AGuard Counter-Strike 1.6 (--) Anticheat |
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AGuard Counter-Strike 1.6 (--) Anticheat |
energies
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26.9.2017, 18:44
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![]() AGuard v1.6 -
aguard.zip ( 376,5 килобайт )
Кол-во скачиваний: 1058AGuard is a server-side anti-cheat system for Counter-Strike 1.6 (--). Originally developed as a private project for our old clan and massacre -- servers (Addictive Gaming). After nearly 7 years of inactivity and clan death, we decided to publish the project to the open Internet world. We're planning also to further develop it's features and introduce new detection methods to keep the good old -- servers alive and cheat-free. Anticheat's main features include: * Wallhack blocking * ESP blocking * Aimbot blocking/detection * Rapidfire detection * Spinhack detection * Speedhack detection * Cheating-Death emulation (detecting CD hacks by CD emulation, not by alias scanning) * Cvar enforcement * Client-file enforcer * Client-file hash detection (OpenGL and subcheats detection by checking client files hashes) * Rapid name change detection * WalkGuard system (including Jump-through-ceiling bug detection) * Chat and nick spam detection * In-game crash and bug fixes * Update checker * Multilingual support With the new Cheating-Death emulation feature, we introduce a brand new feature to the open Internet anticheat world - a global banlist system. To ensure safety all the bans received by the servers, running AGuard, will be checked by our moderation team. The list goes on. It also provides an AMXBANS support and a logging functionality. Google перевод AGuard - серверная анти-чит-система для Counter-Strike 1.6 (--). Первоначально был разработан как частный проект для наших старых кланов и массовых убийств серверов -- (Addictive Gaming). После почти 7 лет бездействия и смерти клана мы решили опубликовать проект в открытом мире Интернета. Мы также планируем дальнейшее развитие его функций и внедрение новых методов обнаружения, чтобы сохранить старые старые серверы -- и чит-коды. Основные функции Anticheat: * Блокировка Wallhack * Блокировка ESP * Блокировка / обнаружение Aimbot * Обнаружение Rapidfire * Обнаружение Spinhack * Обнаружение Speedhack * Эмуляция обмана-смерти (обнаружение CD-хаков с помощью эмуляции CD, а не с помощью сканирования псевдонимом) * Приведение квору * Клиентский файл * Обнаружение хеша-файла клиента (обнаружение OpenGL и подчисток путем проверки хэшей файлов клиента) * Быстрое обнаружение имен * Система WalkGuard (включая обнаружение ошибок при переходе через потолок) * Обнаружение спама в чате и никах * Ошибки в игре и исправления ошибок * Проверка обновления * Многоязычная поддержка Благодаря новой функции эмуляции Cheating-Death мы представляем совершенно новую функцию для открытого интернет-античит-мира - глобальной системы банлист-листок. Для обеспечения безопасности все запреты, полученные серверами, работающие с AGuard, будут проверяться нашей командой модераторов. Список можно продолжить. Он также обеспечивает поддержку AMXBANS и функцию ведения журнала. Установка: 1. Папки AGuard и amxmodx переместить в папку сервера \cstrike\addons\ 2. Открываем \cstrike\addons\metamod\plugins.ini и прописываем: Linux Код linux addons/AGuard/dlls/AGuard_mm_i386.so Windows Код win32 addons\AGuard\dlls\aguard_mm.dll 3. Если вам нужно знать про новую версию античита тогда открываем \cstrike\addons\amxmodx\configs\plugins.ini и прописываем: Код aguard-plugin.amxx Настройки античита: Находятся по адресу \cstrike\addons\AGuard\AGuard.cfg Стандартные настройки античита //========================================================= // AGuard configuration file //========================================================= // For support, feedback and info visit: // //========================================================= // Read the comments carefully before editing ; Enable or disable the anticheat system (0 - disabled / 1 - enabled) Enabled=1 ; Anticheat language (leave blank for the default language or latest loaded) ; See available languages in 'languages.ini' file Language=eng ; Enable debug modes (0 - disabled / 1 - enabled) DebugMode=0 DebugFlashBug=0 ; Log the anticheat actions and detections (0 - disabled / 1 - enabled) ; The log file is located in AGuard/logs directory Log_Detections=1 ; Log errors occured in anticheat (0 - disabled / 1 - enabled) ; The log file is located in AGuard/logs directory Log_Errors=1 ; Use .txt as log files extension (0 - disabled / 1 - enabled) Log_TXTFileExt=0 ; Check for new updates (0 - disabled / 1 - enabled) ; Note: This will only check for