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падает сервер на Linux хостинг Playground

green777
сообщение 18.4.2012, 20:35
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падает сервер на Linux хостинг Playground
пишу им тикет пишет выруби плагины плагины вырубал а толку он не часто падает а редко что делать подскажите плиз.
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Nathan
сообщение 18.4.2012, 20:36
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Цитата(green777 @ 18.4.2012, 21:35) *
падает сервер на Linux хостинг Playground
пишу им тикет пишет выруби плагины плагины вырубал а толку он не часто падает а редко что делать подскажите плиз.

ну во первых : пиши с запятыми
во вторых : логи ,список плагинов в студию.
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Статус пользователя Flаsh
сообщение 18.4.2012, 20:47
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Цитата(Nathan @ 19.4.2012, 0:36) *
ну во первых : пиши с запятыми
во вторых : логи ,список плагинов в студию.

ставь пробел после запятой
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cs-portal
сообщение 18.4.2012, 21:19
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чувствую список этот потянет на целую книгу
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green777
сообщение 18.4.2012, 22:34
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plugins.ini
Код
amxbans_core.amxx
amxbans_main.amxx
admin_sql.amxx


; Basic
admincmd.amxx    ; basic admin console commands
adminhelp.amxx    ; help command for admin console commands
adminslots.amxx    ; slot reservation
multilingual.amxx; Multi-Lingual management

; Menus
menufront.amxx    ; front-end for admin menus
cmdmenu.amxx    ; command menu (speech, settings)
plmenu.amxx    ; players menu (kick, ban, client cmds.)
;telemenu.amxx    ; teleport menu (Fun Module required!)
mapsmenu.amxx    ; maps menu (vote, changelevel)
pluginmenu.amxx    ; Menus for commands/cvars organized by plugin

; Chat / Messages
adminchat.amxx    ; console chat commands
antiflood.amxx    ; prevent clients from chat-flooding the server
scrollmsg.amxx    ; displays a scrolling message
imessage.amxx    ; displays information messages
adminvote.amxx    ; vote commands

; Map related
nextmap.amxx    ; displays next map in mapcycle
mapchooser.amxx    ; allows to vote for next map
timeleft.amxx    ; displays time left on map

; Configuration
pausecfg.amxx    ; allows to pause and unpause some plugins
statscfg.amxx    ; allows to manage stats plugins via menu and commands

; Counter-Strike
restmenu.amxx    ; restrict weapons menu
;statsx.amxx    ; stats on death or round end (CSX Module required!)
miscstats.amxx    ; bunch of events announcement for Counter-Strike
;stats_logging.amxx; weapons stats logging (CSX Module required!)

; Enable to use AMX Mod plugins
amxmod_compat.amxx; AMX Mod backwards compatibility layer

; Client Plugins
admin_check.amxx
sam.amxx
ad_manager.amxx
admin_spec_esp.amxx
amxx_demo.amxx
anti_hlbrute.amxx
descriptive_fire_in_the_hole.amxx
loadingsound.amxx
Resetscore.amxx
say_restart.amxx
colored_translit.amxx
statsx_shell.amxx
admin-restore.amxx
gamemenu.amxx
amx_ssban.amxx
voteban.amxx
unbanmenu.amxx
weaponmenu_new.amxx
simple_wh_bloker.amxx
kill_assist.amxx
gagmenu.amxx
admin_screen2.amxx
high_ping_kicker.amxx
speclist_rus.amxx
automatic_knife_duel.amxx
admin_vgk.amxx
timelimitvote.amxx
anti_fullupdate_spam2.amxx

в логах error нету пока что:)
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Статус пользователя Grape Fruit
сообщение 18.4.2012, 22:41
Сообщение #6


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green777,
Попробуй на денек выключить amxbans, если у него база на каком-то удаленном хосте.

Что насчет защиты от автобая и прочего? Она установлена на самом хосте? Посмотрите тему: https://c-s.net.ua/forum/topic37395.html Может быть найдете для себя что-то полезное.

