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Dproto 0.9.582

Статус пользователя Rokr__
сообщение 19.9.2010, 15:29
Сообщение #941


Стаж: 18 лет

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Turok005,сервера падают от кривых рук ,внимательно читайте тему последние угрозы.

Отредактировал: Rokr__, - 19.9.2010, 15:29
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Статус пользователя FullBlooded
сообщение 19.9.2010, 21:11
Сообщение #942


Стаж: 16 лет

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Цитата
Я последний билд использую.

Увы, но это не панацея.
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Статус пользователя sevastyanov
сообщение 20.9.2010, 15:36
Сообщение #943
Стаж: 15 лет

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Привет всем! Решил вчера создать свой сервер CS1.6. Устанавливал под FreeBSD. Вроде всё установил, настроил. Десять раз перепроверил. Но проблема в том, что dproto 0.8.68 не установился. Ошибка часто встречающаяся:
[DPROTO
: Cant locate engine_i686.so
. Ну, и соответственно:
meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] dproto fail - dproto_i386.so v0.8.68 ini Start Never
1 plugins, 0 running
Сервер запускаю из-под шелла следующим скриптом:
#!/bin/sh
cd /home/cyril/cs16/
export CPU_MHZ=300
./hlds_run -binary ./hlds_i686 +log on +mp_logecho 1 -console +sv_lan 1 -insecure -game cstrike -nomaster +maxplayers 16 +port 27015 +ip 78.24.217.53 +map de_dust2
Насколько я понял, читая различные форумы, обычно такая ошибка бывает, если не указать
-binary ./hlds_i686
. Но у меня всё указано... Версия hlds:
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 16:56:12 Mar 8 2010 (4883)
Полный лог консоли:
mrcs# ./cs.sh
Auto detecting CPU
grep: /var/run/dmesg.boot: No such file or directory
Using default binary.
Auto-restarting the server on crash

Console initialized.
scandir failed:/home/cyril/cs16/./valve/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 16:55:55 Mar 8 2010 (4883)
STEAM Auth Server
Server logging data to file logs/L0920088.log
L 09/20/2010 - 16:54:25: Log file started (file "logs/L0920088.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
Server IP address 78.24.217.53:27015

Metamod version 1.19p32 Copyright © 2001-2006 Will Day
Patch: Metamod-P (mm-p) v32 Copyright © 2004-2007 Jussi Kivilinna
Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `meta gpl' for details.

