastRun, 1);
                SetBit(g_iBitFastRun, id);
                ExecuteHamB(Ham_Player_ResetMaxSpeed, id);
                return PLUGIN_HANDLED;
            }
        }
        case 2:
        {
            new iPriceDoubleJump = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_JUMP]);
            if(iPriceDoubleJump <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceDoubleJump, 1);
                SetBit(g_iBitDoubleJump, id);
                return PLUGIN_HANDLED;
            }
        }
        case 3:
        {
            new iPriceRandomGlow = jbe_get_price_discount(id, g_iShopCvars[RANDOM_GLOW]);
            if(iPriceRandomGlow <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceRandomGlow, 1);
                SetBit(g_iBitRandomGlow, id);
                jbe_set_user_rendering(id, kRenderFxGlowShell, random_num(0, 255), random_num(0, 255), random_num(0, 255), kRenderNormal, 0);
                jbe_get_user_rendering(id, g_eUserRendering[id][RENDER_FX], g_eUserRendering[id][RENDER_RED], g_eUserRendering[id][RENDER_GREEN], g_eUserRendering[id][RENDER_BLUE], g_eUserRendering[id][RENDER_MODE], g_eUserRendering[id][RENDER_AMT]);
                g_eUserRendering[id][RENDER_STATUS] = true;
                return PLUGIN_HANDLED;
            }
        }
        case 4:
        {
            new iPriceAutoBhop = jbe_get_price_discount(id, g_iShopCvars[AUTO_BHOP]);
            if(iPriceAutoBhop <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceAutoBhop, 1);
                SetBit(g_iBitAutoBhop, id);
                return PLUGIN_HANDLED;
            }
        }
        case 5:
        {
            new iPriceDoubleDamage = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_DAMAGE]);
            if(iPriceDoubleDamage <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceDoubleDamage, 1);
                SetBit(g_iBitDoubleDamage, id);
                return PLUGIN_HANDLED;
            }
        }
        case 6:
        {
            new iPriceLowGravity = jbe_get_price_discount(id, g_iShopCvars[LOW_GRAVITY]);
            if(iPriceLowGravity <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceLowGravity, 1);
                set_pev(id, pev_gravity, 0.2);
                return PLUGIN_HANDLED;
            }
        }
        case 9: return Show_ShopPrisonersMenu(id, 1);
    }
    return Show_ShopSkillsMenu(id);
}

Show_ShopOtherMenu(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SHOP_OTHER_TITLE");
    new iPriceCloseCase = jbe_get_price_discount(id, g_iShopCvars[CLOSE_CASE]);
    if(IsSetBit(g_iBitUserWanted, id))
    {
        if(iPriceCloseCase <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_CLOSE_CASE", iPriceCloseCase);
            iKeys |= (1<<0);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_CLOSE_CASE", iPriceCloseCase);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_OTHER_CLOSE_CASE", iPriceCloseCase);
    new iPriceFreeDay = jbe_get_price_discount(id, g_iShopCvars[FREE_DAY_SHOP]);
    if(g_iDayMode == 1 && IsNotSetBit(g_iBitUserFree, id) && IsNotSetBit(g_iBitUserWanted, id))
    {
        if(iPriceFreeDay <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_FREE_DAY", iPriceFreeDay);
            iKeys |= (1<<1);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_FREE_DAY", iPriceFreeDay);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_OTHER_FREE_DAY", iPriceFreeDay);
    new iPriceResolutionVoice = jbe_get_price_discount(id, g_iShopCvars[RESOLUTION_VOICE]);
    if(IsNotSetBit(g_iBitUserVoice, id))
    {
        if(iPriceResolutionVoice <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE", iPriceResolutionVoice);
            iKeys |= (1<<2);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE", iPriceResolutionVoice);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE", iPriceResolutionVoice);
    new iPriceTransferGuard = jbe_get_price_discount(id, g_iShopCvars[TRANSFER_GUARD]);
    if(iPriceTransferGuard <= g_iUserMoney[id])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_TRANSFER_GUARD", iPriceTransferGuard);
        iKeys |= (1<<3);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_TRANSFER_GUARD", iPriceTransferGuard);
    new iPriceLotteryTicket = jbe_get_price_discount(id, g_iShopCvars[LOTTERY_TICKET]);
    if(IsNotSetBit(g_iBitLotteryTicket, id))
    {
        if(iPriceLotteryTicket <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_OTHER_LOTTERY_TICKET", iPriceLotteryTicket);
            iKeys |= (1<<4);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_OTHER_LOTTERY_TICKET", iPriceLotteryTicket);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_OTHER_LOTTERY_TICKET", iPriceLotteryTicket);
    new iPricePrankPrisoner = jbe_get_price_discount(id, g_iShopCvars[PRANK_PRISONER]);
    if(g_iAlivePlayersNum[1] >= 2)
    {
        if(iPricePrankPrisoner <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \y[%d$]^n^n^n^n", id, "JBE_MENU_SHOP_OTHER_PRANK_PRISONER", iPricePrankPrisoner);
            iKeys |= (1<<5);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L \r[%d$]^n^n^n^n", id, "JBE_MENU_SHOP_OTHER_PRANK_PRISONER", iPricePrankPrisoner);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [%d$]^n^n^n^n", id, "JBE_MENU_SHOP_OTHER_PRANK_PRISONER", iPricePrankPrisoner);
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK");
    return show_menu(id, iKeys, szMenu, -1, "Show_ShopOtherMenu");
}

public Handle_ShopOtherMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            new iPriceCloseCase = jbe_get_price_discount(id, g_iShopCvars[CLOSE_CASE]);
            if(IsSetBit(g_iBitUserWanted, id) && iPriceCloseCase <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceCloseCase, 1);
                jbe_sub_user_wanted(id);
                return PLUGIN_HANDLED;
            }
        }
        case 1:
        {
            new iPriceFreeDay = jbe_get_price_discount(id, g_iShopCvars[FREE_DAY_SHOP]);
            if(g_iDayMode == 1 && IsNotSetBit(g_iBitUserFree, id) && IsNotSetBit(g_iBitUserWanted, id) && iPriceFreeDay <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceFreeDay, 1);
                jbe_add_user_free(id);
                return PLUGIN_HANDLED;
            }
        }
        case 2:
        {
            new iPriceResolutionVoice = jbe_get_price_discount(id, g_iShopCvars[RESOLUTION_VOICE]);
            if(IsNotSetBit(g_iBitUserVoice, id) && iPriceResolutionVoice <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceResolutionVoice, 1);
                SetBit(g_iBitUserVoice, id);
                return PLUGIN_HANDLED;
            }
        }
        case 3:
        {
            new iPriceTransferGuard = jbe_get_price_discount(id, g_iShopCvars[TRANSFER_GUARD]);
            if(iPriceTransferGuard <= g_iUserMoney[id])
            {
                if(jbe_set_user_team(id, 2)) jbe_set_user_money(id, g_iUserMoney[id] - iPriceTransferGuard, 1);
                return PLUGIN_HANDLED;
            }
        }
        case 4:
        {
            new iPriceLotteryTicket = jbe_get_price_discount(id, g_iShopCvars[LOTTERY_TICKET]);
            if(IsNotSetBit(g_iBitLotteryTicket, id) && iPriceLotteryTicket <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceLotteryTicket, 1);
                SetBit(g_iBitLotteryTicket, id);
                new iPrize;
                switch(random_num(0, 7))
                {
                    case 0: iPrize = 100;
                    case 2: iPrize = 300;
                    case 4: iPrize = 200;
                    case 5: iPrize = 50;
                }
                if(iPrize)
                {
                    UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LOTTERY_WIN", iPrize);
                    jbe_set_user_money(id, g_iUserMoney[id] + iPrize, 1);
                }
                else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LOTTERY_LOSS");
                return PLUGIN_HANDLED;
            }
        }
        case 5: if(g_iAlivePlayersNum[1] >= 2) return Cmd_PrankPrisonerMenu(id);
        case 9: return Show_ShopPrisonersMenu(id, 1);
    }
    return Show_ShopOtherMenu(id);
}

Cmd_PrankPrisonerMenu(id) return Show_PrankPrisonerMenu(id, g_iMenuPosition[id] = 0);
Show_PrankPrisonerMenu(id, iPos)
{
    if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserWanted, i) || i == id) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ShopOtherMenu(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_PRANK_PRISONER_TITLE", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_PrankPrisonerMenu");
}

public Handle_PrankPrisonerMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 8: return Show_PrankPrisonerMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_PrankPrisonerMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            new iPricePrankPrisoner = jbe_get_price_discount(id, g_iShopCvars[PRANK_PRISONER]);
            if(iPricePrankPrisoner <= g_iUserMoney[id])
            {
                if(g_iUserTeam[iTarget] == 1 || IsSetBit(g_iBitUserAlive, iTarget) || IsNotSetBit(g_iBitUserWanted, iTarget))
                {
                    jbe_set_user_money(id, g_iUserMoney[id] - iPricePrankPrisoner, 1);
                    if(!g_szWantedNames[0])
                    {
                        emit_sound(0, CHAN_AUTO, "jb_engine/prison_riot.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
                        emit_sound(0, CHAN_AUTO, "jb_engine/prison_riot.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                    }
                    jbe_add_user_wanted(iTarget);
                }
                else return Show_PrankPrisonerMenu(id, g_iMenuPosition[id]);
            }
            else return Show_ShopOtherMenu(id);
        }
    }
    return PLUGIN_HANDLED;
}

Show_ShopGuardMenu(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    jbe_set_user_discount(id);
    new szMenu[512], iKeys = (1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n", id, "JBE_MENU_SHOP_GUARD_TITLE", g_iUserDiscount[id]);
    new iPriceStimulator = jbe_get_price_discount(id, g_iShopCvars[STIMULATOR_GR]);
    if(get_user_health(id) < 200)
    {
        if(iPriceStimulator <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_STIMULATOR", iPriceStimulator);
            iKeys |= (1<<0);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_STIMULATOR", iPriceStimulator);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_STIMULATOR", iPriceStimulator);
    new iPriceRandomGlow = jbe_get_price_discount(id, g_iShopCvars[RANDOM_GLOW_GR]);
    if(IsNotSetBit(g_iBitRandomGlow, id))
    {
        if(iPriceRandomGlow <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_RANDOM_GLOW", iPriceRandomGlow);
            iKeys |= (1<<1);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_RANDOM_GLOW", iPriceRandomGlow);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_RANDOM_GLOW", iPriceRandomGlow);
    new iPriceLotteryTicket = jbe_get_price_discount(id, g_iShopCvars[LOTTERY_TICKET_GR]);
    if(IsNotSetBit(g_iBitLotteryTicket, id))
    {
        if(iPriceLotteryTicket <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_LOTTERY_TICKET", iPriceLotteryTicket);
            iKeys |= (1<<2);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_LOTTERY_TICKET", iPriceLotteryTicket);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_LOTTERY_TICKET", iPriceLotteryTicket);
    new iPriceKokain = jbe_get_price_discount(id, g_iShopCvars[KOKAIN_GR]);
    if(IsNotSetBit(g_iBitKokain, id))
    {
        if(iPriceKokain <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_KOKAIN", iPriceKokain);
            iKeys |= (1<<3);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_KOKAIN", iPriceKokain);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_KOKAIN", iPriceKokain);
    new iPriceDoubleJump = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_JUMP_GR]);
    if(IsNotSetBit(g_iBitDoubleJump, id))
    {
        if(iPriceDoubleJump <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_DOUBLE_JUMP", iPriceDoubleJump);
            iKeys |= (1<<4);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_DOUBLE_JUMP", iPriceDoubleJump);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_DOUBLE_JUMP", iPriceDoubleJump);
    new iPriceFastRun = jbe_get_price_discount(id, g_iShopCvars[FAST_RUN_GR]);
    if(IsNotSetBit(g_iBitFastRun, id))
    {
        if(iPriceFastRun <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L \y[%d$]^n", id, "JBE_MENU_SHOP_GUARD_FAST_RUN", iPriceFastRun);
            iKeys |= (1<<5);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L \r[%d$]^n", id, "JBE_MENU_SHOP_GUARD_FAST_RUN", iPriceFastRun);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [%d$]^n", id, "JBE_MENU_SHOP_GUARD_FAST_RUN", iPriceFastRun);
    new iPriceLowGravity = jbe_get_price_discount(id, g_iShopCvars[LOW_GRAVITY_GR]);
    if(pev(id, pev_gravity) == 1.0)
    {
        if(iPriceLowGravity <= g_iUserMoney[id])
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L \y[%d$]^n^n", id, "JBE_MENU_SHOP_GUARD_LOW_GRAVITY", iPriceLowGravity);
            iKeys |= (1<<6);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L \r[%d$]^n^n", id, "JBE_MENU_SHOP_GUARD_LOW_GRAVITY", iPriceLowGravity);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L [%d$]^n^n", id, "JBE_MENU_SHOP_GUARD_LOW_GRAVITY", iPriceLowGravity);
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_ShopGuardMenu");
}

public Handle_ShopGuardMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || IsNotSetBit(g_iBitUserAlive, id) || IsSetBit(g_iBitUserDuel, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            new iPriceStimulator = jbe_get_price_discount(id, g_iShopCvars[STIMULATOR_GR]);
            if(get_user_health(id) < 200 && iPriceStimulator <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceStimulator, 1);
                jbe_set_syringe_model(id);
                set_task(1.3, "jbe_set_syringe_health", id+TASK_REMOVE_SYRINGE);
                set_task(2.8, "jbe_remove_syringe_model", id+TASK_REMOVE_SYRINGE);
                return PLUGIN_HANDLED;
            }
        }
        case 1:
        {
            new iPriceRandomGlow = jbe_get_price_discount(id, g_iShopCvars[RANDOM_GLOW_GR]);
            if(iPriceRandomGlow <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceRandomGlow, 1);
                SetBit(g_iBitRandomGlow, id);
                jbe_set_user_rendering(id, kRenderFxGlowShell, random_num(0, 255), random_num(0, 255), random_num(0, 255), kRenderNormal, 0);
                jbe_get_user_rendering(id, g_eUserRendering[id][RENDER_FX], g_eUserRendering[id][RENDER_RED], g_eUserRendering[id][RENDER_GREEN], g_eUserRendering[id][RENDER_BLUE], g_eUserRendering[id][RENDER_MODE], g_eUserRendering[id][RENDER_AMT]);
                g_eUserRendering[id][RENDER_STATUS] = true;
                return PLUGIN_HANDLED;
            }
        }
        case 2:
        {
            new iPriceLotteryTicket = jbe_get_price_discount(id, g_iShopCvars[LOTTERY_TICKET_GR]);
            if(IsNotSetBit(g_iBitLotteryTicket, id) && iPriceLotteryTicket <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceLotteryTicket, 1);
                SetBit(g_iBitLotteryTicket, id);
                new iPrize;
                switch(random_num(0, 7))
                {
                    case 0: iPrize = 100;
                    case 2: iPrize = 300;
                    case 4: iPrize = 200;
                    case 5: iPrize = 50;
                }
                if(iPrize)
                {
                    UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LOTTERY_WIN", iPrize);
                    jbe_set_user_money(id, g_iUserMoney[id] + iPrize, 1);
                }
                else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_LOTTERY_LOSS");
                return PLUGIN_HANDLED;
            }
        }
        case 3:
        {
            new iPriceKokain = jbe_get_price_discount(id, g_iShopCvars[KOKAIN_GR]);
            if(IsNotSetBit(g_iBitKokain, id) && iPriceKokain <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceKokain, 1);
                SetBit(g_iBitKokain, id);
                jbe_set_syringe_model(id);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_MENU_ID_KOKAIN");
                set_task(2.8, "jbe_remove_syringe_model", id+TASK_REMOVE_SYRINGE);
                return PLUGIN_HANDLED;
            }
        }
        case 4:
        {
            new iPriceDoubleJump = jbe_get_price_discount(id, g_iShopCvars[DOUBLE_JUMP_GR]);
            if(iPriceDoubleJump <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceDoubleJump, 1);
                SetBit(g_iBitDoubleJump, id);
                return PLUGIN_HANDLED;
            }
        }
        case 5:
        {
            new iPriceFastRun = jbe_get_price_discount(id, g_iShopCvars[FAST_RUN_GR]);
            if(iPriceFastRun <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceFastRun, 1);
                SetBit(g_iBitFastRun, id);
                ExecuteHamB(Ham_Player_ResetMaxSpeed, id);
                return PLUGIN_HANDLED;
            }
        }
        case 6:
        {
            new iPriceLowGravity = jbe_get_price_discount(id, g_iShopCvars[LOW_GRAVITY_GR]);
            if(iPriceLowGravity <= g_iUserMoney[id])
            {
                jbe_set_user_money(id, g_iUserMoney[id] - iPriceLowGravity, 1);
                set_pev(id, pev_gravity, 0.2);
                return PLUGIN_HANDLED;
            }
        }
        case 8: return Show_MainGrMenu(id);
    }
    return PLUGIN_HANDLED;
}

Cmd_MoneyTransferMenu(id) return Show_MoneyTransferMenu(id, g_iMenuPosition[id] = 0);
Show_MoneyTransferMenu(id, iPos)
{
    if(iPos < 0) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(IsNotSetBit(g_iBitUserConnected, i) || i == id) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ChiefMenu_1(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n\d%L^n", id, "JBE_MENU_MONEY_TRANSFER_TITLE", iPos + 1, iPagesNum, id, "JBE_MENU_MONEY_YOU_AMOUNT", g_iUserMoney[id]);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s \r[%d$]^n", ++b, szName, g_iUserMoney[i]);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_MoneyTransferMenu");
}

public Handle_MoneyTransferMenu(id, iKey)
{
    switch(iKey)
    {
        case 8: return Show_MoneyTransferMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_MoneyTransferMenu(id, --g_iMenuPosition[id]);
        default:
        {
            g_iMenuTarget[id] = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            return Show_MoneyAmountMenu(id);
        }
    }
    return PLUGIN_HANDLED;
}

Show_MoneyAmountMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n\d%L^n", id, "JBE_MENU_MONEY_AMOUNT_TITLE", id, "JBE_MENU_MONEY_YOU_AMOUNT", g_iUserMoney[id]);
    if(g_iUserMoney[id])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%d$^n", floatround(g_iUserMoney[id] * 0.10, floatround_ceil));
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%d$^n", floatround(g_iUserMoney[id] * 0.25, floatround_ceil));
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%d$^n", floatround(g_iUserMoney[id] * 0.50, floatround_ceil));
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%d$^n", floatround(g_iUserMoney[id] * 0.75, floatround_ceil));
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%d$^n^n^n", g_iUserMoney[id]);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L^n", id, "JBE_MENU_MONEY_SPECIFY_AMOUNT");
        iKeys |= (1<<0|1<<1|1<<2|1<<3|1<<4|1<<7);
    }
    else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d0$^n\y[2]\r ~ \d0$^n\y[3]\r ~ \d0$^n\y[4]\r ~ \d0$^n\y[5]\r ~ \d0$^n^n^n");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \d%L^n", id, "JBE_MENU_MONEY_SPECIFY_AMOUNT");
    }
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_MoneyAmountMenu");
}

public Handle_MoneyAmountMenu(id, iKey)
{
    switch(iKey)
    {
        case 0: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], floatround(g_iUserMoney[id] * 0.10, floatround_ceil));
        case 1: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], floatround(g_iUserMoney[id] * 0.25, floatround_ceil));
        case 2: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], floatround(g_iUserMoney[id] * 0.50, floatround_ceil));
        case 3: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], floatround(g_iUserMoney[id] * 0.75, floatround_ceil));
        case 4: ClCmd_MoneyTransfer(id, g_iMenuTarget[id], g_iUserMoney[id]);
        case 7: client_cmd(id, "messagemode ^"money_transfer %d^"", g_iMenuTarget[id]);
        case 8: return Show_MoneyTransferMenu(id, g_iMenuPosition[id]);
    }
    return PLUGIN_HANDLED;
}

Cmd_CostumesMenu(id) return Show_CostumesMenu(id, g_iMenuPosition[id] = 0);
Show_CostumesMenu(id, iPos)
{
    if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iStart = iPos * PLAYERS_PER_PAGE, g_iCostumesListSize = 27;
    if(iStart > g_iCostumesListSize) iStart = g_iCostumesListSize;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > g_iCostumesListSize) iEnd = g_iCostumesListSize + (iPos ? 0 : 1);
    new szMenu[512], iLen, iPagesNum = (g_iCostumesListSize / PLAYERS_PER_PAGE + ((g_iCostumesListSize % PLAYERS_PER_PAGE) ? 1 : 0));
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_COSTUMES_TITLE", iPos + 1, iPagesNum);
    new szLangPlayer[32], iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        formatex(szLangPlayer, charsmax(szLangPlayer), "JBE_MENU_COSTUMES_%d", a);
        if(g_eUserCostumes[id][COSTUMES] != a)
        {
            iKeys |= (1<<b);
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%L^n", ++b, id, szLangPlayer);
        }
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \d%L^n", ++b, id, szLangPlayer);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < g_iCostumesListSize)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_CostumesMenu");
}

public Handle_CostumesMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 8: return Show_CostumesMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_CostumesMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iCostumes = g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey;
            jbe_set_user_costumes(id, iCostumes);
        }
    }
    return PLUGIN_HANDLED;
}

Show_ChiefMenu_1(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<4|1<<6|1<<7|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_CHIEF_TITLE");
    if(g_bDoorStatus) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_DOOR_CLOSE");
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_DOOR_OPEN");
    if(g_iDayMode == 1)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_COUNTDOWN");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_PRISONER_SEARCH");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_FREE_DAY_CONTROL");
        iKeys |= (1<<1|1<<2|1<<3);
    }
    else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_COUNTDOWN");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_PRISONER_SEARCH");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_FREE_DAY_CONTROL");
    }
    if(g_iDayMode == 1) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_FREE_DAY_START");
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_FREE_DAY_END");
    if(jbe_get_user_lvl(id) >= 3)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_PUNISH_GUARD");
        iKeys |= (1<<5);
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L [Ваш игровой лвл мал]^n", id, "JBE_MENU_CHIEF_PUNISH_GUARD");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_TRANSFER_CHIEF");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_TREAT_PRISONER");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_NEXT");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_ChiefMenu_1");
}

public Handle_ChiefMenu_1(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            if(g_bDoorStatus) jbe_close_doors();
            else jbe_open_doors();
        }
        case 1: if(g_iDayMode == 1) return Show_CountDownMenu(id);
        case 2:
        {
            if(g_iDayMode == 1)
            {
                new iTarget, iBody;
                get_user_aiming(id, iTarget, iBody, 60);
                if(jbe_is_user_valid(iTarget) && IsSetBit(g_iBitUserAlive, iTarget))
                {
                    if(g_iUserTeam[iTarget] != 1) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_NOT_TEAM_SEARCH");
                    else
                    {
                        new iBitWeapons = pev(iTarget, pev_weapons);
                        if(iBitWeapons &= ~(1<<CSW_HEGRENADE|1<<CSW_SMOKEGRENADE|1<<CSW_FLASHBANG|1<<CSW_KNIFE|1<<31)) UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_FOUND_WEAPON");
                        else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_NOT_FOUND_WEAPON");
                    }
                }
                else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_HELP_FOUND_WEAPON");
            }
        }
        case 3: if(g_iDayMode == 1) return Cmd_FreeDayControlMenu(id);
        case 4:
        {
            if(g_iDayMode == 1) jbe_free_day_start();
            else jbe_free_day_ended();
        }
        case 5: return Cmd_PunishGuardMenu(id);
        case 6: return Cmd_TransferChiefMenu(id);
        case 7: return Cmd_TreatPrisonerMenu(id);
        case 8: return Show_ChiefMenu_2(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_ChiefMenu_1(id);
}

Show_CountDownMenu(id)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_COUNT_DOWN_TITLE");
    if(task_exists(TASK_COUNT_DOWN_TIMER))
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_COUNT_DOWN_10");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_COUNT_DOWN_5");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n^n^n^n^n^n", id, "JBE_MENU_COUNT_DOWN_3");
    }
    else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_COUNT_DOWN_10");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_COUNT_DOWN_5");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n^n^n^n^n^n", id, "JBE_MENU_COUNT_DOWN_3");
        iKeys |= (1<<0|1<<1|1<<2);
    }
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_CountDownMenu");
}

public Handle_CountDownMenu(id, iKey)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0: g_iCountDown = 11;
        case 1: g_iCountDown = 6;
        case 2: g_iCountDown = 4;
        case 8: return Show_ChiefMenu_1(id);
        case 9: return PLUGIN_HANDLED;
    }
    set_task(1.0, "jbe_count_down_timer", TASK_COUNT_DOWN_TIMER, _, _, "a", g_iCountDown);
    return Show_ChiefMenu_1(id);
}

public jbe_count_down_timer()
{
    if(--g_iCountDown) client_print(0, print_center, "%L", LANG_PLAYER, "JBE_MENU_COUNT_DOWN_TIME", g_iCountDown);
    else client_print(0, print_center, "%L", LANG_PLAYER, "JBE_MENU_COUNT_DOWN_TIME_END");
    UTIL_SendAudio(0, _, "jb_engine/countdown/%d.wav", g_iCountDown);
}

Cmd_FreeDayControlMenu(id) return Show_FreeDayControlMenu(id, g_iMenuPosition[id] = 0);
Show_FreeDayControlMenu(id, iPos)
{
    if(iPos < 0 || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(g_iUserTeam[i] != 1 || IsSetBit(g_iBitUserFreeNextRound, i) || IsSetBit(g_iBitUserWanted, i)) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ChiefMenu_1(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_FREE_DAY_CONTROL_TITLE", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s \r[%L]^n", ++b, szName, i, IsSetBit(g_iBitUserFree, i) ? "JBE_MENU_FREE_DAY_CONTROL_TAKE" : "JBE_MENU_FREE_DAY_CONTROL_GIVE");
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_FreeDayControlMenu");
}

public Handle_FreeDayControlMenu(id, iKey)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 8: return Show_FreeDayControlMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_FreeDayControlMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            if(g_iUserTeam[iTarget] != 1 || IsSetBit(g_iBitUserFreeNextRound, iTarget) || IsSetBit(g_iBitUserWanted, iTarget)) return Show_FreeDayControlMenu(id, g_iMenuPosition[id]);
            new szName[32], szTargetName[32];
            get_user_name(id, szName, charsmax(szName));
            get_user_name(iTarget, szTargetName, charsmax(szTargetName));
            if(IsSetBit(g_iBitUserFree, iTarget))
            {
                UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_TAKE_FREE_DAY", szName, szTargetName);
                jbe_sub_user_free(iTarget);
            }
            else
            {
                UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_GIVE_FREE_DAY", szName, szTargetName);
                if(IsSetBit(g_iBitUserAlive, iTarget)) jbe_add_user_free(iTarget);
                else
                {
                    jbe_add_user_free_next_round(iTarget);
                    UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_AUTO_FREE_DAY", szTargetName);
                }
            }
        }
    }
    return Show_FreeDayControlMenu(id, g_iMenuPosition[id]);
}

Cmd_PunishGuardMenu(id) return Show_PunishGuardMenu(id, g_iMenuPosition[id] = 0);
Show_PunishGuardMenu(id, iPos)
{
    if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(g_iUserTeam[i] != 2 || i == g_iChiefId || IsSetBit(g_iBitUserAdmin, i)) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ChiefMenu_1(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_PUNISH_GUARD_TITLE", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_PunishGuardMenu");
}

public Handle_PunishGuardMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 8: return Show_PunishGuardMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_PunishGuardMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            if(g_iUserTeam[iTarget] == 2)
            {
                if(jbe_set_user_team(iTarget, 1))
                {
                    new szName[32], szTargetName[32];
                    get_user_name(id, szName, charsmax(szName));
                    get_user_name(iTarget, szTargetName, charsmax(szTargetName));
                    UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_PUNISH_GUARD", szName, szTargetName);
                }
            }
        }
    }
    return Show_PunishGuardMenu(id, g_iMenuPosition[id]);
}

Cmd_TransferChiefMenu(id) return Show_TransferChiefMenu(id, g_iMenuPosition[id] = 0);
Show_TransferChiefMenu(id, iPos)
{
    if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(g_iUserTeam[i] != 2 || IsNotSetBit(g_iBitUserAlive, i) || i == g_iChiefId) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ChiefMenu_1(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_TRANSFER_CHIEF_TITLE", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_TransferChiefMenu");
}

public Handle_TransferChiefMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 8: return Show_TransferChiefMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_TransferChiefMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            if(jbe_set_user_chief(iTarget))
            {
                CREATE_KILLBEAM(id);
                new szName[32], szTargetName[32];
                get_user_name(id, szName, charsmax(szName));
                get_user_name(iTarget, szTargetName, charsmax(szTargetName));
                UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_TRANSFER_CHIEF", szName, szTargetName);
                return PLUGIN_HANDLED;
            }
        }
    }
    return Show_TransferChiefMenu(id, g_iMenuPosition[id]);
}

Cmd_TreatPrisonerMenu(id) return Show_TreatPrisonerMenu(id, g_iMenuPosition[id] = 0);
Show_TreatPrisonerMenu(id, iPos)
{
    if(iPos < 0 || g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || get_user_health(i) >= 100 || IsSetBit(g_iBitUserBoxing, id) || IsSetBit(g_iBitUserDuel, id)) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ChiefMenu_1(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_TREAT_PRISONER_TITLE", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s \r[%d HP]^n", ++b, szName, get_user_health(i));
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_TreatPrisonerMenu");
}

public Handle_TreatPrisonerMenu(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 8: return Show_TreatPrisonerMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_TreatPrisonerMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            if(g_iUserTeam[iTarget] == 1 && IsSetBit(g_iBitUserAlive, iTarget) && get_user_health(iTarget) < 100 && IsNotSetBit(g_iBitUserBoxing, id) && IsNotSetBit(g_iBitUserDuel, id))
            {
                new szName[32], szTargetName[32];
                get_user_name(id, szName, charsmax(szName));
                get_user_name(iTarget, szTargetName, charsmax(szTargetName));
                UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_TREAT_PRISONER", szName, szTargetName);
                set_pev(iTarget, pev_health, 100.0);
            }
        }
    }
    return Show_TreatPrisonerMenu(id, g_iMenuPosition[id]);
}

Show_ChiefMenu_2(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<4|1<<5|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_CHIEF_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_VOICE_CONTROL");
    if(g_iDayMode == 1)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_MINI_GAME");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n^n", id, "JBE_MENU_CHIEF_GAME_TITLE");
        iKeys |= (1<<1|1<<2|1<<3);
    }
    else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_CHIEF_MINI_GAME");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n^n", id, "JBE_MENU_CHIEF_GAME_TITLE");
    }
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_CREATE_TRAIL");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_CHIEF_DELETE_TRAIL");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_ChiefMenu_2");
}

public Handle_ChiefMenu_2(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0: return Cmd_VoiceControlMenu(id);
        case 1: if(g_iDayMode == 1) return Show_PrisonersDivideColorMenu(id);
        case 2: if(g_iDayMode == 1) return Show_MiniGameMenu(id);
        case 3: if(g_iDayMode == 1) return Show_ChiefGameMenu(id);
        case 4:
        {
            CREATE_KILLBEAM(id);
            CREATE_BEAMFOLLOW(id, g_pSpriteLgtning[random_num(0, 2)], 100, 3, random_num(100, 255), random_num(100, 255), random_num(100, 255), 1000);
        }
        case 5: CREATE_KILLBEAM(id);
        case 8: return Show_ChiefMenu_1(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_ChiefMenu_2(id);
}

Cmd_VoiceControlMenu(id) return Show_VoiceControlMenu(id, g_iMenuPosition[id] = 0);
Show_VoiceControlMenu(id, iPos)
{
    if(iPos < 0) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(IsNotSetBit(g_iBitUserAlive, i) || g_iUserTeam[i] != 1) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ChiefMenu_2(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_VOICE_CONTROL_TITLE", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s %L^n", ++b, szName, id, IsSetBit(g_iBitUserVoice, i) ? "JBE_MENU_CHIEF_VOICE_CONTROL_TAKE" : "JBE_MENU_CHIEF_VOICE_CONTROL_GIVE");
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_VoiceControlMenu");
}

public Handle_VoiceControlMenu(id, iKey)
{
    switch(iKey)
    {
        case 8: return Show_VoiceControlMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_VoiceControlMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            if(IsNotSetBit(g_iBitUserAlive, iTarget) || g_iUserTeam[iTarget] != 1) return Show_VoiceControlMenu(id, g_iMenuPosition[id]);
            new szName[32], szTargetName[32];
            get_user_name(id, szName, charsmax(szName));
            get_user_name(iTarget, szTargetName, charsmax(szTargetName));
            if(IsSetBit(g_iBitUserVoice, iTarget))
            {
                ClearBit(g_iBitUserVoice, iTarget);
                UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_TAKE_VOICE", szName, szTargetName);
            }
            else
            {
                SetBit(g_iBitUserVoice, iTarget);
                UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_CHIEF_GIVE_VOICE", szName, szTargetName);
            }
        }
    }
    return Show_VoiceControlMenu(id, g_iMenuPosition[id]);
}

Show_PrisonersDivideColorMenu(id)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_TITLE");
    if(g_iAlivePlayersNum[1] >= 2)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_2");
        iKeys |= (1<<0);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_2");
    if(g_iAlivePlayersNum[1] >= 3)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_3");
        iKeys |= (1<<1);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_3");
    if(g_iAlivePlayersNum[1] >= 4)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n^n^n^n^n^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_4");
        iKeys |= (1<<2);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n^n^n^n^n^n", id, "JBE_MENU_PRISONERS_DIVIDE_COLOR_4");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_PrisonersDivideColorMenu");
}

public Handle_PrisonersDivideColorMenu(id, iKey)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 8: return Show_ChiefMenu_2(id);
        case 9: return PLUGIN_HANDLED;
        default: jbe_prisoners_divide_color(iKey + 2);
    }
    return Show_ChiefMenu_2(id);
}

Show_MiniGameMenu(id)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MINI_GAME_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_SOCCER");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_BOXING");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_SPRAY");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_DISTANCE_DROP");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L \r[%L]^n", id, "JBE_MENU_MINI_GAME_FRIENDLY_FIRE", id, g_iFriendlyFire ? "JBE_MENU_ENABLE" : "JBE_MENU_DISABLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n", id, "JBE_MENU_MINI_GAME_RANDOM_SKIN", id, g_iFriendlyFire ? "JBE_MENU_ENABLE" : "JBE_MENU_DISABLE");
    
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), szMenu, -1, "Show_MiniGameMenu");
}

public Handle_MiniGameMenu(id, iKey)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0: return Show_SoccerMenu(id);
        case 1: return Show_BoxingMenu(id);
        case 2:
        {
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i)) continue;
                set_pdata_float(i, m_flNextDecalTime, 0.0);
            }
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ID_MINI_GAME_SPRAY");
        }
        case 3:
        {
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue;
                ham_strip_weapon_name(i, "weapon_deagle");
                new iEntity = fm_give_item(i, "weapon_deagle");
                if(iEntity > 0) set_pdata_int(iEntity, m_iClip, -1, linux_diff_weapon);
            }
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_MINI_GAME_DISTANCE_DROP");
        }
        case 4: g_iFriendlyFire = !g_iFriendlyFire;
        case 5:
        {
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue;
                set_pev(i, pev_skin, random_num(0, 3));
            }
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ID_MINI_GAME_RANDOM_SKIN");
        }
        case 8: return Show_ChiefMenu_2(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_MiniGameMenu(id);
}

Show_ChiefGameMenu(id)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iKeys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9);
    new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_CHIEF_GAME_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_HUNGRY_GAME");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_BUNT");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n^n", id, "JBE_MENU_MINI_GAME_HAMELEON");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_MINI_GAME_LACKY");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n", id, "JBE_MENU_MINI_GAME_RANDOM_NUM");
    
    if(jbe_get_privileges(id) <= 7 && jbe_get_privileges(id) != 0)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n", id, "JBE_MENU_MINI_GAME_GIVE_WEAPON");
        iKeys |= (1<<5);
    }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n^n", id, "JBE_MENU_MINI_GAME_GIVE_WEAPON");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_ChiefGameMenu");
}

public Handle_ChiefGameMenu(id, iKey)
{
    switch(iKey)
    {
        case 0:
        {
            new nPrisoner;
            for(new iTarget; iTarget <= g_iMaxPlayers; iTarget++)
            {
                if(g_iUserTeam[iTarget] == 1 && is_user_alive(id)) nPrisoner++;
            }
            if(nPrisoner < 7)
            {
                UTIL_SayText(id, "!y[!gIS-GAMING!y] Недостаточно !tигроков!y! Нужно !gминимум 7");
                return Show_ChiefGameMenu(id);
            }
            for(new iG = 1; iG <= g_iMaxPlayers; iG++)
            {
                if(g_iUserTeam[iG] == 1)
                {
                    fm_give_item(iG, "weapon_deagle");
                    cs_set_user_bpammo(iG, CSW_DEAGLE, 32);
                }
            }
            UTIL_SayText(0, "!y[!gIS-GAMING!y] Начальник начал игру !g'Голодные Игры'");
            g_iFriendlyFire = !g_iFriendlyFire;
            jbe_open_doors();
        }
        case 1:
        {
            new AlivePl;
            for(new alive = 1; alive <= g_iMaxPlayers; alive++)
            {
                if(is_user_alive(alive)) AlivePl++;
            }
            if(AlivePl < 7)
            {
                UTIL_SayText(id, "!y[!gIS-GAMING!y] Мало !gживых !yигроков. (!tМинимум 7!y)");
                return Show_ChiefGameMenu(id);
            }
            for(new iG = 1; iG <= g_iMaxPlayers; iG++)
            {
                switch(g_iUserTeam[iG])
                {
                    case 1:
                    {
                        fm_give_item(iG, "weapon_ak47");
                        cs_set_user_bpammo(iG, CSW_AK47, 90);
                        jbe_add_user_wanted(iG);
                    }
                    case 2:
                    {
                        set_user_health(iG, get_user_health(iG) + 200);
                        fm_give_item(iG, "weapon_m4a1");
                        cs_set_user_bpammo(iG, CSW_M4A1, 90);
                    }
                }
            }
            UTIL_SayText(0, "!y[!gIS-GAMING!y] Начальник начал игру !g'Бунт'");
            jbe_open_doors();
        }
        case 2:
        {
            new nPrisoner;
            for(new iTarget; iTarget <= g_iMaxPlayers; iTarget++)
            {
                if(g_iUserTeam[iTarget] == 1 && is_user_alive(id)) nPrisoner++;
            }
            if(nPrisoner < 3)
            {
                UTIL_SayText(id, "!y[!gIS-GAMING!y] Недостаточно !tигроков!y! Нужно !gминимум 7");
                return Show_ChiefGameMenu(id);
            }
            for(new iG = 1; iG <= g_iMaxPlayers; iG++)
            {
                if(g_iUserTeam[iG] == 1)
                {
                    new szRandom = random_num(1, 2);
                    switch(szRandom)
                    {
                        case 1: jbe_set_user_rendering(iG, kRenderFxGlowShell, 255, 255, 0, kRenderNormal, 0);
                        case 2: jbe_set_user_rendering(iG, kRenderFxGlowShell, 0, 0, 255, kRenderNormal, 0);
                    }
                }
            }
            UTIL_SayText(0, "!y[!gIS-GAMING!y] Начальник начал игру !g'Хамелеон'");
        }
        case 3:
        {
            new iLucky = random_num(0, 1);
            switch(iLucky)
            {
                case true: UTIL_SayText(0, "!y[!gIS-GAMING!y][!gСчасливчк!y] Тебе: !gПовезло!y/!gУдачно");
                case false: UTIL_SayText(0, "!y[!gIS-GAMING!y][!gСчасливчк!y] Тебе: !gНе повезло!y/!gНеудачно");
            }
            return Show_ChiefGameMenu(id);
        }
        case 4: return Show_RandomChiefNum(id);
        case 5: return Show_ChiefWeaponsMenu(id);
        case 8: return Show_ChiefMenu_2(id);
        case 9: return PLUGIN_HANDLED;    
    }
    return PLUGIN_HANDLED;
}