*Тему наверное не стоило создавать в linux разделе. Скорее всего дело не в хосте, а в вашей сборке.
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green777
сообщение 18.4.2012, 22:57
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Grape Fruit,
http://forum.playground.org.ua/index.php/t...s-exploitsbugs/ всё установлено.
• Защита от DDos и эксплойтов.
amxbans http://odesski-public.pgbans.net/ban_list.php
о ошибка вот в логах
error_20120418.log
Код
L 04/18/2012 - 23:42:10: Start of error session.
L 04/18/2012 - 23:42:10: Info (map "cs_italy") (file "addons/amxmodx/logs/error_20120418.log")
L 04/18/2012 - 23:42:10: [AMXX] Plugin file open error (plugin "simple_wh_bloker.amxx")
L 04/18/2012 - 23:42:10: [MySQL] Invalid info tuple handle: 0
L 04/18/2012 - 23:42:10: [AMXX] Run time error 10 (plugin "amxbans_core.amxx") (native "SQL_Connect") - debug not enabled!
L 04/18/2012 - 23:42:10: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/18/2012 - 23:53:44: Start of error session.
L 04/18/2012 - 23:53:44: Info (map "awp_india") (file "addons/amxmodx/logs/error_20120418.log")
L 04/18/2012 - 23:53:44: [AMXX] Plugin file open error (plugin "simple_wh_bloker.amxx")
L 04/18/2012 - 23:53:44: [MySQL] Invalid info tuple handle: 0
L 04/18/2012 - 23:53:44: [AMXX] Run time error 10 (plugin "amxbans_core.amxx") (native "SQL_Connect") - debug not enabled!
L 04/18/2012 - 23:53:44: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/18/2012 - 23:57:39: Start of error session.
L 04/18/2012 - 23:57:39: Info (map "aim_headshot") (file "addons/amxmodx/logs/error_20120418.log")
L 04/18/2012 - 23:57:39: [AMXX] Plugin file open error (plugin "simple_wh_bloker.amxx")
L 04/18/2012 - 23:57:40: [MySQL] Invalid info tuple handle: 0
L 04/18/2012 - 23:57:40: [AMXX] Run time error 10 (plugin "amxbans_core.amxx") (native "SQL_Connect") - debug not enabled!
L 04/18/2012 - 23:57:40: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).


Отредактировал: green777, - 18.4.2012, 23:16
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noskill
сообщение 18.4.2012, 23:33
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Цитата
L 04/18/2012 - 23:42:10: [AMXX] Run time error 10 (plugin "amxbans_core.amxx") (native "SQL_Connect") - debug not enabled!


бансы виноваты
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green777
сообщение 18.4.2012, 23:40
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csnetua,
и шо делать?
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noskill
сообщение 18.4.2012, 23:52
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green777,пиши админам что они мудаки, и приложи логи к сообщению
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green777
сообщение 19.4.2012, 10:17
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Прикрепленное изображение
я же вроде настроил это ты имеешь введу?
О ток что заметил появилась не знаю когда в тотал командоре.
linuxreadme.txt
Код
Linux README      5/01/03

Start the server by running ./hlds_run. After it has loaded, you are able to
type commands into the server. During load time, you should see a message that
says \"WON Auth\". This means that you are automatically registered on the
Internet and people can start joining your game.

If you don\'t see \"WON Auth\" but instead see \"Auth Server\", this means that
you did not authenticate with the WON server either because you have an older
version of the server or you may not be able to reach the WON servers due to
a firewall or proxy.

After the server is loaded, you can set the number of allowed players with the
maxplayers (\"maxplayers 16\") command. I would not recommend any more than
8 players on a 200mhz machine.

To start the maps, use the map command (\"map cz2\").

v3.1.1.1
--------
[5.01.03]

Changes/Additions:
------------------
- Added support for new Valve CD key system (uses outgoing UDP on port 27040).
- Added new GUI for Win32 dedicated server.  The new GUI is used as the default interface.  To start a dedicated server using the old console window, add \"-console\" to your command line.
- Changed so server.cfg is only executed once during server startup (not during every level change).
- Changed default network rate to match max rate allowed (went from 9999 to 20000), for LAN servers.
- Changed to use \"\\valve\\valvecomm.lst\".
- HLTV: New load balancing system.
- HLTV: Added client banning.
- HLTV: New administration commands: players, maxqueries, maxrate, bann, dispatchmode, publicgame, forcemaster, echo (see HLTV-Readme.txt)
- HLTV: Removed -bufferlength parameter.
- HLTV: Updated HLTV-Readme.txt file.
- HLTV: Updated hltv.cfg file.

