Код:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <colorchat>
#define PLUGIN "weaponmenu for PB"
#define VERSION "1.0"
#define AUTHOR "Salex"
#define FLAG ADMIN_LEVEL_H
const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)
new gRoundNum
new gRoundNum_2
new bool:has_used[33]
new mapname[32]
new key = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MEN
U_KEY_8|MENU_KEY_9|MENU_KEY_0
public plugin_init()
{
get_mapname(mapname, charsmax(mapname))
if(containi(mapname, "35_") != -1)
{
return
}
else
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_menu("AdminWeapon", key, "AdminWeaponFunc")
register_concmd("pbmenu", "showMenu", FLAG, "AdminWeaponMenu")
register_logevent("event_new_round", 2, "1=Round_Start")
register_event("HLTV", "EventStartRound", "a", "1=0", "2=0")
register_event("TextMsg", "EventRestartRound", "a", "2=#Game_Commencing", "2=#Game_will_restart_in")
}
}
public showMenu(id)
{
if(!has_used[id])
if((get_user_flags(id) & FLAG))
{
AdminWeaponMenu(id)
has_used[id] = true
}
else {
ColorChat(id, GREY, "^4[VIP] ^1Доступно только для ^3V.I.P")
}
else {
ColorChat(id, GREY, "^4[VIP] ^1Брать оружие можно ^3один раз за раунд")
}
return PLUGIN_HANDLED
}
public EventStartRound()
{
gRoundNum++
gRoundNum_2++
}
public EventRestartRound()
{
gRoundNum = 0
gRoundNum_2 = 0
}
public AdminWeaponMenu(id)
{
static weaponmenu[650], len
len = 0
len = formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\yЖелаете взять оружие?^n^n")
if(cs_get_user_team(id) == CS_TEAM_T)
{
if(gRoundNum < 100)
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r1. \wGLOCK18 \y+ \wБроня \y+ \wВсе гранаты^n")
key |= MENU_KEY_1
}
else
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d1. GLOCK18 \y+ \wБроня \y+ \wВсе гранаты (\rсо 2 раунда\d)^n")
key &= ~MENU_KEY_1
}
}
if(cs_get_user_team(id) == CS_TEAM_CT)
{
if(gRoundNum < 100)
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r1. \wUSP \y+ \wБроня \y+ \wВсе гранаты^n")
key |= MENU_KEY_1
}
else
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d1. USP \y+ \wБроня \y+ \wВсе гранаты (\rсо 2 раунда\d)^n")
key &= ~MENU_KEY_1
}
}
if(gRoundNum < 100)
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r2. \wСтандарт Маркер \y+ \wБроня \y+ \wВсе гранаты^n")
key |= MENU_KEY_2
}
else
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d2. Стандарт Маркер \y+ \dБроня \y+ \dВсе гранаты (\rсо 2 раунда\d)^n")
key &= ~MENU_KEY_2
}
if(gRoundNum < 100)
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r3. \wДробовик \y+ \wБроня \y+ \wВсе гранаты^n")
key |= MENU_KEY_3
}
else
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d3. Дробовик \y+ \dБроня \y+ \dВсе гранаты (\rсо 2 раунда\d)^n")
key &= ~MENU_KEY_3
}
if(gRoundNum < 100)
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r4. \wПусковая уст \y+ \y+ \wБроня \y+ \wВсе гранаты^n")
key |= MENU_KEY_4
}
else
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d4. Пусковая уст \y+ \dБроня \y+ \dВсе гранаты (\rсо 2 раунда\d)^n")
key &= ~MENU_KEY_4
}
if(gRoundNum < 100)
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r5. \wСнайперка \y+ \y+ \wБроня \y+ \wВсе гранаты^n")
key |= MENU_KEY_5
}
else
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d5. Снайперка \y+ \dБроня \y+ \dВсе гранаты (\rсо 2 раунда\d)^n")
key &= ~MENU_KEY_5
}
if(gRoundNum < 100)
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r6. \wСупер МАРКЕР \y+ \y+ \wБроня \y+ \wВсе гранаты^n")
key |= MENU_KEY_6
}
else
{
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\d6. Супер МАРКЕР \y+ \dБроня \y+ \dВсе гранаты (\rсо 2 раунда\d)^n")
key &= ~MENU_KEY_6
}
len += formatex(weaponmenu[len], charsmax(weaponmenu) - len, "\r0. \wЗакрыть пока")
key |= MENU_KEY_0
show_menu(id, key, weaponmenu, -1, "AdminWeapon")
return PLUGIN_HANDLED
