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Доброго времени суток. Парни, не могу сообразить и выкинуть в информер во время [ не родных] дуелей МодИнфу = Дуель. Есть также проблема с блокировкой модов во время дуэльного поединка, фича выглядт примерно в таком образе: • Террорист ничего не выбирает [Моды/Режимы] • КТ начал дуэльный бой • Меню с выбором мода не закрыто [ТТ выбирает к примеру Инвиз/Невидимку] • ТТ невидим [Преимущество +1] • КТ [Дисскомфорт в поединке] Дэули юзаю 2.5.1 [от Шутера] Понижать кол-во времени в таймере для Т не вариант, хочу при выборе одного из модов заблокировать или просто напросто меню зыкрыть. P.S Автор, пили дуэли, не будь лентяем Код Дуэлей: Код #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fakemeta> #include <fakemeta_util> #include <engine> #include <fun> #include <hamsandwich> #include <dhudmessage> #include <deathrun_modes> /*=============================================================================== = Данные о плагине ================================================================================ =*/ #define PLUGIN "DeathRun Duel" #define VERSION "2.5.1" #define AUTHOR "Sho0ter" #define PREFIX "^1[^4Дуель^1]"
#define is_valid_player(%1) (1 <= %1 <= 32) /*=============================================================================== = Различные данные ================================================================================ =*/ #define GODTID 100500 #define TIMERTID 100501 #define TIMER2TID 100502 #define INFORMERTID 100503 #define WAITTIMERTID 100504 #define MCOUNT 6 #define DCOUNT 12 #define SCOUNT 20 #define DAMMO 1 #define DAMMO1 0 #define KWPN "world" #define KHS 1 #define MENUBODY 1024 #define MAXORIGINS 2 #define MAXWORDS 100 /*=============================================================================== = Константы ================================================================================ =*/
new MyStavkaCt[33] = false new MyStavkaTt[33] = false new OpenMenuStavki[33] = false new Ctdengi = 0 new Tdengi = 0 new Mydengi[33] = 0 new SecondTimerStavki[33] new keys = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MEN U_KEY_8|MENU_KEY_9|MENU_KEY_0
new AttackCt = 0 new AttackTt = 0 new TimerAutoBoom
new MaxPlayers new ChoosedDuel new DuelNum new SayText new BeaconSprite new CounterID new TerroristID new MathAnswer new RussianRouletteID new RussianRouletteBullet new Index new Timer new OriginsNum new WordsNum
new g_MsgHud2 new g_MsgHud3
new PcvarDuels new PcvarMusic new PcvarTimer new PcvarTimeLimit new PcvarSpawnGod new PcvarEffects new PcvarInformer new PcvarLastMenu new PcvarWait new PcvarMode new PcvarTele
new MenuPosition[33] new MenuTs[33] new RussianRouletteName[64] new MathTask[64] new ConfigsDir[64] new WordsFile[64] new OriginsFile[128] new WordAnswer[128]
new MenuBody[MENUBODY + 1]
new bool:Last new bool:Duel new bool:FPage new bool:TouchWeapons[33] new bool:InDuel[33] new bool:Knife[33] new bool:Deagle[33] new bool:Grenade[33] new bool:Scout[33] new bool:Drob[33] new bool:Awp[33] new bool:Math[33] new bool:Word[33] new bool:RussianRoulette[33] new bool:Used[33] new bool:Boom[33] new bool:NotYou[33] new bool:DoIt[33] new bool:Start[33] new bool:Spray[33] new bool:Guntoss[33] new bool:Famas[33] new bool:give_scout[33] new timer[33]
new Origins[MAXORIGINS][128] new Words[MAXWORDS][192]
new Duels[DCOUNT][] = { "DUEL_1", "DUEL_2", "DUEL_3", "DUEL_4", "DUEL_5", "DUEL_6", "DUEL_7", "DUEL_8", "DUEL_9", "DUEL_10", "DUEL_11", "DUEL_12" }
new Sound[SCOUNT][] = { "fvox/one", "fvox/two", "fvox/three", "fvox/four", "fvox/five", "fvox/six", "fvox/seven", "fvox/eight", "fvox/nine", "fvox/ten", "fvox/eleven", "fvox/twelve", "fvox/thirteen", "fvox/fourteen", "fvox/fifteen", "fvox/sixteen", "fvox/seventeen", "fvox/eighteen", "fvox/nineteen", "fvox/twenty" } /*=============================================================================== = Загрузка плагина ================================================================================ =*/ public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "RoundStart", "a", "1=0", "2=0") register_event("Damage","DamageEvent","b","2!0","3=0","4!0") register_logevent("RoundEnd", 2, "1=Round_End") RegisterHam(Ham_Touch, "weaponbox", "TouchWeapon") RegisterHam(Ham_Touch, "armoury_entity", "TouchWeapon") RegisterHam(Ham_TakeDamage, "player", "UserTakeDamage") RegisterHam(Ham_Touch, "weapon_shield", "TouchWeapon") RegisterHam(Ham_Spawn, "player", "PlayerSpawn", 1) RegisterHam(Ham_Killed, "player", "PlayerKilled") RegisterHam(Ham_Weapon_PrimaryAttack ,"weapon_m3","HamAttack") RegisterHam(Ham_Weapon_PrimaryAttack ,"weapon_famas","HamAttack") RegisterHam(Ham_Weapon_PrimaryAttack ,"weapon_deagle","HamAttack") RegisterHam(Ham_Weapon_PrimaryAttack ,"weapon_ak47","HamAttack") RegisterHam(Ham_Weapon_PrimaryAttack ,"weapon_awp","HamAttack") RegisterHam(Ham_Weapon_PrimaryAttack ,"weapon_scout","HamAttack") register_forward(FM_CmdStart,"CmdStart",1) register_forward(FM_UpdateClientData, "UpdateClientData", 1) register_clcmd("say /duel", "CmdDuelsMenu") register_clcmd("say /dd", "CmdDuelsMenu") register_clcmd("say_team /duel", "CmdDuelsMenu") register_clcmd("say_team /dd", "CmdDuelsMenu") register_clcmd("deathrun_duels", "CmdDuelsMenu") register_clcmd("say", "hooksay") register_clcmd("say_team", "hooksay_team") register_clcmd("say /scout", "GiveScout") register_clcmd("drop", "HookDrop") register_concmd("dd_origin_menu", "CmdOriginsMenu", ADMIN_RCON) PcvarDuels = register_cvar("dd_duels", "abdefg") PcvarMusic = register_cvar("dd_music", "0") PcvarTimer = register_cvar("dd_timer", "1") PcvarTimeLimit = register_cvar("dd_timelimit", "60") PcvarSpawnGod = register_cvar("dd_spawngod", "1") PcvarEffects = register_cvar("dd_effects", "3") PcvarWait = register_cvar("dd_wait", "10") PcvarInformer = register_cvar("dd_informer", "0") PcvarLastMenu = register_cvar("dd_lastmenu", "1") PcvarTele = register_cvar("dd_teleport", "1") PcvarMode = register_cvar("deathrun_mode", "NONE", FCVAR_SERVER) register_cvar("DeathRun Duel", "2.5.1", FCVAR_SERVER|FCVAR_SPONLY) register_menucmd(register_menuid("Duels Menu"), MENUBODY - 1, "ActionDuelsMenu") register_menucmd(register_menuid("Enemy Menu"), MENUBODY - 1, "ActionEnemyMenu") register_menucmd(register_menuid("Roulette Menu"), MENUBODY - 1, "ActionRussianRouletteMenu") register_menucmd(register_menuid("Last Menu"), MENUBODY - 1, "ActionLastMenu") register_menucmd(register_menuid("Origins Menu"), MENUBODY - 1, "ActionOriginsMenu") register_menu("Menu 1", keys, "menus1") SayText = get_user_msgid("SayText") g_iModeDuel = dr_get_mode_by_name ( .name = "[Дуель]", ) MaxPlayers = get_maxplayers() g_MsgHud2 = CreateHudSyncObj() g_MsgHud3 = CreateHudSyncObj() register_dictionary("deathrun_duels.txt") set_task(1.0, "Informer", INFORMERTID, "", 0, "b") server_cmd("dd_wait 20") server_cmd("dd_timer 1") return PLUGIN_CONTINUE } /*=============================================================================== = Закачки плагина ================================================================================ =*/ public plugin_precache() { precache_sound("deathrun_by_unknown/duel.wav") BeaconSprite = precache_model("sprites/shockwave.spr") get_configsdir(ConfigsDir, charsmax(ConfigsDir)) format(WordsFile, charsmax(WordsFile), "%s/deathrun_duels.ini", ConfigsDir) new cmap[32], Len, dddir[128] format(dddir, 127, "%s/deathrun_duels", ConfigsDir) if(!dir_exists(dddir)) { mkdir(dddir) } get_mapname(cmap, 31) format(OriginsFile, charsmax(OriginsFile), "%s/deathrun_duels/%s.ini", ConfigsDir, cmap) new i = 0 if(file_exists(WordsFile)) { while(i < MAXWORDS && read_file(WordsFile, i , Words[WordsNum], 191, Len)) { i++ if(Words[WordsNum][0] == ';' || Len == 0) { continue } WordsNum++ } } i = 0 if(file_exists(OriginsFile)) { while(i < MAXORIGINS && read_file(OriginsFile, i ,Origins[OriginsNum], 127, Len)) { i++ if(Origins[OriginsNum][0] == ';' || Len == 0) { continue } OriginsNum++ } } return PLUGIN_CONTINUE } /*=============================================================================== = Начало раунда ================================================================================ =*/ public RoundStart() { for (new id = 1; id <= MaxPlayers; id++) { if(is_user_alive(id) && is_user_connected(id)) { give_scout[id] = false } }
Duel = false Last = false server_cmd("trigger_hurt 0") if(get_pcvar_num(PcvarTimer)) { remove_task(TIMERTID) } remove_task(TIMER2TID) remove_task(WAITTIMERTID) return PLUGIN_CONTINUE }
/*=============================================================================== = Выбрасывание оружия ================================================================================ =*/ public HookDrop(id) { if(Duel) { return PLUGIN_HANDLED } return PLUGIN_CONTINUE }
