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Ошибка при компилировании

dimka198
сообщение 31.10.2018, 12:31
Сообщение #1
Стаж: 12 лет

Сообщений: 1541
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Подскажите как исправить ошибку?
Cкрытый текст
Прикрепленное изображение

sma
Код:
/*
* AES: StatsX v. 0.5
* by serfreeman1337 http://1337.uz/
*/

#include <amxmodx>

#define AES // расскомментируйте для поддержки AES (http://1337.uz/advanced-experience-system/)
#define CSSTATSX_SQL // расскомментируйте для поддержки CSstatsX SQL (http://1337.uz/csstatsx-sql/)

#if defined AES
#include <aes_v>

native Float:aes_get_exp_for_stats_f(stats[8],stats2[4])
#endif

#if defined CSSTATSX_SQL
#include <csstatsx_sql>
#include <time>
native xmod_get_wpnname(wpnindex, name[], len);
native xmod_get_maxweapons();
native get_user_wstats(index, wpnindex, stats[8], bodyhits[8]);
#else
#include <csx>
#endif

#define PLUGIN "AES: StatsX"
#define VERSION "0.5.9 [REAPI]"
#define AUTHOR "serfreeman1337/sonyx"
#define LASTUPDATE "12, March (03), 2018"

#if AMXX_VERSION_NUM < 183
#include <colorchat>

#define print_team_default DontChange
#define print_team_grey Grey
#define print_team_red Red
#define print_team_blue Blue

#define MAX_NAME_LENGTH 32
#define MAX_PLAYERS 32

#define client_disconnected client_disconnect
#endif

/* - CVARS - */
enum _:cvars {
CVAR_MOTD_DESC,
CVAR_CHAT_DESC,
CVAR_SESTATS_DESC,
CVAR_SKILL,
CVAR_MOTD_SKILL_FMT
}

new cvar[cvars]

/* - RANDOM STUFF */

// User stats parms id
#define STATS_KILLS 0
#define STATS_DEATHS 1
#define STATS_HS 2
#define STATS_TKS 3
#define STATS_SHOTS 4
#define STATS_HITS 5
#define STATS_DAMAGE 6

#define MAX_TOP 10

/* - SKILL - */

new const g_skill_letters[][] = {
"L-",
"L",
"L+",
"M-",
"M",
"M+",
"H-",
"H",
"H+",
"P-",
"P",
"P+",
"G"
}

new const g_skill_class[][] = {
"Lm",
"L",
"Lp",
"Mm",
"M",
"Mp",
"Hm",
"H",
"Hp",
"Pm",
"P",
"Pp",
"G"
}

// Global player flags.
new const BODY_PART[8][] =
{
"WHOLEBODY",
"AES_HEAD",
"AES_CHEST",
"AES_STOMACH",
"AES_LARM",
"AES_RARM",
"AES_LLEG",
"AES_RLEG"
}

new Float:g_skill_opt[sizeof g_skill_letters]

#define BUFF_LEN 1535

new theBuffer[BUFF_LEN + 1] = 0

#define MENU_LEN 512

new g_MenuStatus[MAX_PLAYERS + 1][2]

public SayStatsMe = 0 // displays user's stats and rank
public SayRankStats = 0 // displays user's rank stats
public SayRank = 0 // displays user's rank
public SayTop15 = 0 // displays first 15 players
public SayStatsAll = 0 // displays all players stats and rank
public SayHot = 0 // displays top from current players
#if defined CSSTATSX_SQL
public SaySeStats = 0 // displays players match history
#endif

#if defined AES
new aes_track_mode
#endif

public plugin_precache()
{
register_plugin(PLUGIN, VERSION, AUTHOR)

/*
// Отображение /top15 и /rank
// ВАЖНО! Motd окно не может показывать больше 1534-х символов, а сообщение в чат больше 192-х.
// Если что то отображается криво или не полностью, то нужно уменьшить количество пунктов. (Топ не показывает больше 10-ти игроков)
// * - Ранг
// a - Ник (Only /top15)
// b - Убийста
// c - Смерти
// d - Попаданий
// e - Выстрелов
// f - В голову
// g - Точность
// h - Эффективность
// i - Скилл
// j - Звание Army Ranks
// k - K:D
// l - HS:K
// m - HS %
// n - онлайн время
*/

cvar[CVAR_MOTD_DESC] = register_cvar("aes_statsx_top","*abcfi")
cvar[CVAR_CHAT_DESC] = register_cvar("aes_statsx_rank","bcio")

//
// o - изменение скилла
// p - дата сессии
// q - карта
//
cvar[CVAR_SESTATS_DESC] = register_cvar("aes_statsx_sestats","poqnbckfl")

// Настройка скилла. Значения схожи со значениями эффективности.
// Значения: L- L L+ M- M M+ H- H H+ P- P P+ G
cvar[CVAR_SKILL] = register_cvar("aes_statsx_skill","60.0 75.0 85.0 100.0 115.0 130.0 140.0 150.0 165.0 180.0 195.0 210.0")

/*
* Как выводить скилл в motd
* 0 - html (картинка с буквой + скилл)
* 1 - буква (скилл)
* 2 - буква
* 3 - скилл
*/
cvar[CVAR_MOTD_SKILL_FMT] = register_cvar("aes_statsx_motd_skill","0")

register_dictionary("statsx.txt")
register_dictionary("statsx_aes.txt")

#if defined CSSTATSX_SQL
register_dictionary("time.txt")
#endif
}

public plugin_init()
{
register_clcmd("say","Say_Catch")
register_clcmd("say_team","Say_Catch")

register_menucmd(register_menuid("Stats Menu"), 1023, "actionStatsMenu")
}

#if AMXX_VERSION_NUM < 183
public plugin_cfg()
#else
public OnAutoConfigsBuffered()
#endif
{
new levelString[512],stPos,ePos,rawPoint[20],cnt
get_pcvar_string(cvar[CVAR_SKILL],levelString,charsmax(levelString))

// парсер значений для скилла
do {
ePos = strfind(levelString[stPos]," ")

formatex(rawPoint,ePos,levelString[stPos])
g_skill_opt[cnt] = str_to_float(rawPoint)

stPos += ePos + 1

cnt++

// narkoman wole suka
if(cnt > sizeof g_skill_letters - 1)
break
} while (ePos != -1)

new addStast[] = "amx_statscfg add ^"%s^" %s"

server_cmd(addStast, "ST_SAY_STATSME", "SayStatsMe")
server_cmd(addStast, "ST_SAY_RANKSTATS", "SayRankStats")
server_cmd(addStast, "ST_SAY_RANK", "SayRank")
server_cmd(addStast, "ST_SAY_TOP15", "SayTop15")
server_cmd(addStast, "ST_SAY_STATS", "SayStatsAll")
server_cmd(addStast, "AES_SAY_HOT", "SayHot")

#if defined CSSTATSX_SQL
server_cmd(addStast, "CSXSQL_SESTATS_CFG", "SaySeStats")
#endif

#if defined AES
aes_track_mode = get_cvar_num("aes_track_mode")
#endif
}

#if defined CSSTATSX_SQL
//
// Команда /sestats
//
public SeStats_Show(id,player_id)
{
if(!SaySeStats)
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new plr_db,sestats_data[2]

sestats_data[0] = id
sestats_data[1] = player_id

plr_db = get_user_stats_id(player_id)

if(!plr_db|| !get_sestats_thread_sql(plr_db,"SeStats_ShowHandler",sestats_data,sizeof sestats_data,10))
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"AES_STATS_INFO2")

return PLUGIN_HANDLED
}

return PLUGIN_HANDLED
}

public SeStats_ShowHandler(CSXSQL_SESTATS:sestats_array,sestats_data[])
{
new id = sestats_data[0]
new player_id = sestats_data[1]

if(!is_user_connected(id) || !is_user_connected(player_id))
{
get_sestats_free(sestats_array)
return PLUGIN_HANDLED
}

new len,title[64]

// заголовок
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")

if(id == player_id)
{
formatex(title,charsmax(title),"%L %L",
id,"YOURS",
id,"CSXSQL_SETITLE"
)

}
else
{
new name[MAX_NAME_LENGTH]
get_user_name(player_id,name,charsmax(name))

formatex(title,charsmax(title),"%L %s",
id,"CSXSQL_SETITLE",
name
)
}

len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"CSXSQL_SEHTML",title)

// таблица со статистикой
new row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
new desc_str[10],desc_char[4],bool:odd

get_pcvar_string(cvar[CVAR_SESTATS_DESC],desc_str,charsmax(desc_str))
trim(desc_str)

new desc_length = strlen(desc_str)

len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)

new stats[8],bh[8]

for(new i,length = get_sestats_read_count(sestats_array) ; i < length ; i++)
{
get_sestats_read_stats(sestats_array,i,stats,bh)

for(new desc_index ; desc_index < desc_length ; desc_index++)
{
cell_str[0] = 0
desc_char[0] = desc_str[desc_index]

switch(desc_char[0])
{
// время
case 'p':
{
new stime = get_sestats_read_stime(sestats_array,i)
format_time(cell_str,charsmax(cell_str),"%m/%d/%Y - %H:%M:%S",stime)
}
// изменение скилла
case 'o':
{
new Float:skill = get_sestats_read_skill(sestats_array,i)

formatex(cell_str,charsmax(cell_str),"%s%.2f",
skill > 0.0 ? "+" : "",
skill
)
}
// карта
case 'q':
{
get_sestats_read_map(sestats_array,i,cell_str,charsmax(cell_str))
}
// убийства
case 'b':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_KILLS])
}
// смерти
case 'c':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_DEATHS])
}
// попадания
case 'd':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HITS])
}
// выстрелы
case 'e':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_SHOTS])
}
// хедшоты
case 'f':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HS])
}
// точнсть
case 'g':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
accuracy(stats)
)
}
// эффективность
case 'h':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec(stats)
)
}
// K:D
case 'k':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
kd_ratio(stats)
)
}
// HS:K
case 'l':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
hsk_ratio(stats)
)
}
// HS effec
case 'm':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec_hs(stats)
)
}
// время в игре
case 'n':
{
new ot = get_sestats_read_online(sestats_array,i)
func_format_ot(ot,cell_str,charsmax(cell_str),id)
}
default: continue
}
//ассисты
case 'o': {
new stats3[STATS3_END]
get_user_stats3_sql(id, stats3)

len += formatex(msg[len],maxlen - len,"помощи: ^3%d^1", stats3[STATS3_ASSISTS])
}

// выводим отформатированные данные
row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
}
row_len = 0

row_len = len
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)

if(len >= BUFF_LEN)
{
theBuffer[row_len] = 0
break
}

row_len = 0

odd ^= true
}

get_sestats_free(sestats_array)

formatex(title,charsmax(title),"%L",id,"CSXSQL_SETITLE")
show_motd(id,theBuffer,title)

return PLUGIN_HANDLED
}
#endif

//
// Команда /hot
//
public ShowCurrentTop(id)
{
if(!SayHot)
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new players[MAX_PLAYERS],pnum
get_players(players,pnum)

new current_top[MAX_PLAYERS][2]

for(new i,stats[8],bh[8] ; i < pnum ; i++)
{
current_top[i][0] = players[i]

#if !defined CSSTATSX_SQL
current_top[i][1] = get_user_stats(players[i],stats,bh)
#else
current_top[i][1] = get_user_stats_sql(players[i],stats,bh)
#endif
}

SortCustom2D(current_top,sizeof current_top,"Sort_CurrentTop")

new len,title[64]
formatex(title,charsmax(title),"%L",id,"AES_HOT_PLAYERS")

// заголовок
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_TOP_BODY",id,"AES_HOT_PLAYERS")

// таблица со статистикой
new row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
new desc_str[10],desc_char[4],bool:odd

get_pcvar_string(cvar[CVAR_MOTD_DESC],desc_str,charsmax(desc_str))
trim(desc_str)

// TODO: AES RANKS
replace(desc_str,charsmax(desc_str),"j","")

new desc_length = strlen(desc_str)
new skill_out = get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT])

len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)

for(new i,stats[8],bh[8],player_id ,name[MAX_NAME_LENGTH] ; i < sizeof current_top ; i++)
{
player_id = current_top[i][0]

if(!player_id)
{
continue
}

get_user_name(player_id,name,charsmax(name))

#if !defined CSSTATSX_SQL
get_user_stats(player_id,stats,bh)
#else
get_user_stats_sql(player_id,stats,bh)
#endif

for(new desc_index ; desc_index < desc_length ; desc_index++)
{
cell_str[0] = 0
desc_char[0] = desc_str[desc_index]

switch(desc_char[0]){
// ранк
case '*':
{
formatex(cell_str,charsmax(cell_str),"%d",current_top[i][1])
}
// ник
case 'a':
{

formatex(cell_str,charsmax(cell_str),"%s",name)

replace_all(cell_str,charsmax(cell_str),"<","&lt")
replace_all(cell_str,charsmax(cell_str),">","&gt")
}
// убийства
case 'b':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_KILLS])
}
// смерти
case 'c':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_DEATHS])
}
// попадания
case 'd':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HITS])
}
// выстрелы
case 'e':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_SHOTS])
}
// хедшоты
case 'f':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HS])
}
// точнсть
case 'g':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
accuracy(stats)
)
}
// эффективность
case 'h':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec(stats)
)
}

