Плагин Admin Weapon [NEW] А также ss_menu, Нужно немного подправить |
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Плагин Admin Weapon [NEW] А также ss_menu, Нужно немного подправить |
MrTsar
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20.2.2013, 12:20
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Плагин Admin Weapon [NEW] ( Страница плагина )
Цитата Кто может помочь поправить плагин чтобы вместо пулемета была М4А1 Плагин скриншотов ss_menu ( Страница плагина ) Цитата Нужно изменить флаг "а" -имунитет на флаг "с" -кик. Тоесть нужно чтобы к плагину имели доступ только игроки у которых стоит флаг "с" Исходник Admin Weapon Код #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #define PLUGIN "AdminWeaponMenu" #define VERSION "1.0" #define AUTHOR "StudenT" const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90) const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE) new gRoundNum new gRoundNum_2 new g_Maxplayers new mapname[32] new key = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_0 public plugin_init() { get_mapname(mapname, charsmax(mapname)) if(containi(mapname, "awp_") != -1) { return } else { register_plugin(PLUGIN, VERSION, AUTHOR) register_menu("AdminWeapon", key, "AdminWeaponFunc") register_concmd("", "AdminWeaponMenu") g_Maxplayers = get_maxplayers() register_event("HLTV", "EventStartRound", "a", "1=0", "2=0") register_event("TextMsg", "EventRestartRound", "a", "2=#Game_Commencing", "2=#Game_will_restart_in") } } public EventStartRound() { gRoundNum++ gRoundNum_2++ for(new id = 1; id <= g_Maxplayers; id++) { if(!is_user_connected(id)) continue if(get_user_flags(id) & ADMIN_LEVEL_H) { set_task(0.0, "AdminWeaponMenu", id) } } } public EventRestartRound() { gRoundNum = 0 gRoundNum_2 = 0 } public AdminWeaponMenu(id) { static weaponmenu[650], len len = 0 len = formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\yЖелаете взять оружие?^n^n") len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r1. \wДигл \y+ \wБроня \y+ \wВсе грены^n") key |= MENU_KEY_1 if(cs_get_user_team(id) == CS_TEAM_T) { if(gRoundNum > 1) { len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r2. \wКалаш \y+ \wДигл \y+ \wБроня \y+ \wВсе грены^n") key |= MENU_KEY_2 } else { len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d2. Калаш \y+ \dДигл \y+ \dБроня \y+ \dВсе грены (\rсо 2 раунда\d)^n") key &= ~MENU_KEY_2 } } if(cs_get_user_team(id) == CS_TEAM_CT) { if(gRoundNum > 1) { len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r2. \wЭмка \y+ \wДигл \y+ \wБроня \y+ \wВсе грены^n") key |= MENU_KEY_2 } else { len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d2. Эмка \y+ \dДигл \y+ \dБроня \y+ \dВсе грены (\rсо 2 раунда\d)^n") key &= ~MENU_KEY_2 } } if(gRoundNum_2 > 2) { len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r3. \wAWP \y+ \wДигл \y+ \wБроня \y+ \wВсе грены^n") key |= MENU_KEY_3 } else { len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d3. AWP \y+ \dДигл \y+ \dБроня \y+ \dВсе грены (\rс 3 раунда\d)^n") key &= ~MENU_KEY_3 } if(gRoundNum_2 > 2) { len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r4. \wПулемёт \y+ \wДигл \y+ \wБроня \y+ \wВсе грены^n^n") key |= MENU_KEY_4 } else { len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d4. Пулемёт \y+ \dДигл \y+ \dБроня \y+ \dВсе грены (\rс 3 раунда\d)^n^n") key &= ~MENU_KEY_4 } len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r0. \wНет, спасибо \y:)") key |= MENU_KEY_0 show_menu(id, key, weaponmenu, -1, "AdminWeapon") return