New CVARS:
----------
- Added two new logaddress commands to the engine
     * \"logaddress_add <IP> <port>\" adds a new log address to the send list
     * \"logaddress_del <IP> <port>\" removes an existing entry from the send list
- Added \"sv_log_onefile <0:1>\" (default: 0) to determine whether one log file is created (total) or one log file for each map change, which is how it currently is.  The default is the current behavior (one for each map change).
- Added \"sv_log_singleplayer <0:1>\" (default: 0) to create a log file for single player games.  The default is off, which is the current behavior.
- Added \"stats\" command to view the data collected by \"sv_stats\".
- Added \"sv_stats <0:1>\" (default: 1) which determines whether or not to collect server stats (%CPU used, FPS, bandwidth\'s, etc.) from the server. (0 = off, 1 = on). Determining CPU usage takes a nontrivial amount of time, and needs to be done once per second (or so).
- Added \"motd\" command to view the MOTD in the server console.
- Added \"motd_write <text>\" command to write the given text to the motd.txt file. The character string \"\\n\" is translated into newlines.
- Added rate limiting code to Out-Of-Band queries (i.e. players, info).
     * \"max_queries_sec <queries>\" (default: 0.5) defines max queries per second per user (averaged over max_queries_window)
     * \"max_queries_sec_global <queries>\" (default: 10) defines max queries per second for all queries
     * \"max_queries_window <seconds>\" (default: 30) defines time window to average query rates over
     * \"sv_logblocks\" (default: 0, 0=off, 1=on) logs which IP addresses have been blocked by this code
- Linux: Added \"-tos\" command line parameter to linux hlds binary.  This enables the LOWDELAY TOS header in the udp/ip packets the server generates.

Bug Fixes:
----------
- Fixed \"sv_visiblemaxplayers\" setting not working for info/details query response.
- Fixed the problem with running multiple servers on the same machine and having them communicate properly with the Ban Master server.  Servers now communicate with the Ban Master server on the server\'s game port (default is 27015).
- Fixed the Counter-Strike flashbang bug where the grenade would not always flash all of the players.
- Fixed the Counter-Strike server crash bug where players could buy items/weapons while using the \"kill\" command to drop them on the ground for other players to pickup.
- Fixed remote exploit bugs (Security Advisory VSA0304)
- HLTV: Fixed RCON.
- HLTV: Fixed status query handling.
- HLTV: Fixed missing player voices.



v3.1.1.0
--------
[6.12.02]

Changes/Additions:
------------------
- Ricochet included in this release.
- Added logging of the anti-cheat system catching and kicking detected cheats.
- Added logging of \"kick\" commands.
- Added logging of \"banid\" commands.
- Changed error message if clients try to download missing resources to be more helpful.
- Added new debug message for mod makers if a packet couldn\'t be parsed correctly.
- Changed \'exec\' command now only works on .cfg and .rc files.
- Changed \'exec\' command no longer allows \"..\" or \"\\\\\" or \":\" in the filename.
- Linux: hlds_run now does auto-restart by default (to disable: define \"-norestart\" on the command line)
- Linux: hlds_run uses \"exec\" when you define the \"-norestart\" option.
- Linux: Added -pingboost command line parameter.  Currently supports three different methods (\'-pingboost
1\', \'-pingboost 2\', and \'pingboost 3\').  These may not work well (or at all) on some OS environments.
- Linux: Added \"-debug\" flag to hlds_run to automatically run gdb and pull out useful info.

New CVARS:
----------
- Added \"serverversion\", can be set to \'1108\' to view/re-record old demos.
- Added \"sv_logbans\" to turn the logging of player bans on and off.  Default is 0 (off).

Bug Fixes:
----------
- Fixed incorrect WonID logging.
- Fixed sv_allowdownload being required to be set to 1 for clients to connect to secure servers.
- Fixed \'bad address type\' fatal error on servers that attempt to run in secure mode but have no DNS resolu
tion.
- Fixed DropClient messages for Steam clients who were banned or have a duplicate Steam ID to properly show
the SteamID of the client.
- Fixed HLTV reporting wrong spectator numbers if connection to server was pending.
- Fixed \"multicast 1\" not working if it was issued before HLTV connected to game server.
- Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN menu.
- Fixed DMC powerup bug where the invisibility ring would make people glow red.
- Fixed rcon bug in HLTV.
- Fixed delay being reset to default value during changelevel.
- Fixed a problem with propagating HLTV banners.
- Fixed bug using \"exec <filename>\" on large files (e.g. banned.cfg).
- Linux: Fixed server using 64 MB more memory than it needed to.
- Linux: Fixed \'undefined symbol: __strtouq_internal\' on some Linux systems.
- Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.


v3.1.0.9
--------
[4.24.02]

- Added Anti-Cheat protection.
- User Interface redone for HLTV.
- Added cheering to HLTV.
- Muting a player in the scoreboard will also mute their text messages.
- Steam beta clients and non-Steam clients can play together on the same
server now.
- Voice communication uses DirectSound by default now.
- Added player ID to Half-Life DM.
- Added chat flood protection to HLDM.
- Added logging of fatal Sys_Error server shutdowns.
- Dedicated servers (Win32 + Linux) now default to 32MB heapsize.
- Improved dedicated server FPS (sys_ticrate) accuracy in Windows NT/2K/XP
and Linux.