// скилл
case 'i':{
new Float:skill ,skill_id

#if defined CSSTATSX_SQL
// используем скилл из csstatsx sql (ELO)
get_user_skill(player_id,skill)
#else
// используем K:D для скилла
skill = effec(stats)
#endif

skill_id = aes_statsx_get_skill_id(skill)

switch(skill_out)
{
// html
case 0:
{
formatex(cell_str,charsmax(cell_str),"%L",
id,
"AES_SKILL_FMT",


g_skill_class[skill_id],
skill
)
}
// буква (скилл)
case 1:
{
formatex(cell_str,charsmax(cell_str),"%s (%.2f)",
g_skill_letters[skill_id],
skill
)
}
// буква
case 2:
{
formatex(cell_str,charsmax(cell_str),"%s",
g_skill_letters[skill_id]
)
}
// скилл
case 3:
{
formatex(cell_str,charsmax(cell_str),"%.2f",
skill
)
}
}




}
#if defined AES
// опыт и ранг
case 'j':
{
// TODO: AES RANKS
formatex(cell_str,charsmax(cell_str),"lyl")
}
#endif
// K:D
case 'k':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
kd_ratio(stats)
)
}
// HS:K
case 'l':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
hsk_ratio(stats)
)
}
// HS effec
case 'm':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec_hs(stats)
)
}
#if defined CSSTATSX_SQL
// время в игре
case 'n':
{
new ot = get_user_gametime(player_id)
func_format_ot(ot,cell_str,charsmax(cell_str),id)
}
#endif
default: continue
}

// выводим отформатированные данные
row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
}

row_len = len
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)

if(len >= BUFF_LEN)
{
theBuffer[row_len] = 0
}

row_len = 0
odd ^= true
}

show_motd(id,theBuffer,title)

return PLUGIN_HANDLED
}

public Sort_CurrentTop(const elem1[], const elem2[])
{
if(elem1[1] < elem2[1])
{
return -1
}
else if(elem1[1] > elem2[1])
{
return 1
}

return 0
}

// Ловим сообщения чата
public Say_Catch(id){
new msg[191]
read_args(msg,190)

trim(msg)
remove_quotes(msg)
if(msg[0] == '/'){
if(strcmp(msg[1],"rank",true) == 0)
{
return RankSay(id)
}
if(containi(msg[1],"top") == 0)
{
replace(msg,190,"/top","")

return SayTop(id,str_to_num(msg))
}
if(strcmp(msg[1],"hot",true) == 0 || strcmp(msg[1],"topnow",true) == 0)
{
return ShowCurrentTop(id)
}
if(strcmp(msg[1],"rankstats",true) == 0)
{
return RankStatsSay(id,id)
}

if(strcmp(msg[1],"stats",true) == 0)
{
arrayset(g_MenuStatus[id],0,2)
return ShowStatsMenu(id,0)
}

if(strcmp(msg[1],"statsme",true) == 0)
{
return StatsMeSay(id,id)
}

#if defined CSSTATSX_SQL
if(strcmp(msg[1],"sestats",true) == 0 || strcmp(msg[1],"history",true) == 0)
{
return SeStats_Show(id,id)
}
#endif
}

return PLUGIN_CONTINUE
}

//
// Команда /rank
//
public RankSay(id){
// команда /rank выключена
if(!SayRank)
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new message[191],len,rank,stats_num,stats[8],bh[8]

len += formatex(message[len],charsmax(message)- len,"%L ",id,"STATS_TAG")

#if defined CSSTATSX_SQL
rank = get_user_stats_sql(id,stats,bh)
stats_num = get_statsnum_sql()
#else
rank = get_user_stats(id,stats,bh)
stats_num = get_statsnum()
#endif

if(rank > 0)
{
len += formatex(message[len],charsmax(message) - len,"%L ",id,"AES_YOUR_RANK_IS",rank,stats_num)
len += parse_rank_desc(id,message[len],charsmax(message)-len,stats)
}
else
{
len += formatex(message[len],charsmax(message) - len,"%L ",id,"AES_STATS_INFO2")
}

client_print_color(id,print_team_default,message)

return PLUGIN_HANDLED
}

//
// Формирование сообщения /rank
//
parse_rank_desc(id,msg[],maxlen,stats[8]){
new cnt,theChar[4],len

new desc_str[10]
get_pcvar_string(cvar[CVAR_CHAT_DESC],desc_str,charsmax(desc_str))

// Проверяем всё флаги
for(new i,length = strlen(desc_str) ; i < length ; ++i){
theChar[0] = desc_str[i] // фз почему напрямую не рабатает

// если это первое значение, то рисуем в начале скобку, иначе запятую с пробелом
if(cnt != length)
len += formatex(msg[len],maxlen - len,cnt <= 0 ? "(" : ", ")

// добавляем в сообщение информацию в соотв. с флагами
switch(theChar[0]){
// убийства
case 'b':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"KILLS",stats[0])
}
// смерти
case 'c':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"DEATHS",stats[1])
}
// попадания
case 'd':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"HITS",stats[5])
}
// выстрелы
case 'e':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"SHOTS",stats[4])
}
// хедшоты
case 'f':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"STATS_HS",stats[2])
}
// точность
case 'g':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f%%^1",id,"ACC",accuracy(stats))
}
// эффективность
case 'h':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d%%^1",id,"EFF",effec(stats))
}
// скилл
case 'i':
{
new Float:skill,skill_id

#if defined CSSTATSX_SQL
get_user_skill(id,skill)
#else
skill = effec(stats)
#endif

skill_id = aes_statsx_get_skill_id(skill)

len += formatex(msg[len],maxlen - len,"%L ^3%s^1 (%.2f)",id,"STATS_SKILL",
g_skill_letters[skill_id],
skill
)

}
#if defined AES
case 'j':{ // ранг и опыт
new Float:player_exp = aes_get_player_exp(id)

if(player_exp == -1.0)// без ранга
{
len += formatex(msg[len],maxlen - len,"%L ^4---^1",id,"STATS_RANK")
}
else
{
new level_str[AES_MAX_LEVEL_LENGTH ]
new player_level = aes_get_player_level(id)
aes_get_level_name(player_level,level_str,charsmax(level_str),id)

len += formatex(msg[len],maxlen - len,"%L ^3%L^1",id,"STATS_RANK",id,"AES_RANK",
level_str,player_exp
)
}
}
#endif
// K:D
case 'k':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1",
id,"AES_KS",
kd_ratio(stats)
)
}
// HS:K
case 'l':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1",
id,"AES_HSK",
hsk_ratio(stats)
)
}
// HS effec
case 'm':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1%%",
id,"AES_HSP",
effec_hs(stats)
)
}
#if defined CSSTATSX_SQL
// время в игре
case 'n':
{
new ot = get_user_gametime(id)

len += formatex(msg[len],maxlen - len,"%L: ^3",id,"AES_TIME")
len += func_format_ot(ot,msg[len],maxlen - len,id)
len += formatex(msg[len],maxlen - len,"^1")
}
#endif
}

theChar[0] = 0
cnt ++
}

// завершаем всё сообщение скобкой, если была подстановка параметров
if(cnt)
{
len += formatex(msg[len],maxlen - len,")")
}

return len
}

#if defined CSSTATSX_SQL
func_format_ot(ot,string[],len,idLang = LANG_SERVER)
{
new d,h,m,s

d = (ot / SECONDS_IN_DAY)
ot -= (d * SECONDS_IN_DAY)
h = (ot / SECONDS_IN_HOUR)
ot -= (h * SECONDS_IN_HOUR)
m = (ot / SECONDS_IN_MINUTE)
ot -= (m * SECONDS_IN_MINUTE)
s = ot

if(d)
{
return formatex(string,len,"%L",idLang,"AES_STATS_DESC1",d,h,m)
}
else if(h)
{
return formatex(string,len,"%L",idLang,"AES_STATS_DESC2",h,m)
}
else if(m)
{
return formatex(string,len,"%L",idLang,"AES_STATS_DESC3",m)
}

return formatex(string,len,"%L",idLang,"AES_STATS_DESC4",s)
}
#endif
//
// Формирование окна /rankstats
// id - кому показывать
// player_id - кого показывать
//
public RankStatsSay(id,player_id){
// Команда /rankstats выключена
if(!SayRankStats)
{
client_print_color(id,print_team_default,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

if(!is_user_connected(player_id))
{
client_print_color(id,print_team_default,"%L %L",id,"STATS_TAG",id,"AES_STATS_INFO2")

return PLUGIN_HANDLED
}

new len,motd_title[MAX_NAME_LENGTH]
new name[MAX_NAME_LENGTH],rank,stats[8],bh[8],stats_num,Float:skill,skill_id,skill_s
tr[64]

#if defined CSSTATSX_SQL
new stats3[STATS3_END]
get_user_stats3_sql(player_id,stats3)
#endif

theBuffer[0] = 0

formatex(motd_title,charsmax(motd_title),"%L",id,"RANKSTATS_TITLE")

len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_META")
len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_STYLE")

#if defined CSSTATSX_SQL
rank = get_user_stats_sql(player_id,stats,bh)
stats_num = get_statsnum_sql()
get_user_skill(player_id,skill)
#else
rank = get_user_stats(player_id,stats,bh)
stats_num = get_statsnum()
skill = effec(stats)
#endif

skill_id = aes_statsx_get_skill_id(skill)


if(id == player_id)
{
formatex(name,charsmax(name),"%L",id,"AES_YOU")
}
else
{
get_user_name(player_id,name,charsmax(name))
}

switch(get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT]))
{
// html
case 0:
{
formatex(skill_str,charsmax(skill_str),"%L",
id,
"AES_SKILL_FMT",

g_skill_class[skill_id],
skill
)
}
// буква (скилл)
case 1:
{
formatex(skill_str,charsmax(skill_str),"%s (%.2f)",
g_skill_letters[skill_id],
skill
)
}
// буква
case 2:
{
formatex(skill_str,charsmax(skill_str),"%s",
g_skill_letters[skill_id]
)
}
// скилл
case 3:
{
formatex(skill_str,charsmax(skill_str),"%.2f",
skill
)
}
}

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<table cellspacing=10 cellpadding=0><tr>")

new bool:is_wstats = false

#if defined CSSTATSX_SQL
is_wstats = (get_user_wstats_sql(player_id,0,stats,bh) == -1) ? false : true
#endif

//
// Общая статистика
//
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=%d%% class=q><table cellspacing=0><tr><th colspan=2>",
is_wstats ? 40 : 50
)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",
id,"AES_RANKSTATS_TSTATS",
name,rank,stats_num
)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d (%L %d (%.2f%%))",id,"AES_KILLS",stats[STATS_KILLS],id,"AES_HS",stats[STATS_HS],effec_hs(stats))
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d (%L %.2f)",id,"AES_DEATHS",stats[STATS_DEATHS],id,"AES_KS",kd_ratio(stats))
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d",id,"AES_HITS",stats[STATS_HITS])
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d",id,"AES_SHOTS",stats[STATS_SHOTS])
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d",id,"AES_DMG",stats[STATS_DAMAGE])
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%.2f%%",id,"AES_ACC",accuracy(stats))
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%.2f%%",id,"AES_EFF",effec(stats))
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%s",id,"AES_SKILL",skill_str)

#if !defined CSSTATSX_SQL
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td height=18px><td>")
#else
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>",id,"AES_TIME")
len += func_format_ot(
get_user_gametime(player_id),
theBuffer[len],charsmax(theBuffer)-len,
id
)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d",id,"CSXSQL_JOINS",stats3[STATS3_CONNECT])

/*
new from = get_systime() - get_user_lastjoin_sql(player_id)
new from_str[40]
get_time_length(id,from,timeunit_seconds,from_str,charsmax(from_str))

len += formatex(theBuffer[len],charsmax(theBuffer)-len," (%L. %s %L)",
id,"LAST",
from_str,
id,"AGO"
)
*/

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d (%L, %L)",id,"CSXSQL_ROUNDS",
(stats3[STATS3_ROUNDT] + stats3[STATS3_ROUNDCT]),
id,"CSXSQL_AS_T",stats3[STATS3_ROUNDT],
id,"CSXSQL_AS_CT",stats3[STATS3_ROUNDCT]
)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d (%L, %L)",id,"CSXSQL_WINS",
(stats3[STATS3_WINT] + stats3[STATS3_WINCT]),
id,"CSXSQL_AS_T",stats3[STATS3_WINT],
id,"CSXSQL_AS_CT",stats3[STATS3_WINCT]
)

new firstjoin = get_user_firstjoin_sql(player_id)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>",id,"CSXSQL_FIRSTJOIN")

if(firstjoin > 0)
{
len += format_time(theBuffer[len],charsmax(theBuffer)-len,"%m/%d/%Y - %H:%M:%S",firstjoin)
}
else
{
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"-")
}
#endif
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td></tr></table></td>")

