#if defined _celltrie_included #endinput #endif #define _celltrie_included enum Trie { Invalid_Trie = 0 }; native Trie:TrieCreate(); native TrieClear(Trie:handle); native TrieSetCell(Trie:handle, const key[], any:value); native TrieSetString(Trie:handle, const key[], const value[]); native TrieSetArray(Trie:handle, const key[], const any:buffer[], size); native bool:TrieGetCell(Trie:handle, const key[], &any:value); native bool:TrieGetString(Trie:handle, const key[], output[], outputsize); native bool:TrieGetArray(Trie:handle, const key[], any:output[], outputsize); native bool:TrieDeleteKey(Trie:handle, const key[]); native bool:TrieKeyExists(Trie:handle, const key[]); native TrieDestroy(&Trie:handle);