/* AMX Mod script.
*
* © Copyright 2002, KkkkkkTzs
* This file is provided as is (no warranties).
*
*/
#include <amxmod>
new notsendCT = 0 // mark that we have send the sound
new notsendT = 0 // mark that we have send the sound
public death_msg(id){
new players_ct[32], players_t[32], ict, ite
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
new victim = read_data(2)
new victim_team = get_user_team(victim,"",0)
if (victim_team == 1 && ite > 0)
notsendT = 1 // mark that we have not send the sound
else if ((victim_team == 2 || victim_team == 4) && ict > 0)
notsendCT = 1 // mark that we have not send the sound
if (ict==1&&ite==1){
new name[32]
get_user_name(players_ct[0],name,32)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(players_t[0],"You and %s left!",name)
get_user_name(players_t[0],name,32)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(players_ct[0],"You and %s left!",name)
if (notsendT) client_cmd(players_t[0],"spk ^"vox/_period _period your the last man^"")
if (notsendCT) client_cmd(players_ct[0],"spk ^"vox/_period _period your the last man^"")
notsendT = 0 // mark that we have send the sound
notsendCT = 0 // mark that we have send the sound
}
else if (ict==1&¬sendCT){
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(players_ct[0],"Only you against %i Terrorists!",ite)
client_cmd(players_ct[0],"spk ^"vox/_period _period your the last man^"")
notsendCT = 0 // mark that we have send the sound
}
else if (ite==1&¬sendT){
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(players_t[0],"Only you against %i CT!",ict)
client_cmd(players_t[0],"spk ^"vox/_period _period your the last man^"")
notsendT = 0 // mark that we have send the sound
}
return PLUGIN_CONTINUE
}
public plugin_init(){
register_plugin("Last Man 2","0.7","default")
register_event("DeathMsg","death_msg","a")
return PLUGIN_CONTINUE
}