/*=============================================================================== = Конец раунда ================================================================================ =*/ public RoundEnd() { if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "cd fadeout") } if(get_pcvar_num(PcvarTimer)) { remove_task(TIMERTID) } remove_task(TIMER2TID) remove_task(WAITTIMERTID) server_cmd("trigger_hurt 0") remove_task(42314) return PLUGIN_CONTINUE }
/*=============================================================================== = Получение урона ================================================================================ =*/
public UserTakeDamage ( victim, weapon, attacker, Float:damage, damagebits ) { if(get_user_team(attacker) == get_user_team(victim) || !is_user_connected(attacker) || !is_user_connected(victim) || victim == attacker) return HAM_IGNORED if(Duel) { if((attacker == CounterID || attacker == TerroristID) && (victim == TerroristID || victim == CounterID)) { return HAM_IGNORED } else if((attacker != CounterID || attacker != TerroristID) && (victim == TerroristID || victim == CounterID)) { return HAM_SUPERCEDE } } return HAM_IGNORED } /*=============================================================================== = Возрождение игрока ================================================================================ =*/ public PlayerSpawn(id) { if(!is_user_alive(id) || !cs_get_user_team(id) || is_user_bot(id)) { return PLUGIN_CONTINUE } if(get_pcvar_num(PcvarSpawnGod)) { set_pev(id, pev_takedamage, 0) set_task(3.0, "GodOff", id + GODTID) } set_user_rendering(id) remove_task(id) TouchWeapons[id] = false Knife[id] = false Deagle[id] = false Grenade[id] = false Scout[id] = false Drob[id] = false Awp[id] = false Math[id] = false Word[id] = false RussianRoulette[id] = false Used[id] = false NotYou[id] = false DoIt[id] = false Start[id] = false Spray[id] = false Guntoss[id] = false InDuel[id] = false Famas[id] = false if(cs_get_user_team(id) == CS_TEAM_T && !is_user_bot(id)) { return PLUGIN_CONTINUE } return PLUGIN_CONTINUE } /*=============================================================================== = Касание к оружию ================================================================================ =*/ public TouchWeapon(weapon, id) { if(!is_user_connected(id)) { return HAM_IGNORED } if(TouchWeapons[id] || cs_get_user_team(id) == CS_TEAM_T) { return HAM_SUPERCEDE } return HAM_IGNORED } /*=============================================================================== = Использование комманд (отлов выстрела) ================================================================================ =*/ public CmdStart(player, uc_handle, random_seed) { if(!is_user_alive(player) || player < 1 || player > 32) { return FMRES_IGNORED } new Buttons = get_uc(uc_handle, UC_Buttons) if(Buttons & IN_ATTACK && Used[player]) { if(Famas[player] && get_user_weapon(player, _, _) == CSW_FAMAS) { new wEnt = fm_find_ent_by_owner(-1, "weapon_famas", player); cs_set_weapon_burst(wEnt, 1) } if(!NotYou[player]) { if(player == RussianRouletteID && DoIt[player]) { new id = player get_user_name(id, RussianRouletteName, 63) set_hudmessage(255, 255, 0, -1.0, 0.3, 0, 1.0, 2.0, 0.5, 0.5, 2) ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "RRDOING", RussianRouletteName) set_task(3.0, "RussianRouletteStop", id) DoIt[id] = false Start[id] = true } else if(player == RussianRouletteID && Start[player]) { client_print(player, print_center, "%L", LANG_PLAYER, "RRWAIT") } else { client_print(player, print_center, "%L", LANG_PLAYER, "RRNOTYOU") } } else if(Boom[player]) { get_user_name(player, RussianRouletteName, 63) set_hudmessage(255, 0, 0, -1.0, 0.2, 1, 1.0, 5.0, 1.0, 1.0, 4) ShowSyncHudMsg(0, g_MsgHud3, "%L", LANG_PLAYER, "RRBOOM", RussianRouletteName) client_cmd(0, "spk weapons/deagle-1") set_msg_block(get_user_msgid("DeathMsg"), BLOCK_ONCE) DeathMsg(player, player, KHS, KWPN) Kill(player) Used[CounterID] = false Used[TerroristID] = false } else if(!Boom[player]) { if(player == CounterID) { get_user_name(TerroristID, RussianRouletteName, 63) RussianRouletteMenu(TerroristID) NotYou[player] = false DoIt[TerroristID] = true RussianRouletteID = TerroristID } else if(player == TerroristID) { get_user_name(CounterID, RussianRouletteName, 63) RussianRouletteMenu(CounterID) NotYou[player] = false DoIt[CounterID] = true RussianRouletteID = CounterID } set_hudmessage(0, 255, 0, -1.0, 0.2, 0, 1.0, 3.0, 0.5, 0.5, 4) ShowSyncHudMsg(0, g_MsgHud3, "%L", LANG_PLAYER, "RRNOTBOOM", RussianRouletteName) client_cmd(0, "spk weapons/dryfire_pistol") } Buttons &= ~IN_ATTACK set_uc(uc_handle, UC_Buttons, Buttons) } return FMRES_HANDLED } public UpdateClientData(id, sendweapons, cd_handle) { if(!is_user_alive(id)) { return FMRES_IGNORED } if(Used[id] && InDuel[id]) { set_cd(cd_handle, CD_ID, 0) } return FMRES_HANDLED } /*=============================================================================== = Смерть игрока ================================================================================ =*/ public PlayerKilled(victim, attacker) { if(victim <= 0 || attacker <= 0 || victim >= 33 || attacker >= 33) { return PLUGIN_HANDLED } if(Duel) { remove_task(42314) if(cs_get_user_team(victim) == CS_TEAM_CT && InDuel[victim]) { if(RussianRoulette[victim] || Math[victim] || Word[victim]) { if(victim == CounterID) { attacker = TerroristID } else if(victim == TerroristID) { attacker = CounterID } TouchWeapons[attacker] = false Knife[attacker] = false Deagle[attacker] = false Grenade[attacker] = false Scout[attacker] = false Drob[attacker] = false Awp[attacker] = false Math[attacker] = false Word[attacker] = false RussianRoulette[attacker] = false Used[attacker] = false NotYou[attacker] = false DoIt[attacker] = false Start[attacker] = false Spray[attacker] = false Guntoss[attacker] = false InDuel[attacker] = false Famas[attacker] = false Duel = false } } if(attacker == TerroristID && victim == CounterID) { for(new ii = 1; ii <= get_maxplayers(); ii++) { if(is_user_connected(ii) && !is_user_alive(ii)) { go_present_tt_stavki(ii) } } } if(attacker == CounterID && victim == TerroristID) { for(new ii = 1; ii <= get_maxplayers(); ii++) { if(is_user_connected(ii) && !is_user_alive(ii)) { go_present_ct_stavki(ii) } } } } remove_task(attacker) remove_task(victim) return PLUGIN_CONTINUE }
public GiveScout(id) { if(is_user_alive(id) && !give_scout[id] && !Duel) { strip_user_weapons(id) give_item(id,"weapon_knife") new weapon = give_item(id, "weapon_scout") if(weapon > 0) cs_set_weapon_ammo(weapon, 0) give_scout[id] = true } return PLUGIN_HANDLED }
/*=============================================================================== = Команда открытия меню дуэлей ================================================================================ =*/ public CmdDuelsMenu(id) { if(!is_user_alive(id)) { return PLUGIN_HANDLED }
if(cs_get_user_team(id) == CS_TEAM_CT) { new CTsNum = GetCTsNum(1) new TsNum = GetTsNum(1) if(CTsNum == 1 && TsNum >= 1) { DuelsMenu(id, MenuPosition[id] = 0) } else if(TsNum < 1) { ChatColor(id, "%s %L", PREFIX, LANG_PLAYER,"NOT_TS") } else if(CTsNum > 1) { ChatColor(id, "%s %L", PREFIX, LANG_PLAYER,"ONLY_LAST") } } else { ChatColor(id, "%s %L", PREFIX, LANG_PLAYER, "ONLY_CTS") } return PLUGIN_HANDLED }
/*=============================================================================== = Меню дуэлей ================================================================================ =*/ public DuelsMenu(id, position) { if(position < 0) { return } FPage = false new DuelsNum = GetFlagsNum(PcvarDuels) new Flags = GetFlags(PcvarDuels) new MenuStart = position * 8 if(MenuStart >= DuelsNum) { MenuStart = position = MenuPosition[id] } new MenuEnd = position * 8 + 8 if(MenuEnd >= DuelsNum && position != 0) { MenuEnd = DuelsNum } else if(MenuEnd >= DuelsNum && position == 0) { MenuEnd = DCOUNT FPage = true } new Keys = MENU_KEY_0 new Len new b Len = format(MenuBody, MENUBODY - 1, "\y%L^n^n", LANG_PLAYER, "CHOOSE_DUEL") for(new a = MenuStart; a < MenuEnd; a++) { if(Flags & (1 << a)) { Keys |= (1 << b) Len += format(MenuBody[Len], MENUBODY - Len, "\r%d. \w%L^n", ++b, LANG_PLAYER, Duels[a]) } else { continue } } if(MenuEnd != DuelsNum && !FPage) { Keys |= MENU_KEY_9 Len += format(MenuBody[Len], MENUBODY - Len, "^n\r9. \w%L^n\r0. \w%L^n^n", LANG_PLAYER, "DD_MENU_MORE", LANG_PLAYER, position ? "DD_MENU_BACK" : "DD_MENU_EXIT") } else { Len += format(MenuBody[Len], MENUBODY - Len, "^n\r0. \w%L^n^n", LANG_PLAYER, position ? "DD_MENU_BACK" : "DD_MENU_EXIT") } show_menu(id, Keys, MenuBody, -1, "Duels Menu") } /*=============================================================================== = Действие меню дуэлей ================================================================================ =*/ public ActionDuelsMenu(id, key) { switch(key) { case 8: { DuelsMenu(id, ++MenuPosition[id]) } case 9: { DuelsMenu(id, --MenuPosition[id]) } default: { if(GetTsNum(1) || GetCTsNum(1) == 1|| is_user_alive(id)) { ChoosedDuel = MenuPosition[id] * 8 + key EnemyMenu(id, MenuPosition[id] = 0) } } } } /*=============================================================================== = Меню выбора противника ================================================================================ =*/ public EnemyMenu(id, position) { if(position < 0) { return } new TsNum = 0 for(new aid = 1; aid <= MaxPlayers; aid++) { if(is_user_connected(aid) && is_user_alive(aid) && cs_get_user_team(aid) == CS_TEAM_T && !is_user_bot(aid)) { MenuTs[TsNum++] = aid } } new MenuStart = position * 8 if(MenuStart >= TsNum) { MenuStart = position = MenuPosition[id] } new MenuEnd = position + 8 if(MenuEnd > TsNum) { MenuEnd = TsNum } new Keys = MENU_KEY_0 new Len new b = 0 new Names[32] Len = format(MenuBody, MENUBODY - 1, "\y%L^n^n", LANG_PLAYER, "CHOOSE_ENEMY") for(new a = MenuStart; a < MenuEnd; a++) { get_user_name(MenuTs[a], Names, 31) Keys |= (1 << b) Len += format(MenuBody[Len], MENUBODY - Len, "\r%d. \w%s^n", ++b, Names) } if(MenuEnd != TsNum) { Keys |= MENU_KEY_9 Len += format(MenuBody[Len], MENUBODY - Len, "^n\r9. \w%L^n\r0. \w%L^n^n\y%s v%s", LANG_PLAYER, "DD_MENU_MORE", LANG_PLAYER, position ? "DD_MENU_BACK" : "DD_MENU_EXIT", PLUGIN, VERSION, AUTHOR) } else { Len += format(MenuBody[Len], MENUBODY - Len, "^n\r0. \w%L^n^n", LANG_PLAYER, position ? "DD_MENU_BACK" : "DD_MENU_EXIT") } show_menu(id, Keys, MenuBody, -1, "Enemy Menu") } /*=============================================================================== = Действие выбора противника ================================================================================ =*/ public ActionEnemyMenu(id, key) { switch(key) { case 8: { EnemyMenu(id, ++MenuPosition[id]) } case 9: { EnemyMenu(id, --MenuPosition[id]) } default: { if(GetTsNum(1) || GetCTsNum(1) == 1 || is_user_alive(id)) { new Choosed = MenuPosition[id] * 8 + key new Enemy = MenuTs[Choosed] StartDuel(id, Enemy) } } } } #define authorstavok BlackSmoke public CmdOriginsMenu(id, level, cid) { if(!cmd_access(id, level, cid, 1)) { return PLUGIN_HANDLED } else { ShowOriginsMenu(id) } return PLUGIN_CONTINUE }
public ShowOriginsMenu(id) { new Keys = MENU_KEY_0 new Len Len = format(MenuBody, MENUBODY, "\y%L^n^n", id, "ORIGINS_TITLE") Keys |= (1 << 0) Len += format(MenuBody[Len], MENUBODY - Len, "\r1. \w%L^n", id, "SAVE_POSITION") Keys |= (1 << 1) Len += format(MenuBody[Len], MENUBODY - Len, "\r2. \w%L^n", id, "DELETE_POSITIONS") Len += format(MenuBody[Len], MENUBODY - Len, "^n\r0. \w%L^n^n", id, "DD_MENU_EXIT") show_menu(id, Keys, MenuBody, -1, "Origins Menu") return PLUGIN_CONTINUE }
public ActionOriginsMenu(id, key) { switch(key) { case 0: { new vec[3] get_user_origin(id, vec) add_spawn(vec) client_print(id, print_center, "*** Сохраненно ***") ShowOriginsMenu(id) } case 1: { if(file_exists(OriginsFile)) { delete_file(OriginsFile) client_print(id, print_center, "*** Удаленно ***") ShowOriginsMenu(id) } } } return PLUGIN_CONTINUE }
public add_spawn(vecs[3]) { new Line[128] format(Line, 127, "%d %d %d",vecs[0], vecs[1], vecs[2]) write_file(OriginsFile, Line) return PLUGIN_CONTINUE }
public SetOrigins(ctid, terid) { if(!file_exists(OriginsFile) || !get_pcvar_num(PcvarTele)) { return PLUGIN_CONTINUE } new pos[4][8] parse(Origins[0], pos[1], 7, pos[2], 7, pos[3], 7) new Vec[3] Vec[0] = str_to_num(pos[1]) Vec[1] = str_to_num(pos[2]) Vec[2] = str_to_num(pos[3]) set_user_origin(ctid, Vec) parse(Origins[1], pos[1], 7, pos[2], 7, pos[3], 7) Vec[0] = str_to_num(pos[1]) Vec[1] = str_to_num(pos[2]) Vec[2] = str_to_num(pos[3]) set_user_origin(terid, Vec) return PLUGIN_CONTINUE } /*=============================================================================== = Начало дуэли ================================================================================ =*/ public StartDuel(id, tempid) { if(!GetTsNum(1) || GetCTsNum(1) > 1|| !is_user_alive(tempid) || !is_user_alive(id) || cs_get_user_team(tempid) != CS_TEAM_T || cs_get_user_team(id) != CS_TEAM_CT || !is_user_connected(tempid) || !is_user_connected(id) || is_user_bot(id) || is_user_bot(tempid)) { return PLUGIN_HANDLED } new challenger[32], challenged[32] get_user_name(id, challenger, 31) get_user_name(tempid, challenged, 31) strip_user_weapons(id) strip_user_weapons(tempid) set_user_health(id, 100) set_user_health(tempid, 100) set_user_gravity(id, 1.0) set_user_gravity(tempid, 1.0) set_user_maxspeed(id, 0.0) set_user_maxspeed(tempid, 0.0) cs_reset_user_model(id) cs_reset_user_model(tempid) switch(get_pcvar_num(PcvarEffects)) { case 1: { set_user_rendering(id, kRenderFxGlowShell, 0, 0, 150, kRenderNormal, 20) set_user_rendering(tempid, kRenderFxGlowShell, 150, 0, 0, kRenderNormal, 20) } case 2: { set_task(1.0, "Beacon", id) set_task(1.0, "Beacon", tempid) } case 3: { set_user_rendering(id, kRenderFxGlowShell, 0, 0, 150, kRenderNormal, 20) set_task(1.0, "Beacon", id) set_user_rendering(tempid, kRenderFxGlowShell, 150, 0, 0, kRenderNormal, 20) set_task(1.0, "Beacon", tempid) } } SettingStavki() InDuel[tempid] = true InDuel[id] = true set_lights("#OFF") client_cmd(0, "spk sound/deathrun_by_unknown/duel.wav") set_dhudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), 0.01, 0.50, 0, 6.0, 10.0, 1.0, 1.5) show_dhudmessage(0, "Дуэль - начинается^nДелаем свои ставки, господа!" ) client_cmd(0, "cl_weather 0") server_cmd("trigger_hurt 1") TouchWeapons[id] = true TouchWeapons[tempid] = true CounterID = id TerroristID = tempid Timer = get_pcvar_num(PcvarWait) Index = get_pcvar_num(PcvarTimeLimit) + 1 set_pcvar_string(PcvarMode, "DUEL") new Flags = GetFlags(PcvarDuels) DuelNum = 0 new DuelIndex while(DuelIndex <= ChoosedDuel) { if(Flags & (1 << DuelNum)) { DuelIndex++ } DuelNum ++ } SetOrigins(id, tempid) switch(DuelNum) { case 1: { Knife[id] = true Knife[tempid] = true Duel = true set_dhudmessage(255, 0, 0, -1.0, 0.40, 0, 6.0, 3.0, 1.0, 1.5); show_dhudmessage(0, "Резать можно без очереди"); set_task(0.1, "StartWait", WAITTIMERTID) return PLUGIN_HANDLED } case 2: { Deagle[id] = true Deagle[tempid] = true Duel = true set_dhudmessage(255, 0, 0, -1.0, 0.40, 0, 6.0, 3.0, 1.0, 1.5); show_dhudmessage(0, "Стрелять строго по очереди!^nКТ стреляет ПЕРВЫМ!!!"); set_task(0.1, "StartWait", WAITTIMERTID) return PLUGIN_HANDLED } case 3: { Grenade[id] = true Grenade[tempid] = true Duel = true set_dhudmessage(255, 0, 0, -1.0, 0.40, 0, 6.0, 3.0, 1.0, 1.5); show_dhudmessage(0, "Кидать можно без очереди"); set_task(0.1, "StartWait", WAITTIMERTID) return PLUGIN_HANDLED } case 4: { Scout[id] = true Scout[tempid] = true Duel = true set_dhudmessage(255, 0, 0, -1.0, 0.40, 0, 6.0, 3.0, 1.0, 1.5); show_dhudmessage(0, "Стрелять строго по очереди!^nКТ стреляет ПЕРВЫМ!!!"); set_task(0.1, "StartWait", WAITTIMERTID) return PLUGIN_HANDLED } case 5: { Drob[id] = true Drob[tempid] = true Duel = true set_dhudmessage(255, 0, 0, -1.0, 0.40, 0, 6.0, 3.0, 1.0, 1.5); show_dhudmessage(0, "Стрелять строго по очереди!^nКТ стреляет ПЕРВЫМ!!!"); set_task(0.1, "StartWait", WAITTIMERTID) return PLUGIN_HANDLED } case 6: { Awp[id] = true Awp[tempid] = true Duel = true set_dhudmessage(255, 0, 0, -1.0, 0.40, 0, 6.0, 3.0, 1.0, 1.5); show_dhudmessage(0, "Стрелять строго по очереди!^nКТ стреляет ПЕРВЫМ!!!"); set_task(0.1, "StartWait", WAITTIMERTID) return PLUGIN_HANDLED } case 7: { Famas[id] = true Famas[tempid] = true Duel = true set_dhudmessage(255, 0, 0, -1.0, 0.40, 0, 6.0, 3.0, 1.0, 1.5); show_dhudmessage(0, "Стрелять строго по очереди!