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Данный раздел предназначен для обсуждения, а также решения технических проблем связанных с серверной частью. Обсуждения касательно игровых клиентов ведутся здесь.

1. Во время создания новой темы аккуратно оформляйте её, не допускайте грамматических ошибок.
2. Описывая проблему старайтесь, как можно больше рассказать о ней, а так же о действиях с сервером после которых она возникла, по возможности подкрепите информацию логами.
3. Если вопрос касается проблемы в работе сервера, то обязательно прикрепляйте список плагинов (введите в консоли сервера: meta list и amxx plugins), настройки server.cfg, логи. Так же указывайте операционную систему, версию HLDS (введите к консоли сервера: version) и где хостится сервер.

Длинную информацию скрывайте под спойлер.
2 страниц V   1 2

Что это?

Статус пользователя 330863
сообщение 21.2.2011, 19:32
Сообщение #21


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kupuk96,
Код
                set_hudmessage(255, 0, 255, -1.0, 0.38, 0, 6.0, 6.0, 0.5, 0.15, -1)
                ShowSyncHudMsg(0, g_center1_sync, "%s [%d HP] против %d %s %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[_team], (oposite == 1) ? "" : "S", LANG_PLAYER, g_LastMessages[random_num(0, 3)])


=>

Код
                set_hudmessage(255, 0, 255, -1.0, 0.38, 0, 6.0, 6.0, 0.5, 0.15, -1)
                ShowSyncHudMsg(0, g_center1_sync, "%s [%d HP] против %d %s %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[_team], (oposite == 1) ? "" : "", LANG_PLAYER, g_LastMessages[random_num(0, 3)])


3яя строка crazy.gif

Отредактировал: 330863, - 21.2.2011, 19:33
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Статус пользователя kupuk96
сообщение 22.2.2011, 10:14
Сообщение #22


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Спс, помогло. Только теперь появилось вот это:

ML_NOTFOUND

lastman_msg
Код
LAST_MSG_1 = Теперь все зависит от тебя!
LAST_MSG_2 = Надеюсь у тебя еще много здоровья!
LAST_MSG_3 = Все твои напарники убиты. Удачи!
LAST_MSG_4 = Теперь ты один. Веселись!



Отредактировал: kupuk96, - 22.2.2011, 10:15
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Статус пользователя kupuk96
сообщение 22.2.2011, 15:19
Сообщение #23


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вот исходник навсякий.
miscstats.sma
Код
#include <amxmodx>
#include <csx>
#include <cstrike>

public MultiKill
public MultiKillSound
public BombPlanting
public BombDefusing
public BombPlanted
public BombDefused
public BombFailed
public BombPickUp
public BombDrop
public BombCountVoice
public BombCountDef
public BombReached
public ItalyBonusKill
public EnemyRemaining
public LastMan
public KnifeKill
public KnifeKillSound
public GrenadeKill
public GrenadeSuicide
public HeadShotKill
public HeadShotKillSound
public RoundCounterSound
public RoundCounter
public KillingStreak
public KillingStreakSound
public DoubleKill
public DoubleKillSound
public PlayerName
public FirstBloodSound

new g_streakKills[33][2]
new g_multiKills[33][2]
new g_C4Timer
new g_Defusing
new g_Planter
new Float:g_LastOmg
new g_LastAnnounce
new g_roundCount
new Float:g_doubleKill
new g_doubleKillId
new g_friend[33]
new g_firstBlood
new g_center1_sync
new g_announce_sync
new g_status_sync
new g_left_sync
new g_bottom_sync
new g_he_sync

new g_MultiKillMsg[7][] =
{
    "Multi-Kill! %s^n%L %d %L (%d %L)",
    "Ultra-Kill!!! %s^n%L %d %L (%d %L)",
    "%s IS ON A KILLING SPREE!!!^n%L %d %L (%d %L)",
    "RAMPAGE!!! %s^n%L %d %L (%d hs)",
    "%s IS UNSTOPPABLE!!!^n%L %d %L (%d %L)",
    "%s IS A MONSTER!^n%L %d %L (%d %L)",
    "%s IS GODLIKE!!!!^n%L %d %L (%d %L)"
}

