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Маленькая проблема, которая крашит сервер.

Статус пользователя Dukkhaz0r
сообщение 1.2.2015, 11:37
Сообщение #1


Стаж: 12 лет

Сообщений: 343
Благодарностей: 294
Полезность: 812

День добрый.
Имеется плагин, который устанавливает модели ножа для игроков.
На каждый нож свои прибамбасы.

Исходник:
Код:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include < hamsandwich >
#include <vault>
#include <fun>
#include <fakemeta>

#define PLUGIN "Knife Mod"
#define VERSION "2.0"
#define AUTHOR "FReeMan & CaNiBaL"

#define TASK_INTERVAL 4.0
#define MAX_HEALTH 255

#pragma tabsize 0

new knife_grav[33]

new knife_model[33]
new g_Menu
new grav_knife[33]

new CVAR_HIGHSPEED
new CVAR_LOWSPEED
new CVAR_MINSPEED
new CVAR_LOWGRAV
new CVAR_NORMGRAV
new CVAR_HEALTH_ADD
new CVAR_HEALTH_MAX
new CVAR_DAMAGE

new cvar_knife

public plugin_init() {

register_plugin(PLUGIN, VERSION, AUTHOR)

register_event("CurWeapon","CurWeapon","be","1=1")
register_event( "Damage", "event_damage", "be" )

g_Menu = register_menuid("Knife Mod")
register_menucmd(g_Menu, 1023, "knifemenu")
register_forward(FM_EmitSound, "sound_emit")

register_clcmd("say /knife", "display_knife")
register_clcmd("knifes", "display_knife")

CVAR_HIGHSPEED = register_cvar("km_highspeed","340")
CVAR_LOWSPEED = register_cvar("km_lowspeed","250")
CVAR_MINSPEED = register_cvar("km_lowspeed","230")
CVAR_HEALTH_ADD = register_cvar("km_addhealth", "5")
CVAR_DAMAGE = register_cvar("km_damage", "4")
CVAR_HEALTH_MAX = register_cvar("km_maxhealth", "100")
CVAR_LOWGRAV = register_cvar("km_lowgravity" , "550")
CVAR_NORMGRAV = get_cvar_pointer("sv_gravity")

cvar_knife = register_cvar("knife_enable","1")
}
public sound_emit(id, channel, sample[])
{
if(is_user_alive(id) )
{
if (sample[8] == 'k' && sample[9] == 'n' && sample[10] == 'i')
{
if(knife_model[id] == 0)
return FMRES_IGNORED
if (sample[14] == 'h')
{
if (sample[17] == 'w')
{
if(knife_model[id] == 5)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife1/3.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 4)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife4/3.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 2)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife2/3.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 3)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife3/3.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 1)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife1/3.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
}
else
{
if(knife_model[id] == 5)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife1/1.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 4)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife4/1.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 2)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife2/1.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 3)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife3/1.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 1)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife1/1.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
}

}
else
{
if (sample[15] == 'l')
{
if(knife_model[id] == 5)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife1/4.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 4)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife4/4.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 2)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife2/4.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 3)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife3/4.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 1)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife1/4.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
}
else if(sample[17] == 'b')
{
if(knife_model[id] == 5)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife1/2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 4)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife4/2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 2)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife2/2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 3)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife3/2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
if(knife_model[id] == 1)
emit_sound(id, CHAN_WEAPON, "weapons/knife_sound/knife1/2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
}
}
return FMRES_SUPERCEDE
}

}
return FMRES_IGNORED
}

public plugin_natives()
{
register_library("knife")
register_native("knife_grav", "_grav_knife", 1)
}

