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Этот раздел, как вы могли заметить по названию, предназначен для решения вопросов по поводу уже существующих модов и плагинов.
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Все темы, не относящиеся к "Вопросам по модам и плагинам", будут удалены или перемещены в соответствующий раздел.

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1. Помимо заголовка не забудьте верно сформулировать свой вопрос.
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ultimate_sound [rus] Miscstats sounds

Статус пользователя lLeDoKl
сообщение 25.3.2013, 18:08
Сообщение #1


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ultimate_sound [rus]
Miscstats sounds
ребят не ту ли у вас хороших звуков для этих плагинов где то видел сервер там были звуки типо он убил много он читер когда режешь кричит хороший был кабанчик и так далее помогите плиз
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Статус пользователя lLeDoKl
сообщение 27.3.2013, 10:09
Сообщение #2


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хелп
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Статус пользователя MrFoza
сообщение 11.7.2013, 22:11
Сообщение #3


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Кто подскажит как сделать чтоб!! когда поднял бомбу и уранил, проигрывался звук



Скрытый текст
Код
#include <amxmodx>
#include <amxmisc>
#include <csx>
#include <cstrike>

public MultiKill
public MultiKillSound
public BombPlanting
public BombDefusing
public BombPlanted
public BombDefused
public BombFailed
public BombPickUp
public BombDrop
public BombCountVoice
public BombCountDef
public BombReached
public ItalyBonusKill
public EnemyRemaining
public LastMan
public KnifeKill
public KnifeKillSound
public GrenadeKill
public GrenadeSuicide
public HeadShotKill
public HeadShotKillSound
public RoundCounterSound
public RoundCounter
public KillingStreak
public KillingStreakSound
public DoubleKill
public DoubleKillSound
public PlayerName
public FirstBloodSound

new g_streakKills[33][2]
new g_multiKills[33][2]
new g_C4Timer
new g_Defusing
new g_Planter
new Float:g_LastOmg
new g_LastAnnounce
new g_roundCount
new Float:g_doubleKill
new g_doubleKillId
new g_friend[33]
new g_firstBlood
new g_center1_sync
new g_announce_sync
new g_status_sync
new g_left_sync
new g_bottom_sync
new g_he_sync

new g_MultiKillMsg[7][] =
{
    "%s Мульти убийца ^n%L %d %L (%d %L)",
    "%s Устроил кровавую резню!! ^n%L %d %L (%d %L)",
    "%s Смертельная шутка!!!^n%L %d %L (%d %L)",
    "%s В ярости!!! ^n%L %d %L (%d hs)",
    "%s Непреодолимый!!!^n%L %d %L (%d %L)",
    "%s Монстр убийца!^n%L %d %L (%d %L)",
    "%s Подобен богу!!!^n%L %d %L (%d %L)"
}

new g_Sounds[7][] =
{
    "multikill",
    "ultrakill",
    "killingspree",
    "rampage",
    "unstoppable",
    "monsterkill",
    "godlike"
}
new g_KillingMsg[7][] =
{
    "%s: Мульти убийца!!",
    "%s: Устроил кровавую резню!!",
    "%s: Смертельная шутка!!!",
    "%s: В ярости!!!",
    "%s: Непреодолимый!!!",
    "%s: Монстр убийца!!",
    "%s: Подобен богу!!!"
}

new g_KinfeMsg[4][] =
{
    "KNIFE_MSG_1",
    "KNIFE_MSG_2",
    "KNIFE_MSG_3",
    "KNIFE_MSG_4"
}

new g_LastMessages[4][] =
{
    "LAST_MSG_1",
    "LAST_MSG_2",
    "LAST_MSG_3",
    "LAST_MSG_4"
}

new g_HeMessages[4][] =
{
    "HE_MSG_1",
    "HE_MSG_2",
    "HE_MSG_3",
    "HE_MSG_4"
}

new g_SHeMessages[4][] =
{
    "SHE_MSG_1",
    "SHE_MSG_2",
    "SHE_MSG_3",
    "SHE_MSG_4"
}

new g_HeadShots[7][] =
{
    "HS_MSG_1",
    "HS_MSG_2",
    "HS_MSG_3",
    "HS_MSG_4",
    "HS_MSG_5",
    "HS_MSG_6",
    "HS_MSG_7"
}