updates, not update itself ! For more information about current update status type 'aguard updateinfo' in server console or via rcon ; You can inform AMXX admins with ADMIN_RCON ("l" flag) access if an update is released simply by loading AMXX AGuard plugin into AMXX itself Updater=1 ; Global banlist (0 - disabled / 1 - enabled) ; Checks every player that connects if it's in our global banlist and bans him ; Note: Statistics will be send to our server about every ban that AGuard made. Global_BanList=0 ; Show "This server is protected by" hud message to newly connected users (0 - disabled / 1 - enabled) Show_message=1 ; Change game name with [AGuard] suffix for the users to know about the server's cheat safety protection (0 - disabled / 1 - enabled) Change_GameName=1 ; Type of ban, if you have selected to punish user with ban (0 - STEAM ID / 1 - IP / 2 - AMXBANS / 3 - custom [also look Custom_BanLine] / 4 - let AGuard decide) Punish_Ban_Type=4 ; Custom punish line (for third party punishments, not officially supported by AGuard) ; Use the following predefined symbols to retrieve detected player's data: ; %N - current nickname ; %S - SteamID ; %I - IP address ; %U - user ID ; %t - ban length (in minutes) ; %T - ban length (text) [Language based] ; %R - ban reason [Language based] ; %B - full ban reason (EX - Banned: Permanent. Reason: Aimbot) [Language based] ; Example: amx_ban %t #%U "%B" Custom_BanLine= ; Ignore and dont check AMXX admins with ADMIN_IMMUNITY ("a" flag) access from some of the protections (0 - disabled / 1 - enabled) ; Note: Needs AMXX AGuard plugin to be installed ! Ignore_Admins=0 ; Show detections in game with a HUD message (0 - disabled / 1 - enabled) Show_Detections=1 ; Perform Deathrun fixes (switch this on if you are running on a Deathrun server) (0 - disabled / 1 - enabled) Deathrun_Fixes=1 ; Server build (For older HLDS compatibility) ; Note: We will NOT support older server builds in the future ServerBuild=6153 // -------------------------------------------------------- // Cheats configuration // -------------------------------------------------------- ; ----------------------------------------------- ; Wallhack blocker ; ----------------------------------------------- ; Block wallhacks (0 - disabled / 1 - enabled) Block_Wallhack=1 ; Ignore teammates (0 - disabled / 1 - enabled) Wallhack_Ignore_Teams=1 ; Block entities such as ground weapons and grenades ; 0 - disabled ; 1 - block all entities that are not seen without extra calculations ; 2 - block all entities with more calculations on "grenade" ones ; 3 - block all entities with more calculations to all of them Wallhack_Block_Ents=1 ; Checks if the players are in front of us or not, if not the players will not be transmitted, it helps when ; we talk about CPU efficiency and also for cheats that show the player in 3rd person view. (0 - disabled / 1 - enabled) Wallhack_FOV_Check=1 ; Do not do any checks if you have aimed on the player (0 - disabled / 1 - enabled) ; Note: Can cause lags on CSDM servers. If so - switch it off. Wallhack_Target_Check=1 ; Adds prediction to player movement, it will make players not pop (appear out of nowhere). Set to 2 for even smarter smooth engine! (0 - disabled / 1 - enabled) Wallhack_Smooth_Check=1 ; Will ignore transparent textures /entities that can be seen through/ (0 - disabled / 1 - enabled) Wallhack_Ignore_TT=1 ; ----------------------------------------------- ; Sound-based wallhacks blocker ; ----------------------------------------------- ; Block sound-based wallhacks (0 - disabled / 1 - enabled) Block_Soundhack=1 ; Generate players footsteps through AGuard plugin (0 - disabled / 1 - enabled) ; Note: If you are hearing the sounds twice make sure that 'mp_footsteps' server cvar is set to 0 Soundhack_Footsteps=1 ; Generate weapon shots through AGuard plugin (0 - disabled / 1 - enabled) Soundhack_Override_Shots=1 ; ------------------------------------------------ ; Aimbot detector/blocker ; ------------------------------------------------ ; Block aimbotters (0 - disabled / 1 - enabled) ; Note: This module is experimental and doesnt guarantee that will block all of the aimbots ! Block_Aimbot=0 ; --------- ; Check for aimbots (0 - disabled / 1 - enabled) ; Note: To be more effective use this with speedhack detector enabled. This is a separate module from the one above ! Check_Aimbot=1 ; Maximum allowed distance between player's frames in order to detect whether the player is using a teleport/trigger or not (0 - disabled) ; Note: If you are running a classic server (maps without triggers such as teleports, view changing, etc.) set this to 0 ! Otherwise - value above 60 (90 recommended !) ; If it continues to false