#if !defined CSSTATSX_SQL
//
// Статистика по попаданиям
//
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=50%% class=q><table cellspacing=0><tr><th colspan=2>")
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_RANKSTATS_THITS")

new theSwitcher

for (new i = 1; i < 8; i++)
{
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%L<td>%d",
theSwitcher ? "b" : "q",
id,BODY_PART[i],bh[i]
)

theSwitcher = theSwitcher ? false : true
}


// mne tak nadoel etot kod :(
for(new i = 0 ; i < 2; ++i){
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td height=18px><td>",theSwitcher ? "b" : "q")

theSwitcher = theSwitcher ? false : true
}

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td>")
#else
// статистика по оружию выключена
if(!is_wstats)
{
//
// Статистика по попаданиям
//
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=50%% class=q><table cellspacing=0><tr><th colspan=2>")
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_RANKSTATS_THITS")

new theSwitcher

for (new i = 1; i < 8; i++)
{
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%L<td>%d",
theSwitcher ? "b" : "q",
id,BODY_PART[i],bh[i]
)

theSwitcher = theSwitcher ? false : true
}


// mne tak nadoel etot kod :(
for(new i = 0 ; i < 5; ++i){
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td height=18px><td>",theSwitcher ? "b" : "q")

theSwitcher = theSwitcher ? false : true
}

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td>")
}
else
{
//
// Статистика по используемому оружию
//
len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=60%% class=q><table cellspacing=0 width=100%%><tr><th>%L<th>%L<th>%L<th>%L<th>%L<th>%L<th>%L",
id,"AES_WEAPON",
id,"AES_KILLS",
id,"AES_DEATHS",
id,"AES_HITS",
id,"AES_SHOTS",
id,"AES_DMG",
id,"AES_ACC"
)

new bool:odd
new wpn_stats[9],Array:wpn_stats_array = ArrayCreate(sizeof wpn_stats)

for (new wpnId = 1,max_w = xmod_get_maxweapons_sql() ; wpnId < max_w ; wpnId++)
{
if (get_user_wstats_sql(player_id, wpnId, stats,bh))
{
wpn_stats[0] = stats[0]
wpn_stats[1] = stats[1]
wpn_stats[2] = stats[2]
wpn_stats[3] = stats[3]
wpn_stats[4] = stats[4]
wpn_stats[5] = stats[5]
wpn_stats[6] = stats[6]
wpn_stats[7] = stats[7]
wpn_stats[8] = wpnId

ArrayPushArray(wpn_stats_array,wpn_stats)
}
}

// сортируем по кол-ву убийств
ArraySort(wpn_stats_array,"Sort_WeaponStats")

for(new lena,i,wpnId,wpnName[MAX_NAME_LENGTH],length = ArraySize(wpn_stats_array) ; i < length && charsmax(theBuffer)-len > 0; i++)
{
ArrayGetArray(wpn_stats_array,i,wpn_stats)

wpnId = wpn_stats[8]
stats[0] = wpn_stats[0]
stats[1] = wpn_stats[1]
stats[2] = wpn_stats[2]
stats[3] = wpn_stats[3]
stats[4] = wpn_stats[4]
stats[5] = wpn_stats[5]
stats[6] = wpn_stats[6]
stats[7] = wpn_stats[7]

xmod_get_wpnname(wpnId,wpnName,charsmax(wpnName))

lena = len

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%0.1f%%",
odd ? "b" : "q",
wpnName,
stats[STATS_KILLS],
stats[STATS_DEATHS],
stats[STATS_HITS],
stats[STATS_SHOTS],
stats[STATS_DAMAGE],
accuracy(stats)
)

// LENA FIX
if(len >= BUFF_LEN)
{
len = lena
theBuffer[len] = 0

break
}

odd ^= true
}

ArrayDestroy(wpn_stats_array)
}
#endif

show_motd(id,theBuffer,motd_title)

return PLUGIN_HANDLED
}

#if defined CSSTATSX_SQL
public Sort_WeaponStats(Array:array, item1, item2)
{
new wpn_stats1[9],wpn_stats2[9]
ArrayGetArray(array,item1,wpn_stats1)
ArrayGetArray(array,item2,wpn_stats2)

if(wpn_stats1[0] > wpn_stats2[0])
{
return -1
}
else if(wpn_stats1[0] < wpn_stats2[0])
{
return 1
}

return 0
}
#endif


//
// Личная статистка за карту
//
// id - кому показывать
// stId - кого показывать
public StatsMeSay(id,player_id){
if(!SayStatsMe){
client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new len,stats[8],bh[8],motd_title[64]

formatex(motd_title,charsmax(motd_title),"%L",id,"STATS_TITLE")

if(id != player_id){
new name[32]
get_user_name(player_id,name,charsmax(name))
}

theBuffer[0] = 0

get_user_wstats(player_id,0,stats,bh)

len += formatex(theBuffer[len],BUFF_LEN-len,"%L%L",id,"AES_META",id,"AES_STYLE")
len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_STATS_BODY")

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<table cellspacing=10 cellpadding=0><tr>")

len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=20%% class=q><table cellspacing=0 width=100%%><tr><th colspan=2>%L<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%0.2f%%<tr class=b><td>%L<td>%0.2f%%</table>",
id,"AES_STATS_HEADER1",
id,"AES_KILLS",stats[STATS_KILLS],
id,"AES_HS",stats[STATS_HS],
id,"AES_DEATHS",stats[STATS_DEATHS],
id,"AES_HITS",stats[STATS_HITS],
id,"AES_SHOTS",stats[STATS_SHOTS],
id,"AES_DMG",stats[STATS_DAMAGE],
id,"AES_ACC",accuracy(stats),
id,"AES_EFF",effec(stats))

len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=80%% class=q><table cellspacing=0 width=100%%><tr><th>%L<th>%L<th>%L<th>%L<th>%L<th>%L<th>%L",
id,"AES_WEAPON",
id,"AES_KILLS",
id,"AES_DEATHS",
id,"AES_HITS",
id,"AES_SHOTS",
id,"AES_DMG",
id,"AES_ACC"
)

new bool:odd

for (new wpnName[32],wpnId = 1 ; wpnId < xmod_get_maxweapons() && charsmax(theBuffer)-len > 0 ; wpnId++)
{
if (get_user_wstats(player_id, wpnId, stats,bh))
{
xmod_get_wpnname(wpnId,wpnName,charsmax(wpnName))

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%0.1f%%",
odd ? "b" : "q",
wpnName,
stats[STATS_KILLS],
stats[STATS_DEATHS],
stats[STATS_HITS],
stats[STATS_SHOTS],
stats[STATS_DAMAGE],
accuracy(stats)
)

odd ^= true
}
}

show_motd(id,theBuffer,motd_title)

return PLUGIN_HANDLED
}

// Формирование окна /top
// В Pos указывается с какой позиции рисовать
public SayTop(id,Pos)
{
if(!SayTop15){
client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

if(Pos == 15 || Pos <= 0)
Pos = 10

#if defined CSSTATSX_SQL
if(!get_stats_sql_thread(id,Pos,MAX_TOP,"SayTopHandler"))
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG",id,"AES_STATS_INFO1")
}
#else
SayTopHandler(id,Pos)
#endif

return PLUGIN_HANDLED
}

enum _:stats_former_array
{
STATSF_NAME[MAX_NAME_LENGTH],
STATSF_AUTHID[30],
STATSF_DATA[8],
STATSF_DATA2[4],
STATSF_BH[8],
STATSF_RANK

#if defined CSSTATSX_SQL
,STATSF_OT
#endif
}

//
// Сбор статистики
//
public SayTopHandler(id,Pos)
{
new Array:stats_array = ArrayCreate(stats_former_array)
new stats_info[stats_former_array],last_rank

#if defined CSSTATSX_SQL
new size = min(get_statsnum_sql(),Pos)
#else
new size = min(get_statsnum(),Pos)
#endif

#if defined AES
new Array:authids_array = ArrayCreate(sizeof stats_info[STATSF_AUTHID])
#endif

new rank,stats[8],stats2[4],bh[8],name[MAX_NAME_LENGTH],authid[30]

for(new i = size - MAX_TOP < 0 ? 0 : size - MAX_TOP; i < size ; i++){
#if defined CSSTATSX_SQL
rank = get_stats_sql(i,stats,bh,name,charsmax(name),authid,charsmax(authid))
get_stats2_sql(i,stats2)
get_stats_gametime(i,stats_info[STATSF_OT])
#else
rank = get_stats(i,stats,bh,name,charsmax(name),authid,charsmax(authid))
get_stats2(i,stats2)
#endif

if(!rank)
rank = last_rank

for(new i ; i < 8 ; i++)
{
stats_info[STATSF_DATA][i] = stats[i]
stats_info[STATSF_BH][i] = bh[i]
}

for(new i ; i < 4 ; i++)
{
stats_info[STATSF_DATA2][i] = stats2[i]
}

copy(stats_info[STATSF_NAME],
charsmax(stats_info[STATSF_NAME]),
name
)

copy(stats_info[STATSF_AUTHID],
charsmax(stats_info[STATSF_AUTHID]),
authid
)

last_rank = rank
stats_info[STATSF_RANK] = rank

// формируем статистику
ArrayPushArray(stats_array,stats_info)

#if defined AES
ArrayPushString(authids_array,authid)
#endif
}

new stats_data[2]

stats_data[0] = _:stats_array

#if defined AES
stats_data[1] = _:authids_array

if(!ArraySize(authids_array) || !aes_find_stats_thread(id,authids_array,"SayTopFormer",stats_data,sizeof stats_data))
{
new Array:empty_aes_stats = ArrayCreate()
SayTopFormer(id,empty_aes_stats,stats_data)
}
#else
SayTopFormer(id,stats_data)
#endif
}

aes_statsx_get_skill_id(Float:skill)
{
for(new i ; i < sizeof g_skill_opt ; i++)
{
if(skill < g_skill_opt[i])
{
return i
}
}

return (sizeof g_skill_opt - 1)
}

#if defined AES
Float:aes_search_exp_in_stats(Array:aes_stats_array,stats_size,name[],authid[],&level)
{
for(new i,aes_stats[aes_stats_struct] ; i < stats_size ; i++)
{
ArrayGetArray(aes_stats_array,i,aes_stats)
level = aes_stats[AES_S_LEVEL]

switch(aes_track_mode)
{
case 0:
{
if(strcmp(aes_stats[AES_S_NAME],name,true) == 0)
{
return aes_stats[AES_S_EXP]
}
}
case 1:
{
if(strcmp(aes_stats[AES_S_STEAMID],authid,true) == 0)
{
return aes_stats[AES_S_EXP]
}
}
case 2:
{
if(strcmp(aes_stats[AES_S_IP],authid,true) == 0)
{
return aes_stats[AES_S_EXP]
}
}
}

}

return -1.0
}
#endif

#if !defined AES
public SayTopFormer(id,stats_data[])
#else
public SayTopFormer(id,Array:aes_stats_array,stats_data[])
#endif
{
theBuffer[0] = 0

new Array:stats_array = Array:stats_data[0]

new len,title[64]
formatex(title,charsmax(title),"%L",id,"AES_PLAYER_TOP")

// заголовок
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_TOP_BODY",id,"AES_PLAYER_TOP")

// таблица со статистикой
new stats_info[stats_former_array],row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
new desc_str[10],desc_char[4],bool:odd

get_pcvar_string(cvar[CVAR_MOTD_DESC],desc_str,charsmax(desc_str))
trim(desc_str)

new desc_length = strlen(desc_str)
new skill_out = get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT])

len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)

#if defined AES
new aes_stats_size = ArraySize(aes_stats_array)
new aes_last_iter
#endif

for(new stats_index,length = ArraySize(stats_array);stats_index < length; stats_index ++){
ArrayGetArray(stats_array,stats_index,stats_info)

for(new desc_index ; desc_index < desc_length ; desc_index++)
{
cell_str[0] = 0
desc_char[0] = desc_str[desc_index]

switch(desc_char[0]){
// ранк
case '*':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_RANK])
}
// ник
case 'a':
{
formatex(cell_str,charsmax(cell_str),"%s",stats_info[STATSF_NAME])

replace_all(cell_str,charsmax(cell_str),"<","&lt")
replace_all(cell_str,charsmax(cell_str),">","&gt")
}
// убийства
case 'b':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_KILLS])
}
// смерти
case 'c':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_DEATHS])
}
// попадания
case 'd':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_HITS])
}
// выстрелы
case 'e':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_SHOTS])
}
// хедшоты
case 'f':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_HS])
}
// точнсть
case 'g':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
accuracy(stats_info[STATSF_DATA])
)
}
// эффективность
case 'h':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec(stats_info[STATSF_DATA])
)
}