new g_Sounds[7][] =
{
    "multikill",
    "ultrakill",
    "killingspree",
    "rampage",
    "unstoppable",
    "monsterkill",
    "godlike"
}
new g_KillingMsg[7][] =
{
    "%s: Multi-Kill!",
    "%s: Ultra-Kill!!!",
    "%s IS ON A KILLING SPREE!!!",
    "%s: RAMPAGE!!!",
    "%s IS UNSTOPPABLE!!!",
    "%s IS A MONSTER!",
    "%s IS GODLIKE!!!"
}

new g_KinfeMsg[4][] =
{
    "KNIFE_MSG_1",
    "KNIFE_MSG_2",
    "KNIFE_MSG_3",
    "KNIFE_MSG_4"
}

new g_LastMessages[4][] =
{
    "LAST_MSG_1",
    "LAST_MSG_2",
    "LAST_MSG_3",
    "LAST_MSG_4"
}

new g_HeMessages[4][] =
{
    "HE_MSG_1",
    "HE_MSG_2",
    "HE_MSG_3",
    "HE_MSG_4"
}

new g_SHeMessages[4][] =
{
    "SHE_MSG_1",
    "SHE_MSG_2",
    "SHE_MSG_3",
    "SHE_MSG_4"
}

new g_HeadShots[7][] =
{
    "HS_MSG_1",
    "HS_MSG_2",
    "HS_MSG_3",
    "HS_MSG_4",
    "HS_MSG_5",
    "HS_MSG_6",
    "HS_MSG_7"
}

new g_teamsNames[4][] =
{
    "Террористов",
    "Спецназовцев",
    "Террорист",
    "Спецназовец"
}

public plugin_init()
{
    register_plugin("CS Misc. Stats", AMXX_VERSION_STR, "AMXX Dev Team")
    register_dictionary("miscstats.txt")
    register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
    register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
    register_event("RoundTime", "eNewRound", "bc")
    register_event("StatusValue", "setTeam", "be", "1=1")
    register_event("StatusValue", "showStatus", "be", "1=2", "2!0")
    register_event("StatusValue", "hideStatus", "be", "1=1", "2=0")

    new mapname[32]
    get_mapname(mapname, 31)

    if (equali(mapname, "de_", 3) || equali(mapname, "csde_", 5))
    {
        register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
        register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb")
        register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d")
    }
    else if (equali(mapname, "cs_italy"))
    {
        register_event("23", "chickenKill", "a", "1=108", /*"12=106", */ "15=4")
        register_event("23", "radioKill", "a", "1=108", /*"12=294", */ "15=2")
    }
    
    g_center1_sync = CreateHudSyncObj()
    g_announce_sync = CreateHudSyncObj()
    g_status_sync = CreateHudSyncObj()
    g_left_sync = CreateHudSyncObj()
    g_bottom_sync = CreateHudSyncObj()
    g_he_sync = CreateHudSyncObj()
}

public plugin_cfg()
{
    new g_addStast[] = "amx_statscfg add ^"%s^" %s"
    
