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Данный раздел предназначен для обсуждения, а также решения технических проблем связанных с серверной частью. Обсуждения касательно игровых клиентов ведутся здесь.

1. Во время создания новой темы аккуратно оформляйте её, не допускайте грамматических ошибок.
2. Описывая проблему старайтесь, как можно больше рассказать о ней, а так же о действиях с сервером после которых она возникла, по возможности подкрепите информацию логами.
3. Если вопрос касается проблемы в работе сервера, то обязательно прикрепляйте список плагинов (введите в консоли сервера: meta list и amxx plugins), настройки server.cfg, логи. Так же указывайте операционную систему, версию HLDS (введите к консоли сервера: version) и где хостится сервер.

Длинную информацию скрывайте под спойлер.

Ваша помощь в настройке сервера)

, Mod HSDM-FFA
Статус пользователя freeone
сообщение 22.10.2012, 23:49
Сообщение #1
Стаж: 13 лет

Сообщений: 140
Благодарностей: 13
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Если чего то не хватает дополняем) если с чем то перебор говорим)
Мод HSDM - FFA
Еще можете предложить свой hostname ;)
Начнём:
Сначала Конфиги)

Server.cfg
hostname "Full-Skillz aNd Maximum Skillz # HSDM-FFA"
pausable "0"
rcon_password "**********t"
mp_autokick 0
mp_autocrosshair 0
mp_autoteambalance 0
mp_buytime 0
mp_consistency 1
mp_c4timer 35
mp_fadetoblack 0
mp_flashlight 0
mp_forcechasecam 0
mp_forcecamera 0
mp_footsteps 1
mp_freezetime 0
mp_hostagepenalty 0
mp_limitteams 0
mp_maxrounds 0
mp_roundtime 9
mp_startmoney 800
mp_timelimit 20
mp_tkpunish 0
mp_winlimit 0
sv_aim 0
sv_airaccelerate 10
sv_airmove 1
sv_allowdownload 1
sv_allowupload 1
sv_alltalk 1
sv_lan 0
sv_cheats 0
sv_clienttrace 1
sv_clipmode 0
sv_friction 4
sv_gravity 800
sv_lan_rate 25000
sv_maxrate 25000
sv_maxspeed 320
sv_maxunlag 0.5
sv_maxupdaterate 101
sv_minupdaterate 101
sv_minrate 25000
sv_proxies 0
sv_send_logos 1
sv_send_resources 1
sv_stepsize 18
sv_stopspeed 75
sv_unlag 1
sv_voiceenable 1
sv_voicecodec voice_speex
sv_voicequality 5
sv_unlagsamples 1
sv_unlagpush 0
sys_ticrate 10000
allow_spectators 1
decalfrequency 5
edgefriction 2
host_framerate 0
pausable 0

// Log Settings
log "on"
mp_logbans "1"
mp_logecho "1"
mp_logdetail "1"
mp_logfile "1"
mp_logmessages "1"
mp_lowlag "1"
sv_log_onefile "1"

// Load .cfg
//exec banned.cfg
//exec listip.cfg

// Others
booster_show_connmsg 1
booster_autofps 1000
booster_minsleepms 5
booster_force_systicrate 0
booster_cpu_enabled 0
booster_cpu_spikemax 3
booster_cpu_spikelevel 75
booster_cpu_floor 50
booster_cpu_mminc 2
booster_cpu_quiettime 300
booster_cpu_mmmin 3
booster_cpu_mmmax 8
booster_lite_mode 3
booster_lite_extra_sleep_frequency 0

mm_insane 2

sv_rcon_banpenalty 9000
sv_rcon_maxfailures 1
sv_rcon_minfailures 1
sv_rcon_minfailuretime 9999


Dproto.cfg
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS
#

# ========================================================
# DPROTO CONFIGURATION
# ========================================================

# LoggingMode:
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2


# ========================================================
# AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666

# Use these options to set authid's for clients

# for HLTV (default is HLTV [7] )
cid_HLTV = 5

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] )
cid_NoSteam47 = 8

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] )
cid_NoSteam48 = 10

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDGIND [9]
cid_SteamPending = 9

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this only if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatibble with revEmu
SC2009_RevCompatMode = 1

# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1

# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;


# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# ATTACKS SUPRESSION
# ========================================================