// скилл
case 'i':{
new Float:skill ,skill_id

#if defined CSSTATSX_SQL
// используем скилл из csstatsx sql (ELO)
get_skill(stats_info[STATSF_RANK] - 1,skill)
#else
// используем K:D для скилла
skill = effec(stats_info[STATSF_DATA])
#endif

skill_id = aes_statsx_get_skill_id(skill)

switch(skill_out)
{
// html
case 0:
{
formatex(cell_str,charsmax(cell_str),"%L",
id,
"AES_SKILL_FMT",


g_skill_class[skill_id],
skill
)
}
// буква (скилл)
case 1:
{
formatex(cell_str,charsmax(cell_str),"%s (%.2f)",
g_skill_letters[skill_id],
skill
)
}
// буква
case 2:
{
formatex(cell_str,charsmax(cell_str),"%s",
g_skill_letters[skill_id]
)
}
// скилл
case 3:
{
formatex(cell_str,charsmax(cell_str),"%.2f",
skill
)
}
}




}
#if defined AES
// опыт и ранг
case 'j':
{
new level = 0
new Float:exp = -1.0

if(aes_stats_size)
exp = aes_search_exp_in_stats(aes_stats_array,aes_stats_size,stats_info[STATSF_NAME],s
tats_info[STATSF_AUTHID],level)

// не нашли стату aes для этого игрока
if(exp == -1.0)
{
// расчитываем на основе статы cstrike
new stats[8],stats2[4]

// кек
for(new i ; i < 8 ; i++)
{
stats[i] = stats_info[STATSF_DATA][i]
}

for(new i ; i < 4 ; i++)
{
stats2[i] = stats_info[STATSF_DATA2][i]
}

new Float:exp = aes_get_exp_for_stats_f(stats,stats2)

if(exp != -1.0)
{
new level = aes_get_exp_level(exp)

new level_str[AES_MAX_LEVEL_LENGTH]
aes_get_level_name(level,level_str,charsmax(level_str),id)

formatex(cell_str,charsmax(cell_str),"%L",
id,"AES_RANK",
level_str,
exp + 0.005
)
}
else // расчет по стате выключен
{
formatex(cell_str,charsmax(cell_str),"-")
}
}
else
{
new level_str[AES_MAX_LEVEL_LENGTH]
aes_get_level_name(level,level_str,charsmax(level_str),id)

formatex(cell_str,charsmax(cell_str),"%L",
id,"AES_RANK",
level_str,
exp + 0.005
)

aes_last_iter ++
}
}
#endif
// K:D
case 'k':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
kd_ratio(stats_info[STATSF_DATA])
)
}
// HS:K
case 'l':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
hsk_ratio(stats_info[STATSF_DATA])
)
}
// HS effec
case 'm':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec_hs(stats_info[STATSF_DATA])
)
}
#if defined CSSTATSX_SQL
// время в игре
case 'n':
{
new ot = stats_info[STATSF_OT]
func_format_ot(ot,cell_str,charsmax(cell_str),id)
}
#endif
default: continue
}

// выводим отформатированные данные
row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
}

row_len = 0

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)
odd ^= true
}

ArrayDestroy(stats_array)

#if defined AES
ArrayDestroy(Array:stats_data[1])
ArrayDestroy(aes_stats_array)
#endif

show_motd(id,theBuffer,title)
}

// Stats formulas
Float:accuracy(izStats[])
{
if (!izStats[STATS_SHOTS])
return (0.0)

return (100.0 * float(izStats[STATS_HITS]) / float(izStats[STATS_SHOTS]))
}

Float:effec(izStats[])
{
if (!izStats[STATS_KILLS])
return (0.0)

return (100.0 * float(izStats[STATS_KILLS]) / float(izStats[STATS_KILLS] + izStats[STATS_DEATHS]))
}

Float:effec_hs(stats[])
{
if (!stats[STATS_KILLS])
return float(stats[STATS_HS])

return (100.0 * float(stats[STATS_HS]) / float(stats[STATS_KILLS] + stats[STATS_HS]))
}

Float:kd_ratio(stats[])
{
if(!stats[STATS_DEATHS])
{
return float(stats[STATS_KILLS])
}

return float(stats[STATS_KILLS]) / float(stats[STATS_DEATHS])
}

Float:hsk_ratio(stats[])
{
if(!stats[STATS_KILLS])
{
return float(stats[STATS_HS])
}

return float(stats[STATS_HS]) / float(stats[STATS_KILLS])
}


// Формируем заголовок таблицы для топа игроков
parse_top_desc_header(id,buff[],maxlen,len,bool:isAstats,desc_str[]){
new tmp[256],len2,theChar[4],lCnt

lCnt = isAstats != true ? strlen(desc_str) : 0//strlen(aStatsDescCap)

for(new i ; i < lCnt ; ++i){
theChar[0] = isAstats != true ? desc_str[i] : desc_str[i]//aStatsDescCap[i]

switch(theChar[0]){
case '*':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_POS")
}
case 'a':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_PLAYER")
}
case 'b':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_KILLS")
}
case 'c':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_DEATHS")
}
case 'd':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HITS")
}
case 'e':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_SHOTS")
}
case 'f':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HS")
}
case 'g':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_ACC")
}
case 'h':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_EFF")
}
case 'i':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_SKILL")
}
#if !defined NO_AES
case 'j':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_ARMYRANKS")
}
#endif
case 'k':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_KS")
}
case 'l':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HSK")
}
case 'm':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HSP")
}
#if defined CSSTATSX_SQL
case 'n':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_TIME")
}
case 'p':
{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_DATE")
}
case 'o':
{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_SKILLCHANGE")
}
case 'q':
{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_MAP")
}
#endif
}

theChar[0] = 0
}

return formatex(buff[len],maxlen-len,"%L",id,"AES_TOP_HEADER_ROW",tmp)
}

// формирование меню для просмотра статистики игроков
public ShowStatsMenu(id,page){
if(!SayStatsAll){
client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new menuKeys,menuText[512],menuLen
new tName[42],players[32],pCount

get_players(players,pCount)

new maxPages = ((pCount - 1) / 7) + 1 // находим макс. кол-во страниц

// отображаем с начала, если такой страницы не существует
if(page > maxPages)
page = 0

// начальный индекс игрока согласно странице
new usrIndex = (7 * page)

menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"%L %L\R\y%d/%d^n",
id,"MENU_TAG",id,"MENU_TITLE",page + 1,maxPages)

// добавляем игроков в меню
while(usrIndex < pCount){
get_user_name(players[usrIndex],tName,31)
menuKeys |= (1 << usrIndex % 7)

menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n\r%d.\w %s",
(usrIndex % 7) + 1,tName)

usrIndex ++

// перываем заполнение
// если данная страница уже заполнена
if(!(usrIndex % 7))
break
}

// вариант просмотра статистики

switch(g_MenuStatus[id][0])
{
case 0:menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"MENU_RANK")
case 1: menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"MENU_STATS")
#if defined CSSTATSX_SQL
case 2: menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"CSXSQL_SETITLE")
#endif

}

menuKeys |= MENU_KEY_8

if(!(usrIndex % 7)){
menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",9,id,"MORE")
menuKeys |= MENU_KEY_9
}

if((7 * page)){
menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",0,id,"BACK")
menuKeys |= MENU_KEY_0
}else{
menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",0,id,"EXIT")
menuKeys |= MENU_KEY_0
}


show_menu(id,menuKeys,menuText,-1,"Stats Menu")

return PLUGIN_HANDLED
}

public actionStatsMenu(id,key){
switch(key){
case 0..6:{
new usrIndex = key + (7 * g_MenuStatus[id][1]) + 1

if(!is_user_connected(id)){
ShowStatsMenu(id,g_MenuStatus[id][1])

return PLUGIN_HANDLED
}

switch(g_MenuStatus[id][0])
{
case 0: RankStatsSay(id,usrIndex)
case 1: StatsMeSay(id,usrIndex)
#if defined CSSTATSX_SQL
case 2: SeStats_Show(id,usrIndex)
#endif
}

ShowStatsMenu(id,g_MenuStatus[id][1])
}
case 7:{
g_MenuStatus[id][0] ++
#if defined CSSTATSX_SQL
if(g_MenuStatus[id][0] > 2)
g_MenuStatus[id][0] = 0
#else
if(g_MenuStatus[id][0] > 1)
g_MenuStatus[id][0] = 0
#endif

ShowStatsMenu(id,g_MenuStatus[id][1])
}
case 8:{
g_MenuStatus[id][1] ++
ShowStatsMenu(id,g_MenuStatus[id][1])
}
case 9:{
if(g_MenuStatus[id][1]){
g_MenuStatus[id][1] --
ShowStatsMenu(id,g_MenuStatus[id][1])
}
}
}

return PLUGIN_HANDLED
}
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Статус пользователя Xramer
сообщение 31.10.2018, 13:37
Сообщение #2


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dimka198, Код:
 case 'o': {
new stats3[STATS3_END]
get_user_stats3_sql(id, stats3)

len += formatex(msg[len],maxlen - len,"помощи: ^3%d^1", stats3[STATS3_ASSISTS])
}
после блока switch идет. к тому же в 347 строчку глянь


КуКу

https://vk.com/cs_kykyepta
ip: 193.26.217.42:27449
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dimka198
сообщение 31.10.2018, 13:48
Сообщение #3
Стаж: 12 лет

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Xramer, назвать по другому как то?

Xramer, буду благодарен если готовый код кинете. просто в sma не особо понимаю.
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Статус пользователя Xramer
сообщение 31.10.2018, 18:46
Сообщение #4


Стаж: 10 лет

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dimka198,
Оператор switch уже содержит условие case 'o': (строка 347-355). Если вам нужно именно оно, то вставляйте свой код туда.


КуКу

https://vk.com/cs_kykyepta
ip: 193.26.217.42:27449
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dimka198
сообщение 31.10.2018, 21:41
Сообщение #5
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Xramer, не оно. попробовал назвать по другому. тоже не выходит.

Xramer, нужно просто назвать case по другому и вставить его перед case n?
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dimka198
сообщение 1.11.2018, 17:07
Сообщение #6
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upd так и не разобрался
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Статус пользователя dehost
сообщение 1.11.2018, 17:48
Сообщение #7


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Цитата(dimka198 @ 1.11.2018, 18:07) *
upd так и не разобрался

Cкрытый текст
Код
/*
*    AES: StatsX                 v. 0.5
*    by serfreeman1337        http://1337.uz/
*/

#include <amxmodx>
#include <csx>

#if AMXX_VERSION_NUM < 183
    #include <colorchat>
    
    #define print_team_default DontChange
    #define print_team_grey Grey
    #define print_team_red Red
    #define print_team_blue Blue
    
    #define MAX_PLAYERS 32
    #define MAX_NAME_LENGTH 32
    
    #define client_disconnected client_disconnect
#endif

#define AES            // расскомментируйте для поддержки AES (http://1337.uz/advanced-experience-system/)
#define CSSTATSX_SQL        // расскомментируйте для поддержки CSstatsX SQL (http://1337.uz/csstatsx-sql/)

#if defined AES
    #include <aes_v>
    
    native Float:aes_get_exp_for_stats_f(stats[8],stats2[4])
#endif

#if defined CSSTATSX_SQL
    #include <csstatsx_sql>
    #include <time>
#endif

#define PLUGIN "AES: StatsX"
#define VERSION "0.5 Vega"
#define AUTHOR "serfreeman1337"

/* - CVARS - */
enum _:cvars {
    CVAR_MOTD_DESC,
    CVAR_CHAT_DESC,
    CVAR_SESTATS_DESC,
    CVAR_SKILL,
    CVAR_MOTD_SKILL_FMT
}

new cvar[cvars]

/* - RANDOM STUFF */

// User stats parms id
#define STATS_KILLS             0
#define STATS_DEATHS            1
#define STATS_HS                2
#define STATS_TKS               3
#define STATS_SHOTS             4
#define STATS_HITS              5
#define STATS_DAMAGE            6

#define MAX_TOP            10

/* - SKILL - */

new const g_skill_letters[][] = {
    "L-",
    "L",
    "L+",
    "M-",
    "M",
    "M+",
    "H-",
    "H",
    "H+",
    "P-",
    "P",
    "P+",
    "G"
}

new const g_skill_class[][] = {
    "Lm",
    "L",
    "Lp",
    "Mm",
    "M",
    "Mp",
    "Hm",
    "H",
    "Hp",
    "Pm",
    "P",
    "Pp",
    "G"
}