    server_cmd(g_addStast, "ST_MULTI_KILL", "MultiKill")
    server_cmd(g_addStast, "ST_MULTI_KILL_SOUND", "MultiKillSound")
    server_cmd(g_addStast, "ST_BOMB_PLANTING", "BombPlanting")
    server_cmd(g_addStast, "ST_BOMB_DEFUSING", "BombDefusing")
    server_cmd(g_addStast, "ST_BOMB_PLANTED", "BombPlanted")
    server_cmd(g_addStast, "ST_BOMB_DEF_SUCC", "BombDefused")
    server_cmd(g_addStast, "ST_BOMB_DEF_FAIL", "BombFailed")
    server_cmd(g_addStast, "ST_BOMB_PICKUP", "BombPickUp")
    server_cmd(g_addStast, "ST_BOMB_DROP", "BombDrop")
    server_cmd(g_addStast, "ST_BOMB_CD_VOICE", "BombCountVoice")
    server_cmd(g_addStast, "ST_BOMB_CD_DEF", "BombCountDef")
    server_cmd(g_addStast, "ST_BOMB_SITE", "BombReached")
    server_cmd(g_addStast, "ST_ITALY_BONUS", "ItalyBonusKill")
    server_cmd(g_addStast, "ST_LAST_MAN", "LastMan")
    server_cmd(g_addStast, "ST_KNIFE_KILL", "KnifeKill")
    server_cmd(g_addStast, "ST_KNIFE_KILL_SOUND", "KnifeKillSound")
    server_cmd(g_addStast, "ST_HE_KILL", "GrenadeKill")
    server_cmd(g_addStast, "ST_HE_SUICIDE", "GrenadeSuicide")
    server_cmd(g_addStast, "ST_HS_KILL", "HeadShotKill")
    server_cmd(g_addStast, "ST_HS_KILL_SOUND", "HeadShotKillSound")
    server_cmd(g_addStast, "ST_ROUND_CNT", "RoundCounter")
    server_cmd(g_addStast, "ST_ROUND_CNT_SOUND", "RoundCounterSound")
    server_cmd(g_addStast, "ST_KILL_STR", "KillingStreak")
    server_cmd(g_addStast, "ST_KILL_STR_SOUND", "KillingStreakSound")
    server_cmd(g_addStast, "ST_ENEMY_REM", "EnemyRemaining")
    server_cmd(g_addStast, "ST_DOUBLE_KILL", "DoubleKill")
    server_cmd(g_addStast, "ST_DOUBLE_KILL_SOUND", "DoubleKillSound")
    server_cmd(g_addStast, "ST_PLAYER_NAME", "PlayerName")
    server_cmd(g_addStast, "ST_FIRST_BLOOD_SOUND", "FirstBloodSound")
}

public client_putinserver(id)
{
    g_multiKills[id] = {0, 0}
    g_streakKills[id] = {0, 0}
}

public client_death(killer, victim, wpnindex, hitplace, TK)
{
    if (wpnindex == CSW_C4)
        return

    new headshot = (hitplace == HIT_HEAD) ? 1 : 0
    new selfkill = (killer == victim) ? 1 : 0

    if (g_firstBlood)
    {
        g_firstBlood = 0
        if (FirstBloodSound)
            play_sound("misc/firstblood")
    }

    if ((KillingStreak || KillingStreakSound) && !TK)
    {
        g_streakKills[victim][1]++
        g_streakKills[victim][0] = 0

        if (!selfkill)
        {
            g_streakKills[killer][0]++
            g_streakKills[killer][1] = 0
            
            new a = g_streakKills[killer][0] - 3

            if ((a > -1) && !(a % 2))
            {
                new name[32]
                get_user_name(killer, name, 31)
                
                if ((a >>= 1) > 6)
                    a = 6
                
                if (KillingStreak)
                {
                    set_hudmessage(0, 100, 255, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
                    ShowSyncHudMsg(0, g_left_sync, g_KillingMsg[a], name)
                }
                
                if (KillingStreakSound)
                {
                    new file[32]
                    
                    format(file, 31, "misc/%s", g_Sounds[a])
                    play_sound(file)
                }
            }
        }
    }

    if (MultiKill || MultiKillSound)
    {
        if (!selfkill && !TK && killer)
        {
            g_multiKills[killer][0]++
            g_multiKills[killer][1] += headshot
            
            new param[2]
            