detect aimbotters on maps with triggers - use the aimbot blocker instead ! ; WARNING: Not all custom mods are tested ! Use this at your own risk ! Aimbot_MaxOriginDiff=0 ; Aimbot detections before taking action Aimbot_Detections=1 ; Punish type when detected aimbot (0 - log only / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) Aimbot_PunishType=2 Aimbot_BanTime=10080 ; ------------------------------------------------ ; Rapid/burstfire detector ; ------------------------------------------------ ; Check for rapid/burstfire (0 - disabled / 1 - enabled) ; Note: Dont use the rapidfire detector with third party plugins that change weapon's fire rate ; otherwise will produce false positives ! Check_Rapidfire=1 ; Rapidfire detections before taking action ; Note: Put this to higher value to prevent detecting high ping players RapidFire_Detections=2 ; Punish type when detected rapidfire (0 - log only / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) RapidFire_PunishType=2 RapidFire_BanTime=10080 ; ------------------------------------------------ ; Spinhack detector ; ------------------------------------------------ ; Check for spinhack (0 - disabled / 1 - enabled) ; Note: Enabling this feature will hook and disable left/right buttons usage Check_Spinhack=1 ; Spinhack detections before taking action ; Note: Dont put this value below 3 - will produce false-positives otherwise Spinhack_Detections=5 ; Maximum angle change before detection is made Spinhack_Angle=1500 ; Punish type when detected spinhack (0 - log only / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) Spinhack_PunishType=2 Spinhack_BanTime=10080 ; ------------------------------------------------ ; Speedhack detector ; ------------------------------------------------ ; Check for speedhacking (0 - disabled / 1 - enabled) Check_Speedhack=1 ; Below how many packets per second will indicate that the player is experiencing pure connection Speedhack_PPS=60 ; How the detection rate will increase if the clients experience loss Speedhack_LossStep=8 ; Speedhack detections before taking action Speedhack_Detections=1 ; Punish type when detected speed hack (0 - log only / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) SpeedHack_PunishType=2 SpeedHack_BanTime=10080 ; ----------------------------------------------- ; CD Hack detector ; ----------------------------------------------- ; CD hack emulator (0 - disabled / 1 - enabled) ; Note: This method detects CD Hacks via emulating Cheating-Death server, not by the old method via 'cd_version' cvar existance checking Check_CDHack=1 ; Punish type when detected CD hack (0 - log only / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) CDHack_PunishType=2 CDHack_BanTime=10080 ; ----------------------------------------------- ; Cvar enforcer ; ----------------------------------------------- ; Cvar enforcer (0 - disabled / 1 - enabled) ; Edit also ag_cvarlist.cfg ! ; Note: Enforcing cvars is patched in latest client builds Cvar_Enforce=1 ; ----------------------------------------------- ; File consistency checker ; ----------------------------------------------- ; Check files for consistency (0 - disabled / 1 - enabled) ; Edit also 'ag_filescheck.cfg' file Check_Files=1 ; Force exact file for models (1), or only check if the geometry fits in the same bbox (0) Check_Files_ExactWeapons=0 ; ----------------------------------------------- ; Client files checker ; ----------------------------------------------- ; Check for existing client-side files (for various cheats like OpenGL and etc.) (0 - disabled / 1 - enabled) ; Edit also ag_clientfiles.cfg ! Check_ClientFiles=1 ; Punish type when detected file existance on client-side (0 - log only / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) ClientFiles_PunishType=2 ClientFiles_BanTime=10080 ; ----------------------------------------------- ; Fast name change detection ; ----------------------------------------------- ; Check for fast name change (0 - disabled / 1 - enabled) Check_FastNameChange=1 ; How many name changes are allowed within how many seconds FastNameChange_NameChanges=4 FastnameChange_Interval=10 ; Punish type when detected fast name change (0 - log only / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) FastNameChange_PunishType=1 FastNameChange_BanTime=60 ; ----------------------------------------------- ; Walk Guard module ; ----------------------------------------------- ; Enable Walk Guard module (0 - disabled / 1 - enabled) WalkGuard=0 ; WalkGuard menu password (leave blank for disabled) ; You can access the menu with 'ag_menu <password>' command in the client console ; Note: You can change the password also in-game by changing ag_menupassword