#if defined _vs_consts_included
	#endinput
#endif
#define _vs_consts_included


#if !defined _reapi_included
	#include <reapi>
#endif


#define VALID_PLAYER(%1)		(1 <= %1 <= MaxClients)
#define VALID_TEAM(%1)			(TEAM_TERRORIST <= %1 <= TEAM_CT)
#define GET_CURRENT_ROUND()		(get_member_game(m_iTotalRoundsPlayed) + 1)


enum VS_Loot
{
	VS_TAB = 0,
	VS_ONLINE,
	VS_CONNECTING,
	VS_HEGRENADE,
	VS_FLASHBANG,
	VS_SMOKEGRENADE,
	VS_AUTO_RELOADING,
	VS_KEVLAR,
	VS_DKIT,
	VS_NIGHTVISION,
	VS_KNIFE,
	VS_PISTOL,
	VS_SILENT_RUN,
	VS_FALL_DMG,
	VS_PLANT_UNFREEZE,
	VS_ANTIFLASH,
	VS_DOUBLE_JUMP,
	VS_REDUCE_DAMAGE,
	VS_BONUS_HEALTH,
	VS_ONLY_IN_BUYZONE,
	VS_BUYTIME_EXPIRED,
	VS_FORCE_RELOAD_WEAPONS,
	VS_BONUS_SYSTEM,
	VS_VAMPIRE,
	VS_SKNIFE,
	VS_SIZEOF,
};