new g_teamsNames[4][] =
{
    "TERRORIST",
    "CT",
    "TERRORISTS",
    "CTS"
}

public plugin_init()
{
    register_plugin("CS NewMisc. Stats", AMXX_VERSION_STR, "Quasar")
    register_dictionary("miscstats.txt")
    register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
    register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
    register_event("RoundTime", "eNewRound", "bc")
    register_event("StatusValue", "setTeam", "be", "1=1")
    register_event("StatusValue", "showStatus", "be", "1=2", "2!0")
    register_event("StatusValue", "hideStatus", "be", "1=1", "2=0")

    new mapname[32]
    get_mapname(mapname, 31)

    if (equali(mapname, "de_", 3) || equali(mapname, "csde_", 5))
    {
        register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
        register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb")
        register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d")
    }
    else if (equali(mapname, "cs_italy"))
    {
        register_event("23", "chickenKill", "a", "1=108", /*"12=106", */ "15=4")
        register_event("23", "radioKill", "a", "1=108", /*"12=294", */ "15=2")
    }
    
    g_center1_sync = CreateHudSyncObj()
    g_announce_sync = CreateHudSyncObj()
    g_status_sync = CreateHudSyncObj()
    g_left_sync = CreateHudSyncObj()
    g_bottom_sync = CreateHudSyncObj()
    g_he_sync = CreateHudSyncObj()
}

public plugin_cfg()
{
    new g_addStast[] = "amx_statscfg add ^"%s^" %s"
    
    server_cmd(g_addStast, "ST_MULTI_KILL", "MultiKill")
    server_cmd(g_addStast, "ST_MULTI_KILL_SOUND", "MultiKillSound")
    server_cmd(g_addStast, "ST_BOMB_PLANTING", "BombPlanting")
    server_cmd(g_addStast, "ST_BOMB_DEFUSING", "BombDefusing")
    server_cmd(g_addStast, "ST_BOMB_PLANTED", "BombPlanted")
    server_cmd(g_addStast, "ST_BOMB_DEF_SUCC", "BombDefused")
    server_cmd(g_addStast, "ST_BOMB_DEF_FAIL", "BombFailed")
    server_cmd(g_addStast, "ST_BOMB_PICKUP", "BombPickUp")
    server_cmd(g_addStast, "ST_BOMB_DROP", "BombDrop")
    server_cmd(g_addStast, "ST_BOMB_CD_VOICE", "BombCountVoice")
    server_cmd(g_addStast, "ST_BOMB_CD_DEF", "BombCountDef")
    server_cmd(g_addStast, "ST_BOMB_SITE", "BombReached")
    server_cmd(g_addStast, "ST_ITALY_BONUS", "ItalyBonusKill")
    server_cmd(g_addStast, "ST_LAST_MAN", "LastMan")
    server_cmd(g_addStast, "ST_KNIFE_KILL", "KnifeKill")
    server_cmd(g_addStast, "ST_KNIFE_KILL_SOUND", "KnifeKillSound")
    server_cmd(g_addStast, "ST_HE_KILL", "GrenadeKill")
    server_cmd(g_addStast, "ST_HE_SUICIDE", "GrenadeSuicide")
    server_cmd(g_addStast, "ST_HS_KILL", "HeadShotKill")
    server_cmd(g_addStast, "ST_HS_KILL_SOUND", "HeadShotKillSound")
    server_cmd(g_addStast, "ST_ROUND_CNT", "RoundCounter")
    server_cmd(g_addStast, "ST_ROUND_CNT_SOUND", "RoundCounterSound")
    server_cmd(g_addStast, "ST_KILL_STR", "KillingStreak")
    server_cmd(g_addStast, "ST_KILL_STR_SOUND", "KillingStreakSound")
    server_cmd(g_addStast, "ST_ENEMY_REM", "EnemyRemaining")
    server_cmd(g_addStast, "ST_DOUBLE_KILL", "DoubleKill")
    server_cmd(g_addStast, "ST_DOUBLE_KILL_SOUND", "DoubleKillSound")
    server_cmd(g_addStast, "ST_PLAYER_NAME", "PlayerName")
    server_cmd(g_addStast, "ST_FIRST_BLOOD_SOUND", "FirstBloodSound")
}

