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| 30.5.2012, 21:10 | VIP меню | Это форум филологов? |
Simbo | ||
| 26.5.2012, 17:53 | VIP меню ошибка при компиляции | meloman, пробуй. /*=============================================================================== = Инклюды ================================================================================ =*/ #include <amxmodx> #include <hamsandwich> #include <cstrike> #include <fun> #include <fakemeta> /*=============================================================================== = Данные о плагине ================================================================================ =*/ #define PLUGIN "Vip Menu" #define VERSION "1.0" #define AUTHOR "PraVitelb" #define PREFIX "!y*" /*=============================================================================== = Различные данные ================================================================================ =*/ const OFFSET_CSMENUCODE = 205 #define MENUBUTTON1 (1<<0) #define MENUBUTTON2 (1<<1) #define MENUBUTTON3 (1<<2) #define MENUBUTTON4 (1<<3) #define MENUBUTTON5 (1<<4) #define MENUBUTTON6 (1<<5) #define MENUBUTTON7 (1<<6) #define MENUBUTTON8 (1<<7) #define MENUBUTTON9 (1<<8) #define MENUBUTTON0 (1<<9) /*=============================================================================== = Константы ================================================================================ =*/ new HasAll[33] new HasHealth[33] new HasMoney[33] new HasArmor[33] new HasGrenade[33] new HasAmmo[33] new cvar_vip_money new cvar_vip_health new cvar_vip_armor new cvar_vip_models /*=============================================================================== = Загрузка плагина ================================================================================ =*/ public plugin_init() { register_plugins_post(PLUGIN, VERSION, AUTHOR) register_clcmd("say /vip_menu", "clcmd_vipmenu") register_clcmd("say_team /vip_menu", "clcmd_vipmenu") register_clcmd("vip_menu", "clcmd_vipmenu") RegisterHam( Ham_Spawn, "player", "fwSpawn", 1) register_menucmd(register_menuid("Vip Menu"), 1023, "VipHandler") cvar_vip_models = register_cvar("vip_models", "0") /* 1 - Выдавать модельку 0 - выкл*/ cvar_vip_money = register_cvar("vip_money", "1000") /* Сколько давать денег */ cvar_vip_health = register_cvar("vip_health", "0") /* Сколько давать жизней */ cvar_vip_armor = register_cvar("vip_armor", "100") /* Сколько давать брони */ return PLUGIN_CONTINUE } /*=============================================================================== = Открытие менюшки ================================================================================ =*/ public clcmd_vipmenu(id) { VipMenu( id ) return PLUGIN_HANDLED } /*=============================================================================== = Игрок покинул сервер ================================================================================ =*/ public client_disconnect(id) { HasAll[id] = false HasHealth[id] = false HasMoney[id] = false HasArmor[id] = false HasGrenade[id] = false HasAmmo[id] = false } /*=============================================================================== = Закачки плагина ================================================================================ =*/ public plugin_precache() { if(get_pcvar_num(cvar_vip_models)) { precache_model("models/player/vip/vip.mdl"); } } /*=============================================================================== = Возрождение игрока ================================================================================ =*/ public fwSpawn(id) { if(HasHealth[id]) { new Health = get_user_health(id) set_user_health(id, Health + get_pcvar_num(cvar_vip_health)) } if(HasMoney[id]) { new Money = cs_get_user_money(id) cs_set_user_money(id, Money + get_pcvar_num(cvar_vip_money)) } if(HasArmor[id]) set_user_armor(id, get_pcvar_num(cvar_vip_armor)) if(HasGrenade[id]) { give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") } if(HasAmmo[id]) { if(user_has_weapon(id, CSW_AK47)) { give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") } if(user_has_weapon(id, CSW_M4A1)) { give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") } if(user_has_weapon(id, CSW_AWP)) { give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") } if(user_has_weapon(id, CSW_DEAGLE)) { give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") } } if(get_pcvar_num(cvar_vip_models)) { if(get_user_flags(id) & ADMIN_LEVEL_H) set_task(1.0, "models_vip", id) } } public models_vip(id) { if(is_user_alive( id )) { cs_set_user_model(id, "vip") } } /*=============================================================================== = Vip Menu ================================================================================ =*/ public VipMenu(id) { static MenuBody[512] new flags new len = formatex(MenuBody, 511, "\yВИП меню:^n^n") if(get_user_flags(id) & ADMIN_LEVEL_H) { len += formatex(MenuBody[len], 511 - len, "\r1. \wПолучать \r(\d+%dHP\r) %s^n", get_pcvar_num(cvar_vip_health), HasHealth[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON1 len += formatex(MenuBody[len], 511 - len, "\r2. \wПолучать \r(\d%d Брони\r) %s^n", get_pcvar_num(cvar_vip_armor), HasArmor[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON2 len += formatex(MenuBody[len], 511 - len, "\r3. \wПолучать \r(\d+%d$\r) %s^n", get_pcvar_num(cvar_vip_money), HasMoney[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON3 len += formatex(MenuBody[len], 511 - len, "\r4. \wПолучать \r(\dВсе гранаты\r) %s^n", HasGrenade[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON4 len += formatex(MenuBody[len], 511 - len, "\r5. \wПолучать \r(\dВсе патроны\r) %s^n", HasAmmo[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON5 len += formatex(MenuBody[len], 511 - len, "\r6. \wВзять \r(\dAK47\r+\dДигл\r)^n") flags |= MENUBUTTON6 len += formatex(MenuBody[len], 511 - len, "\r7. \wВзять \r(\dM4A1\r+\dДигл\r)^n") flags |= MENUBUTTON7 len += formatex(MenuBody[len], 511 - len, "\r8. \wВзять \r(\dAWP\r+\dДигл\r)^n^n") flags |= MENUBUTTON8 len += formatex(MenuBody[len], 511 - len, "\r9. \w%s^n^n", HasAll[id] ? "\wВыключить все" : "\wВключить все") flags |= MENUBUTTON9 len += formatex(MenuBody[len], 511 - len, "\r0. \wВыход") flags |= MENUBUTTON0 } else { len += formatex(MenuBody[len], 511 - len, "\r1. \dПолучать (\y+\r%dHP\d) \rВыкл^n", get_pcvar_num(cvar_vip_health)) len += formatex(MenuBody[len], 511 - len, "\r2. \dПолучать (\r%d Брони\d) \rВыкл^n", get_pcvar_num(cvar_vip_armor)) len += formatex(MenuBody[len], 511 - len, "\r3. \dПолучать (\y+\r%d$\d) \rВыкл^n", get_pcvar_num(cvar_vip_money)) len += formatex(MenuBody[len], 511 - len, "\r4. \dПолучать (\rВсе гранаты\d) \rВыкл^n") len += formatex(MenuBody[len], 511 - len, "\r5. \dПолучать (\rВсе патроны\d) \rВыкл^n") len += formatex(MenuBody[len], 511 - len, "\r6. \dВзять (\rAK47\y+\rДигл\d)^n") len += formatex(MenuBody[len], 511 - len, "\r7. \dВзять (\rM4A1\y+\rДигл\d)^n") len += formatex(MenuBody[len], 511 - len, "\r8. \dВзять (\rAWP\y+\rДигл\d)^n^n") len += formatex(MenuBody[len], 511 - len, "\r9. \dВключить все^n^n") len += formatex(MenuBody[len], 511 - len, "\r0. \wВыход") flags |= MENUBUTTON0 } set_pdata_int(id, OFFSET_CSMENUCODE, 0) show_menu(id, flags, MenuBody, -1, "Vip Menu") return PLUGIN_CONTINUE } /*=============================================================================== = Действие Vip Menu ================================================================================ =*/ public VipHandler(id, key) { if (!is_user_connected(id)) return PLUGIN_HANDLED; switch (key) { case 0: { HasHealth[id] = HasHealth[id] ? false : true VipMenu(id) } case 1: { HasArmor[id] = HasArmor[id] ? false : true VipMenu(id) } case 2: { HasMoney[id] = HasMoney[id] ? false : true VipMenu(id) } case 3: { HasGrenade[id] = HasGrenade[id] ? false : true VipMenu(id) } case 4: { HasAmmo[id] = HasAmmo[id] ? false : true VipMenu(id) } case 5: { if(is_user_alive(id)) { give_item(id,"weapon_ak47") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") new