L 09/20/2010 - 16:54:25: [META] Metamod v1.19p32 2007/08/12
L 09/20/2010 - 16:54:25: [META] by Will Day
L 09/20/2010 - 16:54:25: [META] http://www.metamod.org/
L 09/20/2010 - 16:54:25: [META] Patch: Metamod-P (mm-p) v32
L 09/20/2010 - 16:54:25: [META] by Jussi Kivilinna
L 09/20/2010 - 16:54:25: [META] http://metamod-p.sourceforge.net/
L 09/20/2010 - 16:54:25: [META] compiled: Aug 12 2007, 18:57:40 EET (optimized)
L 09/20/2010 - 16:54:25: [META] Recognized game 'cstrike'; using dllfile 'cs_i386.so'
L 09/20/2010 - 16:54:25: [META] Game DLL for 'Counter-Strike' loaded successfully
L 09/20/2010 - 16:54:25: [META] ini: Begin reading plugins list: /home/cyril/cs16/cstrike/addons/metamod/plugins.ini
L 09/20/2010 - 16:54:25: [META] ini: Read plugin config for: <dproto_i386.so>
L 09/20/2010 - 16:54:25: [META] ini: Finished reading plugins list: /home/cyril/cs16/cstrike/addons/metamod/plugins.ini; Found 1 plugins to load
L 09/20/2010 - 16:54:25: [META] dll: Loading plugins...
[DPROTO]: Version 0.8.68 Linux
L 09/20/2010 - 16:54:25: [DPROTO]: Version 0.8.68 Linux
[DPROTO]: Loading config './dproto.cfg'
L 09/20/2010 - 16:54:25: [DPROTO]: Loading config './dproto.cfg'
[DPROTO]: LoggingMode = 2
L 09/20/2010 - 16:54:25: [DPROTO]: LoggingMode = 2
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for HLTV: HLTV
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for No-steam p47 clients: STEAM_ID_LAN
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for No-steam p48 clients: VALVE_ID_LAN
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for steam clients: Real STEAM_x:x:x
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for steam unauthorized clients: STEAM_ID_PENDING
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for RevEmu clients: Real STEAM_x:x:x
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for Old RevEmu clients: Real STEAM_x:x:x
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for SteamEmu clients: Real STEAM_x:x:x
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for SETTI server scanner: STEAM id generated by ip
L 09/20/2010 - 16:54:25: [DPROTO]: p47 Emus SteamEmuCompatMode : ON
L 09/20/2010 - 16:54:25: [DPROTO]: Disable fix for steamids generated by eST in 0.3.1 version: No
L 09/20/2010 - 16:54:25: [DPROTO]: First prefix of authids genrated by ip: 0
L 09/20/2010 - 16:54:25: [DPROTO]: Second prefix of authids genrated by ip: 4
L 09/20/2010 - 16:54:25: [DPROTO]: Disable Native Auth (Steam/Valve): OFF
L 09/20/2010 - 16:54:25: [DPROTO]: ServerInfo answer type: Hybrid
L 09/20/2010 - 16:54:25: [DPROTO]: Enable master-client emulation on primary port: OFF
L 09/20/2010 - 16:54:25: [DPROTO]: This version of game will be used by master-client to send to master-servers: '1.1.2.6/Stdio'
L 09/20/2010 - 16:54:25: [DPROTO]: Enable secondary redirect-server: OFF
L 09/20/2010 - 16:54:25: [DPROTO]: Secondary server port: 28015
L 09/20/2010 - 16:54:25: [DPROTO]: Enable master client on secondary server: OFF
L 09/20/2010 - 16:54:25: [DPROTO]: Secondary server ServerInfo answer type: New Style (Source)
L 09/20/2010 - 16:54:25: [DPROTO]: Secondary server will execute this in connecting clients: 'connect 169.254.141.3:27015'
L 09/20/2010 - 16:54:25: [DPROTO]: Secondary server ip: 0.0.0.0
L 09/20/2010 - 16:54:25: [DPROTO]: Setting game name to: (Native game name)
L 09/20/2010 - 16:54:25: [DPROTO]: Enable Fix for player ids on hlstats monitoring: OFF
L 09/20/2010 - 16:54:25: [DPROTO]: dp_version cvar will be exported: Yes
[DPROTO]: Config sucessfully loaded.
L 09/20/2010 - 16:54:25: [DPROTO]: Config sucessfully loaded.
L 09/20/2010 - 16:54:25: [DPROTO]: Server port: 27015
[DPROTO]: Cant locate engine_i686.so
L 09/20/2010 - 16:54:25: [DPROTO]: Cant locate engine_i686.so
L 09/20/2010 - 16:54:25: [META] WARNING: dll: Failed attach plugin 'dproto': Error from Meta_Attach(): 0
L 09/20/2010 - 16:54:25: [META] WARNING: dll: Failed to attach plugin 'dproto'
L 09/20/2010 - 16:54:25: [META] WARNING: dll: Failed to load plugin 'dproto_i386.so'
L 09/20/2010 - 16:54:25: [META] dll: Finished loading 0 plugins
scandir failed:/home/cyril/cs16/./valve/SAVE
L 09/20/2010 - 16:54:25: Log file closed
Server logging data to file logs/L0920089.log
L 09/20/2010 - 16:54:25: Log file started (file "logs/L0920089.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
L 09/20/2010 - 16:54:25: Loading map "de_dust2"
L 09/20/2010 - 16:54:25: Server cvars start
L 09/20/2010 - 16:54:25: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_debug_level" = "0"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_examine_time" = "0.5"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_hint_interval_time" = "10.0"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_look_angle" = "10"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_look_distance" = "200"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_message_minimum_display_time" = "1"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_message_repeats" = "5"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_view_distance" = "1000"
L 09/20/2010 - 16:54:25: Server cvar "allow_spectators" = "1.0"
L 09/20/2010 - 16:54:25: Server cvar "coop" = "0"
L 09/20/2010 - 16:54:25: Server cvar "deathmatch" = "1"
L 09/20/2010 - 16:54:25: Server cvar "decalfrequency" = "30"
L 09/20/2010 - 16:54:25: Server cvar "edgefriction" = "2"
L 09/20/2010 - 16:54:25: Server cvar "hostage_debug" = "0"
L 09/20/2010 - 16:54:25: Server cvar "hostage_stop" = "0"
L 09/20/2010 - 16:54:25: Server cvar "humans_join_team" = "any"
L 09/20/2010 - 16:54:25: Server cvar "max_queries_sec" = "3.0"
L 09/20/2010 - 16:54:25: Server cvar "max_queries_sec_global" = "30"
L 09/20/2010 - 16:54:25: Server cvar "max_queries_window" = "60"
L 09/20/2010 - 16:54:25: Server cvar "metamod_version" = "1.19p32"
L 09/20/2010 - 16:54:25: Server cvar "mp_allowmonsters" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_autokick" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_autoteambalance" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_buytime" = "1.5"
L 09/20/2010 - 16:54:25: Server cvar "mp_c4timer" = "45"
L 09/20/2010 - 16:54:25: Server cvar "mp_chattime" = "10"
L 09/20/2010 - 16:54:25: Server cvar "mp_consistency" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_fadetoblack" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_flashlight" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_footsteps" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_forcecamera" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_forcechasecam" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_fragsleft" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_freezetime" = "6"
L 09/20/2010 - 16:54:25: Server cvar "mp_friendlyfire" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_ghostfrequency" = "0.1"
L 09/20/2010 - 16:54:25: Server cvar "mp_hostagepenalty" = "13"
L 09/20/2010 - 16:54:25: Server cvar "mp_kickpercent" = "0.66"
L 09/20/2010 - 16:54:25: Server cvar "mp_limitteams" = "2"
L 09/20/2010 - 16:54:25: Server cvar "mp_logdetail" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_logfile" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_logmessages" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_mapvoteratio" = "0.66"
L 09/20/2010 - 16:54:25: Server cvar "mp_maxrounds" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_mirrordamage" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_playerid" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_roundtime" = "5"
L 09/20/2010 - 16:54:25: Server cvar "mp_startmoney" = "800"
L 09/20/2010 - 16:54:25: Server cvar "mp_timeleft" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_timelimit" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_tkpunish" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_windifference" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_winlimit" = "0"
L 09/20/2010 - 16:54:25: Server cvar "pausable" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_accelerate" = "10"
L 09/20/2010 - 16:54:25: Server cvar "sv_aim" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_airaccelerate" = "10"
L 09/20/2010 - 16:54:25: Server cvar "sv_airmove" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_allowupload" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_bounce" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_cheats" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_clienttrace" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_clipmode" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_contact" = ""
L 09/20/2010 - 16:54:25: Server cvar "sv_friction" = "4"
L 09/20/2010 - 16:54:25: Server cvar "sv_gravity" = "800"
L 09/20/2010 - 16:54:25: Server cvar "sv_logblocks" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_maxrate" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_maxspeed" = "320"
L 09/20/2010 - 16:54:25: Server cvar "sv_minrate" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_password" = ""
L 09/20/2010 - 16:54:25: Server cvar "sv_proxies" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_region" = "-1"
L 09/20/2010 - 16:54:25: Server cvar "sv_restart" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_restartround" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_stepsize" = "18"
L 09/20/2010 - 16:54:25: Server cvar "sv_stopspeed" = "100"
L 09/20/2010 - 16:54:25: Server cvar "sv_uploadmax" = "0.5"
L 09/20/2010 - 16:54:25: Server cvar "sv_voiceenable" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_wateraccelerate" = "10"
L 09/20/2010 - 16:54:25: Server cvar "sv_waterfriction" = "1"
L 09/20/2010 - 16:54:25: Server cvars end
L 09/20/2010 - 16:54:25: Server cvar "sv_maxspeed" = "900"
L 09/20/2010 - 16:54:25: Server cvar "pausable" = "0"
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Master server communication disabled.
L 09/20/2010 - 16:54:27: Server cvar "sv_accelerate" = "5"
L 09/20/2010 - 16:54:27: Server cvar "sv_stopspeed" = "75"
L 09/20/2010 - 16:54:28: Started map "de_dust2" (CRC "1159425449")