public client_putinserver(id)
{
    g_multiKills[id] = {0, 0}
    g_streakKills[id] = {0, 0}
}

public client_death(killer, victim, wpnindex, hitplace, TK)
{
    if (wpnindex == CSW_C4)
        return

    new headshot = (hitplace == HIT_HEAD) ? 1 : 0
    new selfkill = (killer == victim) ? 1 : 0

    if (g_firstBlood)
    {
        g_firstBlood = 0
        if (FirstBloodSound)
            play_sound("newmisc/firstblood")
    }

    if ((KillingStreak || KillingStreakSound) && !TK)
    {
        g_streakKills[victim][1]++
        g_streakKills[victim][0] = 0

        if (!selfkill)
        {
            g_streakKills[killer][0]++
            g_streakKills[killer][1] = 0
            
            new a = g_streakKills[killer][0] - 3

            if ((a > -1) && !(a % 2))
            {
                new name[32]
                get_user_name(killer, name, 31)
                
                if ((a >>= 1) > 6)
                    a = 6
                
                if (KillingStreak)
                {
                    set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), 0.05, 0.50, random_num(0, 2), 0.02, 6.0, 0.01, 0.1, -1)
                    ShowSyncHudMsg(0, g_left_sync, g_KillingMsg[a], name)
                }
                
                if (KillingStreakSound)
                {
                    new file[32]
                    
                    format(file, 31, "newmisc/%s", g_Sounds[a])
                    play_sound(file)
                }
            }
        }
    }

    if (MultiKill || MultiKillSound)
    {
        if (!selfkill && !TK && killer)
        {
            g_multiKills[killer][0]++
            g_multiKills[killer][1] += headshot
            
            new param[2]
            
            param[0] = killer
            param[1] = g_multiKills[killer][0]
            set_task(4.0 + float(param[1]), "checkKills", 0, param, 2)
        }
    }

    if (EnemyRemaining && is_user_connected(victim))
    {
        new ppl[32], pplnum = 0, maxplayers = get_maxplayers()
        new epplnum = 0
        new CsTeams:team = cs_get_user_team(victim)
        new CsTeams:other_team
        new CsTeams:enemy_team = (team == CS_TEAM_T) ? CS_TEAM_CT : CS_TEAM_T
        
        if (team == CS_TEAM_T || team == CS_TEAM_CT)
        {
            for (new i=1; i<=maxplayers; i++)
            {
                if (!is_user_connected(i))
                {
                    continue
                }
                if (i == victim)
                {
                    continue
                }
                other_team = cs_get_user_team(i)
                if (other_team == team && is_user_alive(i))
                {
                    epplnum++
                } else if (other_team == enemy_team) {
                    ppl[pplnum++] = i
                }
            }
            
            if (pplnum && epplnum)
            {
                new message[128], team_name[32]

                set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), 0.02, 0.85, random_num(0, 2), 0.05, 0.1, 0.01, 3.0, -1)
                
                /* This is a pretty stupid thing to translate, but whatever */
                new _teamname[32]
                if (team == CS_TEAM_T)
                {
                    format(_teamname, 31, "TERRORIST%s", (epplnum == 1) ? "" : "S")
                } else if (team == CS_TEAM_CT) {
                    format(_teamname, 31, "CT%s", (epplnum == 1) ? "" : "S")
                }

                for (new a = 0; a < pplnum; ++a)
                {
                    format(team_name, 31, "%L", ppl[a], _teamname)
                    format(message, 127, "%L", ppl[a], "REMAINING", epplnum, team_name)
                    ShowSyncHudMsg(ppl[a], g_bottom_sync, "%s", message)
                }
            }
        }
    }

    if (LastMan)
    {
        new cts[32], ts[32], ctsnum, tsnum
        new maxplayers = get_maxplayers()
        new CsTeams:team
        
        for (new i=1; i<=maxplayers; i++)
        {
            if (!is_user_connected(i) || !is_user_alive(i))
            {
                continue
            }
            team = cs_get_user_team(i)
            if (team == CS_TEAM_T)
            {
                ts[tsnum++] = i
            } else if (team == CS_TEAM_CT) {
                cts[ctsnum++] = i
            }
        }
        