// Global player flags.
new const BODY_PART[8][] =
{
    "WHOLEBODY",
    "AES_HEAD",
    "AES_CHEST",
    "AES_STOMACH",
    "AES_LARM",
    "AES_RARM",
    "AES_LLEG",
    "AES_RLEG"
}

new Float:g_skill_opt[sizeof g_skill_letters]

#define BUFF_LEN 1535

new theBuffer[BUFF_LEN + 1] = 0

#define MENU_LEN 512

new g_MenuStatus[MAX_PLAYERS + 1][2]

public SayStatsMe           = 0 // displays user's stats and rank
public SayRankStats         = 0 // displays user's rank stats
public SayRank              = 0 // displays user's rank
public SayTop15             = 0 // displays first 15 players
public SayStatsAll          = 0 // displays all players stats and rank
public SayHot    = 0    // displays top from current players
#if defined CSSTATSX_SQL
public SaySeStats    = 0 // displays players match history
#endif

#if defined AES
    new aes_track_mode
#endif

public plugin_precache()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    
    /*
    // Отображение /top15 и /rank
    // ВАЖНО! Motd окно не может показывать больше 1534-х символов, а сообщение в чат больше 192-х.
    // Если что то отображается криво или не полностью, то нужно уменьшить количество пунктов. (Топ не показывает больше 10-ти игроков)
    //   * - Ранг
    //   a - Ник (Only /top15)
    //   b - Убийста
    //   c - Смерти
    //   d - Попаданий
    //   e - Выстрелов
    //   f - В голову
    //   g - Точность
    //   h - Эффективность
    //   i - Скилл
    //   j - Звание Army Ranks
    //   k - K:D
    //   l - HS:K
    //   m - HS %
    //   n - онлайн время
    */
    
    cvar[CVAR_MOTD_DESC] = register_cvar("aes_statsx_top","*abcfi")
    cvar[CVAR_CHAT_DESC] = register_cvar("aes_statsx_rank","bci")
    
    //
    // o - изменение скилла
    // p - дата сессии
    // q - карта
    //
    cvar[CVAR_SESTATS_DESC] = register_cvar("aes_statsx_sestats","poqnbckfl")
    
    // Настройка скилла. Значения схожи со значениями эффективности.
    // Значения: L- L L+ M- M M+ H- H H+ P- P P+ G
    cvar[CVAR_SKILL] = register_cvar("aes_statsx_skill","60.0 75.0 85.0 100.0 115.0 130.0 140.0 150.0 165.0 180.0 195.0 210.0")
    
    /*
    * Как выводить скилл в motd
    *    0 - html (картинка с буквой + скилл)
    *    1 - буква (скилл)
    *    2 - буква
    *    3 - скилл
    */
    cvar[CVAR_MOTD_SKILL_FMT] = register_cvar("aes_statsx_motd_skill","0")
    
    register_dictionary("statsx.txt")
    register_dictionary("statsx_aes.txt")
    
    #if defined CSSTATSX_SQL
        register_dictionary("time.txt")
    #endif
}

public plugin_init()
{
    register_clcmd("say","Say_Catch")
    register_clcmd("say_team","Say_Catch")
    
    register_menucmd(register_menuid("Stats Menu"), 1023, "actionStatsMenu")
}

#if AMXX_VERSION_NUM < 183
    public plugin_cfg()
#else
    public OnAutoConfigsBuffered()
#endif
{
    new levelString[512],stPos,ePos,rawPoint[20],cnt
    get_pcvar_string(cvar[CVAR_SKILL],levelString,charsmax(levelString))
    
    // парсер значений для скилла
    do {
        ePos = strfind(levelString[stPos]," ")
        
        formatex(rawPoint,ePos,levelString[stPos])
        g_skill_opt[cnt] = str_to_float(rawPoint)
        
        stPos += ePos + 1
        
        cnt++
        
        // narkoman wole suka
        if(cnt > sizeof g_skill_letters - 1)
            break
    } while (ePos != -1)
    
    new addStast[] = "amx_statscfg add ^"%s^" %s"

    server_cmd(addStast, "ST_SAY_STATSME", "SayStatsMe")
    server_cmd(addStast, "ST_SAY_RANKSTATS", "SayRankStats")
    server_cmd(addStast, "ST_SAY_RANK", "SayRank")
    server_cmd(addStast, "ST_SAY_TOP15", "SayTop15")
    server_cmd(addStast, "ST_SAY_STATS", "SayStatsAll")
    server_cmd(addStast, "AES_SAY_HOT", "SayHot")
    
    #if defined CSSTATSX_SQL
        server_cmd(addStast, "CSXSQL_SESTATS_CFG", "SaySeStats")
    #endif
    
    #if defined AES
        aes_track_mode = get_cvar_num("aes_track_mode")
    #endif
}

#if defined CSSTATSX_SQL
//
// Команда /sestats
//
public SeStats_Show(id,player_id)
{
    if(!SaySeStats)
    {
        client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")
        
        return PLUGIN_HANDLED
    }
    
    new plr_db,sestats_data[2]
    
    sestats_data[0] = id
    sestats_data[1] = player_id
    
    plr_db = get_user_stats_id(player_id)
    
    if(!plr_db|| !get_sestats_thread_sql(plr_db,"SeStats_ShowHandler",sestats_data,sizeof sestats_data,10))
    {
        client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"AES_STATS_INFO2")
        
        return PLUGIN_HANDLED
    }
    
    return PLUGIN_HANDLED
}

public SeStats_ShowHandler(CSXSQL_SESTATS:sestats_array,sestats_data[])
{
    new id = sestats_data[0]
    new player_id = sestats_data[1]
    
    if(!is_user_connected(id) || !is_user_connected(player_id))
    {
        get_sestats_free(sestats_array)
        return PLUGIN_HANDLED
    }
    
    new len,title[64]
    
    // заголовок
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")
        
    if(id == player_id)
    {
        formatex(title,charsmax(title),"%L %L",
            id,"YOURS",
            id,"CSXSQL_SETITLE"
        )
            
    }
    else
    {
        new name[MAX_NAME_LENGTH]
        get_user_name(player_id,name,charsmax(name))
        
        formatex(title,charsmax(title),"%L %s",
            id,"CSXSQL_SETITLE",
            name
        )
    }
    
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"CSXSQL_SEHTML",title)
    
    // таблица со статистикой
    new row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
    new desc_str[10],desc_char[4],bool:odd
    
    get_pcvar_string(cvar[CVAR_SESTATS_DESC],desc_str,charsmax(desc_str))
    trim(desc_str)
    
    new desc_length = strlen(desc_str)
    
    len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)
    
    new stats[8],bh[8]
    
    for(new i,length = get_sestats_read_count(sestats_array); i < length; i++)
    {
        get_sestats_read_stats(sestats_array,i,stats,bh)
        
        for(new desc_index; desc_index < desc_length; desc_index++)
        {
            cell_str[0] = 0
            desc_char[0] = desc_str[desc_index]
            
            switch(desc_char[0])
            {
                // время
                case 'p':
                {
                    new stime = get_sestats_read_stime(sestats_array,i)
                    format_time(cell_str,charsmax(cell_str),"%m/%d/%Y - %H:%M:%S",stime)
                }
                // изменение скилла
                case 'o':
                {
                    new Float:skill = get_sestats_read_skill(sestats_array,i)
                    
                    formatex(cell_str,charsmax(cell_str),"%s%.2f",
                        skill > 0.0 ? "+" : "",
                        skill
                    )
                }
                // карта
                case 'q':
                {
                    get_sestats_read_map(sestats_array,i,cell_str,charsmax(cell_str))
                }
                // убийства
                case 'b':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_KILLS])
                }
                // смерти
                case 'c':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_DEATHS])
                }
                // попадания
                case 'd':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HITS])
                }
                // выстрелы
                case 'e':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_SHOTS])
                }
                // хедшоты
                case 'f':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HS])
                }
                // точнсть
                case 'g':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        accuracy(stats)
                    )
                }
                // эффективность
                case 'h':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        effec(stats)
                    )
                }
                // K:D
                case 'k':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f",
                        kd_ratio(stats)
                    )
                }
                // HS:K
                case 'l':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f",
                        hsk_ratio(stats)
                    )
                }
                // HS effec
                case 'm':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        effec_hs(stats)
                    )
                }
                // время в игре
                case 'n':
                {
                    new ot = get_sestats_read_online(sestats_array,i)
                    func_format_ot(ot,cell_str,charsmax(cell_str),id)
                }
                default: continue
            }
            
            // выводим отформатированные данные
            row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
        }
        row_len = 0
        
        row_len = len
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)
        
        if(len >= BUFF_LEN)
        {
            theBuffer[row_len] = 0
            break
        }
        
        row_len = 0
        
        odd ^= true
    }
    
    get_sestats_free(sestats_array)
    
    formatex(title,charsmax(title),"%L",id,"CSXSQL_SETITLE")
    show_motd(id,theBuffer,title)
    
    return PLUGIN_HANDLED
}
#endif

//
// Команда /hot
//
public ShowCurrentTop(id)
{
    if(!SayHot)
    {
        client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")
        
        return PLUGIN_HANDLED
    }
    
    new players[MAX_PLAYERS],pnum
    get_players(players,pnum)
    
    new current_top[MAX_PLAYERS][2]
    
    for(new i,stats[8],bh[8]; i < pnum; i++)
    {
        current_top[i][0] = players[i]
        
        #if !defined CSSTATSX_SQL
            current_top[i][1] = get_user_stats(players[i],stats,bh)
        #else
            current_top[i][1] = get_user_stats_sql(players[i],stats,bh)
        #endif
    }
    
    SortCustom2D(current_top,sizeof current_top,"Sort_CurrentTop")
    
    new len,title[64]
    formatex(title,charsmax(title),"%L",id,"AES_HOT_PLAYERS")
    
    // заголовок
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_TOP_BODY",id,"AES_HOT_PLAYERS")
    
    // таблица со статистикой
    new row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
    new desc_str[10],desc_char[4],bool:odd
    
    get_pcvar_string(cvar[CVAR_MOTD_DESC],desc_str,charsmax(desc_str))
    trim(desc_str)
    
    // TODO: AES RANKS
    replace(desc_str,charsmax(desc_str),"j","")
    
    new desc_length = strlen(desc_str)
    new skill_out = get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT])
    
    len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)
    
    for(new i,stats[8],bh[8],player_id ,name[MAX_NAME_LENGTH]; i < sizeof current_top; i++)
    {
        player_id = current_top[i][0]
        
        if(!player_id)
        {
            continue
        }
        
        get_user_name(player_id,name,charsmax(name))
        
        #if !defined CSSTATSX_SQL
            get_user_stats(player_id,stats,bh)
        #else
            get_user_stats_sql(player_id,stats,bh)
        #endif
        
        for(new desc_index; desc_index < desc_length; desc_index++)
        {
            cell_str[0] = 0
            desc_char[0] = desc_str[desc_index]
            
            switch(desc_char[0]){
                // ранк
                case '*':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",current_top[i][1])
                }
                // ник
                case 'a':
                {
                
                    formatex(cell_str,charsmax(cell_str),"%s",name)
                    
                    replace_all(cell_str,charsmax(cell_str),"<","&lt")
                    replace_all(cell_str,charsmax(cell_str),">","&gt")
                }
                // убийства
                case 'b':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_KILLS])
                }
                // смерти
                case 'c':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_DEATHS])
                }
                // попадания
                case 'd':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HITS])
                }
                // выстрелы
                case 'e':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_SHOTS])
                }
                // хедшоты
                case 'f':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HS])
                }
                // точнсть
                case 'g':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        accuracy(stats)
                    )
                }
                // эффективность
                case 'h':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        effec(stats)
                    )
                }
                
                // скилл
                case 'i':{
                    new Float:skill ,skill_id
                    
                    #if defined CSSTATSX_SQL
                        // используем скилл из csstatsx sql (ELO)
                        get_user_skill(player_id,skill)
                    #else
                        // используем K:D для скилла
                        skill = effec(stats)
                    #endif
                    
                    skill_id =  aes_statsx_get_skill_id(skill)
                    
                    switch(skill_out)
                    {
                        // html
                        case 0:
                        {
                            formatex(cell_str,charsmax(cell_str),"%L",
                                id,
                                "AES_SKILL_FMT",
                                
                                
                                g_skill_class[skill_id],
                                skill
                            )
                        }
                        // буква (скилл)
                        case 1:
                        {
                            formatex(cell_str,charsmax(cell_str),"%s (%.2f)",
                                g_skill_letters[skill_id],
                                skill
                            )
                        }
                        // буква
                        case 2:
                        {
                            formatex(cell_str,charsmax(cell_str),"%s",
                                g_skill_letters[skill_id]
                            )
                        }
                        // скилл
                        case 3:
                        {
                            formatex(cell_str,charsmax(cell_str),"%.2f",
                                skill
                            )
                        }
                    }
                    