^nКТ стреляет ПЕРВЫМ!!!"); set_task(0.1, "StartWait", WAITTIMERTID) return PLUGIN_HANDLED } case 8: { RussianRoulette[id] = true RussianRoulette[tempid] = true Duel = true RussianRouletteBullet = random_num(1, 3) StartRussianRoulette(id, tempid) if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "mp3volume 0.5") } return PLUGIN_HANDLED } case 9: { Math[id] = true Math[tempid] = true Duel = true StartMathDuel(id, tempid) return PLUGIN_HANDLED } case 10: { Word[id] = true Word[tempid] = true Duel = true StartWordDuel(id, tempid) return PLUGIN_HANDLED } case 11: { Spray[id] = true Spray[tempid] = true Duel = true give_item(id, "weapon_knife") give_item(tempid, "weapon_knife") ChatColor(0, "%s %L", PREFIX, LANG_PLAYER,"SPRAY1", challenger, challenged) ChatColor(0, "%s %L", PREFIX, LANG_PLAYER,"SPRAY2") ChatColor(0, "%s %L", PREFIX, LANG_PLAYER,"SPRAY3", challenger) } case 12: { Guntoss[id] = true Guntoss[tempid] = true Duel = true give_item(id, "weapon_knife") give_item(tempid, "weapon_knife") ChatColor(0, "%s %L", PREFIX, LANG_PLAYER,"GUNTOSS1", challenger, challenged) ChatColor(0, "%s %L", PREFIX, LANG_PLAYER,"GUNTOSS2") ChatColor(0, "%s %L", PREFIX, LANG_PLAYER,"GUNTOSS3", challenger) } } if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "mp3volume 0.5") } if(get_pcvar_num(PcvarTimer)) { set_task(0.2, "DuelTimer", TIMERTID) } Duel = true return PLUGIN_HANDLED } /*=============================================================================== = Таймер ================================================================================ =*/ public DuelTimer() { new t_name[33], ct_name[33] get_user_name(CounterID, ct_name, 31) get_user_name(TerroristID, t_name, 31) Index-- if(Index > 60) { set_hudmessage(100, 100, 100, -1.0, 0.2, 0, 1.0, 1.0, _, _, 1) if(Math[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, MathTask) } else if(Word[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, WordAnswer) } else { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER", Index, t_name, Tdengi, ct_name, Ctdengi, t_name, get_user_health(TerroristID), ct_name, get_user_health(CounterID)) } set_task(1.0, "DuelTimer", TIMERTID) } else if(60 >= Index >= 46) { set_hudmessage(100, 100, 100, -1.0, 0.2, 0, 1.0, 1.0, _, _, 1) if(Math[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, MathTask) } else if(Word[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, WordAnswer) } else { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER", Index, t_name, Tdengi, ct_name, Ctdengi, t_name, get_user_health(TerroristID), ct_name, get_user_health(CounterID)) } set_task(1.0, "DuelTimer", TIMERTID) } else if(45 >= Index >= 31) { set_hudmessage(100, 100, 100, -1.0, 0.2, 0, 1.0, 1.0, _, _, 1) if(Math[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, MathTask) } else if(Word[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, WordAnswer) } else { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER", Index, t_name, Tdengi, ct_name, Ctdengi, t_name, get_user_health(TerroristID), ct_name, get_user_health(CounterID)) } set_task(1.0, "DuelTimer", TIMERTID) } else if(30 >= Index >= 16) { set_hudmessage(100, 100, 100, -1.0, 0.2, 0, 1.0, 1.0, _, _, 1) if(Math[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, MathTask) } else if(Word[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, WordAnswer) } else { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER", Index, t_name, Tdengi, ct_name, Ctdengi, t_name, get_user_health(TerroristID), ct_name, get_user_health(CounterID)) } set_task(1.0, "DuelTimer", TIMERTID) } else if(Index <= 15) { set_hudmessage(100, 100, 100, -1.0, 0.2, 0, 1.0, 1.0, _, _, 1) if(Index > 0) { if(Math[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, MathTask) } else if(Word[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER2", Index, WordAnswer) } else { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUEL_TIMER", Index, t_name, Tdengi, ct_name, Ctdengi, t_name, get_user_health(TerroristID), ct_name, get_user_health(CounterID)) } } else if(Index < 0) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "NO_WINNER") Kill(CounterID) Kill(TerroristID) remove_task(TIMERTID) if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "cd fadeout") } } set_task(1.0, "DuelTimer", TIMERTID) } if(!is_user_alive(CounterID) || !is_user_alive(TerroristID)) { remove_task(TIMERTID) if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "cd fadeout") } } return PLUGIN_CONTINUE }
public DuelTimer2() { set_hudmessage(100, 100, 100, -1.0, 0.2, 0, 1.0, 1.0, _, _, 2) if(Math[CounterID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUELTASK", MathTask) } if(Word[TerroristID]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "DUELTASK", WordAnswer) } set_task(1.0, "DuelTimer2", TIMER2TID) if(!is_user_alive(CounterID) || !is_user_alive(TerroristID)) { remove_task(TIMER2TID) if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "cd fadeout") } } } /*=============================================================================== = Математическая дуэль ================================================================================ =*/ public StartMathDuel(ct, ter) { new num1,num2,num3,num4,mode, ctname[64], tername[64] mode = random_num(0, 6) num1 = random_num(1, 100) num2 = random_num(1, 10) num3 = random_num(1, 100) num4 = random_num(1, 10) get_user_name(ct, ctname, 63) get_user_name(ter, tername, 63) switch(mode) { case 0: { format(MathTask, 63, "%d + %d + %d + %d = ?", num1, num2, num3, num4) MathAnswer = num1 + num2 + num3 + num4 } case 1: { format(MathTask, 63, "%d + %d + %d - %d = ?", num1,num2,num3,num4) MathAnswer = num1 + num2 + num3 - num4 } case 2: { format(MathTask, 63, "%d + %d - %d + %d = ?", num1, num2, num3, num4) MathAnswer = num1 + num2 - num3 + num4 } case 3: { format(MathTask, 63, "%d - %d + %d + %d = ?", num1, num2, num3, num4) MathAnswer = num1 - num2 + num3 + num4 } case 4: { format(MathTask, 63, "%d + %d - %d - %d = ?", num1, num2, num3, num4) MathAnswer = num1 + num2 - num3 - num4 } case 5: { format(MathTask, 63, "%d - %d + %d - %d = ?", num1, num2, num3, num4) MathAnswer = num1 - num2 + num3 - num4 } case 6: { format(MathTask, 63, "%d - %d - %d + %d = ?", num1, num2, num3, num4) MathAnswer = num1 - num2 - num3 + num4 } } ChatColor(0, "%s %L", PREFIX, LANG_PLAYER, "MATH1", ctname, tername) ChatColor(0, "%s %L", PREFIX, LANG_PLAYER, "MATH2") set_task(0.0, "StartWait", WAITTIMERTID) return PLUGIN_CONTINUE } /*=============================================================================== = Словесная дуэль ================================================================================ =*/ public StartWordDuel(ct, ter) { new ctname[64], tername[64] format(WordAnswer, charsmax(WordAnswer), "%s", Words[random_num(0, WordsNum)]) get_user_name(ct, ctname, 63) get_user_name(ter, tername, 63) ChatColor(0, "%s %L", PREFIX, LANG_PLAYER, "WORD1", ctname, tername) ChatColor(0, "%s %L", PREFIX, LANG_PLAYER, "WORD2") set_task(0.0, "StartWait", WAITTIMERTID) return PLUGIN_CONTINUE } /*=============================================================================== = Ожидание дуэли ================================================================================ =*/ public StartWait() { set_hudmessage(255, 255, 255, -1.0, 0.25, 0, 1.0, 1.0, _, _, 2) switch(DuelNum) { case 1: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "KNIFE_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } case 2: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "DEAGLE_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } case 3: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "GRENADE_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } case 4: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "SCOUT_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } case 5: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "DROB_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } case 6: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "AWP_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } case 7: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "FAMAS_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } case 9: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "MATH_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } case 10: { ShowSyncHudMsg(0, g_MsgHud2, "%L^n%L", LANG_PLAYER, "WORD_WAIT", LANG_PLAYER, "STARTAFTER", Timer) } } Timer-- client_cmd(0, "spk %s", Sound[Timer]) if(Timer <= 0) { set_task(1.0, "StartGo") } else { set_task(1.0, "StartWait", WAITTIMERTID) } return PLUGIN_CONTINUE } /*=============================================================================== = Дуэль началась ================================================================================ =*/ public StartGo() { if(!is_user_alive(TerroristID) || !is_user_alive(CounterID) || !is_user_connected(TerroristID) || !is_user_connected(CounterID) || !is_valid_player(CounterID) || !is_valid_player(TerroristID)) { return PLUGIN_HANDLED } switch(DuelNum) { case 1: { give_item(CounterID, "weapon_knife") give_item(TerroristID, "weapon_knife") } case 2: { cs_set_weapon_ammo(give_item(CounterID, "weapon_deagle"), DAMMO) cs_set_weapon_ammo(give_item(TerroristID, "weapon_deagle"), DAMMO1) } case 3: { give_item(CounterID, "weapon_hegrenade") give_item(TerroristID, "weapon_hegrenade") cs_set_user_bpammo(CounterID, CSW_HEGRENADE, 100) cs_set_user_bpammo(TerroristID, CSW_HEGRENADE, 100) } case 4: { cs_set_weapon_ammo(give_item(CounterID, "weapon_scout"), DAMMO) cs_set_weapon_ammo(give_item(TerroristID, "weapon_scout"), DAMMO1) } case 5: { cs_set_weapon_ammo(give_item(CounterID, "weapon_m3"), DAMMO) cs_set_weapon_ammo(give_item(TerroristID, "weapon_m3"), DAMMO1) } case 