#include <amxmodx>
#include <cstrike>
#include <zombieplague>
#define PLUGIN "[ZP: Respapawn Ammo]"
#define VERSION "0.1"
#define AUTHOR "4e/l"
new cvar_respawn_humans_cost, cvar_respawn_zombies_cost
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("res", "respawn", ADMIN_ALL, "respawn")
register_clcmd("say /res", "respawn", ADMIN_ALL, "respawn")
cvar_respawn_humans_cost = register_cvar("zp_respawn_humans_cost", "15")
cvar_respawn_zombies_cost = register_cvar("zp_respawn_zombies_cost", "5")
register_dictionary("zp_wpn_menu.txt")
}
/*===============================================================================
=================================
| [ZP: RESPAWN] |
================================================================================
==================================*/
public respawn(id)
{
new menu = menu_create("\rЗа кого возрождаемся?", "menu_handler");
menu_additem(menu, "\wЧеловек [15 кредитов]", "1", 0);
menu_additem(menu, "\wЗомби [5 кредитов]", "2", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
return PLUGIN_HANDLED
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
//if(cs_get_user_money(id) < get_pcvar_num(cvar_respawn_humans_cost))
if(zp_get_user_ammo_packs(id)< get_pcvar_num(cvar_respawn_humans_cost))
{
client_print(id, print_center,"[ZP] У вас не достаточно кредитов")
return PLUGIN_HANDLED
}
if(is_user_alive(id))
{
client_print(id, print_chat, "[ZP] Только мертвые могут возрождаться!")
return PLUGIN_HANDLED
}
if(zp_is_survivor_round() && !is_user_alive(id))
{
client_print(id, print_chat, "[ZP] Only zombie can respawn")
return PLUGIN_HANDLED
}
if(!is_user_alive(id))
{
zp_respawn_user(id, ZP_TEAM_HUMAN)
//cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(cvar_respawn_humans_cost))
zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) - get_pcvar_num(cvar_respawn_humans_cost))
}
menu_destroy(menu);
return PLUGIN_HANDLED
}
case 2:
{
//if(cs_get_user_money(id) < get_pcvar_num(cvar_respawn_zombies_cost))
if(zp_get_user_ammo_packs(id)< get_pcvar_num(cvar_respawn_zombies_cost))
{
client_print(id, print_center,"%L", LANG_PLAYER, "NO_MONEY")
return PLUGIN_HANDLED
}
if(is_user_alive(id))
{
client_print(id, print_chat, "[ZP] Только мертвые могут возрождаться!")
return PLUGIN_HANDLED
}
if(zp_is_nemesis_round() && !is_user_alive(id))
{
client_print(id, print_chat, "[ZP] Только люди могут возрождаться")
return PLUGIN_HANDLED
}
if(!is_user_alive(id))
{
zp_respawn_user(id, ZP_TEAM_ZOMBIE)
//cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(cvar_respawn_zombies_cost))
zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) - get_pcvar_num(cvar_respawn_zombies_cost))
}
menu_destroy(menu);
return PLUGIN_HANDLED
}
}
menu_destroy(menu);
return PLUGIN_HANDLED
}