PLUGIN_HANDLED } public AdminWeaponFunc(id, key) { switch(key) { case 0: { drop_weapons(id, 2) give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_hegrenade") give_item(id,"weapon_flashbang") give_item(id,"weapon_flashbang") give_item(id,"weapon_smokegrenade") set_user_armor(id, 100) } case 1: { if(cs_get_user_team(id) == CS_TEAM_T) { if(gRoundNum > 1) { drop_weapons(id, 1) drop_weapons(id, 2) give_item(id,"weapon_ak47") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"weapon_hegrenade") give_item(id,"weapon_flashbang") give_item(id,"weapon_flashbang") give_item(id,"weapon_smokegrenade") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") set_user_armor(id, 100) } else { return PLUGIN_CONTINUE } } if(cs_get_user_team(id) == CS_TEAM_CT) { if(gRoundNum > 1) { drop_weapons(id, 1) drop_weapons(id, 2) give_item(id,"weapon_m4a1") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_hegrenade") give_item(id,"weapon_flashbang") give_item(id,"weapon_flashbang") give_item(id,"weapon_smokegrenade") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") set_user_armor(id, 100) } else { return PLUGIN_CONTINUE } } } case 2: { if(gRoundNum_2 > 2) { drop_weapons(id, 1) drop_weapons(id, 2) give_item(id,"weapon_awp") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"weapon_hegrenade") give_item(id,"weapon_flashbang") give_item(id,"weapon_flashbang") give_item(id,"weapon_smokegrenade") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") set_user_armor(id, 100) } else { return PLUGIN_CONTINUE } } case 3: { if(gRoundNum_2 > 2) { drop_weapons(id, 1) drop_weapons(id, 2) give_item(id, "weapon_m249") give_item(id,"ammo_556natobox") give_item(id,"ammo_556natobox") give_item(id,"ammo_556natobox") give_item(id,"ammo_556natobox") give_item(id,"ammo_556natobox") give_item(id,"ammo_556natobox") give_item(id,"ammo_556natobox") give_item(id,"weapon_hegrenade") give_item(id,"weapon_flashbang") give_item(id,"weapon_flashbang") give_item(id,"weapon_smokegrenade") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") set_user_armor(id, 100) } else { return PLUGIN_CONTINUE } } } return PLUGIN_HANDLED } stock drop_weapons(id, dropwhat) { static weapons[32], num, i, weaponid num = 0 get_user_weapons(id, weapons, num) for (i = 0; i < num; i++) { weaponid = weapons[i] if((dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) || (dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM))) { static wname[32] get_weaponname(weaponid, wname, charsmax(wname)) engclient_cmd(id, "drop", wname) } } } Исходник ss_menu Код /* Название: Screen Shot Menu Автор: Bonaqua | DimaS Версия: 1.2 Description: Данный плагин добовляет возможность делать снимок экрана на стороне клиента. Version: v1.0 - Первый релиз v1.1 - Исправлены ошибки v1.2 - Добавлен вывод информации о том что администратор сделал скриншот игроку. - Наложен (вотемарк на скрин). - Добавлен Cvar amx_ssm_watermark - Добавлен Cvar amx_ssm_enabled - Добавлен Cvar amx_ssm_message - Добавлен Cvar amx_ssm_watermark_enabled - Добавлен вывод кваров в cfg файл. Created Screen Shot Menu by Bonaqua and DimaS for www.csgames.ru Web Help - www.csgames.ru Нашёл баг ? Сообщи нам на форум www.csgames.ru */ #include <amxmodx> #include <fun> #include <icolourchat> #include <dhudmessage> new const PLUGIN[] = "Screen Shot Menu" new const VERSION[] = "1.2" new const NAME[] = "Bonaqua | DimaS" new const FILE[] = "ss_menu.cfg" // Файл с настройками new const OPEN_ACCESS = ADMIN_IMMUNITY const Float:HUD_MESSAGE_X = 0.01 const Float:HUD_MESSAGE_Y = 0.82 const