6: { cs_set_weapon_ammo(give_item(CounterID, "weapon_awp"), DAMMO) cs_set_weapon_ammo(give_item(TerroristID, "weapon_awp"), DAMMO1) } case 7: { cs_set_weapon_ammo(give_item(CounterID, "weapon_famas"), DAMMO) cs_set_weapon_ammo(give_item(TerroristID, "weapon_famas"), DAMMO1) } } if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "mp3volume 0.5") } if(get_pcvar_num(PcvarTimer)) { set_task(0.2, "DuelTimer", TIMERTID) } else if(Math[CounterID] || Word[CounterID]) { set_task(0.0, "DuelTimer2", TIMER2TID) } SettingTurn() return PLUGIN_CONTINUE } /*=============================================================================== = Старт русской рулетки ================================================================================ =*/ public StartRussianRoulette(ct, ter) { new ctname[64], tername[64] get_user_name(ct, ctname, 63) get_user_name(ter, tername, 63) ChatColor(0, "%s %L", PREFIX, LANG_PLAYER, "RR1", ctname, tername) ChatColor(0, "%s %L", PREFIX, LANG_PLAYER, "RR2") ChatColor(0, "%s %L", PREFIX, LANG_PLAYER, "RR3", ctname) set_hudmessage(0, 255, 0, -1.0, 0.2, 0, 1.0, 2.0, 0.5, 0.5, 4) ShowSyncHudMsg(0, g_MsgHud3, "%L", LANG_PLAYER, "RRSTART", ctname, RussianRouletteBullet) RussianRouletteMenu(ct) Used[ct] = true Used[ter] = true NotYou[ct] = false NotYou[ter] = false RussianRouletteID = ct return PLUGIN_CONTINUE } /*=============================================================================== = Меню русской рулетки ================================================================================ =*/ public RussianRouletteMenu(id) { new Len new Keys = MENU_KEY_0 Len = format(MenuBody, MENUBODY - 1, "\y%L\w^n^n", LANG_PLAYER, "RRTITLE") Keys |= (1 << 0) Len += format(MenuBody[Len], MENUBODY - Len, "\r1. \w%L^n^n\y%s v%s", LANG_PLAYER, "RRDO", PLUGIN, VERSION, AUTHOR) DoIt[id] = true show_menu(id, Keys, MenuBody, -1, "Roulette Menu") return PLUGIN_CONTINUE } /*=============================================================================== = Запуск барабана ================================================================================ =*/ public ActionRussianRouletteMenu(id, Key) { if(!DoIt[id]) { return PLUGIN_HANDLED } get_user_name(id, RussianRouletteName, 63) set_hudmessage(255, 255, 0, -1.0, 0.3, 0, 1.0, 2.0, 0.5, 0.5, 2) ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "RRDOING", RussianRouletteName) set_task(3.0, "RussianRouletteStop", id) DoIt[id] = false Start[id] = true return PLUGIN_HANDLED } /*=============================================================================== = Остановка барабана ================================================================================ =*/ public RussianRouletteStop(id) { new RuletteRandom RuletteRandom = random_num(1, 7) get_user_name(id, RussianRouletteName, 63) if(RussianRouletteBullet == 1 && RuletteRandom == 1) { Boom[id] = true } else if(RussianRouletteBullet == 2 && RuletteRandom == 2) { Boom[id] = true } else if(RussianRouletteBullet == 3 && RuletteRandom == 3) { Boom[id] = true } else { Boom[id] = false } NotYou[id] = true Start[id] = false set_hudmessage(255, 255, 0, -1.0, 0.3, 0, 1.0, 2.0, 0.5, 0.5, 2) ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "RRPRESS", RussianRouletteName) return PLUGIN_CONTINUE } /*=============================================================================== = Проверка ответа в общем чате ================================================================================ =*/ public hooksay(id) { if(!Math[id] && !Word[id]) { return PLUGIN_CONTINUE } new Msg[256], smanswer[32], wname[32] read_args(Msg, 255) remove_quotes(Msg) num_to_str(MathAnswer, smanswer, 31) if((Math[id] && equal(Msg, smanswer)) || (Word[id] && equal(Msg, WordAnswer))) { if(get_pcvar_num(PcvarTimer)) { remove_task(TIMERTID) } if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "cd fadeout") } get_user_name(id, wname, 31) //set_user_lifes(id, 1) set_hudmessage(0, 255, 0, -1.0, 0.2, 0, 1.0, 10.0, 1.0, 1.0, 2) if(Math[id]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "MATH_WINNER", wname, smanswer) } else if(Word[id]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "WORD_WINNER", wname) } if(id == CounterID) { set_msg_block(get_user_msgid("DeathMsg"), BLOCK_ONCE) DeathMsg(CounterID, TerroristID, 1, KWPN) Kill(TerroristID) } else if(id == TerroristID) { set_msg_block(get_user_msgid("DeathMsg"), BLOCK_ONCE) DeathMsg(CounterID, TerroristID, 1, KWPN) Kill(CounterID) } Math[CounterID] = false Math[TerroristID] = false Word[CounterID] = false Word[TerroristID] = false } return PLUGIN_CONTINUE } /*=============================================================================== = Проверка ответа в командном чате ================================================================================ =*/ public hooksay_team(id) { if(!Math[id] && !Word[id]) { return PLUGIN_CONTINUE } new Msg[256], smanswer[32], wname[32] read_args(Msg, 255) remove_quotes(Msg) num_to_str(MathAnswer, smanswer, 31) if((Math[id] && equal(Msg, smanswer)) || (Word[id] && equal(Msg, WordAnswer))) { if(get_pcvar_num(PcvarTimer)) { remove_task(TIMERTID) } if(get_pcvar_num(PcvarMusic)) { client_cmd(0, "cd fadeout") } get_user_name(id, wname, 31) //set_user_lifes(id, 1) set_hudmessage(0, 255, 0, -1.0, 0.2, 0, 1.0, 10.0, 1.0, 1.0, 2) if(Math[id]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "MATH_WINNER", wname, smanswer) } else if(Word[id]) { ShowSyncHudMsg(0, g_MsgHud2, "%L", LANG_PLAYER, "WORD_WINNER", wname) } if(id == CounterID) { set_msg_block(get_user_msgid("DeathMsg"), BLOCK_ONCE) DeathMsg(CounterID, TerroristID, 1, KWPN) Kill(TerroristID) } else if(id == TerroristID) { set_msg_block(get_user_msgid("DeathMsg"), BLOCK_ONCE) DeathMsg(CounterID, TerroristID, 1, KWPN) Kill(CounterID) } Math[CounterID] = false Math[TerroristID] = false Word[CounterID] = false Word[TerroristID] = false } return PLUGIN_CONTINUE } /*=============================================================================== = Игрок покинул сервер ================================================================================ =*/ public client_disconnect(id) { remove_task(id) TouchWeapons[id] = false Knife[id] = false Deagle[id] = false Grenade[id] = false Scout[id] = false Drob[id] = false Awp[id] = false Math[id] = false Word[id] = false RussianRoulette[id] = false Used[id] = false NotYou[id] = false DoIt[id] = false Start[id] = false Spray[id] = false Guntoss[id] = false InDuel[id] = false Famas[id] = false return PLUGIN_CONTINUE } /*=============================================================================== = Выключение неуязвимости ================================================================================ =*/ public GodOff(tskid) { new id = tskid - GODTID set_pev(id, pev_takedamage, 1) return PLUGIN_CONTINUE } /*=============================================================================== = Информер ================================================================================ =*/ public Informer() { if(!get_pcvar_num(PcvarInformer)) { remove_task(INFORMERTID) return PLUGIN_HANDLED } new id, LastID, acts for(id = 1; id <= MaxPlayers; id++) { if(!is_user_connected(id)) { continue } else if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) { LastID = id } } if(acts == 1 && !Last && get_pcvar_num(PcvarLastMenu)) { LastMenu(LastID) Last = true } return PLUGIN_CONTINUE } /*=============================================================================== = Меню последнего КТ ================================================================================ =*/ public LastMenu(id) { new Len , id, LastID, acts for(id = 1; id <= MaxPlayers; id++) { if(!is_user_connected(id)) { continue } else if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) { LastID = id } } if(acts == 1 && !Last && get_pcvar_num(PcvarLastMenu)) { LastMenu(LastID) Last = true } new Keys = MENU_KEY_0 Len = format(MenuBody, MENUBODY - 1, "\wТы последний!^n\yЖелаешь дуэльный поединок?