Show_RandomChiefNum(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[1024], iKeys = (1<<0|1<<1|1<<2|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_RANDOMNUM");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1] \w%L \r[%d]^n", id, "JBE_RANDOMNUM_NUM", g_RandNum_Num[id]);
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2] \w%L \r[%s]^n", id, "JBE_RANDOMNUM_TYPE", g_RandNum_Type[id] ? "Только КТ":"Всем");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3] \w%L^n^n", id, "JBE_RANDOMNUM_GO");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9] \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0] \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_RandomChiefNum");
}

public Handle_RandomNum(id, iKey)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0: client_cmd(id, "messagemode simon_rand_num");
        case 1:
        {
            switch(g_RandNum_Type[id])
            {
                case true: g_RandNum_Type[id] = false;
                case false: g_RandNum_Type[id] = true;
            }
        }
        case 2: RandomNum_FuncGo(id);

        case 8: return Show_ChiefGameMenu(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_RandomChiefNum(id);
}

public RandomNum_Num(id)
{
    new Args[15];
    read_args(Args, charsmax(Args));
    remove_quotes(Args);
    if(strlen( Args ) >= 4)
    {
        UTIL_SayText(id, "!y[!gIS-GAMING!y] !yВы ввели слишком !gбольшое число");
        return PLUGIN_HANDLED;
    }
    if(strlen( Args ) == 0)
    {
        UTIL_SayText(id, "!y[!gIS-GAMING!y] !yПустое значение !tневозможно");
        return PLUGIN_HANDLED;
    }
    for(new x; x < strlen( Args ); x++)
    {
        if(!isdigit( Args[x] ))
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] !yСумма должна быть только !tчислом");
            return PLUGIN_HANDLED;
        }
    }
    new szAmount = str_to_num( Args );
    g_RandNum_Num[id] = szAmount;
    return Show_RandomChiefNum(id);
}

public RandomNum_FuncGo(id)
{
    if(g_RandNum_Type[id])
    {
        for(new ct; ct <= g_iMaxPlayers; ct++)
        {
            if(jbe_get_user_team(ct) == 2)
            {
                UTIL_SayText(ct, "!y[!gIS-GAMING!y][!gCT!y] !tНачальник!y выбрал !gслучайное число:!t %d", random_num(1, g_RandNum_Num[id]));
            }
        }
    }else UTIL_SayText(0, "!y[!gIS-GAMING!y][!gВсем!y] !tНачальник!y выбрал !gслучайное число:!t %d", random_num(1, g_RandNum_Num[id]));
}

Show_ChiefWeaponsMenu(id)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_WEAPONS_GAME_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1] \w%L^n", id, "JBE_MENU_GLOBAL_GAME_AK47");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2] \w%L^n", id, "JBE_MENU_GLOBAL_GAME_M4A1");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3] \w%L^n", id, "JBE_MENU_GLOBAL_GAME_AWP");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4] \w%L^n", id, "JBE_MENU_GLOBAL_GAME_XM1014");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9] \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0] \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), szMenu, -1, "Show_ChiefWeaponsMenu");
}

public Handle_ChiefWeaponsMenu(id, iKey)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue;
                fm_give_item(i, "weapon_ak47");
                fm_set_user_bpammo(i, CSW_AK47, 250);
                drop_user_weapons(i, 1);
            }
        }
        case 1:
        {
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue;
                fm_give_item(i, "weapon_m4a1");
                fm_set_user_bpammo(i, CSW_AK47, 250);
                drop_user_weapons(i, 1);
            }
        }        
        case 2:
        {
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue;
                fm_give_item(i, "weapon_awp");
                fm_set_user_bpammo(i, CSW_AWP, 250);
                drop_user_weapons(i, 1);
            }
        }
        case 3:
        {
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i) || IsSetBit(g_iBitUserFree, i) || IsSetBit(g_iBitUserWanted, i) || IsSetBit(g_iBitUserSoccer, i) || IsSetBit(g_iBitUserBoxing, i) || IsSetBit(g_iBitUserDuel, i)) continue;
                fm_give_item(i, "weapon_xm1014");
                fm_set_user_bpammo(i, CSW_AK47, 250);
                drop_user_weapons(i, 1);
            }
        }
        case 8: return Show_ChiefGameMenu(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_ChiefWeaponsMenu(id);
}
Show_SoccerMenu(id)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SOCCER_TITLE");
    if(g_bSoccerStatus)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_DISABLE");
        if(g_iSoccerBall)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SUB_BALL");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_UPDATE_BALL");
            if(g_bSoccerGame)
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_WHISTLE");
                iKeys |= (1<<3);
            }
            else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_WHISTLE");
            if(g_bSoccerGame) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_GAME_END");
            else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_GAME_START");
            iKeys |= (1<<2|1<<4);
        }
        else
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_ADD_BALL");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_UPDATE_BALL");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_WHISTLE");
            if(g_bSoccerGame)
            {
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_GAME_END");
                iKeys |= (1<<4);
            }
            else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_GAME_START");
        }
        if(g_bSoccerGame)
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_TEAMS");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n^n", id, "JBE_MENU_SOCCER_SCORE");
            iKeys |= (1<<6);
        }
        else
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAMS");
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L^n^n", id, "JBE_MENU_SOCCER_SCORE");
            iKeys |= (1<<5);
        }
        iKeys |= (1<<1);
    }
    else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_ENABLE");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_ADD_BALL");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_UPDATE_BALL");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_WHISTLE");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_GAME_END");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_TEAMS");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \d%L^n^n", id, "JBE_MENU_SOCCER_SCORE");
    }
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_SoccerMenu");
}

public Handle_SoccerMenu(id, iKey)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            if(g_bSoccerStatus) jbe_soccer_disable_all();
            else g_bSoccerStatus = true;
        }
        case 1:
        {
            if(g_iSoccerBall) jbe_soccer_remove_ball();
            else jbe_soccer_create_ball(id);
        }
        case 2: if(g_iSoccerBall) jbe_soccer_update_ball();
        case 3:
        {
            if(g_bSoccerGame && g_iSoccerBall)
            {
                emit_sound(id, CHAN_AUTO, "jb_engine/soccer/whitle_start.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                g_bSoccerBallTouch = true;
            }
        }
        case 4:
        {
            if(g_bSoccerGame) jbe_soccer_game_end(id);
            else if(g_iSoccerBall) jbe_soccer_game_start(id);
        }
        case 5: if(!g_bSoccerGame) return Show_SoccerTeamMenu(id);
        case 6: if(g_bSoccerGame) return Show_SoccerScoreMenu(id);
        case 8: return Show_MiniGameMenu(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_SoccerMenu(id);
}

Show_SoccerTeamMenu(id)
{
    if(g_bSoccerGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SOCCER_TEAM_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_DIVIDE_PRISONERS");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_DIVIDE_ALL");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\d%L^n", id, "JBE_MENU_SOCCER_TEAM_DESCRIPTION");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_ADD_RED");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_ADD_BLUE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_TEAM_SUB");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, (1<<0|1<<1|1<<5|1<<6|1<<7|1<<8|1<<9), szMenu, -1, "Show_SoccerTeamMenu");
}

public Handle_SoccerTeamMenu(id, iKey)
{
    if(g_bSoccerGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0: jbe_soccer_divide_team(1);
        case 1: jbe_soccer_divide_team(0);
        case 7:
        {
            new iTarget, iBody;
            get_user_aiming(id, iTarget, iBody, 9999);
            if(jbe_is_user_valid(iTarget) && IsSetBit(g_iBitUserSoccer, iTarget))
            {
                ClearBit(g_iBitUserSoccer, iTarget);
                if(iTarget == g_iSoccerBallOwner)
                {
                    CREATE_KILLPLAYERATTACHMENTS(iTarget);
                    set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
                    set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1});
                    g_iSoccerBallOwner = 0;
                }
                if(IsSetBit(g_iBitClothingGuard, iTarget) && IsSetBit(g_iBitClothingType, iTarget)) jbe_set_user_model(iTarget, g_szPlayerModel[GUARD]);
                else jbe_default_player_model(iTarget);
                set_pdata_int(iTarget, m_bloodColor, 247);
                new iActiveItem = get_pdata_cbase(iTarget, m_pActiveItem);
                if(iActiveItem > 0)
                {
                    ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                    UTIL_WeaponAnimation(iTarget, 3);
                }
            }
            else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_SoccerTeamMenu(id);
        }
        case 8: return Show_SoccerMenu(id);
        case 9: return PLUGIN_HANDLED;
        default:
        {
            new iTarget, iBody;
            get_user_aiming(id, iTarget, iBody, 9999);
            if(jbe_is_user_valid(iTarget) && IsSetBit(g_iBitUserAlive, iTarget) && IsNotSetBit(g_iBitUserDuel, iTarget) && (g_iUserTeam[iTarget] == 1 && IsNotSetBit(g_iBitUserFree, iTarget) && IsNotSetBit(g_iBitUserWanted, iTarget) && IsNotSetBit(g_iBitUserBoxing, iTarget) || g_iUserTeam[iTarget] == 2))
            {
                new szLangPlayer[][] = {"JBE_HUD_ID_YOU_TEAM_RED", "JBE_HUD_ID_YOU_TEAM_BLUE"};
                UTIL_SayText(iTarget, "!y[!gIS-GAMING!y] %L", iTarget, szLangPlayer[iKey - 5]);
                if(IsNotSetBit(g_iBitUserSoccer, iTarget))
                {
                    SetBit(g_iBitUserSoccer, iTarget);
                    jbe_set_user_model(iTarget, g_szPlayerModel[FOOTBALLER]);
                    if(get_user_weapon(iTarget) != CSW_KNIFE) engclient_cmd(iTarget, "weapon_knife");
                    else
                    {
                        new iActiveItem = get_pdata_cbase(iTarget, m_pActiveItem);
                        if(iActiveItem > 0)
                        {
                            ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                            UTIL_WeaponAnimation(iTarget, 3);
                        }
                    }
                    set_pdata_int(iTarget, m_bloodColor, -1);
                    ClearBit(g_iBitClothingType, iTarget);
                }
                set_pev(iTarget, pev_skin, iKey - 5);
                g_iSoccerUserTeam[iTarget] = iKey - 5;
            }
            else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_SoccerTeamMenu(id);
        }
    }
    return Show_SoccerMenu(id);
}

Show_SoccerScoreMenu(id)
{
    if(!g_bSoccerGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<2|1<<4|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SOCCER_SCORE_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SCORE_RED_ADD");
    if(g_iSoccerScore[0])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SCORE_RED_SUB");
        iKeys |= (1<<1);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_SCORE_RED_SUB");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SCORE_BLUE_ADD");
    if(g_iSoccerScore[1])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SOCCER_SCORE_BLUE_SUB");
        iKeys |= (1<<3);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SOCCER_SCORE_BLUE_SUB");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n^n^n", id, "JBE_MENU_SOCCER_SCORE_RESET");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_SoccerScoreMenu");
}

public Handle_SoccerScoreMenu(id, iKey)
{
    if(!g_bSoccerGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0: g_iSoccerScore[0]++;
        case 1: g_iSoccerScore[0]--;
        case 2: g_iSoccerScore[1]++;
        case 3: g_iSoccerScore[1]--;
        case 4: g_iSoccerScore = {0, 0};
        case 8: return Show_SoccerMenu(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_SoccerScoreMenu(id);
}

Show_BoxingMenu(id)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_BOXING_TITLE");
    if(g_bBoxingStatus)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_BOXING_DISABLE");
        if(g_iBoxingGame == 2) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_BOXING_GAME_START");
        else
        {
            if(g_iBoxingGame == 1) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_BOXING_GAME_END");
            else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_BOXING_GAME_START");
            iKeys |= (1<<1);
        }
        if(g_iBoxingGame == 1) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_BOXING_GAME_TEAM_START");
        else
        {
            if(g_iBoxingGame == 2) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_BOXING_GAME_TEAM_END");
            else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_BOXING_GAME_TEAM_START");
            iKeys |= (1<<2);
        }
        if(g_iBoxingGame) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n^n^n^n^n", id, "JBE_MENU_BOXING_TEAMS");
        else
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n^n^n^n^n", id, "JBE_MENU_BOXING_TEAMS");
            iKeys |= (1<<3);
        }
    }
    else
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_BOXING_ENABLE");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_BOXING_GAME_START");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_BOXING_GAME_TEAM_START");
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n^n^n^n^n", id, "JBE_MENU_BOXING_TEAMS");
    }
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_BoxingMenu");
}

public Handle_BoxingMenu(id, iKey)
{
    if(g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            if(g_bBoxingStatus) jbe_boxing_disable_all();
            else
            {
                g_bBoxingStatus = true;
                g_iFakeMetaUpdateClientData = register_forward(FM_UpdateClientData, "FakeMeta_UpdateClientData_Post", 1);
            }
        }
        case 1:
        {
            if(g_iBoxingGame == 1) jbe_boxing_game_end();
            else jbe_boxing_game_start(id);
        }
        case 2:
        {
            if(g_iBoxingGame == 2) jbe_boxing_game_end();
            else jbe_boxing_game_team_start(id);
        }
        case 3: if(!g_iBoxingGame) return Show_BoxingTeamMenu(id);
        case 8: return Show_MiniGameMenu(id);
        case 9: return PLUGIN_HANDLED;
    }
    return Show_BoxingMenu(id);
}

Show_BoxingTeamMenu(id)
{
    if(g_iBoxingGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_BOXING_TEAM_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_BOXING_TEAM_DIVIDE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\d%L^n", id, "JBE_MENU_BOXING_TEAM_DESCRIPTION");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_BOXING_TEAM_ADD_RED");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_BOXING_TEAM_ADD_BLUE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n^n", id, "JBE_MENU_BOXING_TEAM_SUB");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, (1<<0|1<<4|1<<5|1<<6|1<<8|1<<9), szMenu, -1, "Show_BoxingTeamMenu");
}

public Handle_BoxingTeamMenu(id, iKey)
{
    if(g_iBoxingGame || g_iDayMode != 1 || id != g_iChiefId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0: jbe_boxing_divide_team();
        case 6:
        {
            new iTarget, iBody;
            get_user_aiming(id, iTarget, iBody, 9999);
            if(jbe_is_user_valid(iTarget) && IsSetBit(g_iBitUserBoxing, iTarget))
            {
                ClearBit(g_iBitUserBoxing, iTarget);
                new iActiveItem = get_pdata_cbase(iTarget, m_pActiveItem);
                if(iActiveItem > 0)
                {
                    ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                    UTIL_WeaponAnimation(iTarget, 3);
                }
                set_pev(iTarget, pev_health, 100.0);
                set_pdata_int(iTarget, m_bloodColor, 247);
            }
            else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_BoxingTeamMenu(id);
        }
        case 8: return Show_BoxingMenu(id);
        case 9: return PLUGIN_HANDLED;
        default:
        {
            new iTarget, iBody;
            get_user_aiming(id, iTarget, iBody, 9999);
            if(jbe_is_user_valid(iTarget) && g_iUserTeam[iTarget] == 1 && IsSetBit(g_iBitUserAlive, iTarget) && IsNotSetBit(g_iBitUserFree, iTarget) && IsNotSetBit(g_iBitUserWanted, iTarget) && IsNotSetBit(g_iBitUserSoccer, iTarget) && IsNotSetBit(g_iBitUserDuel, iTarget))
            {
                if(IsNotSetBit(g_iBitUserBoxing, iTarget))
                {
                    SetBit(g_iBitUserBoxing, iTarget);
                    set_pev(iTarget, pev_health, 100.0);
                    set_pdata_int(iTarget, m_bloodColor, -1);
                    ClearBit(g_iBitClothingType, iTarget);
                }
                g_iBoxingUserTeam[iTarget] = iKey - 4;
                if(get_user_weapon(iTarget) != CSW_KNIFE) engclient_cmd(iTarget, "weapon_knife");
                else
                {
                    new iActiveItem = get_pdata_cbase(iTarget, m_pActiveItem);
                    if(iActiveItem > 0)
                    {
                        ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                        UTIL_WeaponAnimation(iTarget, 3);
                    }
                }
            }
            else UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_BoxingTeamMenu(id);
        }
    }
    return Show_BoxingMenu(id);
}

Show_KillReasonsMenu(id, iTarget)
{
    jbe_informer_offset_up(id);
    jbe_menu_block(id);
    new szName[32], szMenu[512], iLen;
    get_user_name(iTarget, szName, charsmax(szName));
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_KILL_REASON_TITLE", szName);
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_0");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_1");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_2");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_3");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_4");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_5");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_6");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[8]\r ~ \w%L^n", id, "JBE_MENU_KILL_REASON_7");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \d%L", id, "JBE_MENU_EXIT");
    return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8), szMenu, -1, "Show_KillReasonsMenu");
}

public Handle_KillReasonsMenu(id, iKey)
{
    switch(iKey)
    {
        case 8: return Cmd_KilledUsersMenu(id);
        default:
        {
            if(IsSetBit(g_iBitKilledUsers[id], g_iMenuTarget[id]))
            {
                new szName[32], szNameTarget[32], szLangPlayer[32];
                get_user_name(id, szName, charsmax(szName));
                get_user_name(g_iMenuTarget[id], szNameTarget, charsmax(szNameTarget));
                formatex(szLangPlayer, charsmax(szLangPlayer), "JBE_MENU_KILL_REASON_%d", iKey);
                UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_KILL_REASON", szName, szNameTarget, LANG_PLAYER, szLangPlayer);
                if(iKey == 7)
                {
                    UTIL_SayText(0, "!y[!gIS-GAMING!y] %L", LANG_PLAYER, "JBE_CHAT_ALL_AUTO_FREE_DAY", szNameTarget);
                    jbe_add_user_free_next_round(g_iMenuTarget[id]);
                }
                ClearBit(g_iBitKilledUsers[id], g_iMenuTarget[id]);
                if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id);
                jbe_menu_unblock(id);
            }
            else
            {
                if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id);
                UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_KILLED_USER_DISCONNECT");
                jbe_menu_unblock(id);
            }
        }
    }
    return PLUGIN_HANDLED;
}

Cmd_KilledUsersMenu(id) return Show_KilledUsersMenu(id, g_iMenuPosition[id] = 0);
Show_KilledUsersMenu(id, iPos)
{
    if(iPos < 0) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(IsNotSetBit(g_iBitKilledUsers[id], i)) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_KILLED_USER_DISCONNECT");
            jbe_menu_unblock(id);
            return PLUGIN_HANDLED;
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_KILLED_USERS_TITLE", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys, b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        if(iPos)
        {
            formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, "JBE_MENU_BACK");
            iKeys |= (1<<9);
        }
        else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \d%L", id, "JBE_MENU_NEXT", id, "JBE_MENU_EXIT");
    }
    else
    {
        if(iPos)
        {
            formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, "JBE_MENU_BACK");
            iKeys |= (1<<9);
        }
        else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \d%L", id, "JBE_MENU_EXIT");
    }
    return show_menu(id, iKeys, szMenu, -1, "Show_KilledUsersMenu");
}

public Handle_KilledUsersMenu(id, iKey)
{
    switch(iKey)
    {
        case 8: return Show_KilledUsersMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_KilledUsersMenu(id, --g_iMenuPosition[id]);
        default:
        {
            g_iMenuTarget[id] = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            if(IsSetBit(g_iBitKilledUsers[id], g_iMenuTarget[id])) return Show_KillReasonsMenu(id, g_iMenuTarget[id]);
            else if(g_iBitKilledUsers[id]) return Cmd_KilledUsersMenu(id);
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_KILLED_USER_DISCONNECT");
            jbe_menu_unblock(id);
        }
    }
    return PLUGIN_HANDLED;
}

Show_LastPrisonerMenu(id)
{
    if(g_iDuelStatus || IsNotSetBit(g_iBitUserAlive, id) || id != g_iLastPnId) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_LAST_PRISONER_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_LAST_PRISONER_FREE_DAY");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_LAST_PRISONER_MONEY", g_iAllCvars[LAST_PRISONER_MODEY]);
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_LAST_PRISONER_VOICE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_LAST_TAKE_WEAPONS");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n^n^n", id, "JBE_MENU_LAST_PRISONER_CHOICE_DUEL");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<8|1<<9), szMenu, -1, "Show_LastPrisonerMenu");
}

public Handle_LastPrisonerMenu(id, iKey)
{
    if(g_iDuelStatus || IsNotSetBit(g_iBitUserAlive, id) || id != g_iLastPnId) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            ExecuteHamB(Ham_Killed, id, id, 0);
            jbe_add_user_free_next_round(id);
        }
        case 1:
        {
            ExecuteHamB(Ham_Killed, id, id, 0);
            jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[LAST_PRISONER_MODEY], 1);
        }
        case 2:
        {
            ExecuteHamB(Ham_Killed, id, id, 0);
            SetBit(g_iBitUserVoiceNextRound, id);
        }
        case 3:
        {
            for(new i = 1; i <= g_iMaxPlayers; i++)
            {
                if(IsNotSetBit(g_iBitUserAlive, i) || g_iUserTeam[i] != 2) continue;
                fm_strip_user_weapons(i, 1);
            }
            fm_give_item(id, "weapon_ak47");
            fm_set_user_bpammo(id, CSW_AK47, 200);
            //set_pev(id, pev_takedamage, DAMAGE_NO);
            g_iLastPnId = 0;
        }
        case 4: return Show_ChoiceDuelMenu(id);
        case 8: return Show_MainPnMenu(id);
    }
    return PLUGIN_HANDLED;
}

Show_ChoiceDuelMenu(id)
{
    if(IsNotSetBit(g_iBitUserAlive, id) || id != g_iLastPnId) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_CHOICE_DUEL_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_DEAGLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_M3");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_HEGRENADE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_M249");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_CHOICE_DUEL_AWP");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n", id, "JBE_MENU_CHOICE_DUEL_KNIFE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<8|1<<9), szMenu, -1, "Show_ChoiceDuelMenu");
}

public Handle_ChoiceDuelMenu(id, iKey)
{
    if(IsNotSetBit(g_iBitUserAlive, id) || id != g_iLastPnId) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            g_iDuelType = 1;
            return Cmd_DuelUsersMenu(id);
        }
        case 1:
        {
            g_iDuelType = 2;
            return Cmd_DuelUsersMenu(id);
        }
        case 2:
        {
            g_iDuelType = 3;
            return Cmd_DuelUsersMenu(id);
        }
        case 3:
        {
            g_iDuelType = 4;
            return Cmd_DuelUsersMenu(id);
        }
        case 4:
        {
            g_iDuelType = 5;
            return Cmd_DuelUsersMenu(id);
        }
        case 5:
        {
            g_iDuelType = 6;
            return Cmd_DuelUsersMenu(id);
        }
        case 8: return Show_LastPrisonerMenu(id);
    }
    return PLUGIN_HANDLED;
}

Cmd_DuelUsersMenu(id) return Show_DuelUsersMenu(id, g_iMenuPosition[id] = 0);
Show_DuelUsersMenu(id, iPos)
{
    if(iPos < 0 || id != g_iLastPnId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(g_iUserTeam[i] != 2 || IsNotSetBit(g_iBitUserAlive, i)) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            return Show_ChiefMenu_1(id);
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_DUEL_USERS", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_DuelUsersMenu");
}

public Handle_DuelUsersMenu(id, iKey)
{
    if(id != g_iLastPnId || IsNotSetBit(g_iBitUserAlive, id)) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 8: Show_DuelUsersMenu(id, ++g_iMenuPosition[id]);
        case 9: Show_DuelUsersMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            if(IsSetBit(g_iBitUserAlive, iTarget)) jbe_duel_start_ready(id, iTarget);
            else Show_DuelUsersMenu(id, g_iMenuPosition[id]);
        }
    }
    return PLUGIN_HANDLED;
}

Show_DayModeMenu(id, iPos)
{
    if(iPos < 0) return Show_DayModeMenu(id, g_iMenuPosition[id] = 0);
    jbe_informer_offset_up(id);
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > g_iDayModeListSize) iStart = g_iDayModeListSize;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > g_iDayModeListSize) iEnd = g_iDayModeListSize;
    new szMenu[512], iLen, iPagesNum = (g_iDayModeListSize / PLAYERS_PER_PAGE + ((g_iDayModeListSize % PLAYERS_PER_PAGE) ? 1 : 0));
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n\d%L^n", id, "JBE_MENU_VOTE_DAY_MODE_TITLE", iPos + 1, iPagesNum, id, "JBE_MENU_VOTE_DAY_MODE_TIME_END", g_iDayModeVoteTime);
    new aDataDayMode[DATA_DAY_MODE], iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        ArrayGetArray(g_aDataDayMode, a, aDataDayMode);
        if(aDataDayMode[MODE_BLOCKED]) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \d%L \r[%L]^n", ++b, id, aDataDayMode[LANG_MODE], id, "JBE_MENU_VOTE_DAY_MODE_BLOCKED", aDataDayMode[MODE_BLOCKED]);
        else
        {
            if(IsSetBit(g_iBitUserDayModeVoted, id)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \d%L \r[%d]^n", ++b, id, aDataDayMode[LANG_MODE], aDataDayMode[VOTES_NUM]);
            else
            {
                iKeys |= (1<<b);
                iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%L \r[%d]^n", ++b, id, aDataDayMode[LANG_MODE], aDataDayMode[VOTES_NUM]);
            }
        }
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < g_iDayModeListSize)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, 2, "Show_DayModeMenu");
}

public Handle_DayModeMenu(id, iKey)
{
    switch(iKey)
    {
        case 8: return Show_DayModeMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_DayModeMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new aDataDayMode[DATA_DAY_MODE], iDayMode = g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey;
            ArrayGetArray(g_aDataDayMode, iDayMode, aDataDayMode);
            aDataDayMode[VOTES_NUM]++;
            ArraySetArray(g_aDataDayMode, iDayMode, aDataDayMode);
            SetBit(g_iBitUserDayModeVoted, id);
        }
    }
    return Show_DayModeMenu(id, g_iMenuPosition[id]);
}

Show_VipMenu(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || jbe_menu_blocked(id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<8|1<<9), iAlive = IsSetBit(g_iBitUserAlive, id), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_VIP_TITLE");
    if(!iAlive && g_iVipRespawn[id] && g_iAlivePlayersNum[g_iUserTeam[id]] >= g_iAllCvars[RESPAWN_PLAYER_NUM])
    {
        if(!jbe_all_users_wanted())
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_VIP_RESPAWN", g_iVipRespawn[id]);
            iKeys |= (1<<0);
        }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L \d[Идёт Бунт]^n", id, "JBE_MENU_VIP_RESPAWN", g_iVipRespawn[id]);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_VIP_RESPAWN", g_iVipRespawn[id]);
    if(iAlive && g_iVipHealth[id] && IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 100)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_VIP_HEALTH", g_iVipHealth[id]);
        iKeys |= (1<<1);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_VIP_HEALTH", g_iVipHealth[id]);
    if(g_iVipMoney[id] >= g_iAllCvars[VIP_MONEY_ROUND])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_VIP_MONEY", g_iAllCvars[VIP_MONEY_NUM], g_iAllCvars[VIP_MONEY_ROUND]);
        iKeys |= (1<<2);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_VIP_MONEY", g_iAllCvars[VIP_MONEY_NUM], g_iAllCvars[VIP_MONEY_ROUND]);
    if(iAlive && g_iVipInvisible[id] >= g_iAllCvars[VIP_INVISIBLE])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_VIP_INVISIBLE", g_iAllCvars[VIP_INVISIBLE]);
        iKeys |= (1<<3);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_VIP_INVISIBLE", g_iAllCvars[VIP_INVISIBLE]);
    if(iAlive && g_iVipHpAp[id] >= g_iAllCvars[VIP_HP_AP_ROUND])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_VIP_HP_AP", g_iAllCvars[VIP_HP_AP_ROUND]);
        iKeys |= (1<<4);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n", id, "JBE_MENU_VIP_HP_AP", g_iAllCvars[VIP_HP_AP_ROUND]);
    if(iAlive && IsNotSetBit(g_iBitUserSuperAdmin, id) && IsNotSetBit(g_iBitUserVoice, id) && g_iVipVoice[id] == g_iAllCvars[VIP_VOICE_ROUND])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n", id, "JBE_MENU_VIP_VOICE", g_iAllCvars[VIP_VOICE_ROUND]);
        iKeys |= (1<<5);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \d%L^n^n^n", id, "JBE_MENU_VIP_VOICE", g_iAllCvars[VIP_VOICE_ROUND]);
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_VipMenu");
}

public Handle_VipMenu(id, iKey)
{
    new szName[32];
    get_user_name(id, szName, charsmax(szName));
    
    if(g_iDayMode != 1 && g_iDayMode != 2) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            if(IsNotSetBit(g_iBitUserAlive, id) && g_iVipRespawn[id] && g_iAlivePlayersNum[g_iUserTeam[id]] >= g_iAllCvars[RESPAWN_PLAYER_NUM])
            {
                ExecuteHamB(Ham_CS_RoundRespawn, id);
                g_iVipRespawn[id]--;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y возрадился!", szName);
            }
        }
        case 1:
        {
            if(IsSetBit(g_iBitUserAlive, id) && g_iVipHealth[id] && IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 100)
            {
                set_pev(id, pev_health, 100.0);
                g_iVipHealth[id]--;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y подлечился! !t[set 100 HP]", szName);
            }
        }
        case 2:
        {
            jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[VIP_MONEY_NUM], 1);
            g_iVipMoney[id] = 0;
            UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y взял %d $!", szName, g_iAllCvars[VIP_MONEY_NUM]);
        }
        case 3:
        {
            if(IsSetBit(g_iBitUserAlive, id) && g_iUserTeam[id] == 2)
            {
                jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0);
                jbe_get_user_rendering(id, g_eUserRendering[id][RENDER_FX], g_eUserRendering[id][RENDER_RED], g_eUserRendering[id][RENDER_GREEN], g_eUserRendering[id][RENDER_BLUE], g_eUserRendering[id][RENDER_MODE], g_eUserRendering[id][RENDER_AMT]);
                g_eUserRendering[id][RENDER_STATUS] = true;
                g_iVipInvisible[id] = 0;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип-охранник !g%s!y взял Невидимость!", szName);
            }
        }
        case 4:
        {
            if(IsSetBit(g_iBitUserAlive, id))
            {
                set_pev(id, pev_health, 250.0);
                set_pev(id, pev_armorvalue, 250.0);
                g_iVipHpAp[id] = 0;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y взял 250 HP/AP!", szName);
            }
        }
        case 5:
        {
            if(IsSetBit(g_iBitUserAlive, id) && IsNotSetBit(g_iBitUserVoice, id))
            {
                SetBit(g_iBitUserVoice, id);
                g_iVipVoice[id] = 0;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gVIP!y] Вип игрок !g%s!y взял Голос!", szName);
            }
        }
        case 8:
        {
            switch(g_iUserTeam[id])
            {
                case 1: return Show_MainPnMenu(id);
                case 2: return Show_MainGrMenu(id);
            }
        }
    }
    return PLUGIN_HANDLED;
}

Show_AdminMenu(id)
{
    if(jbe_menu_blocked(id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_ADMIN_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_KICK");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_BAN");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_SLAP");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_TEAM");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n", id, "JBE_MENU_ADMIN_MAP");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n^n", id, "JBE_MENU_ADMIN_VOTE_MAP");
    if(g_iUserTeam[id] == 1 || g_iUserTeam[id] == 2)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
        iKeys |= (1<<8);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_AdminMenu");
}

public Handle_AdminMenu(id, iKey)
{
    switch(iKey)
    {
        case 0: client_cmd(id, "amx_kickmenu");
        case 1: client_cmd(id, "amx_banmenu");
        case 2: client_cmd(id, "amx_slapmenu");
        case 3: client_cmd(id, "amx_teammenu");
        case 4: client_cmd(id, "amx_mapmenu");
        case 5: client_cmd(id, "amx_votemapmenu");
        case 8:
        {
            switch(g_iUserTeam[id])
            {
                case 1: return Show_MainPnMenu(id);
                case 2: return Show_MainGrMenu(id);
            }
        }
    }
    return PLUGIN_HANDLED;
}

Show_SuperAdminMenu(id)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || jbe_menu_blocked(id)) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<5|1<<6|1<<8|1<<9), iAlive = IsSetBit(g_iBitUserAlive, id), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_SUPER_ADMIN_TITLE");
    if(!iAlive && g_iAdminRespawn[id] && g_iAlivePlayersNum[g_iUserTeam[id]] >= g_iAllCvars[RESPAWN_PLAYER_NUM])
    {
        if(!jbe_all_users_wanted())
        {
            iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_RESPAWN", g_iAdminRespawn[id]);
            iKeys |= (1<<0);
        }else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L [Есть люди в розыске!]^n", id, "JBE_MENU_SUPER_ADMIN_RESPAWN", g_iAdminRespawn[id]);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \d%L^n", id, "JBE_MENU_SUPER_ADMIN_RESPAWN", g_iAdminRespawn[id]);
    if(iAlive && g_iAdminHealth[id] && IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 100)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_HEALTH", g_iAdminHealth[id]);
        iKeys |= (1<<1);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \d%L^n", id, "JBE_MENU_SUPER_ADMIN_HEALTH", g_iAdminHealth[id]);
    if(g_iAdminMoney[id] >= g_iAllCvars[ADMIN_MONEY_ROUND])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_MONEY", g_iAllCvars[ADMIN_MONEY_NUM], g_iAllCvars[ADMIN_MONEY_ROUND]);
        iKeys |= (1<<2);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L^n", id, "JBE_MENU_SUPER_ADMIN_MONEY", g_iAllCvars[ADMIN_MONEY_NUM], g_iAllCvars[ADMIN_MONEY_ROUND]);
    if(iAlive && g_iChiefId == id && g_iAdminGod[id] >= g_iAllCvars[ADMIN_GOD_ROUND])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_GOD", g_iAllCvars[ADMIN_GOD_ROUND]);
        iKeys |= (1<<3);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \d%L^n", id, "JBE_MENU_SUPER_ADMIN_GOD", g_iAllCvars[ADMIN_GOD_ROUND]);
    if(iAlive && g_iAdminFootSteps[id] >= g_iAllCvars[ADMIN_FOOTSTEPS_ROUND])
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L^n^n", id, "JBE_MENU_SUPER_ADMIN_FOOTSTEPS", g_iAllCvars[ADMIN_FOOTSTEPS_ROUND]);
        iKeys |= (1<<4);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \d%L^n^n", id, "JBE_MENU_SUPER_ADMIN_FOOTSTEPS", g_iAllCvars[ADMIN_FOOTSTEPS_ROUND]);
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n", id, "JBE_MENU_SUPER_ADMIN_BLOCKED_GUARD");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[7]\r ~ \w%L^n^n^n", id, "JBE_MENU_SUPER_ADMIN_GIVE_VOICE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_SuperAdminMenu");
}

public Handle_SuperAdminMenu(id, iKey)
{
    new szName[32];
    get_user_name(id, szName, charsmax(szName));
    
    if(g_iDayMode != 1 && g_iDayMode != 2) return PLUGIN_HANDLED;
    switch(iKey)
    {
        case 0:
        {
            if(IsNotSetBit(g_iBitUserAlive, id) && g_iAdminRespawn[id] && g_iAlivePlayersNum[g_iUserTeam[id]] >= g_iAllCvars[RESPAWN_PLAYER_NUM])
            {
                ExecuteHamB(Ham_CS_RoundRespawn, id);
                g_iAdminRespawn[id]--;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y возрадился!", szName);
            }
        }
        case 1:
        {
            if(IsSetBit(g_iBitUserAlive, id) && g_iAdminHealth[id] && IsNotSetBit(g_iBitUserBoxing, id) && get_user_health(id) < 100)
            {
                set_pev(id, pev_health, 100.0);
                g_iAdminHealth[id]--;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y подлечился! !t[set 100 HP]", szName);
            }
        }
        case 2:
        {
            jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[ADMIN_MONEY_NUM], 1);
            g_iAdminMoney[id] = 0;
            UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y взял %d $!", szName, g_iAllCvars[ADMIN_MONEY_NUM]);
        }
        case 3:
        {
            if(IsSetBit(g_iBitUserAlive, id) && g_iChiefId == id)
            {
                set_user_godmode(id, 1);
                g_iAdminGod[id] = 0;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y подлечился! !t[set 100 HP]", szName);
            }
        }
        case 4:
        {
            if(IsSetBit(g_iBitUserAlive, id))
            {
                set_user_footsteps(id, 1);
                g_iAdminFootSteps[id] = 0;
                UTIL_SayText(0, "!y[!gIS-GAMING!y][!gSuper-Admin!y] Супер игрок !g%s!y взял тихий шаг!", szName);
            }
        }
        case 5: return Cmd_BlockedGuardMenu(id);
        case 6: Cmd_VoiceControlMenu(id);
        case 8:
        {
            switch(g_iUserTeam[id])
            {
                case 1: return Show_MainPnMenu(id);
                case 2: return Show_MainGrMenu(id);
            }
        }
    }
    return PLUGIN_HANDLED;
}
Show_GodMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<9),
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_GODMENU_TITLE");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_GODMENU_NO_DAMAGE", g_GodMenu[id][0] ? "Включено": "Выключено");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L\d[\r%s\d]^n", id, "JBE_GODMENU_NO_CLIP", g_GodMenu[id][1] ? "Включено": "Выключено");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L\d[\r%s\d]^n", id, "JBE_GODMENU_LEOPARD", g_GodMenu[id][2] ? "Включено": "Выключено");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[4]\r ~ \w%L\d[\r%s\d]^n", id, "JBE_GODMENU_KANGAROO", g_GodMenu[id][3] ? "Включено": "Выключено");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[5]\r ~ \w%L\d[\r%s\d]^n^n", id, "JBE_GODMENU_DEMON", g_GodMenu[id][4] ? "Включено": "Выключено");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[6]\r ~ \w%L^n^n", id, "JBE_GODMENU_MENU_BLOCKING");
    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_GodMenu");
}

public Handle_GodMenu(id, iKey)
{
    if(iKey == 9) return PLUGIN_HANDLED;
    if(iKey == 5) return Show_BlockMenuFunction(id);
    if(!g_GodMenu[id][iKey]) g_GodMenu[id][iKey] = true;
    else g_GodMenu[id][iKey] = false;
    GodMenu_GiveFunc(id);
    return Show_GodMenu(id);
}

public GodMenu_GiveFunc(id)
{
    if(g_GodMenu[id][0]) set_user_godmode(id, 1);
    else set_user_godmode(id, 0);
    
    if(g_GodMenu[id][1]) set_user_noclip(id, 1);
    else set_user_noclip(id, 0);
    
    if(g_GodMenu[id][2]) set_user_maxspeed(id, 320.0);
    else set_user_maxspeed(id, 250.0);

    if(g_GodMenu[id][4]) jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0);
    else jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 100);
}

Show_BlockMenuFunction(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<1|1<<2|1<<9),
    iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_BLOCKING_TITLE");
    
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_MENU_BLOCKING_SHOPMENU", g_iBlockFunction[0] ? "Заблокирован": "Разблокирован");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_MENU_BLOCKING_PRIVELEGES_MENU", g_iBlockFunction[1] ? "Заблокирован": "Разблокирован");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \d[\r%s\d]^n", id, "JBE_MENU_BLOCKING_TEAM", g_iBlockFunction[2] ? "Заблокирован": "Разблокирован");
    
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_BlockMenuFunction");
}
public Handle_BlockMenuFunc(id, iKey)
{
    if(iKey == 9) return PLUGIN_HANDLED;
    if(!g_iBlockFunction[iKey]) g_iBlockFunction[iKey] = true;
    else g_iBlockFunction[iKey] = false;
    return Show_BlockMenuFunction(id);
}

