Правила форума Гаранты форума
Размещение рекламы AMX-X компилятор

Здравствуйте, гость Вход | Регистрация

Наши новости:

14-дек
24-апр
10-апр
11-апр

afk kicker

, Цветное как сделать?
Статус пользователя vasek38rus
сообщение 14.5.2013, 14:59
Сообщение #1
Стаж: 13 лет

Сообщений: 13
Благодарностей: 2
Полезность: 0

Здравствуйте. ув. друзья. Большая прозьба помогите сделать один не большой но очень нужный плагин цветным (afkkicker)

Исходник
[/spoiler]
Код
[/code]
#include <amxmodx>
#include <fakemeta>

#define PLUGIN "AFK Manager"
#define VERSION 1.0"
#define AUTHOR "SAM"

#define PREFIX "SAM"

#define OFFSET_LAST_MOVEMENT 124

new g_maxplayers

new Float:g_spec_time[33]

new g_Reason, g_aTime, g_sTime, g_Report, g_Info
new g_Immunity, g_kickBots, g_kickHLTV

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    
    g_maxplayers = get_maxplayers()
    
    g_Reason = register_cvar("afk_kick_reason", "AFK")
    g_aTime = register_cvar("afk_time", "60.0")
    g_sTime = register_cvar("afk_spec_time", "60.0")
    g_Report = register_cvar("afk_report", "2")
    g_Info = register_cvar("afk_info_time", "20.0")
    g_Immunity = register_cvar("afk_immunity_flag", "a")
    g_kickBots = register_cvar("afk_kick_bots", "0")
    g_kickHLTV = register_cvar("afk_kick_htlv", "0")

    register_dictionary("afk.txt")

    register_cvar("mafk_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY)
    set_task(60.0, "checkAFK", _, _, _, "b")
}

public client_putinserver(id)
{
    g_spec_time[id] = 0.0
}

public checkAFK()
{
    new Float:afk_time = get_pcvar_float(g_aTime)
    new Float:afk_spec_time = get_pcvar_float(g_sTime)
    new Float:afk_info_time = get_pcvar_float(g_Info)
    new i, Float:cur_time, team, Float:lastActivity
    new strFlag[20]
    get_pcvar_string(g_Immunity, strFlag, 19)
    new flag = read_flags(strFlag)
    cur_time = get_gametime()
    if (afk_time)
        afk_time = cur_time - afk_time
    if (afk_spec_time)
        afk_spec_time = cur_time - afk_spec_time
    if (afk_info_time)
        afk_info_time = cur_time - afk_info_time
    
    new kick_bot = get_pcvar_num(g_kickBots)
    new kick_hltv = get_pcvar_num(g_kickHLTV)
    
    for (i = 1; i <= g_maxplayers; i++)
    {
        if (!is_user_connected(i) || (get_user_flags(i)&flag)
        || (is_user_bot(i) && kick_bot)
        || (is_user_hltv(i) && kick_hltv))
                continue
                
        team = get_user_team(i)
        if (1 <= team <= 2)
               {
                   if (!is_user_alive(i) || !afk_time)
                         continue
            g_spec_time[i] = 0.0
            lastActivity = get_pdata_float(i, OFFSET_LAST_MOVEMENT)
            if (lastActivity < afk_time)
                kickAFK(i)
            else
            if (lastActivity < afk_info_time)
                client_print(i, print_chat, "[%s] %L", PREFIX, LANG_PLAYER, "AFK_WARN", floatround(afk_info_time - afk_time))
        }
        else
        {
            if (!afk_spec_time)
                continue
            if (!g_spec_time[i])
                g_spec_time[i] = cur_time
            else
            if (g_spec_time[i] < afk_spec_time)
                kickAFK(i)
        }
        
    }
}

public kickAFK(id)
{
    new name[32], reason[128], report
    
    get_user_name(id, name, 31)
    get_pcvar_string(g_Reason, reason, 127)
    report = get_pcvar_num(g_Report)
    
    server_cmd("kick #%d ^"%s^"", get_user_userid(id), reason)
    server_exec()
    
    if (report == 2)
        client_print(0, print_chat, "[%s] %L", PREFIX, LANG_PLAYER, "AFK_KICK", name)
    else
    if (report == 1)
    {
        for (report = 1; report <= g_maxplayers; report++)
        {
            if (get_user_flags(report) & ADMIN_CHAT)
                client_print(report, print_chat, "[%s] %L", PREFIX, LANG_PLAYER, "AFK_KICK", name)
        }
    }
    
}
/* Fedcomp is bot */
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par }
*/[code]

[spoiler=Исходник]