public _grav_knife(id, num)
knife_grav[id] = num

public plugin_precache() {
precache_model("models/knife-mod/v_combat_knife.mdl")
precache_model("models/knife-mod/p_combat_knife.mdl")
precache_model("models/knife-mod/v_admin_knife.mdl")
precache_model("models/knife-mod/p_admin_knife.mdl")
precache_model("models/knife-mod/v_tixon.mdl")
precache_model("models/knife-mod/p_tixon.mdl")
precache_model("models/knife-mod/v_crowbars.mdl")
precache_model("models/knife-mod/p_crowbars.mdl")
precache_model("models/knife-mod/v_1.mdl")
precache_model("models/knife-mod/p_1.mdl")
precache_model("models/v_knife.mdl")
precache_sound("weapons/knife_sound/knife1/4.wav")
precache_sound("weapons/knife_sound/knife2/4.wav")
precache_sound("weapons/knife_sound/knife3/4.wav")
precache_sound("weapons/knife_sound/knife4/4.wav")
precache_sound("weapons/knife_sound/current4.wav")
precache_sound("weapons/knife_sound/current3.wav")
precache_sound("weapons/knife_sound/current1.wav")
precache_sound("weapons/knife_sound/knife1/1.wav")
precache_sound("weapons/knife_sound/knife1/2.wav")
precache_sound("weapons/knife_sound/knife1/3.wav")
precache_sound("weapons/knife_sound/knife2/1.wav")
precache_sound("weapons/knife_sound/knife2/2.wav")
precache_sound("weapons/knife_sound/knife2/3.wav")
precache_sound("weapons/knife_sound/knife3/1.wav")
precache_sound("weapons/knife_sound/knife3/2.wav")
precache_sound("weapons/knife_sound/knife3/3.wav")
precache_sound("weapons/knife_sound/knife4/1.wav")
precache_sound("weapons/knife_sound/knife4/2.wav")
precache_sound("weapons/knife_sound/knife4/3.wav")

}

public Hook_WeaponList( iPlayer )
{
engclient_cmd( iPlayer, "weapon_knife" )
return PLUGIN_HANDLED
}

public display_knife(id)
{
if(!(get_pcvar_num(cvar_knife)))
return PLUGIN_CONTINUE

new menuBody[512]
add(menuBody, 511, "\yВыбирете нож!\w^n^n")
if(get_user_flags(id) & ADMIN_LEVEL_C)
{
add(menuBody, 511, "\r1. \wСерп \d(\rАдмин\d)\w^n")
}
else
{
add(menuBody, 511, "\d1. Админский нож \d(\rАдмин\y/\rВИП\d)\w^n")
}
add(menuBody, 511, "\r2. \wКросбарс \d(\rНе слышно шагов\d)\w^n")
add(menuBody, 511, "\r3. \wСтронг \r(Скорость \y+\d)\w^n")
add(menuBody, 511, "\r4. \wКомбат \d(\rГравитация \y+\d)\w^n")
add(menuBody, 511, "\r5. \wСтандартный нож \d(\rВозобновление HP \y+\d)\w^n")
add(menuBody, 511, "\r6. \wСильний \d(\rБольшой урон \y+\d)\w^n^n")

add(menuBody, 511, "\r0. \wВыход^n")

new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<5 |1<<9 )
show_menu(id, keys, menuBody, -1, "Knife Mod")
return PLUGIN_HANDLED
}

public knifemenu(id, key)
{
switch(key)
{
case 0:
{
if(get_user_flags(id) & ADMIN_LEVEL_C)
{
SetKnife(id , 4)
display_knife(id)
}
else
{
display_knife(id)
return PLUGIN_HANDLED
}
}
case 1:
{
SetKnife(id , 2)
display_knife(id)
}
case 2:
{
SetKnife(id , 3)
display_knife(id)
}
case 3:
{
SetKnife(id , 1)
display_knife(id)
}
case 4:
{
SetKnife(id , 0)
display_knife(id)
}
case 5:
{
SetKnife(id, 5)
display_knife(id)
}
default: return PLUGIN_HANDLED
}
SaveData(id)

if( get_user_weapon ( id ) != CSW_KNIFE ) return PLUGIN_HANDLED;

ExecuteHamB( Ham_Item_Deploy , get_pdata_cbase( id , 373 ) )