                    
                    
                    
                }
                #if defined AES
                // опыт и ранг
                case 'j':
                {
                    // TODO: AES RANKS
                    formatex(cell_str,charsmax(cell_str),"lyl")
                }
                #endif
                // K:D
                case 'k':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f",
                        kd_ratio(stats)
                    )
                }
                // HS:K
                case 'l':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f",
                        hsk_ratio(stats)
                    )
                }
                // HS effec
                case 'm':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        effec_hs(stats)
                    )
                }
                #if defined CSSTATSX_SQL
                // время в игре
                case 'n':
                {
                    new ot = get_user_gametime(player_id)
                    func_format_ot(ot,cell_str,charsmax(cell_str),id)
                }
                #endif
                default: continue
            }
            
            // выводим отформатированные данные
            row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
        }
        
        row_len = len
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)
        
        if(len >= BUFF_LEN)
        {
            theBuffer[row_len] = 0
        }
        
        row_len = 0
        odd ^= true
    }
    
    show_motd(id,theBuffer,title)
    
    return PLUGIN_HANDLED
}

public Sort_CurrentTop(const elem1[], const elem2[])
{
    if(elem1[1] < elem2[1])
    {
        return -1
    }
    else if(elem1[1] > elem2[1])
    {
        return 1
    }
    
    return 0
}

// Ловим сообщения чата
public Say_Catch(id){
    new msg[191]
    read_args(msg,190)
    
    trim(msg)
    remove_quotes(msg)

    if(msg[0] == '/'){
        if(strcmp(msg[1],"rank",1) == 0)
        {
            return RankSay(id)
        }
        if(strcmp(msg[1],"hot",1) == 0 || strcmp(msg[1],"topnow",1) == 0)
        {
            return ShowCurrentTop(id)
        }
        if(containi(msg[1],"top") == 0)
        {
            replace(msg,190,"/top","")
            
            return SayTop(id,str_to_num(msg))
        }
        if(strcmp(msg[1],"rankstats",1) == 0)
        {
            return RankStatsSay(id,id)
        }
        
        if(strcmp(msg[1],"statsme",1) == 0)
        {
            return StatsMeSay(id,id)
        }
        
        if(strcmp(msg[1],"stats",1) == 0)
        {
            arrayset(g_MenuStatus[id],0,2)
            return ShowStatsMenu(id,0)
        }
        #if defined CSSTATSX_SQL
        if(strcmp(msg[1],"sestats",1) == 0 || strcmp(msg[1],"history",1) == 0)
        {
            return SeStats_Show(id,id)
        }
        #endif
    }
    
    return PLUGIN_CONTINUE
}

//
// Команда /rank
//
public RankSay(id){
    // команда /rank выключена
    if(!SayRank)
    {
        client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")
        
        return PLUGIN_HANDLED
    }
    
    new message[191],len,rank,stats_num,stats[8],bh[8]
    
    len += formatex(message[len],charsmax(message)- len,"%L ",id,"STATS_TAG")
    
    #if defined CSSTATSX_SQL
        rank = get_user_stats_sql(id,stats,bh)
        stats_num = get_statsnum_sql()
    #else
        rank = get_user_stats(id,stats,bh)
        stats_num = get_statsnum()
    #endif
    
    if(rank > 0)
    {
        len += formatex(message[len],charsmax(message) - len,"%L ",id,"AES_YOUR_RANK_IS",rank,stats_num)
        len += parse_rank_desc(id,message[len],charsmax(message)-len,stats)
    }
    else
    {
        len += formatex(message[len],charsmax(message) - len,"%L ",id,"AES_STATS_INFO2")
    }
    
    client_print_color(id,print_team_default,message)
    
    return PLUGIN_HANDLED
}

//
// Формирование сообщения /rank
//
parse_rank_desc(id,msg[],maxlen,stats[8]){
    new cnt,theChar[4],len
    
    new desc_str[10]
    get_pcvar_string(cvar[CVAR_CHAT_DESC],desc_str,charsmax(desc_str))
    
    // Проверяем всё флаги
    for(new i,length = strlen(desc_str); i < length; ++i){
        theChar[0] = desc_str[i]    // фз почему напрямую не рабатает
        
        // если это первое значение, то рисуем в начале скобку, иначе запятую с пробелом
        if(cnt != length)
            len += formatex(msg[len],maxlen - len,cnt <= 0 ? "(" : ", ")
        
        // добавляем в сообщение информацию в соотв. с флагами
        switch(theChar[0]){
             // убийства
            case 'b':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"KILLS",stats[0])
            }
             // смерти
            case 'c':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"DEATHS",stats[1])
            }
             // попадания
            case 'd':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"HITS",stats[5])
            }
            // выстрелы
            case 'e':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"SHOTS",stats[4])
            }
            // хедшоты
            case 'f':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"STATS_HS",stats[2])
            }
            // точность
            case 'g':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%.2f%%^1",id,"ACC",accuracy(stats))
            }
            // эффективность
            case 'h':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%d%%^1",id,"EFF",effec(stats))
            }
            // скилл
            case 'i':
            {
                new Float:skill,skill_id
                
                #if defined CSSTATSX_SQL
                    get_user_skill(id,skill)
                #else
                    skill = effec(stats)
                #endif
                
                skill_id = aes_statsx_get_skill_id(skill)
                
                len += formatex(msg[len],maxlen - len,"%L ^3%s^1 (%.2f)",id,"STATS_SKILL",
                    g_skill_letters[skill_id],
                    skill
                )
                
            }
            #if defined AES
            case 'j':{ // ранг и опыт
                new Float:player_exp = aes_get_player_exp(id)
                
                if(player_exp == -1.0)// без ранга
                {
                    len += formatex(msg[len],maxlen - len,"%L ^4---^1",id,"STATS_RANK")
                }
                else
                {
                    new level_str[AES_MAX_LEVEL_LENGTH ]
                    new player_level = aes_get_player_level(id)
                    aes_get_level_name(player_level,level_str,charsmax(level_str),id)
                    
                    len += formatex(msg[len],maxlen - len,"%L ^3%L^1",id,"STATS_RANK",id,"AES_RANK",
                        level_str,player_exp
                    )
                }
            }
            #endif
            // K:D
            case 'k':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1",
                    id,"AES_KS",
                    kd_ratio(stats)
                )
            }
            // HS:K
            case 'l':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1",
                    id,"AES_HSK",
                    hsk_ratio(stats)
                )
            }
            // HS effec
            case 'm':
            {
                len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1%%",
                    id,"AES_HSP",
                    effec_hs(stats)
                )
            }
            #if defined CSSTATSX_SQL
            // время в игре
            case 'n':
            {
                new ot = get_user_gametime(id)
                
                len += formatex(msg[len],maxlen - len,"%L: ^3",id,"AES_TIME")
                len += func_format_ot(ot,msg[len],maxlen - len,id)
                len += formatex(msg[len],maxlen - len,"^1")
            }
            #endif
        }
        
        theChar[0] = 0
        cnt ++
    }
    
    // завершаем всё сообщение скобкой, если была подстановка параметров
    if(cnt)
    {
        len += formatex(msg[len],maxlen - len,")")
    }
    
    return len
}

#if defined CSSTATSX_SQL
func_format_ot(ot,string[],len,idLang = LANG_SERVER)
{
    new d,h,m,s
    
    d = (ot / SECONDS_IN_DAY)
    ot -= (d * SECONDS_IN_DAY)
    h = (ot / SECONDS_IN_HOUR)
    ot -= (h * SECONDS_IN_HOUR)
    m = (ot / SECONDS_IN_MINUTE)
    ot -= (m * SECONDS_IN_MINUTE)
    s = ot
    
    if(d)
    {
        return formatex(string,len,"%L",idLang,"AES_STATS_DESC1",d,h,m)
    }
    else if(h)
    {
        return formatex(string,len,"%L",idLang,"AES_STATS_DESC2",h,m)
    }
    else if(m)
    {
        return formatex(string,len,"%L",idLang,"AES_STATS_DESC3",m)
    }
        
    return formatex(string,len,"%L",idLang,"AES_STATS_DESC4",s)
}
#endif
//
// Формирование окна /rankstats
//     id - кому показывать
//     player_id - кого показывать
//
public RankStatsSay(id,player_id){
    // Команда /rankstats выключена
    if(!SayRankStats)
    {
        client_print_color(id,print_team_default,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")
        
        return PLUGIN_HANDLED
    }
    
    if(!is_user_connected(player_id))
    {
        client_print_color(id,print_team_default,"%L %L",id,"STATS_TAG",id,"AES_STATS_INFO2")
        
        return PLUGIN_HANDLED
    }
    
    new len,motd_title[MAX_NAME_LENGTH]
    new name[MAX_NAME_LENGTH],rank,stats[8],bh[8],stats_num,Float:skill,skill_id,skill_str[64]
    
    #if defined CSSTATSX_SQL
        new stats3[STATS3_END]
        get_user_stats3_sql(player_id,stats3)
    #endif
    
    theBuffer[0] = 0
    
    formatex(motd_title,charsmax(motd_title),"%L",id,"RANKSTATS_TITLE")
    
    len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_META")
    len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_STYLE")
    
    #if defined CSSTATSX_SQL
        rank = get_user_stats_sql(player_id,stats,bh)
        stats_num = get_statsnum_sql()
        get_user_skill(player_id,skill)
    #else
        rank = get_user_stats(player_id,stats,bh)
        stats_num = get_statsnum()
        skill = effec(stats)
    #endif
    
    skill_id = aes_statsx_get_skill_id(skill)
    
    
    if(id == player_id)
    {
        formatex(name,charsmax(name),"%L",id,"AES_YOU")
    }
    else
    {
        get_user_name(player_id,name,charsmax(name))
    }
    
    switch(get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT]))
    {
        // html
        case 0:
        {
            formatex(skill_str,charsmax(skill_str),"%L",
                id,
                "AES_SKILL_FMT",
                
                g_skill_class[skill_id],
                skill
            )
        }
        // буква (скилл)
        case 1:
        {
            formatex(skill_str,charsmax(skill_str),"%s (%.2f)",
                g_skill_letters[skill_id],
                skill
            )
        }
        // буква
        case 2:
        {
            formatex(skill_str,charsmax(skill_str),"%s",
                g_skill_letters[skill_id]
            )
        }
        // скилл
        case 3:
        {
            formatex(skill_str,charsmax(skill_str),"%.2f",
                skill
            )
        }
    }
    
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<table cellspacing=10 cellpadding=0><tr>")
    
    new bool:is_wstats = false
    
    #if defined CSSTATSX_SQL
        is_wstats = (get_user_wstats_sql(player_id,0,stats,bh) == -1) ? false : true
    #endif
    
    //
    // Общая статистика
    //
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=%d%% class=q><table cellspacing=0><tr><th colspan=2>",
        is_wstats ? 40 : 50
    )
    
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",
        id,"AES_RANKSTATS_TSTATS",
        name,rank,stats_num
    )
    
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d (%L %d (%.2f%%))",id,"AES_KILLS",stats[STATS_KILLS],id,"AES_HS",stats[STATS_HS],effec_hs(stats))
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d (%L %.2f)",id,"AES_DEATHS",stats[STATS_DEATHS],id,"AES_KS",kd_ratio(stats))
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d",id,"AES_HITS",stats[STATS_HITS])
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d",id,"AES_SHOTS",stats[STATS_SHOTS])
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d",id,"AES_DMG",stats[STATS_DAMAGE])
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%.2f%%",id,"AES_ACC",accuracy(stats))
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%.2f%%",id,"AES_EFF",effec(stats))
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%s",id,"AES_SKILL",skill_str)
    
    #if !defined CSSTATSX_SQL
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td height=18px><td>")
    #else
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>",id,"AES_TIME")
        len += func_format_ot(
            get_user_gametime(player_id),
            theBuffer[len],charsmax(theBuffer)-len,
            id
        )
        
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d",id,"CSXSQL_JOINS",stats3[STATS3_CONNECT])
        
        /*
        new from = get_systime() - get_user_lastjoin_sql(player_id)
        new from_str[40]
        get_time_length(id,from,timeunit_seconds,from_str,charsmax(from_str))
        
        len += formatex(theBuffer[len],charsmax(theBuffer)-len," (%L. %s %L)",
            id,"LAST",
            from_str,
            id,"AGO"
        )
        */
        
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d (%L, %L)",id,"CSXSQL_ROUNDS",
            (stats3[STATS3_ROUNDT] + stats3[STATS3_ROUNDCT]),
            id,"CSXSQL_AS_T",stats3[STATS3_ROUNDT],
            id,"CSXSQL_AS_CT",stats3[STATS3_ROUNDCT]
        )
        