Чтобы было вот так хотябы, когда кикает чтобы писался ник игрока цветным а цвет был у игрока если играет за ct то синий если за tt то красный

Отредактировал: vasek38rus, - 14.5.2013, 15:01
Перейти в начало страницы         Просмотр профиля    Отправить личное сообщение
   Цитировать сообщение
Статус пользователя cstriker
сообщение 14.5.2013, 18:01
Сообщение #2


Иконка группы

Стаж: 13 лет

Сообщений: 1233
Благодарностей: 586
Полезность: 869

В гугле море разных вариаций. Один из них
afk manager

Я этим пользуюсь

Код:
#define PLUGIN  "AFK Manager"
#define AUTHOR "Leon McVeran"
#define VERSION "v1.4d"
#define PDATE "19th May 2010"

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>

#define KICK_IMMUNITY ADMIN_BAN

#define TASK_AFK_CHECK 142500
#define FREQ_AFK_CHECK 5.0
#define MAX_WARN 3

static const OFFSET_LINUX = 5
new const m_iJoiningState = 125

new bool:g_bSpec[33]
new Float:g_fLastActivity[33]
new g_iAFKCheck
new g_iAFKTime[33]
new g_iDropBomb
new g_iKickTime
new g_iMaxPlayers
new g_iMinPlayers
new g_iTransferTime
new g_iWarn[33]
new g_vOrigin[33][3]

new CVAR_afk_drop_bomb
new CVAR_afk_check
new CVAR_afk_transfer_time
new CVAR_afk_kick_time
new CVAR_afk_kick_players

public plugin_init(){
register_plugin(PLUGIN, VERSION, AUTHOR)
register_dictionary("afk_manager.txt")

register_logevent("event_round_end", 2, "0=World triggered", "1=Round_End")
register_logevent("event_round_start", 2, "0=World triggered", "1=Round_Start")

// Support der alten Menьs
register_clcmd("jointeam", "cmd_jointeam") // new menu
register_menucmd(register_menuid("Team_Select", 1), 511, "cmd_jointeam") // old menu

register_clcmd("joinclass", "cmd_joinclass") // new menu
register_menucmd(register_menuid("Terrorist_Select", 1), 511, "cmd_joinclass") // old menu
register_menucmd(register_menuid("CT_Select", 1), 511, "cmd_joinclass") // old menu

CVAR_afk_check = register_cvar("afk_check", "1")
CVAR_afk_drop_bomb = register_cvar("afk_drop_bomb", "2")
CVAR_afk_transfer_time = register_cvar("afk_transfer_time", "9")
CVAR_afk_kick_time = register_cvar("afk_kick_time", "24")
CVAR_afk_kick_players = register_cvar("afk_kick_players", "12")
}

public plugin_cfg(){
g_iMaxPlayers = get_maxplayers()
}

public client_connect(id){

// Spieler als Spectator entmarkieren
g_bSpec[id] = false

// Positionen zurьcksetzen
g_vOrigin[id] = {0, 0, 0}

// Counter zurьcksetzen
g_iAFKTime[id] = 0
g_iWarn[id] = 0
}

public event_round_start(){

// AFK Check eingeschaltet
g_iAFKCheck = get_pcvar_num(CVAR_afk_check)
if (g_iAFKCheck){

// Spawn-Positionen aktualisieren
new iPlayers[32], pNum
get_players(iPlayers, pNum, "a")
for (new p = 0; p < pNum; p++){
get_user_origin(iPlayers[p], g_vOrigin[iPlayers[p]])
}

// Loop anlegen falls nicht vorhanden
if (!task_exists(TASK_AFK_CHECK)) set_task(FREQ_AFK_CHECK, "func_afk_check", TASK_AFK_CHECK, _, _, "b")

// Kick und Transferzeiten festlegen
if (get_pcvar_num(CVAR_afk_transfer_time) < 6) set_pcvar_num(CVAR_afk_transfer_time, 6)
if (get_pcvar_num(CVAR_afk_kick_time) < 6) set_pcvar_num(CVAR_afk_kick_time, 6)
g_iDropBomb = get_pcvar_num(CVAR_afk_drop_bomb)
g_iTransferTime = get_pcvar_num(CVAR_afk_transfer_time)
g_iKickTime = get_pcvar_num(CVAR_afk_kick_time)
g_iMinPlayers = get_pcvar_num(CVAR_afk_kick_players)
}

// AFK Check ausgeschaltet
else{

// Loop lцschen falls vorhanden
if (task_exists(TASK_AFK_CHECK)) remove_task(TASK_AFK_CHECK)
}