L 09/20/2010 - 16:54:28: Server cvar "sv_aim" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_maxspeed" = "320"
L 09/20/2010 - 16:54:28: Server cvar "mp_timelimit" = "20"
L 09/20/2010 - 16:54:28: [META] ini: Begin re-reading plugins list: /home/cyril/cs16/cstrike/addons/metamod/plugins.ini
L 09/20/2010 - 16:54:28: [META] ini: Read plugin config for: dproto
L 09/20/2010 - 16:54:28: [META] ini: Finished reading plugins list: /home/cyril/cs16/cstrike/addons/metamod/plugins.ini; Found 1 plugins
L 09/20/2010 - 16:54:28: [META] dll: Updating plugins...
L 09/20/2010 - 16:54:28: [META] dll: Finished updating 1 plugins; kept 0, loaded 0, unloaded 0, reloaded 0, delayed 0
L 09/20/2010 - 16:54:28: Server shutdown
L 09/20/2010 - 16:54:28: Log file closed
scandir failed:/home/cyril/cs16/./valve/SAVE
Server logging data to file logs/L0920090.log
L 09/20/2010 - 16:54:28: Log file started (file "logs/L0920090.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
L 09/20/2010 - 16:54:28: Loading map "de_dust"
L 09/20/2010 - 16:54:28: Server cvars start
L 09/20/2010 - 16:54:28: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_debug_level" = "0"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_examine_time" = "0.5"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_hint_interval_time" = "10.0"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_look_angle" = "10"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_look_distance" = "200"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_message_minimum_display_time" = "1"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_message_repeats" = "5"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_view_distance" = "1000"
L 09/20/2010 - 16:54:28: Server cvar "allow_spectators" = "1.0"
L 09/20/2010 - 16:54:28: Server cvar "coop" = "0"
L 09/20/2010 - 16:54:28: Server cvar "deathmatch" = "1"
L 09/20/2010 - 16:54:28: Server cvar "decalfrequency" = "30"
L 09/20/2010 - 16:54:28: Server cvar "edgefriction" = "2"
L 09/20/2010 - 16:54:28: Server cvar "hostage_debug" = "0"
L 09/20/2010 - 16:54:28: Server cvar "hostage_stop" = "0"
L 09/20/2010 - 16:54:28: Server cvar "humans_join_team" = "any"
L 09/20/2010 - 16:54:28: Server cvar "max_queries_sec" = "3.0"
L 09/20/2010 - 16:54:28: Server cvar "max_queries_sec_global" = "30"
L 09/20/2010 - 16:54:28: Server cvar "max_queries_window" = "60"
L 09/20/2010 - 16:54:28: Server cvar "metamod_version" = "1.19p32"
L 09/20/2010 - 16:54:28: Server cvar "mp_allowmonsters" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_autokick" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_autoteambalance" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_buytime" = "1.5"
L 09/20/2010 - 16:54:28: Server cvar "mp_c4timer" = "45"
L 09/20/2010 - 16:54:28: Server cvar "mp_chattime" = "10"
L 09/20/2010 - 16:54:28: Server cvar "mp_consistency" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_fadetoblack" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_flashlight" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_footsteps" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_forcecamera" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_forcechasecam" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_fragsleft" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_freezetime" = "6"
L 09/20/2010 - 16:54:28: Server cvar "mp_friendlyfire" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_ghostfrequency" = "0.1"
L 09/20/2010 - 16:54:28: Server cvar "mp_hostagepenalty" = "13"
L 09/20/2010 - 16:54:28: Server cvar "mp_kickpercent" = "0.66"
L 09/20/2010 - 16:54:28: Server cvar "mp_limitteams" = "2"
L 09/20/2010 - 16:54:28: Server cvar "mp_logdetail" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_logfile" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_logmessages" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_mapvoteratio" = "0.66"
L 09/20/2010 - 16:54:28: Server cvar "mp_maxrounds" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_mirrordamage" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_playerid" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_roundtime" = "5"
L 09/20/2010 - 16:54:28: Server cvar "mp_startmoney" = "800"
L 09/20/2010 - 16:54:28: Server cvar "mp_timeleft" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_timelimit" = "20"
L 09/20/2010 - 16:54:28: Server cvar "mp_tkpunish" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_windifference" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_winlimit" = "0"
L 09/20/2010 - 16:54:28: Server cvar "pausable" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_accelerate" = "5"
L 09/20/2010 - 16:54:28: Server cvar "sv_aim" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_airaccelerate" = "10"
L 09/20/2010 - 16:54:28: Server cvar "sv_airmove" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_allowupload" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_alltalk" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_bounce" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_cheats" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_clienttrace" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_clipmode" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_contact" = ""
L 09/20/2010 - 16:54:28: Server cvar "sv_friction" = "4"
L 09/20/2010 - 16:54:28: Server cvar "sv_gravity" = "800"
L 09/20/2010 - 16:54:28: Server cvar "sv_logblocks" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_maxrate" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_maxspeed" = "320"
L 09/20/2010 - 16:54:28: Server cvar "sv_minrate" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_password" = ""
L 09/20/2010 - 16:54:28: Server cvar "sv_proxies" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_region" = "-1"
L 09/20/2010 - 16:54:28: Server cvar "sv_restart" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_restartround" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_stepsize" = "18"
L 09/20/2010 - 16:54:28: Server cvar "sv_stopspeed" = "75"
L 09/20/2010 - 16:54:28: Server cvar "sv_uploadmax" = "0.5"
L 09/20/2010 - 16:54:28: Server cvar "sv_voiceenable" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_wateraccelerate" = "10"
L 09/20/2010 - 16:54:28: Server cvar "sv_waterfriction" = "1"
L 09/20/2010 - 16:54:28: Server cvars end
L 09/20/2010 - 16:54:28: Server cvar "sv_maxspeed" = "900"
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Master server communication disabled.
L 09/20/2010 - 16:54:28: Started map "de_dust" (CRC "-1641307065")

