Galileo 1.0.255, Голосование за карты |
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Galileo 1.0.255, Голосование за карты |
ARLEKIN |
24.1.2009, 11:29
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Galileo 1.0.255
релиз от 12 сентября 2008г. Этот плагин предоставляет большие возможности для голосования за карты. Он разрабатывался, чтобы заменить такие плагины выбора карт как Deagles' Map Manager и собственный AMXX's. Вот неполный перечень возможностей этого плагина: -- Возможность запускать голосование (rock the vote - rtv) Команды Серверные команды:
Клиентские команды: -- say nextmap Показывает всем игрокам название следующей карты. Если вы используете "gal_endofmapvote 1" тогда команда возвратит "[not yet voted on]", если голосование началось "[voting in progress]". После окончания голосования команда вернет название выбранной карты. Дополнительные клиентские команды: -- say recentmaps Показывает список наиболее популярных карт всем игрокам. Требуется установка команды "gal_banrecent" в 0. Дополнительные переменные смотрите в файле galileo.cfg: CODE // Galileo Configuration File echo Executing Galileo (GAL) Configuration File //////////////////////////////////////////////////////////////////////// // Allowing an extension of the current map's time limit will add an // // "extend the map" option to map votes which, if the option wins, // // will increase the time limit by a predetermined amount, letting // // players stay on the current map longer. // //////////////////////////////////////////////////////////////////////// // Specifies the maximum number of minutes a map can be played, if it // has been extended. A value less than mp_timelimit will not let the // map be extended. amx_extendmap_max 90 // Specifies the number of minutes a map will be extended each time // the "Extend Map" option wins the map vote. amx_extendmap_step 15 //////////////////////////////////////////////////////////////////////// // There are two standard HL1 map related commands that you may not // // want to function normally, if at all, when using this plugin, so // // as to avoid conflicts of map voting procedures. // //////////////////////////////////////////////////////////////////////// // Indicates how the standard HL1 "votemap" command should function. // 0 - disable // 1 - behave normally gal_cmd_votemap 0 // Indicates how the standard HL1 "listmaps" command should function. // 0 - disable // 1 - behave normally // 2 - behave the same as the "gal_listmaps" command (galileo default) gal_cmd_listmaps 2 //////////////////////////////////////////////////////////////////////// // Banning recently played maps means that the last several maps that // // have been played can not be nominated or otherwise placed in the // // map vote. This ensures that a map can not be played over and over // // again at the expense of playing a variety of other maps. // //////////////////////////////////////////////////////////////////////// // Specifies how many of the most recent maps are disallowed from a // map vote. A value of 0 will disable this feature. gal_banrecent 3 // Indicates the style in which the recent maps are displayed when a // player uses the "recentmaps" say command. // 1 - all maps on one line // 2 - each map on a separate line gal_banrecentstyle 1 //////////////////////////////////////////////////////////////////////// // Rocking the vote is a way players can indicate their desire to // // start an early map vote to change maps. Once enough players have // // rocked it, a vote will begin. // //////////////////////////////////////////////////////////////////////// // Indicates which say commands can be used to rock the vote. // The flags are additive. A value of 0 will disable this feature. // 1 - standard "rockthevote" command // 2 - shorthand "rtv" command // 4 - dynamic "rockthe<anything>vote" command (allows a player to type // any one word (i.e. no spaces) that starts with "rockthe" and ends // with "vote". Some examples might be: "rockthedamnvote", // "rockthesillylittlevote", or "rockthefreakingvote". The total // length of the word can not be longer than 31 characters. That // leaves 20 characters for creativeness once you factor in the // lengths of "rockthe" and "vote") gal_rtv_commands 3 // Specifies the number of minutes after a map starts that players // have to wait before they can rock the vote. When a single player // is on the server, that player can rock the vote at any time, // regardless of this setting. gal_rtv_wait 10 // Specifies the ratio of players that need to rock the vote before a // vote will be forced to occur. When a single player is on the server, // that player can rock the vote and start an immediate vote. gal_rtv_ratio 0.60 // Specifies how often, in minutes, to remind everyone how many more // rocks are still needed, after the last rock has been made. // A value of 0 will disable this feature. gal_rtv_reminder 2 //////////////////////////////////////////////////////////////////////// // Nominations can be used to let players nominate maps they would // // like included in the next map vote. Depending on how many maps // // have been nominated, it is possible that not all nominations will // // make it into the next vote. // //////////////////////////////////////////////////////////////////////// // Specifies how many nominations each player can make. // There