New CVARS:
----------
\"sv_send_logos\"
when \"sv_allowdownloads\" is set to 1, this cvar will control whether
custom logos are propagated to clients
default: 1

\"sv_send_resources\"
when \"sv_allowdownloads\" is set to 1, this cvar will control whether
resources are propagated to clients
default: 1

Bug Fixes:
----------
- Fixed bogus \\Save directory being created when you ran Half-Life.
- Fixed filter logic in the launcher.
- Fixed bug where clients couldn\'t connect to server side only MODs.
- Fixed bug where you could \"kill\" the HLTV entity in Half-Life DM.
- Fixed AddIP command.
- Fixed crash when a func_breakable triggers a trigger_counter.
- Fixed Egon gun beam problem in Half-Life DM.
- Fixed Tau cannon prediction problem.
- Fixed fog messing Additive sprites.
- Fixed Alien Grunts not making any attack sounds.
- Fixed Egon\'s beam looking yellow in sofware mode.
- Removed \"friends\" connectionless packet query.
- Fixed \"bad address type\" fatal server error (caused by clients with long
names).
- Fixed \"condump\" so the output won\'t overwrite previous files.
- Fixed \"cvarlist\" so the output won\'t overwrite previous files.
- Fixed rcon_port and rcon_address so they can be set manually by the
player to rcon a server.
- Fixed server shutdowns related to using bots.


v3.1.0.8
--------
[9.18.01]

Changes/Additions:
------------------
- Multicast spectator added.
- Voice communication added.
- Hardware survey in installer.
- Added server chat to logging.
- Redesigned multiplayer scoreboard.
- CapsLock key is now bindable.
- HLDM weapons now use client side prediction.

Bug Fixes:
----------
- Bunny hopping removed from HLDM, Counter-Strike, TFC, and DMC.
- Fixed banned.cfg problem with more than 1024 entries.
- Fixed screenshots overwriting each other.
- Buffer overflow exploit fixed.
- \"condump\", \"cmdlist\", and \"cvarlist\" only write out to the game directory.
- Fixed spy crouching bug in TFC.
- Fixed team switching grenade bug.
- Feigned spies do not show a weapon model.
- Sentry guns, Dispensers, and Detpacks cannot block doorways.
- Fixed \"detstart\"command
- Caltrops are being logged in TFC.
- Sentry gun and Dispensers are logged in TFC correctly.
- Switching to Spectator is now logged in TFC.
- \"Tell\" command is logged in TFC.
- Fixed Heavy Weapons Guy firing bug.
- Fixed medkit kill bug.
- Fixed Spy showing as a Scout in TFC.
- Fixed sounds looping in TFC when a player died.
- Fixed Quickstart crashing in the launcher.

Changes for the Linux Server in version 3.1.0.7:
- DMC included in this release.
- Remote file exploit fixed.

Changes for the Linux Server in version 3.1.0.6:
- rcon protocol overhauled to prevent attacks.
- Logging standard added for TFC, HLDM, and Counter-Strike.
- New \'stat\' command that shows the same information as the \'status\' command, but is formatted for the screen and log file.
- rcon \"say\" quotes problem fixed.
- Disguise5 will no longer crash a Team Fortress server.
- Class limits at -1 crash fix.
- Added code to support the server variable \'sv_allowupload\'
- Increased number of entries for banned IPs and banned WON IDs to 32768 (each).
- Changed what types of map resource files can be downloaded using .res files (to help mod authors).  We\'ve changed from what types of files ARE allowed to what types of files AREN\'T allowed.
- Added motdfile command.  Use hlds +motdfile <motd file name> in the command line or in your server.cfg to change the motd.txt file displayed on your server.
- Added logsdir command. Use hlds +logsdir <log file directory> in the command line or in your server.cfg to change the directory relative to the game directory where log files will be stored.
- Changed servercfgfile command.  Use hlds +servercfgfile <name of server.cfg> in the command line to change the server.cfg file used by your server.
- Changed mapcyclefile command.  This can now be run from the command line.
- Added mp_chattime cvar to specify how long players can chat at the end of a map before it cycles.  Default set to 10 (in seconds).
- Added tfc_playerid command.  This will toggle what information players on your server will see in their status bar.
    0 - players see all names listed in the status bar (with appropriate
team colors)
    1- players only see names for their teammates and hostages in the
status bar
    2- players do not see any names in the status bar (hostages included)
0 is the default
- Added tfc_spectchat.  This toggles if spectators can talk to normal clients, or just other spectators.