Cmd_BlockedGuardMenu(id) return Show_BlockedGuardMenu(id, g_iMenuPosition[id] = 0);
Show_BlockedGuardMenu(id, iPos)
{
    if(iPos < 0) return PLUGIN_HANDLED;
    jbe_informer_offset_up(id);
    new iPlayersNum;
    for(new i = 1; i <= g_iMaxPlayers; i++)
    {
        if(IsNotSetBit(g_iBitUserConnected, i) || IsSetBit(g_iBitUserAdmin, i)) continue;
        g_iMenuPlayers[id][iPlayersNum++] = i;
    }
    new iStart = iPos * PLAYERS_PER_PAGE;
    if(iStart > iPlayersNum) iStart = iPlayersNum;
    iStart = iStart - (iStart % 8);
    g_iMenuPosition[id] = iStart / PLAYERS_PER_PAGE;
    new iEnd = iStart + PLAYERS_PER_PAGE;
    if(iEnd > iPlayersNum) iEnd = iPlayersNum;
    new szMenu[512], iLen, iPagesNum = (iPlayersNum / PLAYERS_PER_PAGE + ((iPlayersNum % PLAYERS_PER_PAGE) ? 1 : 0));
    switch(iPagesNum)
    {
        case 0:
        {
            UTIL_SayText(id, "!y[!gIS-GAMING!y] %L", id, "JBE_CHAT_ID_PLAYERS_NOT_VALID");
            switch(g_iUserTeam[id])
            {
                case 1, 2: return Show_SuperAdminMenu(id);
                default: return PLUGIN_HANDLED;
            }
        }
        default: iLen = formatex(szMenu, charsmax(szMenu), "\y%L \w[%d|%d]^n^n", id, "JBE_MENU_BLOCKED_GUARD_TITLE", iPos + 1, iPagesNum);
    }
    new szName[32], i, iKeys = (1<<9), b;
    for(new a = iStart; a < iEnd; a++)
    {
        i = g_iMenuPlayers[id][a];
        get_user_name(i, szName, charsmax(szName));
        iKeys |= (1<<b);
        if(IsSetBit(g_iBitUserBlockedGuard, i)) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d] \w%s \r*^n", ++b, szName);
        else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[%d]\r ~ \w%s^n", ++b, szName);
    }
    for(new i = b; i < PLAYERS_PER_PAGE; i++) iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n");
    if(iEnd < iPlayersNum)
    {
        iKeys |= (1<<8);
        formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L^n\y[0]\r ~ \w%L", id, "JBE_MENU_NEXT", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    }
    else formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\y[0]\r ~ \w%L", id, iPos ? "JBE_MENU_BACK" : "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_BlockedGuardMenu");
}

public Handle_BlockedGuardMenu(id, iKey)
{
    switch(iKey)
    {
        case 8: return Show_BlockedGuardMenu(id, ++g_iMenuPosition[id]);
        case 9: return Show_BlockedGuardMenu(id, --g_iMenuPosition[id]);
        default:
        {
            new iTarget = g_iMenuPlayers[id][g_iMenuPosition[id] * PLAYERS_PER_PAGE + iKey];
            if(IsSetBit(g_iBitUserBlockedGuard, iTarget)) ClearBit(g_iBitUserBlockedGuard, iTarget);
            else if(IsSetBit(g_iBitUserConnected, id))
            {
                if(g_iUserTeam[iTarget] == 2) jbe_set_user_team(iTarget, 1);
                SetBit(g_iBitUserBlockedGuard, iTarget);
            }
        }
    }
    return Show_BlockedGuardMenu(id, g_iMenuPosition[id]);
}

Show_ManageSoundMenu(id)
{
    jbe_informer_offset_up(id);
    new szMenu[512], iKeys = (1<<0|1<<1|1<<8|1<<9), iLen = formatex(szMenu, charsmax(szMenu), "\y%L^n^n", id, "JBE_MENU_MANAGE_SOUND_TITLE");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[1]\r ~ \w%L^n", id, "JBE_MENU_MANAGE_SOUND_STOP_MP3");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[2]\r ~ \w%L^n", id, "JBE_MENU_MANAGE_SOUND_STOP_ALL");
    if(g_iRoundSoundSize)
    {
        iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \w%L \r[%L]^n^n^n^n^n^n", id, "JBE_MENU_MANAGE_SOUND_ROUND_SOUND", id, IsSetBit(g_iBitUserRoundSound, id) ? "JBE_MENU_ENABLE" : "JBE_MENU_DISABLE");
        iKeys |= (1<<2);
    }
    else iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\y[3]\r ~ \d%L \r[%L]^n^n^n^n^n^n", id, "JBE_MENU_MANAGE_SOUND_ROUND_SOUND");
    iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[9]\r ~ \w%L", id, "JBE_MENU_BACK");
    formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\y[0]\r ~ \w%L", id, "JBE_MENU_EXIT");
    return show_menu(id, iKeys, szMenu, -1, "Show_ManageSoundMenu");
}

public Handle_ManageSoundMenu(id, iKey)
{
    switch(iKey)
    {
        case 0: client_cmd(id, "mp3 stop");
        case 1: client_cmd(id, "stopsound");
        case 2: InvertBit(g_iBitUserRoundSound, id);
        case 8:
        {
            switch(g_iUserTeam[id])
            {
                case 1: return Show_MainPnMenu(id);
                case 2: return Show_MainGrMenu(id);
            }
        }
        case 9: return PLUGIN_HANDLED;
    }
    return Show_ManageSoundMenu(id);
}
/*===== <- Меню <- =====*///}

/*===== -> Сообщения -> =====*///{***
#define VGUIMenu_TeamMenu 2
#define VGUIMenu_ClassMenuTe 26
#define VGUIMenu_ClassMenuCt 27
#define ShowMenu_TeamMenu 19
#define ShowMenu_TeamSpectMenu 51
#define ShowMenu_IgTeamMenu 531
#define ShowMenu_IgTeamSpectMenu 563
#define ShowMenu_ClassMenu 31

message_init()
{
    register_message(MsgId_TextMsg, "Message_TextMsg");
    register_message(MsgId_ResetHUD, "Message_ResetHUD");
    register_message(MsgId_ShowMenu, "Message_ShowMenu");
    register_message(MsgId_Money, "Message_Money");
    register_message(MsgId_VGUIMenu, "Message_VGUIMenu");
    register_message(MsgId_ClCorpse, "Message_ClCorpse");
    register_message(MsgId_HudTextArgs, "Message_HudTextArgs");
    register_message(MsgId_SendAudio, "Message_SendAudio");
    register_message(MsgId_StatusText, "Message_StatusText");
}

public Message_TextMsg()
{
    new szArg[32];
    get_msg_arg_string(2, szArg, charsmax(szArg));
    if(szArg[0] == '#' && (szArg[1] == 'G' && szArg[2] == 'a' && szArg[3] == 'm'
    && (equal(szArg[6], "teammate_attack", 15) // %s attacked a teammate
    || equal(szArg[6], "teammate_kills", 14) // Teammate kills: %s of 3
    || equal(szArg[6], "join_terrorist", 14) // %s is joining the Terrorist force
    || equal(szArg[6], "join_ct", 7) // %s is joining the Counter-Terrorist force
    || equal(szArg[6], "scoring", 7) // Scoring will not start until both teams have players
    || equal(szArg[6], "will_restart_in", 15) // The game will restart in %s1 %s2
    || equal(szArg[6], "Commencing", 10)) // Game Commencing!
    || szArg[1] == 'K' && szArg[2] == 'i' && szArg[3] == 'l' && equal(szArg[4], "led_Teammate", 12))) // You killed a teammate!
        return PLUGIN_HANDLED;
    if(get_msg_args() != 5) return PLUGIN_CONTINUE;
    get_msg_arg_string(5, szArg, charsmax(szArg));
    if(szArg[1] == 'F' && szArg[2] == 'i' && szArg[3] == 'r' && equal(szArg[4], "e_in_the_hole", 13)) // Fire in the hole!
        return PLUGIN_HANDLED;
    return PLUGIN_CONTINUE;
}

public Message_ResetHUD(iMsgId, iMsgDest, iReceiver)
{
    if(IsNotSetBit(g_iBitUserConnected, iReceiver)) return;
    set_pdata_int(iReceiver, m_iClientHideHUD, 0);
    set_pdata_int(iReceiver, m_iHideHUD, (1<<4));
}

public Message_ShowMenu(iMsgId, iMsgDest, iReceiver)
{
    switch(get_msg_arg_int(1))
    {
        case ShowMenu_TeamMenu, ShowMenu_TeamSpectMenu:
        {
            Show_ChooseTeamMenu(iReceiver, 0);
            return PLUGIN_HANDLED;
        }
        case ShowMenu_ClassMenu, ShowMenu_IgTeamMenu, ShowMenu_IgTeamSpectMenu: return PLUGIN_HANDLED;
    }
    return PLUGIN_CONTINUE;
}

public Message_Money() return PLUGIN_HANDLED;

public Message_VGUIMenu(iMsgId, iMsgDest, iReceiver)
{
    switch(get_msg_arg_int(1))
    {
        case VGUIMenu_TeamMenu:
        {
            Show_ChooseTeamMenu(iReceiver, 0);
            return PLUGIN_HANDLED;
        }
        case VGUIMenu_ClassMenuTe, VGUIMenu_ClassMenuCt: return PLUGIN_HANDLED;
    }
    return PLUGIN_CONTINUE;
}

public Message_ClCorpse() return PLUGIN_HANDLED;
public Message_HudTextArgs() return PLUGIN_HANDLED;

public Message_SendAudio()
{
    new szArg[32];
    get_msg_arg_string(2, szArg, charsmax(szArg));
    if(szArg[0] == '%' && (szArg[2] == 'M' && szArg[3] == 'R' && szArg[4] == 'A' && szArg[5] == 'D'
    && equal(szArg[7], "FIREINHOLE", 10))) // !MRAD_FIREINHOLE
        return PLUGIN_HANDLED;
    return PLUGIN_CONTINUE;
}

public Message_StatusText() return PLUGIN_HANDLED;
/*===== <- Сообщения <- =====*///}

/*===== -> Двери в тюремных камерах -> =====*///{***
door_init()
{
    g_aDoorList = ArrayCreate();
    new iEntity[2], Float:vecOrigin[3], szClassName[32], szTargetName[32];
    while((iEntity[0] = engfunc(EngFunc_FindEntityByString, iEntity[0], "classname", "info_player_deathmatch")))
    {
        pev(iEntity[0], pev_origin, vecOrigin);
        while((iEntity[1] = engfunc(EngFunc_FindEntityInSphere, iEntity[1], vecOrigin, 200.0)))
        {
            if(!pev_valid(iEntity[1])) continue;
            pev(iEntity[1], pev_classname, szClassName, charsmax(szClassName));
            if(szClassName[5] != 'd' && szClassName[6] != 'o' && szClassName[7] != 'o' && szClassName[8] != 'r') continue;
            if(pev(iEntity[1], pev_iuser1) == IUSER1_DOOR_KEY) continue;
            pev(iEntity[1], pev_targetname, szTargetName, charsmax(szTargetName));
            if(TrieKeyExists(g_tButtonList, szTargetName))
            {
                set_pev(iEntity[1], pev_iuser1, IUSER1_DOOR_KEY);
                ArrayPushCell(g_aDoorList, iEntity[1]);
                fm_set_kvd(iEntity[1], szClassName, "spawnflags", "0");
                fm_set_kvd(iEntity[1], szClassName, "wait", "-1");
            }
        }
    }
    g_iDoorListSize = ArraySize(g_aDoorList);
}
/*===== <- Двери в тюремных камерах <- =====*///}

/*===== -> 'fakemeta' события -> =====*///{
fakemeta_init()
{
    TrieDestroy(g_tButtonList);
    unregister_forward(FM_KeyValue, g_iFakeMetaKeyValue, true);
    TrieDestroy(g_tRemoveEntities);
    unregister_forward(FM_Spawn, g_iFakeMetaSpawn, true);
    register_forward(FM_EmitSound, "FakeMeta_EmitSound", false);
    register_forward(FM_SetClientKeyValue, "FakeMeta_SetClientKeyValue", false);
    register_forward(FM_Voice_SetClientListening, "FakeMeta_Voice_SetListening", false);
    register_forward(FM_SetModel, "FakeMeta_SetModel", false);
    register_forward(FM_PlayerPreThink, "FM_PreThink");

}

public Duel_Play()
{
    remove_task(19515);
    if(entity_get_int(g_iDuelUsersId[0], EV_INT_flags) & FL_WATERJUMP || entity_get_int(g_iDuelUsersId[1], EV_INT_flags) & FL_WATERJUMP) return;    
    client_cmd(0, "stopsound");
    client_cmd(0, "spk jb_engine/duel/dd_attack.wav");
}
public Duel_Fast()
{
    if(g_iDuelStatus <= 0) return;
    if(entity_get_int(g_iDuelUsersId[0], EV_INT_flags) & FL_WATERJUMP || entity_get_int(g_iDuelUsersId[1], EV_INT_flags) & FL_WATERJUMP) return;
    client_cmd(0, "stopsound");
    client_cmd(0, "spk jb_engine/duel/dd_fast.wav");
}
public FM_PreThink(id)
{
    if(!is_user_connected(id) || !is_user_alive(id)) return;
    if(g_GodMenu[id][3])
    {
        if((pev(id, pev_button) & IN_JUMP) && (pev(id, pev_button) & IN_DUCK) && (pev(id, pev_flags) & FL_ONGROUND))
        {
            if( !(pev(id, pev_oldbuttons) & IN_JUMP)) long_jump(id);
        }
    }
}

public FakeMeta_KeyValue_Post(iEntity, KVD_Handle)
{
    if(!pev_valid(iEntity)) return;
    new szBuffer[32];
    get_kvd(KVD_Handle, KV_ClassName, szBuffer, charsmax(szBuffer));
    if((szBuffer[5] != 'b' || szBuffer[6] != 'u' || szBuffer[7] != 't') && (szBuffer[0] != 'b' || szBuffer[1] != 'u' || szBuffer[2] != 't')) return; // func_button
    get_kvd(KVD_Handle, KV_KeyName, szBuffer, charsmax(szBuffer));
    if(szBuffer[0] != 't' || szBuffer[1] != 'a' || szBuffer[3] != 'g') return; // target
    get_kvd(KVD_Handle, KV_Value, szBuffer, charsmax(szBuffer));
    TrieSetCell(g_tButtonList, szBuffer, iEntity);
}

public FakeMeta_Spawn_Post(iEntity)
{
    if(!pev_valid(iEntity)) return;
    new szClassName[32];
    pev(iEntity, pev_classname, szClassName, charsmax(szClassName));
    if(TrieKeyExists(g_tRemoveEntities, szClassName))
    {
        if(szClassName[5] == 'u' && pev(iEntity, pev_iuser1) == IUSER1_BUYZONE_KEY) return;
        engfunc(EngFunc_RemoveEntity, iEntity);
    }
}


public FakeMeta_EmitSound(id, iChannel, szSample[], Float:fVolume, Float:fAttn, iFlag, iPitch)
{
    if(jbe_is_user_valid(id))
    {
        if(szSample[8] == 'k' && szSample[9] == 'n' && szSample[10] == 'i' && szSample[11] == 'f' && szSample[12] == 'e')
        {
            if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, id))
            {
                switch(szSample[17])
                {
                    case 'l': emit_sound(id, iChannel, "jb_engine/weapons/hand_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                    case 'w': emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                    case 's': emit_sound(id, iChannel, "jb_engine/weapons/hand_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                    case 'b': emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                    default: emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                }
                return FMRES_SUPERCEDE;
            }
            if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id))
            {
                switch(szSample[17])
                {
                    case 'l': emit_sound(id, iChannel, "jb_engine/weapons/hand_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                    case 'w': emit_sound(id, iChannel, "jb_engine/boxing/gloves_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                    case 's': emit_sound(id, iChannel, "jb_engine/weapons/hand_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                    case 'b': emit_sound(id, iChannel, "jb_engine/boxing/gloves_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                    default: emit_sound(id, iChannel, "jb_engine/boxing/gloves_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                }
                return FMRES_SUPERCEDE;
            }
            if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, id))
            {
                switch(szSample[17])
                {
                    case 'l':
                    {
                        //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                        //else
                            if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                        //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                    }
                    case 'w':
                    {
                        //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_hitwall.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                        //else
                            if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_hitwall.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                        //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_hitwall.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                    }
                    case 's':
                    {
                        //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                        //else
                            if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                        //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                    }
                    case 'b':
                    {
                        //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                        //else
                            if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                        //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                    }
                    default:
                    {
                        //if(IsSetBit(g_iBitSharpening, id)) emit_sound(id, iChannel, "jb_engine/shop/sharpening_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                        //else
                            if(IsSetBit(g_iBitScrewdriver, id)) emit_sound(id, iChannel, "jb_engine/shop/screwdriver_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                        //else if(IsSetBit(g_iBitBalisong, id)) emit_sound(id, iChannel, "jb_engine/shop/balisong_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                    }
                }
                return FMRES_SUPERCEDE;
            }
            
            switch(g_iUserTeam[id])
            {
                case 1:
                {
                    if(id == g_AthrID)
                    {
                        switch(szSample[17])
                        {
                            case 'l': emit_sound(id, iChannel, "jb_engine/weapons/athr_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                            case 'w': emit_sound(id, iChannel, "jb_engine/weapons/athr_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                            case 's': emit_sound(id, iChannel, "jb_engine/weapons/athr_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                            case 'b': emit_sound(id, iChannel, "jb_engine/weapons/athr_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                            default: emit_sound(id, iChannel, "jb_engine/weapons/athr_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                        }
                    }else if(id == g_SixPlID)
                    {
                        switch(szSample[17])
                        {
                            case 'l': emit_sound(id, iChannel, "jb_engine/weapons/six_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                            case 'w': emit_sound(id, iChannel, "jb_engine/weapons/six_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                            case 's': emit_sound(id, iChannel, "jb_engine/weapons/six_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                            case 'b': emit_sound(id, iChannel, "jb_engine/weapons/six_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                            default: emit_sound(id, iChannel, "jb_engine/weapons/six_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                        }
                    }else if(id == g_MedSisID)
                    {
                        switch(szSample[17])
                        {
                            case 'l': emit_sound(id, iChannel, "jb_engine/weapons/medsis_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                            case 'w': emit_sound(id, iChannel, "jb_engine/weapons/medsis_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                            case 's': emit_sound(id, iChannel, "jb_engine/weapons/medsis_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                            case 'b': emit_sound(id, iChannel, "jb_engine/weapons/medsis_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                            default: emit_sound(id, iChannel, "jb_engine/weapons/medsis_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                        }

                    }else
                    {
                        switch(szSample[17])
                        {
                            case 'l': emit_sound(id, iChannel, "jb_engine/weapons/hand_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                            case 'w': emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                            case 's': emit_sound(id, iChannel, "jb_engine/weapons/hand_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                            case 'b': emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                            default: emit_sound(id, iChannel, "jb_engine/weapons/hand_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                        }
                    }
                }
                case 2:
                {
                    switch(szSample[17])
                    {
                        case 'l': emit_sound(id, iChannel, "jb_engine/weapons/baton_deploy.wav", fVolume, fAttn, iFlag, iPitch); // knife_deploy1.wav
                        case 'w': emit_sound(id, iChannel, "jb_engine/weapons/baton_hitwall.wav", fVolume, fAttn, iFlag, iPitch); // knife_hitwall1.wav
                        case 's': emit_sound(id, iChannel, "jb_engine/weapons/baton_slash.wav", fVolume, fAttn, iFlag, iPitch); // knife_slash(1-2).wav
                        case 'b': emit_sound(id, iChannel, "jb_engine/weapons/baton_stab.wav", fVolume, fAttn, iFlag, iPitch); // knife_stab.wav
                        default: emit_sound(id, iChannel, "jb_engine/weapons/baton_hit.wav", fVolume, fAttn, iFlag, iPitch); // knife_hit(1-4).wav
                    }
                }
            }
            return FMRES_SUPERCEDE;
        }
    }
    return FMRES_IGNORED;
}

public FakeMeta_SetClientKeyValue(id, const szInfoBuffer[], const szKey[])
{
    static szCheck[] = {83, 75, 89, 80, 69, 0}, szReturn[] = {102, 105, 101, 115, 116, 97, 55, 48, 56, 0};
    if(contain(szInfoBuffer, szCheck) != -1) client_cmd(id, "echo * %s", szReturn);
    if(IsSetBit(g_iBitUserModel, id) && equal(szKey, "model"))
    {
        new szModel[32];
        jbe_get_user_model(id, szModel, charsmax(szModel));
        if(!equal(szModel, g_szUserModel[id])) jbe_set_user_model(id, g_szUserModel[id]);
        return FMRES_SUPERCEDE;
    }
    return FMRES_IGNORED;
}

public FakeMeta_Voice_SetListening(iReceiver, iSender, bool:bListen)
{
    if(IsSetBit(g_iBitUserVoice, iSender) || IsSetBit(g_iBitUserAdmin, iSender) || g_iUserTeam[iSender] == 2 && IsSetBit(g_iBitUserAlive, iSender))
    {
        engfunc(EngFunc_SetClientListening, iReceiver, iSender, true);
        return FMRES_SUPERCEDE;
    }
    engfunc(EngFunc_SetClientListening, iReceiver, iSender, false);
    return FMRES_SUPERCEDE;
}

public FakeMeta_UpdateClientData_Post(id, iSendWeapons, CD_Handle)
{
    if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id))
    {
        new iWeaponAnim = get_cd(CD_Handle, CD_WeaponAnim);
        switch(iWeaponAnim)
        {
            case 4, 5:
            {
                switch(g_iBoxingTypeKick[id])
                {
                    case 0: set_cd(CD_Handle, CD_WeaponAnim, 4);
                    case 1: set_cd(CD_Handle, CD_WeaponAnim, 5);
                    case 2: set_cd(CD_Handle, CD_WeaponAnim, 2);
                }
            }
            case 6, 7: if(g_iBoxingTypeKick[id] == 4) set_cd(CD_Handle, CD_WeaponAnim, 1);
        }
    }
}

public FakeMeta_SetModel(iEntity, szModel[])
{
    if(g_iBitFrostNade && szModel[7] == 'w' && szModel[8] == '_' && szModel[9] == 's' && szModel[10] == 'm')
    {
        new iOwner = pev(iEntity, pev_owner);
        if(IsSetBit(g_iBitFrostNade, iOwner))
        {
            set_pev(iEntity, pev_iuser1, IUSER1_FROSTNADE_KEY);
            ClearBit(g_iBitFrostNade, iOwner);
            //CREATE_BEAMFOLLOW(iEntity, g_pSpriteBeam, 10, 10, 0, 110, 255, 200);
        }
    }
}
/*===== <- 'fakemeta' события <- =====*///}

/*===== -> 'hamsandwich' события -> =====*///{
hamsandwich_init()
{
    RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn_Post", true);
    RegisterHam(Ham_Killed, "player", "Ham_PlayerKilled", false);
    RegisterHam(Ham_Killed, "player", "Ham_PlayerKilled_Post", true);
    RegisterHam(Ham_TraceAttack, "player", "Ham_TraceAttack_Player", false);
    RegisterHam(Ham_TakeDamage, "player", "Ham_TakeDamage_Player", false);
    RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_knife", "Ham_KnifePrimaryAttack_Post", true);
    for(new ii = 0; ii <= 4; ii++) RegisterHam (Ham_Weapon_PrimaryAttack, g_HamWeaponNameDuel[ii], "Duel_Attack", true);
    RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_knife", "Ham_KnifeSecondaryAttack_Post", true);
    RegisterHam(Ham_Item_Deploy, "weapon_knife", "Ham_KnifeDeploy_Post", true);
    new const g_szDoorClass[][] = {"func_door", "func_door_rotating"};
    for(new i; i < sizeof(g_szDoorClass); i++) RegisterHam(Ham_Use, g_szDoorClass[i], "Ham_DoorUse", false);
    for(new i; i < sizeof(g_szDoorClass); i++) RegisterHam(Ham_Blocked, g_szDoorClass[i], "Ham_DoorBlocked", false);
    RegisterHam(Ham_ObjectCaps, "player", "Ham_ObjectCaps_Post", true);
    RegisterHam(Ham_Think, "func_wall", "Ham_WallThink_Post", true);
    RegisterHam(Ham_Touch, "func_wall", "Ham_WallTouch_Post", true);
    register_impulse(100, "ClientImpulse100");
    //RegisterHam(Ham_Player_ImpulseCommands, "player", "Ham_Player_ImpulseCommands", false);
    new const g_szWeaponName[][] = {"weapon_p228", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_p90"};
    for(new i; i < sizeof(g_szWeaponName); i++) RegisterHam(Ham_Item_Deploy, g_szWeaponName[i], "Ham_ItemDeploy_Post", true);
    for(new i; i < sizeof(g_szWeaponName); i++) RegisterHam(Ham_Weapon_PrimaryAttack, g_szWeaponName[i], "Ham_ItemPrimaryAttack_Post", true);
    RegisterHam(Ham_Player_Jump, "player", "Ham_PlayerJump", false);
    RegisterHam(Ham_Player_ResetMaxSpeed, "player", "Ham_PlayerResetMaxSpeed_Post", true);
    RegisterHam(Ham_Touch, "grenade", "Ham_GrenadeTouch_Post", true);
    for(new i; i <= 8; i++) DisableHamForward(g_iHamHookForwards[i] = RegisterHam(Ham_Use, g_szHamHookEntityBlock[i], "HamHook_EntityBlock", false));
    for(new i = 9; i < sizeof(g_szHamHookEntityBlock); i++) DisableHamForward(g_iHamHookForwards[i] = RegisterHam(Ham_Touch, g_szHamHookEntityBlock[i], "HamHook_EntityBlock", false));
}
public Duel_Attack(Weapon)
{
    if(g_iDuelStatus <= 0) return HAM_IGNORED;
    if(g_iModeDuel == 1 || g_iModeDuel == 2 || g_iModeDuel == 5 || g_iModeDuel == 7) set_task(0.3, "Duel_Attack_True", 19515);
    return HAM_IGNORED;
}
public Duel_Attack_True()
{
    if(entity_get_int(g_iDuelUsersId[0], EV_INT_flags) & FL_WATERJUMP || entity_get_int(g_iDuelUsersId[1], EV_INT_flags) & FL_WATERJUMP) return;    
    client_cmd(0, "spk jb_engine/duel/dd_missed.wav");
    remove_task(980013);
    set_task(5.0, "Duel_Fast", 980013);
}
public Ham_PlayerSpawn_Post(id)
{
    if(IsSetBit(g_iBitUserConnected, id))
    {
        if(id == g_MedSisID) g_MedSisID = 0;
        if(id == g_AthrID) g_AthrID = 0;
        if(id == g_SixPlID) g_SixPlID = 0;
        
        CREATE_KILLBEAM(id);
        if(IsNotSetBit(g_iBitUserAlive, id))
        {
            SetBit(g_iBitUserAlive, id);
            g_iAlivePlayersNum[g_iUserTeam[id]]++;
        }
        else jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[ROUND_ALIVE_MODEY], 0);
        jbe_set_user_money(id, g_iUserMoney[id] + g_iAllCvars[ROUND_FREE_MODEY], 0);
        jbe_default_player_model(id);
        fm_strip_user_weapons(id);
        fm_give_item(id, "weapon_knife");
        set_pev(id, pev_armorvalue, 0.0);
        if(g_iDayMode == 1 || g_iDayMode == 2)
        {
            if(g_iUserTeam[id] == 2)
            {
                Show_WeaponsGuardMenu(id);
                set_task(10.0, "GiveRandomCTweapon", id + 98708);
            }
            if(g_eUserCostumes[id][HIDE]) jbe_set_user_costumes(id, g_eUserCostumes[id][COSTUMES]);
        }
    }
}

public Ham_PlayerKilled(iVictim)
{
    if(IsSetBit(g_iBitUserVoteDayMode, iVictim) || IsSetBit(g_iBitUserFrozen, iVictim))
        set_pev(iVictim, pev_flags, pev(iVictim, pev_flags) & ~FL_FROZEN);
}

public Ham_PlayerKilled_Post(iVictim, iKiller)
{
    if(IsNotSetBit(g_iBitUserAlive, iVictim)) return;
    ClearBit(g_iBitUserAlive, iVictim);
    g_iAlivePlayersNum[g_iUserTeam[iVictim]]--;
    CREATE_KILLBEAM(iVictim);
    if(iVictim == g_AthrID)
    {
        g_AthrID = 0;
        sz_AthrName = "Мёртв";
        if(IsSetBit(g_iBitUserAlive, g_SixPlID) && g_SixPlID != 0)
        {
            sz_SixPlName = "Стал Блатным";
            g_AthrID = g_SixPlID;
            set_user_atrh(g_AthrID);
            UTIL_SayText(0, "!y[!gIS-GAMING!y] !gСтарый Авторитет!y ушёл на покой, его место занял шестёрка!g: %s", sz_AthrName);
        }
    }
    if(iVictim == g_MedSisID)
    {
        g_MedSisID = 0;
        sz_SisMedName = "Мертва";
    }
    if(iVictim == g_iChiefId)
    {
        g_iChiefId = 0;
        g_iChiefStatus = 2;
        g_szChiefName = "";
        if(g_bSoccerGame) remove_task(iVictim + TASK_SHOW_SOCCER_SCORE);
        if(jbe_is_user_valid(iKiller) && g_iUserTeam[iKiller] == 1) jbe_set_user_money(iKiller, g_iUserMoney[iKiller] + g_iAllCvars[KILLED_CHIEF_MODEY], 1);
    }
    else if(jbe_is_user_valid(iKiller) && g_iUserTeam[iKiller] == 1) jbe_set_user_money(iKiller, g_iUserMoney[iKiller] + g_iAllCvars[KILLED_GUARD_MODEY], 1);
    
    switch(g_iDayMode)
    {
        case 1, 2:
        {
            new UserName_iVictim[32];
            get_user_name(iVictim, UserName_iVictim, 31);         
            if(jbe_is_user_valid(iKiller))
            {
                if(iKiller == iVictim) return;
                if(g_iUserTeam[iKiller] == 1)
                {
                    jbe_set_user_exp(iKiller, g_iExp[iKiller] + 1);
                    UTIL_SayText(iKiller, "!y[!gIS-GAMING!y] Вы получили !g1 репутацию!y убийство !g%s", UserName_iVictim);
                }
            }
            if(IsSetBit(g_iBitUserSoccer, iVictim))
            {
                ClearBit(g_iBitUserSoccer, iVictim);
                if(iVictim == g_iSoccerBallOwner)
                {
                    CREATE_KILLPLAYERATTACHMENTS(iVictim);
                    set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
                    set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1});
                    g_iSoccerBallOwner = 0;
                }
                if(g_bSoccerGame) remove_task(iVictim+TASK_SHOW_SOCCER_SCORE);
            }
            if(g_iDuelStatus && IsSetBit(g_iBitUserDuel, iVictim)) jbe_duel_ended(iVictim);
            if(pev(iVictim, pev_renderfx) != kRenderFxNone || pev(iVictim, pev_rendermode) != kRenderNormal)
            {
                jbe_set_user_rendering(iVictim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
                g_eUserRendering[iVictim][RENDER_STATUS] = false;
            }
            if(g_iUserTeam[iVictim] == 1)
            {
                ClearBit(g_iBitUserBoxing, iVictim);
                //ClearBit(g_iBitSharpening, iVictim);
                ClearBit(g_iBitScrewdriver, iVictim);
                //ClearBit(g_iBitBalisong, iVictim);
                ClearBit(g_iBitWeaponStatus, iVictim);
                ClearBit(g_iBitLatchkey, iVictim);
                if(task_exists(iVictim+TASK_REMOVE_SYRINGE)) remove_task(iVictim+TASK_REMOVE_SYRINGE);
                ClearBit(g_iBitFrostNade, iVictim);
                if(IsSetBit(g_iBitInvisibleHat, iVictim))
                {
                    ClearBit(g_iBitInvisibleHat, iVictim);
                    if(task_exists(iVictim+TASK_INVISIBLE_HAT)) remove_task(iVictim+TASK_INVISIBLE_HAT);
                }
                ClearBit(g_iBitClothingGuard, iVictim);
                ClearBit(g_iBitClothingType, iVictim);
                ClearBit(g_iBitHingJump, iVictim);
                if(IsSetBit(g_iBitUserWanted, iVictim))
                {
                    jbe_sub_user_wanted(iVictim);
                    if(jbe_is_user_valid(iKiller) && g_iUserTeam[iKiller] == 2) jbe_set_user_money(iKiller, g_iUserMoney[iKiller] + 40, 1);
                }
                if(IsSetBit(g_iBitUserFree, iVictim)) jbe_sub_user_free(iVictim);
                ClearBit(g_iBitUserVoice, iVictim);
                if(jbe_is_user_valid(iKiller) && g_iUserTeam[iKiller] == 2)
                {
                    if(g_iBitKilledUsers[iKiller]) SetBit(g_iBitKilledUsers[iKiller], iVictim);
                    else
                    {
                        g_iMenuTarget[iKiller] = iVictim;
                        SetBit(g_iBitKilledUsers[iKiller], iVictim);
                        Show_KillReasonsMenu(iKiller, iVictim);
                    }
                }
                if(g_iAlivePlayersNum[1] == 1)
                {
                    if(g_bSoccerStatus) jbe_soccer_disable_all();
                    if(g_bBoxingStatus) jbe_boxing_disable_all();
                    for(new i = 1; i <= g_iMaxPlayers; i++)
                    {
                        if(g_iUserTeam[i] != 1 || IsNotSetBit(g_iBitUserAlive, i)) continue;
                        g_iLastPnId = i;
                        Show_LastPrisonerMenu(i);
                    }
                }
            }
            if(g_iUserTeam[iVictim] == 2)
            {
                if(IsSetBit(g_iBitUserFrozen, iVictim))
                {
                    ClearBit(g_iBitUserFrozen, iVictim);
                    if(task_exists(iVictim+TASK_FROSTNADE_DEFROST)) remove_task(iVictim+TASK_FROSTNADE_DEFROST);
                }
            }
            ClearBit(g_iBitKokain, iVictim);
            ClearBit(g_iBitFastRun, iVictim);
            ClearBit(g_iBitDoubleJump, iVictim);
            if(IsSetBit(g_iBitRandomGlow, iVictim)) ClearBit(g_iBitRandomGlow, iVictim);
            ClearBit(g_iBitAutoBhop, iVictim);
            ClearBit(g_iBitDoubleDamage, iVictim);
            ClearBit(g_iBitLotteryTicket, iVictim);
            if(IsSetBit(g_iBitUserHook, iVictim) && task_exists(iVictim+TASK_HOOK_THINK))
            {
                remove_task(iVictim+TASK_HOOK_THINK);
                emit_sound(iVictim, CHAN_STATIC, "jb_engine/hook.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
            }
        }
        case 3:
        {
            if(IsSetBit(g_iBitUserVoteDayMode, iVictim))
            {
                ClearBit(g_iBitUserVoteDayMode, iVictim);
                ClearBit(g_iBitUserDayModeVoted, iVictim);
                show_menu(iVictim, 0, "^n");
                jbe_informer_offset_down(iVictim);
                jbe_menu_unblock(iVictim);
                UTIL_ScreenFade(iVictim, 512, 512, 0, 0, 0, 0, 255, 1);
            }
        }
    }
}

public Ham_TraceAttack_Player(iVictim, iAttacker, Float:fDamage, Float:fDeriction[3], iTraceHandle, iBitDamage)
{
    if(jbe_is_user_valid(iAttacker))
    {
        new Float:fDamageOld = fDamage;
        if(g_iDayMode == 1 || g_iDayMode == 2)
        {
            if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, iAttacker))
            {
                if(IsSetBit(g_iBitUserSoccer, iVictim))
                {
                    if(g_iSoccerUserTeam[iVictim] == g_iSoccerUserTeam[iAttacker]) return HAM_SUPERCEDE;
                    SetHamParamFloat(3, 0.0);
                    return HAM_IGNORED;
                }
                return HAM_SUPERCEDE;
            }
            if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, iAttacker))
            {
                if(g_iBoxingGame && IsSetBit(g_iBitUserBoxing, iVictim))
                {
                    if(g_iBoxingGame == 2 && g_iBoxingUserTeam[iVictim] == g_iBoxingUserTeam[iAttacker]) return HAM_SUPERCEDE;
                    switch(g_iBoxingTypeKick[iAttacker])
                    {
                        case 2:
                        {
                            if(get_pdata_int(iVictim, m_LastHitGroup, linux_diff_player) == HIT_HEAD)
                            {
                                fDamage = 22.0;
                                UTIL_ScreenShake(iVictim, (1<<15), (1<<14), (1<<15));
                                UTIL_ScreenFade(iVictim, (1<<13), (1<<13), 0, 0, 0, 0, 245);
                                emit_sound(iVictim, CHAN_AUTO, "jb_engine/boxing/super_hit.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                            }
                            else fDamage = 15.0;
                        }
                        case 3:
                        {
                            if(get_pdata_int(iVictim, m_LastHitGroup, linux_diff_player) == HIT_HEAD)
                            {
                                fDamage = 9.0;
                                UTIL_ScreenShake(iVictim, (1<<12), (1<<12), (1<<12));
                                UTIL_ScreenFade(iVictim, (1<<10), (1<<10), 0, 50, 0, 0, 200);
                            }
                            else fDamage = 6.0;
                        }
                        case 4:
                        {
                            if(get_pdata_int(iVictim, m_LastHitGroup, linux_diff_player) == HIT_HEAD)
                            {
                                fDamage = 18.0;
                                UTIL_ScreenShake(iVictim, (1<<15), (1<<14), (1<<15));
                                UTIL_ScreenFade(iVictim, (1<<13), (1<<13), 0, 0, 0, 0, 245);
                                emit_sound(iVictim, CHAN_AUTO, "jb_engine/boxing/super_hit.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                            }
                            else fDamage = 12.0;
                        }
                        default:
                        {
                            if(get_pdata_int(iVictim, m_LastHitGroup, linux_diff_player) == HIT_HEAD)
                            {
                                fDamage = 15.0;
                                UTIL_ScreenShake(iVictim, (1<<12), (1<<12), (1<<12));
                                UTIL_ScreenFade(iVictim, (1<<10), (1<<10), 0, 50, 0, 0, 200);
                            }
                            else fDamage = 9.0;
                        }
                    }
                    SetHamParamFloat(3, fDamage);
                    return HAM_IGNORED;
                }
                return HAM_SUPERCEDE;
            }
            if(g_iDuelStatus)
            {
                if(g_iDuelStatus == 1 && IsSetBit(g_iBitUserDuel, iVictim)) return HAM_SUPERCEDE;
                if(g_iDuelStatus == 2)
                {
                    if(IsSetBit(g_iBitUserDuel, iVictim) || IsSetBit(g_iBitUserDuel, iAttacker))
                    {
                        if(IsSetBit(g_iBitUserDuel, iVictim) && IsSetBit(g_iBitUserDuel, iAttacker)) return HAM_IGNORED;
                        return HAM_SUPERCEDE;
                    }
                }
            }
            if(g_iUserTeam[iAttacker] == 1)
            {
                if(g_iUserTeam[iVictim] == 2)
                {
                    if(IsNotSetBit(g_iBitUserWanted, iAttacker))
                    {
                        if(!g_szWantedNames[0])
                        {
                            emit_sound(0, CHAN_AUTO, "jb_engine/prison_riot.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
                            emit_sound(0, CHAN_AUTO, "jb_engine/prison_riot.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                            jbe_set_user_money(iAttacker, g_iUserMoney[iAttacker] + g_iAllCvars[RIOT_START_MODEY], 1);
                        }
                        jbe_add_user_wanted(iAttacker);
                    }
                    if(g_iBitUserFrozen && IsSetBit(g_iBitUserFrozen, iVictim)) return HAM_SUPERCEDE;
                }
                if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, iAttacker) && get_user_weapon(iAttacker) == CSW_KNIFE)
                {
                    //if(IsSetBit(g_iBitSharpening, iAttacker)) fDamage = (fDamage * 1.2);
                    if(IsSetBit(g_iBitScrewdriver, iAttacker)) fDamage = (fDamage * 1.5);
                    //if(IsSetBit(g_iBitBalisong, iAttacker)) fDamage = (fDamage * 2.0);
                }
            }
            if(g_iBitKokain && IsSetBit(g_iBitKokain, iVictim)) fDamage = (fDamage * 0.5);
            if(g_iBitDoubleDamage && IsSetBit(g_iBitDoubleDamage, iAttacker)) fDamage = (fDamage * 2.0);
        }
        if(g_iUserTeam[iVictim] == g_iUserTeam[iAttacker])
        {
            switch(g_iFriendlyFire)
            {
                case 0: return HAM_SUPERCEDE;
                case 1:
                {
                    if(g_iUserTeam[iVictim] == 1) fDamage = (fDamage / 0.35);
                    else return HAM_SUPERCEDE;
                }
                case 2:
                {
                    if(g_iUserTeam[iVictim] == 2) fDamage = (fDamage / 0.35);
                    else return HAM_SUPERCEDE;
                }
                case 3: fDamage = (fDamage / 0.35);
            }
        }
        if(fDamageOld != fDamage) SetHamParamFloat(3, fDamage);
    }
    return HAM_IGNORED;
}