Float:HUD_WATERMARK_X = -1.0 const Float:HUD_WATERMARK_Y = 0.88 new pcv_watermark_enabled new pcv_watermark new pcv_enable new pcv_msg public plugin_init() { register_plugin( PLUGIN, VERSION, NAME ) pcv_enable = register_cvar("amx_ssm_enabled", "0") pcv_msg = register_cvar("amx_ssm_message", "0") pcv_watermark_enabled = register_cvar("amx_ssm_watermark_enabled", "0") pcv_watermark = register_cvar("amx_ssm_watermark", "") register_clcmd("ss_menu", "iScreenShotMenu") register_clcmd("say ss_menu", "iScreenShotMenu") register_clcmd("say /ss_menu", "iScreenShotMenu") register_clcmd("say_team ss_menu", "iScreenShotMenu") register_clcmd("say_team /ss_menu", "iScreenShotMenu") } public plugin_cfg() { new ConfigsDir[64] get_localinfo("amxx_configsdir", ConfigsDir, charsmax(ConfigsDir)) format(ConfigsDir, charsmax(ConfigsDir), "%s/%s", ConfigsDir, FILE) if (!file_exists(ConfigsDir)) { server_print("==================================================================") server_print("File [%s] not found!", ConfigsDir) server_print("==================================================================") return; } server_cmd("exec ^"%s^"", ConfigsDir) } public iScreenShotMenu(id) { if(!get_pcvar_num(pcv_enable)) { ChatColor(id, "^4[%s]^1 Меню снятие скриншотов выключено!", PLUGIN) return false } if(get_user_flags(id) & OPEN_ACCESS) { new szLen[1024 char] formatex(szLen, charsmax(szLen), "\r[%s]\d Выбирайте игрока:", PLUGIN) new iMenu = menu_create(szLen, "menu_handler") new s_Players[32], i_Num, iPlayer new s_Name[32], s_Player[10] get_players(s_Players, i_Num) for (new i; i < i_Num; i++) { iPlayer = s_Players[i] get_user_name(iPlayer, s_Name, charsmax(s_Name)) num_to_str(iPlayer, s_Player, charsmax(s_Player)) menu_additem(iMenu, s_Name, s_Player, 0) } menu_display(id, iMenu, 0) return PLUGIN_HANDLED } else ChatColor(id, "^3[^4%s^3]^1 В доступе отказано!", PLUGIN) return PLUGIN_HANDLED } public menu_handler(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } new s_Data[6], s_Name[64], i_Access, i_Callback menu_item_getinfo(menu, item, i_Access, s_Data, charsmax(s_Data), s_Name, charsmax(s_Name), i_Callback) new iPlayer = str_to_num(s_Data) if(!is_user_connected(iPlayer)) { ChatColor(id, "^4[%s]^1 Игрок не подключён к серверу!", PLUGIN) iScreenShotMenu(id) return PLUGIN_HANDLED } iScreenShotMenu(id) iScreenShotMsg(iPlayer, id) set_task(0.3, "iScreenShotFunct", iPlayer) menu_destroy(menu) return PLUGIN_HANDLED } iScreenShotMsg(id, iPlayer) { if(get_pcvar_num(pcv_msg)) { new playername[128], adminname[128], times[32] get_user_name(id, playername, charsmax(playername)) get_user_name(iPlayer, adminname, charsmax(adminname)) get_time("%d.%m.%Y - %H:%M:%S", times, 31) set_hudmessage( 225, 225, 225, HUD_MESSAGE_X, HUD_MESSAGE_Y, 1, 1.0, 5.0 ) show_hudmessage( id , "[%s]^nАдминистратор: %s^nСделал скриншот игроку: %s^nСкриншот был сделан: %s", PLUGIN , adminname, playername, times) log_to_file("addons\amxmodx\logs\ss_menu.log", "Администратор '%s' сделал скриншот игроку '%s'", adminname, playername) } if(get_pcvar_num(pcv_watermark_enabled)) { new Watermark[32] get_pcvar_string(pcv_watermark, Watermark, 31) set_dhudmessage( 0, 225, 0, HUD_WATERMARK_X, HUD_WATERMARK_Y, 2, 1.0, 5.0 ) show_dhudmessage( id , Watermark) } } public iScreenShotFunct(id) { client_cmd(id, "snapshot") }
AdminWeapon.sma ( 10,66 килобайт )
Кол-во скачиваний: 16
ss_menu.sma ( 5,09 килобайт )
Кол-во скачиваний: 20
Отредактировал: MrTsar, - 20.2.2013, 12:21
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