        if (ctsnum == 1 && tsnum == 1)
        {
            new ctname[32], tname[32]
            
            get_user_name(cts[0], ctname, 31)
            get_user_name(ts[0], tname, 31)
            
            set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.35, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1)
            ShowSyncHudMsg(0, g_center1_sync, "%s vs. %s", ctname, tname)
            
            play_sound("newmisc/maytheforce")
        }
        else if (!g_LastAnnounce)
        {
            new oposite = 0, _team = 0
            
            if (ctsnum == 1 && tsnum > 1)
            {
                g_LastAnnounce = cts[0]
                oposite = tsnum
                _team = 0
            }
            else if (tsnum == 1 && ctsnum > 1)
            {
                g_LastAnnounce = ts[0]
                oposite = ctsnum
                _team = 1
            }

            if (g_LastAnnounce)
            {
                new name[32]
                
                get_user_name(g_LastAnnounce, name, 31)
                
                set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.38, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1)
                ShowSyncHudMsg(0, g_center1_sync, "%s (%d HP) vs. %d %s%s: %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[_team], (oposite == 1) ? "" : "S", LANG_PLAYER, g_LastMessages[random_num(0, 3)])
                
                if (!is_user_connecting(g_LastAnnounce))
                {
                    client_cmd(g_LastAnnounce, "spk newmisc/oneandonly")
                }
            }
        }
    }

    if (wpnindex == CSW_KNIFE && (KnifeKill || KnifeKillSound))
    {
        if (KnifeKill)
        {
            new killer_name[32], victim_name[32]
            
            get_user_name(killer, killer_name, 31)
            get_user_name(victim, victim_name, 31)
            
            set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.25, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1)
            ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
        }
        
        if (KnifeKillSound)
            play_sound("newmisc/knife")
    }

    if (wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide))
    {
        new killer_name[32], victim_name[32]
        
        get_user_name(killer, killer_name, 31)
        get_user_name(victim, victim_name, 31)
        
        set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.25, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1)
        
        if (!selfkill)
        {
            if (GrenadeKill)
                ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
                                play_sound("newmisc/granate")
        }
        else if (GrenadeSuicide)
            ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
                        play_sound("newmisc/granate")
    }

    if (headshot && (HeadShotKill || HeadShotKillSound))
    {
        if (HeadShotKill && wpnindex)
        {
            new killer_name[32], victim_name[32], weapon_name[32], message[256], players[32], pnum
            
            xmod_get_wpnname(wpnindex, weapon_name, 31)
            get_user_name(killer, killer_name, 31)
            get_user_name(victim, victim_name, 31)
            get_players(players, pnum, "c")
            
            for (new i = 0; i < pnum; i++)
            {
                format(message, sizeof(message)-1, "%L", players[i], g_HeadShots[random_num(0, 6)])
                
                replace(message, sizeof(message)-1, "$vn", victim_name)
                replace(message, sizeof(message)-1, "$wn", weapon_name)
                replace(message, sizeof(message)-1, "$kn", killer_name)
                
                set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.30, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1)
                ShowSyncHudMsg(players[i], g_announce_sync, "%s", message)
            }
        }
        
        if (HeadShotKillSound)
        {
            client_cmd(killer, "spk newmisc/headshot")
            client_cmd(victim, "spk newmisc/headshot")
        }
    }

    if ((DoubleKill || DoubleKillSound) && !selfkill)
    {
        new Float:nowtime = get_gametime()
        
        if (g_doubleKill == nowtime && g_doubleKillId == killer)
        {
            if (DoubleKill)
            {
                new name[32]
                
                get_user_name(killer, name, 31)
                
                set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, -1.0, random_num(0, 2), 6.0, 0.19)
                ShowSyncHudMsg(0, g_center1_sync, "%L", LANG_PLAYER, "DOUBLE_KILL", name)
            }
            
            if (DoubleKillSound)
                play_sound("newmisc/doublekill")
        }
        
        g_doubleKill = nowtime
        g_doubleKillId = killer
    }
}

public hideStatus(id)
{
    if (PlayerName)
    {
        ClearSyncHud(id, g_status_sync)
    }
}