CurWeapon(id)
return PLUGIN_HANDLED
}

public SetKnife(id , Knife) {
knife_model[id] = Knife

new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)
if ( Weapon != CSW_KNIFE )
return PLUGIN_HANDLED

new vModel[56],pModel[56]

switch(Knife)
{
case 0: {
format(vModel,55,"models/v_knife.mdl")
format(pModel,55,"models/p_knife.mdl")
}
case 1: {
format(vModel,55,"models/knife-mod/v_combat_knife.mdl")
format(pModel,55,"models/knife-mod/p_combat_knife.mdl")
}
case 2: {
format(vModel,55,"models/knife-mod/v_tixon.mdl")
format(pModel,55,"models/knife-mod/p_tixon.mdl")
}
case 3: {
format(vModel,55,"models/knife-mod/v_crowbars.mdl")
format(pModel,55,"models/knife-mod/p_crowbars.mdl")
}
case 4: {
format(vModel,55,"models/knife-mod/v_admin_knife.mdl")
format(pModel,55,"models/knife-mod/p_admin_knife.mdl")
}
case 5: {
format(vModel,55,"models/knife-mod/v_1.mdl")
format(pModel,55,"models/knife-mod/p_1.mdl")
}
}

entity_set_string(id, EV_SZ_viewmodel, vModel)
entity_set_string(id, EV_SZ_weaponmodel, pModel)

return PLUGIN_HANDLED;
}

public event_damage( id ) {

new victim_id = id;
if( !is_user_connected( victim_id ) ) return PLUGIN_CONTINUE
new dmg_take = read_data( 2 );
new dmgtype = read_data( 3 );
new Float:multiplier = get_pcvar_float(CVAR_DAMAGE);
new Float:damage = dmg_take * multiplier;
new health = get_user_health( victim_id );

new iWeapID, attacker_id = get_user_attacker( victim_id, iWeapID );

if( !is_user_connected( attacker_id ) || !is_user_alive( victim_id ) ) {
return PLUGIN_HANDLED
}

if( iWeapID == CSW_KNIFE && knife_model[attacker_id] == 5 || iWeapID == CSW_KNIFE && knife_model[attacker_id] == 4) {

if( floatround(damage) >= health ) {
if( victim_id == attacker_id ) {
return PLUGIN_CONTINUE
}else{
log_kill( attacker_id, victim_id, "knife", 1 );
}

return PLUGIN_CONTINUE
}else {
if( victim_id == attacker_id ) return PLUGIN_CONTINUE

fakedamage( victim_id, "weapon_knife", damage, dmgtype );
}
}
return PLUGIN_CONTINUE
}


public CurWeapon(id)
{
new Weapon = read_data(2)

if(knife_model[id] == 4 && Weapon == CSW_KNIFE)
client_cmd(id,"spk sound/weapons/knife_bublik/current4.wav")

if(knife_model[id] == 3 && Weapon == CSW_KNIFE)
client_cmd(id,"spk sound/weapons/knife_bublik/current3.wav")

if(knife_model[id] == 4 && !(is_user_admin(id)))
knife_model[id] = 1

if(knife_model[id] == 1 && Weapon == CSW_KNIFE)
client_cmd(id,"spk sound/weapons/knife_bublik/current1.wav")

if(knife_model[id] == 5 && Weapon == CSW_KNIFE)
client_cmd(id,"spk sound/weapons/knife_bublik/current3.wav")

// Set Knife Model
SetKnife(id, knife_model[id])

// Task Options

if(knife_model[id] == 0 && !task_exists(id) && Weapon == CSW_KNIFE)
set_task(TASK_INTERVAL , "task_healing",id,_,_,"b")
else if(task_exists(id))
remove_task(id)

// Abilities
set_user_footsteps(id , ( (knife_model[id] == 2 && Weapon == CSW_KNIFE) ? 1 : 0) )


new Float:Gravity = ((knife_model[id] == 1 && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)) / 800.0
if(grav_knife[id] >= 1)
{
//
}
else
{
set_user_gravity(id , Gravity)
}