            param[0] = killer
            param[1] = g_multiKills[killer][0]
            set_task(4.0 + float(param[1]), "checkKills", 0, param, 2)
        }
    }

    if (EnemyRemaining && is_user_connected(victim))
    {
        new ppl[32], pplnum = 0, maxplayers = get_maxplayers()
        new epplnum = 0
        new CsTeams:team = cs_get_user_team(victim)
        new CsTeams:other_team
        new CsTeams:enemy_team = (team == CS_TEAM_T) ? CS_TEAM_CT : CS_TEAM_T
        
        if (team == CS_TEAM_T || team == CS_TEAM_CT)
        {
            for (new i=1; i<=maxplayers; i++)
            {
                if (!is_user_connected(i))
                {
                    continue
                }
                if (i == victim)
                {
                    continue
                }
                other_team = cs_get_user_team(i)
                if (other_team == team && is_user_alive(i))
                {
                    epplnum++
                } else if (other_team == enemy_team) {
                    ppl[pplnum++] = i
                }
            }
            
            if (pplnum && epplnum)
            {
                new message[128], team_name[32]

                set_hudmessage(255, 255, 255, 0.02, 0.85, 2, 0.05, 0.1, 0.02, 3.0, -1)
                
                /* This is a pretty stupid thing to translate, but whatever */
                new _teamname[32]
                if (team == CS_TEAM_T)
                {
                    format(_teamname, 31, "TERRORIST%s", (epplnum == 1) ? "" : "S")
                } else if (team == CS_TEAM_CT) {
                    format(_teamname, 31, "CT%s", (epplnum == 1) ? "" : "S")
                }

                for (new a = 0; a < pplnum; ++a)
                {
                    format(team_name, 31, "%L", ppl[a], _teamname)
                    format(message, 127, "%L", ppl[a], "REMAINING", epplnum, team_name)
                    ShowSyncHudMsg(ppl[a], g_bottom_sync, "%s", message)
                }
            }
        }
    }

    if (LastMan)
    {
        new cts[32], ts[32], ctsnum, tsnum
        new maxplayers = get_maxplayers()
        new CsTeams:team
        
        for (new i=1; i<=maxplayers; i++)
        {
            if (!is_user_connected(i) || !is_user_alive(i))
            {
                continue
            }
            team = cs_get_user_team(i)
            if (team == CS_TEAM_T)
            {
                ts[tsnum++] = i
            } else if (team == CS_TEAM_CT) {
                cts[ctsnum++] = i
            }
        }
        
        if (ctsnum == 1 && tsnum == 1)
        {
            new ctname[32], tname[32]
            
            get_user_name(cts[0], ctname, 31)
            get_user_name(ts[0], tname, 31)
            
            set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
            ShowSyncHudMsg(0, g_center1_sync, "%s против %s", ctname, tname)
            
            play_sound("misc/maytheforce")
        }
        else if (!g_LastAnnounce)
        {
            new oposite = 0, _team = 0
            
            if (ctsnum == 1 && tsnum > 1)
            {
                g_LastAnnounce = cts[0]
                oposite = tsnum
                _team = 0
            }
            else if (tsnum == 1 && ctsnum > 1)
            {
                g_LastAnnounce = ts[0]
                oposite = ctsnum
                _team = 1
            }

            if (g_LastAnnounce)
            {
                new name[32]
                
                get_user_name(g_LastAnnounce, name, 31)
                
                set_hudmessage(255, 0, 255, -1.0, 0.3, 0, 6.0, 6.0, 0.5, 0.15, -1)
                                ShowSyncHudMsg(0, g_center1_sync, "%s [%d HP] против %d %s%s %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[_team], (oposite == 1) ? "" : "", LANG_PLAYER, g_LastMessages[random_num(0, 3)])
                
                if (!is_user_connecting(g_LastAnnounce))
                {
                    client_cmd(g_LastAnnounce, "spk misc/oneandonly")
                }
            }
        }
    }