VAC secure mode disabled.
У кого-нибудь есть идея, в чём может быть ещё дело??? Был бы очень презнателен за помощь thank_you2.gif
З.Ы.
Инфа об ОС:
]mrcs# uname -a
FreeBSD mrcs.ru 8.1-STABLE FreeBSD 8.1-STABLE #1 r19M: Wed Aug 4 20:51:38 IRKST 2010 root@freebsd8-amd64.ispsystem.net:/root/src/sys/amd64/compile/ISPSYSTEM amd64
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Статус пользователя primm
сообщение 20.9.2010, 23:17
Сообщение #944


Стаж: 16 лет
Город: Москва

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Полезность: 520

Цитата(sevastyanov @ 20.9.2010, 16:36) *
Привет всем! Решил вчера создать свой сервер CS1.6. Устанавливал под FreeBSD. Вроде всё установил, настроил. Десять раз перепроверил. Но проблема в том, что dproto 0.8.68 не установился. Ошибка часто встречающаяся:
</div></div><div class="sp-body"><div class="sp-content">[DPROTO
: Cant locate engine_i686.so
<div class="clear"></div></div></div></div>. Ну, и соответственно:
meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1
dproto fail - dproto_i386.so v0.8.68 ini Start Never
1 plugins, 0 running
Сервер запускаю из-под шелла следующим скриптом:
#!/bin/sh
cd /home/cyril/cs16/
export CPU_MHZ=300
./hlds_run -binary ./hlds_i686 +log on +mp_logecho 1 -console +sv_lan 1 -insecure -game cstrike -nomaster +maxplayers 16 +port 27015 +ip 78.24.217.53 +map de_dust2
Насколько я понял, читая различные форумы, обычно такая ошибка бывает, если не указать
-binary ./hlds_i686
. Но у меня всё указано... Версия hlds:
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 16:56:12 Mar 8 2010 (4883)
Полный лог консоли:
]mrcs# ./cs.sh
Auto detecting CPU
grep: /var/run/dmesg.boot: No such file or directory
Using default binary.
Auto-restarting the server on crash

Console initialized.
scandir failed:/home/cyril/cs16/./valve/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 16:55:55 Mar 8 2010 (4883)
STEAM Auth Server
Server logging data to file logs/L0920088.log
L 09/20/2010 - 16:54:25: Log file started (file "logs/L0920088.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
Server IP address 78.24.217.53:27015

Metamod version 1.19p32 Copyright © 2001-2006 Will Day
Patch: Metamod-P (mm-p) v32 Copyright © 2004-2007 Jussi Kivilinna
Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `meta gpl' for details.