}

public cmd_jointeam(id){

// Spieler als Spectator markieren, sonst kann man den Kick umgehen, indem man keiner Klasse joined.
g_bSpec[id] = true
}

public cmd_joinclass(id){

// Spieler als Spectator entmarkieren
g_bSpec[id] = false

// Positionen zurьcksetzen
g_vOrigin[id] = {0, 0, 0}

// Counter zurьcksetzen
g_iAFKTime[id] = 0
g_iWarn[id] = 0
}

public event_round_end(){

// Check darf nicht durchgefьhrt werden
g_iAFKCheck = 0
}

public func_afk_check(taskid){
if (g_iAFKCheck){
new CsTeams:eTeam

// Alle Spieler ьberprьfen
for (new id = 1; id <= g_iMaxPlayers; id++){

// Bots nicht ьberprьfen
if (is_user_bot(id)) continue

// AFK Funktionen fьr Specs
if (is_user_connected(id) && !is_user_hltv(id)){
eTeam = cs_get_user_team(id)
if (eTeam == CS_TEAM_SPECTATOR || eTeam == CS_TEAM_UNASSIGNED || g_bSpec[id]){

// Counter erhцhen
g_iAFKTime[id]++

// Spec-Kick
if (g_iAFKTime[id] >= g_iKickTime - MAX_WARN){
func_kick_player(id)
}
}
}

// AFK Funktionen fьr lebende Spieler
if (is_user_alive(id)){

// Positionen ьberprьfen
if (g_iAFKCheck == 1){
new vOrigin[3]
get_user_origin(id, vOrigin)

if (g_vOrigin[id][0] != vOrigin[0] || g_vOrigin[id][1] != vOrigin[1]){
g_vOrigin[id][0] = vOrigin[0]
g_vOrigin[id][1] = vOrigin[1]
g_vOrigin[id][2] = vOrigin[2]
g_iAFKTime[id] = 0
g_iWarn[id] = 0
}
else{
g_iAFKTime[id]++
}
}

// Letzte Aktivitдt ermitteln
else{
new Float:fLastActivity
fLastActivity = cs_get_user_lastactivity(id)

if (fLastActivity != g_fLastActivity[id]){
g_fLastActivity[id] = fLastActivity
g_iAFKTime[id] = 0
g_iWarn[id] = 0
}
else{
g_iAFKTime[id] = floatround((get_gametime() - fLastActivity) / FREQ_AFK_CHECK)
}
}

// Bombentransfer
if (g_iDropBomb && g_iAFKTime[id] >= 3){
if (g_iDropBomb == 1){
if (pev(id, pev_weapons) & (1 << CSW_C4)) engclient_cmd(id, "drop", "weapon_c4")
}
else{
func_transfer_bomb(id)
}
}

// Spec-Switch
if (g_iAFKTime[id] >= g_iTransferTime - MAX_WARN){
func_transfer_player(id)
}
}
}
}
}

public func_transfer_bomb(id){

// Abbrechen wenn der Spieler keine Bombe hat
if (!(pev(id, pev_weapons) & (1 << CSW_C4))) return

// Ermittle alle lebenden Terroristen
new iPlayers[32], pNum
get_players(iPlayers, pNum, "ae", "TERRORIST")

// Abbrechen falls weniger als 2 Terroristen leben
if (pNum < 2) return

// Finde den nдchsten Terroristen der nicht AFK ist
new vCarrier[3], vRecipient[3], iRecipient, iDistance, iMinDistance = 999999
get_user_origin(id, vCarrier)
for (new p = 0; p < pNum; p++){
if (g_iAFKTime[iPlayers[p]] < 2){
get_user_origin(iPlayers[p], vRecipient)
iDistance = get_distance(vCarrier, vRecipient)
if (iDistance < iMinDistance){
iMinDistance = iDistance
iRecipient = iPlayers[p]
}
}
}

// Abbrechen wenn alle Terroristen AFK sind
if (!iRecipient) return

// Bombe transferieren
engclient_cmd(id, "drop", "weapon_c4")
new iC4 = engfunc(EngFunc_FindEntityByString, -1, "classname", "weapon_c4")
if (pev_valid(iC4)){
new iBackpack = pev(iC4, pev_owner)
if (iBackpack > g_iMaxPlayers){
set_pev(iBackpack, pev_flags, pev(iBackpack, pev_flags) | FL_ONGROUND)
dllfunc(DLLFunc_Touch, iBackpack, iRecipient)
}
}