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d (%L, %L)",id,"CSXSQL_WINS",
            (stats3[STATS3_WINT] + stats3[STATS3_WINCT]),
            id,"CSXSQL_AS_T",stats3[STATS3_WINT],
            id,"CSXSQL_AS_CT",stats3[STATS3_WINCT]
        )
        
        new firstjoin = get_user_firstjoin_sql(player_id)
        
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>",id,"CSXSQL_FIRSTJOIN")
        
        if(firstjoin > 0)
        {
            len += format_time(theBuffer[len],charsmax(theBuffer)-len,"%m/%d/%Y - %H:%M:%S",firstjoin)
        }
        else
        {
            len += formatex(theBuffer[len],charsmax(theBuffer)-len,"-")
        }
    #endif
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td></tr></table></td>")
    
    #if !defined CSSTATSX_SQL
        //
        // Статистика по попаданиям
        //
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=50%% class=q><table cellspacing=0><tr><th colspan=2>")
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_RANKSTATS_THITS")
            
        new theSwitcher
            
        for (new i = 1; i < 8; i++)
        {
            len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%L<td>%d",
                theSwitcher ? "b" : "q",
                id,BODY_PART[i],bh[i]
            )
                
            theSwitcher = theSwitcher ? false : true
        }
        
        
        // mne tak nadoel etot kod :(
        for(new i = 0; i < 2; ++i){
            len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td height=18px><td>",theSwitcher ? "b" : "q")
                
            theSwitcher = theSwitcher ? false : true
        }
        
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td>")
    #else
        // статистика по оружию выключена
        if(!is_wstats)
        {
            //
            // Статистика по попаданиям
            //
            len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=50%% class=q><table cellspacing=0><tr><th colspan=2>")
            len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_RANKSTATS_THITS")
                
            new theSwitcher
                
            for (new i = 1; i < 8; i++)
            {
                len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%L<td>%d",
                    theSwitcher ? "b" : "q",
                    id,BODY_PART[i],bh[i]
                )
                    
                theSwitcher = theSwitcher ? false : true
            }
            
            
            // mne tak nadoel etot kod :(
            for(new i = 0; i < 5; ++i){
                len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td height=18px><td>",theSwitcher ? "b" : "q")
                    
                theSwitcher = theSwitcher ? false : true
            }
            
            len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td>")
        }
        else
        {
            //
            // Статистика по используемому оружию
            //
            len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=60%% class=q><table cellspacing=0 width=100%%><tr><th>%L<th>%L<th>%L<th>%L<th>%L<th>%L<th>%L",
                id,"AES_WEAPON",
                id,"AES_KILLS",
                id,"AES_DEATHS",
                id,"AES_HITS",
                id,"AES_SHOTS",
                id,"AES_DMG",
                id,"AES_ACC"
            )
                
            new bool:odd
            new wpn_stats[9],Array:wpn_stats_array = ArrayCreate(sizeof wpn_stats)
                
            for (new wpnId = 1,max_w = xmod_get_maxweapons_sql(); wpnId < max_w; wpnId++)
            {
                if (get_user_wstats_sql(player_id, wpnId, stats,bh))
                {
                    wpn_stats[0] = stats[0]
                    wpn_stats[1] = stats[1]
                    wpn_stats[2] = stats[2]
                    wpn_stats[3] = stats[3]
                    wpn_stats[4] = stats[4]
                    wpn_stats[5] = stats[5]
                    wpn_stats[6] = stats[6]
                    wpn_stats[7] = stats[7]
                    wpn_stats[8] = wpnId
                    
                    ArrayPushArray(wpn_stats_array,wpn_stats)
                }
            }
            
            // сортируем по кол-ву убийств
            ArraySort(wpn_stats_array,"Sort_WeaponStats")
            
            for(new lena,i,wpnId,wpnName[MAX_NAME_LENGTH],length = ArraySize(wpn_stats_array); i < length && charsmax(theBuffer)-len > 0; i++)
            {
                ArrayGetArray(wpn_stats_array,i,wpn_stats)
                
                wpnId = wpn_stats[8]
                stats[0] = wpn_stats[0]
                stats[1] = wpn_stats[1]
                stats[2] = wpn_stats[2]
                stats[3] = wpn_stats[3]
                stats[4] = wpn_stats[4]
                stats[5] = wpn_stats[5]
                stats[6] = wpn_stats[6]
                stats[7] = wpn_stats[7]
                
                xmod_get_wpnname(wpnId,wpnName,charsmax(wpnName))
                
                lena = len
                    
                len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%0.1f%%",
                    odd ? "b" : "q",
                    wpnName,
                    stats[STATS_KILLS],
                    stats[STATS_DEATHS],
                    stats[STATS_HITS],
                    stats[STATS_SHOTS],
                    stats[STATS_DAMAGE],
                    accuracy(stats)
                )
                
                // LENA FIX
                if(len >= BUFF_LEN)
                {
                    len = lena
                    theBuffer[len] = 0
                    
                    break
                }
                        
                odd ^= true
            }
            
            ArrayDestroy(wpn_stats_array)
        }
    #endif
    
    show_motd(id,theBuffer,motd_title)
    
    return PLUGIN_HANDLED
}

#if defined CSSTATSX_SQL
    public Sort_WeaponStats(Array:array, item1, item2)
    {
        new wpn_stats1[9],wpn_stats2[9]
        ArrayGetArray(array,item1,wpn_stats1)
        ArrayGetArray(array,item2,wpn_stats2)
        
        if(wpn_stats1[0] > wpn_stats2[0])
        {
            return -1
        }
        else if(wpn_stats1[0] < wpn_stats2[0])
        {
            return 1
        }
        
        return 0
    }
#endif


//
// Личная статистка за карту
//
// id - кому показывать
// stId - кого показывать
public StatsMeSay(id,player_id){
    if(!SayStatsMe){
        client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")
        
        return PLUGIN_HANDLED
    }
    
    new len,stats[8],bh[8],motd_title[64]
    
    formatex(motd_title,charsmax(motd_title),"%L",id,"STATS_TITLE")
    
    if(id != player_id){
        new name[32]
        get_user_name(player_id,name,charsmax(name))
    }
    
    theBuffer[0] = 0
    
    get_user_wstats(player_id,0,stats,bh)
    
    len += formatex(theBuffer[len],BUFF_LEN-len,"%L%L",id,"AES_META",id,"AES_STYLE")
    len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_STATS_BODY")
    
    len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<table cellspacing=10 cellpadding=0><tr>")
    
    len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=20%% class=q><table cellspacing=0 width=100%%><tr><th colspan=2>%L<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%0.2f%%<tr class=b><td>%L<td>%0.2f%%</table>",
        id,"AES_STATS_HEADER1",
        id,"AES_KILLS",stats[STATS_KILLS],
        id,"AES_HS",stats[STATS_HS],
        id,"AES_DEATHS",stats[STATS_DEATHS],
        id,"AES_HITS",stats[STATS_HITS],
        id,"AES_SHOTS",stats[STATS_SHOTS],
        id,"AES_DMG",stats[STATS_DAMAGE],
        id,"AES_ACC",accuracy(stats),
        id,"AES_EFF",effec(stats))
        
    len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=80%% class=q><table cellspacing=0 width=100%%><tr><th>%L<th>%L<th>%L<th>%L<th>%L<th>%L<th>%L",
        id,"AES_WEAPON",
        id,"AES_KILLS",
        id,"AES_DEATHS",
        id,"AES_HITS",
        id,"AES_SHOTS",
        id,"AES_DMG",
        id,"AES_ACC"
    )
        
    new bool:odd
        
    for (new wpnName[32],wpnId = 1; wpnId < xmod_get_maxweapons() && charsmax(theBuffer)-len > 0; wpnId++)
    {
        if (get_user_wstats(player_id, wpnId, stats,bh))
        {
            xmod_get_wpnname(wpnId,wpnName,charsmax(wpnName))
            
            len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%0.1f%%",
                odd ? "b" : "q",
                wpnName,
                stats[STATS_KILLS],
                stats[STATS_DEATHS],
                stats[STATS_HITS],
                stats[STATS_SHOTS],
                stats[STATS_DAMAGE],
                accuracy(stats)
            )
                
            odd ^= true
        }
    }
        
    show_motd(id,theBuffer,motd_title)
    
    return PLUGIN_HANDLED
}

// Формирование окна /top
// В Pos указывается с какой позиции рисовать
public SayTop(id,Pos)
{
    if(!SayTop15){
        client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")
        
        return PLUGIN_HANDLED
    }
    
    if(Pos == 15 || Pos <= 0)
        Pos = 10
        
    #if defined CSSTATSX_SQL
        if(!get_stats_sql_thread(id,Pos,MAX_TOP,"SayTopHandler"))
        {
            client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG",id,"AES_STATS_INFO1")
        }
    #else
        SayTopHandler(id,Pos)
    #endif
    
    return PLUGIN_HANDLED
}

enum _:stats_former_array
{
    STATSF_NAME[MAX_NAME_LENGTH],
    STATSF_AUTHID[30],
    STATSF_DATA[8],
    STATSF_DATA2[4],
    STATSF_BH[8],
    STATSF_RANK
    
    #if defined CSSTATSX_SQL
    ,STATSF_OT
    #endif
}

//
// Сбор статистики
//
public SayTopHandler(id,Pos)
{
    new Array:stats_array = ArrayCreate(stats_former_array)
    new stats_info[stats_former_array],last_rank
    
    #if defined CSSTATSX_SQL
        new size = min(get_statsnum_sql(),Pos)
    #else
        new size = min(get_statsnum(),Pos)
    #endif
    
    #if defined AES
        new Array:authids_array = ArrayCreate(sizeof stats_info[STATSF_AUTHID])
    #endif
    
    new rank,stats[8],stats2[4],bh[8],name[MAX_NAME_LENGTH],authid[30]
    
    for(new i = size - MAX_TOP < 0 ? 0 : size - MAX_TOP; i < size; i++){
        #if defined CSSTATSX_SQL
            rank = get_stats_sql(i,stats,bh,name,charsmax(name),authid,charsmax(authid))
            get_stats2_sql(i,stats2)
            get_stats_gametime(i,stats_info[STATSF_OT])
        #else
            rank = get_stats(i,stats,bh,name,charsmax(name),authid,charsmax(authid))
            get_stats2(i,stats2)
        #endif
        
        if(!rank)
            rank = last_rank
            
        for(new i; i < 8; i++)
        {
            stats_info[STATSF_DATA][i] = stats[i]
            stats_info[STATSF_BH][i] = bh[i]
        }
        
        for(new i; i < 4; i++)
        {
            stats_info[STATSF_DATA2][i] = stats2[i]
        }
        
        copy(stats_info[STATSF_NAME],
            charsmax(stats_info[STATSF_NAME]),
            name
        )
        
        copy(stats_info[STATSF_AUTHID],
            charsmax(stats_info[STATSF_AUTHID]),
            authid
        )
        
        last_rank = rank
        stats_info[STATSF_RANK] = rank
        
        // формируем статистику
        ArrayPushArray(stats_array,stats_info)
        
        #if defined AES
            ArrayPushString(authids_array,authid)
        #endif
    }
    
    new stats_data[2]
    
    stats_data[0] = _:stats_array
    
    #if defined AES
        stats_data[1] = _:authids_array
        
        if(!ArraySize(authids_array) || !aes_find_stats_thread(id,authids_array,"SayTopFormer",stats_data,sizeof stats_data))
        {
            new Array:empty_aes_stats = ArrayCreate()
            SayTopFormer(id,empty_aes_stats,stats_data)
        }
    #else
        SayTopFormer(id,stats_data)
    #endif
}

aes_statsx_get_skill_id(Float:skill)
{    
    for(new i; i < sizeof g_skill_opt; i++)
    {
        if(skill < g_skill_opt[i])
        {
            return i
        }
    }
    
    return (sizeof g_skill_opt - 1)
}

#if defined AES
    Float:aes_search_exp_in_stats(Array:aes_stats_array,stats_size,name[],authid[],&level)
    {
        for(new i,aes_stats[aes_stats_struct]; i < stats_size; i++)
        {
            ArrayGetArray(aes_stats_array,i,aes_stats)
            level = aes_stats[AES_S_LEVEL]
            
            switch(aes_track_mode)
            {
                case 0:
                {
                    if(strcmp(aes_stats[AES_S_NAME],name,1) == 0)
                    {
                        return aes_stats[AES_S_EXP]
                    }
                }
                case 1:
                {
                    if(strcmp(aes_stats[AES_S_STEAMID],authid,1) == 0)
                    {
                        return aes_stats[AES_S_EXP]
                    }
                }
                case 2:
                {
                    if(strcmp(aes_stats[AES_S_IP],authid,1) == 0)
                    {
                        return aes_stats[AES_S_EXP]
                    }
                }
            }
            
