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Semiclip под опредиленый флаг.

Статус пользователя r1nk0
сообщение 24.12.2013, 6:00
Сообщение #1


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Есть у кого нить или может кто нить может переделать Semiclip под опредиленый флаг.Что бы допустим Semiclip работал только у админа?


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Статус пользователя csnet
сообщение 24.12.2013, 8:26
Сообщение #2
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ты сначала опредИли какой флаг
а потом используй if(get_user_flags(id) & ADMIN_ ... нужный флаг) {

Отредактировал: csnet, - 24.12.2013, 8:26


go v cs:go
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Статус пользователя r1nk0
сообщение 24.12.2013, 9:37
Сообщение #3


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Я как бы в скриптинге вообще нешарю mega_shok.gif


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Статус пользователя Original Teamplay
сообщение 24.12.2013, 9:48
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Цитата(r1nk0 @ 24.12.2013, 10:37) *
Я как бы в скриптинге вообще нешарю mega_shok.gif


а смысл данной переделки? Поставь для всех на 5-6 секунд и все.
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Статус пользователя r1nk0
сообщение 24.12.2013, 10:05
Сообщение #5


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В том и смыл что нужно на определенный флаг


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Статус пользователя csnet
сообщение 24.12.2013, 10:08
Сообщение #6
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так напиши на какой . епрст.


go v cs:go
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Статус пользователя r1nk0
сообщение 28.12.2013, 13:22
Сообщение #7


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на флаг O например.Вот код скажем
Скрытый текст
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>

#define PLUGIN "Semiclip"
#define VERSION "1.31"
#define AUTHOR "skyjur"

new bool:plrSolid[33]
new bool:plrRestore[33]
new plrTeam[33]

new maxplayers

public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)

register_forward(FM_PlayerPreThink, "preThink")
register_forward(FM_PlayerPostThink, "postThink")

register_forward(FM_AddToFullPack, "addToFullPack", 1)

maxplayers = get_maxplayers()
}

public addToFullPack(es, e, ent, host, hostflags, player, pSet)
{
if(player)
{
if(plrSolid[host] && plrSolid[ent] && plrTeam[host] == plrTeam[ent])
{
set_es(es, ES_Solid, SOLID_NOT)
set_es(es, ES_RenderMode, kRenderTransAlpha)
set_es(es, ES_RenderAmt, 230)
}
}
}

FirstThink()
{
for(new i = 1; i <= maxplayers; i++)
{
if(!is_user_alive(i))
{
plrSolid[i] = false
continue
}

plrTeam[i] = get_user_team(i)
plrSolid[i] = pev(i, pev_solid) == SOLID_SLIDEBOX ? true : false
}
}

public preThink(id)
{
static i, LastThink

if(LastThink > id)
{
FirstThink()
}
LastThink = id


if(!plrSolid[id]) return

for(i = 1; i <= maxplayers; i++)
{
if(!plrSolid[i] || id == i) continue

if(plrTeam[i] == plrTeam[id])
{
set_pev(i, pev_solid, SOLID_NOT)
plrRestore[i] = true
}
}
}

public postThink(id)
{
static i

for(i = 1; i <= maxplayers; i++)
{
if(plrRestore[i])
{
set_pev(i, pev_solid, SOLID_SLIDEBOX)
plrRestore[i] = false
}
}
}


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Статус пользователя r1nk0
сообщение 6.1.2014, 14:01
Сообщение #8


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Нашел вип плагин где есть такая функция под определенный флаг,помогите убрать все лишнее что бы только на флаг T остался semiclip
Скрытый текст

#define DAMAGE_RECIEVED
#define DISTANCE 120.0
#define UPDATE_FREQ 0.2
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <hamsandwich>




enum Color
{
NORMAL = 1, // clients scr_concolor cvar color
GREEN, // Green Color
TEAM_COLOR, // Red, grey, blue
GREY, // grey
RED, // Red
BLUE, // Blue
}

new TeamName[][] =
{
"",
"TERRORIST",
"CT",
"SPECTATOR"
}

ColorChat(id, Color:type, const msg[], {Float,Sql,Result,_}:...)
{
if( !get_playersnum() ) return;

new message[256];

switch(type)
{
case NORMAL: // clients scr_concolor cvar color
{
message[0] = 0x01;
}
case GREEN: // Green
{
message[0] = 0x04;
}
default: // White, Red, Blue
{
message[0] = 0x03;
}
}

vformat(message[1], 251, msg, 4);

// Make sure message is not longer than 192 character. Will crash the server.
message[192] = '^0';

new team, ColorChange, index, MSG_Type;

if(id)
{
MSG_Type = MSG_ONE;
index = id;
} else {
index = FindPlayer();
MSG_Type = MSG_ALL;
}

team = get_user_team(index);
ColorChange = ColorSelection(index, MSG_Type, type);

ShowColorMessage(index, MSG_Type, message);

if(ColorChange)
{
Team_Info(index, MSG_Type, TeamName[team]);
}
}

ShowColorMessage(id, type, message[])
{
static bool:saytext_used;
static get_user_msgid_saytext;
if(!saytext_used)
{
get_user_msgid_saytext = get_user_msgid("SayText");
saytext_used = true;
}
message_begin(type, get_user_msgid_saytext, _, id);
write_byte(id)
write_string(message);
message_end();
}

Team_Info(id, type, team[])
{
static bool:teaminfo_used;
static get_user_msgid_teaminfo;
if(!teaminfo_used)
{
get_user_msgid_teaminfo = get_user_msgid("TeamInfo");
teaminfo_used = true;
}
message_begin(type, get_user_msgid_teaminfo, _, id);
write_byte(id);
write_string(team);
message_end();

return 1;
}

ColorSelection(index, type, Color:Type)
{
switch(Type)
{
case RED:
{
return Team_Info(index, type, TeamName[1]);
}
case BLUE:
{
return Team_Info(index, type, TeamName[2]);
}
case GREY:
{
return Team_Info(index, type, TeamName[0]);
}
}

return 0;
}

FindPlayer()
{
new i = -1;

while(i <= get_maxplayers())
{
if(is_user_connected(++i))
return i;
}

return -1;



}


enum
{
Primary = 1
, Secondary
, Knife
, Grenades
, C4
};


stock StripWeapons(id, Type, bool: bSwitchIfActive = true)
{
new iReturn;

if(is_user_alive(id))
{
new iEntity, iWeapon;
while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0)
iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive);
}

return iReturn;
}



stock GetWeaponFromSlot( id , iSlot , &iEntity )
{
if ( !( 1 <= iSlot <= 5 ) )
return 0;

iEntity = 0;
const m_rgpPlayerItems_Slot0 = 367;
const m_iId = 43;
const XO_WEAPONS = 4;
const XO_PLAYER = 5;

iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER );

return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0;
}



stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true)
{
new iWeapon
if( !iSlot )
{
static const iWeaponsSlots[] = {
-1,
2, //CSW_P228
-1,
1, //CSW_SCOUT
4, //CSW_HEGRENADE
1, //CSW_XM1014
5, //CSW_C4
1, //CSW_MAC10
1, //CSW_AUG
4, //CSW_SMOKEGRENADE
2, //CSW_ELITE
2, //CSW_FIVESEVEN
1, //CSW_UMP45
1, //CSW_SG550
1, //CSW_GALIL
1, //CSW_FAMAS
2, //CSW_USP
2, //CSW_GLOCK18
1, //CSW_AWP
1, //CSW_MP5NAVY
1, //CSW_M249
1, //CSW_M3
1, //CSW_M4A1
1, //CSW_TMP
1, //CSW_G3SG1
4, //CSW_FLASHBANG
2, //CSW_DEAGLE
1, //CSW_SG552
1, //CSW_AK47
3, //CSW_KNIFE
1 //CSW_P90
}
iSlot = iWeaponsSlots[iCswId]
}

const XTRA_OFS_PLAYER = 5
const m_rgpPlayerItems_Slot0 = 367

iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER)

const XTRA_OFS_WEAPON = 4
const m_pNext = 42
const m_iId = 43

while( iWeapon > 0 )
{
if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId )
{
break
}
iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON)
}

if( iWeapon > 0 )
{
const m_pActiveItem = 373
if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon )
{
ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon)
}

if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) )
{
user_has_weapon(id, iCswId, 0)
ExecuteHamB(Ham_Item_Kill, iWeapon)
return 1
}
}

return 0
}






static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]

new g_pCvar_Price_sg550;

new g_pCvar_Price_AUG;

new g_msgScreenFade, grenade[32], last
new Float:g_gametime, g_owner



#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9)
new pcvar_Display

#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif





new bool:g_bSemiclip[33][33];
new bool:g_bHasSemiclip[33];
new bool:g_bSemiclipEnabled;

new g_iTaskId;
new g_iForwardId[3];
new g_iMaxPlayers;
new g_iCvar[3];

public plugin_init()
{
register_plugin("VIP Eng Version", "3.0", "Dunno")
mpd = register_cvar("money_per_damage","5")
mkb = register_cvar("money_kill_bonus","1500")
mhb = register_cvar("money_hs_bonus","3000")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_awp_active = register_cvar("awp_active", "0")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
register_clcmd("say /rsv", "reset_score");
register_clcmd("say /sg550", "CmdSg550");
register_clcmd("say /aug", "CmdAug");
g_pCvar_Price_sg550 = register_cvar("sg550_price", "0");
g_pCvar_Price_AUG = register_cvar("aug_price", "0");
pcvar_Display = register_cvar("sv_rsdisplay", "1")
g_MsgSync = CreateHudSyncObj()
register_cvar("no_team_flash", "1")
register_event("ScreenFade", "eventFlash", "be", "4=255", "5=255", "6=255", "7>199")
register_event("TextMsg", "fire_in_the_hole", "b", "2&#Game_radio", "4&#Fire_in_the_hole")
register_event("TextMsg", "fire_in_the_hole2", "b", "3&#Game_radio", "5&#Fire_in_the_hole")
register_event("99", "grenade_throw", "b")
g_msgScreenFade = get_user_msgid("ScreenFade")
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()

g_iCvar[0] = register_cvar( "semiclip_enabled", "1" );
g_iCvar[1] = register_cvar( "semiclip_teamclip", "1" );
g_iCvar[2] = register_cvar( "semiclip_transparancy", "1" );

register_forward( FM_Think, "fwdThink" );
register_forward( FM_ClientCommand, "fwdClientCommand" );

if( get_pcvar_num( g_iCvar[0] ) )
{
g_iForwardId[0] = register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" );
g_iForwardId[1] = register_forward( FM_PlayerPostThink, "fwdPlayerPostThink" );
g_iForwardId[2] = register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 );

g_bSemiclipEnabled = true;
}
else
g_bSemiclipEnabled = false;

g_iMaxPlayers = get_maxplayers( );

new ent = engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, "info_target" ) );
set_pev( ent, pev_classname, "task_semiclip" );
set_pev( ent, pev_nextthink, get_gametime( ) + 1.01 );
g_iTaskId = ent;

#endif
}

public on_damage(id)
{
new attacker = get_user_attacker(id)

if ( is_user_connected(id) && is_user_connected(attacker) )
{
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new damage = read_data(2)

set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)

}

if ( is_user_connected(attacker) && (get_user_flags(attacker) & ADMIN_LEVEL_H ) )
{
new damage = read_data(2)

set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
}

public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}

public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public LogEvent_RoundStart()
{
CurrentRound++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players[i];
if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
{
give_item(player,"weapon_deagle")
give_item(player,"ammo_50ae")
give_item(player,"ammo_50ae")
give_item(player,"ammo_50ae")
give_item(player,"ammo_50ae")
cs_set_user_nvg(player, 1)
give_item(player, "weapon_flashbang")
give_item(player, "weapon_smokegrenade")
give_item(player, "weapon_hegrenade")
give_item(player, "weapon_flashbang")
give_item(player, "item_assaultsuit")
give_item(player, "item_thighpack")

if (!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE

if(CurrentRound >= 3)
{
Showrod(player);
}
}
}
return PLUGIN_HANDLED
}

public Event_RoundRestart()
{
CurrentRound=0;
}

public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;

nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}



public Showrod(id) {

new CsTeams:team = cs_get_user_team(id)
if (team == CS_TEAM_CT)

show_menu(id, Keysrod, "Weapons:^n\w1. M4a1^n\w2.Famas^n\w3.AWP^n", -1, "rod") // Display menu


if (team == CS_TEAM_T)

show_menu(id, Keysrod, "Weapons:^n\w1. Ak47^n\w2.Galil^n\w3.AWP^n", -1, "rod1") // Display menu

}
public Pressedrod(id, key)
{

new CsTeams:team = cs_get_user_team(id)
if (team == CS_TEAM_CT)

switch (key)
{



case 0:
{

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
client_print(id, print_center, "You take m4a1.")
ColorChat(id, GREEN, "[VIP]^x01 You take an^x04 M4a1^x01.")


if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}


}



case 1:
{

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_famas")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
client_print(id,print_center,"You take famas. ")
ColorChat(id, GREEN, "[VIP]^x01 Ai primit a ^x04 Famas^x01." )

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}


}

case 2:
{

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
client_print(id,print_center,"You take awp. ")
ColorChat(id, GREEN, "[VIP]^x01 Ai primit a ^x04 AWP^x01." )


if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );

}

}

case 9: {
}

}


if (team == CS_TEAM_T)

switch (key)
{


case 0: {

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
client_print(id,print_center,"You take ak47. " )
ColorChat(id, GREEN, "[VIP]^x01 You take a^x04 Ak47^x01.")

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}


}

case 1:
{

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_galil")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
client_print(id,print_center,"You take galil .")
ColorChat(id, GREEN, "[VIP]^x01 You take a ^x04 Galil^x01." )

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}

}

case 2:
{

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
client_print(id,print_center,"You take awp. ")
ColorChat(id, GREEN, "[VIP]^x01 You take a ^x04 AWP^x01." )



if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}

}

case 9: {
}


}




return PLUGIN_CONTINUE

}




public HandleCmd(id){
if (!get_pcvar_num(g_awp_active))
return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H)
return PLUGIN_CONTINUE
client_print(id, print_center, "Only vips can buy snipers.")
return PLUGIN_HANDLED
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "Type /wantvip to see what you get when you are vip. ")
}

public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
if(get_user_flags(id) & ADMIN_LEVEL_H)
get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "There's no VIP online.")
print_message(user, message)
}

get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
print_message(user, contactinfo)
}
}


print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}

public reset_score(id)
{
if( get_user_flags(id) & ADMIN_LEVEL_H)
{



cs_set_user_deaths(id, 0)
cs_set_user_deaths(id, 0)




if(get_pcvar_num(pcvar_Display) == 1)
{
new name[33]
get_user_name(id, name, 32)
client_print(0, print_chat, "VIPUL %s has reset his deaths.", name)
}
else
{
client_print(id, print_chat, "You just rest your deaths.")
}

}

if(!(get_user_flags(id) & ADMIN_LEVEL_H)) {

client_print(id,print_chat,"You have no acces to that command because you aren't vip.")

}


}


public CmdSg550(id)
{
new iMoney = cs_get_user_money(id);
new iPrice = get_pcvar_num(g_pCvar_Price_sg550);

if( !is_user_alive(id) )
{
client_print(id, print_chat, "You must be alive!");
return PLUGIN_HANDLED;
}

if( iMoney < iPrice )
{
client_print(id, print_chat, "You need more money", iPrice);
return PLUGIN_HANDLED;
}

if(get_user_flags(id) & ADMIN_LEVEL_H) {


give_item(id, "weapon_sg550");
cs_set_user_bpammo(id, CSW_SG550 , 30);





client_print(id, print_chat, "You take sg550 !", iPrice);
cs_set_user_money(id, iMoney - iPrice, true);
return PLUGIN_HANDLED;

}

if(!(get_user_flags(id) & ADMIN_LEVEL_H)) {

client_print(id,print_chat,"You aren't vip.")



}

}


public CmdAug(id)
{
new iMoney = cs_get_user_money(id);
new iPrice = get_pcvar_num(g_pCvar_Price_AUG);

if( !is_user_alive(id) )
{
client_print(id, print_chat, "You must be alive.");
return PLUGIN_HANDLED;
}

if( iMoney < iPrice )
{
client_print(id, print_chat, "You need more money.", iPrice);
return PLUGIN_HANDLED;
}

if(get_user_flags(id) & ADMIN_LEVEL_H) {

give_item(id, "weapon_aug");
cs_set_user_bpammo(id, CSW_AUG, 90);





client_print(id, print_chat, " You take aug !", iPrice);
cs_set_user_money(id, iMoney - iPrice, true);
return PLUGIN_HANDLED;
}

if(!(get_user_flags(id) & ADMIN_LEVEL_H)) {

client_print(id,print_chat,"You aren't vip.")

}
}


public eventFlash(id)
{
if(is_user_alive(id) && get_user_flags(id) & ADMIN_LEVEL_H)
{


new Float:gametime = get_gametime()
if(gametime != g_gametime)
{
g_owner = get_grenade_owner()
g_gametime = gametime
}


message_begin(MSG_ONE, g_msgScreenFade, {0,0,0}, id)
write_short(1)
write_short(1)
write_short(1)
write_byte(0)
write_byte(0)
write_byte(0)
write_byte(255)
message_end()

}
}

public grenade_throw()
{
if(read_datanum() < 2)
return PLUGIN_HANDLED_MAIN

if(read_data(1) == 11 && (read_data(2) == 0 || read_data(2) == 1))
{
add_grenade_owner(last)
}

return PLUGIN_CONTINUE
}

public fire_in_the_hole()
{
new name[32]
read_data(3, name, 31)
last = get_user_index(name)

return PLUGIN_CONTINUE
}

public fire_in_the_hole2()
{
new name[32]
read_data(4, name, 31)
last = get_user_index(name)

return PLUGIN_CONTINUE
}

add_grenade_owner(owner)
{
for(new i = 0; i < 32; i++)
{
if(grenade[i] == 0)
{
grenade[i] = owner
return
}
}
}

get_grenade_owner()
{
new which = grenade[0]
for(new i = 1; i < 32; i++)
{
grenade[i-1] = grenade[i]
}
grenade[31] = 0
return which
}

public fwdPlayerPreThink( plr )
{
static id;
if(is_user_alive(plr) && get_user_flags(plr) & ADMIN_LEVEL_H)