is a hard cap defined, MAX_NOMINATION_CNT, that is set to 5 // in the SMA. It can be changed, if needed. // This CVAR needs to be set equal to or less than the hard cap. // A value of 0 will disable this feature. gal_nom_playerallowance 2 // Specifies the file to use which holds the names of the maps that // players can nominate. Use * for all maps in the server's maps folder. // You can specify a relative path before the filename, relative from // your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt). gal_nom_mapfile mapcycle.txt // Indicates if the ./amxmodx/configs/galileo/prefixes.ini file should // be used to attempt to match map names if the player's entered // text doesn't match any. gal_nom_prefixes 0 // Specifies how many of the nominations made will be // considered for use in the next map vote. // A value of 0 means all the nominated maps will be considered. gal_nom_qtyused 0 //////////////////////////////////////////////////////////////////////// // Runoff voting happens when none of the normal vote options receive // // over 50% of a given vote. The two options with the highest vote // // counts will be in the runoff vote. // //////////////////////////////////////////////////////////////////////// // Indicates whether to allow runoff voting or not. // 0 - disable runoff voting // 1 - enable runoff voting gal_runoff_enabled 1 // Specifies the number of seconds the runoff vote should last. gal_runoff_duration 15 //////////////////////////////////////////////////////////////////////// // Weighted votes allows admins to have their vote counted as more // // than a regular player's vote. // //////////////////////////////////////////////////////////////////////// // Specifies how many votes a single admin vote should count as. // A value of 0 or 1 will disable this feature. gal_vote_weight 2 // Specifies the standard access flags needed to have weighted votes. // You can specify multiple flags. gal_vote_weightflags y //////////////////////////////////////////////////////////////////////// // Ending a map on a new round after time has expired, for round- // // based mods, is a much nicer way of ending the current map than the // // standard HL1 way, which is to suddenly end the map the second time // // runs out. // //////////////////////////////////////////////////////////////////////// // Indicates when a map should end when time runs out. // 0 - end immediately when time runs out // 1 - when time runs out, end after the current round gal_endonround 1 //////////////////////////////////////////////////////////////////////// // By showing the status of the vote, you allow players to see how // // many votes the various choices received. // //////////////////////////////////////////////////////////////////////// // Indicates when the vote progress should be shown to a player. // A value of 0 disables this feature. // 0 - never // 1 - after player has voted // 2 - after the vote ends gal_vote_showstatus 1 // Indicates how to show the progress of a vote. // 1 - as vote count // 2 - as percentage of all votes cast gal_vote_showstatustype 2 //////////////////////////////////////////////////////////////////////// // Server restarts could be due to a benign reason or could be due to // // a map that just crashed the server. In any case, you can specify // // what happens when the server restarts. // //////////////////////////////////////////////////////////////////////// // Indicates which action to take when it is detected // that the server has been restarted. // 0 - stay on the map the server started with // 1 - change to the map that was being played when the server was reset // 2 - change to what would have been the next map had the server not // been restarted (if the next map isn't known, this acts like 3) // 3 - start an early map vote after the first two minutes // 4 - change to a randomly selected map from your nominatable map list gal_srv_start 0 //////////////////////////////////////////////////////////////////////// // Some people like to stick to their defined map cycle unless a vote // // is started in the meantime. Other people like to always have a // // vote near the end of the map to decide what the next map will be. // //////////////////////////////////////////////////////////////////////// // Indicates whether there should be a vote near the end // of the map to decide what the next map will be. gal_endofmapvote 1 //////////////////////////////////////////////////////////////////////// // Paginating the map listings displayed from the gal_listmaps // // console command will prevent players from getting kicked when you // // are listing a large number of maps. When paginated, the listings // // will only display a portion of the total map list at a time. // //////////////////////////////////////////////////////////////////////// // Specifies how many maps per "page" to show when using // the gal_listmaps console command. // Setting it to 0 will not paginate the map listing. // Pagination will be in the style of the amx_help command. gal_listmaps_paginate 10 //////////////////////////////////////////////////////////////////////// // Primary voting is what most people generally think of when they // // think of starting a vote for a new map. It's just your standard // // map vote. // //////////////////////////////////////////////////////////////////////// // Specifies