\w^n^n^n", LANG_PLAYER) Keys |= (1 << 0) Len += format(MenuBody[Len], MENUBODY - Len, "\r1. \w%L^n", LANG_PLAYER, "LASTYES") Keys |= (1 << 1) Len += format(MenuBody[Len], MENUBODY - Len, "\r2. \w%L^n", LANG_PLAYER, "LASTNO") show_menu(id, Keys, MenuBody, -1, "Last Menu") return PLUGIN_CONTINUE } /*=============================================================================== = Действие меню последнего КТ ================================================================================ =*/ public ActionLastMenu(id, key) { switch(key) { case 0: { client_cmd(id, "deathrun_duels") } case 1: { client_print(id, print_center, "%L", LANG_PLAYER, "FDUEL") } } return PLUGIN_CONTINUE } /*=============================================================================== = Эффект волны ================================================================================ =*/ public Beacon(id) { if(cs_get_user_team(id) == CS_TEAM_CT) { static origin[3] get_user_origin(id, origin) message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BEAMCYLINDER) write_coord(origin[0]) write_coord(origin[1]) write_coord(origin[2]-20) write_coord(origin[0]) write_coord(origin[1]) write_coord(origin[2]+200) write_short(BeaconSprite) write_byte(0) write_byte(1) write_byte(6) write_byte(2) write_byte(205) write_byte(205) write_byte(255) write_byte(0) write_byte(149) write_byte(0) message_end() } else { static origin[3] get_user_origin(id, origin) message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BEAMCYLINDER) write_coord(origin[0]) write_coord(origin[1]) write_coord(origin[2]-20) write_coord(origin[0]) write_coord(origin[1]) write_coord(origin[2]+200) write_short(BeaconSprite) write_byte(0) write_byte(1) write_byte(6) write_byte(2) write_byte(205) write_byte(205) write_byte(149) write_byte(0) write_byte(255) write_byte(0) message_end() } set_task(1.0, "Beacon", id) return PLUGIN_CONTINUE } /*=============================================================================== = Стоки... Цветной чат ================================================================================ =*/ stock ChatColor(const id, const input[], any:...) { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!y", "^1") replace_all(msg, 190, "!team", "^3") if (id) players[0] = id else get_players(players, count, "ch") for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, SayText, _, players[i]) write_byte(players[i]) write_string(msg) message_end() } } return PLUGIN_CONTINUE } /*=============================================================================== = Сообщение о смерти ================================================================================ =*/ stock DeathMsg(killer_id, victim_id, headshot, weaponname[]) { message_begin(MSG_ALL, get_user_msgid("DeathMsg")) write_byte(killer_id) write_byte(victim_id) write_byte(headshot) write_string(weaponname) message_end() return PLUGIN_CONTINUE } /*=============================================================================== = Взять количество флагов ================================================================================ =*/ stock GetFlagsNum(pcvar) { new Duels = GetFlags(pcvar) new DuelsNum = 0 for(new a = 0; a < DCOUNT; a++) { if(Duels & (1 << a)) { DuelsNum++ } } return DuelsNum } /*=============================================================================== = Взять флаги ================================================================================ =*/ stock GetFlags(pcvar) { new Flags[32] get_pcvar_string(pcvar, Flags, 31) return read_flags(Flags) } /*=============================================================================== = Количество спецназа ================================================================================ =*/ stock GetCTsNum(alive) { new CTsNum = 0 for (new id = 1; id <= MaxPlayers; id++) { if(!is_user_connected(id)) { continue } if(alive) { if(cs_get_user_team(id) == CS_TEAM_CT && is_user_alive(id)) { CTsNum++ } } else { if(cs_get_user_team(id) == CS_TEAM_CT) { CTsNum++ } } } return CTsNum } /*=============================================================================== = Количество террористов ================================================================================ =*/ stock GetTsNum(alive) { new TsNum = 0 for (new id = 1; id <= MaxPlayers; id++) { if(!is_user_connected(id) || is_user_bot(id)) { continue } if(alive) { if(cs_get_user_team(id) == CS_TEAM_T && is_user_alive(id)) { TsNum++ } } else { if(cs_get_user_team(id) == CS_TEAM_T) { TsNum++ } } } return TsNum } /*=============================================================================== = Убить игрока ================================================================================ =*/ stock Kill(id) { user_kill(id, 1) return PLUGIN_CONTINUE } /*=============================================================================== = Очередь в дуэли ================================================================================ =*/ public ammotct() { if(AttackCt == 1) { if(DuelNum == 2) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_deagle"), 1) } else if(DuelNum == 4) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_scout"), 1) } else if(DuelNum == 5) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_m3"), 1) } else if(DuelNum == 6) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_awp"), 1) } else if(DuelNum == 7) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_famas"), 1) } } else if(AttackTt == 1) { if(DuelNum == 2) { strip_user_weapons(TerroristID) cs_set_weapon_ammo(give_item(TerroristID, "weapon_deagle"), 1) strip_user_weapons(CounterID) } else if(DuelNum == 4) { strip_user_weapons(TerroristID) cs_set_weapon_ammo(give_item(TerroristID, "weapon_scout"), 1) strip_user_weapons(CounterID) } else if(DuelNum == 5) { strip_user_weapons(TerroristID) cs_set_weapon_ammo(give_item(TerroristID, "weapon_m3"), 1) strip_user_weapons(CounterID) } else if(DuelNum == 6) { strip_user_weapons(TerroristID) cs_set_weapon_ammo(give_item(TerroristID, "weapon_awp"), 1) strip_user_weapons(CounterID) } else if(DuelNum == 7) { strip_user_weapons(TerroristID) cs_set_weapon_ammo(give_item(TerroristID, "weapon_famas"), 1) strip_user_weapons(CounterID) } } }
public SettingTurn() { AttackCt = 1 AttackTt = 0 SettingBoomAuto() if(DuelNum == 2) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_deagle"), 1) } else if(DuelNum == 4) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_scout"), 1) } else if(DuelNum == 5) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_m3"), 1) } else if(DuelNum == 6) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_awp"), 1) } else if(DuelNum == 7) { strip_user_weapons(TerroristID) strip_user_weapons(CounterID) cs_set_weapon_ammo(give_item(CounterID, "weapon_famas"), 1) } } public HamAttack(weapon) { new id = pev(weapon,pev_owner) if(Duel) { if(AttackCt == 1 && id == CounterID) { AttackCt = 0 AttackTt = 1 remove_task(42314) ammotct() SettingBoomAuto() } else if(AttackTt == 1 && id == TerroristID) { AttackCt = 1 AttackTt = 0 remove_task(42314) ammotct() SettingBoomAuto() } } }
public SettingBoomAuto() { TimerAutoBoom = 5 set_task(1.0, "AutoBoom", 42314, _, _, "a", TimerAutoBoom + 2) }
public AutoBoom() { if(!Duel) return PLUGIN_CONTINUE new t_name[32], ct_name[32] get_user_name(CounterID, ct_name, 31) get_user_name(TerroristID, t_name, 31) if(AttackCt == 1) { client_print(0, print_center, "Стреляет: %s | Осталось: %d", ct_name, TimerAutoBoom) } else if(AttackTt == 1) { client_print(0, print_center, "Стреляет: %s | Осталось: %d", t_name, TimerAutoBoom) } if(TimerAutoBoom == 0 && AttackCt == 1 && is_user_alive(CounterID) && is_user_alive(TerroristID)) { client_cmd(CounterID, "+attack;wait;-attack") if(TimerAutoBoom < 0) { AttackCt = 0 AttackTt = 1 remove_task(42314) SettingBoomAuto() ammotct() } } else if(TimerAutoBoom == 0 && AttackTt == 1 && is_user_alive(CounterID) && is_user_alive(TerroristID)) { client_cmd(TerroristID, "+attack;wait;-attack") if(TimerAutoBoom < 0) { AttackCt = 1 AttackTt = 0 remove_task(42314) SettingBoomAuto() ammotct() } } TimerAutoBoom-- return PLUGIN_CONTINUE }
/*=============================================================================== = Ставки ================================================================================ =*/
public MenuStavki(id) { static menu[650], iLen new MaxMoney = cs_get_user_money(id) new t_name[33], ct_name[33] get_user_name(TerroristID, t_name, 31) get_user_name(CounterID, ct_name, 31) iLen = 0 iLen = formatex(menu[iLen], charsmax(menu) - iLen, "\dВаши деньги: \y(\r%d\y)^n\dВаша ставка: \y(\r%d\y)^n\dОсталось: \y%d^n^n", MaxMoney, Mydengi[id], SecondTimerStavki[id]); if(MyStavkaTt[id] || MyStavkaCt[id]) { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r1. \dПоставить на \yТ:\r%s^n", t_name); keys &= ~MENU_KEY_1 } else { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r1. \wПоставить на \yТ:\r%s^n", t_name); keys |= MENU_KEY_1 } if(MyStavkaTt[id] || MyStavkaCt[id]) { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r2. \dПоставить на \yКТ:\r%s^n", ct_name); keys &= ~MENU_KEY_2 } else { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r2. \wПоставить на \yКТ:\r%s^n", ct_name); keys |= MENU_KEY_2 } if(MaxMoney >= 100 || !MyStavkaTt[id] || !MyStavkaCt[id]) { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "^n\r3. \wПовысить ставку на \r100$^n"); keys |= MENU_KEY_3 } else { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "^n\r3. \dПовысить ставку на \r100$^n"); keys &= ~MENU_KEY_3 } if(MaxMoney >= 1000 || !MyStavkaTt[id] || !MyStavkaCt[id]) { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r4. \wПовысить ставку на \r1000$^n"); keys |= MENU_KEY_4 } else { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r4. \dПовысить ставку на \r1000$^n"); keys &= ~MENU_KEY_4 } if(MaxMoney != 0 || !MyStavkaTt[id] || !MyStavkaCt[id]) { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r5. \wПоставить всё \y(\r%d$\y)^n", MaxMoney); keys |= MENU_KEY_5 } else { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r5. \wПоставить всё \y(\r%d$\y)^n", MaxMoney); keys &= ~MENU_KEY_5 } if(Mydengi[id] != 0 && Mydengi[id] > 100) { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "^n\r6. \wПонизить ставку на \y(\r100$\y)^n"); keys |= MENU_KEY_6 } else { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "^n\r6. \wПонизить ставку на \y(\r100$\y)^n"); keys &= ~MENU_KEY_6 } if(Mydengi[id] != 0 && Mydengi[id] > 1000) { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r7. \wПонизить ставку на \y(\r1000$\y)^n"); keys |= MENU_KEY_6 } else { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r7. \wПонизить ставку на \y(\r1000$\y)^n"); keys &= ~MENU_KEY_6 } { iLen += formatex(menu[iLen], charsmax(menu) - iLen, "^n\r0. \wВыход"); keys |= MENU_KEY_0 }