public setTeam(id)
    g_friend[id] = read_data(2)

public showStatus(id)
{
    if(!is_user_bot(id) && is_user_connected(id) && PlayerName)
    {
        new name[32], pid = read_data(2)
    
        get_user_name(pid, name, 31)
        new color1 = 0, color2 = 0
    
        if (get_user_team(pid) == 1)
            color1 = 255
        else
            color2 = 255
        
        if (g_friend[id] == 1)    // friend
        {
            new clip, ammo, wpnid = get_user_weapon(pid, clip, ammo)
            new wpnname[32]
        
            if (wpnid)
                xmod_get_wpnname(wpnid, wpnname, 31)
        
            if (is_user_admin(pid))
                        {
                set_hudmessage(0, 255, 0, -1.0, 0.60, random_num(0, 2), 0.01, 3.0, 0.01, 0.01, -1)
                ShowSyncHudMsg(id, g_status_sync, "Имя: %s^nАДМИН^nЗдоровья: %d^nБрони: %d^nОружие: %s", name, get_user_health(pid), get_user_armor(pid), wpnname)
            }
                        else
            {
                set_hudmessage(color1, 50, color2, -1.0, 0.60, random_num(0, 2), 0.01, 3.0, 0.01, 0.01, -1)
                ShowSyncHudMsg(id, g_status_sync, "Имя: %s^nИгрок^nЗдоровья: %d^nБрони: %d^nОружие: %s", name, get_user_health(pid), get_user_armor(pid), wpnname)
            }
        } else {
            set_hudmessage(color1, 50, color2, -1.0, 0.60, random_num(0, 2), 0.01, 3.0, 0.01, 0.01, -1)
            ShowSyncHudMsg(id, g_status_sync, "%s", name)
        }
    }
}

public eNewRound()
{
    if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor))
    {
        g_firstBlood = 1
        g_C4Timer = 0
        ++g_roundCount
        
        if (RoundCounter)

      {

         set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.30, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1)

         ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount)

      }
        
        if (RoundCounterSound)
            play_sound("newmisc/prepare")
        
        if (KillingStreak)
        {
            new appl[32], ppl, i
            get_players(appl, ppl, "ac")
            
            for (new a = 0; a < ppl; ++a)
            {
                i = appl[a]
                
                if (g_streakKills[i][0] >= 2)
                    client_print(i, print_chat, "* %L", i, "KILLED_ROW", g_streakKills[i][0])
                else if (g_streakKills[i][1] >= 2)
                    client_print(i, print_chat, "* %L", i, "DIED_ROUNDS", g_streakKills[i][1])
            }
        }
    }
}

public eRestart()
{
    eEndRound()
    g_roundCount = 0
    g_firstBlood = 1
}

public eEndRound()
{
    g_C4Timer = -2
    g_LastOmg = 0.0
    remove_task(8038)
    g_LastAnnounce = 0
}

public checkKills(param[])
{
    new id = param[0]
    new a = param[1]
    
    if (a == g_multiKills[id][0])
    {
        a -= 3
        
        if (a > -1)
        {
            if (a > 6)
            {
                a = 6
            }
            
            if (MultiKill)
            {
                new name[32]
                
                get_user_name(id, name, 31)
                set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), 0.05, 0.50, random_num(0, 2), 0.02, 6.0, 0.01, 0.1, -1)
                
                ShowSyncHudMsg(0, g_left_sync, g_MultiKillMsg[a], name, LANG_PLAYER, "WITH", g_multiKills[id][0], LANG_PLAYER, "KILLS", g_multiKills[id][1], LANG_PLAYER, "HS")
            }
            
            if (MultiKillSound)
            {
                new sound[24]
                format(sound, 23, "newmisc/%s", g_Sounds[a])
                play_sound(sound)
            }
        }
        g_multiKills[id] = {0, 0}
    }
}

public chickenKill()
{
    if (ItalyBonusKill)
        announceEvent(0, "KILLED_CHICKEN")
}

public radioKill()
{
    if (ItalyBonusKill)
        announceEvent(0, "BLEW_RADIO")
}