Changes for the Linux Server in version 3.1.0.5:

- Added a new TFC server cvar, tfc_spectchat, that will allow the server to regulate whether or not spectators can chat with players in the game.  When set to 0, spectators can only chat with other spectators.  When set to anything but 0, spectators can chat with everyone in the game.
- Merged a bit of missing code between versions 1.1.0.1 and 1.1.0.4
- Fixed \"ERROR: SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set\" crashing servers
- Fixed \"ERROR: Dormant entity player is thinking!!\" crashing servers
- Problem with fragmentation & reassembly of packets.
- Fixed the rcon \'say\' command putting \" \" around every token
- Fixed small memory leak problem when using bots
- Put client\'s IP address back into the \'status\' command
- If a player suicides (types \"kill\" in the console) while infected, the medic who infected him will get a kill.
- If a player changes teams while infected, the medic who infected him will get a kill.
- Fixed a bug where players could teamkill by shooting a rocket/grenade at a teammate and switching to specator mode.
- Fixed the \"adm_deal\", \"adm_next\", and \"next\" commands to properly cycle through the players in the server.
- Fixed the problem with some clients lagging for a round or two at the beginning of a map.
- Fixed the \"listmaps\" command so it displays all the maps (it was skipping the last one in the list).
- Fixed the problem with some entities not being reset correctly (i.e. on the map de_foption: could kill the terrorist team at the beginning of a round with a lightning strike).

Changes for the Linux Server in version 3.1.0.4:

- This update contains three new TF maps: Avanti, Flagrun, and Casbah.
- Pyro\'s burn damage increased in Team Fortress.
- Heavy Weapons Guy\'s chaingun damage reduced.
- All map resources can be downloaded from the game server now.  Refer to readme.txt for details.
- Anti-grenade triggers added to 2Fort spawn rooms.
- Team selection also available from class selection screen in Team Fortress.
- In-Game text upgraded.
- Last weapon used key persists over a player death now.
- Counter-Strike proxy cheat fixed.
- High framerate connection problem fixed.
- Cockroaches can now be killed in single player.
- \'Tell\' command crash fixed in Team Fortress.
- Rcon buffer overflow fixed.

Changes for the Linux Server in version 3.1.0.3:

- Fixed spy burrowing into the ground.
- Fixed svc_bad connection problem.
- Fixed spy disguise as team 3/4 on two team maps.
- Fixed spy disguise crash.

Changes for the Linux Server in version 3.1.0.2:

- Fixed crash when clients have specific characters in their names.
- Fixed stout buffering problem.

Changes for the Linux Server in version 3.1.0.1:

- Fixed performance problem on ATI Rage video cards.
- Fixed \'Unassigned\' in scoreboard bug.
- Fixed death messages being delayed when downloading a custom decal.
- Fixed \'Out of Handles\' crash on dedicated server.
- Fixed bug where player models would be drawn incorrectly in Team Fortress 1.5
- Fixed fakelag exploit.
- Fixed mmx optimization.
- Restart command fixed on dedicated server.
- Fixed two flags in Dustbowl bug.
- Fixed longjump in Half-Life DM.
- Fixed spectator grenade exploit.
- Fixed changeteam grenade exploit.
- Fixed LoGADDRESS command.

Changes for the Linux Server in past versions:

- This update includes a complete rewrite of Half-Life\'s networking system.
- Three new maps included (Dustbowl, Epicenter, and Warpath).
- Engineer upgrades sentry gun immediately.
- Dispensers can be used by touching them.
- Spectator mode added.
- Number pad keys are now bindable independent.
- Support for mouse buttons 4 and 5.
- You will get a point in TFC for destroying an enemy sentry gun.
- Engineer can view other Engineer\'s sentry gun stats via HUD.
- Tell command added to TFC.
- The class of everyone on your team is available via the scoreboard.
- Grenade timer added to TFC.
- Updated netgraph, use net_graph 3
- TFC Manual updated with all information pertaining to this update.
- Console and in-game chat uses a True Type font.
- Player names are colored according to team in TFC when talking.
- MOTD length increased for server operators.
- \"Say\" no longer includes the server name in the 64 character limit.
- Various crash fixes.
- readline.so no longer required.
- Team 4 can now score on 4 player TFC maps.
- Fixed soldier\'s nail grenades in TFC.
- We are changing the version number of the server from 1.x.x.x to 3.x.x.x for
  the Linux server to differentiate between the server and client releases.
- Typing \'version\' at the server console will give you the version you are running.
- Server now allows banning by userid and WON id.  Refer to TFCServer.htm
  located in your \\halflife\\tfc\\manual directory.
- HTML TFC manual included with 3.0.1.3 Linux server with information on running a server.
- TFStats for Linux will be released in the very near future.
- TF Stats version 1.5 for Linux included.
- Half-Life setinfo bug fixed.
- Added better debugging code for TFC map makers.
- Fixed bug in trigger_changelevel.


Common Questions:

1) I start the server and nothing happens.

