BazookaОписание:Стрельба ракетами.
Вы получаете 7 типов ракет Обычные Ракеты
Ракеты LaserGuided
Ракеты GunCamera
Анти-Ракеты
Ракеты HeatSeaking
Ракеты RopeSeaking
shconfig.cfg параметры:Код
//Bazooka
bazooka_level 8
bazooka_buy 0 //Set to 1 to require missiles to be purchased
//
//The following "COST" settings only apply if buying mode is ON
//
bazooka_cost1 1000 //Common missile cost
bazooka_cost2 3000 //Laser guided missile cost
bazooka_cost3 3000 //Gun camera missile cost
bazooka_cost4 2000 //Anti-missile shot
bazooka_cost5 4000 //Heat seeking missile cost
bazooka_cost6 4000 //Rope seeking missile cost
bazooka_cost7 5000 //Swirling death missile cost
//
//The following "AMMO" settings only apply if buying mode is OFF
//
bazooka_ammo1 1 //Free Common missiles
bazooka_ammo2 1 //Free Laser guided missiles
bazooka_ammo3 1 //Free Gun camera missiles
bazooka_ammo4 2 //Free Anti-missile shots
bazooka_ammo5 1 //Free Heat seeking missiles
bazooka_ammo6 1 //Free Rope seeking missiles
bazooka_ammo7 1 //Free Swirling death missiles
//If set to 1, this cvar causes swirling death missile to use 7 missiles in the
//player's missile inventory. It draws from all types of missiles instead of
//it having its own indepedent inventory count.
bazooka_ammo7ta 0
bazooka_speed 1000 //Sets the default speed of most missiles
bazooka_rsspeed 1400 //Sets the speed of ropeseeking missiles
bazooka_hsspeed 1100 //Sets the speed of heatseeking missiles
bazooka_fuel 6.0 //Number of seconds a missile is driven before it falls to the ground out of fuel
bazooka_sdfuel 2.0 //Number of seconds a swirling death missile is driven before it "mirvs" or breaks then falls to the ground out of fuel
bazooka_sdspeed 750 //Sets the speed of swirling death missiles
bazooka_sdcount 6 //Sets the number missiles in swirling death
bazooka_sdrotate 6 //Sets the rotation speed of swirling death
bazooka_sdradius 32 //Sets the radius of swirling death missiles
bazooka_obeygravity 1 //Makes missile obey server gravity rules
bazooka_damradius 240 //Max distance from the blast that damage will occur at
bazooka_maxdamage 140 //Maximum Blast damage from explosion
bazooka_radarbattery 100 //Sets the amount of time a player can use his anti-missile radar per round.
//This cvar limits the two types of missiles responsible for spawn rape, guncamera and
//swirling death, from being fired until 15 seconds of a round has passed. Set cvar to 0
//to allow those missiles to be fired without being limited by round start
bazooka_spawndelay 0