// Speed
new Float:Speed
if(Weapon != CSW_KNIFE)
return PLUGIN_CONTINUE
else if(knife_model[id] == 3)
Speed = get_pcvar_float(CVAR_HIGHSPEED)
else if(knife_model[id] == 2)
Speed = get_pcvar_float(CVAR_LOWSPEED)
else if(knife_model[id] == 1)
Speed = get_pcvar_float(CVAR_LOWSPEED)
else if(knife_model[id] == 0)
Speed = get_pcvar_float(CVAR_LOWSPEED)
else if(knife_model[id] == 5)
Speed = get_pcvar_float(CVAR_MINSPEED)
else if(knife_model[id] == 4 && Weapon == CSW_KNIFE)
{
Speed = get_pcvar_float(CVAR_HIGHSPEED)
if(grav_knife[id] >= 1)
{
//
}
else
{
set_user_gravity(id , 0.6)
set_user_footsteps(id ,1)
set_user_maxspeed(id , 450.0)
}
return PLUGIN_CONTINUE
}
else
{

if(grav_knife[id] >= 1)
{
//
}
else
{
set_user_gravity(id , 1.0)
set_user_footsteps(id ,0)
set_user_maxspeed(id , 250.0)
}
return PLUGIN_CONTINUE
}
set_user_maxspeed(id, Speed)

return PLUGIN_HANDLED

}

stock log_kill(killer, victim, weapon[],headshot) {
user_silentkill( victim );

message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );
write_byte( killer );
write_byte( victim );
write_byte( headshot );
write_string( weapon );
message_end();

new kfrags = get_user_frags( killer );
set_user_frags( killer, kfrags++ );
new vfrags = get_user_frags( victim );
set_user_frags( victim, vfrags++ );

return PLUGIN_CONTINUE
}


public task_healing(id) {
new addhealth = get_pcvar_num(CVAR_HEALTH_ADD)
if (!addhealth)
return

new maxhealth = get_pcvar_num(CVAR_HEALTH_MAX)
if (maxhealth > MAX_HEALTH) {
set_pcvar_num(CVAR_HEALTH_MAX, MAX_HEALTH)
maxhealth = MAX_HEALTH
}

new health = get_user_health(id)

if (is_user_alive(id) && (health < maxhealth)) {
set_user_health(id, health + addhealth)
set_hudmessage(0, 255, 0, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.1, 4)
show_hudmessage(id,"|Восстановление HP|")
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(200)
write_byte(0)
write_byte(75)
message_end()
}

else {
if (is_user_alive(id) && (health > maxhealth))
remove_task(id)
}
}

public client_disconnect(id) {
if(task_exists(id)) remove_task(id)
}

public client_authorized(id)
{
LoadData(id)
}

SaveData(id)
{

new authid[32]
get_user_authid(id, authid, 31)

new vaultkey[64]
new vaultdata[64]

format(vaultkey, 63, "KMOD_%s", authid)
format(vaultdata, 63, "%d", knife_model[id])
set_vaultdata(vaultkey, vaultdata)
}

LoadData(id)
{
new authid[32]
get_user_authid(id,authid,31)

new vaultkey[64], vaultdata[64]

format(vaultkey, 63, "KMOD_%s", authid)
get_vaultdata(vaultkey, vaultdata, 63)
knife_model[id] = str_to_num(vaultdata)

}


Но, к сожалению сервер крашится из-за одной строки, в который происходит хрен пойми что.

Строка, где происходит ошибка:
Код:
ExecuteHamB( Ham_Item_Deploy , get_pdata_cbase( id , 373 ) )


Прочитал в интернете, что ошибка может появляться из-за обращения к несуществующему объекту или что-то подобное и нужно делать предварительные проверки.
В общем не знаю, как исправить эту ошибку. sad.gif
/
Знающие люди или те, кто встречался с данной ошибкой прошу помощи.


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Статус пользователя csnet
сообщение 1.2.2015, 12:18
Сообщение #2
Стаж: 12 лет

Сообщений: 4808
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Полезность: 690

get_pdata_cbase( id , 373 )

идет обращение к текущей ентити оружия.
можешь сделать типа
#define curwpn get_pdata_cbase( id , 373 )

if(pev_valid или is_valid_ent(curwpn)) //


go v cs:go
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Статус пользователя Dukkhaz0r
сообщение 1.2.2015, 18:56
Сообщение #3


Стаж: 12 лет

Сообщений: 343
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Полезность: 812

Проблема решилась способом csnet.
Тему можно закрыть.


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