L 09/20/2010 - 16:54:25: [META] Metamod v1.19p32 2007/08/12
L 09/20/2010 - 16:54:25: [META] by Will Day
L 09/20/2010 - 16:54:25: [META] http://www.metamod.org/
L 09/20/2010 - 16:54:25: [META] Patch: Metamod-P (mm-p) v32
L 09/20/2010 - 16:54:25: [META] by Jussi Kivilinna
L 09/20/2010 - 16:54:25: [META] http://metamod-p.sourceforge.net/
L 09/20/2010 - 16:54:25: [META] compiled: Aug 12 2007, 18:57:40 EET (optimized)
L 09/20/2010 - 16:54:25: [META] Recognized game 'cstrike'; using dllfile 'cs_i386.so'
L 09/20/2010 - 16:54:25: [META] Game DLL for 'Counter-Strike' loaded successfully
L 09/20/2010 - 16:54:25: [META] ini: Begin reading plugins list: /home/cyril/cs16/cstrike/addons/metamod/plugins.ini
L 09/20/2010 - 16:54:25: [META] ini: Read plugin config for: <dproto_i386.so>
L 09/20/2010 - 16:54:25: [META] ini: Finished reading plugins list: /home/cyril/cs16/cstrike/addons/metamod/plugins.ini; Found 1 plugins to load
L 09/20/2010 - 16:54:25: [META] dll: Loading plugins...
[DPROTO]: Version 0.8.68 Linux
L 09/20/2010 - 16:54:25: [DPROTO]: Version 0.8.68 Linux
[DPROTO]: Loading config './dproto.cfg'
L 09/20/2010 - 16:54:25: [DPROTO]: Loading config './dproto.cfg'
[DPROTO]: LoggingMode = 2
L 09/20/2010 - 16:54:25: [DPROTO]: LoggingMode = 2
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for HLTV: HLTV
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for No-steam p47 clients: STEAM_ID_LAN
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for No-steam p48 clients: VALVE_ID_LAN
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for steam clients: Real STEAM_x:x:x
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for steam unauthorized clients: STEAM_ID_PENDING
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for RevEmu clients: Real STEAM_x:x:x
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for Old RevEmu clients: Real STEAM_x:x:x
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for SteamEmu clients: Real STEAM_x:x:x
L 09/20/2010 - 16:54:25: [DPROTO]: AuthID for SETTI server scanner: STEAM id generated by ip
L 09/20/2010 - 16:54:25: [DPROTO]: p47 Emus SteamEmuCompatMode : ON
L 09/20/2010 - 16:54:25: [DPROTO]: Disable fix for steamids generated by eST in 0.3.1 version: No
L 09/20/2010 - 16:54:25: [DPROTO]: First prefix of authids genrated by ip: 0
L 09/20/2010 - 16:54:25: [DPROTO]: Second prefix of authids genrated by ip: 4
L 09/20/2010 - 16:54:25: [DPROTO]: Disable Native Auth (Steam/Valve): OFF
L 09/20/2010 - 16:54:25: [DPROTO]: ServerInfo answer type: Hybrid
L 09/20/2010 - 16:54:25: [DPROTO]: Enable master-client emulation on primary port: OFF
L 09/20/2010 - 16:54:25: [DPROTO]: This version of game will be used by master-client to send to master-servers: '1.1.2.6/Stdio'
L 09/20/2010 - 16:54:25: [DPROTO]: Enable secondary redirect-server: OFF
L 09/20/2010 - 16:54:25: [DPROTO]: Secondary server port: 28015
L 09/20/2010 - 16:54:25: [DPROTO]: Enable master client on secondary server: OFF
L 09/20/2010 - 16:54:25: [DPROTO]: Secondary server ServerInfo answer type: New Style (Source)
L 09/20/2010 - 16:54:25: [DPROTO]: Secondary server will execute this in connecting clients: 'connect 169.254.141.3:27015'
L 09/20/2010 - 16:54:25: [DPROTO]: Secondary server ip: 0.0.0.0
L 09/20/2010 - 16:54:25: [DPROTO]: Setting game name to: (Native game name)
L 09/20/2010 - 16:54:25: [DPROTO]: Enable Fix for player ids on hlstats monitoring: OFF
L 09/20/2010 - 16:54:25: [DPROTO]: dp_version cvar will be exported: Yes
[DPROTO]: Config sucessfully loaded.
L 09/20/2010 - 16:54:25: [DPROTO]: Config sucessfully loaded.
L 09/20/2010 - 16:54:25: [DPROTO]: Server port: 27015
[DPROTO]: Cant locate engine_i686.so
L 09/20/2010 - 16:54:25: [DPROTO]: Cant locate engine_i686.so
L 09/20/2010 - 16:54:25: [META] WARNING: dll: Failed attach plugin 'dproto': Error from Meta_Attach(): 0
L 09/20/2010 - 16:54:25: [META] WARNING: dll: Failed to attach plugin 'dproto'
L 09/20/2010 - 16:54:25: [META] WARNING: dll: Failed to load plugin 'dproto_i386.so'
L 09/20/2010 - 16:54:25: [META] dll: Finished loading 0 plugins
scandir failed:/home/cyril/cs16/./valve/SAVE
L 09/20/2010 - 16:54:25: Log file closed
Server logging data to file logs/L0920089.log
L 09/20/2010 - 16:54:25: Log file started (file "logs/L0920089.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
L 09/20/2010 - 16:54:25: Loading map "de_dust2"
L 09/20/2010 - 16:54:25: Server cvars start
L 09/20/2010 - 16:54:25: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_debug_level" = "0"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_examine_time" = "0.5"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_hint_interval_time" = "10.0"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_look_angle" = "10"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_look_distance" = "200"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_message_minimum_display_time" = "1"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_message_repeats" = "5"