After running ./hlds_l, you need to set the number of allowed players (see above)
and start a map. You can do all of this from the command line as well:

./hlds_l -game tfc +maxplayers 16 +map cz2


2) How do I start a TFC server?

Use the -game tfc option.

3) My server won\'t run, it\'s looking for:

a) libhlwon.so - see above.
b) readline.so - this is no longer needed. You have an old version of the server.

4) How do I start a lan server?

./hlds -nomaster +sv_lan 1

5) Where can I get help?

Subscribe to the one of our dedicated server mailing lists.  For more info,
visit our mailing list web site:

http://list.valvesoftware.com/mailman/listinfo

Also, there are several user-run support sites on the net:

http://server.counter-strike.net/
http://commands.halflife.org
http://www.pcgame.com/randy/tfc/console/all.htm
http://www.planethalflife.com/commands/

6) What are the server commands/cvars:

changelevel mapname - change map, maintain client connections
map mapname - change map, disconnect currently connected players
status - return the status of the server
restart - restart the server
exec file.cfg - execute a script file
quit - stop the server


Client Variables

cl_bob        Default:  0
cl_bobcycle    Default:  0
cl_bobup    Default:  0
cl_rollangle    Default:  2
cl_waterdist    Default:  4
cl_rollspeed    Default:  200


Multiplayer Variables

1 means on/allowed, 0 means off/disallowed.  
* means any integer is acceptable, 0 means no limit

mp_autocrosshair        Default:  1
mp_falldamage        Default:  1
mp_flashlight        Default:  0
mp_footsteps        Default:  1
mp_forcerespawn        Default:  1
mp_friendlyfire        Default:  0
mp_teamplay            Default:  0
mp_weaponstay        Default:  0
mp_allowmonsters        Default:  0
mp_fraglimit*        Default:  0
mp_timelimit*        Default:  0


Server Variables

sv_accelerate        Default:  10
sv_aim            Default:  1
sv_airaccelerate        Default:  10
sv_airmove            Default:  1
sv_allowdownload        Default:  1
sv_allowupload        Default:  1
sv_bounce            Default:  1
sv_challengetime        Default:  15
sv_cheats            Default:  0
sv_clienttrace        Default:  1
sv_clipmode            Default:  0
sv_friction            Default:  4
sv_gravity            Default:  800
sv_idealpitchscale    Default:  0
sv_language            Default:  0
sv_masterprint        Default:  1
sv_masterprinttime    Default:  5
sv_maxspectators        Default:  8
sv_maxspeed            Default:  320
sv_maxvelocity        Default:  2000
sv_netsize            Default:  0
sv_newunit            Default:  0
sv_password            Default:  0
sv_showcmd            Default:  0
sv_skyname            Default:  0
sv_spectalk            Default:  1
sv_spectator_password    Default:  0
sv_spectatormaxspeed    Default:  500
sv_stepsize            Default:  18
sv_stopspeed        Default:  100
sv_timeout            Default:  65
sv_upload_maxsize        Default:  0
sv_wateraccelerate    Default:  10
sv_wateramp            Default:  0
sv_waterfriction        Default:  1
sv_zmax            Default:  4096


Team Play Variables

team1_color        Default:  0  
team1_model        Default:  0  
team1_name        Default:  0  
team1_skin        Default:  0  
team2_color        Default:  0  
team2_model        Default:  0  
team2_name        Default:  0  
team2_skin        Default:  0  


brightness        Default:  0
chase_active    Default:  0
chase_back        Default:  100
chase_right        Default:  0
chase_up        Default:  16
clientport        Default:  27005
cmdline        Default:  0
con_notifytime    Default:  1
coop            Default:  0
crosshair        Default:  0
deathmatch        Default:  1
decalfrequency    Default:  30
developer        Default:  0
direct        Default:  0
displaysoundlist    Default:  0
edgefriction    Default:  2
fakelag        Default:  0
fakeloss        Default:  0
filterban        Default:  1
fps_lan        Default:  72
fps_modem        Default:  30
fps_single        Default:  72
gamma            Default:  2
host_framerate    Default:  0
host_killtime    Default:  0
host_speeds        Default:  0
HostMap        Default:  0
hostname        Default:  0
hostport        Default:  0
ip            Default:  0
ip_clientport    Default:  0
ip_hostport        Default:  0
ipx_clientport    Default:  0
ipx_hostport    Default:  0
lambert        Default:  1
lcd_x            Default:  0
lcd_yaw        Default:  0
lightgamma        Default:  2
mapcyclefile    Default:  0
netchokeloop    Default:  0
noip            Default:  0
noipx            Default:  1
pausable        Default:  1
pm_pushfix        Default:  0
port            Default:  27015
r_netgraph        Default:  0
rcon_password    Default:  0
registered        Default:  0
scr_ofsx        Default:  0
scr_ofsy        Default:  0
scr_ofsz        Default:  0
serverprofile    Default:  0
showdrop        Default:  0
showpackets        Default:  0
showtriggers    Default:  0
skill            Default:  1
sys_ticrate        Default:  0
texgamma        Default:  2
violence_ablood    Default:  1
violence_agibs    Default:  1
violence_hblood    Default:  1
violence_hgibs    Default:  1