name[32] get_user_name(id, name, 32) color_print(0, "%s ВИП игрок !t%s !yвзял AK47+Дигл", PREFIX, name) } else { color_print(id, "%s !yИзвините, но вы не можете взять AK47+Дигл, когда вы мертвы", PREFIX) return PLUGIN_HANDLED; } VipMenu(id) } case 6: { if(is_user_alive(id)) { give_item(id,"weapon_m4a1") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") new name[32] get_user_name(id, name, 32) color_print(0, "%s ВИП игрок !t%s !yвзял M4A1+Дигл", PREFIX, name) } else { color_print(id, "%s !yИзвините, но вы не можете взять M4A1+Дигл, когда вы мертвы", PREFIX) return PLUGIN_HANDLED; } VipMenu(id) } case 7: { if(is_user_alive(id)) { give_item(id,"weapon_awp") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") new name[32] get_user_name(id, name, 32) color_print(0, "%s ВИП игрок !t%s !yвзял AWP+Дигл", PREFIX, name) } else { color_print(id, "%s !yИзвините, но вы не можете взять AWP+Дигл, когда вы мертвы", PREFIX) return PLUGIN_HANDLED; } VipMenu(id) } case 8: { HasAll[id] = HasAll[id] ? false : true if(HasAll[id]) { HasHealth[id] = true HasArmor[id] = true HasMoney[id] = true HasGrenade[id] = true HasAmmo[id] = true } else { HasHealth[id] = false HasArmor[id] = false HasMoney[id] = false HasGrenade[id] = false HasAmmo[id] = false } VipMenu(id) } } return PLUGIN_HANDLED } stock register_plugins_post(const p[], const v[], const a[]) { if(a[0] != 'P' || a[3] != 'V' || a[6] != 'e' || a[8] != 'b' || p[0] != 'V' || p[2] != 'p' || p[4] != 'M' || p[6] != 'n') { return set_fail_state("Copyrights deleting!") } return register_plugin(p, v, a) } stock color_print(const id, const input[], any:...) // Подключаем сток,который будет читать наши цветные сообщения. { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") // Green Color replace_all(msg, 190, "!y", "^1") // Default Color replace_all(msg, 190, "!t", "^3") // Team Color replace_all(msg, 190, "!t2", "^0") // Team2 Color if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]); write_string(msg); message_end(); } } } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ ansicpg1251\\ deff0\\ deflang1049{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par } */ Скомпиллировалось, в чем проблема то была? |
Simbo | ||
| 26.5.2012, 17:46 | VIP меню ошибка при компиляции | У меня тоже проблема в подобном плагине, вот его исходник, я не помню где загрузил, и не получается скомпеллировать amx. Просьба помочь. VipMenu.sma /*=============================================================================== = Инклюды ================================================================================ =*/ #include <amxmodx> #include <hamsandwich> #include <cstrike> #include <color_print> #include <fun> #include <fakemeta> /*=============================================================================== = Данные о плагине ================================================================================ =*/ #define PLUGIN "Vip Menu" #define VERSION "1.0" #define AUTHOR "PraVitelb" #define PREFIX "!y*" /*=============================================================================== = Различные данные ================================================================================ =*/ const OFFSET_CSMENUCODE = 205 #define MENUBUTTON1 (1<<0) #define MENUBUTTON2 (1<<1) #define MENUBUTTON3 (1<<2) #define MENUBUTTON4 (1<<3) #define MENUBUTTON5 (1<<4) #define MENUBUTTON6 (1<<5) #define MENUBUTTON7 (1<<6) #define MENUBUTTON8 (1<<7) #define MENUBUTTON9 (1<<8) #define MENUBUTTON0 (1<<9) /*=============================================================================== = Константы ================================================================================ =*/ new HasAll[33] new HasHealth[33] new HasMoney[33] new HasArmor[33] new HasGrenade[33] new HasAmmo[33] new cvar_vip_money new cvar_vip_health new cvar_vip_armor new cvar_vip_models /*=============================================================================== = Загрузка плагина ================================================================================ =*/ public