        }
        
        return -1.0
    }
#endif

#if !defined AES
public SayTopFormer(id,stats_data[])
#else
public SayTopFormer(id,Array:aes_stats_array,stats_data[])
#endif
{
    theBuffer[0] = 0
    
    new Array:stats_array = Array:stats_data[0]
    
    new len,title[64]
    formatex(title,charsmax(title),"%L",id,"AES_PLAYER_TOP")
    
    // заголовок
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")
    len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_TOP_BODY",id,"AES_PLAYER_TOP")
    
    // таблица со статистикой
    new stats_info[stats_former_array],row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
    new desc_str[10],desc_char[4],bool:odd
    
    get_pcvar_string(cvar[CVAR_MOTD_DESC],desc_str,charsmax(desc_str))
    trim(desc_str)
    
    new desc_length = strlen(desc_str)
    new skill_out = get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT])
    
    len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)
    
    #if defined AES
        new aes_stats_size = ArraySize(aes_stats_array)
        new aes_last_iter
    #endif
    
    for(new stats_index,length = ArraySize(stats_array);stats_index < length; stats_index ++){
        ArrayGetArray(stats_array,stats_index,stats_info)
        
        for(new desc_index; desc_index < desc_length; desc_index++)
        {
            cell_str[0] = 0
            desc_char[0] = desc_str[desc_index]
            
            switch(desc_char[0]){
                // ранк
                case '*':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_RANK])
                }
                // ник
                case 'a':
                {
                    formatex(cell_str,charsmax(cell_str),"%s",stats_info[STATSF_NAME])
                    
                    replace_all(cell_str,charsmax(cell_str),"<","&lt")
                    replace_all(cell_str,charsmax(cell_str),">","&gt")
                }
                // убийства
                case 'b':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_KILLS])
                }
                // смерти
                case 'c':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_DEATHS])
                }
                // попадания
                case 'd':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_HITS])
                }
                // выстрелы
                case 'e':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_SHOTS])
                }
                // хедшоты
                case 'f':
                {
                    formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_HS])
                }
                // точнсть
                case 'g':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        accuracy(stats_info[STATSF_DATA])
                    )
                }
                // эффективность
                case 'h':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        effec(stats_info[STATSF_DATA])
                    )
                }
                
                // скилл
                case 'i':{
                    new Float:skill ,skill_id
                    
                    #if defined CSSTATSX_SQL
                        // используем скилл из csstatsx sql (ELO)
                        get_skill(stats_info[STATSF_RANK] - 1,skill)
                    #else
                        // используем K:D для скилла
                        skill = effec(stats_info[STATSF_DATA])
                    #endif
                    
                    skill_id =  aes_statsx_get_skill_id(skill)
                    
                    switch(skill_out)
                    {
                        // html
                        case 0:
                        {
                            formatex(cell_str,charsmax(cell_str),"%L",
                                id,
                                "AES_SKILL_FMT",
                                
                                
                                g_skill_class[skill_id],
                                skill
                            )
                        }
                        // буква (скилл)
                        case 1:
                        {
                            formatex(cell_str,charsmax(cell_str),"%s (%.2f)",
                                g_skill_letters[skill_id],
                                skill
                            )
                        }
                        // буква
                        case 2:
                        {
                            formatex(cell_str,charsmax(cell_str),"%s",
                                g_skill_letters[skill_id]
                            )
                        }
                        // скилл
                        case 3:
                        {
                            formatex(cell_str,charsmax(cell_str),"%.2f",
                                skill
                            )
                        }
                    }
                    
                    
                    
                    
                }
                #if defined AES
                // опыт и ранг
                case 'j':
                {
                    new level = 0
                    new Float:exp = -1.0
                    
                    if(aes_stats_size)
                        exp = aes_search_exp_in_stats(aes_stats_array,aes_stats_size,stats_info[STATSF_NAME],stats_info[STATSF_AUTHID],level)
                    
                    // не нашли стату aes для этого игрока
                    if(exp == -1.0)
                    {
                        // расчитываем на основе статы cstrike
                        new stats[8],stats2[4]
                        
                        // кек
                        for(new i; i < 8; i++)
                        {
                            stats[i] = stats_info[STATSF_DATA][i]
                        }
                        
                        for(new i; i < 4; i++)
                        {
                            stats2[i] = stats_info[STATSF_DATA2][i]
                        }
                        
                        new Float:exp = aes_get_exp_for_stats_f(stats,stats2)
                        
                        if(exp != -1.0)
                        {
                            new level = aes_get_exp_level(exp)
                            
                            new level_str[AES_MAX_LEVEL_LENGTH]
                            aes_get_level_name(level,level_str,charsmax(level_str),id)
                            
                            formatex(cell_str,charsmax(cell_str),"%L",
                                id,"AES_RANK",
                                level_str,
                                exp + 0.005
                            )
                        }
                        else // расчет по стате выключен
                        {
                            formatex(cell_str,charsmax(cell_str),"-")
                        }
                    }
                    else
                    {
                        new level_str[AES_MAX_LEVEL_LENGTH]
                        aes_get_level_name(level,level_str,charsmax(level_str),id)
                        
                        formatex(cell_str,charsmax(cell_str),"%L",
                            id,"AES_RANK",
                            level_str,
                            exp + 0.005
                        )
                        
                        aes_last_iter ++
                    }
                }
                #endif
                // K:D
                case 'k':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f",
                        kd_ratio(stats_info[STATSF_DATA])
                    )
                }
                // HS:K
                case 'l':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f",
                        hsk_ratio(stats_info[STATSF_DATA])
                    )
                }
                // HS effec
                case 'm':
                {
                    formatex(cell_str,charsmax(cell_str),"%.2f%%",
                        effec_hs(stats_info[STATSF_DATA])
                    )
                }
                #if defined CSSTATSX_SQL
                // время в игре
                case 'n':
                {
                    new ot = stats_info[STATSF_OT]
                    func_format_ot(ot,cell_str,charsmax(cell_str),id)
                }
                #endif
                default: continue
            }
            
            // выводим отформатированные данные
            row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
        }
        
        row_len = 0
        
        len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)
        odd ^= true
    }
    
    ArrayDestroy(stats_array)
    
    #if defined AES
        ArrayDestroy(Array:stats_data[1])
        ArrayDestroy(aes_stats_array)
    #endif
    
    show_motd(id,theBuffer,title)
}

// Stats formulas
Float:accuracy(izStats[])
{
    if (!izStats[STATS_SHOTS])
        return (0.0)
    
    return (100.0 * float(izStats[STATS_HITS]) / float(izStats[STATS_SHOTS]))
}

Float:effec(izStats[])
{
    if (!izStats[STATS_KILLS])
        return (0.0)
    
    return (100.0 * float(izStats[STATS_KILLS]) / float(izStats[STATS_KILLS] + izStats[STATS_DEATHS]))
}

Float:effec_hs(stats[])
{
    if (!stats[STATS_KILLS])
        return float(stats[STATS_HS])
    
    return (100.0 * float(stats[STATS_HS]) / float(stats[STATS_KILLS] + stats[STATS_HS]))
}

Float:kd_ratio(stats[])
{
    if(!stats[STATS_DEATHS])
    {
        return float(stats[STATS_KILLS])
    }
    
    return float(stats[STATS_KILLS]) / float(stats[STATS_DEATHS])
}

Float:hsk_ratio(stats[])
{
    if(!stats[STATS_KILLS])
    {
        return float(stats[STATS_HS])
    }
    
    return float(stats[STATS_HS]) / float(stats[STATS_KILLS])
}


// Формируем заголовок таблицы для топа игроков
parse_top_desc_header(id,buff[],maxlen,len,bool:isAstats,desc_str[]){
    new tmp[256],len2,theChar[4],lCnt
    
    lCnt = isAstats != true ? strlen(desc_str) : 0//strlen(aStatsDescCap)
    
    for(new i; i < lCnt; ++i){
        theChar[0] = isAstats != true ? desc_str[i] : desc_str[i]//aStatsDescCap[i]
        
        switch(theChar[0]){
            case '*':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_POS")
            }
            case 'a':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_PLAYER")
            }
            case 'b':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_KILLS")
            }
            case 'c':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_DEATHS")
            }
            case 'd':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HITS")
            }
            case 'e':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_SHOTS")
            }
            case 'f':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HS")
            }
            case 'g':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_ACC")
            }
            case 'h':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_EFF")
            }
            case 'i':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_SKILL")
            }
            #if !defined NO_AES
            case 'j':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_ARMYRANKS")
            }
            #endif
            case 'k':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_KS")
            }
            case 'l':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HSK")
            }
            case 'm':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HSP")
            }
            #if defined CSSTATSX_SQL
            case 'n':{
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_TIME")
            }
            case 'p':
            {
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_DATE")
            }
            case 'o':
            {
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_SKILLCHANGE")
            }
            case 'q':
            {
                len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_MAP")
            }
            #endif
        }
        
        theChar[0] = 0
    }
    
    return formatex(buff[len],maxlen-len,"%L",id,"AES_TOP_HEADER_ROW",tmp)
}

// формирование меню для просмотра статистики игроков
public ShowStatsMenu(id,page){
    if(!SayStatsAll){
        client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")
        
        return PLUGIN_HANDLED
    }
    
    new menuKeys,menuText[512],menuLen
    new tName[42],players[32],pCount
    
    get_players(players,pCount)
    
    new maxPages = ((pCount - 1) / 7) + 1 // находим макс. кол-во страниц
    
    // отображаем с начала, если такой страницы не существует
    if(page > maxPages)
        page = 0

    // начальный индекс игрока согласно странице
    new usrIndex = (7 * page)
    
    menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"%L %L\R\y%d/%d^n",
        id,"MENU_TAG",id,"MENU_TITLE",page + 1,maxPages)
    
    // добавляем игроков в меню
    while(usrIndex < pCount){
        get_user_name(players[usrIndex],tName,31)
        menuKeys |= (1 << usrIndex % 7)
        
        menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n\r%d.\w %s",
            (usrIndex % 7) + 1,tName)
        
        usrIndex ++
        
        // перываем заполнение
        // если данная страница уже заполнена
        if(!(usrIndex % 7))
            break
    }
    
    // вариант просмотра статистики
    
    switch(g_MenuStatus[id][0])
    {
        case 0:menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"MENU_RANK")
        case 1: menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"MENU_STATS")
        #if defined CSSTATSX_SQL
        case 2: menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"CSXSQL_SETITLE")
        #endif
    
    }
    
    menuKeys |= MENU_KEY_8
    
    if(!(usrIndex % 7)){
        menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",9,id,"MORE")
        menuKeys |= MENU_KEY_9
    }
    
    if((7 * page)){
        menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",0,id,"BACK")
        menuKeys |= MENU_KEY_0
    }else{
        menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",0,id,"EXIT")
        menuKeys |= MENU_KEY_0
    }
            
    
    show_menu(id,menuKeys,menuText,-1,"Stats Menu")
    
    return PLUGIN_HANDLED
}

public actionStatsMenu(id,key){
    switch(key){
        case 0..6:{
            new usrIndex = key + (7 * g_MenuStatus[id][1]) + 1
            
            if(!is_user_connected(id)){
                ShowStatsMenu(id,g_MenuStatus[id][1])
                
                return PLUGIN_HANDLED
            }
            
            switch(g_MenuStatus[id][0])
            {
                case 0: RankStatsSay(id,usrIndex)
                case 1: StatsMeSay(id,usrIndex)
                #if defined CSSTATSX_SQL
                case 2: SeStats_Show(id,usrIndex)
                #endif
            }
            
            ShowStatsMenu(id,g_MenuStatus[id][1])
        }
        case 7:{
            g_MenuStatus[id][0] ++
            #if defined CSSTATSX_SQL
            if(g_MenuStatus[id][0] > 2)
                g_MenuStatus[id][0] = 0
            #else
            if(g_MenuStatus[id][0] > 1)
                g_MenuStatus[id][0] = 0
            #endif
            
            ShowStatsMenu(id,g_MenuStatus[id][1])
        }
        case 8:{
            g_MenuStatus[id][1] ++
            ShowStatsMenu(id,g_MenuStatus[id][1])
        }
        case 9:{
            if(g_MenuStatus[id][1]){
                g_MenuStatus[id][1] --
                ShowStatsMenu(id,g_MenuStatus[id][1])
            }
        }
    }
    
    return PLUGIN_HANDLED
}


Отредактировал: dehost, - 1.11.2018, 17:48


Золотое правило нравственности:
"Относись к людям так, как хочешь, чтобы относились к тебе."
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dimka198
сообщение 1.11.2018, 18:07
Сообщение #8
Стаж: 12 лет

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dehost, а где будут выводится ассисты?не могу найти строку.
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Статус пользователя cs7RG
сообщение 2.11.2018, 13:19
Сообщение #9


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dimka198, Насколько знаю асисты только в бд пишуться...


Помог ? Нажми спасибку »
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dimka198
сообщение 2.11.2018, 22:17
Сообщение #10
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/del

Отредактировал: dimka198, - 2.11.2018, 22:22
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