View Variables

v_centermove    Default:  0
v_centerspeed    Default:  500
v_dark        Default:  0
v_idlescale        Default:  0
v_ipitch_cycle    Default:  1
v_ipitch_level    Default:  0
v_iroll_cycle    Default:  0
v_iroll_level    Default:  0
v_iyaw_cycle    Default:  2
v_iyaw_level    Default:  0
v_kickpitch        Default:  0
v_kickroll        Default:  0
v_kicktime        Default:  0



7) I am behind a firewall.  What ports need to be opened for hlds?

Incoming UDP to local destination 27015.
Outgoing UDP to remote destination 27010, 27012, 27040.
Outgoing TCP to remote destination 7002.


8) What environment are the hlds_l binaries built in?

The hlds_l binaries are built on a SuSE 6.1 installation and linked
against glibc 2.0.7.  rpm -qf /lib/libc.so.6 shows that the library
comes from the package shlibs-99.4.14-1, which has the following
details:

Name        : shlibs
Distribution: SuSE Linux 6.1 (i386)
Version     : 99.4.14
Vendor      : SuSE GmbH, Nuernberg, Germany
Release     : 1
Build Date  : Fri Apr 30 12:37:45 1999
Install date: Tue Jan 23 18:40:38 2001
Build Host  : fatou.suse.de
Group       : unsorted
Source RPM  : libc-99.4.14-1.src.rpm
Size        : 8185636
License     : Copyright (C) 1992, 93, 94, 95, 96, 97, 98, 99 Free Software
Foundation, Inc.
Packager    : feedback@suse.de


====


Please report any problems to linux@valvesoftware.com

Enjoy!


Отредактировал: green777, - 19.4.2012, 10:20
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Nathan
сообщение 19.4.2012, 10:30
Сообщение #12
Стаж: 14 лет

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Цитата(Flаsh @ 18.4.2012, 21:47) *
ставь пробел после запятой

хорошо,буду писать запятые через проблем
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Статус пользователя Grape Fruit
сообщение 19.4.2012, 14:02
Сообщение #13


Стаж: 16 лет

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green777,
Он имеет в виду, что по каким-то причинам твой amxbans на сервере теряет соединение с web частью, из-за чего могут быть падения. Напиши админам в тех. поддержку.

Цитата
linuxreadme.txt


Обычный readme файл. Не стоит обращать на него внимания.

Цитата
L 04/18/2012 - 23:57:39: [AMXX] Plugin file open error (plugin "simple_wh_bloker.amxx")


Еще проверь свой вх блокер.

Отредактировал: Grape Fruit, - 19.4.2012, 14:04
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cs-portal
сообщение 19.4.2012, 18:01
Сообщение #14
Стаж: 16 лет

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не у него стоит вроде как антихлбрут и он если не ошибаюсь юзает orpheu - возможно изза него

Отредактировал: cs-portal, - 19.4.2012, 18:01
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green777
сообщение 19.4.2012, 18:14
Сообщение #15
Стаж: 15 лет

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cs-portal,
терь выкидывает всех игроков и в консоле такое

Last 32 messages parsed.
56084 0038 svc_deltapacketentities
56085 0008 svc_time
56085 0013 svc_clientdata
56085 0038 svc_deltapacketentities
56086 0008 svc_time
56086 0013 svc_clientdata
56086 0038 svc_deltapacketentities
56087 0008 svc_time
56087 0013 svc_clientdata
56087 0038 svc_deltapacketentities
56088 0008 svc_time
56088 0013 svc_clientdata
56088 0038 svc_deltapacketentities
56090 0008 Health
56090 0010 Battery
56090 0013 Damage
56090 0026 svc_time
56090 0031 svc_clientdata
56090 0059 svc_deltapacketentities
56090 0131 svc_event
56090 0148 svc_sound
56091 0008 svc_time
56091 0013 svc_clientdata
56091 0041 svc_deltapacketentities
56091 0104 svc_temp_entity
56091 0112 svc_temp_entity
56093 0008 Damage
56093 0021 svc_time
56093 0026 svc_clientdata
56093 0051 svc_deltapacketentities
56093 0116 svc_temp_entity
BAD: 151:svc_bad
Host_Error: CL_ParseServerMessage:
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Статус пользователя Grape Fruit
сообщение 19.4.2012, 21:35
Сообщение #16


Стаж: 16 лет

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green777,
Теперь - это после чего? Что вы изменили?
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green777
сообщение 20.4.2012, 12:47
Сообщение #17
Стаж: 15 лет

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Grape Fruit,
нет вообще не изменял сделал восстановление прошлого сервера день было всё норм вот опять появились такие ошибки.