    if (wpnindex == CSW_KNIFE && (KnifeKill || KnifeKillSound))
    {
        if (KnifeKill)
        {
            new killer_name[32], victim_name[32]
            
            get_user_name(killer, killer_name, 31)
            get_user_name(victim, victim_name, 31)
            
            set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
            ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
        }
        
        if (KnifeKillSound)
            play_sound("misc/humiliation")
    }

    if (wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide))
    {
        new killer_name[32], victim_name[32]
        
        get_user_name(killer, killer_name, 31)
        get_user_name(victim, victim_name, 31)
        
        set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
        
        if (!selfkill)
        {
            if (GrenadeKill)
                ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
        }
        else if (GrenadeSuicide)
            ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
    }

    if (headshot && (HeadShotKill || HeadShotKillSound))
    {
        if (HeadShotKill && wpnindex)
        {
            new killer_name[32], victim_name[32], weapon_name[32], message[256], players[32], pnum
            
            xmod_get_wpnname(wpnindex, weapon_name, 31)
            get_user_name(killer, killer_name, 31)
            get_user_name(victim, victim_name, 31)
            get_players(players, pnum, "c")
            
            for (new i = 0; i < pnum; i++)
            {
                format(message, sizeof(message)-1, "%L", players[i], g_HeadShots[random_num(0, 6)])
                
                replace(message, sizeof(message)-1, "$vn", victim_name)
                replace(message, sizeof(message)-1, "$wn", weapon_name)
                replace(message, sizeof(message)-1, "$kn", killer_name)
                
                set_hudmessage(100, 100, 255, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
                ShowSyncHudMsg(players[i], g_announce_sync, "%s", message)
            }
        }
        
        if (HeadShotKillSound)
        {                        
            client_cmd(0, "spk misc/headshot")
        }
    }

    if ((DoubleKill || DoubleKillSound) && !selfkill)
    {
        new Float:nowtime = get_gametime()
        
        if (g_doubleKill == nowtime && g_doubleKillId == killer)
        {
            if (DoubleKill)
            {
                new name[32]
                
                get_user_name(killer, name, 31)
                
                set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
                ShowSyncHudMsg(0, g_center1_sync, "%L", LANG_PLAYER, "DOUBLE_KILL", name)
            }
            
            if (DoubleKillSound)
                play_sound("misc/doublekill")
        }
        
        g_doubleKill = nowtime
        g_doubleKillId = killer
    }
}

public hideStatus(id)
{
    if (PlayerName)
    {
        ClearSyncHud(id, g_status_sync)
    }
}

public setTeam(id)
    g_friend[id] = read_data(2)

public showStatus(id)
{
    if(!is_user_bot(id) && is_user_connected(id) && PlayerName)
    {
        new name[32], pid = read_data(2)
    
        get_user_name(pid, name, 31)
        new color1 = 0, color2 = 0
    
        if (get_user_team(pid) == 1)
            color1 = 255
        else
            color2 = 255
        
        if (g_friend[id] == 1)    // friend
        {
            new clip, ammo, wpnid = get_user_weapon(pid, clip, ammo)
            new wpnname[32]
        
            if (wpnid)
                xmod_get_wpnname(wpnid, wpnname, 31)

                        new stats[8], bodyhits[8]
                        new rank = get_user_stats(pid, stats, bodyhits)
        
            set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01, -1)
            ShowSyncHudMsg(id, g_status_sync, "%s^nРанг: %d^nЖизни: %d^nБрони: %d^nОружие: %s", name, rank, get_user_health(pid), get_user_armor(pid), wpnname)
        } else {
            set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01, -1)
            ShowSyncHudMsg(id, g_status_sync, "%s", name)
        }
    }
}

public eNewRound()
{
    if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
    {
        g_firstBlood = 1
        g_C4Timer = 0
        ++g_roundCount
        