show_menu(id, keys, menu, -1, "Menu 1"); return PLUGIN_HANDLED }
public OffMenu(id) show_menu(id, 0, "^n", 1)
public menus1(id, key) { new name[32] new MaxMoney = cs_get_user_money(id) get_user_name(id, name, 31) switch(key) { case 0: { if(Mydengi[id] <= 0) { ChatColor(id, "!y[!gСтавки!y] !teamДля начала поставьте хотябы !g100$") return PLUGIN_CONTINUE } Tdengi += Mydengi[id] ChatColor(0, "!y[!gСтавки!y] !teamИгрок !g%s !teamпоставил !g%d$ !teamна !gтеррориста", name, Mydengi[id]) MyStavkaCt[id] = false MyStavkaTt[id] = true OpenMenuStavki[id] = false timer[id] = false remove_task ( id + 41292 ); show_menu(id, 0, "^n", 1) }
case 1: { if(Mydengi[id] <= 0) { ChatColor(id, "!y[!gСтавки!y] !teamДля начала поставьте хотябы !g100$") return PLUGIN_CONTINUE } Ctdengi += Mydengi[id] ChatColor(0, "!y[!gСтавки!y] !teamИгрок !g%s !teamпоставил !g%d$ !teamна !gконтер-террориста", name, Mydengi[id]) MyStavkaCt[id] = true MyStavkaTt[id] = false OpenMenuStavki[id] = false timer[id] = false remove_task ( id + 41292 ); show_menu(id, 0, "^n", 1) } case 2: { if(MaxMoney <= 0) { ChatColor(id, "!y[!gСтавки!y] !teamНе хватает !gденег") return PLUGIN_CONTINUE } Mydengi[id] += 100 cs_set_user_money(id, MaxMoney - 100) } case 3: { if(MaxMoney <= 0) { ChatColor(id, "!y[!gСтавки!y] !teamНе хватает !gденег") return PLUGIN_CONTINUE } Mydengi[id] += 1000 cs_set_user_money(id, MaxMoney - 1000) } case 4: { if(MaxMoney <= 0) { ChatColor(id, "!y[!gСтавки!y] !teamНе хватает !gденег") return PLUGIN_CONTINUE } Mydengi[id] += MaxMoney cs_set_user_money(id, 0) } case 5: { if(Mydengi[id] != 0 && Mydengi[id] < 100) { ChatColor(id, "!y[!gСтавки!y] !teamВаша ставка меньше !g100$") return PLUGIN_CONTINUE } Mydengi[id] -= 100 cs_set_user_money(id, MaxMoney + 100) } case 6: { if(Mydengi[id] != 0 && Mydengi[id] < 1000) { ChatColor(id, "!y[!gСтавки!y] !teamВаша ставка меньше !g1000$") return PLUGIN_CONTINUE } Mydengi[id] -= 1000 cs_set_user_money(id, MaxMoney + 1000) } case 9: { timer[id] = false remove_task ( id + 41292 ); show_menu(id, 0, "^n", 1) } } return PLUGIN_CONTINUE } public SettingStavki() { for(new id = 1; id <= get_maxplayers(); id++) { if(is_user_connected(id) && !is_user_alive(id)) { SecondTimerStavki[id] = 20 Ctdengi = 0 Tdengi = 0 Mydengi[id] = 0 set_task ( 1.0, "T_Menu_Try", id + 41292, _, _, "a", SecondTimerStavki[id] ); MyStavkaCt[id] = false MyStavkaTt[id] = false OpenMenuStavki[id] = true } } } public T_Menu_Try( id ) { if ( id > 41292 ) id -= 41292 SecondTimerStavki[ id ] -= 1; if ( SecondTimerStavki[id] < 1 ) { if ( task_exists ( id + 41292 ) ) remove_task ( id + 41292 ); cleardhud(id) set_dhudmessage( 0, 255, 0, -1.0, -0.35, 1, 3.0, 3.0, 0.1, 1.5 ) show_dhudmessage(id, "Ставки сделаны!^n**Начнём мочилово!!**") set_task ( 1.1, "Hide_Menu", id + 41293 ); timer[ id ] = true } MenuStavki( id ) }
public Hide_Menu(id) { if ( id > 41293 ) id -= 41293
client_cmd(id, "slot10") }
public go_present_ct_stavki(id) { new name[32] new MaxMoney = cs_get_user_money(id) get_user_name(id, name, 31) if(MyStavkaCt[id]&& id != CounterID && id != TerroristID) { new CoffPresentCt = Mydengi[id] * 2 cs_set_user_money(id, MaxMoney + CoffPresentCt) ChatColor(0, "!y[!gСтавки!y] !g%s !teamВыиграл !g%d$", name, CoffPresentCt) } }
public go_present_tt_stavki(id) { new name[32] new MaxMoney = cs_get_user_money(id) get_user_name(id, name, 31) if(MyStavkaTt[id] && id != TerroristID && id != CounterID) { new CoffPresentTt = Mydengi[id] * 2 cs_set_user_money(id, MaxMoney + CoffPresentTt) ChatColor(0, "!y[!gСтавки!y] !g%s !teamВыиграл !g%d$", name, CoffPresentTt) } }
/*=============================================================================== = Событие получение урона, (Дамагер при дуели) ================================================================================ =*/
public DamageEvent(victim) { new attacker = get_user_attacker(victim), damage = read_data(2), hp = get_user_health(victim), at_name[32], vi_name[32] get_user_name(victim, vi_name, 31) get_user_name(attacker, at_name, 31) if(!Duel || attacker == victim || !is_user_connected(attacker) || !is_user_connected(victim) || get_user_team(attacker) == get_user_team(victim) || !is_user_alive(attacker) || !is_user_alive(victim)) return PLUGIN_CONTINUE if(CounterID == victim || CounterID == attacker || TerroristID == victim || TerroristID == attacker) { cleardhud(attacker) cleardhud(victim) set_dhudmessage( 0, 255, 0, -1.0, -0.35, 1, 3.0, 3.0, 0.1, 1.5 ) show_dhudmessage(attacker, "Вы нанесли: %d", damage) ChatColor(0, "!g%s !teamНанёс !g%d !teamУрона игроку !g%s", at_name, damage, vi_name) ChatColor(0, "!team у игрока !g%s !teamосталось !g%d !teamЗдоровья", vi_name, hp) set_dhudmessage( 255, 0, 0, -1.0, -0.35, 1, 3.0, 3.0, 0.1, 1.5 ) show_dhudmessage(victim, "Вам нанесли: %d", damage) } return PLUGIN_CONTINUE } /*=============================================================================== = Убрать с экрана все дхуд сообщения ================================================================================ =*/ public cleardhud(pId) { ClearDHUDMessages(pId); } stock ClearDHUDMessages(pId, iClear = 8) { for (new iDHUD = 0; iDHUD < iClear; iDHUD++) show_dhudmessage(pId, ""); } Код с модом Буттонов (+ блок) Код #include <amxmodx> #include <cstrike> #include <fakemeta> #include <fakemeta_util> #include <hamsandwich> #include <colorchat> #include <deathrun_modes> #include <dhudmessage> #include <fun>
#define PLUGIN "Deathrun: Modes" #define VERSION "0.4" #define AUTHOR "Mistrick"
#pragma semicolon 1
#define DEFAULT_BHOP 1 #define DEFAULT_USP 1 #define TIMER 15
enum _:ModeData { m_Name[32], m_RoundDelay, m_CurDelay, m_CT_BlockWeapon, m_TT_BlockWeapon, m_CT_BlockButtons, m_TT_BlockButtons, m_Bhop, m_Usp, m_Hide//add min max players };
#define NONE_MODE -1
new const PREFIX[] = "[Агрессивное Движение 18+]";
new Array:g_aModes, g_iModesNum;
new g_eCurModeInfo[ModeData]; new g_iCurMode = NONE_MODE; new g_iModeButtons; new g_iMaxPlayers;
new g_iPage[33], g_iTimer[33], bool:g_bBhop[33];
new g_fwSelectedMode, g_fwReturn;
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); register_cvar("deathrun_modes_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY); register_clcmd("say /bhop", "Command_Bhop"); RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn_Post", 1); RegisterHam(Ham_Touch, "weaponbox", "Ham_TouchItems_Pre", 0); RegisterHam(Ham_Touch, "armoury_entity", "Ham_TouchItems_Pre", 0); RegisterHam(Ham_Touch, "weapon_shield", "Ham_TouchItems_Pre", 0); RegisterHam(Ham_Use, "func_button", "Ham_UseButtons_Pre", 0); RegisterHam(Ham_Player_Jump, "player", "Ham_PlayerJump_Pre", 0); register_event("HLTV", "Event_NewRound", "a", "1=0", "2=0"); register_event("TextMsg", "Event_Restart", "a", "2=#Game_Commencing", "2=#Game_will_restart_in"); register_menucmd(register_menuid("ModesMenu"), 1023, "ModesMenu_Handler"); g_aModes = ArrayCreate(ModeData); g_fwSelectedMode = CreateMultiForward("dr_selected_mode", ET_IGNORE, FP_CELL, FP_CELL); g_iMaxPlayers = get_maxplayers(); g_iModeButtons = dr_register_mode ( .Name = "[Тыкать Кнопки]", .RoundDelay = 0, .CT_BlockWeapons = 0, .TT_BlockWeapons = 0, .CT_BlockButtons = 0, .TT_BlockButtons = 0, .Bhop = 0, .Usp = 1, .Hide = 0 ); g_eCurModeInfo[m_Name] = "[Не выбран]"; g_eCurModeInfo[m_Bhop] = DEFAULT_BHOP; g_eCurModeInfo[m_Usp] = DEFAULT_USP; }
