#include <csdm_protection_const>

#pragma reqlib "csdm_protection"
#if !defined AMXMODX_NOAUTOLOAD
	#pragma loadlib "csdm_protection"
#endif

// Called when players spawn protection ends
// id is player id
// return CSDM_PROTECTION_NORENDER to prevent render reset
// return CSDM_PROTECTION_NOGODMODE to prevent godmode and render reset 
forward csdm_protection_over(id)