        if (RoundCounter)
        {
            set_hudmessage(random_num(0,255) , random_num(0,255) , random_num(0,255) , -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
            ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount)
        }
        
        if (RoundCounterSound)
            play_sound("misc/prepare")
        
        if (KillingStreak)
        {
            new appl[32], ppl, i
            get_players(appl, ppl, "ac")
            
            for (new a = 0; a < ppl; ++a)
            {
                i = appl[a]
                
                if (g_streakKills[i][0] >= 2)
                    client_print(i, print_chat, "* %L", i, "KILLED_ROW", g_streakKills[i][0])
                else if (g_streakKills[i][1] >= 2)
                    client_print(i, print_chat, "* %L", i, "DIED_ROUNDS", g_streakKills[i][1])
            }
        }
    }
}

public eRestart()
{
    eEndRound()
    g_roundCount = 0
    g_firstBlood = 1
}

public eEndRound()
{
    g_C4Timer = -2
    g_LastOmg = 0.0
    remove_task(8038)
    g_LastAnnounce = 0
}

public checkKills(param[])
{
    new id = param[0]
    new a = param[1]
    
    if (a == g_multiKills[id][0])
    {
        a -= 3
        
        if (a > -1)
        {
            if (a > 6)
            {
                a = 6
            }
            
            if (MultiKill)
            {
                new name[32]
                
                get_user_name(id, name, 31)
                set_hudmessage(255, 0, 100, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
                
                ShowSyncHudMsg(0, g_left_sync, g_MultiKillMsg[a], name, LANG_PLAYER, "WITH", g_multiKills[id][0], LANG_PLAYER, "KILLS", g_multiKills[id][1], LANG_PLAYER, "HS")
            }
            
            if (MultiKillSound)
            {
                new sound[24]
                format(sound, 23, "misc/%s", g_Sounds[a])
                play_sound(sound)
            }
        }
        g_multiKills[id] = {0, 0}
    }
}

public chickenKill()
{
    if (ItalyBonusKill)
        announceEvent(0, "KILLED_CHICKEN")
}

public radioKill()
{
    if (ItalyBonusKill)
        announceEvent(0, "BLEW_RADIO")
}

announceEvent(id, message[])
{
    new name[32]
    
    get_user_name(id, name, 31)
    set_hudmessage(0, 250, 250, 1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
    ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, message, name)
}

public eBombPickUp(id)
{
    if (BombPickUp)
        announceEvent(id, "PICKED_BOMB")
}

public eBombDrop()
{
    if (BombDrop)
        announceEvent(g_Planter, "DROPPED_BOMB")
}

public eGotBomb(id)
{
    g_Planter = id
    
    if (BombReached && read_data(1) == 2 && g_LastOmg < get_gametime())
    {
        g_LastOmg = get_gametime() + 15.0
        announceEvent(g_Planter, "REACHED_TARGET")
    }
}

public bombTimer()
{
    if (--g_C4Timer > 0)
    {
        if (BombCountVoice)
        {
            if (g_C4Timer == 30 || g_C4Timer == 20)
            {
                new temp[64]
                
                num_to_word(g_C4Timer, temp, 63)
                format(temp, 63, "^"vox/%s seconds until explosion^"", temp)
                play_sound(temp)
            }
            else if (g_C4Timer < 11)
            {
                new temp[64]
                
                num_to_word(g_C4Timer, temp, 63)
                format(temp, 63, "^"vox/%s^"", temp)
                play_sound(temp)
            }
        }
        if (BombCountDef && g_Defusing)
            client_print(g_Defusing, print_center, "%d", g_C4Timer)
    }
    else
        remove_task(8038)
}

public bomb_planted(planter)
{
    g_Defusing = 0
    
    if (BombPlanted)
        announceEvent(planter, "SET_UP_BOMB")
    
    g_C4Timer = get_cvar_num("mp_c4timer")
    set_task(1.0, "bombTimer", 8038, "", 0, "b")
}

