Цитата(Untlished @ 25.6.2020, 10:45)

zp_save.amxx // save ammo - тут лимит
Я посмотрел в исходнике этого плагина а именно zp_save.sma. Вообщем я не нашёл там лимита. Вот его код, если увидишь тут лимит скажи где:
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
#include <nvault>
new const ZP_PREFIX[] = "by ELF"
new g_save, g_ammo[33], g_ammo_can_save[33]
new cvar_save_in
public plugin_init()
{
register_event("DeathMsg","event_deathmsg","a")
register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
cvar_save_in = register_cvar("zp_ammo_save_in", "0") // 0 = name / 1 = ip / 2 = steam id
g_save = nvault_open("zp_ammo_save")
}
// Save Ammo
public zp_user_infected_post(id, infector)
{
if (g_ammo_can_save[infector])
Save_Ammo_date(infector)
if (g_ammo_can_save[id])
Save_Ammo_date(id)
}
public zp_extra_item_selected(id, itemid)
{
if (g_ammo_can_save[id])
Save_Ammo_date(id)
}
public event_deathmsg()
{
new killer = read_data(1)
new victim = read_data(2)
if (!killer && !victim)
return PLUGIN_CONTINUE;
if (g_ammo_can_save[killer])
Save_Ammo_date(killer)
if (g_ammo_can_save[victim])
Save_Ammo_date(victim)
return PLUGIN_CONTINUE;
}
public fw_PlayerPreThink(id)
{
if (g_ammo_can_save[id])
{
new ammo_packs = zp_get_user_ammo_packs(id)
g_ammo[id] = ammo_packs
}
return FMRES_IGNORED;
}
public client_disconnect(id)
{
if(g_ammo_can_save[id])
Save_Ammo_date(id)
}
public client_putinserver(id)
set_task(2.0, "now_can_save", id)
public now_can_save(id)
{
Load_Ammo_date(id)
set_task(0.5, "can_save_true", id)
}
public can_save_true(id)
g_ammo_can_save[id] = true
public Save_Ammo_date(id)
{
new vaultkey[64], vaultdata[256]
switch (get_pcvar_num(cvar_save_in))
{
case 0:
{
new name[33];
get_user_name(id,name,32)
format(vaultkey, 63, "%s-/", name)
}
case 1:
{
new player_ip[33]
get_user_ip(id, player_ip, 32);
format(vaultkey, 63, "%s-/", player_ip)
}
case 2:
{
new AuthID[33];
get_user_authid(id, AuthID, 32);
formatex(vaultkey, 64, "%s-/", AuthID);
}
}
format(vaultdata, 255, "%i#", g_ammo[id])
nvault_set(g_save, vaultkey, vaultdata)
return PLUGIN_CONTINUE;
}
public Load_Ammo_date(id)
{
new vaultkey[64], vaultdata[256]
switch (get_pcvar_num(cvar_save_in))
{
case 0:
{
new name[33];
get_user_name(id,name,32)
format(vaultkey, 63, "%s-/", name)
}
case 1:
{
new player_ip[33]
get_user_ip(id, player_ip, 32);
format(vaultkey, 63, "%s-/", player_ip)
}
case 2:
{
new AuthID[33];
get_user_authid(id, AuthID, 32);
formatex(vaultkey, 64, "%s-/", AuthID);
}
}
format(vaultdata, 255, "%i#", g_ammo[id])
nvault_get(g_save, vaultkey, vaultdata, 255)
replace_all(vaultdata, 255, "#", " ")
new playammo[32]
parse(vaultdata, playammo, 31)
g_ammo[id] = str_to_num(playammo)
set_ammo(id)
return PLUGIN_CONTINUE;
}
public set_ammo(id)
{
zp_set_user_ammo_packs(id, g_ammo[id])
PrintChatColor(id, "!g[%s] !yНа вашем аккаунте !g[%d Аммо]", ZP_PREFIX, g_ammo[id])
}
stock PrintChatColor(const id , const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4" ) // Green Color
replace_all(msg, 190, "!y", "^1" ) // Default Color
replace_all(msg, 190, "!team", "^3" ) // Team Color
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText" ), _, players[i])
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}