Помогите
1. В кантактах пишет [!t Контакты ... как убрать !t
2. Не показыват ваше кто на сервер админ и нету их ли нету этого текста толка контакты показыват так же в вип строка
Большое спасибо
Код:
#include < amxmodx >
#include < amxmisc >
#define PLUGIN "Admin Check"
#define VERSION "1.0"
#define AUTHOR "OverGame"
#pragma tabsize 0
#define I_LVL ADMIN_MENU
#define V_LVL ADMIN_LEVEL_D
new Players[32], Num, Player, admins, sName[33], a_num, vips, v_num
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /admin", "check_admin")
}
public check_admin(id)
{
static buffer[192], len, buffer2[192], len2
len = format(buffer, charsmax(buffer), "!y[!tАдмины!y] !gОнлайн !y: ^n")
len2 = format(buffer2, charsmax(buffer2), "!y[!tВипы!y] !gОнлайн !y: ^n")
get_players(Players, Num, "ch")
for(new i; i< Num; i++)
{
Player = Players[i]
if ( get_user_flags(Player) & I_LVL )
{
admins = 1
get_user_name(Player, sName, 32)
if ( a_num >= 1 )
{
len += format(buffer[len], charsmax(buffer) - len, "!y,!g %s", sName)
} else {
len += format(buffer[len], charsmax(buffer) - len, "!y%s", sName)
}
a_num++
} else {
if ( admins != 1 )
{
admins = 0
}
}
if ( get_user_flags(Player) & V_LVL )
{
vips = 1
get_user_name(Player, sName, 32)
if ( v_num >= 1 )
{
len2 += format(buffer2[len2], charsmax(buffer2) - len2, "!y,!g %s", sName)
} else {
len2 += format(buffer2[len2], charsmax(buffer2) - len2, "!y%s", sName)
}
v_num++
} else {
if ( vips != 1 )
{
vips = 0
}
}
}
if ( admins == 1 )
{
ChatColor(id, "!y[!tКонтакт Администратора!y] : !gПодробней о админки в скайп :!g zlou_kotik", buffer, buffer2)
}
}
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!team", "^3")
replace_all(msg, 190, "!team2", "^0")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}