public bomb_planting(planter)
{
    if (BombPlanting)
        announceEvent(planter, "PLANT_BOMB")
}

public bomb_defusing(defuser)
{
    if (BombDefusing)
        announceEvent(defuser, "DEFUSING_BOMB")
    
    g_Defusing = defuser
}

public bomb_defused(defuser)
{
    if (BombDefused)
        announceEvent(defuser, "DEFUSED_BOMB")
}

public bomb_explode(planter, defuser)
{
    if (BombFailed && defuser)
        announceEvent(defuser, "FAILED_DEFU")
}

public play_sound(sound[])
{
    new players[32], pnum
    get_players(players, pnum, "c")
    new i
    
    for (i = 0; i < pnum; i++)
    {
        if (is_user_connecting(players[i]))
            continue
        
        client_cmd(players[i], "spk %s", sound)
    }
}

public plugin_precache()
{
    precache_sound("misc/maytheforce.waw")
    precache_sound("misc/doublekill.wav")
    precache_sound("misc/oneandonly.wav")
    precache_sound("misc/prepare.wav")
}]

хелп cray.gif

Отредактировал: kupuk96, - 22.2.2011, 16:48
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Статус пользователя 330863
сообщение 22.2.2011, 18:45
Сообщение #24


Стаж: 16 лет

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Код
                set_hudmessage(255, 0, 255, -1.0, 0.3, 0, 6.0, 6.0, 0.5, 0.15, -1)
                                ShowSyncHudMsg(0, g_center1_sync, "%s [%d HP] против %d %s %L", name, get_user_health(g_LastAnnounce), oposite, (oposite == 1) ? "Террориста" : "Террористов", LANG_PLAYER, g_LastMessages[random_num(0, 3)])


Должно работать как надо :)
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Статус пользователя kupuk96
сообщение 22.2.2011, 20:28
Сообщение #25


Стаж: 15 лет

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я не знаю, что я там поменял, но заработало :) буква "S" исчезла.

Отредактировал: kupuk96, - 22.2.2011, 20:29
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Статус пользователя STR@TEG
сообщение 22.2.2011, 20:31
Сообщение #26
Стаж: 16 лет

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kupuk96,
Код
new g_teamsNames[4][] =
{
    "Террорист",
    "Спецназовц",
    "Террористов",
    "Спецназовцев"
}

...

else if (!g_LastAnnounce)
{
    if (ctsnum == 1 && tsnum > 1)
    {
        g_LastAnnounce = cts[0]
        
        if (g_LastAnnounce)
        {
            new name[32]
            get_user_name(g_LastAnnounce, name, charsmax(name))
            
            set_hudmessage(0, 255, 255, -1.0, 0.38, 0, 6.0, 6.0, 0.5, 0.15, -1)
            ShowSyncHudMsg(0, g_center1_sync, "%s (%d HP) vs. %d %s%s: %L", name, get_user_health(g_LastAnnounce), tsnum, g_teamsNames[0], (tsnum == 1) ? "а" : "ов", LANG_PLAYER, g_LastMessages[random_num(0, 3)])
        }
    }
    else if (tsnum == 1 && ctsnum > 1)
    {
        g_LastAnnounce = ts[0]
        
        if (g_LastAnnounce)
        {
            new name[32]
            get_user_name(g_LastAnnounce, name, charsmax(name))
            
            set_hudmessage(0, 255, 255, -1.0, 0.38, 0, 6.0, 6.0, 0.5, 0.15, -1)
            ShowSyncHudMsg(0, g_center1_sync, "%s (%d HP) vs. %d %s%s: %L", name, get_user_health(g_LastAnnounce), ctsnum, g_teamsNames[1], (ctsnum == 1) ? "а" : "ев", LANG_PLAYER, g_LastMessages[random_num(0, 3)])
        }
    }
}
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