# FakePlayers_ConnectInitiationCheck (seconds)
# Sets the time, in seconds, in which client should initiate
# game session (in other words, send the "new" command) after it has
# been connected. If client did not initiated game session, it will be marked as
# fake and kicked.
# Default is 6 seconds.
# Use 0 to disable this check.
FakePlayers_ConnectInitiationCheck = 6

# FakePlayers_ClientValidationCheck (seconds)
# Sets the time, in seconds, in which client should answer to random unique command
# sent by server. If client did not answered for this command, it will be marked as
# fake and kicked.
# Default is 8 seconds.
# Use 0 to disable this check.
FakePlayers_ClientValidationCheck = 8

# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
# This check will work only if FakePlayers_ClientValidationCheck and
# FakePlayers_ConnectInitiationCheck are enabled.
# Default is 1 (ON)
FakePlayers_AntiReconnect = 1

# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
# use 0 for permanent ban
# use negative vaules to disable ban (fake players will only be kicked)
FakePlayers_BanTime = 120

# ========================================================
# OTHER STUFF
# ========================================================

# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0

# ServerInfoAnswerType (0/1)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - best solution for now, server is visible anywhere
ServerInfoAnswerType = 2

# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name =

# Enables fix for proper player id displaing on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0

# ExportVersion (0 / 1)
# Enables/Disables exporting of dp_version cvar
# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
# 0 = dp_version cvar will not be exported to server rules.
ExportVersion = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed)
HLTVExcept_IP = 127.0.0.1



Csdm.cfg
;CSDM Configuration File
; Default settings by BAILOPAN

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Main plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[settings]

;Sets whether CSDM is enabled or not.
enabled = 1

;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 1

;Sets how long weapons should stay on the ground for after being dropped
;in seconds. note that enabling this can create lots of lag for clients
; AND server. 0 is immediate, -1 is infinite.
weapons_stay = 1

;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = preset

;Sets whether the bomb is removed
remove_bomb = 1

;Sets the spawn waiting time
spawn_wait_time = 0.75

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the FFA plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ffa]
;Set whether free for all mode is enabled by default
enabled = 1

;Set whether the radar is scrambled (0) or hidden at all (1)
radar_disable = 1

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Misc plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[misc]
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abcd

;Blocks people from using all buy commands
block_buy = 1

;Auto-refills ammo when it gets depleted
ammo_refill = 1

;Says a radio command to a player when they respawn
spawn_radio_msg = 0

;Hide money if block_buy is 1
hide_money = 1

;Hide timer if remove_objectives is acd or abcd
hide_timer = 1


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Stripper plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[stripper]
;Is stripping entities enabled?
enabled = 1

;write here the list of entities You want to remove from the map
;Note:
;It's not recommended to put more then these listed below.
;HL sometimes behaves strange when You want to remove some entities
;so the plugin author cannot give You the warranty it will work
;with all entities You will write here.
;These default ones below are tested and the game is not crashing with them

class = player_weaponstrip
class = game_player_equip
class = item_healthkit
class = item_battery
class = armoury_entity
class = item_longjump


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the ticketing plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ticketing]

;Is round ticketing enabled?
enabled = 0

;Number of times a team can have players respawn before they stop
;being able to respawn or (if the ticketing_player is enabled)
;number of times the player is able to respawn during one round
tickets = 10

;Shows the state of tickets: 0 - disabled, 1 - as HUD, 2 - as chat
show_state = 1

;Ticketing is counted for team (0) or separatelly for each player (1)
ticketing_player = 0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the protection plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[protection]

;Is spawn protection enabled?
enabled = 1

;Is glowing enabled if protection is on?
glowing = 1

;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colorst = "255 0 0 200"
colorsct = "0 0 255 200"
colorsffa = "255 255 255 200"

;Number of seconds someone is protected after respawn.
time = 1

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the equip plugin for these sections
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[equip]

;Equip Menu flags:
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = ps

;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems =

;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades =

;Sets number of flashbangs given if
; grenades are enabled
fnadesnum = 0

;Enables the guns menu always when the players uses say "guns"
always_allow_gunmenu = 1

;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things
; from the list will change the order of the menus!