L 09/20/2010 - 16:54:25: Server cvar "_tutor_view_distance" = "1000"
L 09/20/2010 - 16:54:25: Server cvar "allow_spectators" = "1.0"
L 09/20/2010 - 16:54:25: Server cvar "coop" = "0"
L 09/20/2010 - 16:54:25: Server cvar "deathmatch" = "1"
L 09/20/2010 - 16:54:25: Server cvar "decalfrequency" = "30"
L 09/20/2010 - 16:54:25: Server cvar "edgefriction" = "2"
L 09/20/2010 - 16:54:25: Server cvar "hostage_debug" = "0"
L 09/20/2010 - 16:54:25: Server cvar "hostage_stop" = "0"
L 09/20/2010 - 16:54:25: Server cvar "humans_join_team" = "any"
L 09/20/2010 - 16:54:25: Server cvar "max_queries_sec" = "3.0"
L 09/20/2010 - 16:54:25: Server cvar "max_queries_sec_global" = "30"
L 09/20/2010 - 16:54:25: Server cvar "max_queries_window" = "60"
L 09/20/2010 - 16:54:25: Server cvar "metamod_version" = "1.19p32"
L 09/20/2010 - 16:54:25: Server cvar "mp_allowmonsters" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_autokick" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_autoteambalance" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_buytime" = "1.5"
L 09/20/2010 - 16:54:25: Server cvar "mp_c4timer" = "45"
L 09/20/2010 - 16:54:25: Server cvar "mp_chattime" = "10"
L 09/20/2010 - 16:54:25: Server cvar "mp_consistency" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_fadetoblack" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_flashlight" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_footsteps" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_forcecamera" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_forcechasecam" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_fragsleft" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_freezetime" = "6"
L 09/20/2010 - 16:54:25: Server cvar "mp_friendlyfire" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_ghostfrequency" = "0.1"
L 09/20/2010 - 16:54:25: Server cvar "mp_hostagepenalty" = "13"
L 09/20/2010 - 16:54:25: Server cvar "mp_kickpercent" = "0.66"
L 09/20/2010 - 16:54:25: Server cvar "mp_limitteams" = "2"
L 09/20/2010 - 16:54:25: Server cvar "mp_logdetail" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_logfile" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_logmessages" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_mapvoteratio" = "0.66"
L 09/20/2010 - 16:54:25: Server cvar "mp_maxrounds" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_mirrordamage" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_playerid" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_roundtime" = "5"
L 09/20/2010 - 16:54:25: Server cvar "mp_startmoney" = "800"
L 09/20/2010 - 16:54:25: Server cvar "mp_timeleft" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_timelimit" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_tkpunish" = "0"
L 09/20/2010 - 16:54:25: Server cvar "mp_windifference" = "1"
L 09/20/2010 - 16:54:25: Server cvar "mp_winlimit" = "0"
L 09/20/2010 - 16:54:25: Server cvar "pausable" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_accelerate" = "10"
L 09/20/2010 - 16:54:25: Server cvar "sv_aim" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_airaccelerate" = "10"
L 09/20/2010 - 16:54:25: Server cvar "sv_airmove" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_allowupload" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_bounce" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_cheats" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_clienttrace" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_clipmode" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_contact" = ""
L 09/20/2010 - 16:54:25: Server cvar "sv_friction" = "4"
L 09/20/2010 - 16:54:25: Server cvar "sv_gravity" = "800"
L 09/20/2010 - 16:54:25: Server cvar "sv_logblocks" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_maxrate" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_maxspeed" = "320"
L 09/20/2010 - 16:54:25: Server cvar "sv_minrate" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_password" = ""
L 09/20/2010 - 16:54:25: Server cvar "sv_proxies" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_region" = "-1"
L 09/20/2010 - 16:54:25: Server cvar "sv_restart" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_restartround" = "0"
L 09/20/2010 - 16:54:25: Server cvar "sv_stepsize" = "18"
L 09/20/2010 - 16:54:25: Server cvar "sv_stopspeed" = "100"
L 09/20/2010 - 16:54:25: Server cvar "sv_uploadmax" = "0.5"
L 09/20/2010 - 16:54:25: Server cvar "sv_voiceenable" = "1"
L 09/20/2010 - 16:54:25: Server cvar "sv_wateraccelerate" = "10"
L 09/20/2010 - 16:54:25: Server cvar "sv_waterfriction" = "1"
L 09/20/2010 - 16:54:25: Server cvars end
L 09/20/2010 - 16:54:25: Server cvar "sv_maxspeed" = "900"
L 09/20/2010 - 16:54:25: Server cvar "pausable" = "0"
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Master server communication disabled.
L 09/20/2010 - 16:54:27: Server cvar "sv_accelerate" = "5"
L 09/20/2010 - 16:54:27: Server cvar "sv_stopspeed" = "75"
L 09/20/2010 - 16:54:28: Started map "de_dust2" (CRC "1159425449")