server cvar WalkGuard_MenuPassword= ; Failed password attempts flood protection ; How many failed password attempts will be marked as flood WalkGuard_FailedPasswords=3 ; For how many seconds the menu access will be locked for the user WalkGuard_NextAttempt=300 ; Punish type when detected jump-through-ceiling bug abuse (0 - log only / 1 - kick / 2 - ban / 3 - kill) ; Bantime in minutes (0 for permanent) ; Note: Jump-through-ceiling bugs are patched in the latest HLDS engine JTCBUG_PunishType=3 JTCBUG_BanTime=1440 ; ----------------------------------------------- ; Spam detection ; ----------------------------------------------- ; Enable spam protection in chat (0 - disabled / 1 - enabled) Check_SpamChat=1 ; Punish type when detected spam in chat (0 - log and hide message / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) SpamChat_PunishType=2 SpamChat_BanTime=30 ; Enable nickname spam protection (0 - disabled / 1 - enabled) Check_NickSpam=1 ; Punish type when detected spam in chat (0 - log only / 1 - kick / 2 - ban) ; Bantime in minutes (0 for permanent) NickSpam_PunishType=2 NickSpam_BanTime=30 ; Ignore website (Add your server's website to exclusion list) (example: nmsoft.ml) Spam_Ignore= ; ----------------------------------------------- ; Exploit and in-game bug fixes ; ----------------------------------------------- ; Blocks 'fullupdate' and prevent server lag (0 - disabled / 1 - enabled) ; Note: On newest engine updates Valve added a cooldown between two 'fullupdate' commands Block_FullUpdate=0 ; Fix flashbugs (0 - disabled / 1 - enabled) ; Note: Flashbugs are patched in newest HLDS engine Flashbug_Fix=0 ; Fix autobuy bug (0 - disabled / 1 - enabled) ; Note: Patched in newest HLDS engine Autobuy_Fix=0 ; Fix localization strings exploit in nickname and chat /LocalizationBug/ (0 - disabled / 1 - enabled) LocalizeBug_Fix=1 ; Fix coloured text in chat (0 - disabled / 1 - enabled) Chat_Fix=0 Cкрытый текст Я не являюсь автором данного античита, нашел в интернете.
Отредактировал: energies, - 19.12.2017, 17:04
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Fake`
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26.9.2017, 21:58
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Мертвый.
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sevcs
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26.9.2017, 22:28
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Ухтышка за 4 часа столько коментов написали.
Кто первый рискнёт проверить ? |
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kujet
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26.9.2017, 23:16
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Домен четкий. Много заплатил наверное.
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VkriterT
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27.9.2017, 1:11
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![]() тик так тик так, слышишь как уходит твоя жизнь
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tipych
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27.9.2017, 8:07
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Ну вообще гдето на форуме уже тема с ним. Ставил себе на сервер. Ничего особенного. Проще и лучше использовать связку WHB+AD+OD (ну или WHB+ReAim+ReCheck на Re)
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energies
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27.9.2017, 10:24
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Jack2345
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27.9.2017, 14:03
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неактуальный
![]() Success
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VkriterT
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27.9.2017, 16:26
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![]() тик так тик так, слышишь как уходит твоя жизнь
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VkriterT
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28.9.2017, 11:09
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![]() тик так тик так, слышишь как уходит твоя жизнь
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VkriterT
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28.9.2017, 11:24
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А хотя, мб не изменяет а ток scr_connectmsg отправляет.
![]() тик так тик так, слышишь как уходит твоя жизнь
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tipych
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28.9.2017, 14:40
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Там в начале раунда со звуком еще траблы какие-то, по ушам даёт
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