/*
Uncomment this, if you have warning 217 (loose indentation)
Uncomment means to delete these 2 symbols "//"
*/
//#define LOOSE_INDENTATION
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "Chat Colors"
#define VERSION "2.0"
#define AUTHOR "Arion"
#if defined LOOSE_INDENTATION
#pragma tabsize 0
#endif
#define OWN_ACCESS ADMIN_IMMUNITY
#define ADM_ACCESS ADMIN_CHAT
#define VIP_ACCESS ADMIN_LEVEL_H
#define ADMIN_LISTEN ADMIN_BAN
new sayText
new teamInfo
new maxPlayers
new message[192]
new g_MessageColor
new g_NameColor
new g_AdminListen
new strName[191]
new strText[191]
new alive[11]
public plugin_init()
{
register_plugin (PLUGIN, VERSION, AUTHOR)
g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only)
sayText = get_user_msgid ("SayText")
teamInfo = get_user_msgid ("TeamInfo")
maxPlayers = get_maxplayers()
register_message (sayText, "avoid_duplicated")
register_clcmd ("amx_color", "set_color", ADM_ACCESS, "<color>")
register_clcmd ("amx_namecolor", "set_name_color", ADM_ACCESS, "<color>")
register_clcmd ("amx_listen", "set_listen", ADM_ACCESS, "<1 | 0>")
register_clcmd ("say", "hook_say")
register_clcmd ("say_team", "hook_say")
}
public avoid_duplicated (msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}
public hook_say(id)
{
read_args (message, 191)
remove_quotes (message)
if(equal (message, ""))
return PLUGIN_CONTINUE
new name[32]
get_user_name (id, name, 31)
new bool:admin = false
new bool:vip = false
new bool:own = false
if (get_user_flags(id) & ADM_ACCESS)
admin = true
if (get_user_flags(id) & VIP_ACCESS)
vip = true
if (get_user_flags(id) & OWN_ACCESS)
own = true
new isAlive
if (is_user_alive (id))
{
isAlive = 1
alive = "^x01"
}
else
{
isAlive = 0
alive = "^x01*DEAD* "
}
static color[10]
if (admin || vip)
{
if((admin && vip && own) || get_user_flags(id) & ADMIN_LEVEL_C )
{
get_user_team (id, color, 9)
format (strName, 191, "%s^x04[Главарь]^x03 %s", alive, name)
}
else if(admin && vip)
{
get_user_team (id, color, 9)
format (strName, 191, "%s^x04[Заместитель]^x03 %s", alive, name)
}
else if(admin)
{
get_user_team (id, color, 9)
format (strName, 191, "%s^x04[Админ]^x03 %s", alive, name)
}
else if(vip)
{
get_user_team (id, color, 9)
format (strName, 191, "%s^x04[VIP]^x03 %s", alive, name)
}
if(admin && vip && own)
{
copy (color, 9, "SPECTATOR")
format (strText, 191, "^x03%s", message)
}
else if(admin && vip)
{
format (strText, 191, "^x04%s", message)
}
else if(admin)
{
format (strText, 191, "^x04%s", message)
}
else if(vip)
{
format (strText, 191, "^x04%s", message)
}
}
else
{
get_user_team (id, color, 9)
format (strName, 191, "%s^x04[Игрок]^x03 %s", alive, name)
format (strText, 191, "%s", message)
}
format (message, 191, "%s^x01 : %s", strName, strText)
sendMessage (color, isAlive) // Sends the colored message
return PLUGIN_CONTINUE
}
public set_color (id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv (1, arg, 1)
newColor = str_to_num (arg)
if (newColor >= 1 && newColor <= 5)
{
set_cvar_num ("amx_color", newColor)
set_pcvar_num (g_MessageColor, newColor)
if (get_pcvar_num (g_NameColor) != 1 &&
((newColor == 3 && get_pcvar_num (g_NameColor) != 3)
|| (newColor == 4 && get_pcvar_num (g_NameColor) != 4)
|| (newColor == 5 && get_pcvar_num (g_NameColor) != 5)))
{
set_cvar_num ("amx_namecolor", 2)
set_pcvar_num (g_NameColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_name_color (id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newColor
read_argv (1, arg, 1)
newColor = str_to_num (arg)
if (newColor >= 1 && newColor <= 6)
{
set_cvar_num ("amx_namecolor", newColor)
set_pcvar_num (g_NameColor, newColor)
if ((get_pcvar_num (g_MessageColor) != 1
&& ((newColor == 3 && get_pcvar_num (g_MessageColor) != 3)
|| (newColor == 4 && get_pcvar_num (g_MessageColor) != 4)
|| (newColor == 5 && get_pcvar_num (g_MessageColor) != 5)))
|| get_pcvar_num (g_NameColor) == 6)
{
set_cvar_num ("amx_color", 2)
set_pcvar_num (g_MessageColor, 2)
}
}
return PLUGIN_HANDLED
}
public set_listen (id, level, cid)
{
if (!cmd_access(id, level, cid, 2))
return PLUGIN_HANDLED
new arg[1], newListen
read_argv(1, arg, 1)
newListen = str_to_num (arg)
set_cvar_num ("amx_listen", newListen)
set_pcvar_num (g_AdminListen, newListen)
return PLUGIN_HANDLED
}
public sendMessage (color[], alive)
{
new teamName[10]
for (new player = 1; player < maxPlayers; player++)
{
if (!is_user_connected(player))
continue
if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message
changeTeamInfo (player, color) // Changes user's team according to color choosen
writeMessage (player, message) // Writes the message on player's chat
changeTeamInfo (player, teamName) // Changes user's team back to original
}
}
}
public changeTeamInfo (player, team[])
{
message_begin (MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo (Which is responsable for which time player is)
write_byte (player) // Write byte needed
write_string (team) // Changes player's team
message_end() // Also Needed
}
public writeMessage (player, message[])
{
message_begin (MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText (Which is responsable for writing colored messages)
write_byte (player) // Write byte needed
write_string (message) // Effectively write the message, finally, afterall
message_end () // Needed as always
}
public writeMessageTeam (player, msg[])
{
message_begin (MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText (Which is responsable for writing colored messages)
write_byte (player) // Write byte needed
write_string (message) // Effectively write the message, finally, afterall
message_end () // Needed as always
}