public plugin_natives() { register_library("deathrun_modes"); register_native("dr_register_mode", "native_register_mode", 1); register_native("dr_set_mode", "native_set_mode", 1); register_native("dr_get_mode", "native_get_mode", 1); register_native("dr_get_mode_by_name", "native_dr_get_mode_by_name", 1); register_native("dr_set_mode_bhop", "native_set_mode_bhop"); register_native("dr_get_mode_bhop", "native_get_mode_bhop"); register_native("dr_set_user_bhop", "native_set_user_bhop"); register_native("dr_get_user_bhop", "native_get_user_bhop"); } public native_register_mode(Name[32], RoundDelay, CT_BlockWeapons, TT_BlockWeapons, CT_BlockButtons, TT_BlockButtons, Bhop, Usp, Hide) { param_convert(1); new ModeInfo[ModeData]; copy(ModeInfo[m_Name], charsmax(ModeInfo[m_Name]), Name); ModeInfo[m_RoundDelay] = RoundDelay; ModeInfo[m_CT_BlockWeapon] = CT_BlockWeapons; ModeInfo[m_TT_BlockWeapon] = TT_BlockWeapons; ModeInfo[m_CT_BlockButtons] = CT_BlockButtons; ModeInfo[m_TT_BlockButtons] = TT_BlockButtons; ModeInfo[m_Bhop] = Bhop; ModeInfo[m_Usp] = Usp; ModeInfo[m_Hide] = Hide; ArrayPushArray(g_aModes, ModeInfo); g_iModesNum++; return g_iModesNum; } public native_set_mode(mode, fwd, id) { if(mode && mode <= g_iModesNum) { g_iCurMode = mode - 1; ArrayGetArray(g_aModes, mode - 1, g_eCurModeInfo); g_eCurModeInfo[m_CurDelay] = g_eCurModeInfo[m_RoundDelay]; ArraySetArray(g_aModes, mode - 1, g_eCurModeInfo); if(fwd) ExecuteForward(g_fwSelectedMode, g_fwReturn, id, mode); } } public native_get_mode(name[], size) { param_convert(1); if(size) copy(name, size, g_eCurModeInfo[m_Name]); return g_iCurMode + 1; } public native_set_mode_bhop(bhop) { g_eCurModeInfo[m_Bhop] = bhop; } public native_get_mode_bhop() { return g_eCurModeInfo[m_Bhop]; } public native_set_user_bhop(id, bool:bhop) { g_bBhop[id] = bhop; } public bool:native_get_user_bhop(id) { return g_bBhop[id]; } public client_putinserver(id) { g_bBhop[id] = true; } public Command_Bhop(id) { if(!g_eCurModeInfo[m_Bhop]) return PLUGIN_CONTINUE; g_bBhop[id] = !g_bBhop[id]; client_print_color(id, DontChange, "^4%s^1 Распрыг^3 %s^1.", PREFIX, g_bBhop[id] ? "включен" : "отключен"); return PLUGIN_CONTINUE; } //***** Events *****// public Event_NewRound() { g_iCurMode = NONE_MODE; g_eCurModeInfo[m_Name] = "[Не выбран]"; g_eCurModeInfo[m_Bhop] = DEFAULT_BHOP; g_eCurModeInfo[m_Usp] = DEFAULT_USP; g_eCurModeInfo[m_CT_BlockWeapon] = 0; g_eCurModeInfo[m_TT_BlockWeapon] = 0; g_eCurModeInfo[m_CT_BlockButtons] = 0; g_eCurModeInfo[m_TT_BlockButtons] = 0; new ModeInfo[ModeData]; for(new i = 0; i < g_iModesNum; i++) { ArrayGetArray(g_aModes, i, ModeInfo); if(ModeInfo[m_CurDelay]) { ModeInfo[m_CurDelay]--; ArraySetArray(g_aModes, i, ModeInfo); } } for(new id = 1; id <= g_iMaxPlayers; id++) { remove_task(id); } } public Event_Restart() { new ModeInfo[ModeData]; for(new i = 0; i < g_iModesNum; i++) { ArrayGetArray(g_aModes, i, ModeInfo); ModeInfo[m_CurDelay] = 0; ArraySetArray(g_aModes, i, ModeInfo); } } //***** Ham *****// public Ham_PlayerJump_Pre(id) { if(!g_eCurModeInfo[m_Bhop] || !g_bBhop[id]) return HAM_IGNORED; new flags = pev(id, pev_flags); if(flags & FL_WATERJUMP || pev(id, pev_waterlevel) >= 2 || !(flags & FL_ONGROUND)) return HAM_IGNORED;
new Float:fVelocity[3]; pev(id, pev_velocity, fVelocity); fVelocity[2] = 250.0; set_pev(id, pev_velocity, fVelocity); set_pev(id, pev_gaitsequence, 6); return HAM_IGNORED; } public Ham_UseButtons_Pre(ent, caller, activator, use_type) { if(activator == 0 || activator > 32) return HAM_IGNORED; new CsTeams:iTeam = cs_get_user_team(activator); if(g_iCurMode == NONE_MODE && iTeam == CS_TEAM_T) { dr_set_mode(g_iModeButtons, 1, activator); show_menu(activator, 0, "^n"); client_print_color(0, DontChange, "^4%s^3 Террорист тыкает кнопки. Играем режим: ^4[Ловушки]^1.", PREFIX); return HAM_IGNORED; } if(iTeam == CS_TEAM_T && g_eCurModeInfo[m_TT_BlockButtons] || iTeam == CS_TEAM_CT && g_eCurModeInfo[m_CT_BlockButtons]) { return HAM_SUPERCEDE; } return HAM_IGNORED; } public Ham_TouchItems_Pre(ent, id) { if(!(id && id <= g_iMaxPlayers) || g_iCurMode < 0) return HAM_IGNORED; new CsTeams:iTeam = cs_get_user_team(id); if(iTeam == CS_TEAM_T && g_eCurModeInfo[m_TT_BlockWeapon] || iTeam == CS_TEAM_CT && g_eCurModeInfo[m_CT_BlockWeapon]) { return HAM_SUPERCEDE; } return HAM_IGNORED; } public Ham_PlayerSpawn_Post(id) { if(!is_user_alive(id)) return HAM_IGNORED; set_user_rendering(id); new CsTeams:iTeam = cs_get_user_team(id); if(iTeam == CS_TEAM_CT && g_eCurModeInfo[m_Usp]) { give_item(id, "weapon_usp"); cs_set_user_bpammo(id, CSW_USP, 100); } if(g_iCurMode != NONE_MODE || iTeam != CS_TEAM_T) return HAM_IGNORED; g_iTimer[id] = TIMER; Show_ModesMenu(id, g_iPage[id] = 0); set_task(1.0, "Task_MenuTimer", id, _, _, "a", TIMER); return HAM_IGNORED; } public Show_ModesMenu(id, iPage) { if(iPage < 0) return PLUGIN_HANDLED; new iMax = g_iModesNum; new i = min(iPage * 8, iMax); new iStart = i - (i % 8); new iEnd = min(iStart + 8, iMax); iPage = iStart / 8; g_iPage[id] = iPage; new szMenu[512], iLen, Item, iKey, ModeInfo[ModeData]; iLen = formatex(szMenu, charsmax(szMenu), "\yВыбирай Режим:^n^n"); for (i = iStart; i < iEnd; i++) { ArrayGetArray(g_aModes, i, ModeInfo); if(ModeInfo[m_Hide]) continue; if(ModeInfo[m_CurDelay] > 0) { iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\d%d. %s[\rНедоступен\d]^n", ++Item, ModeInfo[m_Name], ModeInfo[m_CurDelay]); } else { iKey |= (1 << Item); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\r%d. %s\w[\yДоступно\w]^n", ++Item, ModeInfo[m_Name]); } } if(iMax > 8) { while(Item <= 8) { Item++; iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n"); } if (iEnd < iMax) { iKey |= (1 << 8); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\r9.\w Дальше^n"); if(iPage) { iKey |= (1 << 9); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "\r0.\w Назад^n"); } } else if(iPage) { iKey |= (1 << 9); iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n^n\r0.\w Назад^n"); } } iLen += formatex(szMenu[iLen], charsmax(szMenu) - iLen, "^n\dТы имеешь \r%d \dсекунд на раздумие.", g_iTimer[id]); show_menu(id, iKey, szMenu, -1, "ModesMenu"); return PLUGIN_HANDLED; } public ModesMenu_Handler(id, key) { if(g_iCurMode != NONE_MODE || cs_get_user_team(id) != CS_TEAM_T) return PLUGIN_HANDLED; switch(key) { case 8: Show_ModesMenu(id, ++g_iPage[id]); case 9: Show_ModesMenu(id, --g_iPage[id]); default: { new iMode = key + g_iPage[id] * 8; g_iCurMode = iMode; ArrayGetArray(g_aModes, iMode, g_eCurModeInfo); g_eCurModeInfo[m_CurDelay] = g_eCurModeInfo[m_RoundDelay] + 1; ArraySetArray(g_aModes, iMode, g_eCurModeInfo); #if DEFAULT_USP < 1 if(g_eCurModeInfo[m_Usp]) { new id, players[32], pnum; get_players(players, pnum, "ae", "CT"); for(new i = 0; i < pnum; i++) { new player, players[32], pnum; get_players(players, pnum, "ae", "CT"); for(new i = 0; i < pnum; i++) { player = players[i]; give_item(player, "weapon_usp"); cs_set_user_bpammo(player, CSW_USP, 100); } } #else if(!g_eCurModeInfo[m_Usp]) { new player, players[32], pnum; get_players(players, pnum, "ae", "CT"); for(new i = 0; i < pnum; i++) { player = players[i]; fm_strip_user_gun(player, CSW_USP); } } #endif remove_task(id); ExecuteForward(g_fwSelectedMode, g_fwReturn, id, iMode + 1); client_print_color(0, Red, "^4%s^3 Террорист^1 выбрал режим:^4 %s^1.", PREFIX, g_eCurModeInfo[m_Name]); } } return PLUGIN_HANDLED; } public Task_MenuTimer(id) { if(g_iCurMode != NONE_MODE || !is_user_alive(id) || cs_get_user_team(id) != CS_TEAM_T) { remove_task(id); show_menu(id, 0, "^n"); return; } if(--g_iTimer[id] <= 0) { show_menu(id, 0, "^n"); new iMode; if(!is_all_modes_blocked()) { do { iMode = random(g_iModesNum); ArrayGetArray(g_aModes, iMode, g_eCurModeInfo); } while(g_eCurModeInfo[m_CurDelay] && !g_eCurModeInfo[m_Hide]); } else { iMode = random(g_iModesNum); ArrayGetArray(g_aModes, iMode, g_eCurModeInfo); } g_iCurMode = iMode; g_eCurModeInfo[m_CurDelay] = g_eCurModeInfo[m_RoundDelay] + 1; ArraySetArray(g_aModes, iMode, g_eCurModeInfo); ExecuteForward(g_fwSelectedMode, g_fwReturn, id, iMode + 1); client_print_color(0, Red, "^4%s^3 Террорист долго думает^1 выбран режим:^4 %s^1.", PREFIX, g_eCurModeInfo[m_Name]); } else { Show_ModesMenu(id, g_iPage[id]); } } //***** *****// bool:is_all_modes_blocked() { new ModeInfo[ModeData]; for(new i; i < g_iModesNum; i++) { ArrayGetArray(g_aModes, i, ModeInfo); if(!ModeInfo[m_CurDelay] && !ModeInfo[m_Hide]) return false; } return true; }
public dr_selected_mode(id, mode) { if(mode == g_iModeButtons) { if(is_user_alive(id)) { set_dhudmessage(0, 255, 0, 0.01, 0.50, 0, 6.0, 8.0, 1.0, 1.5); show_dhudmessage(0, "Террорист - Тыкает Кнопки^nУдачи чувак." ); set_dhudmessage(255, 0, 0, 0.01, 0.65, 0, 6.0, 10.0, 1.0, 1.5); show_dhudmessage(0, "Распрыжка отключена!"); } } g_iCurMode = mode; }
Отредактировал: sel.facil, - 1.2.2016, 12:21
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