#if defined _drm_included #endinput #endif #define _drm_included enum DRM_GameModes { GM_None = 0, GM_Buttons, GM_Ghost, GM_Spy, GM_Money, GM_Hunter, GM_Sniper, GM_RealGhost, GM_Knives, GM_Race, GM_Fast, GM_Twilight, GM_Free, GM_Zombie, GM_Covid, GM_Pro, GM_Drug, GM_Rembo }; native DRM_GameModes:GetMode();