// Nachrichten anzeigen
new szRecipient[32], szMsg[128]
get_user_name(iRecipient, szRecipient, 31)
set_hudmessage(255, 255, 0, -1.0, 0.8, 0, 3.0, 6.0, 0.1, 0.2, -1)
for (new p = 0; p < pNum; p++){
if (iPlayers[p] != iRecipient){
format(szMsg, 127, "%L", iPlayers[p], "AFK_TRANSFER_BOMB", szRecipient)
show_hudmessage(iPlayers[p], "%s", szMsg)
}
}
format(szMsg, 127, "%L", iRecipient, "AFK_GOT_BOMB")
show_hudmessage(iRecipient, szMsg)
}

public func_transfer_player(id){

// Warnung anzeigen, wenn nicht schon max-mal verwarnt
if (g_iWarn[id] < MAX_WARN){
Color_Print(id, "!gInfo! :!y %L", LANG_PLAYER, "AFK_TRANSFER_WARN", floatround(FREQ_AFK_CHECK) * (MAX_WARN - g_iWarn[id]))
g_iWarn[id]++
return
}

// Eigentlich sollte die Bombe schon transferiert worden sein
if (pev(id, pev_weapons) & (1 << CSW_C4)){
engclient_cmd(id, "drop", "weapon_c4")
}

// Spieler tranferieren
if (is_user_alive(id)) user_silentkill(id)

// Allow players to choose a team more than one time per round (Thanks ConnorMcLeod)
// I use this method caused of some issue with deathmatch (Player will be respawned as T or CT)
set_pdata_int(id, m_iJoiningState, get_pdata_int(id, m_iJoiningState, OFFSET_LINUX) & ~(1<<8), OFFSET_LINUX)
engclient_cmd(id, "jointeam", "6")
set_pdata_int(id, m_iJoiningState, get_pdata_int(id, m_iJoiningState, OFFSET_LINUX) & ~(1<<8), OFFSET_LINUX)
//cs_set_user_team(id, CS_TEAM_SPECTATOR)
//cs_reset_user_model(id)

// Positionen zurьcksetzen
g_vOrigin[id] = {0, 0, 0}

// Counter zurьcksetzen
g_iAFKTime[id] = 0
g_iWarn[id] = 0

// Nachrichten anzeigen
new szName[32]
get_user_name(id, szName, 31)
Color_Print(id, "!gInfo! :!y %L", LANG_PLAYER, "AFK_TRANSFER_PLAYER", szName)
}

public func_kick_player(id){

// Abbrechen wenn es sich um einen Admin handelt
if (get_user_flags(id) & KICK_IMMUNITY) return

// Anzahl der aktuellen Spieler ermitteln
new iCurrentPlayers = get_playersnum(1)

// Sind noch Plдtze frei?
if (iCurrentPlayers < g_iMinPlayers || !g_iMinPlayers) return

// Warnung anzeigen, wenn nicht schon max-mal verwarnt
if (g_iWarn[id] < MAX_WARN){
Color_Print(id, "!gInfo! :!y %L", LANG_PLAYER, "AFK_KICK_WARN", floatround(FREQ_AFK_CHECK) * (MAX_WARN - g_iWarn[id]))
g_iWarn[id]++
return
}

// Spieler kicken
new szMsg[192]
format(szMsg, 191, "%L", id, "AFK_KICK_REASON")
server_cmd("kick #%d ^"%s^"", get_user_userid(id), szMsg)

// Nachrichten anzeigen
new szName[32]
get_user_name(id, szName, 31)
Color_Print(id, "!gInfo! :!y %L", LANG_PLAYER, "AFK_KICK_PLAYER", szName)
}
stock Color_Print(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)

replace_all(msg, 190, "!g", "^4") // Green Color
replace_all(msg, 190, "!y", "^1") // Default Color
replace_all(msg, 190, "!team", "^3") // Team Color

if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}


Цитата(afk_manager.txt)
[ru]
AFK_GOT_BOMB = Вы получили бомбу!
AFK_TRANSFER_BOMB = Бомба передана ^"%s^"
AFK_TRANSFER_WARN = !yУ вас !g%i !yсекунд чтобы начать играть, иначе вы будете перенесены в наблюдатели.
AFK_TRANSFER_PLAYER = !yИгрок "!g%s^" !yбыл перенесен в наблюдатели, потому что отошел.
AFK_KICK_WARN = !yУ вас !g%i !yсекунд чтобы присоедениться к команде, иначе будете выгнаны.
AFK_KICK_PLAYER = !yИгрок "!g%s^" был кикнут, ибо находился в АФК.
AFK_KICK_REASON = Вы кикнуты по причине АФК.
Перейти в начало страницы         Просмотр профиля    Отправить личное сообщение
Поблагодарили 1 раз
   + Цитировать сообщение
  Тема закрытаНачать новую тему
 
0 пользователей и 1 гостей читают эту тему: