HLDS сервер версии 5787 обновление |
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HLDS сервер версии 5787 обновление |
Kristl
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31.3.2014, 17:22
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meres
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31.3.2014, 17:26
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а dproto, AMX Mod X 1.8.1 RUS и Metamod-1.19p32
какой лучше поставить ? |
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Bloo
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31.3.2014, 17:26
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sanek94, приведите примеры минусов....
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f1nik
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31.3.2014, 17:33
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sanek94,
Факты... где минусы, не вводите людей в заблуждение! |
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Anton1o
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31.3.2014, 17:38
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Поблагодарили 2 раз
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Bloo
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31.3.2014, 17:40
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sanek94
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31.3.2014, 17:48
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sanek94
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31.3.2014, 17:50
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Привожу выдержку из всех уведомлений об обновлениях, данных разработчиком Alfred Reynolds в рассылке hlds_linux:
The changes in this version are numerous (and some fixes are still in progress, I am looking at you redirect servers....). Under Linux we have moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, so please do test these binaries on your machine. Fixes include: - Fixed rotating objects stopping after some period in a map - Fixed potential upload exploit that let a client put a new file on your server (they could not touch/replace existing files) - Fixed respawn bug in CS 1.6 if you died from drowning I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at https://github.com/ValveSoftware/steam-for-linux/issues so report things you want fixed (and features within reason). Fixes include: - Fixed failing to launch on old OS distributions (I am looking at you FreeBSD emu layer) - Fixed flashbang causing mp_fadetoblack to be ignored I've updated CS 1.6 again, this update fixes several server crashes due to bogus player pointers around connect/disconnect. We have another update, changes are: - fixed hltv being unable to record demos under Linux - fixed dedicated servers listing as a listen server - (partially) fixed hltv listing on the master servers (you need a client update plus we need to do a server update to totally fix this) We have another update, changes are: - fixed hltv demos being corrupted - fixed downloading of custom sprays from users - increased max rate to 100k (sv_min/maxrate still apply and defaults for them are unchanged) - changed timing function to call clock_gettime(), this should cause more stable frame rates One more beta update before this becomes the public version tomorrow, changes are: - enabled utf8 chat for say and say_team commands - don't create a SAVE/ folder on server launch Обновления от 16 мая: We have released an update for these 3 games, the changes include: - Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar -Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it is no longer dependant on client or server frame rate. This change needs both your client and server updates to see the improvements. -Added logging of developer messages when using -condebug -Strip trailing and leading whitespace on player names, and strip all styles of whitespace now unicode is supported -Don't keep playing the door open sound if it is blocked -Force cl_bobcycle to be a minimum of 0.1 to prevent game exploits - Fixed defuse bar staying up across round restart if you died while defusing without the defuse kit - Fixed crash if you picked up a grenade in non-standard game styles |
Поблагодарили 1 раз
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9iky6
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31.3.2014, 17:51
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se7en2614
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31.3.2014, 17:53
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Нормальный билд, если все правильно ставить) я пока на старом билде, ибо мод биохазард думаю не будет работать на новом билде)
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sanek94
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31.3.2014, 18:04
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Bloo
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31.3.2014, 18:05
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sanek94, просто не надо свое мнение как действительность людям преподносить....
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