L 09/20/2010 - 16:54:28: Server cvar "sv_aim" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_maxspeed" = "320"
L 09/20/2010 - 16:54:28: Server cvar "mp_timelimit" = "20"
L 09/20/2010 - 16:54:28: [META] ini: Begin re-reading plugins list: /home/cyril/cs16/cstrike/addons/metamod/plugins.ini
L 09/20/2010 - 16:54:28: [META] ini: Read plugin config for: dproto
L 09/20/2010 - 16:54:28: [META] ini: Finished reading plugins list: /home/cyril/cs16/cstrike/addons/metamod/plugins.ini; Found 1 plugins
L 09/20/2010 - 16:54:28: [META] dll: Updating plugins...
L 09/20/2010 - 16:54:28: [META] dll: Finished updating 1 plugins; kept 0, loaded 0, unloaded 0, reloaded 0, delayed 0
L 09/20/2010 - 16:54:28: Server shutdown
L 09/20/2010 - 16:54:28: Log file closed
scandir failed:/home/cyril/cs16/./valve/SAVE
Server logging data to file logs/L0920090.log
L 09/20/2010 - 16:54:28: Log file started (file "logs/L0920090.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4883")
L 09/20/2010 - 16:54:28: Loading map "de_dust"
L 09/20/2010 - 16:54:28: Server cvars start
L 09/20/2010 - 16:54:28: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_debug_level" = "0"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_examine_time" = "0.5"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_hint_interval_time" = "10.0"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_look_angle" = "10"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_look_distance" = "200"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_message_minimum_display_time" = "1"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_message_repeats" = "5"
L 09/20/2010 - 16:54:28: Server cvar "_tutor_view_distance" = "1000"
L 09/20/2010 - 16:54:28: Server cvar "allow_spectators" = "1.0"
L 09/20/2010 - 16:54:28: Server cvar "coop" = "0"
L 09/20/2010 - 16:54:28: Server cvar "deathmatch" = "1"
L 09/20/2010 - 16:54:28: Server cvar "decalfrequency" = "30"
L 09/20/2010 - 16:54:28: Server cvar "edgefriction" = "2"
L 09/20/2010 - 16:54:28: Server cvar "hostage_debug" = "0"
L 09/20/2010 - 16:54:28: Server cvar "hostage_stop" = "0"
L 09/20/2010 - 16:54:28: Server cvar "humans_join_team" = "any"
L 09/20/2010 - 16:54:28: Server cvar "max_queries_sec" = "3.0"
L 09/20/2010 - 16:54:28: Server cvar "max_queries_sec_global" = "30"
L 09/20/2010 - 16:54:28: Server cvar "max_queries_window" = "60"
L 09/20/2010 - 16:54:28: Server cvar "metamod_version" = "1.19p32"
L 09/20/2010 - 16:54:28: Server cvar "mp_allowmonsters" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_autokick" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_autoteambalance" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_buytime" = "1.5"
L 09/20/2010 - 16:54:28: Server cvar "mp_c4timer" = "45"
L 09/20/2010 - 16:54:28: Server cvar "mp_chattime" = "10"
L 09/20/2010 - 16:54:28: Server cvar "mp_consistency" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_fadetoblack" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_flashlight" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_footsteps" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_forcecamera" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_forcechasecam" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_fragsleft" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_freezetime" = "6"
L 09/20/2010 - 16:54:28: Server cvar "mp_friendlyfire" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_ghostfrequency" = "0.1"
L 09/20/2010 - 16:54:28: Server cvar "mp_hostagepenalty" = "13"
L 09/20/2010 - 16:54:28: Server cvar "mp_kickpercent" = "0.66"
L 09/20/2010 - 16:54:28: Server cvar "mp_limitteams" = "2"
L 09/20/2010 - 16:54:28: Server cvar "mp_logdetail" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_logfile" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_logmessages" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_mapvoteratio" = "0.66"
L 09/20/2010 - 16:54:28: Server cvar "mp_maxrounds" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_mirrordamage" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_playerid" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_roundtime" = "5"
L 09/20/2010 - 16:54:28: Server cvar "mp_startmoney" = "800"
L 09/20/2010 - 16:54:28: Server cvar "mp_timeleft" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_timelimit" = "20"
L 09/20/2010 - 16:54:28: Server cvar "mp_tkpunish" = "0"
L 09/20/2010 - 16:54:28: Server cvar "mp_windifference" = "1"
L 09/20/2010 - 16:54:28: Server cvar "mp_winlimit" = "0"
L 09/20/2010 - 16:54:28: Server cvar "pausable" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_accelerate" = "5"
L 09/20/2010 - 16:54:28: Server cvar "sv_aim" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_airaccelerate" = "10"
L 09/20/2010 - 16:54:28: Server cvar "sv_airmove" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_allowupload" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_alltalk" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_bounce" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_cheats" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_clienttrace" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_clipmode" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_contact" = ""
L 09/20/2010 - 16:54:28: Server cvar "sv_friction" = "4"
L 09/20/2010 - 16:54:28: Server cvar "sv_gravity" = "800"
L 09/20/2010 - 16:54:28: Server cvar "sv_logblocks" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_maxrate" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_maxspeed" = "320"
L 09/20/2010 - 16:54:28: Server cvar "sv_minrate" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_password" = ""
L 09/20/2010 - 16:54:28: Server cvar "sv_proxies" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_region" = "-1"
L 09/20/2010 - 16:54:28: Server cvar "sv_restart" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_restartround" = "0"
L 09/20/2010 - 16:54:28: Server cvar "sv_stepsize" = "18"
L 09/20/2010 - 16:54:28: Server cvar "sv_stopspeed" = "75"
L 09/20/2010 - 16:54:28: Server cvar "sv_uploadmax" = "0.5"
L 09/20/2010 - 16:54:28: Server cvar "sv_voiceenable" = "1"
L 09/20/2010 - 16:54:28: Server cvar "sv_wateraccelerate" = "10"
L 09/20/2010 - 16:54:28: Server cvar "sv_waterfriction" = "1"
L 09/20/2010 - 16:54:28: Server cvars end
L 09/20/2010 - 16:54:28: Server cvar "sv_maxspeed" = "900"
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
Master server communication disabled.
L 09/20/2010 - 16:54:28: Started map "de_dust" (CRC "-1641307065")