announceEvent(id, message[])
{
    new name[32]
    
    get_user_name(id, name, 31)
    set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), 0.02, 0.18, random_num(0, 2), 6.0, 6.0, 0.01, 0.15, -1)
    ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, message, name)
}

public eBombPickUp(id)
{
    if (BombPickUp)
        announceEvent(id, "PICKED_BOMB")
}

public eBombDrop()
{
    if (BombDrop)
        announceEvent(g_Planter, "DROPPED_BOMB")
}

public eGotBomb(id)
{
    g_Planter = id
    
    if (BombReached && read_data(1) == 2 && g_LastOmg < get_gametime())
    {
        g_LastOmg = get_gametime() + 15.0
        announceEvent(g_Planter, "REACHED_TARGET")
    }
}

public bombTimer()
{
    if (--g_C4Timer > 0)
    {
        if (BombCountVoice)
        {
            if (g_C4Timer == 30 || g_C4Timer == 20)
            {
                new temp[64]
                
                num_to_word(g_C4Timer, temp, 63)
                format(temp, 63, "^"vox/%s seconds until explosion^"", temp)
                play_sound(temp)
            }
            else if (g_C4Timer < 11)
            {
                new temp[64]
                
                num_to_word(g_C4Timer, temp, 63)
                format(temp, 63, "^"vox/%s^"", temp)
                play_sound(temp)
            }
        }
        if (BombCountDef && g_Defusing)
            client_print(g_Defusing, print_center, "%d", g_C4Timer)
    }
    else
        remove_task(8038)
}

public bomb_planted(planter)
{
    g_Defusing = 0
    
    if (BombPlanted)
        announceEvent(planter, "SET_UP_BOMB")
    
    g_C4Timer = get_cvar_num("mp_c4timer")
    set_task(1.0, "bombTimer", 8038, "", 0, "b")
}

public bomb_planting(planter)
{
    if (BombPlanting)
        announceEvent(planter, "PLANT_BOMB")
}

public bomb_defusing(defuser)
{
    if (BombDefusing)
        announceEvent(defuser, "DEFUSING_BOMB")
    
    g_Defusing = defuser
}

public bomb_defused(defuser)
{
    if (BombDefused)
        announceEvent(defuser, "DEFUSED_BOMB")
}

public bomb_explode(planter, defuser)
{
    if (BombFailed && defuser)
        announceEvent(defuser, "FAILED_DEFU")
}

public play_sound(sound[])
{
    new players[32], pnum
    get_players(players, pnum, "c")
    new i
    
    for (i = 0; i < pnum; i++)
    {
        if (is_user_connecting(players[i]))
            continue
        
        client_cmd(players[i], "spk %s", sound)
    }
}

public plugin_precache()
{
precache_sound( "newmisc/monsterkill.wav")
precache_sound( "newmisc/rampage.wav")
precache_sound( "newmisc/unstoppable.wav")
precache_sound( "newmisc/granate.wav")
precache_sound( "newmisc/godlike.wav")
precache_sound( "newmisc/killingspree.wav")
precache_sound( "newmisc/multikill.wav")
precache_sound( "newmisc/ultrakill.wav")
precache_sound( "newmisc/maytheforce.wav")
precache_sound( "newmisc/oneandonly.wav")
precache_sound( "newmisc/prepare.wav")
precache_sound( "newmisc/headshot.wav")
precache_sound( "newmisc/knife.wav")
return PLUGIN_CONTINUE
}


Отредактировал: MrFoza, - 11.7.2013, 22:12
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IIuKa
сообщение 11.7.2013, 22:14
Сообщение #4
Стаж: 13 лет

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соответствующий плагин со звуком для этого есть!
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Статус пользователя MrFoza
сообщение 11.7.2013, 22:15
Сообщение #5


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Цитата(IIuKa @ 11.7.2013, 23:14) *
соответствующий плагин со звуком для этого есть!


и где его взять?? thank_you2.gif
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Статус пользователя offtop2012
сообщение 11.7.2013, 22:27
Сообщение #6


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лУДШИЙ хЕДшОТЕР В МИрЕЕЕЕЕ аУЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕЕ ! такой есть но не бесплатно BooM.gif
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