the number of maps players can choose from during the vote. // The number of maps must be between 2 and 8. gal_vote_mapchoices 5 // Specifies the number of seconds the vote should last. gal_vote_duration 15 // Specifies the file to use which either holds the names of the maps // that the vote will be filled with or is used in the map group feature // to specify how many maps to use from each group. // You can specify a relative path before the filename, relative from // your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt). gal_vote_mapfile mapcycle.txt // Indicates whether the maps being added, after nominations have been // added to a vote, should have unique map prefixes from those already // in the vote. gal_vote_uniqueprefixes 0 //////////////////////////////////////////////////////////////////////// // The vote expiration countdown begins display a timer, to players // // that haven't voted, when there are 10 seconds left in the current // // vote. The timer counts down from 10 to 0, at which point the vote // // will be over. // //////////////////////////////////////////////////////////////////////// // Indicates whether a vote expiration countdown should be displayed. // 0 - do not show the countdown // 1 - show the countdown gal_vote_expirationcountdown 1 //////////////////////////////////////////////////////////////////////// // When the player's choice is announced, everyone on the server is // // shown what every other player's selection was. // //////////////////////////////////////////////////////////////////////// // Indicates whether to announce each player's choice. // 0 - keep the player's choice private // 1 - announce the player's choice gal_vote_announcechoice 1 //////////////////////////////////////////////////////////////////////// // You may have a lot of maps but only a few are sure to attract a // // lot of players. When the server is empty, you may want the server // // to change to those maps. // //////////////////////////////////////////////////////////////////////// // Specifies how many minutes to wait, when the server is empty, before // changing to an alternate empty-server map cycle. // A value of 0 disables this feature. gal_emptyserver_wait 0 // Specifies the file which contains a listing of maps, in the style of // mapcycle.txt, to be used as the map cycle when the server is empty. // You can specify a relative path before the filename, relative from // your gamemod folder (i.e. /addons/amxmodx/configs/mymapcycle.txt). gal_emptyserver_mapfile emptycycle.txt Установка: * .\configs\galileo\galileo.cfg Внимание!! -- Вы должны отключить плагин "nextmap.amxx".
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Поблагодарили 1 раз
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Ace-High |
5.2.2009, 16:03
Сообщение
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Galileo 1.0.255 релиз от 12 сентября 2008г. .... Установка: * .\configs\galileo\galileo.cfg Внимание!! -- Вы должны отключить плагин "nextmap.amxx". Была проблема: при смене карты сервак отрубался... Установил в папку с серваком (***/cstrike/). Выключил плагины: "nextmap" "mapsmenu" "mapchooser" и у меня всё равно сервак при смене карты отключается мош я чё не так сделал?!
Отредактировал: Ace-High, - 5.2.2009, 16:04
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Axc |
6.2.2009, 3:35
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holoc |
10.2.2009, 19:33
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Стоял на сервере этот плагин, все неплохо, но иногда его переглючивает и карта не меняется и timelimit остается = 0
И так и висит эта карта, пока админ не зайдет и не сменит. Этот глюк бывает редко, но все равно очень неприятно. Причину не нашел, решение - написал собственный плагин, который меняет карту, если прошло более 60 минут на одной и той же карте :biggrin: |
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Поблагодарили 12 раз
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Ace-High |
12.2.2009, 1:30
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holoc, а в моей проблеме не поможеш разобраться??? плииииз!!!!!! :)
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holoc |
12.2.2009, 3:23
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Навскидку могу сказать, что это вероятно из-за неверной конфигурации маплиста например.
Я когда себе ставил этот плагин - половину функционала ему отрубил, то что мне было не нужно. Это было уже достаточно давно, я не помню что я там наворотил. Можешь попробовать мои настройки и мой плагин. (В АРХИВЕ НЕТ LANG ФАЙЛОВ !!! бери их от стандартного плагина) amxmodx.rar ( 78,67 килобайт ) Кол-во скачиваний: 13 |
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Поблагодарили 10 раз
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TiMe To KiLL |
13.2.2009, 20:59
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Плагин переведен на русский язык???
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holoc |
14.2.2009, 18:14
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Насколько я помню, весь перевод лежит в lang файлах, меню голосования выводится на языке lang_server.
В моем архиве нет lang файлов. |
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Поблагодарили 10 раз
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MastaMan |
15.2.2009, 1:52
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