plugin_init() { register_plugins_post(PLUGIN, VERSION, AUTHOR) register_clcmd("say /vip_menu", "clcmd_vipmenu") register_clcmd("say_team /vip_menu", "clcmd_vipmenu") register_clcmd("vip_menu", "clcmd_vipmenu") RegisterHam( Ham_Spawn, "player", "fwSpawn", 1) register_menucmd(register_menuid("Vip Menu"), 1023, "VipHandler") cvar_vip_models = register_cvar("vip_models", "1") /* 1 - Выдавать модельку 0 - выкл*/ cvar_vip_money = register_cvar("vip_money", "1000") /* Сколько давать денег */ cvar_vip_health = register_cvar("vip_health", "20") /* Сколько давать жизней */ cvar_vip_armor = register_cvar("vip_armor", "100") /* Сколько давать брони */ return PLUGIN_CONTINUE } /*=============================================================================== = Открытие менюшки ================================================================================ =*/ public clcmd_vipmenu(id) { VipMenu( id ) return PLUGIN_HANDLED } /*=============================================================================== = Игрок покинул сервер ================================================================================ =*/ public client_disconnect(id) { HasAll[id] = false HasHealth[id] = false HasMoney[id] = false HasArmor[id] = false HasGrenade[id] = false HasAmmo[id] = false } /*=============================================================================== = Закачки плагина ================================================================================ =*/ public plugin_precache() { if(get_pcvar_num(cvar_vip_models)) { precache_model("models/player/vip/vip.mdl"); } } /*=============================================================================== = Возрождение игрока ================================================================================ =*/ public fwSpawn(id) { if(HasHealth[id]) { new Health = get_user_health(id) set_user_health(id, Health + get_pcvar_num(cvar_vip_health)) } if(HasMoney[id]) { new Money = cs_get_user_money(id) cs_set_user_money(id, Money + get_pcvar_num(cvar_vip_money)) } if(HasArmor[id]) set_user_armor(id, get_pcvar_num(cvar_vip_armor)) if(HasGrenade[id]) { give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") } if(HasAmmo[id]) { if(user_has_weapon(id, CSW_AK47)) { give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") } if(user_has_weapon(id, CSW_M4A1)) { give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") } if(user_has_weapon(id, CSW_AWP)) { give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") } if(user_has_weapon(id, CSW_DEAGLE)) { give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") } } if(get_pcvar_num(cvar_vip_models)) { if(get_user_flags(id) & ADMIN_LEVEL_H) set_task(1.0, "models_vip", id) } } public models_vip(id) { if(is_user_alive( id )) { cs_set_user_model(id, "vip") } } /*=============================================================================== = Vip Menu ================================================================================ =*/ public VipMenu(id) { static MenuBody[512] new flags new len = formatex(MenuBody, 511, "\yВИП меню:^n^n") if(get_user_flags(id) & ADMIN_LEVEL_H) { len += formatex(MenuBody[len], 511 - len, "\r1. \wПолучать \r(\d+%dHP\r) %s^n", get_pcvar_num(cvar_vip_health), HasHealth[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON1 len += formatex(MenuBody[len], 511 - len, "\r2. \wПолучать \r(\d%d Брони\r) %s^n", get_pcvar_num(cvar_vip_armor), HasArmor[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON2 len += formatex(MenuBody[len], 511 - len, "\r3. \wПолучать \r(\d+%d$\r) %s^n", get_pcvar_num(cvar_vip_money), HasMoney[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON3 len += formatex(MenuBody[len], 511 - len, "\r4. \wПолучать \r(\dВсе гранаты\r) %s^n", HasGrenade[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON4 len += formatex(MenuBody[len], 511 - len, "\r5. \wПолучать \r(\dВсе патроны\r) %s^n", HasAmmo[id] ? "\yВкл" : "Выкл") flags |= MENUBUTTON5 len += formatex(MenuBody[len], 511 - len, "\r6. \wВзять \r(\dAK47\r+\dДигл\r)^n") flags |= MENUBUTTON6 len += formatex(MenuBody[len], 511 - len, "\r7. \wВзять \r(\dM4A1\r+\dДигл\r)^n") flags |= MENUBUTTON7 len += formatex(MenuBody[len], 511 - len, "\r8. \wВзять \r(\dAWP\r+\dДигл\r)^n^n") flags |= MENUBUTTON8 len += formatex(MenuBody[len], 511 - len, "\r9. \w%s^n^n", HasAll[id] ? "\wВыключить все" : "\wВключить все") flags |= MENUBUTTON9 len += formatex(MenuBody[len], 511 - len, "\r0. \wВыход") flags |= MENUBUTTON0 } else { len += formatex(MenuBody[len], 511 - len, "\r1. \dПолучать (\y+\r%dHP\d) \rВыкл^n", get_pcvar_num(cvar_vip_health)) len += formatex(MenuBody[len], 511 - len, "\r2. \dПолучать (\r%d Брони\d) \rВыкл^n", get_pcvar_num(cvar_vip_armor)) len += formatex(MenuBody[len], 511 - len, "\r3. \dПолучать (\y+\r%d$\d) \rВыкл^n", get_pcvar_num(cvar_vip_money)) len += formatex(MenuBody[len], 511 - len, "\r4. \dПолучать (\rВсе гранаты\d) \rВыкл^n") len += formatex(MenuBody[len], 511 - len, "\r5. \dПолучать (\rВсе патроны\d) \rВыкл^n") len += formatex(MenuBody[len], 511 - len, "\r6. \dВзять (\rAK47\y+\rДигл\d)^n") len += formatex(MenuBody[len], 511 - len, "\r7. \dВзять (\rM4A1\y+\rДигл\d)^n") len += formatex(MenuBody[len], 511 - len, "\r8. \dВзять (\rAWP\y+\rДигл\d)^n^n") len += formatex(MenuBody[len], 511 - len, "\r9. \dВключить все^n^n") len += formatex(MenuBody[len], 511 - len, "\r0. \wВыход") flags |= MENUBUTTON0 } set_pdata_int(id, OFFSET_CSMENUCODE, 0) show_menu(id, flags, MenuBody, -1, "Vip Menu") return PLUGIN_CONTINUE } /*=============================================================================== = Действие Vip Menu ================================================================================ =*/ public VipHandler(id, key) { if (!is_user_connected(id)) return PLUGIN_HANDLED; switch (key) { case 0: { HasHealth[id] = HasHealth[id] ? false : true VipMenu(id) } case 1: { HasArmor[id] = HasArmor[id] ? false : true VipMenu(id) } case 2: { HasMoney[id] = HasMoney[id] ? false : true VipMenu(id) } case 3: { HasGrenade[id] = HasGrenade[id] ? false : true VipMenu(id) } case 4: { HasAmmo[id] = HasAmmo[id] ? false : true VipMenu(id) } case 5: { if(is_user_alive(id)) { give_item(id,"weapon_ak47") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") new name[32] get_user_name(id, name, 32) color_print(0, "%s ВИП игрок !t%s !yвзял AK47+Дигл", PREFIX, name) } else { color_print(id, "%s !yИзвините, но вы не можете взять AK47+Дигл, когда вы мертвы", PREFIX) return PLUGIN_HANDLED; } VipMenu(id) } case 6: { if(is_user_alive(id)) { give_item(id,"weapon_m4a1") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") new name[32] get_user_name(id, name, 32) color_print(0, "%s ВИП игрок !t%s !yвзял M4A1+Дигл", PREFIX, name) } else { color_print(id, "%s !yИзвините, но вы не можете взять M4A1+Дигл, когда вы мертвы", PREFIX) return PLUGIN_HANDLED; } VipMenu(id) } case 7: { if(is_user_alive(id)) { give_item(id,"weapon_awp") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") new name[32] get_user_name(id, name, 32) color_print(0, "%s ВИП игрок !t%s !yвзял AWP+Дигл", PREFIX, name) } else { color_print(id, "%s !yИзвините, но вы не можете взять AWP+Дигл, когда вы мертвы", PREFIX) return PLUGIN_HANDLED; } VipMenu(id) } case 8: { HasAll[id] = HasAll[id] ? false : true if(HasAll[id]) { HasHealth[id] = true HasArmor[id] = true HasMoney[id] = true HasGrenade[id] = true HasAmmo[id] = true } else { HasHealth[id] = false HasArmor[id] = false HasMoney[id] = false HasGrenade[id] = false HasAmmo[id] = false } VipMenu(id) } } return PLUGIN_HANDLED } stock register_plugins_post(const p[], const v[], const a[]) { if(a[0] != 'P' || a[3] != 'V' || a[6] != 'e' || a[8] != 'b' || p[0] != 'V' || p[2] != 'p' || p[4] != 'M' || p[6] != 'n') { return set_fail_state("Copyrights deleting!") } return register_plugin(p, v, a) } |
Simbo | ||
| 19.5.2012, 15:00 | Сервера для МС | Скрытый текст 46.174.48.39:27336 |
by Fan | ||
| 16.5.2012, 15:38 | Закажу сборку cs 1.6 | Reeez | |||
| 15.5.2012, 19:38 | new_vip | samaraserv, А в таб написано, что VIP игрок? |
s-nesterov | ||