}
public AdminWeaponFunc(id, key)
{
new name[32]
get_user_name(id, name, 31)
switch(key)
{
case 0:
{
if(cs_get_user_team(id) == CS_TEAM_T)
{
if(gRoundNum < 100)
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
give_item(id,"weapon_glock18")
cs_set_user_bpammo(id, CSW_GLOCK18, 100)
set_user_armor(id, 100)
ColorChat(0, TEAM_COLOR, "^1Игрок ^4%s^1, взял ^3GLOCK18+Броня+Все гранаты^1, при помощи VIP меню", name)
}
else
{
return PLUGIN_CONTINUE
}
client_cmd(id, "AdminWeaponMenu")
}
if(cs_get_user_team(id) == CS_TEAM_CT)
{
if(gRoundNum < 100)
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
give_item(id,"weapon_usp")
cs_set_user_bpammo(id, CSW_USP, 100)
set_user_armor(id, 100)
ColorChat(0, TEAM_COLOR, "^1Игрок ^4%s^1, взял ^3USP+Броня+Все гранаты^1, при помощи VIP меню", name)
}
else
{
return PLUGIN_CONTINUE
}
client_cmd(id, "AdminWeaponMenu")
}
}
case 1:
{
if(gRoundNum < 100)
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id,"weapon_mp5navy")
cs_set_user_bpammo(id, CSW_MP5NAVY, 250)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
set_user_armor(id, 100)
ColorChat(0, TEAM_COLOR, "^1Игрок ^4%s^1, взял ^3Стандарт Маркер+Броня+Все гранаты^1, при помощи VIP меню", name)
}
else
{
return PLUGIN_CONTINUE
}
client_cmd(id, "AdminWeaponMenu")
}
case 2:
{
if(gRoundNum < 100)
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id,"weapon_xm1014")
cs_set_user_bpammo(id, CSW_XM1014, 250)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
give_item(id,"weapon_gloc18")
cs_set_user_bpammo(id, CSW_GLOCK18, 100)
set_user_armor(id, 100)
ColorChat(0, TEAM_COLOR, "^1Игрок ^4%s^1, взял ^3Дробовик+Броня+Все гранаты^1, при помощи VIP меню", name)
}
else
{
return PLUGIN_CONTINUE
}
client_cmd(id, "AdminWeaponMenu")
}
case 3:
{
if(gRoundNum < 100)
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id,"weapon_m3")
cs_set_user_bpammo(id, CSW_M3, 250)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
give_item(id,"weapon_gloc18")
cs_set_user_bpammo(id, CSW_GLOCK18, 100)
set_user_armor(id, 100)
ColorChat(0, TEAM_COLOR, "^1Игрок ^4%s^1, взял ^3Пусковую уст+Броня+Все гранаты^1, при помощи VIP меню", name)
}
else
{
return PLUGIN_CONTINUE
}
client_cmd(id, "AdminWeaponMenu")
}
case 4:
{
if(gRoundNum < 100)
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id,"weapon_scout")
cs_set_user_bpammo(id, CSW_SCOUT, 250)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
give_item(id,"weapon_gloc18")
cs_set_user_bpammo(id, CSW_GLOCK18, 100)
set_user_armor(id, 100)
ColorChat(0, TEAM_COLOR, "^1Игрок ^4%s^1, взял ^3Снайперка+Броня+Все гранаты^1, при помощи VIP меню", name)
}
else
{
return PLUGIN_CONTINUE
}
client_cmd(id, "AdminWeaponMenu")
}
case 5:
{
if(gRoundNum < 100)
{
drop_weapons(id, 1)
drop_weapons(id, 2)
give_item(id,"weapon_p90")
cs_set_user_bpammo(id, CSW_P90, 250)
give_item(id,"weapon_hegrenade")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_flashbang")
give_item(id,"weapon_smokegrenade")
give_item(id,"weapon_gloc18")
cs_set_user_bpammo(id, CSW_GLOCK18, 100)
set_user_armor(id, 100)
ColorChat(0, TEAM_COLOR, "^1Игрок ^4%s^1, взял ^3СУПЕР Маркер+Броня+Все гранаты^1, при помощи VIP меню", name)
}
else
{
return PLUGIN_CONTINUE
}
client_cmd(id, "AdminWeaponMenu")
}
}
return PLUGIN_HANDLED
}
stock drop_weapons(id, dropwhat)
{
static weapons[32], num, i, weaponid
num = 0
get_user_weapons(id, weapons, num)
for (i = 0; i < num; i++)
{
weaponid = weapons[i]
if((dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) || (dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM)))
{
static wname[32]
get_weaponname(weaponid, wname, charsmax(wname))
engclient_cmd(id, "drop", wname)
}
}
}
public event_new_round()
{
arrayset(has_used, false, 33)
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par }
*/