[secondary]
usp USP 1
glock18 Glock 1
deagle Deagle 1

[primary]
m4a1 M4A1 1
ak47 AK47 1
galil Galil 1
famas Famas 1
scout Scout 1
awp AWP 1

;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary]
deagle
usp
elite
fiveseven

[botprimary]
ak47
m4a1
aug
sg552
galil
famas
scout
awp
sg550
m249
g3sg1
mp5navy
m3
xm1014


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the item mode plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[items]

;Is item mode enabled?
enabled = 0

;If set to 1, players will drop a pack of goodies when they die
; (include weapon, ammo & jetpack); if set to 2 - same as one
; but includes armor & heatlh also
drop_packs = 0

;Sets the number of armor given by a battery. Default is 15.
battery = 15

;Sets the number of health given by a medkit. Default is 15.
medkit = 15

;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
item_time = 20

;Sets how long packs stay on the ground. (Max is 30 seconds)
drop_time = 10

;If set to 1 the item will not have the falling down effect. Default is 0.
persistent_items = 0

;Sets how many he nades the user may keep in his hands. Default is 1.
max_hnades = 1

;Sets how many flashbangs the user may keep in his hands. Default is 2.
max_fnades = 2

;Sets how many smoke nades the user may keep in his hands. Default is 1.
max_snades = 1

;Allows/disallows to use gun menu if item mode is enabled.
;For example to pickup ammo You need item mode enabled, but guns You may
;want to get from the menu instead from the ground.
no_gun_menu = 1


;Remove semicolons to restrict any of the following items
; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
[item_restrictions]
;m4a1
;ak47
;aug
;sg552
;galil
;famas
;scout
;awp
;sg550
;m249
;g3sg1
;ump45
;mp5navy
;m3
;xm1014
;tmp
;mac10
;p90
;elite
;longjump
;medkit
;battery
;pistolammo
;rifleammo
;shotammo
;smgammo
;awpammo
;paraammo
;fullammo
;armor
;flashbang
;hegrenade
;smokegrenade


Amxx.cfg
// AMX Mod X Configuration File
echo Executing AMX Mod X Configuration File

amx_default_access "z"
amx_password_field "hsdmpw"
amx_mode 1
amx_show_activity 2
amx_scrollmsg "" 600
amx_imessage "" "000255100"
amx_imessage "" "000100255"
amx_freq_imessage 180
amx_plmenu_bantimes 0 5 10 15 30 45 60
amx_plmenu_slapdmg 0 1 5
amx_flood_time 0.75
amx_reservation 0
amx_hideslots 0
amx_time_display "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
amx_time_voice 1
amx_vote_delay 10
amx_vote_time 10
amx_vote_answers 1
amx_votekick_ratio 0.40
amx_voteban_ratio 0.40
amx_votemap_ratio 0.40
amx_vote_ratio 0.02
amx_extendmap_max 90
amx_extendmap_step 15
amx_client_languages 1
amx_debug 1
amx_mldebug ""
csstats_rank 0
csstats_maxsize 3500
csstats_rankbots 0
amx_statsx_duration 12.0
amx_statsx_freeze -2.0


Список плагинов:
plugins.ini
csf_opengl32.amxx
csf_anticheat.amxx
advanced_bans.amxx
hsonly.amxx
high_ping_kicker.amxx
plmenu.amxx
adminvote.amxx
statscfg.amxx
admin.amxx
admincmd.amxx
statsx.amxx
mapchooser4.amxx
admin_chat_colors.amxx


plugins-csdm
csdm_normalizer.amxx
csdm_main.amxx
csdm_equip.amxx
csdm_spawn_preset.amxx
csdm_roundend_blocker.amxx
csdm_ffa.amxx
csdm_misc.amxx


Вроде всё;)
Предлагаем свои варианты по настройке сервера)
Буду ждать с нетерпением ваши ответы)

Отредактировал: freeone, - 23.10.2012, 0:04
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Статус пользователя Shkrest
сообщение 30.10.2012, 7:15
Сообщение #2
Стаж: 13 лет

Сообщений: 173
Благодарностей: 5
Полезность: < 0

sys_ticrate 10000 нужно 1100 поставить, И ТУТ ПО МОЕМУ ТОЖЕ НУЖНО 1100 booster_force_systicrate 0 .
Ну еще sv_minrate 25000 я обычно ставлю где то 15000 а максимальные такие же как у тебя, можно легко выяснить что к чему, просто перенастраивать и смотреть где норм где нет.
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