{
for( id = 1 ; id <= g_iMaxPlayers ; id++ )
{
if( pev( id, pev_solid ) == SOLID_SLIDEBOX && g_bSemiclip[plr][id] && id != plr )
{
set_pev( id, pev_solid, SOLID_NOT );
g_bHasSemiclip[id] = true;
}
}
}
}

public fwdPlayerPostThink( plr )
{
static id;
if(is_user_alive(plr) && get_user_flags(plr) & ADMIN_LEVEL_H)

{
for( id = 1 ; id <= g_iMaxPlayers ; id++ )
{
if( g_bHasSemiclip[id] )
{
set_pev( id, pev_solid, SOLID_SLIDEBOX );
g_bHasSemiclip[id] = false;
}
}
}
}

public fwdThink( ent )
{
static i, j;
static team[33];
static Float:origin[33][3];

if( ent == g_iTaskId )
{
if( get_pcvar_num( g_iCvar[0] ) )
{
for( i = 1 ; i <= g_iMaxPlayers ; i++ )
{
if( is_user_alive( i ) )
{
pev( i, pev_origin, origin[i] );

if( get_pcvar_num( g_iCvar[1] ) )
team[i] = get_user_team( i );

for( j = 1 ; j <= g_iMaxPlayers ; j++ )
{
if( is_user_alive( j ) )
{
if( get_pcvar_num( g_iCvar[1] ) && team[i] != team[j] )
{
g_bSemiclip[i][j] = false;
g_bSemiclip[j][i] = false;

}
else if( floatabs( origin[i][0] - origin[j][0] ) < DISTANCE && floatabs( origin[i][1] - origin[j][1] ) < DISTANCE && floatabs( origin[i][2] - origin[j][2] ) < ( DISTANCE * 2 ) )
{
g_bSemiclip[i][j] = true;
g_bSemiclip[j][i] = true;
}
else
{
g_bSemiclip[i][j] = false;
g_bSemiclip[j][i] = false;
}
}
}
}
}
}

set_pev( ent, pev_nextthink, get_gametime( ) + UPDATE_FREQ );
}
}

public fwdAddToFullPack_Post( es_handle, e, ent, host, hostflags, player, pset )
{
if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
{
if( g_bSemiclip[host][ent] )
{
set_es( es_handle, ES_Solid, SOLID_NOT ); // makes semiclip flawless

if( get_pcvar_num( g_iCvar[2] ) == 1 )
{
set_es( es_handle, ES_RenderMode, kRenderTransAlpha );
set_es( es_handle, ES_RenderAmt, 85 );
}
else if( get_pcvar_num( g_iCvar[2] ) == 2 )
{
set_es( es_handle, ES_Effects, EF_NODRAW );
set_es( es_handle, ES_Solid, SOLID_NOT );
}
}
}
}


public fwdClientCommand( plr )
{

if( !get_pcvar_num( g_iCvar[0] ) && g_bSemiclipEnabled )
{
unregister_forward( FM_PlayerPreThink, g_iForwardId[0] );
unregister_forward( FM_PlayerPostThink, g_iForwardId[1] );
unregister_forward( FM_AddToFullPack, g_iForwardId[2], 1 );

g_bSemiclipEnabled = false;
}
else if( get_pcvar_num( g_iCvar[0] ) && !g_bSemiclipEnabled )
{
g_iForwardId[0] = register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" );
g_iForwardId[1] = register_forward( FM_PlayerPostThink, "fwdPlayerPostThink" );
g_iForwardId[2] = register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 );

g_bSemiclipEnabled = true;
}
}





/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/


А нет там только первые секунды раунда,а надо что бы всегда было :'(

https://forums.alliedmods.net/showthread.php?t=215711

Отредактировал: r1nk0, - 6.1.2014, 14:08
Прикрепленные файлы:
Прикрепленный файл  VIP.sma ( 23,41 килобайт ) Кол-во скачиваний: 10


Создание и редактирование карт ($) - vk.com/id476857873
Настройка и техническое обслуживание ваших игровых серверов - vk.com/id476857873
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