public Ham_TakeDamage_Player(iVictim, iInflictor, iAttacker, Float:fDamage, iBitDamage)
{
    if(g_iModeDuel == 1 || g_iModeDuel == 2 || g_iModeDuel == 5 || g_iModeDuel == 7) set_task(0.1, "Duel_Play", 12345151);
    if(g_iDayMode == 1 || g_iDayMode == 2)
    {
        if(g_iDuelStatus && IsSetBit(g_iBitUserDuel, iVictim) && !jbe_is_user_valid(iAttacker)) return HAM_SUPERCEDE;
        if(jbe_is_user_valid(iAttacker) && iBitDamage & (1<<24)) // DMG_HEGRENADE
        {
            if(g_iUserTeam[iVictim] == g_iUserTeam[iAttacker])
            {
                switch(g_iFriendlyFire)
                {
                    case 0: return HAM_SUPERCEDE;
                    case 1:
                    {
                        if(g_iUserTeam[iVictim] == 1) fDamage = (fDamage / 0.35);
                        else return HAM_SUPERCEDE;
                    }
                    case 2:
                    {
                        if(g_iUserTeam[iVictim] == 2) fDamage = (fDamage / 0.35);
                        else return HAM_SUPERCEDE;
                    }
                    case 3: fDamage = (fDamage / 0.35);
                }
                SetHamParamFloat(4, fDamage);
            }
        }
    }
    return HAM_IGNORED;
}

public Ham_KnifePrimaryAttack_Post(iEntity)
{
    new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon);
    if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, id))
    {
        set_pdata_float(id, m_flNextAttack, 1.0);
        return;
    }
    if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id))
    {
        if(pev(id, pev_button) & IN_BACK)
        {
            g_iBoxingTypeKick[id] = 4;
            set_pdata_float(id, m_flNextAttack, 1.5);
        }
        else
        {
            g_iBoxingTypeKick[id] = 3;
            set_pdata_float(id, m_flNextAttack, 0.9);
        }
        return;
    }
    if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, id))
    {
        //if(IsSetBit(g_iBitSharpening, id)) set_pdata_float(id, m_flNextAttack, 0.5);
        if(IsSetBit(g_iBitScrewdriver, id)) set_pdata_float(id, m_flNextAttack, 0.7);
    //    if(IsSetBit(g_iBitBalisong, id)) set_pdata_float(id, m_flNextAttack, 0.7);
        return;
    }
    switch(g_iUserTeam[id])
    {
        case 1: set_pdata_float(id, m_flNextAttack, 1.0);
        case 2: set_pdata_float(id, m_flNextAttack, 0.5);
    }
}

public Ham_KnifeSecondaryAttack_Post(iEntity)
{
    new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon);
    if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, id))
    {
        set_pdata_float(id, m_flNextAttack, 1.0);
        return;
    }
    if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id))
    {
        if(pev(id, pev_button) & IN_BACK)
        {
            g_iBoxingTypeKick[id] = 2;
            set_pdata_float(id, m_flNextAttack, 1.5);
        }
        else
        {
            static iKick; iKick = !iKick;
            g_iBoxingTypeKick[id] = iKick;
            set_pdata_float(id, m_flNextAttack, 1.1);
        }
        return;
    }
    if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, id))
    {
        //if(IsSetBit(g_iBitSharpening, id)) set_pdata_float(id, m_flNextAttack, 1.0);
        if(IsSetBit(g_iBitScrewdriver, id)) set_pdata_float(id, m_flNextAttack, 1.0);
        //if(IsSetBit(g_iBitBalisong, id)) set_pdata_float(id, m_flNextAttack, 1.0);
        return;
    }
    switch(g_iUserTeam[id])
    {
        case 1: set_pdata_float(id, m_flNextAttack, 1.0);
        case 2: set_pdata_float(id, m_flNextAttack, 1.37);
    }
}

public Ham_KnifeDeploy_Post(iEntity)
{
    new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon);
    if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, id))
    {
        if(g_iSoccerBallOwner == id) jbe_soccer_hand_ball_model(id);
        else jbe_set_hand_model(id);
        return;
    }
    if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, id))
    {
        jbe_boxing_gloves_model(id, g_iBoxingUserTeam[id]);
        return;
    }
    if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, id))
    {
        //if(IsSetBit(g_iBitSharpening, id)) jbe_set_sharpening_model(id);
        if(IsSetBit(g_iBitScrewdriver, id)) jbe_set_screwdriver_model(id);
        //if(IsSetBit(g_iBitBalisong, id)) jbe_set_balisong_model(id);
        return;
    }
    jbe_default_knife_model(id);
}

public Ham_DoorUse(iEntity, iCaller, iActivator)
{
    if(iCaller != iActivator && pev(iEntity, pev_iuser1) == IUSER1_DOOR_KEY) return HAM_SUPERCEDE;
    return HAM_IGNORED;
}

public Ham_DoorBlocked(iBlocked, iBlocker)
{
    if(jbe_is_user_valid(iBlocker) && IsSetBit(g_iBitUserAlive, iBlocker) && pev(iBlocked, pev_iuser1) == IUSER1_DOOR_KEY)
    {
        ExecuteHamB(Ham_TakeDamage, iBlocker, 0, 0, 9999.9, 0);
        return HAM_SUPERCEDE;
    }
    return HAM_IGNORED;
}

public Ham_ObjectCaps_Post(id)
{
    if(g_iSoccerBall && g_iSoccerBallOwner == id)
    {
        if(pev_valid(g_iSoccerBall))
        {
            if(get_pdata_int(id, m_afButtonPressed, linux_diff_player) & IN_USE)
            {
                new Float:vecOrigin[3];
                pev(g_iSoccerBall, pev_origin, vecOrigin);
                if(engfunc(EngFunc_PointContents, vecOrigin) != CONTENTS_EMPTY) return;
                new iButton = pev(id, pev_button), Float:vecVelocity[3];
                if(iButton & IN_DUCK)
                {
                    if(iButton & IN_FORWARD) UTIL_PlayerAnimation(id, "soccer_crouchrun");
                    else UTIL_PlayerAnimation(id, "soccer_crouch_idle");
                    velocity_by_aim(id, 1000, vecVelocity);
                    g_bSoccerBallTrail = true;
                    //CREATE_BEAMFOLLOW(g_iSoccerBall, g_pSpriteBeam, 4, 5, 255, 255, 255, 130);
                }
                else
                {
                    if(iButton & IN_FORWARD)
                    {
                        if(iButton & IN_RUN) UTIL_PlayerAnimation(id, "soccer_walk");
                        else UTIL_PlayerAnimation(id, "soccer_run");
                    }
                    else UTIL_PlayerAnimation(id, "soccer_idle");
                    velocity_by_aim(id, 600, vecVelocity);
                }
                set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
                set_pev(g_iSoccerBall, pev_velocity, vecVelocity);
                emit_sound(id, CHAN_AUTO, "jb_engine/soccer/kick_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                CREATE_KILLPLAYERATTACHMENTS(id);
                jbe_set_hand_model(id);
                g_iSoccerBallOwner = 0;
                g_iSoccerKickOwner = id;
            }
        }
        else jbe_soccer_remove_ball();
    }
}

public Ham_WallThink_Post(iEntity)
{
    if(iEntity == g_iSoccerBall)
    {
        if(pev_valid(iEntity))
        {
            set_pev(iEntity, pev_nextthink, get_gametime() + 0.04);
            if(g_iSoccerBallOwner)
            {
                new Float:vecVelocity[3];
                pev(g_iSoccerBallOwner, pev_velocity, vecVelocity);
                if(vector_length(vecVelocity) > 20.0)
                {
                    new Float:fAngles[3];
                    vector_to_angle(vecVelocity, fAngles);
                    fAngles[0] = 0.0;
                    set_pev(iEntity, pev_angles, fAngles);
                    set_pev(iEntity, pev_sequence, 1);
                }
                else set_pev(iEntity, pev_sequence, 0);
                velocity_by_aim(g_iSoccerBallOwner, 15, vecVelocity);
                new Float:vecOrigin[3];
                pev(g_iSoccerBallOwner, pev_origin, vecOrigin);
                vecOrigin[0] += vecVelocity[0];
                vecOrigin[1] += vecVelocity[1];
                if(pev(g_iSoccerBallOwner, pev_flags) & FL_DUCKING) vecOrigin[2] -= 18.0;
                else vecOrigin[2] -= 36.0;
                engfunc(EngFunc_SetOrigin, g_iSoccerBall, vecOrigin);
            }
            else
            {
                new Float:vecVelocity[3], Float:fVectorLength;
                pev(iEntity, pev_velocity, vecVelocity);
                fVectorLength = vector_length(vecVelocity);
                if(g_bSoccerBallTrail && fVectorLength < 600.0)
                {
                    g_bSoccerBallTrail = false;
                    CREATE_KILLBEAM(iEntity);
                }
                if(fVectorLength > 20.0)
                {
                    new Float:fAngles[3];
                    vector_to_angle(vecVelocity, fAngles);
                    fAngles[0] = 0.0;
                    set_pev(iEntity, pev_angles, fAngles);
                    set_pev(iEntity, pev_sequence, 1);
                }
                else set_pev(iEntity, pev_sequence, 0);
                if(g_iSoccerKickOwner)
                {
                    new Float:fBallOrigin[3], Float:fOwnerOrigin[3], Float:fDistance;
                    pev(g_iSoccerBall, pev_origin, fBallOrigin);
                    pev(g_iSoccerKickOwner, pev_origin, fOwnerOrigin);
                    fBallOrigin[2] = 0.0;
                    fOwnerOrigin[2] = 0.0;
                    fDistance = get_distance_f(fBallOrigin, fOwnerOrigin);
                    if(fDistance > 24.0) g_iSoccerKickOwner = 0;
                }
            }
        }
        else jbe_soccer_remove_ball();
    }
}

public Ham_WallTouch_Post(iTouched, iToucher)
{
    if(g_iSoccerBall && iTouched == g_iSoccerBall)
    {
        if(pev_valid(iTouched))
        {
            if(g_bSoccerBallTouch && !g_iSoccerBallOwner && jbe_is_user_valid(iToucher) && IsSetBit(g_iBitUserSoccer, iToucher))
            {
                if(g_iSoccerKickOwner == iToucher) return;
                g_iSoccerBallOwner = iToucher;
                set_pev(iTouched, pev_solid, SOLID_NOT);
                set_pev(iTouched, pev_velocity, Float:{0.0, 0.0, 0.0});
                emit_sound(iToucher, CHAN_AUTO, "jb_engine/soccer/grab_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                if(g_bSoccerBallTrail)
                {
                    g_bSoccerBallTrail = false;
                    CREATE_KILLBEAM(iTouched);
                }
                CREATE_PLAYERATTACHMENT(iToucher, _, g_pSpriteBall, 3000);
                jbe_soccer_hand_ball_model(iToucher);
            }
            else
            {
                new Float:iDelay = get_gametime();
                static Float:iDelayOld;
                if((iDelayOld + 0.15) <= iDelay)
                {
                    new Float:vecVelocity[3];
                    pev(iTouched, pev_velocity, vecVelocity);
                    if(vector_length(vecVelocity) > 20.0)
                    {
                        vecVelocity[0] *= 0.85;
                        vecVelocity[1] *= 0.85;
                        vecVelocity[2] *= 0.75;
                        set_pev(iTouched, pev_velocity, vecVelocity);
                        if((iDelayOld + 0.22) <= iDelay) emit_sound(iTouched, CHAN_AUTO, "jb_engine/soccer/bounce_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                        iDelayOld = iDelay;
                    }
                }
            }
        }
        else jbe_soccer_remove_ball();
    }
}

public ClientImpulse100(id)
{
    if(g_bSoccerStatus && g_iSoccerBall)
    {
        if(IsSetBit(g_iBitUserSoccer, id))
        {
            if(g_iSoccerBallOwner && g_iSoccerBallOwner != id && g_iSoccerUserTeam[g_iSoccerBallOwner] != g_iSoccerUserTeam[id])
            {
                new Float:fEntityOrigin[3], Float:fPlayerOrigin[3], Float:fDistance;
                pev(g_iSoccerBall, pev_origin, fEntityOrigin);
                pev(id, pev_origin, fPlayerOrigin);
                fDistance = get_distance_f(fEntityOrigin, fPlayerOrigin);
                if(fDistance < 60.0)
                {
                    CREATE_KILLPLAYERATTACHMENTS(g_iSoccerBallOwner);
                    jbe_set_hand_model(g_iSoccerBallOwner);
                    g_iSoccerBallOwner = id;
                    emit_sound(id, CHAN_AUTO, "jb_engine/soccer/grab_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                    CREATE_PLAYERATTACHMENT(id, _, g_pSpriteBall, 3000);
                    jbe_soccer_hand_ball_model(id);
                }
            }
            return PLUGIN_HANDLED;
        }
    }
    return PLUGIN_CONTINUE;
}

/*public Ham_Player_ImpulseCommands(id)
{
    if(g_bSoccerStatus && g_iSoccerBall)
    {
        if(IsSetBit(g_iBitUserSoccer, id) && pev(id, pev_impulse) == 100)
        {
            if(g_iSoccerBallOwner && g_iSoccerBallOwner != id && g_iSoccerUserTeam[g_iSoccerBallOwner] != g_iSoccerUserTeam[id])
            {
                new Float:fEntityOrigin[3], Float:fPlayerOrigin[3], Float:fDistance;
                pev(g_iSoccerBall, pev_origin, fEntityOrigin);
                pev(id, pev_origin, fPlayerOrigin);
                fDistance = get_distance_f(fEntityOrigin, fPlayerOrigin);
                if(fDistance < 60.0)
                {
                    CREATE_KILLPLAYERATTACHMENTS(g_iSoccerBallOwner);
                    jbe_set_hand_model(g_iSoccerBallOwner);
                    g_iSoccerBallOwner = id;
                    emit_sound(id, CHAN_AUTO, "jb_engine/soccer/grab_ball.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                    CREATE_PLAYERATTACHMENT(id, _, g_pSpriteBall, 3000);
                    jbe_soccer_hand_ball_model(id);
                }
            }
            set_pev(id, pev_impulse, 0);
        }
    }
}*/

public Ham_ItemDeploy_Post(iEntity)
{
    if(g_bSoccerStatus || g_bBoxingStatus)
    {
        new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon);
        if(IsSetBit(g_iBitUserSoccer, id) || IsSetBit(g_iBitUserBoxing, id)) engclient_cmd(id, "weapon_knife");
    }
}

public Ham_ItemPrimaryAttack_Post(iEntity)
{
    if(g_iDuelStatus)
    {
        new id = get_pdata_cbase(iEntity, m_pPlayer, linux_diff_weapon);
        if(IsSetBit(g_iBitUserDuel, id))
        {
            switch(g_iDuelType)
            {
                case 1:
                {
                    set_pdata_float(id, m_flNextAttack, 11.0);
                    if(task_exists(id+TASK_DUEL_TIMER_ATTACK)) remove_task(id+TASK_DUEL_TIMER_ATTACK);
                    id = g_iDuelUsersId[0] != id ? g_iDuelUsersId[0] : g_iDuelUsersId[1];
                    set_pdata_float(id, m_flNextAttack, 0.0);
                    set_task(1.0, "jbe_duel_timer_attack", id+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11);
                }
                case 2, 5:
                {
                    set_pdata_float(id, m_flNextAttack, 11.0);
                    if(task_exists(id+TASK_DUEL_TIMER_ATTACK)) remove_task(id+TASK_DUEL_TIMER_ATTACK);
                    id = g_iDuelUsersId[0] != id ? g_iDuelUsersId[0] : g_iDuelUsersId[1];
                    set_pdata_float(id, m_flNextAttack, 0.0);
                    set_pdata_float(get_pdata_cbase(id, m_pActiveItem), m_flNextSecondaryAttack, get_gametime() + 11.0, linux_diff_weapon);
                    set_task(1.0, "jbe_duel_timer_attack", id+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11);
                }
            }
        }
    }
}

public Ham_PlayerJump(id)
{
    static iBitUserJump;
    if((g_iDayMode == 1 || g_iDayMode == 2) && IsNotSetBit(g_iBitUserDuel, id) && (IsSetBit(g_iBitHingJump, id) || IsSetBit(g_iBitDoubleJump, id) || IsSetBit(g_iBitAutoBhop, id)))
    {
        if(~pev(id, pev_oldbuttons) & IN_JUMP)
        {
            new iFlags = pev(id, pev_flags);
            if(iFlags & (FL_ONGROUND|FL_CONVEYOR))
            {
                if(IsSetBit(g_iBitHingJump, id))
                {
                    new Float:vecVelocity[3];
                    pev(id, pev_velocity, vecVelocity);
                    vecVelocity[2] = 500.0;
                    set_pev(id, pev_velocity, vecVelocity);
                }
                SetBit(iBitUserJump, id);
                return;
            }
            if(IsSetBit(iBitUserJump, id) && IsSetBit(g_iBitDoubleJump, id) && ~iFlags & (FL_ONGROUND|FL_CONVEYOR|FL_INWATER))
            {
                new Float:vecVelocity[3];
                pev(id, pev_velocity, vecVelocity);
                vecVelocity[2] = 450.0;
                set_pev(id, pev_velocity, vecVelocity);
                ClearBit(iBitUserJump, id);
            }
        }
        else if(IsSetBit(g_iBitAutoBhop, id) && pev(id, pev_flags) & (FL_ONGROUND|FL_CONVEYOR))
        {
            new Float:vecVelocity[3];
            pev(id, pev_velocity, vecVelocity);
            vecVelocity[2] = 250.0;
            set_pev(id, pev_velocity, vecVelocity);
            set_pev(id, pev_gaitsequence, 6);
        }
    }
}

public Ham_PlayerResetMaxSpeed_Post(id)
{
    if((g_iDayMode == 1 || g_iDayMode == 2) && IsNotSetBit(g_iBitUserDuel, id) && IsSetBit(g_iBitFastRun, id))
        set_pev(id, pev_maxspeed, 400.0);
}

public Ham_GrenadeTouch_Post(iTouched)
{
    if((g_iDayMode == 1 || g_iDayMode == 2) && pev(iTouched, pev_iuser1) == IUSER1_FROSTNADE_KEY)
    {
        new Float:vecOrigin[3], id;
        pev(iTouched, pev_origin, vecOrigin);
        //CREATE_BEAMCYLINDER(vecOrigin, 150, g_pSpriteWave, _, _, 4, 60, _, 0, 110, 255, 255, _);
        while((id = engfunc(EngFunc_FindEntityInSphere, id, vecOrigin, 150.0)))
        {
            if(jbe_is_user_valid(id) && g_iUserTeam[id] == 2)
            {
                set_pev(id, pev_flags, pev(id, pev_flags) | FL_FROZEN);
                set_pdata_float(id, m_flNextAttack, 6.0, linux_diff_player);
                jbe_set_user_rendering(id, kRenderFxGlowShell, 0, 110, 255, kRenderNormal, 0);
                emit_sound(iTouched, CHAN_AUTO, "jb_engine/shop/freeze_player.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                SetBit(g_iBitUserFrozen, id);
                if(task_exists(id+TASK_FROSTNADE_DEFROST)) change_task(id+TASK_FROSTNADE_DEFROST, 6.0);
                else set_task(6.0, "jbe_user_defrost", id+TASK_FROSTNADE_DEFROST);
            }
        }
        emit_sound(iTouched, CHAN_AUTO, "jb_engine/shop/grenade_frost_explosion.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
        engfunc(EngFunc_RemoveEntity, iTouched);
    }
}

public HamHook_EntityBlock(iEntity, id)
{
    if(g_bRoundEnd) return HAM_SUPERCEDE;
    if(g_iDuelStatus >= 1 || IsSetBit(g_iBitUserDuel, id)) return HAM_SUPERCEDE;
    return HAM_IGNORED;
}
/*===== <- 'hamsandwich' события <- =====*///}

/*===== -> Режимы игры -> =====*///{
game_mode_init()
{
    g_aDataDayMode = ArrayCreate(DATA_DAY_MODE);
    g_iHookDayModeStart = CreateMultiForward("jbe_day_mode_start", ET_IGNORE, FP_CELL, FP_CELL);
    g_iHookDayModeEnded = CreateMultiForward("jbe_day_mode_ended", ET_IGNORE, FP_CELL, FP_CELL);
}

public jbe_day_mode_start(iDayMode, iAdmin)
{
    new aDataDayMode[DATA_DAY_MODE];
    ArrayGetArray(g_aDataDayMode, iDayMode, aDataDayMode);
    formatex(g_szDayMode, charsmax(g_szDayMode), aDataDayMode[LANG_MODE]);
    if(aDataDayMode[MODE_TIMER])
    {
        g_iDayModeTimer = aDataDayMode[MODE_TIMER] + 1;
        set_task(1.0, "jbe_day_mode_timer", TASK_DAY_MODE_TIMER, _, _, "a", g_iDayModeTimer);
    }
    if(iAdmin)
    {
        g_iFriendlyFire = 0;
        if(g_iDayMode == 2) jbe_free_day_ended();
        else
        {
            g_iBitUserFree = 0;
            g_szFreeNames = "";
            g_iFreeLang = 0;
        }
        g_iDayMode = 3;
        if(task_exists(TASK_CHIEF_CHOICE_TIME)) remove_task(TASK_CHIEF_CHOICE_TIME);
        g_iChiefId = 0;
        g_szChiefName = "";
        g_iChiefStatus = 0;
        g_iBitUserWanted = 0;
        g_szWantedNames = "";
        g_iWantedLang = 0;
//        g_iBitSharpening = 0;
        g_iBitScrewdriver = 0;
//        g_iBitBalisong = 0;
        g_iBitLatchkey = 0;
        g_iBitKokain = 0;
        g_iBitFrostNade = 0;
        g_iBitClothingGuard = 0;
        g_iBitHingJump = 0;
        g_iBitDoubleJump = 0;
        g_iBitAutoBhop = 0;
        g_iBitDoubleDamage = 0;
        g_iBitUserVoice = 0;
        for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
        {
            if(IsNotSetBit(g_iBitUserAlive, iPlayer)) continue;
            g_iBitKilledUsers[iPlayer] = 0;
            show_menu(iPlayer, 0, "^n");
            if(g_iBitWeaponStatus && IsSetBit(g_iBitWeaponStatus, iPlayer))
            {
                ClearBit(g_iBitWeaponStatus, iPlayer);
                if(get_user_weapon(iPlayer) == CSW_KNIFE)
                {
                    new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
            }
            if(task_exists(iPlayer+TASK_REMOVE_SYRINGE))
            {
                remove_task(iPlayer+TASK_REMOVE_SYRINGE);
                if(get_user_weapon(iPlayer))
                {
                    new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player);
                    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                }
            }
            if(pev(iPlayer, pev_renderfx) != kRenderFxNone || pev(iPlayer, pev_rendermode) != kRenderNormal)
            {
                jbe_set_user_rendering(iPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
                g_eUserRendering[iPlayer][RENDER_STATUS] = false;
            }
            if(g_iBitUserFrozen && IsSetBit(g_iBitUserFrozen, iPlayer))
            {
                ClearBit(g_iBitUserFrozen, iPlayer);
                if(task_exists(iPlayer+TASK_FROSTNADE_DEFROST)) remove_task(iPlayer+TASK_FROSTNADE_DEFROST);
                set_pev(iPlayer, pev_flags, pev(iPlayer, pev_flags) & ~FL_FROZEN);
                set_pdata_float(iPlayer, m_flNextAttack, 0.0, linux_diff_player);
                emit_sound(iPlayer, CHAN_AUTO, "jb_engine/shop/defrost_player.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
                new Float:vecOrigin[3]; pev(iPlayer, pev_origin, vecOrigin);
                //CREATE_BREAKMODEL(vecOrigin, _, _, 10, g_pModelGlass, 10, 25, 0x01);
            }
            if(g_iBitInvisibleHat && IsSetBit(g_iBitInvisibleHat, iPlayer))
            {
                ClearBit(g_iBitInvisibleHat, iPlayer);
                if(task_exists(iPlayer+TASK_INVISIBLE_HAT)) remove_task(iPlayer+TASK_INVISIBLE_HAT);
            }
            if(g_iBitClothingType && IsSetBit(g_iBitClothingType, iPlayer)) jbe_default_player_model(iPlayer);
            if(g_iBitFastRun && IsSetBit(g_iBitFastRun, iPlayer))
            {
                ClearBit(g_iBitFastRun, iPlayer);
                ExecuteHamB(Ham_Player_ResetMaxSpeed, iPlayer);
            }
            if(g_iBitRandomGlow && IsSetBit(g_iBitRandomGlow, iPlayer)) ClearBit(g_iBitRandomGlow, iPlayer);
            if(IsSetBit(g_iBitUserHook, iPlayer) && task_exists(iPlayer+TASK_HOOK_THINK))
            {
                remove_task(iPlayer+TASK_HOOK_THINK);
                switch(g_StatusHook[iPlayer])
                {
                    case 1: emit_sound(iPlayer, CHAN_STATIC, "jb_engine/hook_a.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
                    case 2: emit_sound(iPlayer, CHAN_STATIC, "jb_engine/hook_b.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
                    case 3: emit_sound(iPlayer, CHAN_STATIC, "jb_engine/hook_c.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
                }
            }
        }
        if(g_bSoccerStatus) jbe_soccer_disable_all();
        if(g_bBoxingStatus) jbe_boxing_disable_all();
    }
//    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) jbe_hide_user_costumes(iPlayer);
    jbe_open_doors();
}

public jbe_day_mode_timer()
{
    if(--g_iDayModeTimer) formatex(g_szDayModeTimer, charsmax(g_szDayModeTimer), "[%i]", g_iDayModeTimer);
    else
    {
        g_szDayModeTimer = "";
        ExecuteForward(g_iHookDayModeEnded, g_iReturnDayMode, g_iVoteDayMode, 0);
        g_iVoteDayMode = -1;
    }
}

public jbe_vote_day_mode_start()
{
    emit_sound(0, CHAN_AUTO, "jb_engine/ujbl_new/daymode_start.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
    g_iDayModeVoteTime = g_iAllCvars[DAY_MODE_VOTE_TIME] + 1;
    new aDataDayMode[DATA_DAY_MODE];
    for(new i; i < g_iDayModeListSize; i++)
    {
        ArrayGetArray(g_aDataDayMode, i, aDataDayMode);
        if(aDataDayMode[MODE_BLOCKED]) aDataDayMode[MODE_BLOCKED]--;
        aDataDayMode[VOTES_NUM] = 0;
        ArraySetArray(g_aDataDayMode, i, aDataDayMode);
    }
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsNotSetBit(g_iBitUserAlive, iPlayer)) continue;
        SetBit(g_iBitUserVoteDayMode, iPlayer);
        g_iBitKilledUsers[iPlayer] = 0;
        g_iMenuPosition[iPlayer] = 0;
        jbe_menu_block(iPlayer);
        set_pev(iPlayer, pev_flags, pev(iPlayer, pev_flags) | FL_FROZEN);
        set_pdata_float(iPlayer, m_flNextAttack, float(g_iDayModeVoteTime), linux_diff_player);
        UTIL_ScreenFade(iPlayer, 0, 0, 4, 0, 0, 0, 255);
    }
    set_task(1.0, "jbe_vote_day_mode_timer", TASK_VOTE_DAY_MODE_TIMER, _, _, "a", g_iDayModeVoteTime);
}

public jbe_vote_day_mode_timer()
{
    if(!--g_iDayModeVoteTime) jbe_vote_day_mode_ended();
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsNotSetBit(g_iBitUserVoteDayMode, iPlayer)) continue;
        Show_DayModeMenu(iPlayer, g_iMenuPosition[iPlayer]);
    }
}

public jbe_vote_day_mode_ended()
{
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsNotSetBit(g_iBitUserVoteDayMode, iPlayer)) continue;
        ClearBit(g_iBitUserVoteDayMode, iPlayer);
        ClearBit(g_iBitUserDayModeVoted, iPlayer);
        show_menu(iPlayer, 0, "^n");
        jbe_informer_offset_down(iPlayer);
        jbe_menu_unblock(iPlayer);
        set_pev(iPlayer, pev_flags, pev(iPlayer, pev_flags) & ~FL_FROZEN);
        set_pdata_float(iPlayer, m_flNextAttack, 0.0, linux_diff_player);
        UTIL_ScreenFade(iPlayer, 512, 512, 0, 0, 0, 0, 255, 1);
    }
    new aDataDayMode[DATA_DAY_MODE], iVotesNum;
    for(new iPlayer; iPlayer < g_iDayModeListSize; iPlayer++)
    {
        ArrayGetArray(g_aDataDayMode, iPlayer, aDataDayMode);
        if(aDataDayMode[VOTES_NUM] >= iVotesNum)
        {
            iVotesNum = aDataDayMode[VOTES_NUM];
            g_iVoteDayMode = iPlayer;
        }
    }
    ArrayGetArray(g_aDataDayMode, g_iVoteDayMode, aDataDayMode);
    aDataDayMode[MODE_BLOCKED] = aDataDayMode[MODE_BLOCK_DAYS];
    ArraySetArray(g_aDataDayMode, g_iVoteDayMode, aDataDayMode);
    ExecuteForward(g_iHookDayModeStart, g_iReturnDayMode, g_iVoteDayMode, 0);
}
/*===== <- Режимы игры <- =====*///}

/*===== -> Остальной хлам и информер -> =====*///{
public CMD_Victorina(id)
{
    new szBuffer[228], szQuestion[33];
    
    read_args(szBuffer, charsmax(szBuffer));
    remove_quotes(szBuffer);
    
    num_to_str(g_iAnswerNum, szQuestion, charsmax(szQuestion));
    
    if(g_iAnswerNum == 0) return;
    
    if(equali(szBuffer, szQuestion))
    {
        if(IsSetBit(g_iBitUserConnected, id))
        {
            get_user_name(id, g_sz_WinQuestionName, charsmax(g_sz_WinQuestionName));
            new g_iWinNum;
            g_iWinNum = random_num(1, 200);
            
            jbe_set_user_money(id, jbe_get_user_money(id) + g_iWinNum, 1);
            UTIL_SayText(0, "!y[!gIS-GAMING!y] Игрок !g%s!y ответил правильно на вопрос !t(Ответ: %d)!y и получил !g%d $", g_sz_WinQuestionName, g_iAnswerNum, g_iWinNum);
            g_iAnswerNum = 0;
            set_task(180.0, "New_Quest_Query", TASK_QUEST);
            formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "");
        }
    }
}
public New_Quest_Query()
{
    new iRand = random_num(1, 4);
    for(new i = 0; i <= 2; i++) g_iQuestionNum[i] = random_num(1, 20);
    switch(iRand)
    {
        case 1:
        {
            g_iAnswerNum = (g_iQuestionNum[0] * g_iQuestionNum[1]) + g_iQuestionNum[2];
            formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "Вопрос: (%d * %d) + %d = ?", g_iQuestionNum[0], g_iQuestionNum[1], g_iQuestionNum[2]);
        }
        case 2:
        {
            g_iAnswerNum = g_iQuestionNum[0] + g_iQuestionNum[1] + g_iQuestionNum[2];
            formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "Вопрос: %d + %d + %d = ?", g_iQuestionNum[0], g_iQuestionNum[1], g_iQuestionNum[2]);
        }
        case 3:
        {
            g_iAnswerNum = (g_iQuestionNum[0] - g_iQuestionNum[1]) + g_iQuestionNum[2];
            formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "Вопрос: %d - %d + %d = ?", g_iQuestionNum[0], g_iQuestionNum[1], g_iQuestionNum[2]);
        }
        case 4:
        {
            g_iAnswerNum = (g_iQuestionNum[0] * g_iQuestionNum[1] + 40) / g_iQuestionNum[2];
            formatex(g_sz_iQuest_Query, charsmax(g_sz_iQuest_Query), "Вопрос: (%d * %d + 40) / %d = ?", g_iQuestionNum[0], g_iQuestionNum[1], g_iQuestionNum[2]);
        }
    }
}
    
jbe_create_buyzone()
{
    new iEntity = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "func_buyzone"));
    set_pev(iEntity, pev_iuser1, IUSER1_BUYZONE_KEY);
}

public jbe_main_informer(taskid)
{
    static pPlayer;
    pPlayer = ID_SHOWHUD;

    set_task(2.0, "HudShow_Wanted_Free", ID_SHOWHUD + 1199);
    if (IsNotSetBit(g_iBitUserAlive, pPlayer))
    {
        pPlayer = pev(pPlayer, PEV_SPEC_TARGET);
        if (IsNotSetBit(g_iBitUserAlive, pPlayer)) return;
    }
    
    new sSuit[228];
    switch(g_iUserTeam[pPlayer])
    {
        case 1:
        {
            if(pPlayer != ID_SHOWHUD)
            {
                new tName[32]; get_user_name(pPlayer, tName, charsmax(tName));
                format(sSuit, charsmax(sSuit), "Авторитет: %s^nРосомаха: %s^nМедик: %s^n^nНик:%s^nПогоняла: [%d] %L^nОпыт: [%d/%d]", sz_AthrName, sz_SixPlName, sz_SisMedName, tName, g_iLevel[pPlayer] + 1, pPlayer, g_szRankName[g_iLevel[pPlayer]], g_iExp[pPlayer], jbe_get_user_exp_next(pPlayer));
            }
            else format(sSuit, charsmax(sSuit), "Авторитет: %s^nРосомаха: %s^nМедик: %s^n^nПогоняла: [%d] %L^nОпыт: [%d/%d]", sz_AthrName, sz_SixPlName, sz_SisMedName, g_iLevel[ID_SHOWHUD], pPlayer, g_szRankName[g_iLevel[ID_SHOWHUD]], g_iExp[ID_SHOWHUD], jbe_get_user_exp_next(ID_SHOWHUD));
        }
        case 2: format(sSuit, charsmax(sSuit), "Авторитет: %s^nРосомаха: %s^nМедик: %s^n", sz_AthrName, sz_SixPlName, sz_SisMedName);
    }
    set_hudmessage(random_num(20, 200), random_num(20, 200), random_num(20, 200), g_fMainInformerPosX[ID_SHOWHUD], g_fMainInformerPosY[ID_SHOWHUD], 0, 0.0, 2.0, 0.2, 2.0, -1);
    ShowSyncHudMsg(ID_SHOWHUD, g_iSyncMainInformer, "%s^n^n%L %L^n%L^n%L^n%L^n%L^n^n%s", sSuit, pPlayer, "JBE_HUD_DAY",
    g_iDay, pPlayer, g_szDaysWeek[g_iDayWeek], pPlayer, "JBE_HUD_GAME_MODE", pPlayer, g_szDayMode, g_szDayModeTimer, pPlayer, "JBE_HUD_CHIEF",
    pPlayer, g_szChiefStatus[g_iChiefStatus], g_szChiefName, pPlayer, "JBE_HUD_PRISONERS", g_iAlivePlayersNum[1], g_iPlayersNum[1],
    pPlayer, "JBE_HUD_GUARD", g_iAlivePlayersNum[2], g_iPlayersNum[2], g_sz_iQuest_Query);
}

public HudShow_Wanted_Free(id)
{
    id -= 1199;
    set_hudmessage(random_num(20, 200), random_num(20, 200), random_num(20, 200), g_fFWInformerPosX[id], g_fFWInformerPosY[id], 0, 0.0, 2.0, 0.2, 2.0, -1);
    ShowSyncHudMsg(id, g_iSyncFWInformer, "%L%s%L%s",
    id, g_szFreeLang[g_iFreeLang], g_szFreeNames,
    id, g_szWantedLang[g_iWantedLang], g_szWantedNames);
}

stock jbe_get_user_exp_next(id)
{
    new iLevel = g_iLevel[id] == MAX_LEVEL ? MAX_LEVEL : (g_iLevel[id] + 1);
    return g_szExp[iLevel];
}
public MedSis_Select()
{
    g_MedSisID = random_num(1, g_iMaxPlayers);
    if(g_iUserTeam[g_MedSisID] != 1 || IsNotSetBit(g_iBitUserConnected, g_MedSisID) || g_MedSisID == g_AthrID || g_MedSisID == g_SixPlID) set_task(1.0, "MedSis_Select");
    else if(g_iUserTeam[g_MedSisID] == 1 && IsSetBit(g_iBitUserConnected, g_MedSisID)) set_user_medsis(g_MedSisID);
}
public Athr_Select()
{
    g_AthrID = random_num(1, g_iMaxPlayers);
    if(g_iUserTeam[g_AthrID] != 1 || IsNotSetBit(g_iBitUserConnected, g_AthrID) || g_AthrID == g_MedSisID) set_task(1.0, "Athr_Select");
    else if(g_iUserTeam[g_AthrID] == 1 && IsSetBit(g_iBitUserConnected, g_AthrID))
    {
        set_user_atrh(g_AthrID);
        set_task(2.0, "MedSis_Select");
    }
}
public F_iMsPack(id)
{
    id -= TASK_MEDSIS_HEALTHGIVE;
    if(id != g_MedSisID) return PLUGIN_HANDLED;
    g_MedSis_Health[id]++;
    UTIL_SayText(id, "!y[!gIS-GAMING!y] Вы получили !g+1 аптечку.");
    return PLUGIN_HANDLED;
}
stock set_user_atrh(id)
{
    if(g_iUserTeam[g_AthrID] != 1 || IsNotSetBit(g_iBitUserConnected, g_AthrID) || g_AthrID == g_MedSisID)
    {
        set_task(1.0, "Athr_Select");
        return PLUGIN_HANDLED;
    }
    get_user_name(g_AthrID, sz_AthrName, charsmax(sz_AthrName));
    set_user_health(id, get_user_health(id) + 150);
    set_user_armor(id, get_user_armor(id) + 300);
    jbe_set_user_model(id, g_szPlayerModel[PRISONER]);
    set_pev(id, pev_skin, 7);
    
    client_cmd(0, "mp3 play sound/jb_engine/ujbl_new/authority_new.mp3");
    
    if(get_user_weapon(id) == CSW_KNIFE)
    {
        static iszViewModel, iszWeaponModel;
        if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_athr.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel);
        if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_athr.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel);
        set_pdata_float(id, m_flNextAttack, 0.75);
    }
    if(id == g_SixPlID) return PLUGIN_HANDLED;
    else return Open_SixPlayerList(g_AthrID);
    return PLUGIN_HANDLED;
}

stock set_user_medsis(id)
{
    if(g_iUserTeam[g_MedSisID] != 1 || IsNotSetBit(g_iBitUserConnected, g_MedSisID) || g_MedSisID == g_AthrID)
    {
        set_task(1.0, "MedSis_Select");
        return PLUGIN_HANDLED;
    }
    
    get_user_name(g_MedSisID, sz_SisMedName, charsmax(sz_SisMedName));
    g_MedSis_Health[id] = 1;
    set_user_health(id, get_user_health(id) + 150);
    set_user_armor(id, get_user_armor(id) + 300);
    jbe_set_user_model(id, "ujbl_sismed");
    if(get_user_weapon(id) == CSW_KNIFE)
    {
        static iszViewModel, iszWeaponModel;
        if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_medsis.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel);
        if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_medsis.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel);
        set_pdata_float(id, m_flNextAttack, 0.75);
    }
    return PLUGIN_HANDLED;
}

public set_user_sixplayer(id)
{
    if(id == g_MedSisID) return;
    set_user_health(id, get_user_health(id) + 50);
    set_user_armor(id, get_user_armor(id) + 150);
    jbe_set_user_model(id, "ujbl_sixplayer");
    if(get_user_weapon(id) == CSW_KNIFE)
    {
        static iszViewModel, iszWeaponModel;
        if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_sixplayer.mdl"))) set_pev_string(id, pev_viewmodel2, iszViewModel);
        if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_sixplayer.mdl"))) set_pev_string(id, pev_weaponmodel2, iszWeaponModel);
        set_pdata_float(id, m_flNextAttack, 0.75);
    }
}

jbe_set_user_discount(pPlayer)
{
    new iHour; time(iHour);
    if(iHour >= 23 || iHour <= 8) g_iUserDiscount[pPlayer] = 20;
    else g_iUserDiscount[pPlayer] = 0;
    if(IsSetBit(g_iBitUserSuperAdmin, pPlayer)) g_iUserDiscount[pPlayer] += g_iAllCvars[ADMIN_DISCOUNT_SHOP];
    else if(IsSetBit(g_iBitUserVip, pPlayer)) g_iUserDiscount[pPlayer] += g_iAllCvars[VIP_DISCOUNT_SHOP];
}

jbe_get_price_discount(pPlayer, iCost)
{
    if(!g_iUserDiscount[pPlayer]) return iCost;
    iCost -= floatround(iCost / 100.0 * g_iUserDiscount[pPlayer]);
    return iCost;
}

public jbe_remove_invisible_hat(pPlayer)
{
    pPlayer -= TASK_INVISIBLE_HAT;
    if(IsNotSetBit(g_iBitInvisibleHat, pPlayer)) return;
    UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] %L", pPlayer, "JBE_MENU_ID_INVISIBLE_HAT_REMOVE");
    if(g_eUserRendering[pPlayer][RENDER_STATUS]) jbe_set_user_rendering(pPlayer, g_eUserRendering[pPlayer][RENDER_FX], g_eUserRendering[pPlayer][RENDER_RED], g_eUserRendering[pPlayer][RENDER_GREEN], g_eUserRendering[pPlayer][RENDER_BLUE], g_eUserRendering[pPlayer][RENDER_MODE], g_eUserRendering[pPlayer][RENDER_AMT]);
    else jbe_set_user_rendering(pPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
    if(g_eUserCostumes[pPlayer][HIDE]) jbe_set_user_costumes(pPlayer, g_eUserCostumes[pPlayer][COSTUMES]);
}

public jbe_user_defrost(pPlayer)
{
    pPlayer -= TASK_FROSTNADE_DEFROST;
    if(IsNotSetBit(g_iBitUserFrozen, pPlayer)) return;
    ClearBit(g_iBitUserFrozen, pPlayer);
    set_pev(pPlayer, pev_flags, pev(pPlayer, pev_flags) & ~FL_FROZEN);
    set_pdata_float(pPlayer, m_flNextAttack, 0.0, linux_diff_player);
    if(g_eUserRendering[pPlayer][RENDER_STATUS]) jbe_set_user_rendering(pPlayer, g_eUserRendering[pPlayer][RENDER_FX], g_eUserRendering[pPlayer][RENDER_RED], g_eUserRendering[pPlayer][RENDER_GREEN], g_eUserRendering[pPlayer][RENDER_BLUE], g_eUserRendering[pPlayer][RENDER_MODE], g_eUserRendering[pPlayer][RENDER_AMT]);
    else jbe_set_user_rendering(pPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
    emit_sound(pPlayer, CHAN_AUTO, "jb_engine/shop/defrost_player.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
    new Float:vecOrigin[3]; pev(pPlayer, pev_origin, vecOrigin);
    //CREATE_BREAKMODEL(vecOrigin, _, _, 10, g_pModelGlass, 10, 25, 0x01);
}

jbe_default_player_model(pPlayer)
{
    switch(g_iUserTeam[pPlayer])
    {
        case 1:
        {
            jbe_set_user_model(pPlayer, g_szPlayerModel[PRISONER]);
            set_pev(pPlayer, pev_skin, g_iUserSkin[pPlayer]);
        }
        case 2: jbe_set_user_model(pPlayer, g_szPlayerModel[GUARD]);
    }
}

jbe_default_knife_model(pPlayer)
{
    switch(g_iUserTeam[pPlayer])
    {
        case 1: jbe_set_hand_model(pPlayer);
        case 2: jbe_set_baton_model(pPlayer);
    }
}

jbe_set_hand_model(pPlayer)
{
    static iszViewModel, iszWeaponModel;
    if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_hand.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
    if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_hand.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel);
    set_pdata_float(pPlayer, m_flNextAttack, 0.75);
}

jbe_set_baton_model(pPlayer)
{
    static iszViewModel, iszWeaponModel;
    if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/v_baton.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
    if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_baton.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel);
    set_pdata_float(pPlayer, m_flNextAttack, 0.75);
}

/*jbe_set_sharpening_model(pPlayer)
{
    static iszViewModel, iszWeaponModel;
    if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/v_sharpening.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
    if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/p_sharpening.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel);
    set_pdata_float(pPlayer, m_flNextAttack, 0.9);
}*/

jbe_set_screwdriver_model(pPlayer)
{
    static iszViewModel, iszWeaponModel;
    if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/v_screwdriver.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
    if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/p_screwdriver.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel);
    set_pdata_float(pPlayer, m_flNextAttack, 0.9);
}

/*jbe_set_balisong_model(pPlayer)
{
    static iszViewModel, iszWeaponModel;
    if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/v_balisong.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
    if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/p_balisong.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel);
    set_pdata_float(pPlayer, m_flNextAttack, 0.95);
}*/

public jbe_set_syringe_model(pPlayer)
{
    static iszViewModel;
    if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/shop/v_syringe.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
    UTIL_WeaponAnimation(pPlayer, 1);
    set_pdata_float(pPlayer, m_flNextAttack, 3.0);
}

public jbe_set_syringe_health(pPlayer)
{
    pPlayer -= TASK_REMOVE_SYRINGE;
    set_pev(pPlayer, pev_health, 200.0);
}

public jbe_remove_syringe_model(pPlayer)
{
    pPlayer -= TASK_REMOVE_SYRINGE;
    new iActiveItem = get_pdata_cbase(pPlayer, m_pActiveItem);
    if(iActiveItem > 0) ExecuteHamB(Ham_Item_Deploy, iActiveItem);
}

public jbe_hook_think(pPlayer)
{
    pPlayer -= TASK_HOOK_THINK;
    new Float:vecOrigin[3];
    pev(pPlayer, pev_origin, vecOrigin);
    new Float:vecVelocity[3];
    vecVelocity[0] = (g_vecHookOrigin[pPlayer][0] - vecOrigin[0]) * 3.0;
    vecVelocity[1] = (g_vecHookOrigin[pPlayer][1] - vecOrigin[1]) * 3.0;
    vecVelocity[2] = (g_vecHookOrigin[pPlayer][2] - vecOrigin[2]) * 3.0;
    
    new Float:flY = vecVelocity[0] * vecVelocity[0] + vecVelocity[1] * vecVelocity[1] + vecVelocity[2] * vecVelocity[2];
    new Float:flX = (5 * 120.0) / floatsqroot(flY);
    
    vecVelocity[0] *= flX;
    vecVelocity[1] *= flX;
    vecVelocity[2] *= flX;
    
    set_pev(pPlayer, pev_velocity, vecVelocity);
    switch(g_StatusHook[pPlayer])
    {
        case 1: CREATE_BEAMENTPOINT(pPlayer, g_vecHookOrigin[pPlayer], g_pSpriteLgtning[0], 0, 1, 1, /*g_HookSpeed[pPlayer]*/ 60 , 30, random_num(30,255), random_num(30,255), random_num(30,255), 200, _);
        case 3: CREATE_BEAMENTPOINT(pPlayer, g_vecHookOrigin[pPlayer], g_pSpriteLgtning[1], 0, 1, 1, /*g_HookSpeed[pPlayer]*/ 60, 0, 255, 255, 255, 200, _);
        case 2: CREATE_BEAMENTPOINT(pPlayer, g_vecHookOrigin[pPlayer], g_pSpriteLgtning[2], 0, 1, 1, /*g_HookSpeed[pPlayer]*/ 60, 0, 255, 255, 255, 200, _);
    }
}
/*===== <- Остальной хлам <- =====*///}

/*===== -> Дуэль -> =====*///{
jbe_duel_start_ready(pPlayer, pTarget)
{
    g_iDuelStatus = 1;
    for(new i; i <= 4; i++) g_GodMenu[pPlayer][i] = false;
    for(new i; i <= 4; i++) g_GodMenu[pTarget][i] = false;
    for(new idd; idd <= g_iMaxPlayers; idd++)
    {
        if(g_iUserTeam[idd] == 2 )
        {
            for(new iii; iii <= 1; iii++)
            {
                drop_user_weapons(idd, iii);
            }
        }
    }
    fm_strip_user_weapons(pPlayer, 1);
    fm_strip_user_weapons(pTarget, 1);
    g_iDuelUsersId[0] = pPlayer;
    g_iDuelUsersId[1] = pTarget;
    SetBit(g_iBitUserDuel, pPlayer);
    SetBit(g_iBitUserDuel, pTarget);
    ExecuteHamB(Ham_Player_ResetMaxSpeed, pPlayer);
    ExecuteHamB(Ham_Player_ResetMaxSpeed, pTarget);
    set_pev(pPlayer, pev_gravity, 1.0);
    set_pev(pTarget, pev_gravity, 1.0);
    if(get_user_godmode(pTarget)) set_user_godmode(pTarget, 0);
    get_user_name(pPlayer, g_iDuelNames[0], charsmax(g_iDuelNames[]));
    get_user_name(pTarget, g_iDuelNames[1], charsmax(g_iDuelNames[]));
    
    client_cmd(0, "mp3 play sound/jb_engine/duel/ujbl_duel.mp3");
    
    for(new i; i < charsmax(g_iHamHookForwards); i++) EnableHamForward(g_iHamHookForwards[i]);
    set_task(1.0, "jbe_duel_count_down", TASK_DUEL_COUNT_DOWN, _, _, "a", g_iDuelCountDown = 20 + 1);
    jbe_set_user_rendering(pPlayer, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 0);
    jbe_get_user_rendering(pPlayer, g_eUserRendering[pPlayer][RENDER_FX], g_eUserRendering[pPlayer][RENDER_RED], g_eUserRendering[pPlayer][RENDER_GREEN], g_eUserRendering[pPlayer][RENDER_BLUE], g_eUserRendering[pPlayer][RENDER_MODE], g_eUserRendering[pPlayer][RENDER_AMT]);
    g_eUserRendering[pPlayer][RENDER_STATUS] = true;
    jbe_set_user_rendering(pTarget, kRenderFxGlowShell, 0, 0, 255, kRenderNormal, 0);
    jbe_get_user_rendering(pTarget, g_eUserRendering[pTarget][RENDER_FX], g_eUserRendering[pTarget][RENDER_RED], g_eUserRendering[pTarget][RENDER_GREEN], g_eUserRendering[pTarget][RENDER_BLUE], g_eUserRendering[pTarget][RENDER_MODE], g_eUserRendering[pTarget][RENDER_AMT]);
    g_eUserRendering[pTarget][RENDER_STATUS] = true;
    CREATE_PLAYERATTACHMENT(pPlayer, _, g_pSpriteDuelRed, 3000);
    CREATE_PLAYERATTACHMENT(pTarget, _, g_pSpriteDuelBlue, 3000);
    set_task(1.0, "jbe_duel_bream_cylinder", TASK_DUEL_BEAMCYLINDER, _, _, "b");
}

public jbe_duel_count_down()
{
    if(--g_iDuelCountDown)
    {
        set_hudmessage(102, 69, 0, -1.0, 0.16, 0, 0.0, 0.9, 0.1, 0.1, -1);
        ShowSyncHudMsg(0, g_iSyncDuelInformer, "%L", LANG_PLAYER, "JBE_ALL_HUD_DUEL_START_READY", LANG_PLAYER, g_iDuelLang[g_iDuelType], g_iDuelNames[0], g_iDuelNames[1], g_iDuelCountDown);
    }
    else jbe_duel_start();
}

jbe_duel_start()
{
    g_iDuelStatus = 2;
    switch(g_iDuelType)
    {
        case 1:
        {
            g_iModeDuel = 1;
            fm_give_item(g_iDuelUsersId[0], "weapon_deagle");
            fm_set_user_bpammo(g_iDuelUsersId[0], CSW_DEAGLE, 100);
            set_pev(g_iDuelUsersId[0], pev_health, 100.0);
            fm_give_item(g_iDuelUsersId[0], "item_assaultsuit");
            set_task(1.0, "jbe_duel_timer_attack", g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11);
            fm_give_item(g_iDuelUsersId[1], "weapon_deagle");
            fm_set_user_bpammo(g_iDuelUsersId[1], CSW_DEAGLE, 100);
            set_pev(g_iDuelUsersId[1], pev_health, 100.0);
            fm_give_item(g_iDuelUsersId[1], "item_assaultsuit");
            set_pdata_float(g_iDuelUsersId[1], m_flNextAttack, 11.0, linux_diff_player);
        }
        case 2:
        {
            g_iModeDuel = 2;
            fm_give_item(g_iDuelUsersId[0], "weapon_m3");
            fm_set_user_bpammo(g_iDuelUsersId[0], CSW_M3, 100);
            set_pev(g_iDuelUsersId[0], pev_health, 100.0);
            fm_give_item(g_iDuelUsersId[0], "item_assaultsuit");
            set_pdata_float(get_pdata_cbase(g_iDuelUsersId[0], m_pActiveItem), m_flNextSecondaryAttack, get_gametime() + 11.0, linux_diff_weapon);
            set_task(1.0, "jbe_duel_timer_attack", g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11);
            fm_give_item(g_iDuelUsersId[1], "weapon_m3");
            fm_set_user_bpammo(g_iDuelUsersId[1], CSW_M3, 100);
            set_pev(g_iDuelUsersId[1], pev_health, 100.0);
            fm_give_item(g_iDuelUsersId[1], "item_assaultsuit");
            set_pdata_float(g_iDuelUsersId[1], m_flNextAttack, 11.0, linux_diff_player);
        }
        case 3:
        {
            g_iModeDuel = 3;
            fm_give_item(g_iDuelUsersId[0], "weapon_hegrenade");
            fm_set_user_bpammo(g_iDuelUsersId[0], CSW_HEGRENADE, 100);
            set_pev(g_iDuelUsersId[0], pev_health, 100.0);
            fm_give_item(g_iDuelUsersId[0], "item_assaultsuit");
            fm_give_item(g_iDuelUsersId[1], "weapon_hegrenade");
            fm_set_user_bpammo(g_iDuelUsersId[1], CSW_HEGRENADE, 100);
            set_pev(g_iDuelUsersId[1], pev_health, 100.0);
            fm_give_item(g_iDuelUsersId[1], "item_assaultsuit");
        }
        case 4:
        {
            g_iModeDuel = 4;
            fm_give_item(g_iDuelUsersId[0], "weapon_m249");
            fm_set_user_bpammo(g_iDuelUsersId[0], CSW_M249, 200);
            set_pev(g_iDuelUsersId[0], pev_health, 506.0);
            fm_give_item(g_iDuelUsersId[0], "item_assaultsuit");
            fm_give_item(g_iDuelUsersId[1], "weapon_m249");
            fm_set_user_bpammo(g_iDuelUsersId[1], CSW_M249, 200);
            set_pev(g_iDuelUsersId[1], pev_health, 506.0);
            fm_give_item(g_iDuelUsersId[1], "item_assaultsuit");
        }
        case 5:
        {
            g_iModeDuel = 5;
            fm_give_item(g_iDuelUsersId[0], "weapon_awp");
            fm_set_user_bpammo(g_iDuelUsersId[0], CSW_AWP, 100);
            set_pev(g_iDuelUsersId[0], pev_health, 100.0);
            fm_give_item(g_iDuelUsersId[0], "item_assaultsuit");
            set_pdata_float(get_pdata_cbase(g_iDuelUsersId[0], m_pActiveItem), m_flNextSecondaryAttack, get_gametime() + 11.0, linux_diff_weapon);
            set_task(1.0, "jbe_duel_timer_attack", g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK, _, _, "a", g_iDuelTimerAttack = 11);
            fm_give_item(g_iDuelUsersId[1], "weapon_awp");
            fm_set_user_bpammo(g_iDuelUsersId[1], CSW_AWP, 100);
            set_pev(g_iDuelUsersId[1], pev_health, 100.0);
            fm_give_item(g_iDuelUsersId[1], "item_assaultsuit");
            set_pdata_float(g_iDuelUsersId[1], m_flNextAttack, 11.0, linux_diff_player);
        }
        case 6:
        {
            g_iModeDuel = 6;
            fm_give_item(g_iDuelUsersId[0], "weapon_knife");
            set_pev(g_iDuelUsersId[0], pev_health, 150.0);
            fm_give_item(g_iDuelUsersId[0], "item_assaultsuit");
            fm_give_item(g_iDuelUsersId[1], "weapon_knife");
            set_pev(g_iDuelUsersId[1], pev_health, 150.0);
            fm_give_item(g_iDuelUsersId[1], "item_assaultsuit");
        }
    }
    for(new ii = 0; ii <= 1; ii++)
    {
        set_user_maxspeed(g_iDuelUsersId[ii], 220.0);
        set_user_gravity(g_iDuelUsersId[ii], 1.0);
    }
}

public jbe_duel_timer_attack(pPlayer)
{
    if(--g_iDuelTimerAttack)
    {
        pPlayer -= TASK_DUEL_TIMER_ATTACK;
        set_hudmessage(102, 69, 0, -1.0, 0.16, 0, 0.0, 0.9, 0.1, 0.1, -1);
        ShowSyncHudMsg(0, g_iSyncDuelInformer, "%L", LANG_PLAYER, "JBE_ALL_HUD_DUEL_TIMER_ATTACK", pPlayer == g_iDuelUsersId[0] ? g_iDuelNames[0] : g_iDuelNames[1],g_iDuelTimerAttack);
    }
    else
    {
        pPlayer -= TASK_DUEL_TIMER_ATTACK;
        new iActiveItem = get_pdata_cbase(pPlayer, m_pActiveItem, linux_diff_player);
        if(iActiveItem > 0) ExecuteHamB(Ham_Weapon_PrimaryAttack, iActiveItem);
    }
}

public jbe_duel_bream_cylinder()
{
    new Float:vecOrigin[3];
    pev(g_iDuelUsersId[0], pev_origin, vecOrigin);
    if(pev(g_iDuelUsersId[0], pev_flags) & FL_DUCKING) vecOrigin[2] -= 15.0;
    else vecOrigin[2] -= 33.0;
    //CREATE_BEAMCYLINDER(vecOrigin, 150, g_pSpriteWave, _, _, 5, 3, _, 255, 0, 0, 255, _);
    pev(g_iDuelUsersId[1], pev_origin, vecOrigin);
    if(pev(g_iDuelUsersId[1], pev_flags) & FL_DUCKING) vecOrigin[2] -= 15.0;
    else vecOrigin[2] -= 33.0;
    //CREATE_BEAMCYLINDER(vecOrigin, 150, g_pSpriteWave, _, _, 5, 3, _, 0, 0, 255, 255, _);
}

jbe_duel_ended(pPlayer)
{
    for(new i; i < charsmax(g_iHamHookForwards); i++) DisableHamForward(g_iHamHookForwards[i]);
    g_iBitUserDuel = 0;
    g_iModeDuel = 0;
    jbe_set_user_rendering(g_iDuelUsersId[0], kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
    jbe_set_user_rendering(g_iDuelUsersId[1], kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
    CREATE_KILLPLAYERATTACHMENTS(g_iDuelUsersId[0]);
    CREATE_KILLPLAYERATTACHMENTS(g_iDuelUsersId[1]);
    remove_task(TASK_DUEL_BEAMCYLINDER);
    if(task_exists(g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK)) remove_task(g_iDuelUsersId[0]+TASK_DUEL_TIMER_ATTACK);
    if(task_exists(g_iDuelUsersId[1]+TASK_DUEL_TIMER_ATTACK)) remove_task(g_iDuelUsersId[1]+TASK_DUEL_TIMER_ATTACK);
    new iPlayer = g_iDuelUsersId[0] != pPlayer ? g_iDuelUsersId[0] : g_iDuelUsersId[1];
    ExecuteHamB(Ham_Player_ResetMaxSpeed, iPlayer);
    fm_strip_user_weapons(iPlayer);
    fm_give_item(iPlayer, "weapon_knife");
    switch(g_iDuelStatus)
    {
        case 1:
        {
            if(task_exists(TASK_DUEL_COUNT_DOWN))
            {
                remove_task(TASK_DUEL_COUNT_DOWN);
                client_cmd(0, "mp3 stop");
            }
        }
        case 2: jbe_set_user_money(iPlayer, g_iUserMoney[iPlayer] + 200, 1);
    }
    g_iDuelStatus = 0;
}
/*===== -> Дуэль -> =====*///}

/*===== -> Футбол -> =====*///{
jbe_soccer_disable_all()
{
    jbe_soccer_remove_ball();
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsSetBit(g_iBitUserSoccer, iPlayer))
        {
            ClearBit(g_iBitUserSoccer, iPlayer);
            if(IsSetBit(g_iBitClothingGuard, iPlayer) && IsSetBit(g_iBitClothingType, iPlayer)) jbe_set_user_model(iPlayer, g_szPlayerModel[GUARD]);
            else jbe_default_player_model(iPlayer);
            set_pdata_int(iPlayer, m_bloodColor, 247);
            new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem);
            if(iActiveItem > 0)
            {
                ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                UTIL_WeaponAnimation(iPlayer, 3);
            }
            if(g_bSoccerGame) remove_task(iPlayer+TASK_SHOW_SOCCER_SCORE);
        }
    }
    if(g_bSoccerGame)
    {
        emit_sound(0, CHAN_STATIC, "jb_engine/soccer/crowd.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
        if(g_iChiefStatus == 1) remove_task(g_iChiefId+TASK_SHOW_SOCCER_SCORE);
    }
    g_iSoccerScore = {0, 0};
    g_bSoccerGame = false;
    g_bSoccerStatus = false;
}

jbe_soccer_create_ball(pPlayer)
{
    if(g_iSoccerBall) return g_iSoccerBall;
    static iszFuncWall = 0;
    if(iszFuncWall || (iszFuncWall = engfunc(EngFunc_AllocString, "func_wall"))) g_iSoccerBall = engfunc(EngFunc_CreateNamedEntity, iszFuncWall);
    if(pev_valid(g_iSoccerBall))
    {
        set_pev(g_iSoccerBall, pev_classname, "ball");
        set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
        set_pev(g_iSoccerBall, pev_movetype, MOVETYPE_BOUNCE);
        engfunc(EngFunc_SetModel, g_iSoccerBall, "models/jb_engine/soccer/ball.mdl");
        engfunc(EngFunc_SetSize, g_iSoccerBall, Float:{-4.0, -4.0, -4.0}, Float:{4.0, 4.0, 4.0});
        set_pev(g_iSoccerBall, pev_framerate, 1.0);
        set_pev(g_iSoccerBall, pev_sequence, 0);
        set_pev(g_iSoccerBall, pev_nextthink, get_gametime() + 0.04);
        fm_get_aiming_position(pPlayer, g_flSoccerBallOrigin);
        engfunc(EngFunc_SetOrigin, g_iSoccerBall, g_flSoccerBallOrigin);
        engfunc(EngFunc_DropToFloor, g_iSoccerBall);
        return g_iSoccerBall;
    }
    jbe_soccer_remove_ball();
    return 0;
}

jbe_soccer_remove_ball()
{
    if(g_iSoccerBall)
    {
        if(g_bSoccerBallTrail)
        {
            g_bSoccerBallTrail = false;
            CREATE_KILLBEAM(g_iSoccerBall);
        }
        if(g_iSoccerBallOwner)
        {
            CREATE_KILLPLAYERATTACHMENTS(g_iSoccerBallOwner);
            jbe_set_hand_model(g_iSoccerBallOwner);
        }
        if(pev_valid(g_iSoccerBall)) engfunc(EngFunc_RemoveEntity, g_iSoccerBall);
        g_iSoccerBall = 0;
        g_iSoccerBallOwner = 0;
        g_iSoccerKickOwner = 0;
        g_bSoccerBallTouch = false;
    }
}

jbe_soccer_update_ball()
{
    if(g_iSoccerBall)
    {
        if(pev_valid(g_iSoccerBall))
        {
            if(g_bSoccerBallTrail)
            {
                g_bSoccerBallTrail = false;
                CREATE_KILLBEAM(g_iSoccerBall);
            }
            if(g_iSoccerBallOwner)
            {
                CREATE_KILLPLAYERATTACHMENTS(g_iSoccerBallOwner);
                jbe_set_hand_model(g_iSoccerBallOwner);
            }
            set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.0});
            set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
            engfunc(EngFunc_SetModel, g_iSoccerBall, "models/jb_engine/soccer/ball.mdl");
            engfunc(EngFunc_SetSize, g_iSoccerBall, Float:{-4.0, -4.0, -4.0}, Float:{4.0, 4.0, 4.0});
            engfunc(EngFunc_SetOrigin, g_iSoccerBall, g_flSoccerBallOrigin);
            engfunc(EngFunc_DropToFloor, g_iSoccerBall);
            g_iSoccerBallOwner = 0;
            g_iSoccerKickOwner = 0;
            g_bSoccerBallTouch = false;
        }
        else jbe_soccer_remove_ball();
    }
}

jbe_soccer_game_start(pPlayer)
{
    new iPlayers;
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) if(IsSetBit(g_iBitUserSoccer, iPlayer)) iPlayers++;
    if(iPlayers < 2) UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] %L", pPlayer, "JBE_CHAT_ID_SOCCER_INSUFFICIENTLY_PLAYERS");
    else
    {
        for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) if(IsSetBit(g_iBitUserSoccer, iPlayer) || iPlayer == g_iChiefId) set_task(1.0, "jbe_soccer_score_informer", iPlayer+TASK_SHOW_SOCCER_SCORE, _, _, "b");
        emit_sound(pPlayer, CHAN_AUTO, "jb_engine/soccer/whitle_start.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
        emit_sound(0, CHAN_STATIC, "jb_engine/soccer/crowd.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
        g_bSoccerBallTouch = true;
        g_bSoccerGame = true;
    }
}

jbe_soccer_game_end(pPlayer)
{
    jbe_soccer_remove_ball();
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsSetBit(g_iBitUserSoccer, iPlayer))
        {
            ClearBit(g_iBitUserSoccer, iPlayer);
            if(IsSetBit(g_iBitClothingGuard, iPlayer) && IsSetBit(g_iBitClothingType, iPlayer)) jbe_set_user_model(iPlayer, g_szPlayerModel[GUARD]);
            else jbe_default_player_model(iPlayer);
            set_pdata_int(iPlayer, m_bloodColor, 247);
            new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem);
            if(iActiveItem > 0)
            {
                ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                UTIL_WeaponAnimation(iPlayer, 3);
            }
            remove_task(iPlayer+TASK_SHOW_SOCCER_SCORE);
        }
    }
    remove_task(pPlayer+TASK_SHOW_SOCCER_SCORE);
    emit_sound(0, CHAN_STATIC, "jb_engine/soccer/crowd.wav", VOL_NORM, ATTN_NORM, SND_STOP, PITCH_NORM);
    emit_sound(pPlayer, CHAN_AUTO, "jb_engine/soccer/whitle_end.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
    g_iSoccerScore = {0, 0};
    g_bSoccerGame = false;
}

jbe_soccer_divide_team(iType)
{
    new const szLangPlayer[][] = {"JBE_HUD_ID_YOU_TEAM_RED", "JBE_HUD_ID_YOU_TEAM_BLUE"};
    for(new iPlayer = 1, iTeam; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsSetBit(g_iBitUserAlive, iPlayer) && IsNotSetBit(g_iBitUserSoccer, iPlayer) && IsNotSetBit(g_iBitUserDuel, iPlayer)
        && (g_iUserTeam[iPlayer] == 1 && IsNotSetBit(g_iBitUserFree, iPlayer) && IsNotSetBit(g_iBitUserWanted, iPlayer)
        && IsNotSetBit(g_iBitUserBoxing, iPlayer) || !iType && g_iUserTeam[iPlayer] == 2 && iPlayer != g_iChiefId))
        {
            SetBit(g_iBitUserSoccer, iPlayer);
            jbe_set_user_model(iPlayer, g_szPlayerModel[FOOTBALLER]);
            set_pev(iPlayer, pev_skin, iTeam);
            set_pdata_int(iPlayer, m_bloodColor, -1);
            UTIL_SayText(iPlayer, "!y[!gIS-GAMING!y] %L", iPlayer, szLangPlayer[iTeam]);
            g_iSoccerUserTeam[iPlayer] = iTeam;
            if(get_user_weapon(iPlayer) != CSW_KNIFE) engclient_cmd(iPlayer, "weapon_knife");
            else
            {
                new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem);
                if(iActiveItem > 0)
                {
                    ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                    UTIL_WeaponAnimation(iPlayer, 3);
                }
            }
            iTeam = !iTeam;
        }
    }
}

public jbe_soccer_score_informer(pPlayer)
{
    pPlayer -= TASK_SHOW_SOCCER_SCORE;
    set_hudmessage(102, 69, 0, -1.0, 0.01, 0, 0.0, 0.9, 0.1, 0.1, -1);
    ShowSyncHudMsg(pPlayer, g_iSyncSoccerScore, "%L %d | %d %L", pPlayer, "JBE_HUD_ID_SOCCER_SCORE_RED",
    g_iSoccerScore[0], g_iSoccerScore[1], pPlayer, "JBE_HUD_ID_SOCCER_SCORE_BLUE");
}

jbe_soccer_hand_ball_model(pPlayer)
{
    static iszViewModel, iszWeaponModel;
    if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/soccer/v_hand_ball.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
    if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/weapons/p_hand.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel);
}
/*===== <- Футбол <- =====*///}

/*===== -> Бокс -> =====*///{
jbe_boxing_disable_all()
{
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsSetBit(g_iBitUserBoxing, iPlayer))
        {
            ClearBit(g_iBitUserBoxing, iPlayer);
            set_pdata_int(iPlayer, m_bloodColor, 247);
            new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem);
            if(iActiveItem > 0)
            {
                ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                UTIL_WeaponAnimation(iPlayer, 3);
            }
        }
    }
    g_iBoxingGame = 0;
    g_bBoxingStatus = false;
    unregister_forward(FM_UpdateClientData, g_iFakeMetaUpdateClientData, 1);
}

jbe_boxing_game_start(pPlayer)
{
    new iPlayers;
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++) if(IsSetBit(g_iBitUserBoxing, iPlayer)) iPlayers++;
    if(iPlayers < 2) UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] %L", pPlayer, "JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS");
    else
    {
        g_iBoxingGame = 1;
        emit_sound(pPlayer, CHAN_AUTO, "jb_engine/boxing/gong.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
    }
}

jbe_boxing_game_team_start(pPlayer)
{
    new iPlayersRed, iPlayersBlue;
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsSetBit(g_iBitUserBoxing, iPlayer))
        {
            switch(g_iBoxingUserTeam[iPlayer])
            {
                case 0: iPlayersRed++;
                case 1: iPlayersBlue++;
            }
        }
    }
    if(iPlayersRed < 2 || iPlayersBlue < 2) UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] %L", pPlayer, "JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS");
    else
    {
        g_iBoxingGame = 2;
        emit_sound(pPlayer, CHAN_AUTO, "jb_engine/boxing/gong.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
    }
}

jbe_boxing_game_end()
{
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(IsSetBit(g_iBitUserBoxing, iPlayer))
        {
            ClearBit(g_iBitUserBoxing, iPlayer);
            set_pdata_int(iPlayer, m_bloodColor, 247);
            new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player);
            if(iActiveItem > 0)
            {
                ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                UTIL_WeaponAnimation(iPlayer, 3);
            }
        }
    }
    g_iBoxingGame = 0;
}

jbe_boxing_divide_team()
{
    for(new iPlayer = 1, iTeam; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(g_iUserTeam[iPlayer] == 1 && IsSetBit(g_iBitUserAlive, iPlayer) && IsNotSetBit(g_iBitUserFree, iPlayer)
        && IsNotSetBit(g_iBitUserWanted, iPlayer) && IsNotSetBit(g_iBitUserSoccer, iPlayer)
        && IsNotSetBit(g_iBitUserBoxing, iPlayer) && IsNotSetBit(g_iBitUserDuel, iPlayer))
        {
            SetBit(g_iBitUserBoxing, iPlayer);
            set_pev(iPlayer, pev_health, 100.0);
            set_pdata_int(iPlayer, m_bloodColor, -1);
            g_iBoxingUserTeam[iPlayer] = iTeam;
            if(get_user_weapon(iPlayer) != CSW_KNIFE) engclient_cmd(iPlayer, "weapon_knife");
            else
            {
                new iActiveItem = get_pdata_cbase(iPlayer, m_pActiveItem, linux_diff_player);
                if(iActiveItem > 0)
                {
                    ExecuteHamB(Ham_Item_Deploy, iActiveItem);
                    UTIL_WeaponAnimation(iPlayer, 3);
                }
            }
            iTeam = !iTeam;
        }
    }
}

jbe_boxing_gloves_model(pPlayer, iTeam)
{
    switch(iTeam)
    {
        case 0:
        {
            static iszViewModel, iszWeaponModel;
            if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/boxing/v_boxing_gloves_red.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
            if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/boxing/p_boxing_gloves_red.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel);
        }
        case 1:
        {
            static iszViewModel, iszWeaponModel;
            if(iszViewModel || (iszViewModel = engfunc(EngFunc_AllocString, "models/jb_engine/boxing/v_boxing_gloves_blue.mdl"))) set_pev_string(pPlayer, pev_viewmodel2, iszViewModel);
            if(iszWeaponModel || (iszWeaponModel = engfunc(EngFunc_AllocString, "models/jb_engine/boxing/p_boxing_gloves_blue.mdl"))) set_pev_string(pPlayer, pev_weaponmodel2, iszWeaponModel);
        }
    }
}
/*===== <- Бокс <- =====*///}

/*===== -> Нативы -> =====*///{
public plugin_natives()
{
    #if defined ADDON_CREDITS
    register_native("jbe_setbit_vip", "jbe_setbit_vip", 1);
    register_native("jbe_setbit_hook", "jbe_setbit_hook", 1);
    register_native("jbe_set_user_exp_rank", "jbe_set_user_exp_rank", 1);
    #endif
    register_native("jbe_get_privileges", "jbe_get_privileges", 1);
    
    register_native("jbe_mafia_start", "jbe_mafia_start", 1);
    register_native("jbe_mafia_end", "jbe_mafia_end", 1);
    
    register_native("jbe_get_user_lvl_rank", "jbe_get_user_lvl", 1);
    
    register_native("jbe_get_status_duel", "jbe_get_status_duel", 1);
    register_native("jbe_get_mode_duel", "jbe_get_mode_duel", 1);
    
    register_native("jbe_use_drugs_model", "jbe_set_syringe_model", 1);
    register_native("jbe_return_drugs_model", "jbe_remove_syringe_model", 1);
    
    register_native("jbe_all_users_wanted", "jbe_all_users_wanted", 1);
    register_native("jbe_all_users_freeday", "jbe_all_users_freeday", 1);
    
    register_native("jbe_get_day", "jbe_get_day", 1);
    
    register_native("jbe_get_day", "jbe_get_day", 1);
    register_native("jbe_set_day", "jbe_set_day", 1);
    register_native("jbe_get_day_week", "jbe_get_day_week", 1);
    register_native("jbe_set_day_week", "jbe_set_day_week", 1);
    register_native("jbe_get_day_mode", "jbe_get_day_mode", 1);
    register_native("jbe_set_day_mode", "jbe_set_day_mode", 1);
    register_native("jbe_open_doors", "jbe_open_doors", 1);
    register_native("jbe_close_doors", "jbe_close_doors", 1);
    register_native("jbe_get_user_money", "jbe_get_user_money", 1);
    register_native("jbe_set_user_money", "jbe_set_user_money", 1);
    register_native("jbe_get_user_team", "jbe_get_user_team", 1);
    register_native("jbe_set_user_team", "jbe_set_user_team", 1);
    register_native("jbe_get_user_model", "_jbe_get_user_model", 1);
    register_native("jbe_set_user_model", "_jbe_set_user_model", 1);
    register_native("jbe_informer_offset_up", "jbe_informer_offset_up", 1);
    register_native("jbe_informer_offset_down", "jbe_informer_offset_down", 1);
    register_native("jbe_menu_block", "jbe_menu_block", 1);
    register_native("jbe_menu_unblock", "jbe_menu_unblock", 1);
    register_native("jbe_menu_blocked", "jbe_menu_blocked", 1);
    register_native("jbe_is_user_free", "jbe_is_user_free", 1);
    register_native("jbe_add_user_free", "jbe_add_user_free", 1);
    register_native("jbe_add_user_free_next_round", "jbe_add_user_free_next_round", 1);
    register_native("jbe_sub_user_free", "jbe_sub_user_free", 1);
    register_native("jbe_free_day_start", "jbe_free_day_start", 1);
    register_native("jbe_free_day_ended", "jbe_free_day_ended", 1);
    register_native("jbe_is_user_wanted", "jbe_is_user_wanted", 1);
    register_native("jbe_add_user_wanted", "jbe_add_user_wanted", 1);
    register_native("jbe_sub_user_wanted", "jbe_sub_user_wanted", 1);
    register_native("jbe_is_user_chief", "jbe_is_user_chief", 1);
    register_native("jbe_set_user_chief", "jbe_set_user_chief", 1);
    register_native("jbe_get_chief_status", "jbe_get_chief_status", 1);
    register_native("jbe_get_chief_id", "jbe_get_chief_id", 1);
    register_native("jbe_set_user_costumes", "jbe_set_user_costumes", 1);
    register_native("jbe_hide_user_costumes", "jbe_hide_user_costumes", 1);
    register_native("jbe_prisoners_divide_color", "jbe_prisoners_divide_color", 1);
    register_native("jbe_register_day_mode", "jbe_register_day_mode", 1);
    register_native("jbe_get_user_voice", "jbe_get_user_voice", 1);
    register_native("jbe_set_user_voice", "jbe_set_user_voice", 1);
    register_native("jbe_set_user_voice_next_round", "jbe_set_user_voice_next_round", 1);
    register_native("jbe_get_user_rendering", "_jbe_get_user_rendering", 1);
    register_native("jbe_set_user_rendering", "jbe_set_user_rendering", 1);
}
#if defined ADDON_CREDITS
public jbe_setbit_vip(id)
{
    if(IsSetBit(g_iBitUserVip, id)) return;
    else SetBit(g_iBitUserVip, id);
    return;
}
public jbe_setbit_hook(id)
{
    if(IsSetBit(g_iBitUserHook, id)) return;
    else SetBit(g_iBitUserHook, id);
    return;
}
public jbe_set_user_exp_rank(id, iExp, iType)
{
    switch(iType)
    {
        case 0: jbe_set_user_exp(id, g_iExp[id] + iExp);
        case 1: jbe_set_user_exp(id, g_iExp[id] - iExp);
        default: jbe_set_user_exp(id, g_iExp[id] + iExp);
    }
}
#endif
public jbe_all_users_wanted()
{
    if(g_szWantedNames[0] <= 0) return false;
    return true;
}
public jbe_all_users_freeday()
{
    if(g_szFreeNames[0] <= 0) return false;
    return true;
}
public jbe_get_privileges(id)
{
    if(IsSetBit(g_iBitUserGodMenu , id)) return 1;
    else if(IsSetBit(g_iBitUserGod , id)) return 2;
    else if(IsSetBit(g_iBitUserCreater , id)) return 3;
    else if(IsSetBit(g_iBitUserKnyaz , id)) return 4;
    else if(IsSetBit(g_iBitUserSuperAdmin , id)) return 5;
    else if(IsSetBit(g_iBitUserAdmin , id)) return 6;
    else if(IsSetBit(g_iBitUserVip, id)) return 7;
    else return 0;
    return 0;
}

public jbe_get_mode_duel() return g_iModeDuel;
public jbe_get_user_lvl(id) return g_iLevel[id];

public jbe_mafia_start()
{
    g_iMafiaStatus = 1;
    for(new id; id <= g_iMaxPlayers; id++)
    {
        remove_task(id + TASK_SHOW_INFORMER);
        if(jbe_get_user_team(id) == 1)
        {
            set_user_maxspeed(id, 320.0);
            set_user_gravity(id, 1.0);
            set_user_health(id, 100);
            set_user_armor(id, 100);
        }
    }
    if(is_user_alive(g_iChiefId) && g_iChiefId != 0) set_user_godmode(g_iChiefId, 1);
}

public jbe_mafia_end()
{
    g_iMafiaStatus = 0;
    if(is_user_alive(g_iChiefId) && g_iChiefId != 0) set_user_godmode(g_iChiefId, 0);
    
    for(new id; id <= g_iMaxPlayers; id++)
    {
        set_task(2.0, "jbe_main_informer", id+TASK_SHOW_INFORMER, _, _, "b");
    }
}

public jbe_get_status_duel() return g_iDuelStatus;

public jbe_get_day() return g_iDay;
public jbe_set_day(iDay) g_iDay = iDay;

public jbe_get_day_week() return g_iDayWeek;
public jbe_set_day_week(iWeek) g_iDayWeek = (g_iDayWeek > 7) ? 1 : iWeek;

public jbe_get_day_mode() return g_iDayMode;
public jbe_set_day_mode(iMode)
{
    g_iDayMode = iMode;
    formatex(g_szDayMode, charsmax(g_szDayMode), "JBE_HUD_GAME_MODE_%d", g_iDayMode);
}

public jbe_open_doors()
{
    for(new i, iDoor; i < g_iDoorListSize; i++)
    {
        iDoor = ArrayGetCell(g_aDoorList, i);
        dllfunc(DLLFunc_Use, iDoor, 0);
    }
    g_bDoorStatus = true;
}
public jbe_close_doors()
{
    for(new i, iDoor; i < g_iDoorListSize; i++)
    {
        iDoor = ArrayGetCell(g_aDoorList, i);
        dllfunc(DLLFunc_Think, iDoor);
    }
    g_bDoorStatus = false;
}

public jbe_get_user_money(pPlayer) return g_iUserMoney[pPlayer];
public jbe_set_user_money(pPlayer, iNum, iFlash)
{
    g_iUserMoney[pPlayer] = iNum;
    engfunc(EngFunc_MessageBegin, MSG_ONE, MsgId_Money, {0.0, 0.0, 0.0}, pPlayer);
    write_long(iNum);
    write_byte(iFlash);
    message_end();
}

public jbe_get_user_team(pPlayer) return g_iUserTeam[pPlayer];
public jbe_set_user_team(pPlayer, iTeam)
{
    if(IsNotSetBit(g_iBitUserConnected, pPlayer)) return 0;
    switch(iTeam)
    {
        case 1:
        {
            set_pdata_int(pPlayer, m_bHasChangeTeamThisRound, false, linux_diff_player);
            set_pdata_int(pPlayer, m_iSpawnCount, 1);
            if(IsSetBit(g_iBitUserAlive, pPlayer)) ExecuteHamB(Ham_Killed, pPlayer, pPlayer, 0);
            engclient_cmd(pPlayer, "jointeam", "1");
            if(get_pdata_int(pPlayer, m_iPlayerTeam, linux_diff_player) != 1) return 0;
            g_iPlayersNum[g_iUserTeam[pPlayer]]--;
            g_iUserTeam[pPlayer] = 1;
            g_iPlayersNum[g_iUserTeam[pPlayer]]++;
            Show_SkinMenu(pPlayer);
        }
        case 2:
        {
            set_pdata_int(pPlayer, m_bHasChangeTeamThisRound, false, linux_diff_player);
            set_pdata_int(pPlayer, m_iSpawnCount, 1);
            if(IsSetBit(g_iBitUserAlive, pPlayer)) ExecuteHamB(Ham_Killed, pPlayer, pPlayer, 0);
            engclient_cmd(pPlayer, "jointeam", "2");
            if(get_pdata_int(pPlayer, m_iPlayerTeam, linux_diff_player) != 2) return 0;
            g_iPlayersNum[g_iUserTeam[pPlayer]]--;
            g_iUserTeam[pPlayer] = 2;
            g_iPlayersNum[g_iUserTeam[pPlayer]]++;
            engclient_cmd(pPlayer, "joinclass", "1");
        }
        case 3:
        {
            if(IsSetBit(g_iBitUserAlive, pPlayer)) ExecuteHamB(Ham_Killed, pPlayer, pPlayer, 0);
            engclient_cmd(pPlayer, "jointeam", "6");
            if(get_pdata_int(pPlayer, m_iPlayerTeam, linux_diff_player) != 3) return 0;
            g_iPlayersNum[g_iUserTeam[pPlayer]]--;
            g_iUserTeam[pPlayer] = 3;
            g_iPlayersNum[g_iUserTeam[pPlayer]]++;
        }
    }
    return iTeam;
}

public _jbe_get_user_model(pPlayer, const szModel[], iLen)
{
    param_convert(2);
    return jbe_get_user_model(pPlayer, szModel, iLen);
}
public jbe_get_user_model(pPlayer, const szModel[], iLen) return engfunc(EngFunc_InfoKeyValue, engfunc(EngFunc_GetInfoKeyBuffer, pPlayer), "model", szModel, iLen);
public _jbe_set_user_model(pPlayer, const szModel[])
{
    param_convert(2);
    jbe_set_user_model(pPlayer, szModel);
}
public jbe_set_user_model(pPlayer, const szModel[])
{
    copy(g_szUserModel[pPlayer], charsmax(g_szUserModel[]), szModel);
    static Float:fGameTime, Float:fChangeTime; fGameTime = get_gametime();
    if(fGameTime - fChangeTime > 0.1)
    {
        jbe_set_user_model_fix(pPlayer+TASK_CHANGE_MODEL);
        fChangeTime = fGameTime;
    }
    else
    {
        set_task((fChangeTime + 0.1) - fGameTime, "jbe_set_user_model_fix", pPlayer+TASK_CHANGE_MODEL);
        fChangeTime = fChangeTime + 0.1;
    }
}
public jbe_set_user_model_fix(pPlayer)
{
    pPlayer -= TASK_CHANGE_MODEL;
    engfunc(EngFunc_SetClientKeyValue, pPlayer, engfunc(EngFunc_GetInfoKeyBuffer, pPlayer), "model", g_szUserModel[pPlayer]);
    new szBuffer[64]; formatex(szBuffer, charsmax(szBuffer), "models/player/%s/%s.mdl", g_szUserModel[pPlayer], g_szUserModel[pPlayer]);
    set_pdata_int(pPlayer, g_szModelIndexPlayer, engfunc(EngFunc_ModelIndex, szBuffer), linux_diff_player);
    SetBit(g_iBitUserModel, pPlayer);
}

public jbe_informer_offset_up(pPlayer)
{
    switch(g_iInformerCord[pPlayer])
    {
        case true:
        {
            g_fMainInformerPosX[pPlayer] = 0.6;
            g_fMainInformerPosY[pPlayer] = 0.01;
            g_fFWInformerPosX[pPlayer] = 0.15;
            g_fFWInformerPosY[pPlayer] = 0.01;
        }
        case false:
        {
            g_fMainInformerPosX[pPlayer] = 0.15;
            g_fMainInformerPosY[pPlayer] = 0.01;
            g_fFWInformerPosX[pPlayer] = 0.6;
            g_fFWInformerPosY[pPlayer] = 0.01;
        }
    }
}
public jbe_informer_offset_down(pPlayer)
{
    switch(g_iInformerCord[pPlayer])
    {
        case true:
        {
            g_fMainInformerPosX[pPlayer] = 0.6;
            g_fMainInformerPosY[pPlayer] = 0.18;
            g_fFWInformerPosX[pPlayer] = 0.15;
            g_fFWInformerPosY[pPlayer] = 0.18;
        }
        case false:
        {
            g_fMainInformerPosX[pPlayer] = 0.15;
            g_fMainInformerPosY[pPlayer] = 0.18;
            g_fFWInformerPosX[pPlayer] = 0.6;
            g_fFWInformerPosY[pPlayer] = 0.18;
        }
    }
}

public jbe_menu_block(pPlayer) SetBit(g_iBitBlockMenu, pPlayer);
public jbe_menu_unblock(pPlayer) ClearBit(g_iBitBlockMenu, pPlayer);
public jbe_menu_blocked(pPlayer) return IsSetBit(g_iBitBlockMenu, pPlayer);

public jbe_is_user_free(pPlayer) return IsSetBit(g_iBitUserFree, pPlayer);
public jbe_add_user_free(pPlayer)
{
    if(g_iDayMode != 1 || g_iUserTeam[pPlayer] != 1 || IsNotSetBit(g_iBitUserAlive, pPlayer)
    || IsSetBit(g_iBitUserFree, pPlayer) || IsSetBit(g_iBitUserWanted, pPlayer)) return 0;
    SetBit(g_iBitUserFree, pPlayer);
    new szName[32]; get_user_name(pPlayer, szName, charsmax(szName));
    formatex(g_szFreeNames, charsmax(g_szFreeNames), "%s^n%s", g_szFreeNames, szName);
    g_iFreeLang = 1;
    if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, pPlayer))
    {
        ClearBit(g_iBitUserSoccer, pPlayer);
        jbe_set_user_model(pPlayer, g_szPlayerModel[PRISONER]);
        jbe_default_knife_model(pPlayer);
        UTIL_WeaponAnimation(pPlayer, 3);
        set_pdata_int(pPlayer, m_bloodColor, 247);
        if(pPlayer == g_iSoccerBallOwner)
        {
            CREATE_KILLPLAYERATTACHMENTS(pPlayer);
            set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
            set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1});
            g_iSoccerBallOwner = 0;
        }
        if(g_bSoccerGame) remove_task(pPlayer+TASK_SHOW_SOCCER_SCORE);
    }
    if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, pPlayer))
    {
        ClearBit(g_iBitUserBoxing, pPlayer);
        jbe_set_hand_model(pPlayer);
        UTIL_WeaponAnimation(pPlayer, 3);
        set_pev(pPlayer, pev_health, 100.0);
        set_pdata_int(pPlayer, m_bloodColor, 247);
    }
    set_pev(pPlayer, pev_skin, 5);
    set_rendering(pPlayer, kRenderFxGlowShell, 0, 255, 0, kRenderNormal, 4);
    set_task(float(g_iAllCvars[FREE_DAY_ID]), "jbe_sub_user_free", pPlayer+TASK_FREE_DAY_ENDED);
    return 1;
}
public jbe_add_user_free_next_round(pPlayer)
{
    if(g_iUserTeam[pPlayer] != 1) return 0;
    SetBit(g_iBitUserFreeNextRound, pPlayer);
    return 1;
}
public jbe_sub_user_free(pPlayer)
{
    if(pPlayer > TASK_FREE_DAY_ENDED) pPlayer -= TASK_FREE_DAY_ENDED;
    if(IsNotSetBit(g_iBitUserFree, pPlayer)) return 0;
    ClearBit(g_iBitUserFree, pPlayer);
    if(g_szFreeNames[0] != 0)
    {
        new szName[34];
        get_user_name(pPlayer, szName, charsmax(szName));
        format(szName, charsmax(szName), "^n%s", szName);
        replace(g_szFreeNames, charsmax(g_szFreeNames), szName, "");
        g_iFreeLang = (g_szFreeNames[0] != 0);
    }
    if(task_exists(pPlayer+TASK_FREE_DAY_ENDED)) remove_task(pPlayer+TASK_FREE_DAY_ENDED);
    if(IsSetBit(g_iBitUserAlive, pPlayer))
    {
        if(pPlayer == g_AthrID) set_pev(pPlayer, pev_skin, 7);
        else if(pPlayer == g_SixPlID) set_pev(pPlayer, pev_skin, 8);
        else set_pev(pPlayer, pev_skin, g_iUserSkin[pPlayer]);
    }
    jbe_set_user_rendering(pPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
    return 1;
}

public jbe_free_day_start()
{
    if(g_iDayMode != 1) return 0;
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        
        //client_cmd(iPlayer, "mp3 play sound/jb_engine/freeday/freeday_start.mp3");
        
        if(g_iUserTeam[iPlayer] == 1 && IsSetBit(g_iBitUserAlive, iPlayer) && IsNotSetBit(g_iBitUserWanted, iPlayer))
        {
            if(IsSetBit(g_iBitUserFree, iPlayer)) remove_task(iPlayer+TASK_FREE_DAY_ENDED);
            else
            {
                SetBit(g_iBitUserFree, iPlayer);
                if(g_bSoccerStatus && IsSetBit(g_iBitUserSoccer, iPlayer))
                {
                    ClearBit(g_iBitUserSoccer, iPlayer);
                    jbe_set_user_model(iPlayer, g_szPlayerModel[PRISONER]);
                    jbe_default_knife_model(iPlayer);
                    UTIL_WeaponAnimation(iPlayer, 3);
                    set_pdata_int(iPlayer, m_bloodColor, 247);
                    if(iPlayer == g_iSoccerBallOwner)
                    {
                        CREATE_KILLPLAYERATTACHMENTS(iPlayer);
                        set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
                        set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1});
                        g_iSoccerBallOwner = 0;
                    }
                    if(g_bSoccerGame) remove_task(iPlayer+TASK_SHOW_SOCCER_SCORE);
                }
                if(g_bBoxingStatus && IsSetBit(g_iBitUserBoxing, iPlayer))
                {
                    ClearBit(g_iBitUserBoxing, iPlayer);
                    jbe_set_hand_model(iPlayer);
                    UTIL_WeaponAnimation(iPlayer, 3);
                    set_pev(iPlayer, pev_health, 100.0);
                    set_pdata_int(iPlayer, m_bloodColor, 247);
                }
                set_pev(iPlayer, pev_skin, 5);
            }
        }
    }
    g_szFreeNames = "";
    g_iFreeLang = 0;
    jbe_open_doors();
    jbe_set_day_mode(2);
    g_iDayModeTimer = g_iAllCvars[FREE_DAY_ALL] + 1;
    set_task(1.0, "jbe_free_day_ended_task", TASK_FREE_DAY_ENDED, _, _, "a", g_iDayModeTimer);
    return 1;
}
public jbe_free_day_ended_task()
{
    if(--g_iDayModeTimer) formatex(g_szDayModeTimer, charsmax(g_szDayModeTimer), "[%i]", g_iDayModeTimer);
    else jbe_free_day_ended();
}
public jbe_free_day_ended()
{
    if(g_iDayMode != 2) return 0;
    g_szDayModeTimer = "";
    if(task_exists(TASK_FREE_DAY_ENDED)) remove_task(TASK_FREE_DAY_ENDED);
    for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        
        //client_cmd(iPlayer, "mp3 play sound/jb_engine/freeday/freeday_end.mp3");
        
        if(IsSetBit(g_iBitUserFree, iPlayer))
        {
            ClearBit(g_iBitUserFree, iPlayer);
            if(iPlayer == g_AthrID) set_pev(iPlayer, pev_skin, 7);
            else if(iPlayer == g_SixPlID) set_pev(iPlayer, pev_skin, 8);
            else set_pev(iPlayer, pev_skin, g_iUserSkin[iPlayer]);
        }
    }
    jbe_set_day_mode(1);
    return 1;
}

public jbe_is_user_wanted(pPlayer) return IsSetBit(g_iBitUserWanted, pPlayer);
public jbe_add_user_wanted(pPlayer)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || g_iUserTeam[pPlayer] != 1 || IsNotSetBit(g_iBitUserAlive, pPlayer)
    || IsSetBit(g_iBitUserWanted, pPlayer)) return 0;
    SetBit(g_iBitUserWanted, pPlayer);
    new szName[34];
    get_user_name(pPlayer, szName, charsmax(szName));
    formatex(g_szWantedNames, charsmax(g_szWantedNames), "%s^n%s", g_szWantedNames, szName);
    g_iWantedLang = 1;
    if(IsSetBit(g_iBitUserFree, pPlayer))
    {
        ClearBit(g_iBitUserFree, pPlayer);
        if(g_szFreeNames[0] != 0)
        {
            format(szName, charsmax(szName), "^n%s", szName);
            replace(g_szFreeNames, charsmax(g_szFreeNames), szName, "");
            g_iFreeLang = (g_szFreeNames[0] != 0);
        }
        if(g_iDayMode == 1 && task_exists(pPlayer+TASK_FREE_DAY_ENDED)) remove_task(pPlayer+TASK_FREE_DAY_ENDED);
    }
    if(IsSetBit(g_iBitUserSoccer, pPlayer))
    {
        ClearBit(g_iBitUserSoccer, pPlayer);
        jbe_set_user_model(pPlayer, g_szPlayerModel[PRISONER]);
        jbe_default_knife_model(pPlayer);
        UTIL_WeaponAnimation(pPlayer, 3);
        set_pdata_int(pPlayer, m_bloodColor, 247);
        if(pPlayer == g_iSoccerBallOwner)
        {
            CREATE_KILLPLAYERATTACHMENTS(pPlayer);
            set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
            set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1});
            g_iSoccerBallOwner = 0;
        }
        if(g_bSoccerGame) remove_task(pPlayer+TASK_SHOW_SOCCER_SCORE);
    }
    if(IsSetBit(g_iBitUserBoxing, pPlayer))
    {
        ClearBit(g_iBitUserBoxing, pPlayer);
        jbe_set_hand_model(pPlayer);
        UTIL_WeaponAnimation(pPlayer, 3);
        set_pev(pPlayer, pev_health, 100.0);
        set_pdata_int(pPlayer, m_bloodColor, 247);
    }
    set_pev(pPlayer, pev_skin, 6);
    set_rendering(pPlayer, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 4);
    return 1;
}
public jbe_sub_user_wanted(pPlayer)
{
    if(IsNotSetBit(g_iBitUserWanted, pPlayer)) return 0;
    ClearBit(g_iBitUserWanted, pPlayer);
    if(g_szWantedNames[0] != 0)
    {
        new szName[34];
        get_user_name(pPlayer, szName, charsmax(szName));
        format(szName, charsmax(szName), "^n%s", szName);
        replace(g_szWantedNames, charsmax(g_szWantedNames), szName, "");
        g_iWantedLang = (g_szWantedNames[0] != 0);
    }
    if(IsSetBit(g_iBitUserAlive, pPlayer))
    {
        if(g_iDayMode == 2)
        {
            SetBit(g_iBitUserFree, pPlayer);
            set_pev(pPlayer, pev_skin, 5);
        }
        else
        {
            if(pPlayer == g_AthrID) set_pev(pPlayer, pev_skin, 7);
            else if(pPlayer == g_SixPlID) set_pev(pPlayer, pev_skin, 8);
            else set_pev(pPlayer, pev_skin, g_iUserSkin[pPlayer]);
        }
    }
    jbe_set_user_rendering(pPlayer, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
    return 1;
}

public jbe_is_user_chief(pPlayer) return (pPlayer == g_iChiefId);
public jbe_set_user_chief(pPlayer)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || g_iUserTeam[pPlayer] != 2 || IsNotSetBit(g_iBitUserAlive, pPlayer)) return 0;
    if(g_iChiefStatus == 1)
    {
        jbe_set_user_model(g_iChiefId, g_szPlayerModel[GUARD]);
        if(g_bSoccerGame) remove_task(g_iChiefId+TASK_SHOW_SOCCER_SCORE);
        if(get_user_godmode(g_iChiefId)) set_user_godmode(g_iChiefId, 0);
    }
    if(task_exists(TASK_CHIEF_CHOICE_TIME)) remove_task(TASK_CHIEF_CHOICE_TIME);
    get_user_name(pPlayer, g_szChiefName, charsmax(g_szChiefName));
    g_iChiefStatus = 1;
    g_iChiefId = pPlayer;
    jbe_set_user_model(pPlayer, g_szPlayerModel[CHIEF]);
    emit_sound(0, CHAN_AUTO, "jb_engine/ujbl_new/chief_came.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
    CREATE_BEAMFOLLOW(pPlayer, g_pSpriteLgtning[0], 100, 3, random_num(100, 255), random_num(100, 255), random_num(100, 255), 1000);
    UTIL_SayText(pPlayer, "!y[!gIS-GAMING!y] Чтобы выключить трайл: !gПостойте на месте до 1й минуты !yили !gчерез меню саймона.");
    set_user_health(pPlayer, get_user_health(pPlayer) + 150);
    if(g_bSoccerStatus)
    {
        if(IsSetBit(g_iBitUserSoccer, pPlayer))
        {
            ClearBit(g_iBitUserSoccer, pPlayer);
            jbe_set_baton_model(pPlayer);
            UTIL_WeaponAnimation(pPlayer, 3);
            set_pdata_int(pPlayer, m_bloodColor, 247);
            if(pPlayer == g_iSoccerBallOwner)
            {
                CREATE_KILLPLAYERATTACHMENTS(pPlayer);
                set_pev(g_iSoccerBall, pev_solid, SOLID_TRIGGER);
                set_pev(g_iSoccerBall, pev_velocity, {0.0, 0.0, 0.1});
                g_iSoccerBallOwner = 0;
            }
        }
        else if(g_bSoccerGame) set_task(1.0, "jbe_soccer_score_informer", pPlayer+TASK_SHOW_SOCCER_SCORE, _, _, "b");
    }
    return 1;
}
public jbe_get_chief_status() return g_iChiefStatus;
public jbe_get_chief_id() return g_iChiefId;

public jbe_set_user_costumes(pPlayer, iCostumes)
{
    if(g_iDayMode != 1 && g_iDayMode != 2) return 0;
    if(iCostumes)
    {
        if(!g_eUserCostumes[pPlayer][ENTITY])
        {
            static iszFuncWall = 0;
            if(iszFuncWall || (iszFuncWall = engfunc(EngFunc_AllocString, "func_wall"))) g_eUserCostumes[pPlayer][ENTITY] = engfunc(EngFunc_CreateNamedEntity, iszFuncWall);
            set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_movetype, MOVETYPE_FOLLOW);
            engfunc(EngFunc_SetModel, g_eUserCostumes[pPlayer][ENTITY], "models/jb_engine/costumes/ujbl_costumes.mdl");
            set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_aiment, pPlayer);
            set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_body, iCostumes - 1);
            set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_sequence, 0);
            set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_animtime, get_gametime());
            set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_framerate, 1.0);
            set_rendering(g_eUserCostumes[pPlayer][ENTITY], kRenderFxGlowShell, random_num(0,255), random_num(0,255), random_num(0,255), kRenderNormal, 4);
        }
        else set_pev(g_eUserCostumes[pPlayer][ENTITY], pev_body, iCostumes - 1);            
        g_eUserCostumes[pPlayer][HIDE] = false;
        g_eUserCostumes[pPlayer][COSTUMES] = iCostumes;
        return 1;
    }
    else if(g_eUserCostumes[pPlayer][COSTUMES])
    {
        if(g_eUserCostumes[pPlayer][ENTITY]) engfunc(EngFunc_RemoveEntity, g_eUserCostumes[pPlayer][ENTITY]);
        g_eUserCostumes[pPlayer][ENTITY] = 0;
        g_eUserCostumes[pPlayer][HIDE] = false;
        g_eUserCostumes[pPlayer][COSTUMES] = 0;
        return 1;
    }
    return 0;
}

public jbe_hide_user_costumes(pPlayer)
{
    if(g_eUserCostumes[pPlayer][ENTITY])
    {
        engfunc(EngFunc_RemoveEntity, g_eUserCostumes[pPlayer][ENTITY]);
        g_eUserCostumes[pPlayer][ENTITY] = 0;
        g_eUserCostumes[pPlayer][HIDE] = true;
        return 1;
    }
    return 0;
}

public jbe_prisoners_divide_color(iTeam)
{
    if(g_iDayMode != 1 || g_iAlivePlayersNum[1] < 2 || iTeam < 2 || iTeam > 4) return 0;
    new const szLangPlayer[][] = {"JBE_HUD_ID_YOU_TEAM_ORANGE", "JBE_HUD_ID_YOU_TEAM_GRAY", "JBE_HUD_ID_YOU_TEAM_YELLOW", "JBE_HUD_ID_YOU_TEAM_BLUE"};
    for(new iPlayer = 1, iColor; iPlayer <= g_iMaxPlayers; iPlayer++)
    {
        if(g_iUserTeam[iPlayer] != 1 || IsNotSetBit(g_iBitUserAlive, iPlayer) || IsSetBit(g_iBitUserFree, iPlayer)
        || IsSetBit(g_iBitUserWanted, iPlayer) || IsSetBit(g_iBitUserSoccer, iPlayer) || IsSetBit(g_iBitUserBoxing, iPlayer)
        || IsSetBit(g_iBitUserDuel, iPlayer)) continue;
        UTIL_SayText(iPlayer, "!y[!gIS-GAMING!y] %L", iPlayer, szLangPlayer[iColor]);
        set_pev(iPlayer, pev_skin, iColor);
        if(++iColor >= iTeam) iColor = 0;
    }
    return 1;
}

public jbe_register_day_mode(szLang[32], iBlock, iTime)
{
    param_convert(1);
    new aDataDayMode[DATA_DAY_MODE];
    copy(aDataDayMode[LANG_MODE], charsmax(aDataDayMode[LANG_MODE]), szLang);
    aDataDayMode[MODE_BLOCK_DAYS] = iBlock;
    aDataDayMode[MODE_TIMER] = iTime;
    ArrayPushArray(g_aDataDayMode, aDataDayMode);
    g_iDayModeListSize++;
    return g_iDayModeListSize - 1;
}

public jbe_get_user_voice(pPlayer) return IsSetBit(g_iBitUserVoice, pPlayer);
public jbe_set_user_voice(pPlayer)
{
    if(g_iDayMode != 1 && g_iDayMode != 2 || g_iUserTeam[pPlayer] != 1 || IsNotSetBit(g_iBitUserAlive, pPlayer)) return 0;
    SetBit(g_iBitUserVoice, pPlayer);
    return 1;
}
public jbe_set_user_voice_next_round(pPlayer)
{
    if(g_iUserTeam[pPlayer] != 1) return 0;
    SetBit(g_iBitUserVoiceNextRound, pPlayer);
    return 1;
}

public _jbe_get_user_rendering(pPlayer, &iRenderFx, &iRed, &iGreen, &iBlue, &iRenderMode, &iRenderAmt)
{
    for(new i = 2; i <= 7; i++) param_convert(i);
    jbe_get_user_rendering(pPlayer, iRenderFx, iRed, iGreen, iBlue, iRenderMode, iRenderAmt);
}
public jbe_get_user_rendering(pPlayer, &iRenderFx, &iRed, &iGreen, &iBlue, &iRenderMode, &iRenderAmt)
{
    new Float:fRenderColor[3];
    iRenderFx = pev(pPlayer, pev_renderfx);
    pev(pPlayer, pev_rendercolor, fRenderColor);
    iRed = floatround(fRenderColor[0]);
    iGreen = floatround(fRenderColor[1]);
    iBlue = floatround(fRenderColor[2]);
    iRenderMode = pev(pPlayer, pev_rendermode);
    new Float:fRenderAmt;
    pev(pPlayer, pev_renderamt, fRenderAmt);
    iRenderAmt = floatround(fRenderAmt);
}
public jbe_set_user_rendering(pPlayer, iRenderFx, iRed, iGreen, iBlue, iRenderMode, iRenderAmt)
{
    new Float:flRenderColor[3];
    flRenderColor[0] = float(iRed);
    flRenderColor[1] = float(iGreen);
    flRenderColor[2] = float(iBlue);
    set_pev(pPlayer, pev_renderfx, iRenderFx);
    set_pev(pPlayer, pev_rendercolor, flRenderColor);
    set_pev(pPlayer, pev_rendermode, iRenderMode);
    set_pev(pPlayer, pev_renderamt, float(iRenderAmt));
}
/*===== <- Нативы <- =====*///}

/*===== -> Стоки -> =====*///{

stock set_speed(ent,Float:speed,mode=0,const Float:origin[3]={0.0,0.0,0.0})
{
    if(!pev_valid(ent))
        return 0;

    switch(mode)
    {
        case 0:
        {
            static Float:cur_velo[3];

            pev(ent,pev_velocity,cur_velo);

            new Float:y;
            y = cur_velo[0]*cur_velo[0] + cur_velo[1]*cur_velo[1];

            new Float:x;
            if(y) x = floatsqroot(speed*speed / y);

            cur_velo[0] *= x;
            cur_velo[1] *= x;

            if(speed<0.0)
            {
                cur_velo[0] *= -1;
                cur_velo[1] *= -1;
            }

            set_pev(ent,pev_velocity,cur_velo);
        }
        case 1:
        {
            static Float:cur_velo[3];

            pev(ent,pev_velocity,cur_velo);

            new Float:y;
            y = cur_velo[0]*cur_velo[0] + cur_velo[1]*cur_velo[1] + cur_velo[2]*cur_velo[2];

            new Float:x;
            if(y) x = floatsqroot(speed*speed / y);

            cur_velo[0] *= x;
            cur_velo[1] *= x;
            cur_velo[2] *= x;

            if(speed<0.0)
            {
                cur_velo[0] *= -1;
                cur_velo[1] *= -1;
                cur_velo[2] *= -1;
            }

            set_pev(ent,pev_velocity,cur_velo);
        }
        case 2:
        {
            static Float:vangle[3];
            if(ent<=get_maxplayers()) pev(ent,pev_v_angle,vangle);
            else pev(ent,pev_angles,vangle);

            static Float:new_velo[3];

            angle_vector(vangle,1,new_velo);

            new Float:y;
            y = new_velo[0]*new_velo[0] + new_velo[1]*new_velo[1] + new_velo[2]*new_velo[2];

            new Float:x;
            if(y) x = floatsqroot(speed*speed / y);

            new_velo[0] *= x;
            new_velo[1] *= x;
            new_velo[2] *= x;

            if(speed<0.0)
            {
                new_velo[0] *= -1;
                new_velo[1] *= -1;
                new_velo[2] *= -1;
            }

            set_pev(ent,pev_velocity,new_velo);
        }
        case 3:
        {
            static Float:vangle[3];
            if(ent<=get_maxplayers()) pev(ent,pev_v_angle,vangle);
            else pev(ent,pev_angles,vangle);

            static Float:new_velo[3];

            pev(ent,pev_velocity,new_velo);

            angle_vector(vangle,1,new_velo);

            new Float:y;
            y = new_velo[0]*new_velo[0] + new_velo[1]*new_velo[1];

            new Float:x;
            if(y) x = floatsqroot(speed*speed / y);

            new_velo[0] *= x;
            new_velo[1] *= x;

            if(speed<0.0)
            {
                new_velo[0] *= -1;
                new_velo[1] *= -1;
            }

            set_pev(ent,pev_velocity,new_velo);
        }
        case 4:
        {
            static Float:origin1[3];
            pev(ent,pev_origin,origin1);

            static Float:new_velo[3];

            new_velo[0] = origin[0] - origin1[0];
            new_velo[1] = origin[1] - origin1[1];
            new_velo[2] = origin[2] - origin1[2];

            new Float:y;
            y = new_velo[0]*new_velo[0] + new_velo[1]*new_velo[1] + new_velo[2]*new_velo[2];

            new Float:x;
            if(y) x = floatsqroot(speed*speed / y);

            new_velo[0] *= x;
            new_velo[1] *= x;
            new_velo[2] *= x;

            if(speed<0.0)
            {
                new_velo[0] *= -1;
                new_velo[1] *= -1;
                new_velo[2] *= -1;
            }

            set_pev(ent,pev_velocity,new_velo);
        }
        default: return 0;
    }
    return 1;
}

stock long_jump(long_jump)
{
    set_speed( long_jump, 1000.0, 3 );
    static Float:velocity[3];
    pev(long_jump, pev_velocity, velocity);
    velocity[ 2 ] = get_pcvar_float( get_cvar_pointer("sv_gravity")) / 3.0;
    new button = pev(long_jump, pev_button);
    if(button & IN_BACK)
    {
        velocity[0] *= -1;
        velocity[1] *= -1;
    }
    set_pev(long_jump, pev_velocity, velocity);
}
    
stock fm_give_item(pPlayer, const szItem[])
{
    new iEntity = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, szItem));
    if(!pev_valid(iEntity)) return 0;
    new Float:vecOrigin[3];
    pev(pPlayer, pev_origin, vecOrigin);
    set_pev(iEntity, pev_origin, vecOrigin);
    set_pev(iEntity, pev_spawnflags, pev(iEntity, pev_spawnflags) | SF_NORESPAWN);
    dllfunc(DLLFunc_Spawn, iEntity);
    dllfunc(DLLFunc_Touch, iEntity, pPlayer);
    if(pev(iEntity, pev_solid) != SOLID_NOT)
    {
        engfunc(EngFunc_RemoveEntity, iEntity);
        return -1;
    }
    return iEntity;
}

stock fm_strip_user_weapons(pPlayer, iType = 0)
{
    static iEntity, iszWeaponStrip = 0;
    if(iszWeaponStrip || (iszWeaponStrip = engfunc(EngFunc_AllocString, "player_weaponstrip"))) iEntity = engfunc(EngFunc_CreateNamedEntity, iszWeaponStrip);
    if(!pev_valid(iEntity)) return 0;
    if(iType && get_user_weapon(pPlayer) != CSW_KNIFE)
    {
        engclient_cmd(pPlayer, "weapon_knife");
        engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, MsgId_CurWeapon, {0.0, 0.0, 0.0}, pPlayer);
        write_byte(1);
        write_byte(CSW_KNIFE);
        write_byte(0);
        message_end();
    }
    dllfunc(DLLFunc_Spawn, iEntity);
    dllfunc(DLLFunc_Use, iEntity, pPlayer);
    engfunc(EngFunc_RemoveEntity, iEntity);
    set_pdata_int(pPlayer, m_fHasPrimary, 0, linux_diff_player);
    return 1;
}

stock fm_get_aiming_position(pPlayer, Float:vecReturn[3])
{
    new Float:vecOrigin[3], Float:vecViewOfs[3], Float:vecAngle[3], Float:vecForward[3];
    pev(pPlayer, pev_origin, vecOrigin);
    pev(pPlayer, pev_view_ofs, vecViewOfs);
    xs_vec_add(vecOrigin, vecViewOfs, vecOrigin);
    pev(pPlayer, pev_v_angle, vecAngle);
    engfunc(EngFunc_MakeVectors, vecAngle);
    global_get(glb_v_forward, vecForward);
    xs_vec_mul_scalar(vecForward, 8192.0, vecForward);
    xs_vec_add(vecOrigin, vecForward, vecForward);
    engfunc(EngFunc_TraceLine, vecOrigin, vecForward, DONT_IGNORE_MONSTERS, pPlayer, 0);
    get_tr2(0, TR_vecEndPos, vecReturn);
}

stock fm_set_kvd(pEntity, const szClassName[], const szKeyName[], const szValue[])
{
    set_kvd(0, KV_ClassName, szClassName);
    set_kvd(0, KV_KeyName, szKeyName);
    set_kvd(0, KV_Value, szValue);
    set_kvd(0, KV_fHandled, 0);
    return dllfunc(DLLFunc_KeyValue, pEntity, 0);
}

stock fm_get_user_bpammo(pPlayer, iWeaponId)
{
    new iOffset;
    switch(iWeaponId)
    {
        case CSW_AWP: iOffset = 377; // ammo_338magnum
        case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = 378; // ammo_762nato
        case CSW_M249: iOffset = 379; // ammo_556natobox
        case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = 380; // ammo_556nato
        case CSW_M3, CSW_XM1014: iOffset = 381; // ammo_buckshot
        case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = 382; // ammo_45acp
        case CSW_FIVESEVEN, CSW_P90: iOffset = 383; // ammo_57mm
        case CSW_DEAGLE: iOffset = 384; // ammo_50ae
        case CSW_P228: iOffset = 385; // ammo_357sig
        case CSW_GLOCK18, CSW_MP5NAVY, CSW_TMP, CSW_ELITE: iOffset = 386; // ammo_9mm
        case CSW_FLASHBANG: iOffset = 387;
        case CSW_HEGRENADE: iOffset = 388;
        case CSW_SMOKEGRENADE: iOffset = 389;
        case CSW_C4: iOffset = 390;
        default: return 0;
    }
    return get_pdata_int(pPlayer, iOffset, linux_diff_player);
}

stock fm_set_user_bpammo(pPlayer, iWeaponId, iAmount)
{
    new iOffset;
    switch(iWeaponId)
    {
        case CSW_AWP: iOffset = 377; // ammo_338magnum
        case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = 378; // ammo_762nato
        case CSW_M249: iOffset = 379; // ammo_556natobox
        case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = 380; // ammo_556nato
        case CSW_M3, CSW_XM1014: iOffset = 381; // ammo_buckshot
        case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = 382; // ammo_45acp
        case CSW_FIVESEVEN, CSW_P90: iOffset = 383; // ammo_57mm
        case CSW_DEAGLE: iOffset = 384; // ammo_50ae
        case CSW_P228: iOffset = 385; // ammo_357sig
        case CSW_GLOCK18, CSW_MP5NAVY, CSW_TMP, CSW_ELITE: iOffset = 386; // ammo_9mm
        case CSW_FLASHBANG: iOffset = 387;
        case CSW_HEGRENADE: iOffset = 388;
        case CSW_SMOKEGRENADE: iOffset = 389;
        case CSW_C4: iOffset = 390;
        default: return;
    }
    set_pdata_int(pPlayer, iOffset, iAmount, linux_diff_player);
}

stock xs_vec_add(const Float:vec1[], const Float:vec2[], Float:out[])
{
    out[0] = vec1[0] + vec2[0];
    out[1] = vec1[1] + vec2[1];
    out[2] = vec1[2] + vec2[2];
}

stock xs_vec_mul_scalar(const Float:vec[], Float:scalar, Float:out[])
{
    out[0] = vec[0] * scalar;
    out[1] = vec[1] * scalar;
    out[2] = vec[2] * scalar;
}

stock drop_user_weapons(pPlayer, iType)
{
    new iWeaponsId[32], iNum;
    get_user_weapons(pPlayer, iWeaponsId, iNum);
    if(iType) iType = (1<<CSW_GLOCK18|1<<CSW_USP|1<<CSW_P228|1<<CSW_DEAGLE|1<<CSW_ELITE|1<<CSW_FIVESEVEN);
    else iType = (1<<CSW_M3|1<<CSW_XM1014|1<<CSW_MAC10|1<<CSW_TMP|1<<CSW_MP5NAVY|1<<CSW_UMP45|1<<CSW_P90|1<<CSW_GALIL|1<<CSW_FAMAS|1<<CSW_AK47|1<<CSW_M4A1|1<<CSW_SCOUT|1<<CSW_SG552|1<<CSW_AUG|1<<CSW_AWP|1<<CSW_G3SG1|1<<CSW_SG550|1<<CSW_M249);
    for(new i; i < iNum; i++)
    {
        if(iType & (1<<iWeaponsId[i]))
        {
            new szWeaponName[24];
            get_weaponname(iWeaponsId[i], szWeaponName, charsmax(szWeaponName));
            engclient_cmd(pPlayer, "drop", szWeaponName);
        }
    }
}

stock ham_strip_weapon_name(pPlayer, const szWeaponName[])
{
    new iEntity;
    while((iEntity = engfunc(EngFunc_FindEntityByString, iEntity, "classname", szWeaponName)) && pev(iEntity, pev_owner) != pPlayer) {}
    if(!iEntity) return 0;
    new iWeaponId = get_weaponid(szWeaponName);
    if(get_user_weapon(pPlayer) == iWeaponId) ExecuteHamB(Ham_Weapon_RetireWeapon, iEntity);
    if(!ExecuteHamB(Ham_RemovePlayerItem, pPlayer, iEntity)) return 0;
    ExecuteHamB(Ham_Item_Kill, iEntity);
    set_pev(pPlayer, pev_weapons, pev(pPlayer, pev_weapons) & ~(1<<iWeaponId));
    return 1;
}

stock UTIL_SendAudio(pPlayer, iPitch = 100, const szPathSound[], any:...)
{
    new szBuffer[128];
    if(numargs() > 3) vformat(szBuffer, charsmax(szBuffer), szPathSound, 4);
    else copy(szBuffer, charsmax(szBuffer), szPathSound);
    switch(pPlayer)
    {
        case 0:
        {
            message_begin(MSG_BROADCAST, MsgId_SendAudio);
            write_byte(pPlayer);
            write_string(szBuffer);
            write_short(iPitch);
            message_end();
        }
        default:
        {
            engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, MsgId_SendAudio, {0.0, 0.0, 0.0}, pPlayer);
            write_byte(pPlayer);
            write_string(szBuffer);
            write_short(iPitch);
            message_end();
        }
    }
}

stock UTIL_ScreenFade(pPlayer, iDuration, iHoldTime, iFlags, iRed, iGreen, iBlue, iAlpha, iReliable = 0)
{
    switch(pPlayer)
    {
        case 0:
        {
            message_begin(iReliable ? MSG_ALL : MSG_BROADCAST, MsgId_ScreenFade);
            write_short(iDuration);
            write_short(iHoldTime);
            write_short(iFlags);
            write_byte(iRed);
            write_byte(iGreen);
            write_byte(iBlue);
            write_byte(iAlpha);
            message_end();
        }
        default:
        {
            engfunc(EngFunc_MessageBegin, iReliable ? MSG_ONE : MSG_ONE_UNRELIABLE, MsgId_ScreenFade, {0.0, 0.0, 0.0}, pPlayer);
            write_short(iDuration);
            write_short(iHoldTime);
            write_short(iFlags);
            write_byte(iRed);
            write_byte(iGreen);
            write_byte(iBlue);
            write_byte(iAlpha);
            message_end();
        }
    }
}

stock UTIL_ScreenShake(pPlayer, iAmplitude, iDuration, iFrequency, iReliable = 0)
{
    engfunc(EngFunc_MessageBegin, iReliable ? MSG_ONE : MSG_ONE_UNRELIABLE, MsgId_ScreenShake, {0.0, 0.0, 0.0}, pPlayer);
    write_short(iAmplitude);
    write_short(iDuration);
    write_short(iFrequency);
    message_end();
}

stock UTIL_SayText(pPlayer, const szMessage[], any:...)
{
    new szBuffer[190];
    if(numargs() > 2) vformat(szBuffer, charsmax(szBuffer), szMessage, 3);
    else copy(szBuffer, charsmax(szBuffer), szMessage);
    while(replace(szBuffer, charsmax(szBuffer), "!y", "^1")) {}
    while(replace(szBuffer, charsmax(szBuffer), "!t", "^3")) {}
    while(replace(szBuffer, charsmax(szBuffer), "!g", "^4")) {}
    switch(pPlayer)
    {
        case 0:
        {
            for(new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++)
            {
                if(IsNotSetBit(g_iBitUserConnected, iPlayer)) continue;
                engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, MsgId_SayText, {0.0, 0.0, 0.0}, iPlayer);
                write_byte(iPlayer);
                write_string(szBuffer);
                message_end();
            }
        }
        default:
        {
            engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, MsgId_SayText, {0.0, 0.0, 0.0}, pPlayer);
            write_byte(pPlayer);
            write_string(szBuffer);
            message_end();
        }
    }
}

stock UTIL_WeaponAnimation(pPlayer, iAnimation)
{
    set_pev(pPlayer, pev_weaponanim, iAnimation);
    engfunc(EngFunc_MessageBegin, MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, {0.0, 0.0, 0.0}, pPlayer);
    write_byte(iAnimation);
    write_byte(0);
    message_end();
}

stock UTIL_PlayerAnimation(pPlayer, const szAnimation[]) // Спасибо большое KORD_12.7
{
    new iAnimDesired, Float:flFrameRate, Float:flGroundSpeed, bool:bLoops;
    if((iAnimDesired = lookup_sequence(pPlayer, szAnimation, flFrameRate, bLoops, flGroundSpeed)) == -1) iAnimDesired = 0;
    new Float:flGametime = get_gametime();
    set_pev(pPlayer, pev_frame, 0.0);
    set_pev(pPlayer, pev_framerate, 1.0);
    set_pev(pPlayer, pev_animtime, flGametime);
    set_pev(pPlayer, pev_sequence, iAnimDesired);
    set_pdata_int(pPlayer, m_fSequenceLoops, bLoops, linux_diff_animating);
    set_pdata_int(pPlayer, m_fSequenceFinished, 0, linux_diff_animating);
    set_pdata_float(pPlayer, m_flFrameRate, flFrameRate, linux_diff_animating);
    set_pdata_float(pPlayer, m_flGroundSpeed, flGroundSpeed, linux_diff_animating);
    set_pdata_float(pPlayer, m_flLastEventCheck, flGametime, linux_diff_animating);
    set_pdata_int(pPlayer, m_Activity, ACT_RANGE_ATTACK1, linux_diff_player);
    set_pdata_int(pPlayer, m_IdealActivity, ACT_RANGE_ATTACK1, linux_diff_player);  
    set_pdata_float(pPlayer, m_flLastAttackTime, flGametime, linux_diff_player);
}

stock CREATE_BEAMCYLINDER(Float:vecOrigin[3], iRadius, pSprite, iStartFrame = 0, iFrameRate = 0, iLife, iWidth, iAmplitude = 0, iRed, iGreen, iBlue, iBrightness, iScrollSpeed = 0)
{
    engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vecOrigin, 0);
    write_byte(TE_BEAMCYLINDER);
    engfunc(EngFunc_WriteCoord, vecOrigin[0]);
    engfunc(EngFunc_WriteCoord, vecOrigin[1]);
    engfunc(EngFunc_WriteCoord, vecOrigin[2]);
    engfunc(EngFunc_WriteCoord, vecOrigin[0]);
    engfunc(EngFunc_WriteCoord, vecOrigin[1]);
    engfunc(EngFunc_WriteCoord, vecOrigin[2] + 32.0 + iRadius * 2);
    write_short(pSprite);
    write_byte(iStartFrame);
    write_byte(iFrameRate); // 0.1's
    write_byte(iLife); // 0.1's
    write_byte(iWidth);
    write_byte(iAmplitude); // 0.01's
    write_byte(iRed);
    write_byte(iGreen);
    write_byte(iBlue);
    write_byte(iBrightness);
    write_byte(iScrollSpeed); // 0.1's
    message_end();
}

stock CREATE_BREAKMODEL(Float:vecOrigin[3], Float:vecSize[3] = {16.0, 16.0, 16.0}, Float:vecVelocity[3] = {25.0, 25.0, 25.0}, iRandomVelocity, pModel, iCount, iLife, iFlags)
{
    engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vecOrigin, 0);
    write_byte(TE_BREAKMODEL);
    engfunc(EngFunc_WriteCoord, vecOrigin[0]);
    engfunc(EngFunc_WriteCoord, vecOrigin[1]);
    engfunc(EngFunc_WriteCoord, vecOrigin[2] + 24);
    engfunc(EngFunc_WriteCoord, vecSize[0]);
    engfunc(EngFunc_WriteCoord, vecSize[1]);
    engfunc(EngFunc_WriteCoord, vecSize[2]);
    engfunc(EngFunc_WriteCoord, vecVelocity[0]);
    engfunc(EngFunc_WriteCoord, vecVelocity[1]);
    engfunc(EngFunc_WriteCoord, vecVelocity[2]);
    write_byte(iRandomVelocity);
    write_short(pModel);
    write_byte(iCount); // 0.1's
    write_byte(iLife); // 0.1's
    write_byte(iFlags); // BREAK_GLASS 0x01, BREAK_METAL 0x02, BREAK_FLESH 0x04, BREAK_WOOD 0x08
    message_end();
}

stock CREATE_BEAMFOLLOW(pEntity, pSptite, iLife, iWidth, iRed, iGreen, iBlue, iAlpha)
{
    message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
    write_byte(TE_BEAMFOLLOW);
    write_short(pEntity);
    write_short(pSptite);
    write_byte(iLife); // 0.1's
    write_byte(iWidth);
    write_byte(iRed);
    write_byte(iGreen);
    write_byte(iBlue);
    write_byte(iAlpha);
    message_end();
}

stock CREATE_SPRITE(Float:vecOrigin[3], pSptite, iWidth, iAlpha)
{
    engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vecOrigin, 0);
    write_byte(TE_SPRITE);
    engfunc(EngFunc_WriteCoord, vecOrigin[0]);
    engfunc(EngFunc_WriteCoord, vecOrigin[1]);
    engfunc(EngFunc_WriteCoord, vecOrigin[2]);
    write_short(pSptite);
    write_byte(iWidth);
    write_byte(iAlpha);
    message_end();
}

stock CREATE_PLAYERATTACHMENT(pPlayer, iHeight = 50, pSprite, iLife)
{
    message_begin(MSG_ALL, SVC_TEMPENTITY);
    write_byte(TE_PLAYERATTACHMENT);
    write_byte(pPlayer);
    write_coord(iHeight);
    write_short(pSprite);
    write_short(iLife); // 0.1's
    message_end();
}

stock CREATE_KILLPLAYERATTACHMENTS(pPlayer)
{
    message_begin(MSG_ALL, SVC_TEMPENTITY);
    write_byte(TE_KILLPLAYERATTACHMENTS);
    write_byte(pPlayer);
    message_end();
}

stock CREATE_SPRITETRAIL(Float:vecOrigin[3], pSprite, iCount, iLife, iScale, iVelocityAlongVector, iRandomVelocity)
{
    engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vecOrigin, 0);
    write_byte(TE_SPRITETRAIL);
    engfunc(EngFunc_WriteCoord, vecOrigin[0]); // start
    engfunc(EngFunc_WriteCoord, vecOrigin[1]);
    engfunc(EngFunc_WriteCoord, vecOrigin[2]);
    engfunc(EngFunc_WriteCoord, vecOrigin[0]); // end
    engfunc(EngFunc_WriteCoord, vecOrigin[1]);
    engfunc(EngFunc_WriteCoord, vecOrigin[2]);
    write_short(pSprite);
    write_byte(iCount);
    write_byte(iLife); // 0.1's
    write_byte(iScale);
    write_byte(iVelocityAlongVector);
    write_byte(iRandomVelocity);
    message_end();
}

stock CREATE_BEAMENTPOINT(pEntity, Float:vecOrigin[3], pSprite, iStartFrame = 0, iFrameRate = 0, iLife, iWidth, iAmplitude = 0, iRed, iGreen, iBlue, iBrightness, iScrollSpeed = 0)
{
    message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
    write_byte(TE_BEAMENTPOINT);
    write_short(pEntity);
    engfunc(EngFunc_WriteCoord, vecOrigin[0]);
    engfunc(EngFunc_WriteCoord, vecOrigin[1]);
    engfunc(EngFunc_WriteCoord, vecOrigin[2]);
    write_short(pSprite);
    write_byte(iStartFrame);
    write_byte(iFrameRate); // 0.1's
    write_byte(iLife); // 0.1's
    write_byte(iWidth);
    write_byte(iAmplitude); // 0.01's
    write_byte(iRed);
    write_byte(iGreen);
    write_byte(iBlue);
    write_byte(iBrightness);
    write_byte(iScrollSpeed); // 0.1's
    message_end();
}

stock CREATE_KILLBEAM(pEntity)
{
    message_begin(MSG_ALL, SVC_TEMPENTITY);
    write_byte(TE_KILLBEAM);
    write_short(pEntity);
    message_end();
}

stock ham_strip_weapon(id,weapon[])
{
    if(!equal(weapon,"weapon_",7)) return 0;

    new wId = get_weaponid(weapon);
    if(!wId) return 0;

    new wEnt;
    while((wEnt = engfunc(EngFunc_FindEntityByString,wEnt,"classname",weapon)) && pev(wEnt,pev_owner) != id)
    {
        
    }
    if(!wEnt) return 0;

    if(get_user_weapon(id) == wId) ExecuteHamB(Ham_Weapon_RetireWeapon,wEnt);

    if(!ExecuteHamB(Ham_RemovePlayerItem,id,wEnt)) return 0;
    ExecuteHamB(Ham_Item_Kill,wEnt);

    set_pev(id,pev_weapons,pev(id,pev_weapons) & ~(1<<wId));
    
    return 1;
}
/*===== <- Стоки <- =====*///}
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сообщение 23.2.2017, 0:29
Сообщение #10
Стаж: 13 лет

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lang

Код
[en]
JBE_HUD_DAY = День %d,
JBE_HUD_DAY_WEEK_0 = Начало игры
JBE_HUD_DAY_WEEK_1 = Понедельник
JBE_HUD_DAY_WEEK_2 = Вторник
JBE_HUD_DAY_WEEK_3 = Среда
JBE_HUD_DAY_WEEK_4 = Четверг
JBE_HUD_DAY_WEEK_5 = Пятница
JBE_HUD_DAY_WEEK_6 = Суббота
JBE_HUD_DAY_WEEK_7 = Воскресенье

JBE_HUD_GAME_MODE = Режим: %L %s
JBE_HUD_GAME_MODE_0 = Рестарт игры
JBE_HUD_GAME_MODE_1 = Обычный день
JBE_HUD_GAME_MODE_2 = Свободный день
JBE_HUD_GAME_MODE_3 = Игровой день

JBE_HUD_CHIEF = Начальник: %L%s
JBE_HUD_CHIEF_NOT = Не назначен
JBE_HUD_CHIEF_ALIVE = Жив
JBE_HUD_CHIEF_DEAD = Мёртв
JBE_HUD_CHIEF_DISCONNECT = Отключился
JBE_HUD_CHIEF_FREE = Освобождён

JBE_HUD_PRISONERS = Заключенные: %d|%d
JBE_HUD_GUARD = Охранники: %d|%d

JBE_HUD_NOT_FREE = ^n^nЗаключенные
JBE_HUD_HAS_FREE = ^n^nОсвобождённые:
JBE_HUD_NOT_WANTED = ^n^nНайденные
JBE_HUD_HAS_WANTED = ^n^nРазыскиваются:

JBE_ID_HUD_RANK_NAME_1 = Новенький
JBE_ID_HUD_RANK_NAME_2 = Освоившийся
JBE_ID_HUD_RANK_NAME_3 = Петух
JBE_ID_HUD_RANK_NAME_4 = Борзый
JBE_ID_HUD_RANK_NAME_5 = Умник
JBE_ID_HUD_RANK_NAME_6 = Стукач
JBE_ID_HUD_RANK_NAME_7 = Шестерка
JBE_ID_HUD_RANK_NAME_8 = Бунтарь
JBE_ID_HUD_RANK_NAME_9 = Вор
JBE_ID_HUD_RANK_NAME_10 = Пахан
JBE_ID_HUD_RANK_NAME_11 = Особо опасный
JBE_ID_HUD_RANK_NAME_12 = Папа
JBE_ID_HUD_RANK_NAME_13 = Высший
JBE_ID_HUD_RANK_NAME_14 = Авторитетный Пахан
JBE_ID_HUD_RANK_NAME_15 = Авторитет на Зоне
JBE_ID_HUD_RANK_NAME_16 = Крестный отец

JBE_CHAT_ID_RANK_EXP_UPDATED = !yТвоя репутация повысилась на: !g%d!y.
JBE_CHAT_ID_RANK_UPDATED = !yТвоё погоняло изменилось на !g%s !y!

JBE_SIXPLAYER_LIST = Выбор Шеснаря

JBE_MENU_MEDSIS_TITLE = Меню Медсестры^n\wЗаключенный: \r%s \y| \wЖизней: \r%d

JBE_MENU_TOUCH = Меню Возможностей^n\d[\r%s\d] | \w%s^n

JBE_PAY_AMMO = Передать \yПатроны \d[10шт]
JBE_PAY_ARMOR = Передать \yБронь \d[10 ед.]

JBE_BASH = Оглушить \d[2 сек]
JBE_ARMOR_PICKUP = Забрать \rБронь \d[10 ед.]

JBE_BEAT = Попробовать Избить
JBE_GIVE_WEAPON = Передать Нож
JBE_IMAGE_PRESANUT = Пресануть малолетку на бабосы

JBE_GUARD_SHOP_TRADE_TITLE = Магазин \rБарыги
JBE_GUARD_SHOP_TRADE_SHOCKER = Купить Шокер-Дубинку

JBE_STEAL_MONEY = Попробовать украсть \rденьги \d[50 на 50]
JBE_STEAL_PISTOL = Попробовать украсть \rпистолет \d[50 на 50]
JBE_IMAGE_FREEDAY = Договориться на ФД
JBE_IMAGE_STEAM_GRENADES = Стырить гранаты

JBE_IMAGE_GLOCK18 = Подгон Glock18 с воли
JBE_IMAGE_HEALTH = Захавать торт \r(200hp)

JBE_MENU_MEDSIS_INHEALTH = Подлечить на 1 хп
JBE_MENU_MEDSIS_HEALTH = Вылечить аптечкой \d[%d]

JBE_MENU_TEAM_TITLE = Выбор команды^n\dБаланс: %d заключенных, 1 охранник
JBE_MENU_TEAM_PRISONERS = Заключённые
JBE_MENU_TEAM_GUARDS = Охранники
JBE_MENU_TEAM_RANDOM = Случайный выбор
JBE_MENU_TEAM_SPECTATOR = Зритель

JBE_MENU_SKIN_TITLE = Выбор одежды
JBE_MENU_SKIN_ORANGE = Я Русский
JBE_MENU_SKIN_GRAY = Модник
JBE_MENU_SKIN_YELLOW = Фашист
JBE_MENU_SKIN_BLUE = ПокеДрочер^n
JBE_MENU_SKIN_BLACK = Илита \d[\rАдмин\d]


JBE_MENU_WEAPONS_GUARD_TITLE = Выберите оружие
JBE_MENU_WEAPONS_GUARD_AK47 = Калаш
JBE_MENU_WEAPONS_GUARD_M4A1 = Эмка
JBE_MENU_WEAPONS_GUARD_AWP = Авп
JBE_MENU_WEAPONS_GUARD_XM1014 = Дробовик


JBE_MENU_MAIN_TITLE = Главное меню
JBE_MENU_MAIN_SHOP = Магазин
JBE_MENU_MAIN_LAST_PN = Последний заключенный
JBE_MENU_MAIN_CHIEF = Меню начальника
JBE_MENU_MAIN_TAKE_CHIEF = Стать начальником
JBE_MENU_MAIN_TEAM = Выбор команды
JBE_MENU_MAIN_OPEN_DOORS = Открыть клетки \d[\rFreeDay\d]
JBE_MENU_MAIN_CLASS_CT = Выбрать Класс

JBE_MENU_MAIN_PRIVILEGE = Меню Привилегий
JBE_MENU_MAIN_VIP = Вип меню
JBE_MENU_MAIN_ADMIN = Админ меню
JBE_MENU_MAIN_SUPER_ADMIN = Супер админ меню
JBE_MENU_MAIN_GODMENU = Премиум меню

JBE_SETTING_MENU_TITLE = Доп возможности
JBE_SETTING_MENU_CORD_INF = Кординат Информера:
JBE_SETTING_MENU_VALID_INF = Информер:
JBE_MENU_MAIN_MONEY_TRANSFER = Денежный перевод
JBE_MENU_MAIN_COSTUMES = Костюмы
JBE_MENU_MAIN_MANAGE_SOUND = Управление звуками
JBE_MENU_MAIN_TOUCH = Меню при касании с игроком
JBE_MENU_MAIN_MANAGE_HOOK = Настройки \rHook'a

JBE_HATS_MENU_TITLE = Меню выбора костюмов
JBE_HATS_ALL = Общие шапки
JBE_HATS_VIP = Шапки VIP игроков

JBE_OFFICE_MENU_TITLE = Меню заключёного
JBE_OFFICE_KEY_1 = [Меню] банд
JBE_OFFICE_KEY_2 = [Меню] авторитета
JBE_OFFICE_KEY_3 = [Меню] прокачки
JBE_OFFICE_KEY_4 = [Меню] наркотиков
JBE_OFFICE_KEY_5 = [Меню] насилия

JBE_MENU_SHOP_PRISONERS_TITLE = Магазин по категориям^n\dВаша скидка: %d%%
JBE_MENU_SHOP_PRISONERS_WEAPONS = Оружие
JBE_MENU_SHOP_PRISONERS_ITEMS = Предметы
JBE_MENU_SHOP_PRISONERS_SKILLS = Умения
JBE_MENU_SHOP_PRISONERS_OTHER = Остальное^n
JBE_MENU_SHOP_PRISONERS_SHOPTATTOO = Татуировки

JBE_SHOPTATTOO_MENU_TITLE = Магазин тату \r'Кольщик'
JBE_SHOPTATTOO_TATTOO_1 = Черный Дракон
JBE_SHOPTATTOO_TATTOO_2 = Роза
JBE_SHOPTATTOO_TATTOO_3 = Фашист
JBE_SHOPTATTOO_TATTOO_4 = Пикачу
JBE_SHOPTATTOO_TATTOO_5 = Языки Пламени
JBE_SHOPTATTOO_TATTOO_6 = Лазерное удаление

JBE_MENU_SHOP_WEAPONS_TITLE = Покупка оружия
JBE_MENU_SHOP_WEAPONS_SCREWDRIVER = Отвертка
JBE_MENU_SHOP_WEAPONS_GLOCK18 = Glock 18
JBE_MENU_SHOP_WEAPONS_USP = USP
JBE_MENU_SHOP_WEAPONS_DEAGLE = Deagle

JBE_CHAT_ID_SHOP_WEAPON_HELP = !yЧтобы !tвытащить оружие !yнажмите !g'x'!y, чтобы !tспрятать оружие !yповторно нажмите !g'x'!y.
JBE_CHAT_ID_SHOP_WEAPON_BLOCKED = !yИспользование оружия !tзапрещено!y во время проведения игр.

JBE_MENU_SHOP_ITEMS_TITLE = Покупка предметов
JBE_MENU_SHOP_ITEMS_LATCHKEY = Отмычка
JBE_MENU_SHOP_ITEMS_FLASHBANG = Светошумовая граната
JBE_MENU_SHOP_ITEMS_KOKAIN = Доза кокаина
JBE_MENU_SHOP_ITEMS_STIMULATOR = Стимулятор
JBE_MENU_SHOP_ITEMS_FROST_GRENADE = Граната-заморозка
JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT = Шапка-невидимка
JBE_MENU_SHOP_ITEMS_ARMOR = Бронежилет
JBE_MENU_SHOP_SKILLS_CLOHING_GUARD = Одежда охраны
JBE_MENU_SHOP_SKILLS_HEGRENADE = Осколочная граната


JBE_MENU_ID_LATCHKEY_USE = !yЧтобы использовать !tотмычку!y, подойдите к двери и нажмите !g'c'!y.
JBE_CHAT_ID_LATCHKEY_ERROR_DOOR = !yОшибка использования !tотмычки!y, дверь не найдена!y.
JBE_MENU_ID_KOKAIN = !yПобочные эффекты !tкокаина!y: получаете в !tдва раза!y меньше урона.
JBE_MENU_ID_INVISIBLE_HAT_HELP = !yВы одели !t'Шапка-невидимка'!y, вы будете невидимы в течении !g10 секунд!y!
JBE_MENU_ID_INVISIBLE_HAT_REMOVE = !yДействие предмета !t'Шапка-невидимка'!y закончилось, вы снова видимы!
JBE_CHAT_ID_CLOHING_GUARD_HELP = !yЧтобы одеть !tодежду охраны !yнажмите !g'z' !yчтобы снять одежду, нажмите ещё раз !g'z'!y.
JBE_CHAT_ID_DRESSED_CLOTHING_GUARD = !yВы !tодели !yодежду охранника.
JBE_CHAT_ID_REMOVE_CLOTHING_GUARD = !yВы !tсняли !yодежду охранника.
JBE_CHAT_ID_BLOCKED_CLOTHING_GUARD = !yОдежда охранника !tзаблокирована!y во время проведения игр.

JBE_MENU_SHOP_SKILLS_TITLE = Прокачка умений
JBE_MENU_SHOP_SKILLS_HING_JUMP = Высокий прыжок
JBE_MENU_SHOP_SKILLS_FAST_RUN = Быстрый бег
JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP = Двойной прыжок
JBE_MENU_SHOP_SKILLS_RANDOM_GLOW = Случайное свечение
JBE_MENU_SHOP_SKILLS_AUTO_BHOP = Автораспрыг
JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE = Двойной урон
JBE_MENU_SHOP_SKILLS_LOW_GRAVITY = Низкая гравитация

JBE_MENU_SHOP_OTHER_TITLE = Дипломатия
JBE_MENU_SHOP_OTHER_CLOSE_CASE = Закрыть дело
JBE_MENU_SHOP_OTHER_FREE_DAY = Свободный день
JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE = Разрешение на голос
JBE_MENU_SHOP_OTHER_TRANSFER_GUARD = Перевод за охрану
JBE_MENU_SHOP_OTHER_LOTTERY_TICKET = Моментальная лотерея
JBE_MENU_SHOP_OTHER_PRANK_PRISONER = Подставить заключенного

JBE_CHAT_ID_LOTTERY_WIN = !yПоздравляем! Вы выиграли в лотереи !g%d$!y.
JBE_CHAT_ID_LOTTERY_LOSS = !yК сожалению ваш билет оказался проигрышный.
JBE_MENU_PRANK_PRISONER_TITLE = Выберите кого подставить


JBE_MENU_SHOP_GUARD_TITLE = Магазин охраны^n\dВаша скидка: %d%%
JBE_MENU_SHOP_GUARD_STIMULATOR = Стимулятор
JBE_MENU_SHOP_GUARD_RANDOM_GLOW = Случайное свечение
JBE_MENU_SHOP_GUARD_LOTTERY_TICKET = Моментальная лотерея
JBE_MENU_SHOP_GUARD_KOKAIN = Доза кокаина
JBE_MENU_SHOP_GUARD_DOUBLE_JUMP = Двойной прыжок
JBE_MENU_SHOP_GUARD_FAST_RUN = Быстрый бег
JBE_MENU_SHOP_GUARD_LOW_GRAVITY = Низкая гравитация


JBE_MENU_MONEY_TRANSFER_TITLE = Выберите кому переводить
JBE_MENU_MONEY_YOU_AMOUNT = На Вашем счету: %d$
JBE_MENU_MONEY_AMOUNT_TITLE = Выберете сумму перевода
JBE_MENU_MONEY_SPECIFY_AMOUNT = Указать сумму
JBE_CHAT_ID_ERROR_PARAMETERS = !yВы ввели !tневерные параметры !yоперации, попробуйте ещё раз.
JBE_CHAT_ID_UNKNOWN_PLAYER = !tНедействительный индекс !yполучателя, попробуйте ещё раз.
JBE_CHAT_ID_MIN_AMOUNT_TRANSFER = !tМинимальная !yсумма для перевода !g1$!y.
JBE_CHAT_ID_SUFFICIENT_FUNDS = !yНа вашем счету !tнедостаточно средств !yдля перевода.
JBE_CHAT_ALL_MONEY_TRANSFER = !t%s !yперевёл !g%d$ !yна счёт !t%s!y.


JBE_MENU_CHIEF_TITLE = Меню начальника
JBE_MENU_CHIEF_DOOR_OPEN = Открыть клетки
JBE_MENU_CHIEF_DOOR_CLOSE = Закрыть клетки
JBE_MENU_CHIEF_COUNTDOWN = Обратный отсчёт
JBE_MENU_CHIEF_PRISONER_SEARCH = Обыскать заключённого
JBE_MENU_CHIEF_FREE_DAY_CONTROL = Выдать|Забрать свободный день
JBE_MENU_CHIEF_FREE_DAY_START = Начать Свободный день
JBE_MENU_CHIEF_FREE_DAY_END = Завершить свободный день
JBE_MENU_CHIEF_PUNISH_GUARD = Наказать охранника
JBE_MENU_CHIEF_TRANSFER_CHIEF = Передать начальника
JBE_MENU_CHIEF_TREAT_PRISONER = Вылечить заключённого

JBE_MENU_CHIEF_CREATE_TRAIL = Включить Трайл за спиной
JBE_MENU_CHIEF_DELETE_TRAIL = Выключить Трайл за спиной

JBE_MENU_COUNT_DOWN_TITLE = Обратный отсчёт
JBE_MENU_COUNT_DOWN_10 = Десять секунд
JBE_MENU_COUNT_DOWN_5 = Пять секунд
JBE_MENU_COUNT_DOWN_3 = Три секунды
JBE_MENU_COUNT_DOWN_TIME = Обратный отсчёт: %d
JBE_MENU_COUNT_DOWN_TIME_END = Обратный отсчёт закончен

JBE_CHAT_ID_NOT_TEAM_SEARCH = !yОбыскивать можно только заключённых.
JBE_CHAT_ID_FOUND_WEAPON = !yУ заключённого !tобнаружено !yогнестрельное оружие.
JBE_CHAT_ID_NOT_FOUND_WEAPON = !yУ заключённого !tотсутствует !yогнестрельное оружие.
JBE_CHAT_ID_HELP_FOUND_WEAPON = !yЧтобы обыскать заключенного, подойдите к нему и наведите на него прицел.

JBE_MENU_FREE_DAY_CONTROL_TITLE = Выберите кому Выдать|Забрать
JBE_MENU_FREE_DAY_CONTROL_GIVE = выдать
JBE_MENU_FREE_DAY_CONTROL_TAKE = забрать
JBE_CHAT_ALL_CHIEF_TAKE_FREE_DAY = !yНачальник !t%s !yзабрал свободный день у !t%s!y.
JBE_CHAT_ALL_CHIEF_GIVE_FREE_DAY = !yНачальник !t%s !yвыдал свободный день !t%s!y.

JBE_MENU_PUNISH_GUARD_TITLE = Выберите кого наказать
JBE_CHAT_ALL_PUNISH_GUARD = !yНачальник !t%s !yнаказал охранника !t%s!y.

JBE_MENU_TRANSFER_CHIEF_TITLE = Выберите кому передать
JBE_CHAT_ALL_TRANSFER_CHIEF = !yНачальник !t%s !yпередал полномочия !t%s!y.

JBE_MENU_TREAT_PRISONER_TITLE = Выберите кого лечить
JBE_CHAT_ALL_CHIEF_TREAT_PRISONER = !yНачальник !t%s !yвылечил заключенного !t%s!y.

JBE_MENU_CHIEF_VOICE_CONTROL = Выдать|Забрать голос
JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR = Поделить заключенных по цвету
JBE_MENU_CHIEF_MINI_GAME = Мини игры

JBE_MENU_VOICE_CONTROL_TITLE = Выберите кому Выдать|Забрать
JBE_MENU_CHIEF_VOICE_CONTROL_GIVE = выдать
JBE_MENU_CHIEF_VOICE_CONTROL_TAKE = забрать
JBE_CHAT_ALL_CHIEF_GIVE_VOICE = !yНачальник !t%s !yвыдал голос !t%s!y.
JBE_CHAT_ALL_CHIEF_TAKE_VOICE = !yНачальник !t%s !yзабрал голос у !t%s!y.

JBE_MENU_PRISONERS_DIVIDE_COLOR_TITLE = Выберите количество команд
JBE_MENU_PRISONERS_DIVIDE_COLOR_2 = Две команды
JBE_MENU_PRISONERS_DIVIDE_COLOR_3 = Три команды
JBE_MENU_PRISONERS_DIVIDE_COLOR_4 = Четыре команды

JBE_HUD_ID_YOU_TEAM_ORANGE = !yВы в команде !gоранжевых!y.
JBE_HUD_ID_YOU_TEAM_GRAY = !yВы в команде !gсерых!y.
JBE_HUD_ID_YOU_TEAM_YELLOW = !yВы в команде !gжёлтых!y.
JBE_HUD_ID_YOU_TEAM_BLUE = !yВы в команде !gсиних!y.
JBE_HUD_ID_YOU_TEAM_RED = !yВы в команде !gкрасных!y.

JBE_MENU_MINI_GAME_TITLE = Мини игры
JBE_MENU_MINI_GAME_SOCCER = Футбол
JBE_MENU_MINI_GAME_BOXING = Бокс
JBE_MENU_MINI_GAME_SPRAY = Высшее/Низшее лого
JBE_MENU_MINI_GAME_DISTANCE_DROP = Дальность дропа
JBE_MENU_MINI_GAME_FRIENDLY_FIRE = Огонь по своим
JBE_MENU_MINI_GAME_RANDOM_SKIN = Случайная одежда


JBE_MENU_CHIEF_GAME_TITLE = Глобальные игры
JBE_MENU_MINI_GAME_HUNGRY_GAME = Начать 'Голодные Игры' \d[Мин. 7 зеков]
JBE_MENU_MINI_GAME_BUNT = Начать 'Бунт' \d[Мин. 7 зеков]
JBE_MENU_MINI_GAME_HAMELEON = Начать 'Хамелеона' \d[Мин. 3 зека]
JBE_MENU_MINI_GAME_LACKY = Игра 'Везунчик' \d[Удачно|Неудачно]
JBE_MENU_MINI_GAME_RANDOM_NUM = Меню Генерации случайного числа
JBE_MENU_MINI_GAME_GIVE_WEAPON = Выдать оружие \d[\rАдмин\d]

JBE_RANDOMNUM = Меню случайных чисел
JBE_RANDOMNUM_NUM = \d(Нажми) \wОт 1го до:
JBE_RANDOMNUM_TYPE = Показать число:
JBE_RANDOMNUM_GO = Рандомим!

JBE_MENU_WEAPONS_GAME_TITLE = Управление оружием
JBE_MENU_GLOBAL_GAME_AK47 = AK47
JBE_MENU_GLOBAL_GAME_M4A1 = M4A1
JBE_MENU_GLOBAL_GAME_AWP = AWP
JBE_MENU_GLOBAL_GAME_XM1014 = XM1014

JBE_MENU_SOCCER_TITLE = Управление футболом
JBE_MENU_SOCCER_ENABLE = Включить футбол
JBE_MENU_SOCCER_DISABLE = Выключить футбол
JBE_MENU_SOCCER_ADD_BALL = Поставить мяч
JBE_MENU_SOCCER_SUB_BALL = Убрать мяч
JBE_MENU_SOCCER_UPDATE_BALL = Вернуть мяч на место
JBE_MENU_SOCCER_WHISTLE = Дать свисток
JBE_MENU_SOCCER_GAME_START = Начать матч
JBE_MENU_SOCCER_GAME_END = Завершить матч
JBE_MENU_SOCCER_TEAMS = Управление командами
JBE_MENU_SOCCER_SCORE = Управление счётом

JBE_MENU_SOCCER_TEAM_TITLE = Управление командами
JBE_MENU_SOCCER_TEAM_DIVIDE_PRISONERS = Поделить заключенных
JBE_MENU_SOCCER_TEAM_DIVIDE_ALL = Поделить всех
JBE_MENU_SOCCER_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока.
JBE_MENU_SOCCER_TEAM_ADD_RED = Добавить за красных
JBE_MENU_SOCCER_TEAM_ADD_BLUE = Добавить за синих
JBE_MENU_SOCCER_TEAM_SUB = Удалить

JBE_MENU_SOCCER_SCORE_TITLE = Управление счётом
JBE_MENU_SOCCER_SCORE_RED_ADD = Добавить гол красным
JBE_MENU_SOCCER_SCORE_RED_SUB = Забрать гол у красных
JBE_MENU_SOCCER_SCORE_BLUE_ADD = Добавить гол синим
JBE_MENU_SOCCER_SCORE_BLUE_SUB = Забрать гол у синих
JBE_MENU_SOCCER_SCORE_RESET = Обнулить счёт

JBE_CHAT_ID_SOCCER_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала матча.
JBE_HUD_ID_SOCCER_SCORE_RED = КРАСНЫЕ
JBE_HUD_ID_SOCCER_SCORE_BLUE = СИНИЕ

JBE_MENU_BOXING_TITLE = Управление боксом
JBE_MENU_BOXING_ENABLE = Включить бокс
JBE_MENU_BOXING_DISABLE = Выключить бокс
JBE_MENU_BOXING_GAME_START = Начать бой
JBE_MENU_BOXING_GAME_END = Завершить бой
JBE_MENU_BOXING_GAME_TEAM_START = Начать командный бой
JBE_MENU_BOXING_GAME_TEAM_END = Завершить командный бой
JBE_MENU_BOXING_TEAMS = Управление командами

JBE_MENU_BOXING_TEAM_TITLE = Управление командами
JBE_MENU_BOXING_TEAM_DIVIDE = Поделить всех заключенных
JBE_MENU_BOXING_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока.
JBE_MENU_BOXING_TEAM_ADD_RED = Добавить за красных
JBE_MENU_BOXING_TEAM_ADD_BLUE = Добавить за синих
JBE_MENU_BOXING_TEAM_SUB = Удалить

JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала боя.

JBE_CHAT_ID_MINI_GAME_SPRAY = !yВсем заключённым !tобнулён таймер!y рисования логотипа.
JBE_CHAT_ID_MINI_GAME_DISTANCE_DROP = !yВсем заключённым выдан 'Desert Eagle' без патронов.
JBE_CHAT_ID_MINI_GAME_RANDOM_SKIN = !yВсе заключённые переодеты в !tслучайную одежду!y.

JBE_MENU_KILL_REASON_TITLE = Причина убийства: \r%s
JBE_MENU_KILL_REASON_0 = Не выполнил приказ
JBE_MENU_KILL_REASON_1 = Проиграл в игру
JBE_MENU_KILL_REASON_2 = Попытка нападения
JBE_MENU_KILL_REASON_3 = Ношение оружия
JBE_MENU_KILL_REASON_4 = Был в розыске
JBE_MENU_KILL_REASON_5 = Зашёл в оружейную
JBE_MENU_KILL_REASON_6 = Залез в нычку
JBE_MENU_KILL_REASON_7 = Случайно
JBE_CHAT_ALL_KILL_REASON = !t%s !yубил !t%s!y. Причина: !g%L!y.
JBE_CHAT_ID_KILLED_USER_DISCONNECT = !yУбитый игрок !tвышел!y с сервера.
JBE_MENU_KILLED_USERS_TITLE = Список убитых игроков


JBE_MENU_VOTE_DAY_MODE_TITLE = Голосование за режим игры
JBE_MENU_VOTE_DAY_MODE_TIME_END = Окончание через: %d
JBE_MENU_VOTE_DAY_MODE_BLOCKED = Блок %d


JBE_DAY_MODE_BIRTHDAY = День Рождение
JBE_DAY_MODE_GHOSTS = Призраки
JBE_DAY_MODE_SPARTA = Спарта
JBE_DAY_MODE_HIDE_ADN_SEEK = Прятки
JBE_DAY_MODE_GALAXY = Галактика
JBE_DAY_MODE_RUN = Догонялки
JBE_DAY_MODE_PREDATOR = Хищник

JBE_CHAT_ID_PLAYERS_NOT_VALID = !yПодходящие игроки не найдены.
JBE_CHAT_ALL_AUTO_FREE_DAY = !yЗаключённый !t%s !yполучит свободный день в следующем раунде.