L 04/19/2012 - 23:34:52: Start of error session.
L 04/19/2012 - 23:34:52: Info (map "fy_snow") (file "addons/amxmodx/logs/error_20120419.log")
L 04/19/2012 - 23:34:52: [AMXX] Plugin file open error (plugin "simple_wh_blocker.amxx")
L 04/19/2012 - 23:38:01: Invalid player id -1979943283
L 04/19/2012 - 23:38:01: [AMXX] Run time error 10 (plugin "amxbans_main.amxx") (native "client_print") - debug not enabled!
L 04/19/2012 - 23:38:01: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/19/2012 - 23:44:04: Start of error session.
L 04/19/2012 - 23:44:04: Info (map "de_dust2_2x2") (file "addons/amxmodx/logs/error_20120419.log")
L 04/19/2012 - 23:44:04: [AMXX] Plugin file open error (plugin "simple_wh_blocker.amxx")
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arsen-stalker
сообщение 20.4.2012, 14:20
Сообщение #18
Стаж: 14 лет

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Цитата(green777 @ 20.4.2012, 17:47) *
Grape Fruit,
нет вообще не изменял сделал восстановление прошлого сервера день было всё норм вот опять появились такие ошибки.

L 04/19/2012 - 23:34:52: Start of error session.
L 04/19/2012 - 23:34:52: Info (map "fy_snow") (file "addons/amxmodx/logs/error_20120419.log")
L 04/19/2012 - 23:34:52: [AMXX] Plugin file open error (plugin ".asimple_wh_blockermxx")
L 04/19/2012 - 23:38:01: Invalid player id -1979943283
L 04/19/2012 - 23:38:01: [AMXX] Run time error 10 (plugin "amxbans_main.amxx") (native "client_print") - debug not enabled!
L 04/19/2012 - 23:38:01: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 04/19/2012 - 23:44:04: Start of error session.
L 04/19/2012 - 23:44:04: Info (map "de_dust2_2x2") (file "addons/amxmodx/logs/error_20120419.log")
L 04/19/2012 - 23:44:04: [AMXX] Plugin file open error (plugin "simple_wh_blocker.amxx")

Логи говорят о том, что нету файла в папке plugins simple_wh_blocker.amxx
А на счет amxbans_main.amxx это уже баг. На это не обращай внимание, из-за этого сервер не падает.

Цитата(green777 @ 19.4.2012, 23:14) *
cs-portal,
терь выкидывает всех игроков и в консоле такое

Last 32 messages parsed.
56084 0038 svc_deltapacketentities
56085 0008 svc_time
56085 0013 svc_clientdata
56085 0038 svc_deltapacketentities
56086 0008 svc_time
56086 0013 svc_clientdata
56086 0038 svc_deltapacketentities
56087 0008 svc_time
56087 0013 svc_clientdata
56087 0038 svc_deltapacketentities
56088 0008 svc_time
56088 0013 svc_clientdata
56088 0038 svc_deltapacketentities
56090 0008 Health
56090 0010 Battery
56090 0013 Damage
56090 0026 svc_time
56090 0031 svc_clientdata
56090 0059 svc_deltapacketentities
56090 0131 svc_event
56090 0148 svc_sound
56091 0008 svc_time
56091 0013 svc_clientdata
56091 0041 svc_deltapacketentities
56091 0104 svc_temp_entity
56091 0112 svc_temp_entity
56093 0008 Damage
56093 0021 svc_time
56093 0026 svc_clientdata
56093 0051 svc_deltapacketentities
56093 0116 svc_temp_entity
BAD: 151:svc_bad
Host_Error: CL_ParseServerMessage:

Поставь плагин antihosterror
Ссылка: [вырезано]

Отредактировал: umprex, - 20.4.2012, 14:36
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noskill
сообщение 20.4.2012, 14:22
Сообщение #19
Стаж: 14 лет

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логи говорят о том, что невозможно открыть файл с названием .asimple_wh_blockermxx
а бансам дебаг надо
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arsen-stalker
сообщение 20.4.2012, 14:24
Сообщение #20
Стаж: 14 лет

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Цитата(csnetua @ 20.4.2012, 19:22) *
логи говорят о том, что невозможно открыть файл с названием .asimple_wh_blockermxx
а бансам дебаг надо

Вообще-то уже написано, читай выше.
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