VAC secure mode disabled.
У кого-нибудь есть идея, в чём может быть ещё дело??? Был бы очень презнателен за помощь thank_you2.gif
З.Ы.
Инфа об ОС:
<div class="sp-wrap"><div class="sp-head-wrap"><div class="sp-head folded clickable">]mrcs# uname -a
FreeBSD mrcs.ru 8.1-STABLE FreeBSD 8.1-STABLE #1 r19M: Wed Aug 4 20:51:38 IRKST 2010 root@freebsd8-amd64.ispsystem.net:/root/src/sys/amd64/compile/ISPSYSTEM amd64

проверь путь к сошке и название папки в которой она лежит.
"sv_region" = "-1" -это что так и задумано?
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Статус пользователя sevastyanov
сообщение 21.9.2010, 10:37
Сообщение #945
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"sv_region" = "-1" - Нет, это настройка по умолчанию. Я это не трогал. А путь к сошке корректный..

З.Ы.
Разобрался: необходимо было linprocfs смонтировать в /compat/linux/proc. Поскольку во FreeBSD это вроде бы запрещено на виртуальном сервере, то сменил ось.

Отредактировал: sevastyanov, - 21.9.2010, 22:39
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Статус пользователя imba
сообщение 22.9.2010, 0:13
Сообщение #946
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CHANGELOG:
0.8.72:

Цитата
- Added quick fix for vulnerability in netchan's fragment parser
- Enhanced detection of fakeplayers (against Argentinian haxxxorz)

Прикрепленный файл  dproto_0_8_72.rar ( 138,69 килобайт ) Кол-во скачиваний: 35


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Статус пользователя vkontakte
сообщение 22.9.2010, 0:15
Сообщение #947


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Цитата
- Added quick fix for vulnerability in netchan's fragment parser
кто нить переведите более менее понятливее..
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Статус пользователя STR@TEG
сообщение 22.9.2010, 9:06
Сообщение #948
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i
Уведомление:
Первый пост обновлен.

Также добавлены предыдущие версии.
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Статус пользователя Maxi
сообщение 22.9.2010, 14:18
Сообщение #949


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Цитата(vkontakte @ 22.9.2010, 1:15) *
кто нить переведите более менее понятливее..

Changelog:

0.8.72:
o Овер 9000 багфиксов
o Корректное определение фэйкплееров, реконнектящихся каждые 5-6 секунд
o Пофикшена уязвимость при обработке фрагментов сетевых данных. Предположительно она использовалась "I-T-N-I v1" эксплоитом
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Статус пользователя Neo
сообщение 22.9.2010, 22:04
Сообщение #950
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Кто ставил отпишитесь, как оно?
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Статус пользователя vkontakte
сообщение 22.9.2010, 22:05
Сообщение #951


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Цитата(frosty123 @ 22.9.2010, 23:04) *
Кто ставил отпишитесь, как оно?


а чтото должно быть не так?
полёт нормальный
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Статус пользователя bishop328
сообщение 22.9.2010, 22:12
Сообщение #952


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Читал что vac не банит на сервере ломанным dproto. Так это правда?

Отредактировал: bishop328, - 22.9.2010, 22:12
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Статус пользователя Jameson
сообщение 22.9.2010, 22:15
Сообщение #953
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ребят, никто не сталкивался с проблемой, что на версиях dproto выше 0.4.8p пинг на серверах в 2 раза увеличивается, использую booster lite
немного непонятно как связано качество соединения с dproto, но то что проблема в последнем - факт

Отредактировал: Jameson, - 22.9.2010, 22:15
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Статус пользователя FullBlooded
сообщение 22.9.2010, 23:21
Сообщение #954


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Цитата
Читал что vac не банит на сервере ломанным dproto. Так это правда?

VAC по сути не работает на non-steam серверах.


Dproto обновил, полет нормальный. :)

Отредактировал: FullBlooded, - 22.9.2010, 23:29
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Статус пользователя Neo
сообщение 22.9.2010, 23:30
Сообщение #955
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Цитата(vkontakte @ 22.9.2010, 23:05) *
а чтото должно быть не так?
полёт нормальный

меня интересует не замечается ли падение онлайна ну и вообще нету ли разного вида багов.
Наверное рано я задал вопрос, надо чтобы прошли хотя бы сутки :)
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Статус пользователя Reality
сообщение 23.9.2010, 2:46
Сообщение #956


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Конфиг с версии dproto_0_8_68 оставлять можно?
ЗЫ: Лучше б они автобай профиксили, что б плагин вырубить к чертям...

Отредактировал: Reality, - 23.9.2010, 2:47
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Статус пользователя vkontakte
сообщение 23.9.2010, 2:55
Сообщение #957


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Цитата(frosty123 @ 23.9.2010, 0:30) *
меня интересует не замечается ли падение онлайна ну и вообще нету ли разного вида багов.
Наверное рано я задал вопрос, надо чтобы прошли хотя бы сутки :)


что за паранойя, никуда онлайн не пропадает
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Статус пользователя Z[1].
сообщение 23.9.2010, 7:27
Сообщение #958


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Цитата(Reality @ 23.9.2010, 3:46) *
Конфиг с версии dproto_0_8_68 оставлять можно?

Можно.
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Статус пользователя imba
сообщение 23.9.2010, 12:31
Сообщение #959
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Цитата(Reality @ 23.9.2010, 2:46) *
Конфиг с версии dproto_0_8_68 оставлять можно?
ЗЫ: Лучше б они автобай профиксили, что б плагин вырубить к чертям...

Читай http://cs.rin.ru/forum/viewtopic.php?p=711435#p711435


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Статус пользователя FullBlooded
сообщение 23.9.2010, 14:00
Сообщение #960


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Цитата
меня интересует не замечается ли падение онлайна ну и вообще нету ли разного вида багов.
Наверное рано я задал вопрос, надо чтобы прошли хотя бы сутки smile.gif

Параноя. Такого никогда не было, нету и не будет.
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