JBE_MENU_LAST_PRISONER_TITLE = Что Вы хотите...
JBE_MENU_LAST_PRISONER_FREE_DAY = Свободный день
JBE_MENU_LAST_PRISONER_MONEY = Наличные %d$
JBE_MENU_LAST_PRISONER_VOICE = Голос на 1 раунд
JBE_MENU_LAST_TAKE_WEAPONS = Забрать оружие у охраны
JBE_MENU_LAST_PRISONER_CHOICE_DUEL = Выбор дуэли

JBE_MENU_CHOICE_DUEL_TITLE = Выберите дуэль
JBE_MENU_CHOICE_DUEL_DEAGLE = Дуэль на 'Пистолетах'
JBE_MENU_CHOICE_DUEL_M3 = Дуэль на 'Дробовиках'
JBE_MENU_CHOICE_DUEL_HEGRENADE = Дуэль на 'Гранатах'
JBE_MENU_CHOICE_DUEL_M249 = Дуэль на 'Пулемётах'
JBE_MENU_CHOICE_DUEL_AWP = Дуэль на 'Снайперках'
JBE_MENU_CHOICE_DUEL_KNIFE = Дуэль на 'Кулаках'

JBE_MENU_DUEL_USERS = Выберите противника

JBE_ALL_HUD_DUEL_START_READY = %L^n%s против %s^nНачало через %d секунд!
JBE_ALL_HUD_DUEL_TIMER_ATTACK = Стреляет %s^nАвтовыстрел через %d секунд!
JBE_ALL_HUD_DUEL_DEAGLE = Дуэль на 'Пистолетах'
JBE_ALL_HUD_DUEL_M3 = Дуэль на 'Дробовиках'
JBE_ALL_HUD_DUEL_HEGRENADE = Дуэль на 'Гранатах'
JBE_ALL_HUD_DUEL_M249 = Дуэль на 'Пулемётах'
JBE_ALL_HUD_DUEL_AWP = Дуэль на 'Снайперках'
JBE_ALL_HUD_DUEL_KNIFE = Дуэль на 'Кулаках'


JBE_MENU_MANAGE_SOUND_TITLE = Управление звуками
JBE_MENU_MANAGE_SOUND_STOP_MP3 = Остановить музыку
JBE_MENU_MANAGE_SOUND_STOP_ALL = Остановить все звуки
JBE_MENU_MANAGE_SOUND_ROUND_SOUND = Музыка в конце раунда
JBE_CHAT_ID_NOW_PLAYING = Сейчас играет

JBE_SETTING_HOOK_TITLE = Настройки \rHook'a
JBE_SETTING_HOOK_SPEED = Скорость Hook'a \d(\r%d\d)
JBE_SETTING_HOOK_RANDOM_HOOK = Случайный Хук
JBE_SETTING_HOOK_LIGHTNING = Хук-Молния
JBE_SETTING_HOOK_RAINBOW = Радужный Хук
JBE_SETTING_HOOK_BLUE = Синий Хук

JBE_MENU_VIP_TITLE = Вип меню
JBE_MENU_VIP_RESPAWN = Воскреснуть \r[%d]
JBE_MENU_VIP_HEALTH = Подлечиться \r[%d]
JBE_MENU_VIP_MONEY = Получить %d$ \r[раз в %d рнд]
JBE_MENU_VIP_INVISIBLE = Невидимость \r[охрана] [раз в %d рнд]
JBE_MENU_VIP_HP_AP = 250HP и 250 AP \r[раз в %d рнд]
JBE_MENU_VIP_VOICE = Голос \r[раз в %d рнд]

JBE_MENU_ADMIN_TITLE = Админ меню
JBE_MENU_ADMIN_KICK = Кикнуть игрока
JBE_MENU_ADMIN_BAN = Забанить игрока
JBE_MENU_ADMIN_SLAP = Ударить/Убить игрока
JBE_MENU_ADMIN_TEAM = Сменить команду игроку
JBE_MENU_ADMIN_MAP = Сменить карту
JBE_MENU_ADMIN_VOTE_MAP = Голосование за карту

JBE_MENU_SUPER_ADMIN_TITLE = Супер админ меню
JBE_MENU_SUPER_ADMIN_RESPAWN = Воскреснуть \r[%d]
JBE_MENU_SUPER_ADMIN_HEALTH = Подлечиться \r[%d]
JBE_MENU_SUPER_ADMIN_MONEY = Получить %d$ \r[раз в %d рнд]
JBE_MENU_SUPER_ADMIN_GOD = Бесмертие \r[начальник] [раз в %d рнд]
JBE_MENU_SUPER_ADMIN_FOOTSTEPS = Бесшумные шаги \r[раз в %d рнд]
JBE_MENU_SUPER_ADMIN_BLOCKED_GUARD = Запретить вход за охрану
JBE_MENU_SUPER_ADMIN_GIVE_VOICE = Выдать Голос

JBE_GODMENU_TITLE = \r Премиум \dменю
JBE_GODMENU_NO_DAMAGE = Бессмертие:
JBE_GODMENU_NO_CLIP = Режим призрака:
JBE_GODMENU_LEOPARD = Режим леопарда:
JBE_GODMENU_KANGAROO = Режим Кенгуру \d(ctrl + space)\w:
JBE_GODMENU_DEMON = Плащь Демона:
JBE_GODMENU_MENU_BLOCKING = Меню Запрета функций
JBE_GODMENU_MENU_RESPAWN = Возродить игрока

JBE_MENU_BLOCKING_TITLE = Меню запрета функций
JBE_MENU_BLOCKING_SHOPMENU = Магазин
JBE_MENU_BLOCKING_PRIVELEGES_MENU = Меню привилегий
JBE_MENU_BLOCKING_TEAM = Переход за Охранников

JBE_MENU_BLOCKED_GUARD_TITLE = Выберите кому запретить

JBE_ID_HUD_STATUS_TEXT_PRISONER = Заключённый
JBE_ID_HUD_STATUS_TEXT_GUARD = Охранник
JBE_ID_HUD_STATUS_TEXT_T = %L: %s^nHP: %d | AP: %d | %d$^nМасть: %L^nОпыт: %d
JBE_ID_HUD_STATUS_TEXT_CT = %L: %s^nHP: %d | AP: %d | %d$

JBE_MENU_NEXT = Далее
JBE_MENU_BACK = Назад
JBE_MENU_EXIT = Выход
JBE_MENU_ENABLE = Включено
JBE_MENU_DISABLE = Выключено

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Статус пользователя viper1997
сообщение 23.2.2017, 0:45
Сообщение #11


Стаж: 10 лет

Сообщений: 375
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user.gameover.us..., Спасибо, канешно уже лучше только вролде плохо отображается справа те заключенные так как там должен быть розыск.
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Статус пользователя user.gameover.user
сообщение 23.2.2017, 0:50
Сообщение #12
Стаж: 13 лет

Сообщений: 1470
Благодарностей: 426
Полезность: 700

Перекачай и нет, вместо найденные может быть Разыскиваются

lang

Код
[en]
JBE_HUD_DAY = День %d,
JBE_HUD_DAY_WEEK_0 = Начало игры
JBE_HUD_DAY_WEEK_1 = Понедельник
JBE_HUD_DAY_WEEK_2 = Вторник
JBE_HUD_DAY_WEEK_3 = Среда
JBE_HUD_DAY_WEEK_4 = Четверг
JBE_HUD_DAY_WEEK_5 = Пятница
JBE_HUD_DAY_WEEK_6 = Суббота
JBE_HUD_DAY_WEEK_7 = Воскресенье

JBE_HUD_GAME_MODE = Режим: %L %s
JBE_HUD_GAME_MODE_0 = Рестарт игры
JBE_HUD_GAME_MODE_1 = Обычный день
JBE_HUD_GAME_MODE_2 = Свободный день
JBE_HUD_GAME_MODE_3 = Игровой день

JBE_HUD_CHIEF = Начальник: %L %s
JBE_HUD_CHIEF_NOT = Не назначен
JBE_HUD_CHIEF_ALIVE = Жив
JBE_HUD_CHIEF_DEAD = Мёртв
JBE_HUD_CHIEF_DISCONNECT = Отключился
JBE_HUD_CHIEF_FREE = Освобождён

JBE_HUD_PRISONERS = Заключенные: %d|%d
JBE_HUD_GUARD = Охранники: %d|%d

JBE_HUD_NOT_FREE = ^n^nЗаключенные:
JBE_HUD_HAS_FREE = ^n^nОсвобождённые:
JBE_HUD_NOT_WANTED = ^n^nНайденные:
JBE_HUD_HAS_WANTED = ^n^nРазыскиваются:

JBE_ID_HUD_RANK_NAME_1 = Новенький
JBE_ID_HUD_RANK_NAME_2 = Освоившийся
JBE_ID_HUD_RANK_NAME_3 = Петух
JBE_ID_HUD_RANK_NAME_4 = Борзый
JBE_ID_HUD_RANK_NAME_5 = Умник
JBE_ID_HUD_RANK_NAME_6 = Стукач
JBE_ID_HUD_RANK_NAME_7 = Шестерка
JBE_ID_HUD_RANK_NAME_8 = Бунтарь
JBE_ID_HUD_RANK_NAME_9 = Вор
JBE_ID_HUD_RANK_NAME_10 = Пахан
JBE_ID_HUD_RANK_NAME_11 = Особо опасный
JBE_ID_HUD_RANK_NAME_12 = Папа
JBE_ID_HUD_RANK_NAME_13 = Высший
JBE_ID_HUD_RANK_NAME_14 = Авторитетный Пахан
JBE_ID_HUD_RANK_NAME_15 = Авторитет на Зоне
JBE_ID_HUD_RANK_NAME_16 = Крестный отец

JBE_CHAT_ID_RANK_EXP_UPDATED = !yТвоя репутация повысилась на: !g%d!y.
JBE_CHAT_ID_RANK_UPDATED = !yТвоё погоняло изменилось на !g%s !y!

JBE_SIXPLAYER_LIST = Выбор Шеснаря

JBE_MENU_MEDSIS_TITLE = Меню Медсестры^n\wЗаключенный: \r%s \y| \wЖизней: \r%d

JBE_MENU_TOUCH = Меню Возможностей^n\d[\r%s\d] | \w%s^n

JBE_PAY_AMMO = Передать \yПатроны \d[10шт]
JBE_PAY_ARMOR = Передать \yБронь \d[10 ед.]

JBE_BASH = Оглушить \d[2 сек]
JBE_ARMOR_PICKUP = Забрать \rБронь \d[10 ед.]

JBE_BEAT = Попробовать Избить
JBE_GIVE_WEAPON = Передать Нож
JBE_IMAGE_PRESANUT = Пресануть малолетку на бабосы

JBE_GUARD_SHOP_TRADE_TITLE = Магазин \rБарыги
JBE_GUARD_SHOP_TRADE_SHOCKER = Купить Шокер-Дубинку

JBE_STEAL_MONEY = Попробовать украсть \rденьги \d[50 на 50]
JBE_STEAL_PISTOL = Попробовать украсть \rпистолет \d[50 на 50]
JBE_IMAGE_FREEDAY = Договориться на ФД
JBE_IMAGE_STEAM_GRENADES = Стырить гранаты

JBE_IMAGE_GLOCK18 = Подгон Glock18 с воли
JBE_IMAGE_HEALTH = Захавать торт \r(200hp)

JBE_MENU_MEDSIS_INHEALTH = Подлечить на 1 хп
JBE_MENU_MEDSIS_HEALTH = Вылечить аптечкой \d[%d]

JBE_MENU_TEAM_TITLE = Выбор команды^n\dБаланс: %d заключенных, 1 охранник
JBE_MENU_TEAM_PRISONERS = Заключённые
JBE_MENU_TEAM_GUARDS = Охранники
JBE_MENU_TEAM_RANDOM = Случайный выбор
JBE_MENU_TEAM_SPECTATOR = Зритель

JBE_MENU_SKIN_TITLE = Выбор одежды
JBE_MENU_SKIN_ORANGE = Я Русский
JBE_MENU_SKIN_GRAY = Модник
JBE_MENU_SKIN_YELLOW = Фашист
JBE_MENU_SKIN_BLUE = ПокеДрочер^n
JBE_MENU_SKIN_BLACK = Илита \d[\rАдмин\d]


JBE_MENU_WEAPONS_GUARD_TITLE = Выберите оружие
JBE_MENU_WEAPONS_GUARD_AK47 = Калаш
JBE_MENU_WEAPONS_GUARD_M4A1 = Эмка
JBE_MENU_WEAPONS_GUARD_AWP = Авп
JBE_MENU_WEAPONS_GUARD_XM1014 = Дробовик


JBE_MENU_MAIN_TITLE = Главное меню
JBE_MENU_MAIN_SHOP = Магазин
JBE_MENU_MAIN_LAST_PN = Последний заключенный
JBE_MENU_MAIN_CHIEF = Меню начальника
JBE_MENU_MAIN_TAKE_CHIEF = Стать начальником
JBE_MENU_MAIN_TEAM = Выбор команды
JBE_MENU_MAIN_OPEN_DOORS = Открыть клетки \d[\rFreeDay\d]
JBE_MENU_MAIN_CLASS_CT = Выбрать Класс

JBE_MENU_MAIN_PRIVILEGE = Меню Привилегий
JBE_MENU_MAIN_VIP = Вип меню
JBE_MENU_MAIN_ADMIN = Админ меню
JBE_MENU_MAIN_SUPER_ADMIN = Супер админ меню
JBE_MENU_MAIN_GODMENU = Премиум меню

JBE_SETTING_MENU_TITLE = Доп возможности
JBE_SETTING_MENU_CORD_INF = Кординат Информера:
JBE_SETTING_MENU_VALID_INF = Информер:
JBE_MENU_MAIN_MONEY_TRANSFER = Денежный перевод
JBE_MENU_MAIN_COSTUMES = Костюмы
JBE_MENU_MAIN_MANAGE_SOUND = Управление звуками
JBE_MENU_MAIN_TOUCH = Меню при касании с игроком
JBE_MENU_MAIN_MANAGE_HOOK = Настройки \rHook'a

JBE_HATS_MENU_TITLE = Меню выбора костюмов
JBE_HATS_ALL = Общие шапки
JBE_HATS_VIP = Шапки VIP игроков

JBE_OFFICE_MENU_TITLE = Меню заключёного
JBE_OFFICE_KEY_1 = [Меню] банд
JBE_OFFICE_KEY_2 = [Меню] авторитета
JBE_OFFICE_KEY_3 = [Меню] прокачки
JBE_OFFICE_KEY_4 = [Меню] наркотиков
JBE_OFFICE_KEY_5 = [Меню] насилия

JBE_MENU_SHOP_PRISONERS_TITLE = Магазин по категориям^n\dВаша скидка: %d%%
JBE_MENU_SHOP_PRISONERS_WEAPONS = Оружие
JBE_MENU_SHOP_PRISONERS_ITEMS = Предметы
JBE_MENU_SHOP_PRISONERS_SKILLS = Умения
JBE_MENU_SHOP_PRISONERS_OTHER = Остальное^n
JBE_MENU_SHOP_PRISONERS_SHOPTATTOO = Татуировки

JBE_SHOPTATTOO_MENU_TITLE = Магазин тату \r'Кольщик'
JBE_SHOPTATTOO_TATTOO_1 = Черный Дракон
JBE_SHOPTATTOO_TATTOO_2 = Роза
JBE_SHOPTATTOO_TATTOO_3 = Фашист
JBE_SHOPTATTOO_TATTOO_4 = Пикачу
JBE_SHOPTATTOO_TATTOO_5 = Языки Пламени
JBE_SHOPTATTOO_TATTOO_6 = Лазерное удаление

JBE_MENU_SHOP_WEAPONS_TITLE = Покупка оружия
JBE_MENU_SHOP_WEAPONS_SCREWDRIVER = Отвертка
JBE_MENU_SHOP_WEAPONS_GLOCK18 = Glock 18
JBE_MENU_SHOP_WEAPONS_USP = USP
JBE_MENU_SHOP_WEAPONS_DEAGLE = Deagle

JBE_CHAT_ID_SHOP_WEAPON_HELP = !yЧтобы !tвытащить оружие !yнажмите !g'x'!y, чтобы !tспрятать оружие !yповторно нажмите !g'x'!y.
JBE_CHAT_ID_SHOP_WEAPON_BLOCKED = !yИспользование оружия !tзапрещено!y во время проведения игр.

JBE_MENU_SHOP_ITEMS_TITLE = Покупка предметов
JBE_MENU_SHOP_ITEMS_LATCHKEY = Отмычка
JBE_MENU_SHOP_ITEMS_FLASHBANG = Светошумовая граната
JBE_MENU_SHOP_ITEMS_KOKAIN = Доза кокаина
JBE_MENU_SHOP_ITEMS_STIMULATOR = Стимулятор
JBE_MENU_SHOP_ITEMS_FROST_GRENADE = Граната-заморозка
JBE_MENU_SHOP_ITEMS_INVISIBLE_HAT = Шапка-невидимка
JBE_MENU_SHOP_ITEMS_ARMOR = Бронежилет
JBE_MENU_SHOP_SKILLS_CLOHING_GUARD = Одежда охраны
JBE_MENU_SHOP_SKILLS_HEGRENADE = Осколочная граната


JBE_MENU_ID_LATCHKEY_USE = !yЧтобы использовать !tотмычку!y, подойдите к двери и нажмите !g'c'!y.
JBE_CHAT_ID_LATCHKEY_ERROR_DOOR = !yОшибка использования !tотмычки!y, дверь не найдена!y.
JBE_MENU_ID_KOKAIN = !yПобочные эффекты !tкокаина!y: получаете в !tдва раза!y меньше урона.
JBE_MENU_ID_INVISIBLE_HAT_HELP = !yВы одели !t'Шапка-невидимка'!y, вы будете невидимы в течении !g10 секунд!y!
JBE_MENU_ID_INVISIBLE_HAT_REMOVE = !yДействие предмета !t'Шапка-невидимка'!y закончилось, вы снова видимы!
JBE_CHAT_ID_CLOHING_GUARD_HELP = !yЧтобы одеть !tодежду охраны !yнажмите !g'z' !yчтобы снять одежду, нажмите ещё раз !g'z'!y.
JBE_CHAT_ID_DRESSED_CLOTHING_GUARD = !yВы !tодели !yодежду охранника.
JBE_CHAT_ID_REMOVE_CLOTHING_GUARD = !yВы !tсняли !yодежду охранника.
JBE_CHAT_ID_BLOCKED_CLOTHING_GUARD = !yОдежда охранника !tзаблокирована!y во время проведения игр.

JBE_MENU_SHOP_SKILLS_TITLE = Прокачка умений
JBE_MENU_SHOP_SKILLS_HING_JUMP = Высокий прыжок
JBE_MENU_SHOP_SKILLS_FAST_RUN = Быстрый бег
JBE_MENU_SHOP_SKILLS_DOUBLE_JUMP = Двойной прыжок
JBE_MENU_SHOP_SKILLS_RANDOM_GLOW = Случайное свечение
JBE_MENU_SHOP_SKILLS_AUTO_BHOP = Автораспрыг
JBE_MENU_SHOP_SKILLS_DOUBLE_DAMAGE = Двойной урон
JBE_MENU_SHOP_SKILLS_LOW_GRAVITY = Низкая гравитация

JBE_MENU_SHOP_OTHER_TITLE = Дипломатия
JBE_MENU_SHOP_OTHER_CLOSE_CASE = Закрыть дело
JBE_MENU_SHOP_OTHER_FREE_DAY = Свободный день
JBE_MENU_SHOP_OTHER_RESOLUTION_VOICE = Разрешение на голос
JBE_MENU_SHOP_OTHER_TRANSFER_GUARD = Перевод за охрану
JBE_MENU_SHOP_OTHER_LOTTERY_TICKET = Моментальная лотерея
JBE_MENU_SHOP_OTHER_PRANK_PRISONER = Подставить заключенного

JBE_CHAT_ID_LOTTERY_WIN = !yПоздравляем! Вы выиграли в лотереи !g%d$!y.
JBE_CHAT_ID_LOTTERY_LOSS = !yК сожалению ваш билет оказался проигрышный.
JBE_MENU_PRANK_PRISONER_TITLE = Выберите кого подставить


JBE_MENU_SHOP_GUARD_TITLE = Магазин охраны^n\dВаша скидка: %d%%
JBE_MENU_SHOP_GUARD_STIMULATOR = Стимулятор
JBE_MENU_SHOP_GUARD_RANDOM_GLOW = Случайное свечение
JBE_MENU_SHOP_GUARD_LOTTERY_TICKET = Моментальная лотерея
JBE_MENU_SHOP_GUARD_KOKAIN = Доза кокаина
JBE_MENU_SHOP_GUARD_DOUBLE_JUMP = Двойной прыжок
JBE_MENU_SHOP_GUARD_FAST_RUN = Быстрый бег
JBE_MENU_SHOP_GUARD_LOW_GRAVITY = Низкая гравитация


JBE_MENU_MONEY_TRANSFER_TITLE = Выберите кому переводить
JBE_MENU_MONEY_YOU_AMOUNT = На Вашем счету: %d$
JBE_MENU_MONEY_AMOUNT_TITLE = Выберете сумму перевода
JBE_MENU_MONEY_SPECIFY_AMOUNT = Указать сумму
JBE_CHAT_ID_ERROR_PARAMETERS = !yВы ввели !tневерные параметры !yоперации, попробуйте ещё раз.
JBE_CHAT_ID_UNKNOWN_PLAYER = !tНедействительный индекс !yполучателя, попробуйте ещё раз.
JBE_CHAT_ID_MIN_AMOUNT_TRANSFER = !tМинимальная !yсумма для перевода !g1$!y.
JBE_CHAT_ID_SUFFICIENT_FUNDS = !yНа вашем счету !tнедостаточно средств !yдля перевода.
JBE_CHAT_ALL_MONEY_TRANSFER = !t%s !yперевёл !g%d$ !yна счёт !t%s!y.


JBE_MENU_CHIEF_TITLE = Меню начальника
JBE_MENU_CHIEF_DOOR_OPEN = Открыть клетки
JBE_MENU_CHIEF_DOOR_CLOSE = Закрыть клетки
JBE_MENU_CHIEF_COUNTDOWN = Обратный отсчёт
JBE_MENU_CHIEF_PRISONER_SEARCH = Обыскать заключённого
JBE_MENU_CHIEF_FREE_DAY_CONTROL = Выдать|Забрать свободный день
JBE_MENU_CHIEF_FREE_DAY_START = Начать Свободный день
JBE_MENU_CHIEF_FREE_DAY_END = Завершить свободный день
JBE_MENU_CHIEF_PUNISH_GUARD = Наказать охранника
JBE_MENU_CHIEF_TRANSFER_CHIEF = Передать начальника
JBE_MENU_CHIEF_TREAT_PRISONER = Вылечить заключённого

JBE_MENU_CHIEF_CREATE_TRAIL = Включить Трайл за спиной
JBE_MENU_CHIEF_DELETE_TRAIL = Выключить Трайл за спиной

JBE_MENU_COUNT_DOWN_TITLE = Обратный отсчёт
JBE_MENU_COUNT_DOWN_10 = Десять секунд
JBE_MENU_COUNT_DOWN_5 = Пять секунд
JBE_MENU_COUNT_DOWN_3 = Три секунды
JBE_MENU_COUNT_DOWN_TIME = Обратный отсчёт: %d
JBE_MENU_COUNT_DOWN_TIME_END = Обратный отсчёт закончен

JBE_CHAT_ID_NOT_TEAM_SEARCH = !yОбыскивать можно только заключённых.
JBE_CHAT_ID_FOUND_WEAPON = !yУ заключённого !tобнаружено !yогнестрельное оружие.
JBE_CHAT_ID_NOT_FOUND_WEAPON = !yУ заключённого !tотсутствует !yогнестрельное оружие.
JBE_CHAT_ID_HELP_FOUND_WEAPON = !yЧтобы обыскать заключенного, подойдите к нему и наведите на него прицел.

JBE_MENU_FREE_DAY_CONTROL_TITLE = Выберите кому Выдать|Забрать
JBE_MENU_FREE_DAY_CONTROL_GIVE = выдать
JBE_MENU_FREE_DAY_CONTROL_TAKE = забрать
JBE_CHAT_ALL_CHIEF_TAKE_FREE_DAY = !yНачальник !t%s !yзабрал свободный день у !t%s!y.
JBE_CHAT_ALL_CHIEF_GIVE_FREE_DAY = !yНачальник !t%s !yвыдал свободный день !t%s!y.

JBE_MENU_PUNISH_GUARD_TITLE = Выберите кого наказать
JBE_CHAT_ALL_PUNISH_GUARD = !yНачальник !t%s !yнаказал охранника !t%s!y.

JBE_MENU_TRANSFER_CHIEF_TITLE = Выберите кому передать
JBE_CHAT_ALL_TRANSFER_CHIEF = !yНачальник !t%s !yпередал полномочия !t%s!y.

JBE_MENU_TREAT_PRISONER_TITLE = Выберите кого лечить
JBE_CHAT_ALL_CHIEF_TREAT_PRISONER = !yНачальник !t%s !yвылечил заключенного !t%s!y.

JBE_MENU_CHIEF_VOICE_CONTROL = Выдать|Забрать голос
JBE_MENU_CHIEF_PRISONERS_DIVIDE_COLOR = Поделить заключенных по цвету
JBE_MENU_CHIEF_MINI_GAME = Мини игры

JBE_MENU_VOICE_CONTROL_TITLE = Выберите кому Выдать|Забрать
JBE_MENU_CHIEF_VOICE_CONTROL_GIVE = выдать
JBE_MENU_CHIEF_VOICE_CONTROL_TAKE = забрать
JBE_CHAT_ALL_CHIEF_GIVE_VOICE = !yНачальник !t%s !yвыдал голос !t%s!y.
JBE_CHAT_ALL_CHIEF_TAKE_VOICE = !yНачальник !t%s !yзабрал голос у !t%s!y.

JBE_MENU_PRISONERS_DIVIDE_COLOR_TITLE = Выберите количество команд
JBE_MENU_PRISONERS_DIVIDE_COLOR_2 = Две команды
JBE_MENU_PRISONERS_DIVIDE_COLOR_3 = Три команды
JBE_MENU_PRISONERS_DIVIDE_COLOR_4 = Четыре команды

JBE_HUD_ID_YOU_TEAM_ORANGE = !yВы в команде !gоранжевых!y.
JBE_HUD_ID_YOU_TEAM_GRAY = !yВы в команде !gсерых!y.
JBE_HUD_ID_YOU_TEAM_YELLOW = !yВы в команде !gжёлтых!y.
JBE_HUD_ID_YOU_TEAM_BLUE = !yВы в команде !gсиних!y.
JBE_HUD_ID_YOU_TEAM_RED = !yВы в команде !gкрасных!y.

JBE_MENU_MINI_GAME_TITLE = Мини игры
JBE_MENU_MINI_GAME_SOCCER = Футбол
JBE_MENU_MINI_GAME_BOXING = Бокс
JBE_MENU_MINI_GAME_SPRAY = Высшее/Низшее лого
JBE_MENU_MINI_GAME_DISTANCE_DROP = Дальность дропа
JBE_MENU_MINI_GAME_FRIENDLY_FIRE = Огонь по своим
JBE_MENU_MINI_GAME_RANDOM_SKIN = Случайная одежда


JBE_MENU_CHIEF_GAME_TITLE = Глобальные игры
JBE_MENU_MINI_GAME_HUNGRY_GAME = Начать 'Голодные Игры' \d[Мин. 7 зеков]
JBE_MENU_MINI_GAME_BUNT = Начать 'Бунт' \d[Мин. 7 зеков]
JBE_MENU_MINI_GAME_HAMELEON = Начать 'Хамелеона' \d[Мин. 3 зека]
JBE_MENU_MINI_GAME_LACKY = Игра 'Везунчик' \d[Удачно|Неудачно]
JBE_MENU_MINI_GAME_RANDOM_NUM = Меню Генерации случайного числа
JBE_MENU_MINI_GAME_GIVE_WEAPON = Выдать оружие \d[\rАдмин\d]

JBE_RANDOMNUM = Меню случайных чисел
JBE_RANDOMNUM_NUM = \d(Нажми) \wОт 1го до:
JBE_RANDOMNUM_TYPE = Показать число:
JBE_RANDOMNUM_GO = Рандомим!

JBE_MENU_WEAPONS_GAME_TITLE = Управление оружием
JBE_MENU_GLOBAL_GAME_AK47 = AK47
JBE_MENU_GLOBAL_GAME_M4A1 = M4A1
JBE_MENU_GLOBAL_GAME_AWP = AWP
JBE_MENU_GLOBAL_GAME_XM1014 = XM1014

JBE_MENU_SOCCER_TITLE = Управление футболом
JBE_MENU_SOCCER_ENABLE = Включить футбол
JBE_MENU_SOCCER_DISABLE = Выключить футбол
JBE_MENU_SOCCER_ADD_BALL = Поставить мяч
JBE_MENU_SOCCER_SUB_BALL = Убрать мяч
JBE_MENU_SOCCER_UPDATE_BALL = Вернуть мяч на место
JBE_MENU_SOCCER_WHISTLE = Дать свисток
JBE_MENU_SOCCER_GAME_START = Начать матч
JBE_MENU_SOCCER_GAME_END = Завершить матч
JBE_MENU_SOCCER_TEAMS = Управление командами
JBE_MENU_SOCCER_SCORE = Управление счётом

JBE_MENU_SOCCER_TEAM_TITLE = Управление командами
JBE_MENU_SOCCER_TEAM_DIVIDE_PRISONERS = Поделить заключенных
JBE_MENU_SOCCER_TEAM_DIVIDE_ALL = Поделить всех
JBE_MENU_SOCCER_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока.
JBE_MENU_SOCCER_TEAM_ADD_RED = Добавить за красных
JBE_MENU_SOCCER_TEAM_ADD_BLUE = Добавить за синих
JBE_MENU_SOCCER_TEAM_SUB = Удалить

JBE_MENU_SOCCER_SCORE_TITLE = Управление счётом
JBE_MENU_SOCCER_SCORE_RED_ADD = Добавить гол красным
JBE_MENU_SOCCER_SCORE_RED_SUB = Забрать гол у красных
JBE_MENU_SOCCER_SCORE_BLUE_ADD = Добавить гол синим
JBE_MENU_SOCCER_SCORE_BLUE_SUB = Забрать гол у синих
JBE_MENU_SOCCER_SCORE_RESET = Обнулить счёт

JBE_CHAT_ID_SOCCER_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала матча.
JBE_HUD_ID_SOCCER_SCORE_RED = КРАСНЫЕ
JBE_HUD_ID_SOCCER_SCORE_BLUE = СИНИЕ

JBE_MENU_BOXING_TITLE = Управление боксом
JBE_MENU_BOXING_ENABLE = Включить бокс
JBE_MENU_BOXING_DISABLE = Выключить бокс
JBE_MENU_BOXING_GAME_START = Начать бой
JBE_MENU_BOXING_GAME_END = Завершить бой
JBE_MENU_BOXING_GAME_TEAM_START = Начать командный бой
JBE_MENU_BOXING_GAME_TEAM_END = Завершить командный бой
JBE_MENU_BOXING_TEAMS = Управление командами

JBE_MENU_BOXING_TEAM_TITLE = Управление командами
JBE_MENU_BOXING_TEAM_DIVIDE = Поделить всех заключенных
JBE_MENU_BOXING_TEAM_DESCRIPTION = Наведите прицел на игрока,^nи нажмите соответствующею кнопку^nчтобы добавить или удалить игрока.
JBE_MENU_BOXING_TEAM_ADD_RED = Добавить за красных
JBE_MENU_BOXING_TEAM_ADD_BLUE = Добавить за синих
JBE_MENU_BOXING_TEAM_SUB = Удалить

JBE_CHAT_ID_BOXING_INSUFFICIENTLY_PLAYERS = !yНедостаточно игроков для начала боя.

JBE_CHAT_ID_MINI_GAME_SPRAY = !yВсем заключённым !tобнулён таймер!y рисования логотипа.
JBE_CHAT_ID_MINI_GAME_DISTANCE_DROP = !yВсем заключённым выдан 'Desert Eagle' без патронов.
JBE_CHAT_ID_MINI_GAME_RANDOM_SKIN = !yВсе заключённые переодеты в !tслучайную одежду!y.

JBE_MENU_KILL_REASON_TITLE = Причина убийства: \r%s
JBE_MENU_KILL_REASON_0 = Не выполнил приказ
JBE_MENU_KILL_REASON_1 = Проиграл в игру
JBE_MENU_KILL_REASON_2 = Попытка нападения
JBE_MENU_KILL_REASON_3 = Ношение оружия
JBE_MENU_KILL_REASON_4 = Был в розыске
JBE_MENU_KILL_REASON_5 = Зашёл в оружейную
JBE_MENU_KILL_REASON_6 = Залез в нычку
JBE_MENU_KILL_REASON_7 = Случайно
JBE_CHAT_ALL_KILL_REASON = !t%s !yубил !t%s!y. Причина: !g%L!y.
JBE_CHAT_ID_KILLED_USER_DISCONNECT = !yУбитый игрок !tвышел!y с сервера.
JBE_MENU_KILLED_USERS_TITLE = Список убитых игроков


JBE_MENU_VOTE_DAY_MODE_TITLE = Голосование за режим игры
JBE_MENU_VOTE_DAY_MODE_TIME_END = Окончание через: %d
JBE_MENU_VOTE_DAY_MODE_BLOCKED = Блок %d


JBE_DAY_MODE_BIRTHDAY = День Рождение
JBE_DAY_MODE_GHOSTS = Призраки
JBE_DAY_MODE_SPARTA = Спарта
JBE_DAY_MODE_HIDE_ADN_SEEK = Прятки
JBE_DAY_MODE_GALAXY = Галактика
JBE_DAY_MODE_RUN = Догонялки
JBE_DAY_MODE_PREDATOR = Хищник

JBE_CHAT_ID_PLAYERS_NOT_VALID = !yПодходящие игроки не найдены.
JBE_CHAT_ALL_AUTO_FREE_DAY = !yЗаключённый !t%s !yполучит свободный день в следующем раунде.


JBE_MENU_LAST_PRISONER_TITLE = Что Вы хотите...
JBE_MENU_LAST_PRISONER_FREE_DAY = Свободный день
JBE_MENU_LAST_PRISONER_MONEY = Наличные %d$
JBE_MENU_LAST_PRISONER_VOICE = Голос на 1 раунд
JBE_MENU_LAST_TAKE_WEAPONS = Забрать оружие у охраны
JBE_MENU_LAST_PRISONER_CHOICE_DUEL = Выбор дуэли

JBE_MENU_CHOICE_DUEL_TITLE = Выберите дуэль
JBE_MENU_CHOICE_DUEL_DEAGLE = Дуэль на 'Пистолетах'
JBE_MENU_CHOICE_DUEL_M3 = Дуэль на 'Дробовиках'
JBE_MENU_CHOICE_DUEL_HEGRENADE = Дуэль на 'Гранатах'
JBE_MENU_CHOICE_DUEL_M249 = Дуэль на 'Пулемётах'
JBE_MENU_CHOICE_DUEL_AWP = Дуэль на 'Снайперках'
JBE_MENU_CHOICE_DUEL_KNIFE = Дуэль на 'Кулаках'

JBE_MENU_DUEL_USERS = Выберите противника

JBE_ALL_HUD_DUEL_START_READY = %L^n%s против %s^nНачало через %d секунд!
JBE_ALL_HUD_DUEL_TIMER_ATTACK = Стреляет %s^nАвтовыстрел через %d секунд!
JBE_ALL_HUD_DUEL_DEAGLE = Дуэль на 'Пистолетах'
JBE_ALL_HUD_DUEL_M3 = Дуэль на 'Дробовиках'
JBE_ALL_HUD_DUEL_HEGRENADE = Дуэль на 'Гранатах'
JBE_ALL_HUD_DUEL_M249 = Дуэль на 'Пулемётах'
JBE_ALL_HUD_DUEL_AWP = Дуэль на 'Снайперках'
JBE_ALL_HUD_DUEL_KNIFE = Дуэль на 'Кулаках'


JBE_MENU_MANAGE_SOUND_TITLE = Управление звуками
JBE_MENU_MANAGE_SOUND_STOP_MP3 = Остановить музыку
JBE_MENU_MANAGE_SOUND_STOP_ALL = Остановить все звуки
JBE_MENU_MANAGE_SOUND_ROUND_SOUND = Музыка в конце раунда
JBE_CHAT_ID_NOW_PLAYING = Сейчас играет

JBE_SETTING_HOOK_TITLE = Настройки \rHook'a
JBE_SETTING_HOOK_SPEED = Скорость Hook'a \d(\r%d\d)
JBE_SETTING_HOOK_RANDOM_HOOK = Случайный Хук
JBE_SETTING_HOOK_LIGHTNING = Хук-Молния
JBE_SETTING_HOOK_RAINBOW = Радужный Хук
JBE_SETTING_HOOK_BLUE = Синий Хук

JBE_MENU_VIP_TITLE = Вип меню
JBE_MENU_VIP_RESPAWN = Воскреснуть \r[%d]
JBE_MENU_VIP_HEALTH = Подлечиться \r[%d]
JBE_MENU_VIP_MONEY = Получить %d$ \r[раз в %d рнд]
JBE_MENU_VIP_INVISIBLE = Невидимость \r[охрана] [раз в %d рнд]
JBE_MENU_VIP_HP_AP = 250HP и 250 AP \r[раз в %d рнд]
JBE_MENU_VIP_VOICE = Голос \r[раз в %d рнд]

JBE_MENU_ADMIN_TITLE = Админ меню
JBE_MENU_ADMIN_KICK = Кикнуть игрока
JBE_MENU_ADMIN_BAN = Забанить игрока
JBE_MENU_ADMIN_SLAP = Ударить/Убить игрока
JBE_MENU_ADMIN_TEAM = Сменить команду игроку
JBE_MENU_ADMIN_MAP = Сменить карту
JBE_MENU_ADMIN_VOTE_MAP = Голосование за карту

JBE_MENU_SUPER_ADMIN_TITLE = Супер админ меню
JBE_MENU_SUPER_ADMIN_RESPAWN = Воскреснуть \r[%d]
JBE_MENU_SUPER_ADMIN_HEALTH = Подлечиться \r[%d]
JBE_MENU_SUPER_ADMIN_MONEY = Получить %d$ \r[раз в %d рнд]
JBE_MENU_SUPER_ADMIN_GOD = Бесмертие \r[начальник] [раз в %d рнд]
JBE_MENU_SUPER_ADMIN_FOOTSTEPS = Бесшумные шаги \r[раз в %d рнд]
JBE_MENU_SUPER_ADMIN_BLOCKED_GUARD = Запретить вход за охрану
JBE_MENU_SUPER_ADMIN_GIVE_VOICE = Выдать Голос

JBE_GODMENU_TITLE = \r Премиум \dменю
JBE_GODMENU_NO_DAMAGE = Бессмертие:
JBE_GODMENU_NO_CLIP = Режим призрака:
JBE_GODMENU_LEOPARD = Режим леопарда:
JBE_GODMENU_KANGAROO = Режим Кенгуру \d(ctrl + space)\w:
JBE_GODMENU_DEMON = Плащь Демона:
JBE_GODMENU_MENU_BLOCKING = Меню Запрета функций
JBE_GODMENU_MENU_RESPAWN = Возродить игрока

JBE_MENU_BLOCKING_TITLE = Меню запрета функций
JBE_MENU_BLOCKING_SHOPMENU = Магазин
JBE_MENU_BLOCKING_PRIVELEGES_MENU = Меню привилегий
JBE_MENU_BLOCKING_TEAM = Переход за Охранников

JBE_MENU_BLOCKED_GUARD_TITLE = Выберите кому запретить

JBE_ID_HUD_STATUS_TEXT_PRISONER = Заключённый
JBE_ID_HUD_STATUS_TEXT_GUARD = Охранник
JBE_ID_HUD_STATUS_TEXT_T = %L: %s^nHP: %d | AP: %d | %d$^nМасть: %L^nОпыт: %d
JBE_ID_HUD_STATUS_TEXT_CT = %L: %s^nHP: %d | AP: %d | %d$

JBE_MENU_NEXT = Далее
JBE_MENU_BACK = Назад
JBE_MENU_EXIT = Выход
JBE_MENU_ENABLE = Включено
JBE_MENU_DISABLE = Выключено

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